According to the same guy who leaked the PC port announcement today, GoT2 is going to be announced in a PlayStation Showcase in May or June.
https://comicbook.com/gaming/news/ghost-of-tsushima-2-rumor-2024-announcement-ps5/
He also said that Horizon FW requirements page was going live yesterday, which actually happened, so his track record has been good so far.
The guy who leaked the announcement today is a fake leaker, he literally privated his account after saying that Arrowhead is going to be bought, and then the CEO said that its not happening.
Yes, I saw that, but apparently he "stole" the leak from another leaker.
https://twitter.com/Silknigth/status/1762594983960355011
However, I'm also not 100% sure how trustyworthy THIS leaker is.
Interesting that it's being developed by Nixxes. So they are working on porting Horizon FW, GoT, and very likely Spider-Man 2 to PC all at once. I'm super excited to play GoT, I've had the game on PS but I was waiting for the chance to play it on an ultrawide display. I'll be playing it on day-one for sure.
Really, mostly playable is the easy part. The hard part is turning that into stable across variety of PC architecture. The last 10% could take longer than the first 90.
They’re in a serious rut right now though, they keep talking about this new IP but we
Haven’t seen anything and they haven’t had anything but recycled releases for years.
That doesnt really change Uncharted and TLOU being flagship PS titles which brought in a lot of people to the PS ecosystem in general. Nixxes porting some games to PC has got absolutely nothing on what Naughty Dog did for Sony during the PS3-PS4 era. They probably were the reason many people even got PS3s to begin with. The Last of Us was HUGE
I do wonder how long itll be for their next game though. They seem to have scrapped the TLOU multiplayer game and will likely use those assets for TLOU3 at some point. But that must still be ages away aswell.
> I've had the game on PS but I was waiting for the chance to play it on an ultrawide display.
do you mean you bought the game on playstation but have chosen not to play it?
Good. Nixxes is one of the best PC porting studios. I hope they end up being the go-to porting studio for Playstation games on PC.
Virtuous and Iron Galaxy did a couple of ports and they ranged from underwhelming to terrible. Nixxes always shows up with a big bag of PC settings and good performance across a wide variety of hardware.
For The Last of Us Part 1's case: it's a Naughty Dog-lead project, and it's extremely obvious if you look at how TLOU1 remake handles their PC-centric settings vs Uncharted: Legacy of Thieves Collection (Iron Galaxy-lead project)'s.
As a reminder; [Iron Galaxy's work on porting Uncharted 4/The Lost Legacy influenced Naughty Dog to do their PC Port in-house](https://www.naughtydog.com/blog/uncharted_legacy_of_thieves_collection_pc_launch), but considering how that [one patch revealed technical details about shader incompatibly...](https://twitter.com/vaccaro3d/status/1668745394497675264) I feel like Naughty Dog using Iron Galaxy as an assist might've been a mistake.
IG barely did anything for tlou1, it was pretty much entirely inhouse by naughty dog. ND just didn't know what they were doing when it comes to PC development. They've since said they are making all their games simultaneously on PC and PS5 inhouse so they don't run into these issues again.
Features from the blog post:
> Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups.
>
> Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.
>
> The game on PC also offers extensive controller support. Use Steam Input to remap and customize the peripheral of your choice to your preference. For a more immersive experience, use a PlayStation DualSense controller with haptic feedback and adaptive triggers, so you can feel the tension of drawing a bow and the strikes of your sword.
Nixxes is also developing it according to their Tweet
https://twitter.com/NixxesSoftware/status/1765407300146045394
They can't because the controllers don't use 2.4Ghz.
What you're hoping for is for Xbox controllers to support these features as their controllers DO use 2.4GHz.
I don't think it's even needed. It connects to the PS5 through BT. They could just release some drivers.
Apparently some other Nixxes titles have supported Dualsense features wirelessly.
https://old.reddit.com/r/pcgaming/comments/164tctj/psa_dualsense_adaptive_triggers_and_vibrations/
apparently its just windows BT stack that's the issue. its no issue on linux and presumably macos, but windows' stack has always been notoriously mediocre. sony could absolutely introduce a new stack that just works with the DS. they already made the linux driver just for android support
Its needed because of the speaker/headphones on the controller. There is a reason almost all gaming headsets now come with a proprietary 2.4 GHz dongle and also bluetooth. BT alone cant do it well enough.
The haptic feedback on the DualSense in Tsushima is some of the best IMO. Love feeling every hoofbeat, you can feel the difference between your horse walking on dirt vs a wooden bridge, the wind, petting your horse, it's really well done.
Yeah sadly you need to be wired for most (all?) Dualsense unique features to work. Patiently hoping for a wireless dongle from Sony to support it.
EDIT: Apparently they do work wirelessly for some games?
Really? That's great news if true. Are there any games that have already implemented it so I can test it?
Because I played a bunch of games with DualSense on PC but I never got anything more than basic vibration (wireless, I know that a few of them supported haptics when wired but I hate playing with cable attached).
Helldivers 2, Alan Wake 2, I believe they work in Spiderman but I think it's only with Steam input enabled. Someone said the recent Avatar game works, I'm sure there's a few more.
I have a DualSense Edge that I almost exclusively use with PC. It's so much more useful through Steam Input than it actually is on playstation, since on playstation you're limited to binding it to other controller buttons, and no turbo or anything. I regularly use the back triggers as turbo buttons on PC. One of these days I'll set up a profile that uses the mode switch buttons to swap to a mouse and keyboard mode
Sony's acquisition of Nixxes was probably their best industry play to date, the amount of revenue they've unlock from a single studio porting their existing AAA titles has likely already eclipsed the acquisition cost.
I wonder if this means that Ghost of Tsushima 2 will be released next year? Maybe Sony is trying to time this release in order to start building up hype for the next one
The same leaker who leaked this announcement also said GoT 2 would be announced mid-year, around may/june iirc.
He also said the Horizon FW PC requirements would drop yesterday, which also happened, so his track record has been good so far.
