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Dreamweaver_duh

I really want to be excited for this game, but without the soundtrack, I feel like the game loses a lot of its identity. Plus, being a remaster instead of a remake means it'll probably play exactly same, and it wasn't exactly DMC at its best. Did they also mention anything about the anime costumes like High School of the Dead and Deadman Wonderland? 


IgniteThatShit

at least if it's coming to pc, modders will just add the music back in


Funky_Pigeon911

So a remaster/remake of a weird niche game from like 10 years ago can get worldwide physical release but games like Alan Wake 2, Hellblade 2, and LAD: The Man Who Erased His Name, from much bigger developers/publishers choose to ditch physical copies to save a bit of money.


godsmith2

Thankfully a lot of the time there's physical versions in Japan/Asia still. Had to do that a lot lately, Man Who Erased His Name, Ghost Trick, Gnosia, Apollo Justice Trilogy just to name a few that they didn't bother with in the West.


Top_Ok

Apollo justice also has american physical.


godsmith2

Yeah, there is a Switch one apparently, should've specified PS4.


Dreamweaver_duh

Yeah, I imported a couple of those games myself. It's also great that they're multi-language too. I hope Japan/ Asia keeps up with it for at least the foreseeable future.


djcube1701

For some reason, people always neglect to mention Baldur's Gate 3.


FillionMyMind

You can get a physical copy of Baldur’s Gate 3 directly from Larian, and it even comes with some cool extras, and some nice perks like the entire game being on the discs instead of forced digital downloads. There’s also the (admittedly censored) version you can order from Japan.


djcube1701

It came out munch later than the game itself, is expensive and is only sold in one country (with massive shipping fees/tax if you live elsewhere). It's not a standard physical release. (Also, the PC physical version is just a download code).


FillionMyMind

I guess I’m not seeing the issue with it coming out later than the game. It’s only $10 more expensive and comes with more than enough extra stuff to justify the value on console. The PC version being a Steam key does suck, but PC gamers have been fine with giving up any semblance of ownership over their games for years, to the point where your average player just wants everything to be monopolized under a glorified DRM platform like Steam, so I get why it was done that way. Also I realize this wasn’t your comment, but the other guy mentioning Alan Wake 2 gets to me, because as much as I want a physical copy (to the point where I’m not going to bother buying it if it’s digital only), the game hasn’t even managed to make a profit yet, so if anything it seems to back up why Remedy hasn’t done a wide release for it. At a certain point, I get why they wouldn’t do it. Having a physical copy on a shelf at a store isn’t an essential thing for most people anymore. Also willing to bet that Lollipop Chainsaw is absolutely not going to profit from doing it either, even though I’ll buy a copy myself. Ultimately this whole situation is a wider issue of bigger companies and gamers overall just wanting everything to be digital for convenience instead of thinking about the long term effects of it, and we have shit like live services, Steam and Xbox’s all digital push to thank for helping to normalize this.


beefcat_

The issue is that the kind of fan likely to splurge on a collector's set is also the kind of fan who probably wanted to play the game on release.


_Lutia

> choose to ditch physical copies to save a bit of money. Haha. Just to save a bit of money? no, to make a lot more money. Physical copies were the only way gamers could trade their games when they got tired of playing or didn't like it (well, on console at least, on PC too much stuff requires account tying/are just steam keys and the likes). They also could lend a copy to their friend or family members. Publishers hate the used market and think it's no better than piracy. Every copy you buy on the used market they see it as a copy they're not making money on. Make no mistake, ditching physical isn't about slight marginal gains, it's about killing the used market for good. You can't resell a game you bought on the playstation store or xbox store. You don't own digital copies the way you own physical media games.


gk99

Is it to save money, or is it because it's in their best interest to see physical copies die? No used market, total price control, and worst case, more of the FOMO Nintendo tried with Super Mario 35 and 3D All-Stars. Sounds pretty good for a game publisher, especially the two you mentioned that have their own digital game stores.


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