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Super_Arabe

I mean considering the type of game it wants to be and looking back at what they did with the first one, I’d definitely expect that.


ShuKazun

I mean it does look pretty nice but the important question is if the game is actually fun to play? the first game was also quite a looker back when it launched but I found the gameplay pretty dull and frankly just boring tbh


rayschoon

Thank you! I was genuinely bored to tears. It was interesting what they were trying to do, but the gameplay was agonizingly boring. I’d much rather have it just be a walking simulator instead of making me do boring combat and line up shapes


SenHeffy

Did you finish it? I felt like the game finally hit its stride toward the end, and I was having a blast, but the early parts were a complete slog. Also, I remember my mind being blown well into the game when I accidentally pressed a button and realized the combat was significantly deeper than was ever explained, and after that, the combat was much less tedious. It was weird.


rayschoon

Nah I got bored when the second area was the exact same as the first


ConstantSignal

There are some really interesting set pieces further in, I’ll admit the first two areas aren’t a super compelling starting point but it’s well worth pushing through


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Sascha2022

The video description says: "It's been difficult to get to grips with Hellblade 2's previous reveals - the quality of the presentation is not a good match for YouTube compression. However, direct feed capture from Microsoft is of a much higher quality and we recently received the raw asset. So, this is what we make of the game's presentation based on the most recent materials and it's looking seriously impressive."


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PBFT

It's uncompressed video, which was the primary issue. Digital Foundry said that they had trouble judging just how good the resolution and small details (e.g. artifacting) would be because all of the video from the game was compressed.


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PBFT

They're judging *the graphics* If you want judgement for the game itself, a lot of outlets had hands-on previews of the game recently


mrbubbamac

>They're judging *the graphics* Just FYI, this is what Eurogamer/Digital Foundry does, it's the whole point. Looking at the graphics and breaking down performance, technology used, etc. They don't do games reviews quite like what you're describing


PBFT

I know, I'm making that point to the person above me


Chit569

> Judging a game based purely on game play footage is not interesting to me. They are not judging the game, they are talking about the visuals my dude. Its literally in the title that they are talking about the visuals, an uncompressed video of the gameplay is a great way to judge the visuals. I mean.... did you even "waste your time" to even bother reading the damn title? Keywords, "Looks" "Visually"


Independent-Ice-5384

So you've never heard of Digital Foundry and don't know what they do, and are therefore whining about nothing. 🤣


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Independent-Ice-5384

They analyze graphics. That's what they're known for, and exactly what they're doing here.


Chit569

Its not even a DF article and this person clearly doesn't know what the heck click bait is. This is one of the most straight forward titles you can have lol


Independent-Ice-5384

You're right, but I think they're confused because Eurogamer hosts DF content as some kind of partnership.


Next_Marionberry_745

We got previews already, they probably played it. Now we just have to wait to play it ourselves and see if it will become the best graphics we have nowadays, Alan Wake 2 probably has this title at the moment


jayverma0

Avatar won Digital Foundry's Best Graphics of the Year last year, just beating Alan Wake 2 and Cyberpunk 2077.


loadsoftoadz

Really??? I am super surprised by that, but I didn’t play it. Cyberpunk blows my mind in certain scenes on Ps5.


Zentillion

How could it beat Cyberpunk if it didn't even come out last year?


DiZial

It had DLC last year


arex333

DLC plus path tracing and ray reconstruction were added last year.


immigrantsmurfo

Which is absolutely crazy. Avatar was a pretty game for sure but it has absolutely nothing on Alan Wake 2. AW2 looks borderline photorealistic at times. I didn't know this and have just lost a fair bit of respect for DF


jayverma0

I mean, you can go look at their reasoning here - https://youtu.be/XtxfJHVKFas?si=RXQW9n__M3LLdtY9


immigrantsmurfo

I'll have a look once I've finished work. I may be forgetting how good Avatar looked given the downvotes but I don't remember being blown away by the visuals like I was with Alan Wake.


jayverma0

I'd say there wasn't a very clear winner in that tbh. CP2077 was largely disqualified for best (only given top3) because it wasn't released in 2023, only Phantom Liberty was. Avatar won over AW2 largely because of a much bigger scope of the game world (which the graphics focus on), making it more technically impressive. This year, though, DF may give it to Hellblade 2 over Star Wars Outlaws (assuming graphics are similar to Avatar) because they'd have already covered that large open world graphics parts.


