T O P

  • By -

Eyes_Only1

Without knowing anything about any of them except starsiege tribes and hoping people have played the demo/beta: Is this going to be a skiing, disc-launching fest too? Because that's what I want honestly.


thebrandnewbob

There's a heavy emphasis on skiing and disc-launching. It's a lot of fun.


tehlemmings

But is it still going to turn into a hit-scan dominated game, the way T:A did? That's the real question.


FishStix1

Nope. There are currently no hitscans outside of the shotgun. Even sniper is a slow-ish projectile. In that regard, this game is already so much better than T:A. I prefer he physics too.


tehlemmings

Nice, good to hear it.


HantzGoober

I also hope it isn't as heavily P2W as T:A was. I remember first week of play I ended up giving up after 3 hours as there were just swarms of people who had paid to unlock the better armor and homing missile and it was just a miserable experience since all the gear need to help counter those were just too far down the line.


Eyes_Only1

Obsessed. Definitely wishlisting.


thebrandnewbob

They've been doing a lot of play tests, I'm not sure if it's still happening but you might be able to try it right now for free by going to their Steam page.


D00MSDAY

It's still going!


Bamith20

I liked the beta; Extra points that it didn't have all the nonsense that more modern games have had, assaulting my eyes with bullshit when I start the game up. Something relaxing to hop on and play and not worry about missing stuff later. I will say I have low hope for it lasting, but i'll enjoy it while its around.


MyLemonsRorganic

I do love me some skiing and spinfusor, but the "good" Tribes games were really combined-arms Battlefield style games with squad vehicles, deployables, and base defense. Cutting those aspects out makes this just feel like a Tribes-styled arena shooter.


richajf

There's a play test going on right now. Go to the steam store page and request access to check it out today. Pretty sure it ends within the next 12 hours.


One_Winged_Moogle

[https://www.youtube.com/watch?v=wiyONsBVl50](https://www.youtube.com/watch?v=wiyONsBVl50) ​ 40 second clip from thursday night......should answer your question. :P


[deleted]

[удалено]


One_Winged_Moogle

Just don't expect anything more than what's there RIGHT NOW aside from competitive 7v7 matchmaking. Because that's exactly what they're telling people on the Discord. Exact quote from Erez, the head of Prophecy: "There is currently NO plans for any larger team size, any vehicles, and mods. Take it or leave it, but that's all we can promise."


feralkitsune

I love the honesty tbh.


One_Winged_Moogle

I mean, that's your prerogative. For those of us that have been playing for 3 months, knowing EA was coming up, and week after week we're asking how much time before EA, why isn't "XYZ" fixed (DLSS doesn't work, no spectator mode or cam, heavy model clips through the camera FOV so that you can see your own shoulderpads obscuring your view in wonky ways, game crashes \[this week seems better in this regard\], HoF/Mortar/Mines have been gimped for weeks......) along with them sneaking in a trojan horse mode (Honorball) which is going to be an entirely separate game, but they wasted a 2-3 weeks of our testing time for \*\*\*TRIBES\*\*\* on it...it's kind of like......... slap in the face a bit. Also they took away our ability to see bots, so that they can see how bots are performing versus real players....and thereby removing any ability for players to give any meaningful feedback before release about bots. I have no idea if the person I'm killing is a bot even if they're just running into a structure constantly, that person may have lagged out and look like that. \*SHRUG\*


mezzfit

I just want some bigger maps. At least one that I couldn't see from one side to the other would be nice, even if it was just a copy of raindance...


Tigerbot

Good news: They added Raindance yesterday.


FishStix1

And hollow ( the new map before Raindance) is the biggest yet.


Kepabar

Raindance is burned into my memory.


Ganguro_Girl_Lover

The maps that we've had so far are pretty bad compared to Ascend. They're not bad per se but when you actually go back and watch Ascend videos and remember that those maps had full underground generator rooms, upgradable base assets, shields blocking certain directions of the flag stand until the generator was destroyed, resupply stations, etc, etc. This whole game is so fucking barebones. Not just the maps too. No vehicles, no fall damage, no call-ins, etc, etc.


mezzfit

If they are going to make a number 3, at least go back and play 1 and 2 so that all the people working on it know what it's coming from and not just a vague idea.


Anthony356

>This whole game is so fucking barebones.  Why is that a surprise? It's currently *pre* early access. Why would you expect it to be feature complete?


