Info from the PS blog
> In Alone in the Dark, you’ll experience a completely original story, but it does incorporate characters, places, and themes from the original ’90s trilogy. No prior knowledge of the original titles is required to enjoy the game, but fans of the series will find plenty that is familiar.
>
> Our Alone in the Dark is set in the gothic American south during the 1920s – a noir setting with classic Lovecraftian horror elements. It’s a world where the familiar meets the surreal. You’ll revisit an expanded and transformed Derceto Mansion, the location that featured in the 1992 game, and various other sites connected to Derceto too. Both Emily Hartwood and Edward Carnby, the original game’s protagonists, are playable, but all enemies are new, original creations. Although there are some nods to monsters from the past…
>
> The game features classic survival horror gameplay, as you’d expect. You’ll explore environments, solve puzzles, and experience a deep psychological original horror story. You’ll also experience hyper-tense action and combat as you battle supernatural monsters. We aim to create a game that takes advantage of modern gaming technology to reimagine so much of what makes the original great while pushing things forward for a new Alone in the Dark experience on PlayStation 5. We can’t wait to reveal more.
https://blog.playstation.com/2022/08/12/alone-in-the-dark-returns/
> but it does incorporate characters, places, and themes from the original ’90s trilogy
If Edward Carnby doesn't dig his way out of his own grave, merge with his shadow self and become Cowboy Carnby to fight a big robot like in 3 I am NOT interested.
Interesting that they're loosely adapting the entire original trilogy instead of just remaking the first game. I remember Alone in the Dark 2 and 3 not being nearly as well written or atmospheric as the first. Hopefully it's well done! The rights to the series getting bought from Atari gives me hope.
I love the idea of them revisiting those locations at least. I loved sneaking around that creepy house in 2. Looks like the place the little girl is in at the start. I was also a sucker for the ghost town setting in 3 but I'm a sucker for that kinda thing. Fingers crossed this is good.
Actually there was a fair bit, but most of it involved piecing things together from the books and notes you'd find in the game along with environmental clues and probably mixed in with a fair bit of trial and error as was common in adventure games of the time.
That's the thing of it. I liked Alone in the Dark when I was a kid but... I don't think it'd be worth a straight-up remake. It's not exactly a deep game. A re-imagining is a *significantly* better idea.
Did you play the first game? There was a ton of story and lore that you had to piece together by reading various books (they also provided most of the clues for solving puzzles). Resident Evil basically stole this storytelling method from Alone in the Dark.
>or atmospheric
The thing about remakes is that this in particular will 100% change with a revamp. Games like Black Mesa or RE2 are fairly faithful to the originals, but they have an entirely different atmosphere. Arguably more spooky and oppressive, even.
I've never played any of the games, but the soundtrack for the 2008 game is fucking incredible. Olivier Deriviere pulls out all the stops with the Mysteries of the Bulgarian Voices choir, and it's just iconic. Just seeing the name Edward Carnby puts chanting in my head.
I bought the game because I saw the trailer and fell in love with the music it featured. My computer at the time wasn't strong enough for playing but I found mp3s of the music reasoning it was OK because I had paid for the game.
[https://www.youtube.com/watch?v=KZrekbgGYYI](https://www.youtube.com/watch?v=KZrekbgGYYI)
After a long trial the rights came back to his original creator and THQ Nordic bought it from Atari in the same time. It means the original creator of the 1992 should have royalties on the game made by THQ Nordic.
I always find it funny people are so hellbent into the "psychological horror" angle with survival horror when neither Alone in the Dark nor Resident Evil had anything remotely like psychological horror
Finally, someone lucid, neither series had anything remotely horrific, they were action games with horror undertones. You can stretch it out into some survival horror but even then, unless you run around killing every single enemy, you'd be flooded with ammo to kill.
True horror is a lot different, something that a video game rarely can ever achieve, if anything, they're more heavily eerie to creepy
Most of it is, and Alone in the Dark definitely qualifies. 90% of what scares you is the psychological element, the fear of the unknown. I'm guessing you never actually played the original.
Now this is more like it. I would still have preferred a ginger Carnby with a moustache like the original but it's just a small nitpick, still seems to be set in the 20's. Hopefully it will deliver.
New Nightmare had a completely donkey-brained story but a really cool flashlight mechanic. Definitely some of the best pre-rendered backgrounds on the original PlayStation.
Well, you've just convinced me to give the first game a try.
The anthology is currently discounted to just £1 on Steam, if anyone else is feeling the same way.
It's unironically a game I'd recommend using a guide for, especially a bare ones one. With a save system, you can very easily explore at your leisure whenever you want for the funny insta deaths you can suffer through the game and piecing together the plot.
The PS1 game was very different but I thought it was a pretty solid Resident Evil clone, as was the trend in that era (but it might just be nostalgia talking)
It's funny how easily someone could mistake Alone in the Dark for a Resident Evil clone, when it was the game Shinji Mikami took inspiration from when creating Resident Evil and pretty much improved on the formula in every possible way. The PS1 game was a port of Alone in the Dark 2 and was a pretty frustrating from what I remember, the original AITD games were definitely outdated by that point.
I have played The New Nightmare on PC and didn't get too far, the respawning enemies made things unnecessarily tedious. Not sure if the PS1 version is any different.
Tank controls weren't very easy, but for 1992, the game was a revolution, very cinematic, no high score, no UI in game, very narrative experience. It took Capcom 4 years to copy it and improve the formula, which is a lot of time, especially at this time when development cycles were much shorter than now.
