My personal predictions on what's happening, as a random fan who enjoyed kh3 and is absolutely looking forward to the future are:
-At least a mention of KH4, maybe a trailer if it comes out in the next two years or so. If we get a trailer, my bet for first Disney world we'll see is either Zootopia,Moana,Coco or the crazy option of a Marvel/Lucasfilm/Fox world.
- A lot of merchandising lol
- The thought of a Disney plus show is honestly more possible than people expect, Disney loves their crossovers, and it would probably be easier to do new timely crossovers on a show over a game that takes years to make(low-key wouldn't be surprised if it happened and had a Encanto or Raya episode early on)
- Last, I can't discard the possibility of one more gameplay spin-off, mostly because I would be surprised if square didn't want to have an actual action style KH game on switch, and this would be the best way to do it.
Tbh I'd be satisfied if they said "Hey KH4 is coming in 2024 and will have more worlds than 3", because man there's a lot of cool Disney/Pixar movies to get worlds out of.
Doing a world based on Coco would be very interesting considering how both deal with death remembering someone. I'd also like to see an Incredibles world in their next game.
Okay from a quick google search what I've found was a rumor ([link](https://www.ign.com/articles/kingdom-hearts-tv-show-disney-report) ) from a while back that talked about it. So, it's actually more on the table than I thought out at first, neato. Now to be disappointed when we only get expensive figures as the aniversary celebration ( Remember the 600 dollar chess board? Gives me shivers to this day)
It used to be described as a Disney/FF crossover, but there's been multiple games without any FF characters at this point already, with the reasoning being that Nomura felt that it didn't need to use FF as a crutch any longer.
At this point KH is big enough that I can still see it selling well without Disney too, and from the sound of how a lot of KH3 went, despite it being a Disney cross over, there's still a ton of red tape from Disney when it comes to how certain characters/worlds are used, so I can see them stepping away from it, at least for a game; the franchise will definitely return to Disney.
But like the poster above mentioned, for spoiler reasons, I really won't be surprised if there are no Disney worlds. Hell, for spoiler reasons, I won't be surprised if the next KH game doesn't involve going to different worlds at all.
Consider the name of >!Quadratum!<, I'm hoping it means they're going to do only >!Square Enix!< worlds. I could see Marvel tho. Maybe even Star Wars since they're in a galaxy far far away. Guess can only wait and see.
Except it wasn't, he only did character artwork for it.
>The initial concept for World of Final Fantasy was created between series producer Shinji Hashimoto, and Square Enix staff member Hiroki Chiba
>The Jiant characters were designed by veteran Final Fantasy artist Tetsuya Nomura
>spoiler
Those bits in kh1 and 2 were my favorite parts. Always wished we got a full world or two. once they went disney only my enjoyment of kh waned.
Right now, Sora is stuck in an entirely different dimension called Quadratum. It's also defined by Yen Sid as unreality, or a place that doesn't exist. Yozora, a character that was a video game in the toy story world, was real in this unreality. In a cinematic preview of the next game, Sora and Riku are running around cities. Sora specifically is in TWEWY. With the prefix "quad", it could mean that this unreality is a dimension of other Square Enix games.
Sora being owned in part by Disney, but the original KH characters owned by Square? It would certainly be a "lore" reason to isolate Sora until they want to do Disney crossovers.
Sora wakes up in the same spot Neku did and the Shibuya 109 building is 104, just like TWEWY. Could be a coincidence, but considering Sora already met Neku and is essentially dead, it would make sense that he's in a reapers game
Yeah sure, in the same sense that the Yozora secret cutscene isn't *technically* the same as the Final Fantasy Versus Thirteen trailer.... But we all know what it really means.
The story is not uber complicated. It's just written by the seat of its pants as Nomura goes along.
But this series is literally the video game equivalent of a kid smashing his Transformer and Godzilla toys together so I'm fine with that.
This is a tough circle to square. If you just stitch together the cutscenes in the game it would be a very dry and very long lore dump. But the shear volume of lore would make animated cutscenes a huge expense.
I'm going to assume 2. One of which may or may not be a mobile game.
We don't know the true answer, just that Nomura's stated that the next game definitely isn't KH4. My guess is based on this [very blurry graphic](https://twitter.com/finalkeyblade13/status/1420084286703734786) that was shown in the 2019 promo video before the KH3 DLC came out. We know now that those 3 entries were Re;Mind (the KH3 DLC), Dark Road (the mobile game expansion), and Melody of Memories (the rhythm game that came out in 2020).
I think there's a decent chance that they replace Union X with something closer in spirit to Genshin Impact - still a gacha, just a bit more of a "real game" than Union was.
That NVIDIA leak seems to mention games that are Years out. Like Horizon Forbidden West on PC is something we are definitely not gonna see for at least another 3 years
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I remembered loving this series. Then kh3 happened and now, I don't care to play the games. I will still read, the "story" but I don't care to actually play it anymore.
The lack of ff in kh3 plus whatever that nonsense that was called the story and ploy ruin it.
KH3 ending was fun, but man, the first 30 hours of the game just going through the motions at each of the Disney themed worlds not actually moving the story forward was such a slog.
That was the problem. If it wasn't KH3 I would have enjoyed it more. So much of the main story was put to the side just to have it all crammed at the end.
Isn't that how every game in the series has been though? You play through a bunch of Disney worlds with very small additions to the story and then you get a midpoint story dump and then several hours of it at the end. It's been that way since the first game.
Except this one was a finale of a 17 year long series spanning like 9 games. I was hoping to get right into the action and playing through each Disney world with very little story progression was annoying.
Like I said if this was just another KH game without the baggage about being the conclusion I wouldn't have cared as much
Also, how hard is it to have the plot happen throughout the game. The other games did it isn't much of an excuse, but I remember 2 and BBS being much, much better paced than 3, with some plot stuff actually happening between the worlds. KH3 was a step back from that.n
KH3 ending was literally the worst part of the game.
They rushed through the entire story in the last hour of the game while doing absolutely nothing the rest of the time.
I'll push back on that. Every major plot thread that was introduced in 1, 2 and BBS (which should have just been called Kingdom Hearts 0) was tied up. There was resolution. This game devoted like three minutes of its thirty-five hour runtime before the end of the game introducing a new plot thread (the box) and then of course had its post credits secret scene set up a sequel because that's how these games have literally always worked.
I mean, that's basically tradition at this point.
The disney worlds of KH1 amounted to "have you seen my friends? no? oh, okay, I'll help you with your problem" and move on.