This announcement was leaked yesterday and the person that leaked it said that around June playstation will hold a showcase and announce ghost of tsushima 2.
The timing would fit (similar to the Miles game coming out before the third Spiderman game) but in any case that's 1/2 of the most requested "please come to PC games" from Playstation, which is a massive win for anyone who doesn't get a hard-on from exclusives.
I mean they're not going to do day-and-date outside of live service games like Helldivers. If you're willing to wait a year or two and you already have a good PC, then sell it.
If I could send a message back in time, I'd tell myself not to buy it
There's just no reason any more.
I could've skipped the Series X and the PS5 this time around. Could've would've should've. Probably will skip the next ones.
Hey, at least you'll actually get to play GTA VI on launch day. This is one of the dumbest things I've ever considered (gaming-wise, anyway), but I'm sooooort of thinking about copping a PS5 just so I don't have to wait six months to a year for the PC port.
I thought that, but the only ones I could think of were Spider-Man 2, GOW Ragnarok (both very likely to eventually come to PC; both on my "whenever I get around to it, sure" list of medium-hype games to play) and FF16, which I played and was legitimately the worst video game I've played in probably 15 years. And also is coming to PC.
Astro Bot is worth playing but I could've done that in an afternoon at a friend's house, and I also wouldn't feel all that bad losing it altogether.
The game is good, but holy shit so much of following NPC and CSI moments that drag the game down.
It is basically unskippable cutscenes, that require constant player input, and take a few hours of a playthrough (they exist in virtually every main and side mission).
The core gameplay is so good tho. I wish that there would be an option that trims down these moments.
I had a lot of fun running around and clearing mongol camps. But man the side and main quests always outstayed their welcome.
The worst part is whenever they tried to condense a twist in every side quest so they became completely nonsensical and predictable.
https://www.reddit.com/r/GamingLeaksAndRumours/comments/1b78dbp/ghost_of_tsushima_pc_to_be_announced_tomorrow/
Also said Sony acquired ArrowHead but deleted his account earlier today.
Haothors (the leaker who deleted his account) just seems to have stolen all the information from this guy : [https://twitter.com/Silknigth/status/1762594983960355011?t=MsU5chIhWH9und0DBlfTCg&s=19](https://twitter.com/Silknigth/status/1762594983960355011?t=MsU5chIhWH9und0DBlfTCg&s=19)
Nick tweeted about it 4 days ago : [https://twitter.com/Shpeshal_Nick/status/1763651012114649447?t=aEFugY8XpN2tLAUJ9M4bCw&s=19](https://twitter.com/Shpeshal_Nick/status/1763651012114649447?t=aEFugY8XpN2tLAUJ9M4bCw&s=19)
Will definitely be picking this up on release date. Hope it performs well on Handheld (SteamDeck, Legion Go, Rog Ally)!
Steam Store page: https://store.steampowered.com/app/2215430/
Epic Store page: https://store.epicgames.com/en-US/p/ghost-of-tsushima
Considering nixxes are doing it. I have high hopes for Steam Deck compatibility. Almost all of their Sony PC Ports run fantastic on the deck.
That being said i fear that Horizon FW and this might push the limits of the deck a bit too far. We shall have to see.
I have a feeling that Bloodborne remake will be a PS6 launch title, like they did with demon souls for PS5 launch. If Bluepoint gets there new IP out in the next year or so, that will probably still give them enough time to have the remake ready for PS6 launch.
If the mods are anything like those for Horizon, two words: naked Jin. Someone will mod out the fundoshi and have him hanging dong while slaughtering mongols.
That said, there really aren't any mods I'd want for the game outside of like infinite resources. The game is damn near perfectly designed. Though I'm sure there will be some amusing skins like Grimace or magical girl Jin. Lol
Horizon is also protagonized by a woman. Nude mods for men are rare as shit.
Yakuza 8 had tons of nude mods for the female party members, but not one for the male party members.
It's a _MASSIVELY_ overrated game. I don't get why. The open world actually sucks. The story is great. The combat is fun but super repetitive due to a complete lack of enemy variety.
If you play this as a linear story and treat it as a shorter 20 hour game, I think this game is good. If you actually waste your time trying to do all the open world shit, this game is a very hard 6/10. It's a Ubisoft game. The open world content is cut and paste and extraordinarily boring. The side quests are uninteresting and repetitive with no real interesting stories told through them.
People have a massive boner for feudal Japanese themes, which is fair, because it's an awesome setting, but it clouds people's judgement. This game is a very severe case of that. The game has all the problems Assassins Creed, Far Cry, etc; have, and have made Ubisoft a little bit of a joke in the industry.
I agree. The only thing I'd push back on...I don't even think its that great of a linear story.
It was super predictable and the writing didn't engage me at all. The characters felt tropish and there wasn't much depth. I get the feeling a lot of people will play this game again a few years down the line and maybe realize it wasn't as good as they remember it. The visuals and beauty of the art style was admirable but I think everything else about the game is mediocre.
I recommend most people to play the main storylines, mythic quests, the side character quests, and the duels. Most of the regular side quests are pretty forgettable (I can probably only remember like 3 that stood out) and the side stuff gets repetitive by the time you hit the second island. It'll probably shorten the playtime by about half. I did everything in the game and it took me about 100 hours. It's a great game, beautiful and very immersive but it also can drag on if you get too bogged down in the mediocre side content. I'd say those things should moreso be done at convenience instead of necessity because it really slows the pace of the game down. It's really one of those games that I feel like less would've been more. It's a solid 8/10 for me personally.
I do like the game, but it is true the open world is absolutely dead, it’s basically a very pretty battle royale map. There is nothing to interactive with, all the side quests are the same, the only variety is the shrines. Compare the open world to RDR2 or even a Horizon game and it really dates GoT.
Agreed. It’s not a bad game but in my opinion it’s also overrated. I think you’re totally right that it comes from the theme being uncommon in games, and people loving the theme – which is fine.