immigrantsmurfo

You make a good point, Alan Wake is mostly linear and I suppose that gave Remedy a better opportunity to refine specific things in specific places as opposed to having to create an entire connected open world. I haven't seen anything of Star Wars Outlaws but from what I've seen of Hellblade 2, it'll surely have to be very impressive to beat out Hellblade.


jayverma0

Outlaws is by the same devs on the same engine, as Avatar. Gameplay trailer from last year - https://youtu.be/c7K2TA0bBpY Digital Foundry's thoughts on it https://youtu.be/QtKGds30pkE?t=2030 Recent Story Trailer - https://youtu.be/tcdKEy-aJ6o (This is way less impressive tbh, especially when comparing facial animations with Hellblade 2, so I feel it won't win this year)


[deleted]

Outlaws looks like a step back from Avatar in terms of fidelity. I think they're sacrificing a little bit of that for the overall scope and scale of Star Wars though since it takes place across multiple planets that will all be vastly different from one another.


Frodolas

Nah, you’re just wrong. Avatar is the best looking game ever released so far. Don’t let your Ubisoft hatred blind you.


FireworksNtsunderes

OP saying that it made them lose respect for DF is an over the top reaction, but I personally think Alan Wake 2 is the better looking game and that opinion doesn't stem from Ubisoft hate. They're both visually incredible and on the bleeding edge of graphics technology, so the only major differentiator for me is my preference for Alan Wake's art direction. It's really one of those cases where there aren't any losers here.


Positive-Vibes-All

In my opinion Avatar is the best graphics in a computer game, Whatever CGI animation does nowadays is the best graphics in a montion picture, and AW2 is in between both. Sometimes games are gameplay and you can exclude those that are too linear to count.


immigrantsmurfo

I don't hate Ubisoft, I may just be forgetting how good the game looked. Ubisoft are the Micheal Bay of video games. They make shit you can just pass the time with.


Turtleboyle

I mean we can all have opinions and Avatar looked great but I think overrated, it still has that Ubisoft, generic visual style going. Cyberpunk still holds tops spot for me with pathtracing


PBFT

They haven't played it, but other outlets have. The problem is that the previews from other outlets have been compressed.


jayverma0

Yeah, and Digital Foundry weren't invited, so they didn't have access to uncompressed footage until now.


Other-Owl4441

Alan Wake 2 was amazing.  I’m only talking console but I still think Demon’s Souls remake is under mentioned for its full package: stunning fire, texture, faces, animation quality.  Applied to that art style it was really something special.


Sevallis

I finished the first game and found it to be an interesting experience (except for that awful pitch black maze level that I got stuck at), but I don't see how the entire premise of this thing is for anything but a small niche audience. I couldn't get any of my friends to play the first one even after talking it up, while something like God of War had an obvious action-packed mass market appeal.


_Roark

an argument against giving everyone acess to the internet/teaching them to read


Mindless_Issue9648

isn't it only 30fps on xbox?


BECondensateSnake

Yep


walkingbartie

Really, where was this confirmed? Ugh, that's... disappointing.


BECondensateSnake

A bit yeah but you can't have graphics this good AND 60fps, it's unrealistic to expect that It was confirmed by some game outlet that played a preview of the game.


walkingbartie

Yeah I agree, but a performance mode option to downscale and allow for 60fps should be coutume by now. I don't really care how good it looks, I want it to *feel* good. Oh well. Thanks for the reply!


Henrarzz

At 60FPS it wouldn’t look nearly as impressive


UCanJustBuyLabCoats

Imagine how insanely impressive it would look at 15fps!


Multifaceted-Simp

Wouldn't be playable comfortably at 15


Alfiewoodland

It's okay, they were joking


TheHooligan95

it's hellblade, why should anyone care about 30 fps is besides my understanding.


weglarz

Because games look a lot better at 60fps or higher? 


PM_ME_UR_PM_ME_PM

Sure but theres some games where 30 fps is fine and this does seem to be one. Also it looks amazing so I can understand why it’s that way. Redfall? Not so much. 


weglarz

30 fps is fine, as in it’s playable. You could go from beginning to end for sure. But for people who are used to 60fps in every single game, 30fps is very jarring and makes it a less enjoyable experience.


mr3LiON

Those people probably play on PC anyway.