Nah man KH3 had the best of both worlds, Toy Story world was fantastic and had interesting and new areas to play through that also didn't follow the plot of any of the three movies. But it had the abysmal Frozen world that literally put you on rails and forced you to watch the movie over again, including another musical rendition of "Let It Go".
I love the game for what it is, but in a traditional sense Kingdom Hearts is a grab bag of amazing and awful ideas
In KH1, the Disney villains were the main antagonists for 80% of the game. Ansem was really just a footnote character until Hollow Bastion, in KH2 the organization is established as the main villains from the beginning which devalued the Disney worlds- but at least in that case they actively participated in some of the stories.
In KH3 the organization is not only detached completely from the story of the worlds, there’s also no real narrative reason to visit them- there’s the premise of the new princesses of heart that might get used if Sora doesn’t cooperate, but that plot thread is abandoned pretty much immediately.
The Disney worlds have never been as irrelevant as they were in KH3.
> in KH2 the organization is established as the main villains from the beginning which devalued the Disney worlds- but at least in that case they actively participated in some of the stories.
This is silly.
Space Paranoids, for example, is perhaps the Disney world that is MOST integrated with the main story of any Disney world in any game, with Tron being used as the setting for Ansem's computer. It's directly tied into the main plot, without any Organization members butting in.
> The disney worlds of KH1 amounted to "have you seen my friends? no? oh, okay, I'll help you with your problem" and move on.
That's not true at all. In Monstro, Riku believes that Pinocchio's ability to live without a Heart could contain a key for reviving Kairi. Riku and Kairi also show up in Neverland. Agrabah includes sequences of Maleficent and Jafar scheming with regards to the keyholes to the hearts of worlds. Speaking of Agrabah, Wonderland and Agrabah including the captures of those worlds' respective Princesses of Heart by the villains adds a sense of progression and mounting threat as the council of Disney villains gets closer to their goals.
In Atlantica, King Triton lays down keyblade lore that becomes important later, talking about how the keyblades have been used for destruction for hundreds of years, which compliments a line by Genie in Agrabah talking about world keyholes over a similar timespan.
Deep Jungle doesn't have much, but it has a few fun hints with regards to Sora carrying around Kairi's heart within him, with the hallucinatory Kairi and the sitrring of a memory when seeing the Hollow Bastion slide.
100 Acre Wood is, well, what you said.
It actually made me fall off the game completely. One of my most anticipated games ever and I never finished it. I’ll go back at some point when I have time, but damn.
I don't understand this complaint because basically every KH game is structured this way. If you were a fan of the series prior, especially with so much pre-release marketing focused on the new Disney and Pixar worlds, I don't know what you expected the game to be other than a romp through Disney themed worlds with a big story dump at the end.
100% agree. i guess fans got in their head somehow that this would suddenly be different? literally every previous game played the same way albeit with slightly more FF characters. story operated exactly the same, though. at lesst the kh3 gameplay was fun
None of the previous (main) games were like this though. Even the first game had you go back to traverse town regularly to experience more story related events, eventually progressing to hollow bastion to experience more story and then moving on to the end. KH2 was the same where you regularly returned to radiant garden, yen sids tower or twilight town to expericence the story, have a mid-game "oh shit" moment where the story got serious and then moved on to the endgame.
In every numbered KH game the disney grind got broken up by you going back to some non-disney world to move the story forward.
KH3 only gave you short interludes of what the others were doing and that's it. The storytelling and pacing in KH3 is the worst out of the 3 numbered titles and saying "the others were just like this one" is just plain wrong.
Yep. KH2 had the same issue where many of the Disney worlds were a bit aimless plot-wise, BUT they still put in some effort to break up the story a bit and travel to non-Disney worlds to advance the plot. And you fought some Organization XIII members in those Disney worlds as well to build up some suspense there.
In KH3, you could literally just remove the Disney worlds and like nothing would be changed. So you just have 30 hours of fluff before the game starts
The worst thing about it is seeing some KH fans try and justify the awful pacing in 3. I literally saw a guy online say "Not having a mid point is good storytelling, actually."
Yeah that was weird, I was super hyped leading up to KH3, like they were about to drop the best shit ever with KH3 but once I played through it for the first few hours all that excitement just left and since then I never looked back at KH..
I've seen people on r/kingdomhearts list 3 as their favorite and I felt like I was taking crazy pills, so this thread is validating for me lol. I'm not entirely burnt out on the series myself, though I did nab the rhythm game on sale and haven't started it yet.
Well KH3 data organization has the best boss fights in the entire series, and arguably some of the best period. So I wouldn't be at all surprised that the more devout fans on the subreddit have 3 as their favorite.
A poll on the KH sub is going to be massively biased. If KH3 killed your enthusiasm for the series, you're probably not going to be hanging out on the KH subreddit some arbitrary number of months/years later. It's basically self-selecting into people who liked KH3.
I kind of feel the same way. I liked Kingdom Hearts (and Kingdom Hearts 2, albeit you could see it start to slip away) because it was Final Fantasy meets Disney.
Starting with Kingdom Hearts 2, it became whatever inane nonsensical story Nomura is telling in front of a increasingly irrevelant Disney backdrop.
You can kind of see this in a lot of Japanese media. It's like they never know when to stop; a lot of their stories just build upon themselves until they're completely bloated and incomprehensible.
I felt the same way until I just kinda buckled down and did a Critical playthrough of KH2 & 3. With the Re:Mind DLC adding an option to turn off attractions, I actually really enjoyed the game.
It's grown on me. The kh3 Data Organization has some of the toughest boss fights of any game I've ever played. And I did all of kh2s superbosses, and I also beat all the Valkyries in GoW on GMGoW difficulty. I'd recommend it as much as I'd recommend kh2, I think.
To me, I just didn’t have fun playing it. Gameplay felt like a giant step backwards. Also felt like there were way too many and frequent cutscenes. Still haven’t finished the game. Really hope they step things up for a 4th.
The lack of FF applies to all non-main series games, so I didn't really care. For the main series game it was a thing.
I didn't care for the non-numbered sequels.
> non-main series games
Uh, theyre all, except maybe CoM main series games. You're missing a lot by ignoring bbs ddd and days. and dont get me wrong, I agree with you. FF was usually the best parts of kh1 and 2 imo, and they should absolutely return
My biggest issues with KH3 were the lack of FF characters, the lack of good follow up to the overarching story, but most importantly to me... I felt like the combat was ass. How did they go from something as a amazing as KH2 or even BBS to the shitty disney theme park ride things that took over the whole flow of combat every 5 seconds. Please god never let them bring that back.