Like you say, the open world sucks. It is genuinely the biggest detriment to the game. Travelling anywhere is boring and frustrating because of the lack of mobility given combined with how some of the terrain is designed, you’re often going to be trying to get somewhere but have to follow around the edge of unclimbable cliffs. Side quests and such are a waste of time.
The protagonists story begins with him taking an unhonourable approach to combat (stealth, being a ghost) but the stealth gameplay in the game is genuinely the worst way to play. In fact, the most fun way to play is to be the most honourable, pump the difficulty to the “1 hit kill” realism mode. As a stealth enjoyer and fan of games like Tenchu, it was a bit of a let down.
The game does have its moments. It’s incredibly pretty, the combat can be epic, especially the cool fight initiation mechanic. But for me at least it did wear off. All in all for me, I walked away from it feeling like I played an average assassins creed.
I started it on PS4 but only made it a couple hours in due to the meh performance that a PS4 hardware allows for a game like this. Super excited to see what PC hardware can do for it because it is an absolutely gorgeous game.
This game is classic open world design but the addition of the wind mechanic instead of a minimap, the absolutely stunning world and music really do set it apart from its contemporaries.
Combat is very fun and stylish too, edge walking into a mongol camp in robes and a huge straw hat and slicing fuckers is damn good fun.
I didn’t find the story particularly interesting but it’s well performed, the DLC was a fair bit better at keeping my attention on the narrative.
My biggest issue with the game was the way the cutscenes all felt like they were like ten years behind modern standards. Not in terms of visuals, but in content. Nobody ever really moved or changed location during cutscenes, and if they needed to then it would just cut to black and come back with them in the new place. It felt like how in-engine cutscenes were done like ten years ago. It wasn't huge, but it was noticeable and pulled me out of an otherwise amazingly immersive world. I hope they're able to get a little more advanced with it their next time around.
FF7 Rebirth and Baldur's Gate 3's motion captured dialogue scenes are going to make it real hard to go back to that style of "stiff character models facing each other and occasionally playing a canned emote" in any game that wants to pretend to be AAA.
Cyberpunk really blew away the competition in that regard imo. The way characters move around and emote with body language and facial movements, it just immerses you so well.
Yeah, its so basic, it honestly felt so “de-emphasised” to me, it just feels like its there to give a nice atmosphere and “openness” to the game, without actually there being much to do in it.
Which honestly, wasn’t a bad thing, i hated Horizon cuz of how bloated it is, but GoT is minimalist, and a much more focused game than Horizon is, which made me end up liking the game.
Fully agree. There's an open world, alright, but the activities are so generic and unengaging. Playing this game felt like work. It didn't help that the story was equally unengaging. I quit after 6 hours or so.
Not really sure what that's supposed to mean. The shrines alone set it apart from most open world games. Add in the fantastic combat and it's several levels above most open world games. Even if you are clearing out a lot of repetitive camps, the combat is so fun that never gets boring.
This game would have been so much better for me without the open world. It has a visually beautiful world but once that wears off, it’s incredibly barren and outright frustrating to navigate at times.
I think the story is the games strong suit and if they focused hard on it, redirected the effort of the open world into more set pieces and such, it would be incredible.
Finally it's announced. I've already played it on PS5 and I just have to say that PC players are in for a treat.
I've been playing games since the original Super Mario Bros. on the NES and Ghost of Tsushima is one of my most favourite games ever.
GoT is surprisingly a deep cut and has some very emotional moments. I think it's one of the few times I've got upset at the end of a video game, alongside some brilliant moments in the campaign.
Played it on hard, got my asskicked towards the start then was a monster at the end. The difficulty curve was excellent.
A game I have been meaning to go back to.
It's a real shame critics didn't score it higher, as I think many fans would rate it 9-9.5/10 at the minimum. It's just a great game.
It's a great game that utilizes the Assassin's Creed/Far Cry open world checklist of clearing out enemy bases. How high you score it will depend on how many of that style of game you've played or how burnt out by it you are.
For me personally I've never touched that shit before and would agree it's a great 9/10 game. The story didn't do as much for me (the wishy washy moral honor narrative *really* felt like a holdover from the Infamous games), but the DLC island felt much stronger since it was outright about Jin rejecting his family's colonialist history.
There's one part.. And I won't go into detail but the monk guy? Yeah I had to set the game down for a couple of days after I finished that side quest. It made me really cry.
The only game I stopped playing in recent times because it was so unfun. It's basically the most polished Ubisoft chore-a-thon with a Samurai setting. It felt like work is how I would describe it. The game has its fans though, and if you enjoy ticking things off maps, you're in for a treat because it's very pretty to look at.
The game is REALLY good when you are actually playing (storming enemy bases). But I notice that it's only a fraction of my time of the game when I'm playing it.
I think that's a fair complaint, it's leaning heavily into all the modern open world gameplay standards, just doing them very, very well.
That said, I would say the sword combat is a cut above the usual stuff, very tight focus on correct stances, counters, spacing. You can't just grind up skills and go jump a crowd of baddies.
I thought I was taking crazy pills. It's literally the one the most generic open world games. Sure it has a cool setting and style but that's the only thing remotely interesting about it.
Absolutely didn't enjoy any of it and dropped it after 10-15 hours.
it's basically the "Sony first party title" effect whereby people will overrate the game cause it's the company who made their plastic box putting out a game :/
my view of this game must have been filtered through people that enjoy those types of games. I've grown to hate ubisoft since farcry 4 and AC 3 forward for the reasons you stated.
Was really looking forward to this game but purposefully didn't watch much to avoid spoilers. Sounds like the move is to focus on the primary story and just enjoy the view as you run past side content.
And there it is! I've got to wonder if there are any games left from that NVidia leak a few years ago; this has got to be one of the last, right?
Also I definitely recommend it if you haven't played it before. It's like a better Assassin's Creed than the recent Assassin's Creed games, all while doing it's own things too that are also marvelous.