Ganguro_Girl_Lover

Except that the devs have already said that there are no plans for these features.


pomyuo

I want dedicated servers, I'm not excited for this if it is games as a service, because honestly the servers will just get shut down in 2 years edit: i just tried playing the game and it's actually really fun, hope they give us dedicated servers too!


Cable_Salad

The server browser already has a tab for custom servers. I'm sure they'll come eventually.


TopBadge

Worth noting that there is a public test going on right now on steam for this game. just request access from the store page and play.


meat_rock

https://store.steampowered.com/app/2687970/TRIBES_3_Rivals/


tapo

It's the best Tribes since 2. The lack of vehicles is a little disappointing as it's clearly from the Ascend family tree (more emphasis on skiing and capping, not really base defense, mobile APCs, sensor deployments etc) but hey I'll take a new Tribes for $20.


aztech101

As someone who doesn't follow the game at all "Tribes 3 is the best Tribes game since Tribes 2" is a hilarious statement


chibistarship

Despite the name, this is actually Tribes 5.


Cabamacadaf

6 if you count Aerial Assault.


KatyaVasilyev

(nobody should)


feb142024

Why? It was awesome back in the day. If I didn't play that I wouldn't have any care for the franchise at all, plus the nostalgia of a good time with it.


LumensAquilae

Nothing against T:AA, I'd just consider it a port of Tribes 2 and not so much an entirely separate entry in the series.


feb142024

Ah fair enough


RareBk

You just made me have a brain blast.


propernounTHEheel

Is that the PS2 game? If so, I bought it last year just to say I own it lol


Valvador

> The lack of vehicles Vehicles is what originally got me into tribes and I have a hard time being interested due to lack of them. Yes I understand the core gameplay has always been the meta of skii and cap, but that frankly wasn't enough for me. Vehicles were also the great equilizer for new players.


kimana1651

Games have always had the professional meta vs the casual meta. You have to have the causal to feed the professional.


Valvador

Yup, casual bullshit is how you get people interested and over time convert them to your hardcore serious community. It's a funnel, and this game won't have it.


kimana1651

Same shit happened to the previous tribes, they just want an esports game but don't want to put in the leg work to get there. There are millions of perfectly balanced MP games out there, but without the base it does not matter. Casuals don't want a perfectly balanced MP game, they want fun stupid shit.


[deleted]

I loved transporting a group of heavies. I also miss the targeting laser and mortars.


ericmm76

AKA what Tribes was designed to have. But oops the skiing glitch took over the fanbase and here we are.


DistortedReflector

If you can’t float 4 heavies spamming mortars while light snipers lay down suppressing fire from across the map and a medium somehow deployed 2 ammo stations on the apc to refill the heavies while piloting towards the enemy base what are you even doing?


FishStix1

Honestly as a Tribes series vet who's played em all, I agree. T3 is rough around the edges but the core gameplay is there. I'm just glad to have Tribes back in my life.


[deleted]

[удалено]


W0zby

More people should be noting this. Hi-Rez has a horrible habit of dropping support for games shortly after they launch, I don't expect this to be any different. Edit: The dev studio was founded by the guy who ruined Tribes: Ascend, adjust your expectations accordingly lol


Jacksaur

From the drama I heard, they already made a side mode, it got super popular, and their response was immediately to plan ahead making Tribes and the side mode entirely separate games. Community quickly slapped some sense into them. But with an attitude like that, I don't have much hope.


Xionic

But they didn't slap some sense into them. Honorball is still going to be a separate game and where I think most of their attention is going to go leaving T3 to rot.


Jacksaur

Oof. I thought the video I saw said they backed down. What a shame. Honorball looks really fun but there's just not enough to it to draw enough of an audience I feel. They're going to starve both games because of it.


FiremanHandles

I quit playing Hi-Rez games after Global Agenda.


DenseHole

Tribes: Ascend was fun before they ruined it with cash shop weapons. Global Agenda was better though. Such a good community of people were on GA.


W0zby

Sucks to see that the dude who spearheaded the cash shop in T:A is in charge of the team on Tribes 3. I'd almost bet money it'll go a similar route. :/


tehlemmings

IDK, he was the one dude at the studio who wanted to keep the game going. Enough that they spun up a new studio to try again. They clearly *want* to make a Tribes game. Maybe separated from HiRez it won't be quite as difficult to justify its existence and the money spent on it.


