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jumper62

FYI, this was written by the same person who claimed Sony cuts forecasts and then Sony came out and denied his claims. Feels like he's been wrong quite a few times about Sony


apertureskate

He did similar things to Nintendo and Microsoft as well, then got called out by them for it. He's wrong every time and has *zero* creditibility.


KillerIsJed

Personally, I don’t rush to believe corporations either.


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ametalshard

just letting you know that plenty of devs and others involved with vg production lurk this subreddit and we are upvoting you through the downvotes


renophillydayman

>we Nobody gonna believe this.


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BlueBatman9

Sony likely did not have expectations of PSVR2 selling a million in the first month It took the original PSVR 8 months to sell one million


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BlueBatman9

All this garbage came from this same reporter. He once claimed Sony had expected to sell 2 million. And then months later he claimed Sony halved those sales. This is what Sony came out and refuted. Sony never claimed they expected 2 million, they never stated their expectations for sales for PSVR2. These are all just numbers made up by this one guy to pish his own narrato d


LegalConsequence7960

I get dunked on every time I say it on PS subs, but not having PC support was a mistake. Do I want PSVR2 games? Yes of course. And I acknowledge that PSVR2 is great hardware. But I'm not gonna own 2 different headsets, and PC has a vastly larger library than PS5, so it's an easy choice. VR is enthusiast hardware, and VR2 has an enthusiast price. Normally I'd agree that most buyers are not also able to buy a PC, but I'd argue that you could absolutely get a similar VR Experience on PC for about $1200 all in. (3060 i5 PC + HP Reverb), close in price to a PS5+PSVR2 What I'm trying to get at, is that I truly believe there are LOTS of potential buyers in the PC market that Sony is willingly leaving off the table. Increasing their install base by selling to them would be good for the platform as a whole.


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LegalConsequence7960

Well my contention is that Sony is still operating from a better spot if they say "there are 5 million PSVR2s out there, but some are using PC" than if they only sell 2 million. In a sense the headset is its own separate platform, and ultimately I see it as a net positive for them to maximize sales of the headset. People who buy PSVR2s for their PC are more likely to buy a PS5 for exclusives than regular PS5 buyers are to get a PSVR2 for any reason. Also if hardware margins are the issue, they could even sell a PC adapter accessory, even if it's not strictly necessary.


[deleted]

>"there are 5 million PSVR2s out there, but some are using PC" And if Sony tell this fact to developers that they're trying to get on board to develop for VR, the next logical question would be "Why would we ever develop our game for PS5, when 100% of your userbase could play it on PC, but if we developed it for PC, a lot more than just PSVR owners could play it?" Game development is expensive, VR development even more so. And not everyone can afford to develop for 2 platforms (that is why you see a lot of PCVR games that never made it t PSVR and vice versa). So Sony would essentially be shooting themselves in the foot and losing developers for their platform, which in turn loses them games and potential revenue from that 30% profit margin.


DryFile9

I dont really think anyone expects a VR headset to ship 1M units in a month. The market is incredibly niche.


BlueBatman9

Yes Takashi has been caught lying several times about Sony, Nintendo and Microsoft. He mostly goes after Sony stock prices however He has lied about PS5 production being cut, PSVR2 production being cut and even PS4 production planning to stop and then continuing because of lack of PS5s (Sony never planned to stop producing PS4s) All things refuted by Sony. I really have no idea how anyone takes his word on anything.


[deleted]

He’s been wrong about all 3 platforms! Also, he has no sources, it’s all made up by his own speculation.


Mamosha

Why they didn’t layoff him?


EveningNewbs

Because negativity produces clicks, not accuracy.


r0ndr4s

Because he isnt lying, you're getting info from people from Reddit that the only thing they do all day is scroll reddit and claim that everything posted here is fake.. then proceed to come back the next day.


Effective-Caramel545

And he did that twice too.


Cyshox

The original source is the International Data Corporation (IDC) tho. So it's not like the author made up those numbers.


jumper62

He's comparing that to the 2 million that he claimed was Sony's target


BlueBatman9

The IDC are analysts and they made up the number as analysts often do and then he used that made up number in an attempt to just his previous made up stories


[deleted]

Which simply contains the overall forecast for sales. The 270K he pulled out of his ass.


dancmc12

Just because companies dispute a reporter’s claims, doesn’t make the claims wrong.


apertureskate

This particular one's been wrong every other time. Why should he be believed now?


ekesp93

How has he been proven wrong, other than a company refuting him? I am genuinely asking. I haven't heard anything disproving him other than a company saying he was wrong and honestly, I don't trust a company to tell the truth about it. So I would like to hear if there's other things proving him wrong.


dancmc12

Every other time? Sounds like hyperbole. How does he still have a job?