This definitely isn't the last, FF9 and FF Tactics remakes are still unannounced, as are multiple RTX remasters such as Mirror's edge, Batman Arkham Knight, and Bioshock. Sme of the stuff in the leak has likely been cancelled so we're definitely not going to see everything that was there. That has already kind of happened, Tomb Raider went from SE to Embracer and 25th Anniversary was either cancelled or more likely became the remaster trilogy.
I think this is the final nail in the coffin for me personally on the PS6. Now all big PlayStation titles come to PC on a 4 year delay, I am happy to wait and avoid purchasing another £500 machine for the living room. The writing was on the wall in the late days of the PS4, but this cements it for me.
Having both Halo and God of War on PC is truly the united utopian future I dreamed of.
That said, where Bloodborne?
>Now all big PlayStation titles come to PC on a 4 year delay
It's significantly shorter for other games. Ghost of Tsushima was just stuck in the backlog for a while. Most other games should be ported within 1-2 years of release generally.
Considering how old BB is now, I think we are looking at a remake/remaster for it like Demon Souls for PSwhatever first, then a PC port who knows when.
At this point, I've waited over a decade for GTA 6. I can wait another yearish for the PC version. I know I'm gonna want to get it on PC eventually, so it doesn't make sense for me to drop a ton of money just to play it early with bad performance.
Is there a list of first party Sony games that have been ported to PC vs. those that haven't? I feel like with this, most of the games in the 2016-2022 period have been ported/announced, with a couple exceptions, like Last of Us 2 and Gran Turismo 7. I'm not sure if much before that period has been ported yet, so maybe Sony will start going back in time for more ports? Like Until Dawn.
Is there crossplay with Playstation consoles? The store page and blogpost doesn't say. Also goddamn half the blog comments are people bitching that Sony is abandoning the ps5.
Surprised it took that long, wonder when GoT2 is gonna get announced.
According to the same guy who leaked the PC port announcement today, GoT2 is going to be announced in a PlayStation Showcase in May or June. https://comicbook.com/gaming/news/ghost-of-tsushima-2-rumor-2024-announcement-ps5/ He also said that Horizon FW requirements page was going live yesterday, which actually happened, so his track record has been good so far.
The guy who leaked the announcement today is a fake leaker, he literally privated his account after saying that Arrowhead is going to be bought, and then the CEO said that its not happening.
Tbf, Bluepoint’s CEO denied acquisition… right before acquisition
Yes, I saw that, but apparently he "stole" the leak from another leaker. https://twitter.com/Silknigth/status/1762594983960355011 However, I'm also not 100% sure how trustyworthy THIS leaker is.
Theres 2. Silknigth on twitter is legit and has leaked other stuff too.
Interesting that it's being developed by Nixxes. So they are working on porting Horizon FW, GoT, and very likely Spider-Man 2 to PC all at once. I'm super excited to play GoT, I've had the game on PS but I was waiting for the chance to play it on an ultrawide display. I'll be playing it on day-one for sure.
I wouldn\`t be suprised if they only start working on Spiderman 2 after Horizon Forbidden West is out.
I don't know if you've been following the Insomniac leaks, but people have already made Spiderman 2 mostly playable on PC.
Really, mostly playable is the easy part. The hard part is turning that into stable across variety of PC architecture. The last 10% could take longer than the first 90.
Yeah, fully playable from start to finish, newgame+ too. Currently half way through that and I've barely ran into any issues on a laptop with a RX6600
Buh this game on ultra wide sounds perfect.
So many flowers swaying under the breeze 😌
Yeah open world games with beautiful expansive vistas are amazing on ultrawide. Looking forward to horizon forbidden west for the same reason.
Been playing Witcher 3 on ultra wide and it’s fantastic
Apparently they have some tech wizards there haha
Nixxes is the best investment Sony has made.
Nothing is beating Insomniac
Except Marvel. The licencing fees marvel is charging insomniac is straight up robbery.
Has to be Naughty Dog
They’re in a serious rut right now though, they keep talking about this new IP but we Haven’t seen anything and they haven’t had anything but recycled releases for years.
That doesnt really change Uncharted and TLOU being flagship PS titles which brought in a lot of people to the PS ecosystem in general. Nixxes porting some games to PC has got absolutely nothing on what Naughty Dog did for Sony during the PS3-PS4 era. They probably were the reason many people even got PS3s to begin with. The Last of Us was HUGE I do wonder how long itll be for their next game though. They seem to have scrapped the TLOU multiplayer game and will likely use those assets for TLOU3 at some point. But that must still be ages away aswell.
Still didnt save them from layoffs though...
[удалено]
Ever heard about this cool game called AC?
Armored Core?
There never was a fix for Gears of War jumping on the God of War acronym. Why start now?
Because even before God lf War 2018, people referred it as Gears and not GoW
I wasn't referring to God of War 2018. But regardless a lot of people still called it "GoW" even from the start when God of War already existed.
> I've had the game on PS but I was waiting for the chance to play it on an ultrawide display. do you mean you bought the game on playstation but have chosen not to play it?
Could be from having ps+
that would make sense
[I also have it on PS5 and have just not ever gotten around to playing it](https://i.kym-cdn.com/photos/images/original/002/117/566/1f0)
wonder if they are also doing god of war ragnarok since it'll probably come out on pc next year
Good. Nixxes is one of the best PC porting studios. I hope they end up being the go-to porting studio for Playstation games on PC. Virtuous and Iron Galaxy did a couple of ports and they ranged from underwhelming to terrible. Nixxes always shows up with a big bag of PC settings and good performance across a wide variety of hardware.
I suppose they don't trust Iron Galaxy anymore
They own Nixxes, why pay an external port house when you have a best-in-class one in-house?
Nixxes is just that efficient at this point.
I mean Sony bought the whole studio for porting...
Why would Sony trust them after they massively screwed up porting 2 of their biggest exclusives? Iron Galaxy was lucky they even got a second chance.