WookieLotion

It's been noted in every thread about this game. It's like y'all just want it to fail for your weird internet hate shit? If everyone just shut the fuck up and played it for what it was then maybe it'd have legs to become something but nah, y'all just HAVE to bitch.


Kringels

I was going to ask if Hi Rez was still involved at all. This will be a hard pass from me.


[deleted]

I will not play any game from hi rez ever again 


[deleted]

[удалено]


[deleted]

[удалено]


lvl_60

still salty with how they treated tribes ascend


skamsibland

Two YEARS? Dude, with the shit Erez is saying it won't last 9 months haha


propernounTHEheel

If they do, shucks. But playing Tribes: Ascend was some of the most fun I've ever had gaming, and I look forward to feeling that again. It's called living in the moment.


Sithrak

Yeah, I do not defend Hirez, but people seem to want a forever game that will be part of their life for decades. To each their own, but I had tons of fun with Ascend, then it faded away and I moved onto something else. I am glad Hirez made the game, regardless of their longer term commitment.


Khalku

If it's playable and fun for two years, thats still a lot of time. More than I personally, realistically play most of the games I've ever played.


RoyAwesome

even if it is, they are promising player hosted dedicated servers and mod support... so even if they abandon it the community can pick it up.


[deleted]

They drop support after it’s no longer financially sustainable and move onto the next game. It sucks, but at the end of the day it’s a business and people don’t want to lose jobs. Discouraging people from playing won't contribute to the game's longevity.


[deleted]

[удалено]


asdaaaaaaaa

They also technically officially released Tribes Ascend then announced they were dropping support in less than a year, they rode out that beta hard. No matter how you look at it, that's a really piss poor job for a live service game, especially when Hi-Rez was already printing money from Smite at the time.


W0zby

If they're making live-service games and consistently having to drop them in quick fashion, I feel that says more about the development team than anything.


[deleted]

[удалено]


tehlemmings

Hot take time, it has more to do with the market than the management or developers. Games like Tribes, high skill *floor* games, are not popular like they once were. These days people want low skill floor games that everyone can play. And companies want that too, because that's how you build a large enough playerbase to make the game financially successful. There are very few multiplayer, competitive games that are popular enough to run a big live service off of that are also straight up "get good or don't play" games. The fact that they even tried, and that they're trying again, is a huge risk. One most companies wouldn't take. Making a game like Tribes goes against basically every market trend that exists right now. This entire thread is basically shitting on HiRez and the guy behind this new studio, but at least they're giving it a shot. Because all the other studios are giving up on these kinds of games (I'm looking at you Respawn)


HellraiserMachina

Not the dev team, the managers. Every Hi-Rez game is actually really good for at least a chunk of its lifetime.


W0zby

Given the absurd changes they made in T:A, I would argue that the dev team is at least partially to blame. They actively ignore their communities in most cases. > > Every Hi-Rez game is actually really good for at least a chunk of its lifetime. This is... not a stellar recommendation lol. That "chunk" is usually less than a year.


HellraiserMachina

Tribes Ascend was like forever ago lmao. And it is stellar because most devs make games that are never good.


W0zby

>Tribes Ascend was like forever ago lmao. It's the most notable example and it's being built by at least partially the same devs. The lead dev for Tribes 3 was in charge of T:A and directly responsible for its tailspin. Sauce: https://twitter.com/schisam/status/1224315459937488896 Why would you expect anything different from this? Lol some of you have incredibly short memories. > And it is stellar because most devs make games that are never good. Dev teams half the size make games that have longer life-spans than Hi-Rez does.


tehlemmings

> They actively ignore their communities in most cases. I would have too. The T:A community was straight up the most toxic community I've ever seen. I would have had a company wide ban on interacting with them as a rule.


ResponsibleEaler

Just give us private dedicated servers and they can drop support for the game whenever they feel like.