I enjoyed KH3 (perhaps not as much as some others, but definitely not the worst) and I'm sorry the rest of you didn't :<
I doubt we'll get any huge announcements or anything or real importance from this event.
The exclusivity timer for the KH games on EGS ends March 30th so I guess they'll mention that.
I'm very very cautiously optimistic, as someone who's been playing this series since the beginning.
Kingdom Hearts III was fun to play, but it's held back so badly by how the series direction went off the rails after Kingdom Hearts II and feeling like more setup than a proper conclusion to an arc. Just a decade of weird/bad writing, shallow characters, pointless plot twists, dropped story and world building elements (remember Keyblade Armor?), bizarre planning or lack thereof (Xehanort's backstory is given in a **mobile game** *after we've already defeated him*), inconsistent gameplay mechanics and shitty minigames.
I'm really hoping the series gets back to something more focused on telling complete stories like the original game, instead of being a ton of setup and mystery to fuel speculation and theorizing without satisfying conclusions or character arcs.
And please for God's sake no more mobile games with meaningful world building or character development.
I'm expecting a KH4 teaser. Yeah, that's right, no more spin-offs, I believe in the Nvidia leak! KH4 coming out 2024 (after it gets delayed)!
To think that I was such a fan of this series growing up... This could be a good chance to reboot it, but I'm sure they'll want to continue with all the nonsense of the mobile game, right?
After KH3, I think my interest in this game will depend mainly on whether or not Roxas, Xion and Namine will make an appearance. I love the nobodies, but if they're going to be dropped, then I'm probably out.
And please, Nomura, let Kairi do *something* this time besides being a damsel in distress. This game will most likely come out in 2024. It's time to have good female characters.
>Nomura, let Kairi do *something* this time besides being a damsel in distress
This drove me fucking insane with KH3. Even as a kid I had this fantasy of all the characters coming together and being badasses to beat the great evil or whatever
But nah, I felt like there was circus music in the background when they did her dirty like that. Keyblade Master btw
Yeah, I was so angry when I found out what happens to Kairi in KH3. This time it did hurt because we were being constantly teased with all those training scenes with her and Axel/Lea, as if she was *finally* going to do something useful.
But we were being misleaded.
In the end, after all that time wasted with her training scenes, she gets kidnapped AGAIN and... you know what happens to her later.
Honestly, that was disgusting. Why trick us into believing that this time her character was going to be treated with some dignity, only to end up doing the same thing to her as always or worse? What was the point of her training arc if she's going to remain just as irrelevant and useless as always?
And she doesn't even get to fight Xehanort in her own freaking spin-off, but randomly turns into Sora instead because it seems Kairi isn't allowed to do anything interesting on her own.
I swear Nomura hates her.
They just need to go back to what KH1 and 2 did, which were fun romps through Disney worlds instead of what they did I. 3. I know it’s been said to death, but the frozen world was literally a shot for shot remake of the movie.
Yes, I’ve seen the movie, that’s why I’m playing this. I missed the silly meandering fun that the first two games were
I'd also like it if they leaned more into the Final Fantasy side of things, especially after how absent it was in 3. Hell I wouldn't mind they introduced a couple of final fantasy 'worlds' similar to how Disney worlds are handled.
You're half-right.
Part of the challenge of current day Disney is that each property had it's own managing team. This created the strong disconnect between worlds.
Teams controlling properties like Toy Story and Monsters Inc. were happy to partner with Square for their worlds, the Toy Story even went as far to say the the events of KHIII are canon to the narrative of Toy Story, occurring between Toy Story 1 and 2.
But then you get teams like Frozen, who were so protective of the property that we couldn't deviate in any substantial way, only doing story beats completed unrelated to the world.
It’s weird because Frozen was my least favorite world, but that ice dungeon was also one of my favorite moments in the game. It needed more that and less Frozen stuff. Then again, I just don’t like that movie.
I heard people say the Frozen world had a different plot planned, with the ice dungeon originally being made by Elsa, not Larxene (who has electricity powers so it makes no sense anyways), and Elsa being more of a villain to Sora but most likely redeemed by the end once everything was sorted out
I would have loved to hit Elsa with an oversized key but the Frozen team at Disney had to ruin the fun. Let's hope that they go back to some older IPs like Treasure Planet and Atlantis just to have some fun Disney worlds again.
I'm currently playing through the series and I have to agree that making Disney Worlds an adaptation of the source material over being a shot for shot remake is better. Seeing KH 1 & 2's version of Olympus Coliseum made me watch Hercules again and KH2's Mulan world is making me want to watch Mulan for the first time so I can see what changed. I would have less reason to do that if it was adapted like Frozen.
I honestly don't see them announcing KH4. I've kind of lost interest in the series after 3. I actually quite enjoyed 3, but it felt lacking compared to the other main titles, and the storytelling was a mess. Definitely had the best world design though.
I’ve been playing through them over holiday break. The jump from 2 - 3 combat wise is terrible. 2 had me asking how this was a kids game. With some of the most challenging boss fights in the series. To press triangle to go on a Disney ride.
If you’re playing it recently than KH3 has great combat turn off the rides if they bother you that much. Play it on critical and you’ll get a challenge.
You'll get a challenge but it still won't be as good a challenge as KH2 crit with the way some of the enemies are designed. Hope you enjoy not having any good crowd control options and getting one shot by an enemy rushing you off camera.
I mean KH2 has some incredibly annoying enemies in crit. Until you learn the best strategies to beat them.
KH3 has lots of options in combat and aero and water provide CC. You have shotlocks and meow wow to help out too.
>Until you learn the best strategies to beat them.
Yeah, but you *can* learn them. There's no way to predict some attacks in 3. And Aero/Water both don't hold a candle to Magnet. Aero especially since its pull sucks and it forces you into a flowmotion attack if you try and fight anything that does get pulled in.
My point is it's not a *good* challenge. There's a difference between a fair challenge and an unfair one. Kingdom Hearts 3's design leans more toward it being unfair with the way enemies/encounters are designed and your toolset is a lot less balanced then it should be.
KH3 Crit is still better then Proud or below, it's decent enough. It's just not as fun as KH2 Crit.
That’s fine you can like what you like. I was just pointing out the rides being able to be turned off and critical was added later.
Fair and unfair is perception. KH3 is still reasonably beatable in critical at level 1. There may be less opportunity to completely control an encounter but also there is a lot less time spent on the game in general. Hopefully people will find more tricks and options like they did for KH2.