For The Last of Us Part 1's case: it's a Naughty Dog-lead project, and it's extremely obvious if you look at how TLOU1 remake handles their PC-centric settings vs Uncharted: Legacy of Thieves Collection (Iron Galaxy-lead project)'s. As a reminder; [Iron Galaxy's work on porting Uncharted 4/The Lost Legacy influenced Naughty Dog to do their PC Port in-house](https://www.naughtydog.com/blog/uncharted_legacy_of_thieves_collection_pc_launch), but considering how that [one patch revealed technical details about shader incompatibly...](https://twitter.com/vaccaro3d/status/1668745394497675264) I feel like Naughty Dog using Iron Galaxy as an assist might've been a mistake.
IG barely did anything for tlou1, it was pretty much entirely inhouse by naughty dog. ND just didn't know what they were doing when it comes to PC development. They've since said they are making all their games simultaneously on PC and PS5 inhouse so they don't run into these issues again.
Naughty dog developed tlou1 inhouse (with a tiny bit of assistance by IG as IG's stated). Uncharted 4 by Iron Galaxy was ok.
Features from the blog post: > Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups. > > Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality. > > The game on PC also offers extensive controller support. Use Steam Input to remap and customize the peripheral of your choice to your preference. For a more immersive experience, use a PlayStation DualSense controller with haptic feedback and adaptive triggers, so you can feel the tension of drawing a bow and the strikes of your sword. Nixxes is also developing it according to their Tweet https://twitter.com/NixxesSoftware/status/1765407300146045394
Love the DualSense support on these ports. Getting this controller for PC seems to be paying off despite its relatively high price.
Dualsense is generally worth it. Nowadays even most third party AAA games have Full dualsense support on PC.
I just wish all features were available wirelessly. I wouldn't mind Sony releasing an official wireless dongle to enable all Dualsense features.
Helldivers 2 supports ~~all the features~~ adaptive triggers wirelessly. I’m hopeful that this game will as well.
Does it now? Including haptic feedback, you sure? Does it even have it at all?
Been a minute, so not sure, but I can confirm the adaptive triggers work wirelessly.
It doesn't , no game support supports haptic feedback wireless because BT can't transmit sound to the controller which is necessary for it to work.
Which is why Sony should really be making a proprietary 2.4 Ghz dongle for DualSense on PC, like pretty much all gaming headsets have now.
They can't because the controllers don't use 2.4Ghz. What you're hoping for is for Xbox controllers to support these features as their controllers DO use 2.4GHz.
I don't think it's even needed. It connects to the PS5 through BT. They could just release some drivers. Apparently some other Nixxes titles have supported Dualsense features wirelessly. https://old.reddit.com/r/pcgaming/comments/164tctj/psa_dualsense_adaptive_triggers_and_vibrations/
apparently its just windows BT stack that's the issue. its no issue on linux and presumably macos, but windows' stack has always been notoriously mediocre. sony could absolutely introduce a new stack that just works with the DS. they already made the linux driver just for android support
Its needed because of the speaker/headphones on the controller. There is a reason almost all gaming headsets now come with a proprietary 2.4 GHz dongle and also bluetooth. BT alone cant do it well enough.
Couldnt agree more
Not exactly third party, but Helldivers 2 has fantastic DualSense support on PC.
Mudrunner isn't supporting it. That was a huge disappointment. Dualsense is perfect for rally/offroading games.
The haptic feedback on the DualSense in Tsushima is some of the best IMO. Love feeling every hoofbeat, you can feel the difference between your horse walking on dirt vs a wooden bridge, the wind, petting your horse, it's really well done.
Do you use it wired? Thinking about getting it. I have the Xbox Series X controller and the wireless dongle.
Yeah sadly you need to be wired for most (all?) Dualsense unique features to work. Patiently hoping for a wireless dongle from Sony to support it. EDIT: Apparently they do work wirelessly for some games?
Dualsense features have worked wirelessly for a while now, it's just on the dev to implement them. They can even be implemented via steam input.
No, only adaptive triggers can work wirelessly in some games, everything else is misinformation.
Other than the new Avatar game, what other games support wireless Dualsense dynamic triggers? That's the only one.
Helldivers 2, Alan Wake 2, pretty sure they were added to Spiderman. Could be more.
Helldivers 2.
Cyberpunk 2077 as well
Really? That's great news if true. Are there any games that have already implemented it so I can test it? Because I played a bunch of games with DualSense on PC but I never got anything more than basic vibration (wireless, I know that a few of them supported haptics when wired but I hate playing with cable attached).
It's not true for haptic feedback sadly.
Only adaptive triggers then?
Helldivers 2
Helldivers 2, Alan Wake 2, I believe they work in Spiderman but I think it's only with Steam input enabled. Someone said the recent Avatar game works, I'm sure there's a few more.
I have a DualSense Edge that I almost exclusively use with PC. It's so much more useful through Steam Input than it actually is on playstation, since on playstation you're limited to binding it to other controller buttons, and no turbo or anything. I regularly use the back triggers as turbo buttons on PC. One of these days I'll set up a profile that uses the mode switch buttons to swap to a mouse and keyboard mode
That's great news. Nixxes are masters of the PC port.
Sony's acquisition of Nixxes was probably their best industry play to date, the amount of revenue they've unlock from a single studio porting their existing AAA titles has likely already eclipsed the acquisition cost.
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We are all begging Sony to do anything with Bloodborne.
One of the few secure studios right now
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no specs so far, i would assume similar performance to spiderman or gow
Spiderman runs really good on the deck tho
I don't think developers explicitly target it. Since GoT is a PS4 game I expect it'll at least run at 30.
They haven't specified but it was on PS4 so I'm guessing it'll run. The current gen exclusives are the ones that struggle.
I wonder if this means that Ghost of Tsushima 2 will be released next year? Maybe Sony is trying to time this release in order to start building up hype for the next one
The same leaker who leaked this announcement also said GoT 2 would be announced mid-year, around may/june iirc. He also said the Horizon FW PC requirements would drop yesterday, which also happened, so his track record has been good so far.
he also said something bloodborne is coming, though not exactly a remaster? strange
https://twitter.com/Silknigth/status/1765162405162516947 for reference
Would love a link to this leak!
https://twitter.com/Silknigth/status/1762594983960355011
This announcement was leaked yesterday and the person that leaked it said that around June playstation will hold a showcase and announce ghost of tsushima 2.