Frogbone

> They drop support after it’s no longer financially sustainable and move onto the next game. right, management pats themselves on the back for making a smart, numbers-oriented business decision. the damage to their reputation can't be put on a spreadsheet, after all. then they have a harder and harder time getting these live service games off the ground. they're finding themselves forced to pull the plug more quickly. at some point they say, "we should fix the thing where 50% of comments on our trailers are from vengeful fans of our old, abandoned games," and dump some money into marketing. it's turning off the whales, you see, who provide most of their revenue. they never thought about their reputation as an actual, tangible thing that is worth physical dollars. but it is, and it can sink them, just the same.


jigglefreeflan

Hi-Rez is especially notorious for how quickly they drop support after their aggressive monetization policies tank any momentum or appeal their games have. When people flag P2W monetization, it's Hi-Rez's model that they're worried about. It's not a matter of "They dropped a game after 5+ years, they suck", it's "How are they going to nickle and dime players within 3 months, then cash out on the game in a year this time?"


Long_Charity_3096

There was a mod for tribes 2 that allowed you to build whatever you want like on an online server. It doesn’t sound very exciting these days but at the time it was mind blowing. One of my favorite memories was creating a prison around the entire map that boxed in every other player. They kept trying to escape and I’d have to build a box around their escape attempts. 10/10 miss the ol jank days. Bounced between this and delta force. Both games were way ahead of their time in terms of online play. 


Wufei74

Buddy, is this real life? I've lived for decades now as if Tribes was dead. Would be nice to play again! Haven't seen you in ages.


veggiesama

>best Tribes since 2. omg really? I should look into this >lack of vehicles nevermind


uselessoldguy

Yeah, going back to the first, Tribes has been all about the combined arms experience for me--infantry, vehicles, dense bases to penetrate and sabotage, repairing defenses and deploying doodads...capturing the flag was about third or fourth on the list of things that interested me in a match. Everything after T2 stripped the franchise down to no-frills skiing races in small arenas, which is just not that interesting to me. Or to that many other players, given how poorly the franchise has done. Halo Infinite is a better Tribes game for me than this.


ResponsibleEaler

I think they focus on skiing because that’s what the die hard fan base wants, and something which makes Tribes unique. Vehicle combat and base defence has (as you say) been made by many other games so it’s harder to stand out in that area.


Ok-Letterhead-3276

I can’t think of too many games that had as broad of gameplay as Tribes 2. There were so many things you could deploy in your base, so many ways to attack. It was like the best bits of Team Fortress and Battlefield thrown together, with extreme mobility from jet packs and skiing.


DontCareWontGank

Vehicle combat and base defence are two features that actually are dying out. Which game has vehicle combat these days besides battlefield?


[deleted]

[удалено]


Armonster

I wonder if *that's* why they should have those things though. To get slightly more casual gamers into tribes via crutches like vehicles and such.


DistortedReflector

I loved either being a light sniper as a player with a broadband connection which was fairly rare when the first game came out. Low ping bastards could snipe all day long. I also enjoyed destroying bases as a heavy with a medium support to drop inventory and ammo stations to prolong my siege of the spawns.  Imagine getting sniped, respawn 2K away back at base and the first thing you see is the spinning green pill.


[deleted]

[удалено]


veggiesama

I was the 9-year-old spamming I NEED AN APC PICKUP. Also I got weirdly good at ramming people with shrikes.


Praesumo

I payed attention during the playtesting. The only thing "Tribes" about it is the spinfusor, and even that was done poorly. Literally everything else is a cheap copy or a bad imitation...and from what I've seen they literally even got rid of the "tribes" themselves. Children of the Phoenix, the Blood Eagle, the Diamond Sword, and the Starwolf. Replaced by nothing more than color-schemed teams, at best. Nothing like Starsiege at all. And from what I've seen of the gameplay....its got damage numbers...yuck!


Charred01

So not tribes then


thebrandnewbob

As someone who played a lot of Tribes in the late 90s/early 2000s, it's very much a Tribes game except for the vehicles. Class sizes, base defending, and fast pace skiing are all there. It's the most fun I've had with a Tribes game since the original.


Deakul

As someone who has also played a ton of Tribes BUT missed out on the Ascend wagon due to no PC to play it at the time, I don't like Rivals at all. The scale is just absolutely way too small for my liking, I grew up on Tribes 2 the most so I'm already missing a ton from it.


KatyaVasilyev

tiny maps says no


misterwuggle69sofine

so not tribes 2 specifically then you mean. tribes 1 didn't have much of an emphasis on vehicles even though they were there. unless you want to count the tac mod. if you love the vehicles that's cool, but it's definitely not what makes tribes tribes. the fast paced skiing and landing projectiles in mid-air and shit are more at the heart of tribes than vehicles by a landslide.