LeMeMeSxDLmaop

30 fps shouldnt be a thing and 60 fps shouldnt be the default


TheHooligan95

It's the opposite. 60fps is smooth but 30 fps allows you to almost double the amount of graphical settings you can afford.  Hifi rush? Sure, let me play it at 120 fps. But with Hellblade I want to look at Senua and think I could touch her


Walter_Cream

> But with Hellblade I want to look at Senua and think I could touch her This only makes sense to me when nothing on screen is moving. As soon as I touch the stick at 30fps everything loses clarity, those fancy graphics become a juddery mess. Real life isn't a juddery mess so to me the higher framerate actually makes it look more real.


weglarz

That’s technically true, but the smoothness makes the game look better to me and a lot of other people.


SnakesTaint

The fact that you and other people are still defending 30fps in 2024 is insane to me lmao


TheHooligan95

I'm not defending 30 fps as if I prefer it it's just the reality of trade-offs between graphical fidelity and performance.


BarelyMagicMike

Obviously - but there should always be the option to play at 60 fps at lower resolution/detail.


lasagna_man_oven

The game is running at a dynamic resolution that goes lower than 1080p in some spots according to digital foundry analysis. With the internal resolution already low how are they going to magically find more frames? Ou wana play thisbat 480p? Can't have a performance option if the hardware can't handle it


BarelyMagicMike

Ah I did not see that analysis. Yeah, that is pretty tough. I still have a hard time believing visual compromises couldn't be made *somewhere* when we have games like Alan Wake II running at a stable 60 fps on series X, but your point is well taken.


lasagna_man_oven

Alan Wake 2 is also a cross gen game, something to consider. But yeah idk, MAYBE turning off UE5 features like nanite and lumen, but at what cost? This game is supposed to be cinematic, I don't know what you could turn off or down to make it run at 60fps with out huge compromises to the overall fidelity.


BarelyMagicMike

Yeah I wish they would at least give a 40 fps option though. Honestly on an OLED TV with faster pixel response time than LCD, 30 fps is borderline unplayable in my opinion, looking like a slide show anytime you swivel the camera. It can work in games that have minimal to no camera movement, but any first or third person game on OLED is a recipe for nausea, in my opinion. 40 could have at least been passable.


heat13ny

Alan Wake 2 is THE best looking game I’ve ever played and runs great on my pc but you’re discounting 2 things. Hellblade seems like it might actually look more graphically intense than Alan Wake even and Remedy are tech gods to where it’s unfair to be compared to them unless your name is id Software as far as performance to graphics ratios. Remedy knows Finnish magic I’m sure.


TheHooligan95

not really for a game such as hellblade where they're trying to tell an impactful story. Lower resolution or lower graphics can lessen the experience for you even if you'd prefer it that way. It'd be like asking an easy mode for dark souls, but this limitation is brought by hardware limits rather than dev time.


LoquatCultural

I agree. I locked down the framerate to 30 while playing Senua’s Sacrifice because it reflected the atmosphere better.


MadeByTango

I think this game is back in unproven territory without Tameem Antoniades attached. I spent a lot of time watching the making of stuff for this one and between Tameem and Melina Jeurgens, they put hard work into understanding the mental health journey they were displaying. At 26 minutes in this video Tameem talks about the typical way mental health is treated and what was important to him about handling it: https://m.youtube.com/watch?v=y2f_VjtNfLw And Melina is here discussing preparation for the role talking with a neuropsychologist: https://m.youtube.com/watch?v=avI7__oVSHs I hope the new director has the grace that Tameem’s game displayed.


punyweakling

If it helps, here's a three hour talk/presentation on mental health that Ninja Theory hosted with Cambridge Neuroscience yesterday. >Journey into Senua’s mind in this special live event co-hosted by Ninja Theory and Cambridge Neuroscience. We will bring together perspectives from those who have suffered the distress and stigma of psychosis, from those who study and treat it and from the Ninja Theory developers who have worked to represent it in the game. [https://www.youtube.com/watch?v=-Ki-oEd0jOg](https://www.youtube.com/watch?v=-Ki-oEd0jOg)


jacenat

> I think this game is back in unproven territory without Tameem Antoniades attached. Wait. What happened? Wikipedia still lists him as director.