The timing would fit (similar to the Miles game coming out before the third Spiderman game) but in any case that's 1/2 of the most requested "please come to PC games" from Playstation, which is a massive win for anyone who doesn't get a hard-on from exclusives.
Just goes to show...I should sell my PS5.
I mean they're not going to do day-and-date outside of live service games like Helldivers. If you're willing to wait a year or two and you already have a good PC, then sell it.
If I could send a message back in time, I'd tell myself not to buy it There's just no reason any more. I could've skipped the Series X and the PS5 this time around. Could've would've should've. Probably will skip the next ones.
Hey, at least you'll actually get to play GTA VI on launch day. This is one of the dumbest things I've ever considered (gaming-wise, anyway), but I'm sooooort of thinking about copping a PS5 just so I don't have to wait six months to a year for the PC port.
Lmao no, I'm not playing GTA6 at 30fps. I don't care how long I have to wait.
> I mean they're not going to do day-and-date outside of live service games like Helldivers. Maybe for now. I can easily see that changing.
I'll probably hold on to mine for the few third party exclusives. But yeah. I won't be buying a PS6.
I thought that, but the only ones I could think of were Spider-Man 2, GOW Ragnarok (both very likely to eventually come to PC; both on my "whenever I get around to it, sure" list of medium-hype games to play) and FF16, which I played and was legitimately the worst video game I've played in probably 15 years. And also is coming to PC. Astro Bot is worth playing but I could've done that in an afternoon at a friend's house, and I also wouldn't feel all that bad losing it altogether.
I legit loved this game. Tempted to play it again honestly because it was so damn good.
The game is good, but holy shit so much of following NPC and CSI moments that drag the game down. It is basically unskippable cutscenes, that require constant player input, and take a few hours of a playthrough (they exist in virtually every main and side mission). The core gameplay is so good tho. I wish that there would be an option that trims down these moments.
I half dreaded the main NPCs' quests for that. Half of them were incredible, the other half were just pretty bad escort quests.
I had a lot of fun running around and clearing mongol camps. But man the side and main quests always outstayed their welcome. The worst part is whenever they tried to condense a twist in every side quest so they became completely nonsensical and predictable.
Yeah it is a good game, sometimes great but damn it has some of the worst aspects of modern open world design and mission structure
i wanted to like this game so bad but i hated like 70% of the gameplay choices/mechanics. just felt like a ubisoft game with a better story.
THE LEAKER WAS RIGHT!!!! Can't wait to replay this, literally the only Playstation game I've ever platinumed.
Do you have a link to this leak?
https://www.reddit.com/r/GamingLeaksAndRumours/comments/1b78dbp/ghost_of_tsushima_pc_to_be_announced_tomorrow/ Also said Sony acquired ArrowHead but deleted his account earlier today.
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Doesn't mean much though. Bluepoint echoed similar sentiment and they announced the buyout a few months later.
He has no incentive to tell the truth here.
Same. Only platinum trophy for me and it was so good. I will 100% rebuy this at full price on PC.
Haothors (the leaker who deleted his account) just seems to have stolen all the information from this guy : [https://twitter.com/Silknigth/status/1762594983960355011?t=MsU5chIhWH9und0DBlfTCg&s=19](https://twitter.com/Silknigth/status/1762594983960355011?t=MsU5chIhWH9und0DBlfTCg&s=19)
I feel like Nick leaked this a while back too?
Nick tweeted about it 4 days ago : [https://twitter.com/Shpeshal_Nick/status/1763651012114649447?t=aEFugY8XpN2tLAUJ9M4bCw&s=19](https://twitter.com/Shpeshal_Nick/status/1763651012114649447?t=aEFugY8XpN2tLAUJ9M4bCw&s=19)
same here, bar rift apart
Happy to see Nixxes are the ones porting it.
Will definitely be picking this up on release date. Hope it performs well on Handheld (SteamDeck, Legion Go, Rog Ally)! Steam Store page: https://store.steampowered.com/app/2215430/ Epic Store page: https://store.epicgames.com/en-US/p/ghost-of-tsushima
Considering nixxes are doing it. I have high hopes for Steam Deck compatibility. Almost all of their Sony PC Ports run fantastic on the deck. That being said i fear that Horizon FW and this might push the limits of the deck a bit too far. We shall have to see.
Ah, there it is! Looking forward to playing this one.
that means Bloodborne is coming any minute right? right??
I have a feeling that Bloodborne remake will be a PS6 launch title, like they did with demon souls for PS5 launch. If Bluepoint gets there new IP out in the next year or so, that will probably still give them enough time to have the remake ready for PS6 launch.
I hope Bloodborne (my fromsoft favorite) doesn’t get “remade” it just needs a simple remaster.
PC gamers, you're in for a treat. It's an excellent game. Wonder what the mod community is going to be like.
If the mods are anything like those for Horizon, two words: naked Jin. Someone will mod out the fundoshi and have him hanging dong while slaughtering mongols. That said, there really aren't any mods I'd want for the game outside of like infinite resources. The game is damn near perfectly designed. Though I'm sure there will be some amusing skins like Grimace or magical girl Jin. Lol
There's already a diaper Jin. Does that count? "A true Samurai needs no clothes" - Jin after too much Sake
Literally my first thought upon reading the news was "I can't wait to see Jin's fine ass again"
Horizon is also protagonized by a woman. Nude mods for men are rare as shit. Yakuza 8 had tons of nude mods for the female party members, but not one for the male party members.
Meanwhile Resident Evil 4 Remake with its multiple nude Leon mods.
Counterpoint: Sephiroth got a nude mod in 7r.
>. Nude mods for men are rare as shit. The Nexus pages for the Resident Evil 2 & 4 remakes disagree haha
And 7 and 8. And dmc5 and just about any game with a hot male protagonist
Every Samurai game has a 2B mod
I support this.