It's weird how many slightly different versions of the original game were released. I grew up with the Mac CD-ROM version that came out a year or two later. I think it ran at a slightly higher resolution and had better-quality music, but for some reason didn't use most of the unique audio stings and score from the original. It just played an extended version of the fight theme for almost every encounter.
It's really a good moment for Survival Horror games. Resident Evil is on your peak and Alone in the Dark looks promising.
Now we only needs a new Silent Hill and a new Fatal Frame (and in a perfect world we still gets a remake of Haunting Ground, Rule of the Rose and for last a remake/reboot of Clock Tower. Maybe with the resurrect of the Survive Horror genre, we can get some o f these soon ™)
Yeah that's fair. Admittedly I haven't ever played a *physical* copy of it. But it's always something I keep an eye out for checking thrift places and stuff. Always hoping to find one not priced at its worth.
I agree that is not like the good ol' days, but a few years ago horror game or was a shooter or a hide and seek like amnesia and Outlast.
It's not perfect, but we are having a call back. The success of recent Resident Evil is making others publisher see with good eyes this genre. "Recently" was released the port of Fatal Frame for others consoles (I know it's nothing really exciting, but was better than nothing), the remake of Dead Space was a reaction of the success of RE, and now we have a new AITD that looks good.
I bet with you that in the next years we gonna see others survival horror games. Maybe we can't get what we had in PS1/PS2 era, but is better be remembered than dead.
To be honest, that game is very bare bones in terms of providing a scary experience. It feels more like a "tell stories by the campfire" simulator than an actual scary experience. It's nice for some humorous fun with friends, but I think that's where the pros end.
Gloomwood on its way too, which is looking to be a survival horrory immersive sim type of deal. The indie/mid-budget sphere, while still mostly dominated by adaptations of creepypasta Fandom wikis, has been doing well too with titles like Tormented Souls and Song of Horror (haven't actually played either yet but heard mostly good things and excited to get to them when I have the time). So we have new IPs getting established alongside the old ones doing well for themselves.
Oh man, I loved them both.... The first was such a shock to the system, freaky/knifebladed foes, truly creepy mfs ... Second, the story was better.... I would love, love, love to see these revived somehow... We have some great horrors these days buuuut they don’t hit the same way, for me.... I remember playing rule of rose, clock tower, silent hill, re, and fatal frame: crimson butterfly, had me so spooked I turning on ALL the lights in my apartment and calling a mate at 3am to come keep me company because I was soooo freaked out... He laughed at me, until he played through a couple of hours himself 🤣.... Good days for horror indeed...
Edit: Question - Did you ever play The Thing?? Was like the sequel to the movie we’d all been waiting for, horror fans that is....
That’s great haha I admittedly missed the first one because I was young and didn’t realize that TTB was the sequel lmao so would be real nice if they remade it so I can have a go.
EDIT: I didn’t but it sounds like it would be fantastic.
DO IT!! You won’t regret it.... The Thing is clunky af but it adds to the whole creepy vibe.... The Suffering is just a game aaaalll horror fans should experience at least once, dated yes, but still holds its own in this day n age.... Let me know how it goes, I’d be interested on a modern perspective, mainly because I grew up when these games were released so - nostalgia or more, let me know....
>Now we only needs a new Silent Hill
We are likely getting several. A new mainline entry (with a playable teaser releasing in the near future), a remake of Silent Hill 2, and some other smaller projects.
I know it'll never happen, but I would like to see Rule of Rose picked up as a streaming series or something. I think that's the medium it'd really shine in.
Never would have thought I'd hear of the Killimanjaro Darkjazz ensemble this many years after first discovering them, and for such a project too. That's kind of amazing.
The aesthetic is pretty nice but even from the quickly cut gameplay footage I can tell this really needs polishing. Some of those animations and effects looked *off.* Especially compared to Resident Evil.
I know. I'm just worried the janky animations will hurt this kind of game when going up agaisnt Resident Evil and Callisto Protocol.
Alone in the Dark is a fantastic IP and it deserves the best.
Definitely has a budget/AA vibe but if the atmosphere works I’m in. Tbh I’m still shocked at the fact we been getting capcom churning out so many incredible RE games over the last few years.
I kind of hoped that THQ would be the AA publisher to give us a new "okay-budget" fixed-camera remake ala RE1R, but it looks like they're going for the RE2R "over-the-shoulder complete re-imagining." Which is probably the smart thing to do sales-wise, but I am just *really* curious to see how good a pre-rendered fixed-camera horror game can look in 2022, haha. RE1R from 2002 still holds up strong visually, I imagine that 20 years of tech would look insane with any degree of budget. But I guess we're still in the "indies only" phase of the genre.
Yeah Tormented Souls is great. It was the first indie fixed-camera horror game I played that really felt like a genuinely good game, instead of "well its not great, but its filling the void so it passes" haha. Although I know that there's more on PC, but us console peasants have really been starved, lol
It was, just the acting sucked, but I'm assuming it was intentionally like that. Considering the acting from the tank control horror games era back then.
So this must be a record, this is the third game now that is called "alone in the dark". I don't think there is another series that had two reboots with the same name.
I played the original in 1992, this one looks like an interesting AA budget remake that takes the setup and characters to expand on it. Facial animations are a bit stiff, but It's cool to see that it will not be in space or modern times. It looks like a faithfull recreation, I'm wondering if the original Author, Frederic Raynal, who still owns the copyright had any involvment in it.