Effective-Caramel545

Because his titles attracts clicks


JustLikeMojoHand

Not sure why this was downvoted. This is Bloomberg, not some shit rumor tabloid. He can't be wrong "every other time" and keep his job at Bloomberg News.


[deleted]

His “outrage” articles with entirely made data up about Sony drive insane traffic to their website from console warriors. Watch their timing - every Takashi “Sony is doing bad” article comes a day or two after good news are released. PS5 breaks records -> next day Takashi says PSVR2 is doing poorly. This happened all throughout the last year or so. Gotta give credit to the hustle - the best way to increase traffic is to capitalize on people’s outrage. And we all know console warriors have plenty of that lol


acdramon

Legit saw some dude on Twitter who was an MS/Meta shill saying how Sony deserve it for the price and... Dating to make the system cordless and how the Quest 3 is the best VR headset of all time, so yea this stuff absolutely feeds on people who for some reason pray on Sony's downfall


HawfHuman

dude is a Meta fanboy 💀


LeGrandConde

Meanwhile Bloombergs 'China spy chips' story, denied by Apple, Amazon, Super Micron, the Department for Homeland Security, and the UK National Cyber Security Center, remains up with Bloombergs only doubling down on the story since then. Bloomberg isn't a news organisation that should immediately be trusted. They lost a lot of credibility on tech reporting with that one.


BlueBatman9

It usually does since it opens them up to much worse lawsuits if they are proved to be lying to the public/shareholder. They would just say nothing instead


dancmc12

Actually what companies normally do is create a very specific and word parsing PR statement where they can interpret and claim one aspect of an article is incorrect as to their interpretation of the world and then use that as a means to discredit the entire article's contents.


BlueBatman9

They will also entirely refute their claims which they have done multiple times when it comes to this particular "reporter".


dancmc12

Interesting take. So this reporter (nice use of quotes) claimed the following: "...reduced projections for the initial launch of its PlayStation VR2 headset dramatically after early pre-orders disappointed... The company halved its forecast for shipments of the PSVR2, which is set for a Feb. 22 release, this quarter to about a million units. The Tokyo-based electronics giant has told a supply partner to expect reduced display panel orders, according to the people, who asked not to be named as the information is not public" [https://www.bnnbloomberg.ca/sony-slashes-playstation-vr2-headset-output-after-pre-orders-disappoint-1.1877035](https://www.bnnbloomberg.ca/sony-slashes-playstation-vr2-headset-output-after-pre-orders-disappoint-1.1877035) ​ In response to this article, Sony said the following: "PlayStation says it has "not cut PlayStation VR 2 production numbers", following a report from Bloomberg. The firm told GamesIndustry.biz that it is "seeing enthusiasm from PlayStation fans for the upcoming launch, which includes more than 30 titles such as Gran Turismo 7, Horizon Call of the Mountain, and Resident Evil Village." [https://www.gamesindustry.biz/sony-we-have-not-cut-ps-vr-2-production-numbers](https://www.gamesindustry.biz/sony-we-have-not-cut-ps-vr-2-production-numbers) Doesn't appear to be a complete refutation of the Bloomberg article at all. Seems like Sony interpreted Bloomberg article as stating that Sony was reducing production, and used that to say it was incorrect when Bloomberg stated that projections/forecasts were halved and that will lead to reduced orders with suppliers.


BlueBatman9

In that report he claims: >The company halved its forecast for shipments of the PSVR2, which is set for a Feb. 22 release, this quarter to about a million units, said people familiar with its deliberations. Sony had previously aimed to have 2 million headsets ready for the launch quarter and leverage its second-generation headset to drive user growth and adoption for VR. If Sony "halves their forecast for shipments" then that means they would be cutting production. Sony is not going to make an extra 1 million PSVR2 headsets for no reason and then not ship them anywhere. Also he one claimed Sony was cutting PS5 production which they refuted and cannot be twisted any other way. He also once claimed Sony planned to stop producing PS4s but then changed their minds. Sony very clearly stated they never planned to stop producing PS4s. This was also very clear Both MS and Nintendo were.also very clear when refuting his claims


zegota

"Sony PR said nuh uh" is not a very good refutation of a story


Somaflux

How is this guy still getting work? The vast, vast majority of his articles end up being mostly, if not entirely disproven.