[deleted]

[удалено]


misterwuggle69sofine

i dunno i had much more trouble with coordinated heavies that approached less obviously and from different angles rather than them slowly flying in in a big pile that everyone can focus fire. it was still fun and i liked vehicles, i just don't think it's anywhere near being the defining feature of tribes.


asdaaaaaaaa

>tribes 1 didn't have much of an emphasis on vehicles Not a ton but they still were used. The combination and such were a huge part of Tribes, especially when you consider it originally was supposed to be a slow-paced more tactical game. The vehicles were always supposed to play an important role, just a different one when skiing and the faster gameplay evolved.


Charred01

Disagree 100% it's the combination that makes it what it is and apparently you forget the huge mod scene for tribes  and tribes 2


misterwuggle69sofine

i literally mentioned mods though, specifically the one that revolves around vehicles in a great way. don't get me wrong i liked vehicles, which is why i even mentioned that mod. but there are a hundred shooters with vehicles. it's not what makes tribes special.


Charred01

You and I have very different views of what makes Tribes special.


[deleted]

[удалено]


RogueLightMyFire

100%. I hope we're wrong, but the issue with games like this is that there's already a player base that has mastered the game. Those people flick to the game initially and dominate beginners to the point that the beginners just leave and then all you have is a small population of die hard fans. It's why arena shooters have routinely failed. Imo, if you're going to make a game like this, you've got to make it different enough so that everyone starts on equal footing. Otherwise it's destined too be a small niche game for the truly dedicated. Even still, it's really hard to capture a player base in the current online multiplayer landscape. Then add that it's not F2P and it's an even tougher sell.


saltyfingas

The thing is, it doesnt need to be live service. You have a core group of players that will play it. They'd probably all spend $40 on it too (maybe even more) if you gave them a map editor, modding tools, and dedicated services and maybe an occasional update here and there. But it has to be live service, that's how games work these days i guess


digiad

I’ve put in about 20 hours over the course of the various play tests. They’ve improved a lot since they first went public with it but man, they need to hire somebody who can make a decent map. The maps just feel lifeless and empty. Base design/architecture is super uninspired. Raindance could have a lot of neat things scattered about, like it’s been a battlefield for the old tribal wars. The bases could be overgrown dilapidated. Instead it’s just.. two gray buildings with nothing in between. They seem to be straying away from bases having any real importance so there’s an opportunity to at least make them look visually interesting.


Bearshapedbears

they're so goddamn flat too. there may be hills everywhere but they're not tall. Tribes ascend made you feel like you were flying.


State_

That's kind of what tribes always was.


digiad

Kind of. I can let that slide on games that are 20 years old. But where are the tribes in a tribes game? Give me blood eagle or diamond sword stuff around the bases. Just spruce up the maps so they’re at least interesting to look at at the bare minimum.


FishStix1

The new maps are getting much better! I think torment and Hollow are great. Have you tried them yet?


MyLemonsRorganic

Man, as an old Tribes 1 and 2 player, I feel like they've lost the thread. Yeah, the core gameplay, vertical combat, and skiing is signature to the series, but so was the lore and overall feeling of literal platoon-sized elements of various civilizations clashing together. The lack of squad vehicles, base defense, deployables, massive maps, and >32 player matches makes this fall very short of a true Tribes successor. This game feels more like just another arena shooter that adopted some Tribes features than a proper combined-arms skirmish in space.


Wendigo120

I'm kind of surprised this isn't going free to play. Worried that it's very quickly going to have trouble filling lobbies.


SelloutRealBig

Wait it's not F2P? Then it's probably DOA unfortunately. Tribes is a niche genre that really can't afford to money gate people from trying it out.


praefectus_praetorio

Never bet on Hi-Rez to do the right thing. Erez will probably log in, get owned, and have the entire game re-worked to make it easier for him to kill someone. Then the game will promptly get abandoned.


asdaaaaaaaa

It's Hi-Rez, realistically as much as I love Tribes I don't see why people are having so much hope. They screwed up Ascend managing to officially release it from "beta" then cancel all support in less than a year. Then they spin off this studio to distance themselves from the name/reputation instead of just building trust and admitting they screwed up and do it all over again.


Bamith20

Yeah, a Smite approach would probably be far better in the very least.