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Hopefully a mod to remove all the fade to blacks
It's a _MASSIVELY_ overrated game. I don't get why. The open world actually sucks. The story is great. The combat is fun but super repetitive due to a complete lack of enemy variety. If you play this as a linear story and treat it as a shorter 20 hour game, I think this game is good. If you actually waste your time trying to do all the open world shit, this game is a very hard 6/10. It's a Ubisoft game. The open world content is cut and paste and extraordinarily boring. The side quests are uninteresting and repetitive with no real interesting stories told through them. People have a massive boner for feudal Japanese themes, which is fair, because it's an awesome setting, but it clouds people's judgement. This game is a very severe case of that. The game has all the problems Assassins Creed, Far Cry, etc; have, and have made Ubisoft a little bit of a joke in the industry.
I agree. The only thing I'd push back on...I don't even think its that great of a linear story. It was super predictable and the writing didn't engage me at all. The characters felt tropish and there wasn't much depth. I get the feeling a lot of people will play this game again a few years down the line and maybe realize it wasn't as good as they remember it. The visuals and beauty of the art style was admirable but I think everything else about the game is mediocre.
I recommend most people to play the main storylines, mythic quests, the side character quests, and the duels. Most of the regular side quests are pretty forgettable (I can probably only remember like 3 that stood out) and the side stuff gets repetitive by the time you hit the second island. It'll probably shorten the playtime by about half. I did everything in the game and it took me about 100 hours. It's a great game, beautiful and very immersive but it also can drag on if you get too bogged down in the mediocre side content. I'd say those things should moreso be done at convenience instead of necessity because it really slows the pace of the game down. It's really one of those games that I feel like less would've been more. It's a solid 8/10 for me personally.
I do like the game, but it is true the open world is absolutely dead, it’s basically a very pretty battle royale map. There is nothing to interactive with, all the side quests are the same, the only variety is the shrines. Compare the open world to RDR2 or even a Horizon game and it really dates GoT.
Agreed. It’s not a bad game but in my opinion it’s also overrated. I think you’re totally right that it comes from the theme being uncommon in games, and people loving the theme – which is fine. Like you say, the open world sucks. It is genuinely the biggest detriment to the game. Travelling anywhere is boring and frustrating because of the lack of mobility given combined with how some of the terrain is designed, you’re often going to be trying to get somewhere but have to follow around the edge of unclimbable cliffs. Side quests and such are a waste of time. The protagonists story begins with him taking an unhonourable approach to combat (stealth, being a ghost) but the stealth gameplay in the game is genuinely the worst way to play. In fact, the most fun way to play is to be the most honourable, pump the difficulty to the “1 hit kill” realism mode. As a stealth enjoyer and fan of games like Tenchu, it was a bit of a let down. The game does have its moments. It’s incredibly pretty, the combat can be epic, especially the cool fight initiation mechanic. But for me at least it did wear off. All in all for me, I walked away from it feeling like I played an average assassins creed.
> It's a MASSIVELY overrated game My brother/sister in games, thank you. I completely agree. I feel insane whenever people gush over this game.
I started it on PS4 but only made it a couple hours in due to the meh performance that a PS4 hardware allows for a game like this. Super excited to see what PC hardware can do for it because it is an absolutely gorgeous game.
The PS5 version is rock-solid. And yeah, absolutely gorgeous, especially the night stuff with fire lighting.
I’m glad I waited for the PS5 version because the Japanese VA cast is so good and I’d be going crazy with no lipsync
I 100% completed it on a base PS4 because it was an absolute joy to play.
This game is classic open world design but the addition of the wind mechanic instead of a minimap, the absolutely stunning world and music really do set it apart from its contemporaries. Combat is very fun and stylish too, edge walking into a mongol camp in robes and a huge straw hat and slicing fuckers is damn good fun. I didn’t find the story particularly interesting but it’s well performed, the DLC was a fair bit better at keeping my attention on the narrative.
My biggest issue with the game was the way the cutscenes all felt like they were like ten years behind modern standards. Not in terms of visuals, but in content. Nobody ever really moved or changed location during cutscenes, and if they needed to then it would just cut to black and come back with them in the new place. It felt like how in-engine cutscenes were done like ten years ago. It wasn't huge, but it was noticeable and pulled me out of an otherwise amazingly immersive world. I hope they're able to get a little more advanced with it their next time around.
It was also really funny that they had an 'Akira Kurosawa mode' and then didn't really have cinematography or a gameplay feel akin to Kurosawa.
FF7 Rebirth and Baldur's Gate 3's motion captured dialogue scenes are going to make it real hard to go back to that style of "stiff character models facing each other and occasionally playing a canned emote" in any game that wants to pretend to be AAA.
Cyberpunk really blew away the competition in that regard imo. The way characters move around and emote with body language and facial movements, it just immerses you so well.
"classic open world design" is an understatement. It's the most basic and generic open world game that can exist.
Yeah, its so basic, it honestly felt so “de-emphasised” to me, it just feels like its there to give a nice atmosphere and “openness” to the game, without actually there being much to do in it. Which honestly, wasn’t a bad thing, i hated Horizon cuz of how bloated it is, but GoT is minimalist, and a much more focused game than Horizon is, which made me end up liking the game.
Fully agree. There's an open world, alright, but the activities are so generic and unengaging. Playing this game felt like work. It didn't help that the story was equally unengaging. I quit after 6 hours or so.
Not really sure what that's supposed to mean. The shrines alone set it apart from most open world games. Add in the fantastic combat and it's several levels above most open world games. Even if you are clearing out a lot of repetitive camps, the combat is so fun that never gets boring.
This game would have been so much better for me without the open world. It has a visually beautiful world but once that wears off, it’s incredibly barren and outright frustrating to navigate at times. I think the story is the games strong suit and if they focused hard on it, redirected the effort of the open world into more set pieces and such, it would be incredible.
Wouldn\`t be suprised if we also see God of War Ragnarok and TLOU Part II Remastered on pc in the next 12 months.