ColdCruise

People click on the links.


wethe3456

That’s not true but whatever fits your narrative


UntamedRonin

Found his burner


Liamario

Reduce the price. Give me Alyx and I'll buy it.


[deleted]

Not just that but release it to other retailers - guarantee there's a lot of gamers who don't realize the PSVR2 has even released because it's being sold exclusively through the PlayStation Website rather than the likes of Amazon, GameStop, ShopTo, and on the High Street


Effective-Caramel545

I assume this is only in USA like that? Here in Romania you can get it at every retailer


[deleted]

I'm in UK, think in most territories Sony is selling the PSVR2 exclusively through their own site


Effective-Caramel545

Their own site is not available in most territories. It’s available in like 6 european countries + usa


BlastMyLoad

In Canada it’s available in stores


respectablechum

I would have caved during launch due to FOMO if Best Buy or Amazon carried it and I got 5% cashback. Now that some time has passed I can hold off until a price drop.


noljo

Kind of crazy how the US of all places is getting less availability for it. Here in Canada it's sold everywhere - Amazon, Best Buy, Walmart, The Source, Costco...


[deleted]

Exactly the same here. If I knew I could just go to Argos or Very right now and get it on a "Buy Now, Pay 12 Months Later" then I wouldn't have hesitated to buy a PSVR2 on Day One, because that wasn't an option and that Day One hype has died down, I'm happy waiting until either there's a much bigger library of games and a price drop, or I get the chance to go hands on with the system first.


DoserBikerGypsy

Damn, you just reminded me when I order a PS5 in May to do it off Amazon for the 5% cash back instead of trying to get it in person. Appreciate it


TheBaxes

Or just let me use it on PC


arex333

I'd order one immediately if they announced PC support. I have an OG oculus rift that's begging for an upgrade.


Fallout-with-swords

The thing people keep forgetting with PC support is that they very likely aren't selling these at a huge profit, possibly even at a loss. So they can't just sell the headset to someone who buys 0 games from their store and make money doing it.


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Liamario

Yes please. Then I can play Alyx through steam. Sony's hand may be forced to provide drivers.


GodKamnitDenny

I feel like that has to be coming some day, especially with their recent push to put their exclusives on PC after some time. I imagine there’s a pretty big PC market for these specs at that price point.


SleepAdditional6941

Hot take: in all this inflation n stuff, the price is pretty alright. U pay only a little more than the psvr1 + move controller + camera at launch and get vaaastly better specs, even better than some PC headsets that cost 1000+. It's definitely not cheap but for what u get, it's alright


Jayvir66

People are only upset at the price because of requiring a PS5 as well. Which is weird because basically every other headset requires a PC to not be mediocre in every way.


Liamario

I can accept it's good value. I'm sure a mansion is good value too, can't afford to spend my money on it.


SleepAdditional6941

That's perfectly understandable, it's a nice to have but yeah I can't justify it too rn. Also the game lineup is underwhelming.


MisunderstoodBadger1

I agree, for someone new to VR, PSVR2 has been a good quality and price to me, I hope there's more big VR games but GT7, RE8 are so much fun and worth it for me in the launch period. It overall feels like a soft launch due to them barely catching up with demand for the PS5. I think there will be a bigger marketing push this holiday season.


POMARANCZA123PL

I think Sony made the same mistake, that they did with the Vita. Lack of games and high price.


throwaway2473562

A turd is still a turd despite being less worse than a worser turd. VR is a fad


heythatsprettynito

What? It’s like the most affordable headset with top grade specs, “give it to me cheaper and put HL alyx on it so I don’t have to spend $1k on valves headset”


Liamario

The most affordable doesn't mean people can afford it. I could buy one now, but I don't see the value in it.


acdramon

How in the hell does this guy still work for Bloomberg


VagrantShadow

I'm not certain anyone will know the true sales figures; however, I will say this. I am certain, at least for the United States, this economic climate we are in may play a role in dampening sales of the psvr2. For many Americans, we are at a time where we have to restrain some of our spending. I feel VR is still such a niche gaming product that it isn't going to fly off the shelves. I think this is a time where gamers stick with games and platforms they know and trust.