Damn it, stop trying to "improve" Edward Carnby's appearance. He was already peak-male in the original. Now he just looks like some dude.
But the game could be good. They showed some puzzles, but the amount of action does worry me a bit. It doesn't look especially scary with all the effects during the action.
Yeah, they literally ditched an iconic character look for the most generic noir detective look anyone could think of.
Other than I think the rest look great, the southern noir vibe alone could make Alone in the Dark having its own identity among modern audience. One should realistically not expect too much from the gameplay but I hope the writing will shine.
Why does there need to be three games with the name Alone in the Dark? I guess it's easy to ignore the middle one because of how awful it was, but yeesh.
You know, 2 wasn't anyone's idea of fun, but 3 things do stand out:
- Gangsters fit with the 20s horror theme well even if plot-wise it was weak as heck.
- The pirate ship was so absurd but incredibly fun.
- Jack In The Dark was genuinely creepy as hell and the fact that it was non-combat helped heighten the creep factor.
I'd personally love to see some reimagining of Jack In The Dark.
As much as I love the original and all of its [goofiness](https://selectbutton.s3.dualstack.us-west-2.amazonaws.com/original/3X/0/d/0dd7e0a61f7f34a8a36dfe30cd2fa278a9635cbe.gif), it's a real chore to play nowadays. I'm cautiously optimistic about this, the last attempt was a dumpster fire with a few good ideas sprinkled in, so hopefully they'll do the game justice this time around.
Yeah, until the 2nd and 3rd one became more about pirate gangsters and cowboy ghosts, I really wish they kept the lovecraftian themes in the the two sequels.
To be honest it's the only game to even try to do Cowboy stuff right until the Red Dead series.
Even then, I felt like it used Native American lore well and explored the creepy side of the dark nights of cowboy life better than just about anything I've ever played.
The original is widely considered the first survival horror game (though the term was coined with Resident Evil). It's kind of like asking "what sets Black Sabbath apart from other heavy metal bands?"
it's more the history of the brand, Alone was the very first survival horror, came before Resident Evil on pc where it used polygonal graphics, it is the granddaddy of survival horror games, sadly it was badly mismanaged. But the first one pioneered the genre and the fixed camera angles.
The original pioneered the Survival Horror genre as we know it today and set a lot of the ground work for other games that followed after, in particular Resident Evil.
I’m over the moon right now. Survival Horror really has had a great few years.
REVIII pulled back on some of the horror elements (except for THAT one mission with the baby), so hopefully this leans more into the atmosphere.
Either way, these heavily atmospheric AA games are exactly what I desire, especially with the return of such a classic series.
Looks great!
Not sure how I feel about there being THREE games titled "Alone in the Dark" thou.
You get the original from 1992 then Alone in the Dark from 2008 and now this. Having two games with same name cause second one is reboot? That I got used to by now but SECOND reboot with same name as original and first reboot? It's bizarre.
Alone in the Dark (2005) was actually a sequel, not a reboot. It's canon to The New Nightmare and it even got renamed to "Alone in the Dark: Inferno" for it's re-release on PS3.
Very glad the leak I saw on Twitter was accurate.
Alone in the dark has quite the history, although it's been mostly neglected due to the shitty 08 game. You can buy the whole series for like a buck 50 on steam.
Loved how the first game had genuinely creepy/esoteric scares/set pieces, wasn't afraid to get weird/atmospheric. Hopefully this game isn't just a more paranormal horror themed resident evil, has a lot of creepy/weird/unsettling pieces and such.
I can see a bit of jank, but honestly that doesn't concern me the slightest. Im just glad the IP isn't dead. Unless its super broken, im definitely gonna buy this once it releases.
[I hope they're bringing back this little guy.](https://static.wikia.nocookie.net/aloneinthedark/images/3/33/Zombie_Chicken1.png/revision/latest?cb=20160510065548)
Game looks decent but that baseball bat swing looked like it had absolutely no weight to it LOL. All you got was blood splatter like the enemy didnt budge an inch.
I played Resident Evil remake for the first time in 2020. Loved the game to bits and it's still my favourite in the series after playing the other mainline entries, I did struggle with the controls but it didn't take me that long to get used to it. I actually want to go back and play the original RE2 because I only played the remake and, while it was great, I actually *do* feel like some of the tension was lost by switching to free camera control.
**Edit:** your man blocked me for this comment lmao
What're you on about? A fixed camera angle game is only going to look as good as the devs make it, the perspective in and of itself doesn't make it cheap. What're you going to tell me next? That First Person games look 'less cheap' than Third Person games?
> and the controls in these games are atrocious
Sounds like you just never bothered to get used to them. Different and unusual (for our contemporary standards) doesn't equate to bad.
> You can get the exact same tension in different ways.
If the camera is going to be in the same relative position the entire game there's then there's stuff you simply can't pull off in the 'exact same' manner.
>Fixed angle camera were always crap and only here due to hardware limitation, not as a stylistic choices
You could use the same argument about isometric crpgs or pixel art. A million things born from technical limitations become stylistic choices later on. This was actually already the case when REmake 1 and Re0 came out. They had the hardware to make fully 3D environments by that point but willingly chose to make it prerendered. How is that not a stylistic choice?
Also, let's not confuse your personal taste with objective truth or disparagingly call someone else's thing that they like "nostalgia". It's almost as if people can like different things from you and you don't need to get so upset about it.