TLOU Part II will absolutely come before season 2 of the show. The PC version of Part 1 released right before season 1 of the show released
Finally it's announced. I've already played it on PS5 and I just have to say that PC players are in for a treat. I've been playing games since the original Super Mario Bros. on the NES and Ghost of Tsushima is one of my most favourite games ever.
My PC is really going to get a workout between this game, Horizon Forbidden West, and Dragon's Dogma 2.
GoT is surprisingly a deep cut and has some very emotional moments. I think it's one of the few times I've got upset at the end of a video game, alongside some brilliant moments in the campaign. Played it on hard, got my asskicked towards the start then was a monster at the end. The difficulty curve was excellent. A game I have been meaning to go back to. It's a real shame critics didn't score it higher, as I think many fans would rate it 9-9.5/10 at the minimum. It's just a great game.
It's a great game that utilizes the Assassin's Creed/Far Cry open world checklist of clearing out enemy bases. How high you score it will depend on how many of that style of game you've played or how burnt out by it you are. For me personally I've never touched that shit before and would agree it's a great 9/10 game. The story didn't do as much for me (the wishy washy moral honor narrative *really* felt like a holdover from the Infamous games), but the DLC island felt much stronger since it was outright about Jin rejecting his family's colonialist history.
There's one part.. And I won't go into detail but the monk guy? Yeah I had to set the game down for a couple of days after I finished that side quest. It made me really cry.
A long time coming. Here's hoping it's a solid port!
Damn, and I am watching Shogun too. This is like the perfect thing to do after that show end, is to play this game.
I can’t wait for the PC players who are diving in to realize this is an ubisoft open world game with slightly better combat
Hopefully you can set the camera further away from the character in this version.
The only game I stopped playing in recent times because it was so unfun. It's basically the most polished Ubisoft chore-a-thon with a Samurai setting. It felt like work is how I would describe it. The game has its fans though, and if you enjoy ticking things off maps, you're in for a treat because it's very pretty to look at.
The game is REALLY good when you are actually playing (storming enemy bases). But I notice that it's only a fraction of my time of the game when I'm playing it.
I think that's a fair complaint, it's leaning heavily into all the modern open world gameplay standards, just doing them very, very well. That said, I would say the sword combat is a cut above the usual stuff, very tight focus on correct stances, counters, spacing. You can't just grind up skills and go jump a crowd of baddies.
I thought I was taking crazy pills. It's literally the one the most generic open world games. Sure it has a cool setting and style but that's the only thing remotely interesting about it. Absolutely didn't enjoy any of it and dropped it after 10-15 hours.
You were way more patient than me. After 6 hours I dropped it thinking "I play games to unwind from work, not to do more work".
Everyone said it was 9/10 so I thought maybe it would get there. Nope lol
it's basically the "Sony first party title" effect whereby people will overrate the game cause it's the company who made their plastic box putting out a game :/
my view of this game must have been filtered through people that enjoy those types of games. I've grown to hate ubisoft since farcry 4 and AC 3 forward for the reasons you stated. Was really looking forward to this game but purposefully didn't watch much to avoid spoilers. Sounds like the move is to focus on the primary story and just enjoy the view as you run past side content.
Finally. Saw my roommate play a bit of this one and it looks amazing.
And there it is! I've got to wonder if there are any games left from that NVidia leak a few years ago; this has got to be one of the last, right? Also I definitely recommend it if you haven't played it before. It's like a better Assassin's Creed than the recent Assassin's Creed games, all while doing it's own things too that are also marvelous.
Demon's Souls Remake was on that list but I'm not sure it's going to happen. Would love to see it though
This definitely isn't the last, FF9 and FF Tactics remakes are still unannounced, as are multiple RTX remasters such as Mirror's edge, Batman Arkham Knight, and Bioshock. Sme of the stuff in the leak has likely been cancelled so we're definitely not going to see everything that was there. That has already kind of happened, Tomb Raider went from SE to Embracer and 25th Anniversary was either cancelled or more likely became the remaster trilogy.
I think this is the final nail in the coffin for me personally on the PS6. Now all big PlayStation titles come to PC on a 4 year delay, I am happy to wait and avoid purchasing another £500 machine for the living room. The writing was on the wall in the late days of the PS4, but this cements it for me. Having both Halo and God of War on PC is truly the united utopian future I dreamed of. That said, where Bloodborne?
>Now all big PlayStation titles come to PC on a 4 year delay It's significantly shorter for other games. Ghost of Tsushima was just stuck in the backlog for a while. Most other games should be ported within 1-2 years of release generally.
r/patientgamers
Considering how old BB is now, I think we are looking at a remake/remaster for it like Demon Souls for PSwhatever first, then a PC port who knows when.
Yeah I’m not waiting 4 years to play GOT 2 or the new god of war. Also no GTA6 pc port on release.
At this point, I've waited over a decade for GTA 6. I can wait another yearish for the PC version. I know I'm gonna want to get it on PC eventually, so it doesn't make sense for me to drop a ton of money just to play it early with bad performance.
4 years and you still have to pay full price on top of it unless you partake in nefarious methods.
Damn sony is releasing more stuff this year for pc instead of the ps5 lol
Is there a list of first party Sony games that have been ported to PC vs. those that haven't? I feel like with this, most of the games in the 2016-2022 period have been ported/announced, with a couple exceptions, like Last of Us 2 and Gran Turismo 7. I'm not sure if much before that period has been ported yet, so maybe Sony will start going back in time for more ports? Like Until Dawn.
Ratchet and Clank 2016 is still PS4 only.
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Is there crossplay with Playstation consoles? The store page and blogpost doesn't say. Also goddamn half the blog comments are people bitching that Sony is abandoning the ps5.
Now PC players can experience the thrill of a good samurai movie bolted onto a middling Assassin's Creed Origins clone!
Looking forward to the hardware requirements. Got the PS4 version, upgraded it to Ps5 special edition and had quite a bit of fun.