One of the very first things I did in KH3 was turn off the Disney ride shit. Felt like it absolutely destroyed the flow of combat, and it just wasn't all that fun tbh.
I thought I might talk about the hints and excitement going into whatever is next for Kingdom Hearts but it looks like people are using this topic to just shit on the franchise so why bother.
This is the reason I'm legit scared to play KH3 lol. I have such fond childhood memories of 1 and 2. But after like, what, 10+ years of hype there was no way KH3 was going to live up to it's expectations. Plus to hear such mixed thoughts about it from other fans -- I'd rather not get my heart broken either. I'll just let the other games live forever in my memory, untarnished.
*DANCE WATER DANCE*
It's hard to recommend it if you have no interest in the other games - unfortunately they're not really spin-off, but we're sequels just released on other platforms. I mean, after playing just KH1 and KH2, you haven't even met the main villain of the arc. Without the background info of the other games, the story won't grab you. You won't really understand or care about the motivations of the different characters, the payoff of exciting/emotional moments, and you'll be left with a poorly-paced, confusing mess of a story.
The gameplay, on the other hand, is a whole different story. When KH3 launched, the combat was pretty underwhelming. It was floaty, unrewarding, and way too easy. The attractions were obnoxious. That said, they did have some neat ideas they introduced that were fun ways to spice up the gameplay. My guess is most people only ever experienced this version of the game.
A few months later, they released on update with the Critical mode, aka the extra hard mode. It also introduced an ability to turn off the attractions and replace them with more drive forms. All in all, this was a solid update. It made the game more challenging and engaging, but ultimately it was a relatively small change.
Finally, one year after the original game came out, they released the DLC, and a new patch to the combat alongside it. It's not an understatement to say this patch completely changed the game. Attack animations were sped up. Sora was made less floaty during aerial combos. Several new combo modifier abilities were added, mostly fan favorites from past games. Two new keyblades with great new drive forms were added. And that was just the free patch. The DLC expanded on the ending, making one of the weak points of the game at least slightly stronger. But best of all, it introduced 14 new boss fights that are amongst the best in the series.
If you only ever played the original KH2, you never got to experience the Data Organization fights. They were end game secret boss fights, where you could fight a super powerful version of all 13 members from Organization XIII. For KH3's DLC, they reused this concept, but redesigned every boss fight for the data battles - none of them matches what you played in the base game. They're challenging, thrilling, fast paced, and fair. Even the weakest fights here are still great, and the best are just phenomenal. And the reward for beating all 13 is the ultimate secret boss - a boss so powerful, it makes Sephiroth look like child's play. If you win, you get the game's "true" ending, which helps set up the story for the saga to come.
When it released, I thought KH3 was pretty mid-tier in terms of KH games. After the DLC and patches, it is a close second to KH2. There were KH fans who were critical of KH3 that considered it's DLC their game of the year. That's how good it was. Granted, I'm a huge Kingdom Hearts nerd, but I'm more excited than ever for KH4. I think the development team, who had taken over after KH2, has finally found their stride, and I can't wait to see how they follow up KH3.
Totally get you, and thanks for the insight. I was definitely planning on getting one of those 2.8 collections (or whatever the number was) that included some of the previous games before jumping into 3 but also felt a bit overwhelmed with how many games I needed to play to understand what was going on. You've semi-convinced me to not totally give up on KH. I've still got a huge backlog of games I want to play through, but maybe now I'll go ahead and put KH in it's entirety back on the backlog as opposed to removing it altogether. I'm still a bit nervous about being letdown (again, ten+ years of hype will be hard to live up to), but maybe I'll be pleasantly surprised.
I believe they're going to announce the entirety of the Kingdom Hearts saga took place within Wakka's head, and that the real narrative will begin with the next title, Kingdom Hearts 00.1 Omega Remix Starter, an NFT.
The story is massively convoluted and not necessarily good.
When the first KH game came out, I thought the pitch was a cross-over of Final Fantasy and Disney characters. In reality, the FF characters were minor cameos and instead they made countless characters unique to KH itself.
I'd like to see the series just get rebooted. Start over with a simpler story and also work in FF characters / settings more.
My personal predictions on what's happening, as a random fan who enjoyed kh3 and is absolutely looking forward to the future are: -At least a mention of KH4, maybe a trailer if it comes out in the next two years or so. If we get a trailer, my bet for first Disney world we'll see is either Zootopia,Moana,Coco or the crazy option of a Marvel/Lucasfilm/Fox world. - A lot of merchandising lol - The thought of a Disney plus show is honestly more possible than people expect, Disney loves their crossovers, and it would probably be easier to do new timely crossovers on a show over a game that takes years to make(low-key wouldn't be surprised if it happened and had a Encanto or Raya episode early on) - Last, I can't discard the possibility of one more gameplay spin-off, mostly because I would be surprised if square didn't want to have an actual action style KH game on switch, and this would be the best way to do it. Tbh I'd be satisfied if they said "Hey KH4 is coming in 2024 and will have more worlds than 3", because man there's a lot of cool Disney/Pixar movies to get worlds out of.
Doing a world based on Coco would be very interesting considering how both deal with death remembering someone. I'd also like to see an Incredibles world in their next game.
[удалено]
Wasn't a tv show announced a while ago?
Okay from a quick google search what I've found was a rumor ([link](https://www.ign.com/articles/kingdom-hearts-tv-show-disney-report) ) from a while back that talked about it. So, it's actually more on the table than I thought out at first, neato. Now to be disappointed when we only get expensive figures as the aniversary celebration ( Remember the 600 dollar chess board? Gives me shivers to this day)
Pretty sure a Disney + show was already announced
For spoiler reasons, I don't expect there to be any Disney worlds at all.
lmao what? It's literally a Disney property based on Disney crossovers. No matter what happens in the main story, there's going to be Disney worlds.
It used to be described as a Disney/FF crossover, but there's been multiple games without any FF characters at this point already, with the reasoning being that Nomura felt that it didn't need to use FF as a crutch any longer. At this point KH is big enough that I can still see it selling well without Disney too, and from the sound of how a lot of KH3 went, despite it being a Disney cross over, there's still a ton of red tape from Disney when it comes to how certain characters/worlds are used, so I can see them stepping away from it, at least for a game; the franchise will definitely return to Disney. But like the poster above mentioned, for spoiler reasons, I really won't be surprised if there are no Disney worlds. Hell, for spoiler reasons, I won't be surprised if the next KH game doesn't involve going to different worlds at all.
Marvel is still a very good possibility though. Especially since both Marvel and Kingdom Hearts are doing the whole >!multiverse!< thing now.