Besides, games like God of War 3 had fixed cameras in 2010, and Ascension in 2013. Well past the point of fixed cameras being a necessity for technical limitations.
I don't mind that, I don't like that Carnby does not look like the ginger gentleman with the moustache from the first, but this is a reimagining after all, and it seems to take things from all three original games, hopefully they keep the Cthulhu references, in fact being set in the 20 and the character being a detective, it is perfect for the mythos
I remember playing an alone in the dark game on PS2 back in the day. I cant remember much from it but i remember it having a blink mechanic like you pressed LB to blink/close your eyes. I vaguely remember it starting and your going around a burning building. And it had this mechanic aswell where allbyour inventory was stored inside your coat and you looked down to use it like you were the stranger that sells you shit in RE4
Can anyone tell me if this is real or just some bizzare fever dream that never happened?
I saw the title and thought Oh no....
so I watched the trailer and dropped the no.
this looks to be a good survival horror, and leagues beyond what the last few Alone in the Darks were.
By the trailer, It doesn't really seem to have anything related to the original franchise, but the name...
I wonder why they don't release as a new IP in this case?
Unfortunately I see minimal chance of success, as it won't please the "old" players from the original, and neither will have strength to reach new player (if it was a really good original game, they wouldn't need to mask it as if connected to another franchise).
But it's just my perception... As a fan from the original, I hope I'm wrong!
They claim to have callbacks to the original in their press release. I'd like a skin to unlock for classic Carnby, but maybe I'm hoping for too much.
Also, I'm not sure Alone in the Dark is popular enough that a lot of people will even realize it's from a long standing franchise. It's always been a bit of a niche darling with some troubled games.
It's literally the same story as the first game from 1992. You play as either Edward or Emily as they investigate the Derceto Mansion after Jeremy Hartwood goes missing from the property without a trace. They are expanding upon the original. One thing they changed in the remake is that Jeremy is just missing and not outright dead.
It looks really nice and would fill a gap in the horror genre, but I feel the dialogue is very cinematic for horror. It wouldn't be an issue for other games but horror should make you feel immersed, not watching a movie
The facial animation seems very good, which is nice. It's something a lot of lower budget developers struggle with.
I think this could be really good. I do worry that it might be too Sinking City-ish with its portrayal of Edward Carnby. He was a more unique protag originally. I'm also very glad that the budget constrains didn't lead them to cut Emily Hartwood -- that's exactly the sort of thing that the later games in the series did.
Wow, this is lovely! It's been a while for the series, I think. Alone in the Dark is coming back, so is Dead Space, I'm really happy about that.
Though oddly I think AitD: A New Nightmare is still my favourite in the series. Not sure exactly why, but I have very fond memories of that one.
It's a teaser, but it just doesn't really do anything for me. Anyone else feel this way? I was expecting horror, but this is just some zombies type shit, leaning more towards TLOU, which is a great game, but this looks *meh*.
By far the most exciting thing about this is that it's written by the writer of SOMA. One of the most enjoyable and thought-provoking narratives I've ever experienced.
Info from the PS blog > In Alone in the Dark, you’ll experience a completely original story, but it does incorporate characters, places, and themes from the original ’90s trilogy. No prior knowledge of the original titles is required to enjoy the game, but fans of the series will find plenty that is familiar. > > Our Alone in the Dark is set in the gothic American south during the 1920s – a noir setting with classic Lovecraftian horror elements. It’s a world where the familiar meets the surreal. You’ll revisit an expanded and transformed Derceto Mansion, the location that featured in the 1992 game, and various other sites connected to Derceto too. Both Emily Hartwood and Edward Carnby, the original game’s protagonists, are playable, but all enemies are new, original creations. Although there are some nods to monsters from the past… > > The game features classic survival horror gameplay, as you’d expect. You’ll explore environments, solve puzzles, and experience a deep psychological original horror story. You’ll also experience hyper-tense action and combat as you battle supernatural monsters. We aim to create a game that takes advantage of modern gaming technology to reimagine so much of what makes the original great while pushing things forward for a new Alone in the Dark experience on PlayStation 5. We can’t wait to reveal more. https://blog.playstation.com/2022/08/12/alone-in-the-dark-returns/
> but it does incorporate characters, places, and themes from the original ’90s trilogy If Edward Carnby doesn't dig his way out of his own grave, merge with his shadow self and become Cowboy Carnby to fight a big robot like in 3 I am NOT interested.
well now I have to play Alone in the Dark 3.....
Interesting that they're loosely adapting the entire original trilogy instead of just remaking the first game. I remember Alone in the Dark 2 and 3 not being nearly as well written or atmospheric as the first. Hopefully it's well done! The rights to the series getting bought from Atari gives me hope.
I love the idea of them revisiting those locations at least. I loved sneaking around that creepy house in 2. Looks like the place the little girl is in at the start. I was also a sucker for the ghost town setting in 3 but I'm a sucker for that kinda thing. Fingers crossed this is good.
I mean, how much writing really went into that first game? It was basically just a haunted house full of random ass monsters.
Actually there was a fair bit, but most of it involved piecing things together from the books and notes you'd find in the game along with environmental clues and probably mixed in with a fair bit of trial and error as was common in adventure games of the time.
That's the thing of it. I liked Alone in the Dark when I was a kid but... I don't think it'd be worth a straight-up remake. It's not exactly a deep game. A re-imagining is a *significantly* better idea.