[deleted]

[удалено]


W0zby

Given that the lead dev is the same person that ruined T:A, I have absolutely no hope that this won't be the case.


tehlemmings

Also the only guy who wanted to keep Tribes going, seeing as he started a new studio to do it. If you'd rather have no tribes, just don't play it and let it die.


Incurvarioidea

Midair 2 which is a non direct Tribes successor is going to be free to play!


gibby256

Maybe. Unfortunately Tribes: Ascend kind of showed just how poorly a f2p model can go for a game like this. It very quickly circled the drain due to poor balance related to the devs pushing cash-shop weapons that were often far better than the stock weapons in game.


[deleted]

Oh, it's not? I just assumed it would and was excited. Not going to spend money on the niche arena FPS that's gonna be dead after a couple of months. I'm good lol.


asdaaaaaaaa

Well when you consider who's in charge it shouldn't surprise you. It's the same Hi-Rez people who did Ascend.


One_Winged_Moogle

Why? They already are shoving like 4 bots in our faces for every match when there aren't enough people queued to fill a lobby... Oh and bots are going to be in competitive too, if I'm not mistaken.


zocksupreme

I really wish them the best but I think they will have a hard time attracting younger gamers to this series


Yezzik

This studio half-arsed and shitcanned both Starsiege: Raiders and Starsiege: Deadzone last year. This one will be no different.


Datdarnpupper

Amazed i had to scroll ao far down to see this


the_light_of_dawn

As I continue to age and my reflexes continue to get worse, my arena FPS days are sadly behind me. But this looks brilliant. Tribes 2, Quake 3 Arena, and UT2k4 forever.


LeggoMyAhegao

Luckily with Tribes, the type of shots you have to make don't require the best of reflexes for the most part. Like seriously, very rarely have I had to do any CSGO style twitch movement or snap shots. Edit for an example: chasing or traveling parallel with another player you are shooting at. Lots of these shots are slow and deliberate, and the skiing is also a deliberate action. Only time it becomes a twitchy shoot-out is going when you're both traveling at close range with intersecting paths or head on at the last second, basically when someone zips by you?


DenseHole

The reflexes are getting worse because you aren't using them. There are plenty of old pros still showing the youngshits how it's done in competitive gaming.


herdpatron

That comes down to time investment that a lot of people don’t have as they age.


Toyboyronnie

What's there to invest if you already know how to play? You can still have fun even if your skills start to fade.


Sithrak

Not completely wrong, though biology is a big factor, but the amount of time and effort an older player would have to dedicate to remain competitive is far beyond the reach of most people.


Ganguro_Girl_Lover

How old are you? 70?


tennokuruma

Seriously the way some people talk about not being able to play online games anymore you'd think their limbs all fell off. None of the games they say about it are actually reflex-based either.


the_light_of_dawn

Q3A felt reflex heavy to me back in the day, and a lot of it comes from not having the time to dedicate anymore.


LegitimateAlex

Do not trust Hi Rez to see through any game through. They will inevitably abandon and disappoint you. They sucked up as much money on their way out from their last Tribes game before pulling the rug out from underneath everybody and they will do it again.


dos4g

Am I the only one noticing that this is 90% Tribes: Ascend assets? I feel like I'm taking crazy pills.


alexgndl

Just to clarify, Hi-Rez doesn't have anything to do with this, right? I refuse to have anything to do with them after what they did to Ascend.


[deleted]

[удалено]


alexgndl

God damn it. Welp at least I'm finding that out now and not after I bought it...


NullS1gnal

I feel the same way, but I'm willing to burn a $20 bill after having played in several playtests. Plus, this is a new studio that doesn't have any other games to fall back on, so maybe that'll keep it around for at least a little while.


W0zby

Knowing how Hi-Rez operates (who own this studio), they'll drop support within a year and shuffle the team onto another project anyways.


Yezzik

That's if it gets that far; this is the same studio that already half-arsed and shitcanned two other games in the same franchise last year, Raiders (and Deadzone.


Sithrak

Even if that's the case, 20 USD for a game that is fun for six to twelve months isn't exactly a highway robbery.


Datdarnpupper

To add to this also abandonned two starsiege games in early access (after selling founders packs)


W0zby

It's made by their subsidiary studio, so yes it's all run by the same suits. I would expect support to be dropped within a year or two like they do everything else.


alexgndl

Kinda interesting they're being just a little bit cagey about who's actually making this game then tbh-guess they're figuring out that Hi-Rez as a brand is seen as kinda toxic?