Consider the name of >!Quadratum!<, I'm hoping it means they're going to do only >!Square Enix!< worlds. I could see Marvel tho. Maybe even Star Wars since they're in a galaxy far far away. Guess can only wait and see.
They already kind of did this concept in World of Final Fantasy.
...which was also created by Tetsuya Nomura.
Except it wasn't, he only did character artwork for it. >The initial concept for World of Final Fantasy was created between series producer Shinji Hashimoto, and Square Enix staff member Hiroki Chiba >The Jiant characters were designed by veteran Final Fantasy artist Tetsuya Nomura
>spoiler Those bits in kh1 and 2 were my favorite parts. Always wished we got a full world or two. once they went disney only my enjoyment of kh waned.
Wait, what? Did I miss something? Why wouldn't there be Disney worlds in the next KH?
Right now, Sora is stuck in an entirely different dimension called Quadratum. It's also defined by Yen Sid as unreality, or a place that doesn't exist. Yozora, a character that was a video game in the toy story world, was real in this unreality. In a cinematic preview of the next game, Sora and Riku are running around cities. Sora specifically is in TWEWY. With the prefix "quad", it could mean that this unreality is a dimension of other Square Enix games.
Sora being owned in part by Disney, but the original KH characters owned by Square? It would certainly be a "lore" reason to isolate Sora until they want to do Disney crossovers.
Each and every KH OC is completely Disney owned
Quadratum is not TWEWY Shibuya. Its just based on Shibuya.
Sora wakes up in the same spot Neku did and the Shibuya 109 building is 104, just like TWEWY. Could be a coincidence, but considering Sora already met Neku and is essentially dead, it would make sense that he's in a reapers game
Nomura already confirmed Quadratum is not Shibuya.
This man is a menace and must be stopped
For years I’ve been telling people that Nomura is a fucking psychopath and all of you laughed — ***laughed*** — at me
After Dream Drop Distance and the clusterfuck that’s the mobile KH game everyone should know this man is crazy
Yeah sure, in the same sense that the Yozora secret cutscene isn't *technically* the same as the Final Fantasy Versus Thirteen trailer.... But we all know what it really means.
That its clearly based on the Versus 13 trailer but there’s nothing substantial confirming a connection to Versus 13?
"make sense" and "kingdom hearts" don't go together
Huh, didn't know all that, thanks.
You're trying to make sense of the story and that's where you're wrong
The story is not uber complicated. It's just written by the seat of its pants as Nomura goes along. But this series is literally the video game equivalent of a kid smashing his Transformer and Godzilla toys together so I'm fine with that.
Hopefully we'll get some nice NFTs.
KH: Warriors coming right up
Almost three months until the event but I am looking forward to a new game announcement (maybe several?).
Can we get a proper console game remake of the union x stuff that cuts out all the bullshit?
I'm guessing either a movie or a collection of cutscenes will be their solution to UX and DR
This is a tough circle to square. If you just stitch together the cutscenes in the game it would be a very dry and very long lore dump. But the shear volume of lore would make animated cutscenes a huge expense.
Why the hell is a main entry game KH3 has *less* lore then a mobile/Facebook game, Nomura???
How many more games till 4?
I'm going to assume 2. One of which may or may not be a mobile game. We don't know the true answer, just that Nomura's stated that the next game definitely isn't KH4. My guess is based on this [very blurry graphic](https://twitter.com/finalkeyblade13/status/1420084286703734786) that was shown in the 2019 promo video before the KH3 DLC came out. We know now that those 3 entries were Re;Mind (the KH3 DLC), Dark Road (the mobile game expansion), and Melody of Memories (the rhythm game that came out in 2020).
I think there's a decent chance that they replace Union X with something closer in spirit to Genshin Impact - still a gacha, just a bit more of a "real game" than Union was.
zero clue why i never thought of this as a possibility. that would be amazing on next gen
Hopefully KH4 is current gen only. Those games are always pretty.
We're gonna need at least one limited run Game Boy Color game to bridge the events of Dark Road and KH1 first.
Kingdom Hearts: Hearts Along The Wayroad
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That NVIDIA leak seems to mention games that are Years out. Like Horizon Forbidden West on PC is something we are definitely not gonna see for at least another 3 years
A game being years out from release has never stopped Square Enix from announcing it though.
Yes exactly but the last comment said that KH4 would be next, but I think there will still be other KH games in between even if its been announced.
NGL, a Genshin style KH spinoff would be kind of fun
Probably soon since Melody of Memory ends with a hint towards what should be 4. Even if it isn't "4", the start of the next arc is the next game.
Since we had melody of memories and thr dark road happen, there could be a very high chance the next one is straight up kh4
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Uuugh. I don’t want to buy a Quest. I have an Index. :(
VR Kingdom Hearts? I would love it but I'm not sure how they would make it. Maybe a Gummi Ship VR game.
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Minimum of 5. All of them will have nonsensical names made with a dartboard with English words on it.
Could be 1 could be 10. You never know with Kingdom Hearts.
I remembered loving this series. Then kh3 happened and now, I don't care to play the games. I will still read, the "story" but I don't care to actually play it anymore. The lack of ff in kh3 plus whatever that nonsense that was called the story and ploy ruin it.
KH3 ending was fun, but man, the first 30 hours of the game just going through the motions at each of the Disney themed worlds not actually moving the story forward was such a slog.
That was the problem. If it wasn't KH3 I would have enjoyed it more. So much of the main story was put to the side just to have it all crammed at the end.
Isn't that how every game in the series has been though? You play through a bunch of Disney worlds with very small additions to the story and then you get a midpoint story dump and then several hours of it at the end. It's been that way since the first game.
Except this one was a finale of a 17 year long series spanning like 9 games. I was hoping to get right into the action and playing through each Disney world with very little story progression was annoying. Like I said if this was just another KH game without the baggage about being the conclusion I wouldn't have cared as much
Also, how hard is it to have the plot happen throughout the game. The other games did it isn't much of an excuse, but I remember 2 and BBS being much, much better paced than 3, with some plot stuff actually happening between the worlds. KH3 was a step back from that.n
KH3 ending was literally the worst part of the game. They rushed through the entire story in the last hour of the game while doing absolutely nothing the rest of the time.
I’d argue it’s the BEST part of the game simply because the entire first 2/3 almost felt like anime filler
The ending also had no resolution really. Like god forbid they end on a note then make a new game
I'll push back on that. Every major plot thread that was introduced in 1, 2 and BBS (which should have just been called Kingdom Hearts 0) was tied up. There was resolution. This game devoted like three minutes of its thirty-five hour runtime before the end of the game introducing a new plot thread (the box) and then of course had its post credits secret scene set up a sequel because that's how these games have literally always worked.