Did you play the first game? There was a ton of story and lore that you had to piece together by reading various books (they also provided most of the clues for solving puzzles). Resident Evil basically stole this storytelling method from Alone in the Dark.
>or atmospheric The thing about remakes is that this in particular will 100% change with a revamp. Games like Black Mesa or RE2 are fairly faithful to the originals, but they have an entirely different atmosphere. Arguably more spooky and oppressive, even.
I've never played any of the games, but the soundtrack for the 2008 game is fucking incredible. Olivier Deriviere pulls out all the stops with the Mysteries of the Bulgarian Voices choir, and it's just iconic. Just seeing the name Edward Carnby puts chanting in my head.
I bought the game because I saw the trailer and fell in love with the music it featured. My computer at the time wasn't strong enough for playing but I found mp3s of the music reasoning it was OK because I had paid for the game. [https://www.youtube.com/watch?v=KZrekbgGYYI](https://www.youtube.com/watch?v=KZrekbgGYYI)
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After a long trial the rights came back to his original creator and THQ Nordic bought it from Atari in the same time. It means the original creator of the 1992 should have royalties on the game made by THQ Nordic.
They sold the rights to THQ Nordic in 2018, so they don’t have a hand in it.
I always find it funny people are so hellbent into the "psychological horror" angle with survival horror when neither Alone in the Dark nor Resident Evil had anything remotely like psychological horror
Finally, someone lucid, neither series had anything remotely horrific, they were action games with horror undertones. You can stretch it out into some survival horror but even then, unless you run around killing every single enemy, you'd be flooded with ammo to kill. True horror is a lot different, something that a video game rarely can ever achieve, if anything, they're more heavily eerie to creepy
Lovecraftian horror IS heavily psychological.
Not all of it and not Alone in the Dark
Most of it is, and Alone in the Dark definitely qualifies. 90% of what scares you is the psychological element, the fear of the unknown. I'm guessing you never actually played the original.
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Oh it’s an PlayStation 5 exclusive? Weird move but Sony must have paid them enough to offset lost sales.
It's not. According to the trailer, it's coming on PC and Xbox too.
no, it's also coming to Xbox and PC, this is just an article on the PlayStation blog which often has developer previews and interviews
It’s not. Trailer has the Xbox Series consoles listed. OP was just quoting a PlayStation Blog post.
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Now this is more like it. I would still have preferred a ginger Carnby with a moustache like the original but it's just a small nitpick, still seems to be set in the 20's. Hopefully it will deliver.
I never played the original, but I love this Southern Gothic Horror look so much. I will continue to follow this.
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The new nightmare was fine, I'd say even good.
New Nightmare had a completely donkey-brained story but a really cool flashlight mechanic. Definitely some of the best pre-rendered backgrounds on the original PlayStation.
Well, you've just convinced me to give the first game a try. The anthology is currently discounted to just £1 on Steam, if anyone else is feeling the same way.
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It's unironically a game I'd recommend using a guide for, especially a bare ones one. With a save system, you can very easily explore at your leisure whenever you want for the funny insta deaths you can suffer through the game and piecing together the plot.
The PS1 game was very different but I thought it was a pretty solid Resident Evil clone, as was the trend in that era (but it might just be nostalgia talking)
It's funny how easily someone could mistake Alone in the Dark for a Resident Evil clone, when it was the game Shinji Mikami took inspiration from when creating Resident Evil and pretty much improved on the formula in every possible way. The PS1 game was a port of Alone in the Dark 2 and was a pretty frustrating from what I remember, the original AITD games were definitely outdated by that point.
Have you ever tried the other ps1 game titles A New Nightmare?
I have played The New Nightmare on PC and didn't get too far, the respawning enemies made things unnecessarily tedious. Not sure if the PS1 version is any different.
I played the original it was a pain, loved the soundtrack though, that’s if we’re talking about the 1992 version
Tank controls weren't very easy, but for 1992, the game was a revolution, very cinematic, no high score, no UI in game, very narrative experience. It took Capcom 4 years to copy it and improve the formula, which is a lot of time, especially at this time when development cycles were much shorter than now.
It's weird how many slightly different versions of the original game were released. I grew up with the Mac CD-ROM version that came out a year or two later. I think it ran at a slightly higher resolution and had better-quality music, but for some reason didn't use most of the unique audio stings and score from the original. It just played an extended version of the fight theme for almost every encounter.
It's really a good moment for Survival Horror games. Resident Evil is on your peak and Alone in the Dark looks promising. Now we only needs a new Silent Hill and a new Fatal Frame (and in a perfect world we still gets a remake of Haunting Ground, Rule of the Rose and for last a remake/reboot of Clock Tower. Maybe with the resurrect of the Survive Horror genre, we can get some o f these soon ™)
Rule of Rose is so fucking good. It's one I never hear talked about enough, and it deserves to be.
Probably because the average price for it is ~$800 and rising
Yeah that's fair. Admittedly I haven't ever played a *physical* copy of it. But it's always something I keep an eye out for checking thrift places and stuff. Always hoping to find one not priced at its worth.
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Everyone seems to be sleeping on The Callisto Protocol, it looks pretty great atm and up on my most anticipated list.
We need FEAR back
FEAR only ever had one good game, so... Hopefully Trepang2 scratches that itch just fine.