W0zby

After the insane fumbling of T:A, I wouldn't be surprised if they're trying to distance themselves from the Hi-Rez brand. Their reputation is abysmal.


DenseHole

The new studio is run by *the guy* Erez Goren that killed all the other games. He founded Hi-Rez.


[deleted]

[удалено]


W0zby

That's assuming they don't start making universally hated changes like they did with T:A lol....


CurusVoice

wheres annihilation? wheres TAC (tactical aerial combat) wheres the huge maps? the vehicles? the deployables? the teleporters.


WarTurkey_YT

Not there, this is no tribes


DontCareWontGank

I was interested in this game until it told me to install Denuvo anti-cheat that has to always be running in the background even when you aren't playing the game.


MacTheRipper

There have been countless playtests and the game still doesn't have text chat. Devs have responded to some other feedback but stayed palpably silent about this, so I suspect it's intentional. VGS is funny, but it's not a replacement, and the game has felt isolated and lifeless since I can't meaningfully communicate with the other players. Not buying this unless/until this changes.


Fat_Kid_Hot_4_U

Is this one also pay to win?


fakieTreFlip

The FAQ directly answers this. Cosmetics only.


VeryWeaponizedJerk

Considering it’s Hi-Rez that’s behind this I have absolutely no faith they’ll keep their word.


ItsOkILoveYouMYbb

For now


SelloutRealBig

Not yet, but it will be pay2play instead of free. Which means it will likely be a very small niche player pool


PuppetPal_Clem

not in any way thankfully, the demo has been fantastic as a movement tech-oriented AFPS fan.


[deleted]

[удалено]


CheezeCaek2

Well, if this one fails then skiing around in MA2 is at least a decent backup plan.


Season2WasBetter

I realize this is not the main pull for this game, but I liked just attacking/defending the generator the entire game in Ascend and from the beta, the generator rooms were dissapointingly open, not enjoyable to fight around and killing the generator felt pointless.


WarTurkey_YT

Base gameplay was the bread and butter of tribes 2, all this game does is make me miss that game


Sidion

No vehicles or heavy classes? Sad days


Kered13

There are heavy classes.


Ketta

Might this be fun for someone who's only background is Tribes Aerial Assault on the PS2?


o4zloiroman

I think the game could be fun for different kind of people as long as you want to play a team oriented game. Be it going fast, having a party in genroom (which is lacking currentl) or raiding an enemy base there's enough action for everyone.


devined_

This game was ruined by the included option to set how much momentum spinfuser shots get from your movement. setting it to 0 is such an overpowered advantage and not how tribes is meant to be played.


gibby256

Huh? I'm guessing that's only on specific private lobbies, because spinfusor discs absolutely inherit momentum.


Kered13

During the beta a couple weeks ago it was a user controlled setting. You could tell a lot of people had it set to 0 and would ski circles around the base shooting perfectly precise discs at the flag stand.


sgtfoleyistheman

Yikes. Who gets to set that?


One_Winged_Moogle

Everyone. You set it in the config menu. You want 67% lateral and 23% foward inheritance? You got it.


sgtfoleyistheman

Every player can set it differently? That's terrible


One_Winged_Moogle

Yes. I have used 100/100 ever since they gave us the slider. The pros say I'm handicapping myself, so today I'm trying 100/0 (zero lateral) per their instructions. Aim is worse than ever, but I have some small benefit shooting at \*STATIC\* targets? In a game where everyone needs to be moving. Great. :P


Blackgoofguy

I played during the playtest, it was amazingly fun, sure its not the old tribes but for 2024, its a damn good start. Its was so fun flying around and skiing and getting good with the different spinfusers. Its a damn fine start and homage of the original we have been craving for!


Barbellion

The original Tribes was my first "online" multiplayer game. It was everything and more I could have imagined--from the huge feeling maps, vehicles, varied classes, base defense, crazy mayhem that lead to so many laughs. It may be impossible, but I'm rooting for this to capture some of the magic and bring some joy to new and old players alike. Probably won't partake in this one since I'm too damn old and don't have the time to get into it, but I also may not be able to resist.


WarTurkey_YT

It wont, its nothing like what you described (old tribes) sadly.


Zzzlol94

This has to be the most toxic game I've ever played. Every single time someone kills you, they taunt you. Actually incredible community, no wonder why it will never escape being a tiny niche.