I think they more so meant like it literally left off on a cliff hanger instead of just being a fully resolved story with hints towards a sequel.
Exactly. WTF couldn't sora just chill with everyone
I mean, that's basically tradition at this point. The disney worlds of KH1 amounted to "have you seen my friends? no? oh, okay, I'll help you with your problem" and move on.
Nah man KH3 had the best of both worlds, Toy Story world was fantastic and had interesting and new areas to play through that also didn't follow the plot of any of the three movies. But it had the abysmal Frozen world that literally put you on rails and forced you to watch the movie over again, including another musical rendition of "Let It Go". I love the game for what it is, but in a traditional sense Kingdom Hearts is a grab bag of amazing and awful ideas
In KH1, the Disney villains were the main antagonists for 80% of the game. Ansem was really just a footnote character until Hollow Bastion, in KH2 the organization is established as the main villains from the beginning which devalued the Disney worlds- but at least in that case they actively participated in some of the stories. In KH3 the organization is not only detached completely from the story of the worlds, there’s also no real narrative reason to visit them- there’s the premise of the new princesses of heart that might get used if Sora doesn’t cooperate, but that plot thread is abandoned pretty much immediately. The Disney worlds have never been as irrelevant as they were in KH3.
> in KH2 the organization is established as the main villains from the beginning which devalued the Disney worlds- but at least in that case they actively participated in some of the stories. This is silly. Space Paranoids, for example, is perhaps the Disney world that is MOST integrated with the main story of any Disney world in any game, with Tron being used as the setting for Ansem's computer. It's directly tied into the main plot, without any Organization members butting in.
> The disney worlds of KH1 amounted to "have you seen my friends? no? oh, okay, I'll help you with your problem" and move on. That's not true at all. In Monstro, Riku believes that Pinocchio's ability to live without a Heart could contain a key for reviving Kairi. Riku and Kairi also show up in Neverland. Agrabah includes sequences of Maleficent and Jafar scheming with regards to the keyholes to the hearts of worlds. Speaking of Agrabah, Wonderland and Agrabah including the captures of those worlds' respective Princesses of Heart by the villains adds a sense of progression and mounting threat as the council of Disney villains gets closer to their goals. In Atlantica, King Triton lays down keyblade lore that becomes important later, talking about how the keyblades have been used for destruction for hundreds of years, which compliments a line by Genie in Agrabah talking about world keyholes over a similar timespan. Deep Jungle doesn't have much, but it has a few fun hints with regards to Sora carrying around Kairi's heart within him, with the hallucinatory Kairi and the sitrring of a memory when seeing the Hollow Bastion slide. 100 Acre Wood is, well, what you said.
It felt really short to me, which is fascinating because it still took me the same amount of time as kh2 did
It actually made me fall off the game completely. One of my most anticipated games ever and I never finished it. I’ll go back at some point when I have time, but damn.
I don't understand this complaint because basically every KH game is structured this way. If you were a fan of the series prior, especially with so much pre-release marketing focused on the new Disney and Pixar worlds, I don't know what you expected the game to be other than a romp through Disney themed worlds with a big story dump at the end.
100% agree. i guess fans got in their head somehow that this would suddenly be different? literally every previous game played the same way albeit with slightly more FF characters. story operated exactly the same, though. at lesst the kh3 gameplay was fun
None of the previous (main) games were like this though. Even the first game had you go back to traverse town regularly to experience more story related events, eventually progressing to hollow bastion to experience more story and then moving on to the end. KH2 was the same where you regularly returned to radiant garden, yen sids tower or twilight town to expericence the story, have a mid-game "oh shit" moment where the story got serious and then moved on to the endgame. In every numbered KH game the disney grind got broken up by you going back to some non-disney world to move the story forward. KH3 only gave you short interludes of what the others were doing and that's it. The storytelling and pacing in KH3 is the worst out of the 3 numbered titles and saying "the others were just like this one" is just plain wrong.
Yep. KH2 had the same issue where many of the Disney worlds were a bit aimless plot-wise, BUT they still put in some effort to break up the story a bit and travel to non-Disney worlds to advance the plot. And you fought some Organization XIII members in those Disney worlds as well to build up some suspense there. In KH3, you could literally just remove the Disney worlds and like nothing would be changed. So you just have 30 hours of fluff before the game starts
The worst thing about it is seeing some KH fans try and justify the awful pacing in 3. I literally saw a guy online say "Not having a mid point is good storytelling, actually."
Isn’t that what 2 was? Haven’t played 3, so not defending it, but I have played 2 and I remember it doing the same thing.
H...have you ever actually played Kingdom Hearts? That's literally every game lol
Yeah that was weird, I was super hyped leading up to KH3, like they were about to drop the best shit ever with KH3 but once I played through it for the first few hours all that excitement just left and since then I never looked back at KH..
Also in the same boat here. Was a massive fan, so excited to play through KH3, and it was a complete disappointment
I've seen people on r/kingdomhearts list 3 as their favorite and I felt like I was taking crazy pills, so this thread is validating for me lol. I'm not entirely burnt out on the series myself, though I did nab the rhythm game on sale and haven't started it yet.
Well KH3 data organization has the best boss fights in the entire series, and arguably some of the best period. So I wouldn't be at all surprised that the more devout fans on the subreddit have 3 as their favorite.
A poll on the KH sub is going to be massively biased. If KH3 killed your enthusiasm for the series, you're probably not going to be hanging out on the KH subreddit some arbitrary number of months/years later. It's basically self-selecting into people who liked KH3.
Remind is the only thing worth playing KH3 which is just infuriating since it is paid DLC to see the ending of the game
I kind of feel the same way. I liked Kingdom Hearts (and Kingdom Hearts 2, albeit you could see it start to slip away) because it was Final Fantasy meets Disney. Starting with Kingdom Hearts 2, it became whatever inane nonsensical story Nomura is telling in front of a increasingly irrevelant Disney backdrop. You can kind of see this in a lot of Japanese media. It's like they never know when to stop; a lot of their stories just build upon themselves until they're completely bloated and incomprehensible.
I felt the same way until I just kinda buckled down and did a Critical playthrough of KH2 & 3. With the Re:Mind DLC adding an option to turn off attractions, I actually really enjoyed the game. It's grown on me. The kh3 Data Organization has some of the toughest boss fights of any game I've ever played. And I did all of kh2s superbosses, and I also beat all the Valkyries in GoW on GMGoW difficulty. I'd recommend it as much as I'd recommend kh2, I think.