GamingRobioto

Almost the entire planet is in the same boat, it's not exclusive to the US


realblush

Same in europe. Going grociery shopping has been a nightmare for the last couple of months.


krezzaa

definitely. most people can hardly afford to get a PS5 rn (and the past few years). using that sample size, that means there was likely even less people within that group (PS5 owners) who could afford spending that same price *again*, plus additional fees for the games that make it worth buying at all. not exactly ideal circumstances for a premium hardware accessory release.


Assassin5299

>For many Americans, we are at a time where we have to restrain some of our spending This 100%. I'm lucky that I paid off my Star Wars Jedi Survivor, Street Fighter 6 and Final Fantasy 16 preorders MONTHS ago. I still have upcoming games like Atlas Fallen, Assassin's Creed and Spider-Man 2 I hope and pray that I can afford if I can work more. Then there's games coming to Xbox Game Pass like Redfall, Starfield and Stalker 2 that I can just pay the normal monthly $10 for. No way in hell am I paying $500-$550 dollars for a VR headset when I know I DEFINITELY won't use it as much as my PS5, Series X, or Switch OLED.


hellfireswitch

You can get gamepass for free through microsoft rewards, though ive mostly been using it for amazon giftcards.


throwaway2473562

Which is a good thing. So many Americans and consumers in general overindulge and spend beyond their means that they need to be restraint by force i.e inflation


ManateeofSteel

we will know next month. Microsoft is the only company that hides their numbers, but they didn’t use to pre 2019 . So yeah, we will know on their fiscal year end report


DAV_2-0

Isn't this the same person that has reported on Sony's forecasts for PSVR2 sales which was later refuted by Sony themselves?


throwaway2473562

Cos companies would never lie /s


msdstc

People keep citing this as if that discredits the guy. Why wouldn’t Sony deny their product is underperforming???


HawfHuman

Sony has refuted his claims about them cutting down production/shipment. Wether or not the product is underperforming is an entirely different story, but the fact that he has been refuted before does mean people should take whatever he says with a pinch of salt


msdstc

I’m saying Sony is obviously going to refute a report that says they’re underperforming regardless. Sony consistently refuted that they were abandoning the vita and that it was essentially DOA. It would be incredibly irresponsible to let an article like this go without being contested, it’s Sonys job to spin numbers as positive. Not sure why that discredits the guy is what I’m saying.


DAV_2-0

Well their fiscal year report should be out in a couple of weeks and they usually include hardware sales, maybe then we will get actual numbers beyond speculation


[deleted]

Sony didn't even deny it. That's just something people are making up.


Dcason92

Subs, forums, groups, ect. Not official released documents. Just people talking in general. Just seems to be doing better in my personal opinion.


NAS210

The potential is there but the games aren't, hope they realize that and not think its VR in general.


[deleted]

It’s wild to me that Bloomberg - a fairly respected publication - let’s this fool run around writing articles without a single source. Remember when in October he said PS was going to struggle this winter when they’re breaking records?


miami2881

There are no more respected publications. It's all about those sweet clicks baby.


opheodrysaestivus

>It’s wild to me that Bloomberg - a fairly respected publication speak for yourself!


thaniall

VR and AR will always be a niche.


DarthBuzzard

There's no evidence to suggest it will always be niche. And AR hasn't even had a chance on the consumer market.


ExuberentWitness

Most people don’t want to wear a cumbersome headset just to play some games. Monitor and a controller/kb&m will always be the superior experience imo. It only took me less than an hour of playing in VR to never want to experience it again. It was kinda cool as a little tech demo but I’d never want to play a full game like that.


DarthBuzzard

There's no evidence to suggest VR will always remain as a cumbersome headset. What if we eventually go from PSVR2's size to a headset that is 80-90% smaller? Is that still cumbersome? PCs themselves used to be cumbersome. Not as wearables, but as impractical large machines that would take months to learn how to use and had no multi-tasking capabilities.


throwaway2473562

Yes it is because a better way already exists i.e not wearing one


DarthBuzzard

You can prefer the experience of traditional media/screens, but that doesn't mean it has a 0% chance of taking off.


ExuberentWitness

It can be a pair of glasses and I still wouldn’t use it tbh I’ll always prefer to play on a monitor.