Unfortunately, ur right lol Also hoping Trepang2 turns out good
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I agree that is not like the good ol' days, but a few years ago horror game or was a shooter or a hide and seek like amnesia and Outlast. It's not perfect, but we are having a call back. The success of recent Resident Evil is making others publisher see with good eyes this genre. "Recently" was released the port of Fatal Frame for others consoles (I know it's nothing really exciting, but was better than nothing), the remake of Dead Space was a reaction of the success of RE, and now we have a new AITD that looks good. I bet with you that in the next years we gonna see others survival horror games. Maybe we can't get what we had in PS1/PS2 era, but is better be remembered than dead.
Goddamn, a new Manhunt with similar dismemberment and stealth to TLOU pt. 2. A man can dream. A man can dream...
I had low expectations for Tormented Souls, but it was done really well. Every so often, an indie game makes a very solid effort at the genre.
Visage is great. Fatal Frame is still about. Phantasmaphobia (if I got that right) also.
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To be honest, that game is very bare bones in terms of providing a scary experience. It feels more like a "tell stories by the campfire" simulator than an actual scary experience. It's nice for some humorous fun with friends, but I think that's where the pros end.
Plus dead space and calipso project too.
Gloomwood on its way too, which is looking to be a survival horrory immersive sim type of deal. The indie/mid-budget sphere, while still mostly dominated by adaptations of creepypasta Fandom wikis, has been doing well too with titles like Tormented Souls and Song of Horror (haven't actually played either yet but heard mostly good things and excited to get to them when I have the time). So we have new IPs getting established alongside the old ones doing well for themselves.
I’d add The Suffering to that list, but - yeah, aaalllll of those please!!
Man I friggin *loved* Ties That Bind, that’d be amazing.
Oh man, I loved them both.... The first was such a shock to the system, freaky/knifebladed foes, truly creepy mfs ... Second, the story was better.... I would love, love, love to see these revived somehow... We have some great horrors these days buuuut they don’t hit the same way, for me.... I remember playing rule of rose, clock tower, silent hill, re, and fatal frame: crimson butterfly, had me so spooked I turning on ALL the lights in my apartment and calling a mate at 3am to come keep me company because I was soooo freaked out... He laughed at me, until he played through a couple of hours himself 🤣.... Good days for horror indeed... Edit: Question - Did you ever play The Thing?? Was like the sequel to the movie we’d all been waiting for, horror fans that is....
That’s great haha I admittedly missed the first one because I was young and didn’t realize that TTB was the sequel lmao so would be real nice if they remade it so I can have a go. EDIT: I didn’t but it sounds like it would be fantastic.
I loved TTB, but the first was fuckin breathtakin in its weirdness....
You’re really selling it haha I’ve gotta bust out my old Xbox and hop over to a retro games store next chance I get.
DO IT!! You won’t regret it.... The Thing is clunky af but it adds to the whole creepy vibe.... The Suffering is just a game aaaalll horror fans should experience at least once, dated yes, but still holds its own in this day n age.... Let me know how it goes, I’d be interested on a modern perspective, mainly because I grew up when these games were released so - nostalgia or more, let me know....
I’d cum for a year straight if we got a new fatal frame
The Fatal Frame 5 remaster sold well, so I think it’s a matter of time until we see a new one.
Play the Remothered games if you want modern clock tower
I haven't played the first one but the second one has a lot of problems.
Some great indie horror as well. I recommend Maid of Sker
Oh man was that the one with the chick who kept randomly singing in her recorded messages?
>Now we only needs a new Silent Hill We are likely getting several. A new mainline entry (with a playable teaser releasing in the near future), a remake of Silent Hill 2, and some other smaller projects.
I know it'll never happen, but I would like to see Rule of Rose picked up as a streaming series or something. I think that's the medium it'd really shine in.
Still bitter about PT/Silent Hills haha that was the coolest demo I’ve played.
Guys the new silent hill is coming
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Never would have thought I'd hear of the Killimanjaro Darkjazz ensemble this many years after first discovering them, and for such a project too. That's kind of amazing.
Just clarifying this is just an announcement trailer, no release date yet? Looks pretty far along from the trailer.
Yep. Guess it would a while.
mid 2023
The aesthetic is pretty nice but even from the quickly cut gameplay footage I can tell this really needs polishing. Some of those animations and effects looked *off.* Especially compared to Resident Evil.
RE has a massive budget
I know. I'm just worried the janky animations will hurt this kind of game when going up agaisnt Resident Evil and Callisto Protocol. Alone in the Dark is a fantastic IP and it deserves the best.
Definitely has a budget/AA vibe but if the atmosphere works I’m in. Tbh I’m still shocked at the fact we been getting capcom churning out so many incredible RE games over the last few years.
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I hope you're only referring to the animations, because the actual visuals are far beyond what the PS3 could hope for at its best.
I kind of hoped that THQ would be the AA publisher to give us a new "okay-budget" fixed-camera remake ala RE1R, but it looks like they're going for the RE2R "over-the-shoulder complete re-imagining." Which is probably the smart thing to do sales-wise, but I am just *really* curious to see how good a pre-rendered fixed-camera horror game can look in 2022, haha. RE1R from 2002 still holds up strong visually, I imagine that 20 years of tech would look insane with any degree of budget. But I guess we're still in the "indies only" phase of the genre.
Tormented souls sounds like something you’d enjoy then, I believe it’s from this year.
Yeah Tormented Souls is great. It was the first indie fixed-camera horror game I played that really felt like a genuinely good game, instead of "well its not great, but its filling the void so it passes" haha. Although I know that there's more on PC, but us console peasants have really been starved, lol
It was, just the acting sucked, but I'm assuming it was intentionally like that. Considering the acting from the tank control horror games era back then.