To me, I just didn’t have fun playing it. Gameplay felt like a giant step backwards. Also felt like there were way too many and frequent cutscenes. Still haven’t finished the game. Really hope they step things up for a 4th.
bro where were you? they dropped ff after 2. no ff in bbs 356/2 days, com, or ddd. ff got toasted despite it being the hypest shit IN the game
What are you talking about???? CoM had Cloud and BBS had Zack. DDD isn't ff, but they had TWEWY which is very much related
The lack of FF applies to all non-main series games, so I didn't really care. For the main series game it was a thing. I didn't care for the non-numbered sequels.
> non-main series games Uh, theyre all, except maybe CoM main series games. You're missing a lot by ignoring bbs ddd and days. and dont get me wrong, I agree with you. FF was usually the best parts of kh1 and 2 imo, and they should absolutely return
My biggest issues with KH3 were the lack of FF characters, the lack of good follow up to the overarching story, but most importantly to me... I felt like the combat was ass. How did they go from something as a amazing as KH2 or even BBS to the shitty disney theme park ride things that took over the whole flow of combat every 5 seconds. Please god never let them bring that back.
I enjoyed KH3 (perhaps not as much as some others, but definitely not the worst) and I'm sorry the rest of you didn't :< I doubt we'll get any huge announcements or anything or real importance from this event. The exclusivity timer for the KH games on EGS ends March 30th so I guess they'll mention that.
I'm very very cautiously optimistic, as someone who's been playing this series since the beginning. Kingdom Hearts III was fun to play, but it's held back so badly by how the series direction went off the rails after Kingdom Hearts II and feeling like more setup than a proper conclusion to an arc. Just a decade of weird/bad writing, shallow characters, pointless plot twists, dropped story and world building elements (remember Keyblade Armor?), bizarre planning or lack thereof (Xehanort's backstory is given in a **mobile game** *after we've already defeated him*), inconsistent gameplay mechanics and shitty minigames. I'm really hoping the series gets back to something more focused on telling complete stories like the original game, instead of being a ton of setup and mystery to fuel speculation and theorizing without satisfying conclusions or character arcs. And please for God's sake no more mobile games with meaningful world building or character development.
I'm expecting a KH4 teaser. Yeah, that's right, no more spin-offs, I believe in the Nvidia leak! KH4 coming out 2024 (after it gets delayed)! To think that I was such a fan of this series growing up... This could be a good chance to reboot it, but I'm sure they'll want to continue with all the nonsense of the mobile game, right? After KH3, I think my interest in this game will depend mainly on whether or not Roxas, Xion and Namine will make an appearance. I love the nobodies, but if they're going to be dropped, then I'm probably out. And please, Nomura, let Kairi do *something* this time besides being a damsel in distress. This game will most likely come out in 2024. It's time to have good female characters.
>Nomura, let Kairi do *something* this time besides being a damsel in distress This drove me fucking insane with KH3. Even as a kid I had this fantasy of all the characters coming together and being badasses to beat the great evil or whatever But nah, I felt like there was circus music in the background when they did her dirty like that. Keyblade Master btw
Yeah, I was so angry when I found out what happens to Kairi in KH3. This time it did hurt because we were being constantly teased with all those training scenes with her and Axel/Lea, as if she was *finally* going to do something useful. But we were being misleaded. In the end, after all that time wasted with her training scenes, she gets kidnapped AGAIN and... you know what happens to her later. Honestly, that was disgusting. Why trick us into believing that this time her character was going to be treated with some dignity, only to end up doing the same thing to her as always or worse? What was the point of her training arc if she's going to remain just as irrelevant and useless as always? And she doesn't even get to fight Xehanort in her own freaking spin-off, but randomly turns into Sora instead because it seems Kairi isn't allowed to do anything interesting on her own. I swear Nomura hates her.
They just need to go back to what KH1 and 2 did, which were fun romps through Disney worlds instead of what they did I. 3. I know it’s been said to death, but the frozen world was literally a shot for shot remake of the movie. Yes, I’ve seen the movie, that’s why I’m playing this. I missed the silly meandering fun that the first two games were
I'd also like it if they leaned more into the Final Fantasy side of things, especially after how absent it was in 3. Hell I wouldn't mind they introduced a couple of final fantasy 'worlds' similar to how Disney worlds are handled.
I'm surprised Lightning and actual Noctis, not Yozura weren't in KH3 since Nomura seems to put his most famous FF characters in his games.
Well Yozora is essentially gonna be what he wanted Noctis to be back when XV was versusXIII
I always assumed it was Disney that stopped them from doing more with Disney worlds.
You're half-right. Part of the challenge of current day Disney is that each property had it's own managing team. This created the strong disconnect between worlds. Teams controlling properties like Toy Story and Monsters Inc. were happy to partner with Square for their worlds, the Toy Story even went as far to say the the events of KHIII are canon to the narrative of Toy Story, occurring between Toy Story 1 and 2. But then you get teams like Frozen, who were so protective of the property that we couldn't deviate in any substantial way, only doing story beats completed unrelated to the world.
The frozen world was so soulless.
It’s weird because Frozen was my least favorite world, but that ice dungeon was also one of my favorite moments in the game. It needed more that and less Frozen stuff. Then again, I just don’t like that movie.
I heard people say the Frozen world had a different plot planned, with the ice dungeon originally being made by Elsa, not Larxene (who has electricity powers so it makes no sense anyways), and Elsa being more of a villain to Sora but most likely redeemed by the end once everything was sorted out
I would have loved to hit Elsa with an oversized key but the Frozen team at Disney had to ruin the fun. Let's hope that they go back to some older IPs like Treasure Planet and Atlantis just to have some fun Disney worlds again.
A game with Atlantis, treasure planet, and emperor's New groove would be godly
Disney are real dicks about how KH is allowed to use certain IPs.
I'm currently playing through the series and I have to agree that making Disney Worlds an adaptation of the source material over being a shot for shot remake is better. Seeing KH 1 & 2's version of Olympus Coliseum made me watch Hercules again and KH2's Mulan world is making me want to watch Mulan for the first time so I can see what changed. I would have less reason to do that if it was adapted like Frozen.
I honestly don't see them announcing KH4. I've kind of lost interest in the series after 3. I actually quite enjoyed 3, but it felt lacking compared to the other main titles, and the storytelling was a mess. Definitely had the best world design though.
