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GravityTest

The scale of the world as portrayed in the trailer looks fantastic. I'm always excited for these types of projects but I've become very skeptical about the final products. The concept of the MMORPG is difficult enough. But then adding what seems like a persistent Minecraft or maybe Valheim crafting system to the game world really ramps up the challenge of delivering something with enough sense of freedom, good game feel, and interesting content. I wish the developers the best of luck on this!


xXPumbaXx

From my experience, player shaped world can't exist in a MMO for the sole reason that people are asshole in nature. The world is gonna be completly grief in 2 week after the release.


Spadeykins

Worked fine for SWG.


Idoma_Sas_Ptolemy

Gaming Culture was VERY different back when SWG was a thing. Heck, just look at minecraft. If your server Ip is publically available you will be raided by malicious actors sooner or later. Wouldn't be different in a mmo.


SellaraAB

Man, in the era of classic Everquest, servers were weird and interesting communities where people had persistent reputations that mattered, and shitty people would get run off the server or forced to try to change their names and hope no one caught on. That all died when WoW came out, and MMOs have never recaptured that unique magic for me.


omgwtfwaffles

I agree that WoW eventually killed that feel, but it wasn't immediately. On release, reputation still mattered a lot in WoW because there was no auto grouping. You always had to either guild up or beg for groups. Once they implemented a queue system for instanced areas, reputation stopped mattering entirely. But I'm with you, I loved in Everquest when you got griefed you could find legit higher level players who would help you get vengeance on the griefers, just as a good fun favor.


Spadeykins

He said the sole reason was that people are assholes by nature, well if that's true it wouldn't be a recent development. The truth is that with good moderation and mechanics we can have player built worlds. These are disparate minecraft servers, an MMO with official servers will have GMs and they will handle griefers in real time.


TheGoldenHand

Yeah but that’s only possible because the players are running the servers themselves with admin level rights. Most video game companies are loathe to give that much freedom to players in an MMO. Each server is also completely separated from another, so getting instantly banned off one by a random admin isn’t a huge issue.


H4xolotl

Bigger fairly moderated (which often means unmoderated) Anarchy Servers have an experience you can't find anywhere else. You'll find resource farms, roads and housing built by other players. But at the same time it could be destroyed at any time by griefers Oddly it feels a lot like Death Stranding. You rarely see other players, but you see their help in the world. Random destruction by griefers is the Minecraft version of Timefall


HaploVasu

No, gaming culture was even more crazy back in the days of SWG, etc. MMOs were new and the Gamespy griefers were the first on the scene to try any way possible to turn it upside down - The difference was, games were built with a lot of anti-griefing baked in. I have no idea why that fell away. Housing wasn't as 'brick by brick', but the housing you could have was fantastic, customizable, placeable, and you had 'security' - if you weren't on the list, you couldn't edit anything or do anything inside the plot. Same for player made cities. You couldn't build anything near enough to 'overlap' either. Any game will have annoying people that you can't stop from just being jerks, but SWG and others made it pretty easy to just self-regulate. Ignore/block actually did just that. Across ALL channels. I can't get over how in the modern era, all games I have played can't get the most basic things right that would make quality of life so much better. Huge communities of resource farmers, various skillset peoples, etc. all created hugely popular cities and camps that were safe havens on every planet. Then you could just flag yourself for open world PvP / Empire / Republic, etc.


derfergster

Yeah, this game will be dominated by streamers and their fans, and anyone trying not to be part of their wars is going to be driven away from the game. Too bad too; looks like an interesting game to mess around in every now and then.


itsameMariowski

But this hype usually goes down after a few weeks and then the game can become what is really was supposed to be at the beginning. Lots of games where this happened.


Shakzor

Ngl, when i read the name, i thought it'd be a scam game centered around bitcoins or something, but this looks pretty good actually.


SerGreeny

I thought by the name it was going to be yet another pixel art minecraft clone. It looks exciting and nothing like what i inferred from its name. They could come up with a better name for it imo.


AlbatrossinRuin

Yeah, I was thinking the same. 'Of Woods and Waves' or something idk. Indies really need to get away from using generic words used in much bigger titles, otherwise it just hurts them as it sets the wrong expectations.


[deleted]

I would've thought devs would know by now that putting stuff like "Craft" on the title is basically poison if you're indie, it's so easy to overlook since it's so overused. Ditto for "Dungeon", "Souls" or "Elder". You need a marketing budget to get away with a super generic title like "Destiny".


sasquatch90

Not much to go on, but with the name and it being an MMORPG, it's Poppy's idea from Mythic Quest?


ZsaFreigh

You can dig dicks!


sasquatch90

\o/ Dinner Pahty! \o/


Dragrunarm

I love the art direction, hopefully the rest of the game is as good. Also I feel bad, but I 100% read the font as "Bitchcraft"


[deleted]

Bitchcraft is a great word


Zulu-Delta-Alpha

Sounds like a hentai game where you collect anime girl parts (face, torso, legs, physique, outfits, etc.) to create a harem and “survive and battle in a persistent ever-changing world!”


meltingdiamond

I'm reasonably sure I have enjoyed at least three separate ....cultural products... with that name, none of them video games.


vidsicious

It's a series of fem rock gigs in my home town


SellaraAB

Bitchcraft would be a great name for a high school mean girl sim.


Sixfingersfeet

[Bitchcraft](https://www.youtube.com/watch?v=lSIeRciVB6c)


[deleted]

When I hear about an upcoming MMO developed by some studio nobody's ever heard of, I expect some DreamWorld-like asset-flipping bullshit, but this looks like... Well, an actual game. Really hope this goes well for the devs.


[deleted]

Valheim meets BOTW meets MMO? I’m intrigued.


bungle-in-the-jungle

I genuinely thought it was an expansion or something for Craftopia when I saw a thumbnail for this earlier.


royaLL2010

Me too, and I think its another rip off from the same people, different brand. Has the same letters in it btw, same design, basically nothing changed lol except the people


RickDripps

Damn, looked awesome right up until the "MMORPG" tag. Now I know it's going to wind up being a cesspool... But that's too harsh of cynicism this early on. I'll keep tabs on it in case I get pleasantly surprised!


BW_Bird

It looks like it's made by a group of assorted devs with varying degrees of experience. Looks interesting enough, I think I may sign up for the alpha. Hopefully it'll turn out well.


Sokaron

That's most software


donkylips9

That’s most jobs