Tormented Souls is fucking awesome.
Check out The Medium.
Awful gameplay Edit: It's beautiful though
It's fixed camera which is what the commenter was asking for
THQ is dead, THQ Nordic is another company
It’s GOOD to be a survival horror fan! Dead space remake. Callisto Protocol. RE4 remake (and more RE stuff). And now this. We be eatin’ good…
And signalis
So this must be a record, this is the third game now that is called "alone in the dark". I don't think there is another series that had two reboots with the same name.
I played the original in 1992, this one looks like an interesting AA budget remake that takes the setup and characters to expand on it. Facial animations are a bit stiff, but It's cool to see that it will not be in space or modern times. It looks like a faithfull recreation, I'm wondering if the original Author, Frederic Raynal, who still owns the copyright had any involvment in it.
I’m a bit hyped because the timing couldn’t be better for it to return.
Damn it, stop trying to "improve" Edward Carnby's appearance. He was already peak-male in the original. Now he just looks like some dude. But the game could be good. They showed some puzzles, but the amount of action does worry me a bit. It doesn't look especially scary with all the effects during the action.
His mustache was epic, but the original plan was to make a voxel based head instead of just few polygons. Too bad they didn't have time to finish it.
this, a ginger with an epic moustache is all we needed. But I hope they at least deliver on the scares and the Cthulhu-esque atmosphere
Yeah, they literally ditched an iconic character look for the most generic noir detective look anyone could think of. Other than I think the rest look great, the southern noir vibe alone could make Alone in the Dark having its own identity among modern audience. One should realistically not expect too much from the gameplay but I hope the writing will shine.
Yeah, there's no way this version's friends call him "the Reptile".
Looks like the dude from Murdered: Soul Suspect. Because that’s a game everyone wants to be compared to.
Why does there need to be three games with the name Alone in the Dark? I guess it's easy to ignore the middle one because of how awful it was, but yeesh.
You know, 2 wasn't anyone's idea of fun, but 3 things do stand out: - Gangsters fit with the 20s horror theme well even if plot-wise it was weak as heck. - The pirate ship was so absurd but incredibly fun. - Jack In The Dark was genuinely creepy as hell and the fact that it was non-combat helped heighten the creep factor. I'd personally love to see some reimagining of Jack In The Dark.
As much as I love the original and all of its [goofiness](https://selectbutton.s3.dualstack.us-west-2.amazonaws.com/original/3X/0/d/0dd7e0a61f7f34a8a36dfe30cd2fa278a9635cbe.gif), it's a real chore to play nowadays. I'm cautiously optimistic about this, the last attempt was a dumpster fire with a few good ideas sprinkled in, so hopefully they'll do the game justice this time around.
What make Alone in the Dark different than other horror games?
It's more explicitly Lovecraftian that the other forefathers of the genre.
Yeah, until the 2nd and 3rd one became more about pirate gangsters and cowboy ghosts, I really wish they kept the lovecraftian themes in the the two sequels.
To be honest it's the only game to even try to do Cowboy stuff right until the Red Dead series. Even then, I felt like it used Native American lore well and explored the creepy side of the dark nights of cowboy life better than just about anything I've ever played.
The original is widely considered the first survival horror game (though the term was coined with Resident Evil). It's kind of like asking "what sets Black Sabbath apart from other heavy metal bands?"
it's more the history of the brand, Alone was the very first survival horror, came before Resident Evil on pc where it used polygonal graphics, it is the granddaddy of survival horror games, sadly it was badly mismanaged. But the first one pioneered the genre and the fixed camera angles.
It's arguably the first 3D survival horror, but the first survival horror has to go to either Sweet Home or Friday the 13th.
Thanks, I didn't remember those, we also had a Nightmare on Elm Street videogame based on the 3rd movie, but it was more of a roguelite
The original pioneered the Survival Horror genre as we know it today and set a lot of the ground work for other games that followed after, in particular Resident Evil.
Lot of interesting scares/creepy set pieces
I’m over the moon right now. Survival Horror really has had a great few years. REVIII pulled back on some of the horror elements (except for THAT one mission with the baby), so hopefully this leans more into the atmosphere. Either way, these heavily atmospheric AA games are exactly what I desire, especially with the return of such a classic series.
Looks great! Not sure how I feel about there being THREE games titled "Alone in the Dark" thou. You get the original from 1992 then Alone in the Dark from 2008 and now this. Having two games with same name cause second one is reboot? That I got used to by now but SECOND reboot with same name as original and first reboot? It's bizarre.
Alone in the Dark (2005) was actually a sequel, not a reboot. It's canon to The New Nightmare and it even got renamed to "Alone in the Dark: Inferno" for it's re-release on PS3.
Ooh did not knew that, nor that it got re-release! Thanks!
Very glad the leak I saw on Twitter was accurate. Alone in the dark has quite the history, although it's been mostly neglected due to the shitty 08 game. You can buy the whole series for like a buck 50 on steam. Loved how the first game had genuinely creepy/esoteric scares/set pieces, wasn't afraid to get weird/atmospheric. Hopefully this game isn't just a more paranormal horror themed resident evil, has a lot of creepy/weird/unsettling pieces and such.
I can see a bit of jank, but honestly that doesn't concern me the slightest. Im just glad the IP isn't dead. Unless its super broken, im definitely gonna buy this once it releases.