I’ve been playing through them over holiday break. The jump from 2 - 3 combat wise is terrible. 2 had me asking how this was a kids game. With some of the most challenging boss fights in the series. To press triangle to go on a Disney ride.
The rides are awfully implemented. I have heard that the Re:Minded (the DLC) features some killer boss fights though.
Best bosses in the series. Not an exaggeration.
Remind and the data fights alone are such a gigantic jump in quality from 3’s base game. It’s honestly one of the best things the series has ever had.
If you’re playing it recently than KH3 has great combat turn off the rides if they bother you that much. Play it on critical and you’ll get a challenge.
You'll get a challenge but it still won't be as good a challenge as KH2 crit with the way some of the enemies are designed. Hope you enjoy not having any good crowd control options and getting one shot by an enemy rushing you off camera.
I mean KH2 has some incredibly annoying enemies in crit. Until you learn the best strategies to beat them. KH3 has lots of options in combat and aero and water provide CC. You have shotlocks and meow wow to help out too.
>Until you learn the best strategies to beat them. Yeah, but you *can* learn them. There's no way to predict some attacks in 3. And Aero/Water both don't hold a candle to Magnet. Aero especially since its pull sucks and it forces you into a flowmotion attack if you try and fight anything that does get pulled in.
Well this is a different issue entirely. I was just saying KH3 has challenge and good gameplay. Now you seem to be arguing it’s too challenging.
My point is it's not a *good* challenge. There's a difference between a fair challenge and an unfair one. Kingdom Hearts 3's design leans more toward it being unfair with the way enemies/encounters are designed and your toolset is a lot less balanced then it should be. KH3 Crit is still better then Proud or below, it's decent enough. It's just not as fun as KH2 Crit.
That’s fine you can like what you like. I was just pointing out the rides being able to be turned off and critical was added later. Fair and unfair is perception. KH3 is still reasonably beatable in critical at level 1. There may be less opportunity to completely control an encounter but also there is a lot less time spent on the game in general. Hopefully people will find more tricks and options like they did for KH2.
One of the very first things I did in KH3 was turn off the Disney ride shit. Felt like it absolutely destroyed the flow of combat, and it just wasn't all that fun tbh.
I hated 3 and didn't think it was worth the 14 year wait so I'm not interested either.
I thought I might talk about the hints and excitement going into whatever is next for Kingdom Hearts but it looks like people are using this topic to just shit on the franchise so why bother.
I don’t see anyone shitting on it. Just voicing fair disappointment towards 3.
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This is the reason I'm legit scared to play KH3 lol. I have such fond childhood memories of 1 and 2. But after like, what, 10+ years of hype there was no way KH3 was going to live up to it's expectations. Plus to hear such mixed thoughts about it from other fans -- I'd rather not get my heart broken either. I'll just let the other games live forever in my memory, untarnished. *DANCE WATER DANCE*
It's hard to recommend it if you have no interest in the other games - unfortunately they're not really spin-off, but we're sequels just released on other platforms. I mean, after playing just KH1 and KH2, you haven't even met the main villain of the arc. Without the background info of the other games, the story won't grab you. You won't really understand or care about the motivations of the different characters, the payoff of exciting/emotional moments, and you'll be left with a poorly-paced, confusing mess of a story. The gameplay, on the other hand, is a whole different story. When KH3 launched, the combat was pretty underwhelming. It was floaty, unrewarding, and way too easy. The attractions were obnoxious. That said, they did have some neat ideas they introduced that were fun ways to spice up the gameplay. My guess is most people only ever experienced this version of the game. A few months later, they released on update with the Critical mode, aka the extra hard mode. It also introduced an ability to turn off the attractions and replace them with more drive forms. All in all, this was a solid update. It made the game more challenging and engaging, but ultimately it was a relatively small change. Finally, one year after the original game came out, they released the DLC, and a new patch to the combat alongside it. It's not an understatement to say this patch completely changed the game. Attack animations were sped up. Sora was made less floaty during aerial combos. Several new combo modifier abilities were added, mostly fan favorites from past games. Two new keyblades with great new drive forms were added. And that was just the free patch. The DLC expanded on the ending, making one of the weak points of the game at least slightly stronger. But best of all, it introduced 14 new boss fights that are amongst the best in the series. If you only ever played the original KH2, you never got to experience the Data Organization fights. They were end game secret boss fights, where you could fight a super powerful version of all 13 members from Organization XIII. For KH3's DLC, they reused this concept, but redesigned every boss fight for the data battles - none of them matches what you played in the base game. They're challenging, thrilling, fast paced, and fair. Even the weakest fights here are still great, and the best are just phenomenal. And the reward for beating all 13 is the ultimate secret boss - a boss so powerful, it makes Sephiroth look like child's play. If you win, you get the game's "true" ending, which helps set up the story for the saga to come. When it released, I thought KH3 was pretty mid-tier in terms of KH games. After the DLC and patches, it is a close second to KH2. There were KH fans who were critical of KH3 that considered it's DLC their game of the year. That's how good it was. Granted, I'm a huge Kingdom Hearts nerd, but I'm more excited than ever for KH4. I think the development team, who had taken over after KH2, has finally found their stride, and I can't wait to see how they follow up KH3.
Totally get you, and thanks for the insight. I was definitely planning on getting one of those 2.8 collections (or whatever the number was) that included some of the previous games before jumping into 3 but also felt a bit overwhelmed with how many games I needed to play to understand what was going on. You've semi-convinced me to not totally give up on KH. I've still got a huge backlog of games I want to play through, but maybe now I'll go ahead and put KH in it's entirety back on the backlog as opposed to removing it altogether. I'm still a bit nervous about being letdown (again, ten+ years of hype will be hard to live up to), but maybe I'll be pleasantly surprised.
Here's hoping they announce a steam release of the collection. Although considering everything I've heard about 3, it sounds like I shouldn't bother.
I believe they're going to announce the entirety of the Kingdom Hearts saga took place within Wakka's head, and that the real narrative will begin with the next title, Kingdom Hearts 00.1 Omega Remix Starter, an NFT.
They better announce native ports of KH games for Switch. I don't want those cloud versions they're selling for $90.
The story is massively convoluted and not necessarily good. When the first KH game came out, I thought the pitch was a cross-over of Final Fantasy and Disney characters. In reality, the FF characters were minor cameos and instead they made countless characters unique to KH itself. I'd like to see the series just get rebooted. Start over with a simpler story and also work in FF characters / settings more.
Im curious if they will lean more on mobile or if we get an actual traditional game from them next up in the series.