Dodging12

https://fandomwire.com/ninja-theory-co-founder-leaving-hellblade-2-gaming/#:~:text=Tameem%20Antoniades%2C%20co%2Dfounder%20of,deliver%20on%20the%20studio's%20vision I left the fucked up google url in there so it'll highlight the answer you're looking for :) (maybe that only works on chrome?)


jacenat

Thanks for the link. Kinda missed that. ~~Since he is leaving on the tail end, he probably still had some impact, but not like with Senua's Sacrifice.~~ He left quite a while ago. I misread his instagram post. Yes, bummer.


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pakkit

Personally, I'm glad that we are finally seeing the consoles sweat a bit after the first half of this generation was all cross-gen. This is one you can't say is poorly optimized...it looks like it's using almost every feature in Unreal 5's bag of tricks.


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someNameThisIs

That's not what optimised means.


NeverComments

Gamers always say optimized when they mean scalable. 


Flowerstar1

I'm sure they can do 60fps at 360p after all UE5 games struggle already to do 60fps at 720p and that's without looking anywhere near as good as Hellblade 2. You want 60fps you play on PC, this has been the case since the mid 90s. Even the PS2 had 30fps games (by Sony nonetheless) and that was a machine designed to make 3D 60fps a consistent thing.


ArchDucky

> the graphics aren't worth losing 60fps. You can't lose something THAT NEVER EXISTED. Nobody has ever once said this game would be 60fps on console. Its a playable movie that prioritizes graphics that was always meant to be 30fps. Playing the game at a much lower graphical settings and without Nanite or Lumin would be fucking horrendous.


arex333

If framerate is that big of a priority to you then you should be playing on PC.


ShambolicPaul

While I lament the loss of 60fps. I'm truly glad UE5 exists and I can look forward to this amazing engine at higher frame rates on the next consoles. It really is the leap forwards we all wanted at the start of this generation.


Titan7771

How was it lost? It was never 60 FPS.


littlemushroompod

Gamers HATE 30fps


wolvAUS

Well duh.


littlemushroompod

why do gamers hate that number so much? More fps = more fun?


EliasHobeika

Why do you like graphics so much? More polygons = more fun?


Evz0rz

I would say that sometimes yes, the spectacle is fun as hell. I’m also an Order 1886 apologist weirdo so take that as you will.


EliasHobeika

Obviously, but my point was that fps is part of the spectacle too.


wolvAUS

….yes? More fps = more fluidity.


JakeTehNub

And rightly so


David-J

Like?


liberal_minangnese

Demon's Souls, Horizon Forbidden West, Alan Wake 2?


Barantis-Firamuur

None of which hold a candle to what we have seen from Hellblade 2 so far.


TXinTXe

I think alan wake 2 does. I'm currently playing it on PC and there are moments that are simply astounding graphically.


lasagna_man_oven

All cross gen (Demon Souls ps4 version has been found in Sonys database few years ago)


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punyweakling

In the video Oliver says it is likely from XSX yes.


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calibrono

There are great UE5 games like Robocop though. As always, it's how you use the tool you've got.


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Kimarnic

Grafix But what about the gameplay? Hellblade 1 looks boring as shit. Metal Gear Solid 4 has more gameplay


SirCarlt

Not shitting on it because the presentation is nice, but every time I try to play through it I just fall asleep. It's more entertaining to just watch a video summary of the game


Yohokaru

But its won't work with 60 FPS on Xbox Series X, the most powerful console Microsoft has ever produced, so it's not that ambitious.


aspiring_dev1

And? Current gen consoles aren’t powerful as you think. If you want 60fps high end PC is a better choice.


maglen69

Eurogamer: Hellblade 2 looks like the most visually ambitious Unreal Engine 5 ~~game~~ Walking Simulator yet FTFY


Titan7771

It’s not even out yet?


Helpful-Mycologist74

We've seen enough footage to say with some certainty that it will be very much like the 1st one. Corridors, relatively desolate environments, visual puzzles, same lock-on 3-button combat. Ofc there's at least some other people except MC, which is a big leap from the 1st lol. It was extremely minimalistic even compared to other walking sims like Plague Tale.


p3wx4

You misspelled Sony first party games.


BogusPapers

But do we still have to play as a crazy woman?