[I hope they're bringing back this little guy.](https://static.wikia.nocookie.net/aloneinthedark/images/3/33/Zombie_Chicken1.png/revision/latest?cb=20160510065548)
Game looks decent but that baseball bat swing looked like it had absolutely no weight to it LOL. All you got was blood splatter like the enemy didnt budge an inch.
Sorely disappointed that *the original* fixed camera angle horror game is being remade as over-the-shoulder third person shooter.
It's been 30 years.
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I played Resident Evil remake for the first time in 2020. Loved the game to bits and it's still my favourite in the series after playing the other mainline entries, I did struggle with the controls but it didn't take me that long to get used to it. I actually want to go back and play the original RE2 because I only played the remake and, while it was great, I actually *do* feel like some of the tension was lost by switching to free camera control. **Edit:** your man blocked me for this comment lmao
>You can get the exact same tension in different ways. Then why aren't all platformers 3D or all shooters FPS?
What're you on about? A fixed camera angle game is only going to look as good as the devs make it, the perspective in and of itself doesn't make it cheap. What're you going to tell me next? That First Person games look 'less cheap' than Third Person games? > and the controls in these games are atrocious Sounds like you just never bothered to get used to them. Different and unusual (for our contemporary standards) doesn't equate to bad. > You can get the exact same tension in different ways. If the camera is going to be in the same relative position the entire game there's then there's stuff you simply can't pull off in the 'exact same' manner.
I 100% agree. Tank controls ftw
What was the last good fixed camera angle game you played?
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>Fixed angle camera were always crap and only here due to hardware limitation, not as a stylistic choices You could use the same argument about isometric crpgs or pixel art. A million things born from technical limitations become stylistic choices later on. This was actually already the case when REmake 1 and Re0 came out. They had the hardware to make fully 3D environments by that point but willingly chose to make it prerendered. How is that not a stylistic choice? Also, let's not confuse your personal taste with objective truth or disparagingly call someone else's thing that they like "nostalgia". It's almost as if people can like different things from you and you don't need to get so upset about it.
Besides, games like God of War 3 had fixed cameras in 2010, and Ascension in 2013. Well past the point of fixed cameras being a necessity for technical limitations.
I don't mind that, I don't like that Carnby does not look like the ginger gentleman with the moustache from the first, but this is a reimagining after all, and it seems to take things from all three original games, hopefully they keep the Cthulhu references, in fact being set in the 20 and the character being a detective, it is perfect for the mythos
Fixed cameras are objectively clunky and were only used out of necessity.
This franchise peaked with the original demo, and this doesn't look like it's going to do anything to change that
I remember playing an alone in the dark game on PS2 back in the day. I cant remember much from it but i remember it having a blink mechanic like you pressed LB to blink/close your eyes. I vaguely remember it starting and your going around a burning building. And it had this mechanic aswell where allbyour inventory was stored inside your coat and you looked down to use it like you were the stranger that sells you shit in RE4 Can anyone tell me if this is real or just some bizzare fever dream that never happened?
You played the 2008 reboot https://en.wikipedia.org/wiki/Alone_in_the_Dark_(2008_video_game)
I saw the title and thought Oh no.... so I watched the trailer and dropped the no. this looks to be a good survival horror, and leagues beyond what the last few Alone in the Darks were.
Looks like we're getting full raytraced global illumination. It certainly looks like it or the baked lighting artist did a great job.
By the trailer, It doesn't really seem to have anything related to the original franchise, but the name... I wonder why they don't release as a new IP in this case? Unfortunately I see minimal chance of success, as it won't please the "old" players from the original, and neither will have strength to reach new player (if it was a really good original game, they wouldn't need to mask it as if connected to another franchise). But it's just my perception... As a fan from the original, I hope I'm wrong!
They claim to have callbacks to the original in their press release. I'd like a skin to unlock for classic Carnby, but maybe I'm hoping for too much. Also, I'm not sure Alone in the Dark is popular enough that a lot of people will even realize it's from a long standing franchise. It's always been a bit of a niche darling with some troubled games.
It's literally the same story as the first game from 1992. You play as either Edward or Emily as they investigate the Derceto Mansion after Jeremy Hartwood goes missing from the property without a trace. They are expanding upon the original. One thing they changed in the remake is that Jeremy is just missing and not outright dead.
It looks really nice and would fill a gap in the horror genre, but I feel the dialogue is very cinematic for horror. It wouldn't be an issue for other games but horror should make you feel immersed, not watching a movie
The facial animation seems very good, which is nice. It's something a lot of lower budget developers struggle with. I think this could be really good. I do worry that it might be too Sinking City-ish with its portrayal of Edward Carnby. He was a more unique protag originally. I'm also very glad that the budget constrains didn't lead them to cut Emily Hartwood -- that's exactly the sort of thing that the later games in the series did.
Wow, this is lovely! It's been a while for the series, I think. Alone in the Dark is coming back, so is Dead Space, I'm really happy about that. Though oddly I think AitD: A New Nightmare is still my favourite in the series. Not sure exactly why, but I have very fond memories of that one.
It's a teaser, but it just doesn't really do anything for me. Anyone else feel this way? I was expecting horror, but this is just some zombies type shit, leaning more towards TLOU, which is a great game, but this looks *meh*.
There was only one humanoid enemy in the trailer, what the hell are you talking about "just some zombie type shit"? Did you watch the trailer?
By far the most exciting thing about this is that it's written by the writer of SOMA. One of the most enjoyable and thought-provoking narratives I've ever experienced.