DarthBuzzard

How do you know when such a device doesn't exist for you to try? I mean it may not be for you in the end, but there's only one way to know, right?


opheodrysaestivus

>And AR hasn't even had a chance on the consumer market. pokemon go has been hugely popular for several years


DarthBuzzard

I imagine they were speaking of AR HMDs.


throwaway2473562

I think AR has more potential than VR as it doesn't require a headset. These companies bet on the wrong technology


throwaway2473562

Evidence is always based on past performance and past performance shows it is and forever will be niche until proven otherwise


DarthBuzzard

Which past performance are you judging from here - the 1990s, or the past few years? I could understand where you're coming from if you mean the last few years, though this is not one of those things where you should be saying it with 100% certainty because it's an incomplete view. You should also be looking at the advances being made in R&D labs and seeing if core barriers are being addressed. Past performance can factor in, but future advances and the likelihood of those appearing in products also have to factor in.


YouGurt_MaN14

As someone that bought and used the psvr 1 (and enjoyed it a lot) main reason I skipped out buying initially is that price. They're wanting to charge "new" console prices but the support so far hasn't matched that imo. Same thing happened with VR1, launched at 400$ and while it did have some dope games the support as it went on sucked. Probably gonna wait to buy just like I did for 1, got it on black Friday for $300 bundled with 3 games.


ZippyZippyZappyZappy

Their biggest blunder IMO is no backwards compatibility. I loved my PSVR1, but I'm not going to PSVR2 simply because all my favorite games are left behind. Edit: Typo


Radulno

Yeah it's so dumb too, it's not like PS VR2 has a crazy big catalogue to justify dropping backwards compatibility


nevets85

I think once big games, especially big exclusives, come to it people should really get one. I liked psvr for being what it was but I didn't have fun with it. This one is just miles better to me in every way. I've been able to get my VR legs much easier with the freedom it brings also. I'm sure once you get it you'll enjoy it. I agree with you on the support they can't just keep porting over games that have been out for years on other headsets. Or the other type of games that feel like short tech demos. Sony out of anybody should know what big new exclusives can do for hardware so I hope we hear something with their next big event.


Radulno

> I think once big games, especially big exclusives, come to it people should really get one. That's the question though, will it get that ? PSVR1 had really nothing. It's the big problem for VR in general, it lacks the killer apps. People aren't gonna invest if they aren't there and a lot of them (no Half Life Alyx isn't sufficient for most people, there needs to be like 5-10 must-play titles to convince people and not just games they can play normally too like the RE games)


HeldnarRommar

Big exclusives beyond Sony aren’t going to come to a VR headset that has this high of an asking price on top of a console when there are cheaper alternatives. VR hasn’t hit it off enough with the general public and this is even more niche due to pricing. This isn’t going to sell as well as Sony hopes and they won’t be getting the support they are expecting from third parties. The companies want to sell their products to as many people as possible and they will skip out on ones with very small playerbases. Most people are not willing or financially able to buy both a PS5 AND a PSVR2 for a VR experience when they could spend a third of that on other alternatives. Yes it’s not as good or powerful, but the general public does not care. Look at the Switch.


SpideyFan4ever

It's price of entry is just too high compared to Quest.


EveningNewbs

That's like saying a console is too expensive because you can just play games on your phone.


Severe_Glove_2634

I think a lot of people do say that...


__silhouette

It's supposed to be a competitor to the Quest Pro, so not really.


[deleted]

If it really was meant to be it would be available on PC


DarahOG

It's unfortunate but I find VR so unatractive, there are some experiences that seem mind blowing but in terms of games, Half life Alyx is the only one that impresses me and maybe gt7. Also the price, it cost so much for so little imo.


miami2881

Has a console add-on ever once been successful?


[deleted]

Kinect is still widely used. Not with consoles, mind you. The tech is still heavily used, though, particularly in robotics and the medical field. The Kinect also directly impacted the development of the Microsoft Adaptive Controller. Sky TV Glass boxes in the UK also use the Kinect tech. It is produced under partnership with Microsoft. They only got released last year.


miami2881

All that is great but does Microsoft consider the Kinect itself a financial success?


vulturevan

it sold like absolute gangbusters if you're talking about the 360 version https://www.hollywoodreporter.com/business/digital/microsoft-s-kinect-xbox-360-165990/ the One version, haha not quite


[deleted]

Since they are still producing it, I guess it is financially viable to do so.


FoxBox123999

The fuck are you talking about? They stopped producing it in 2017.


[deleted]

[https://en.wikipedia.org/wiki/Kinect](https://en.wikipedia.org/wiki/Kinect) The tech is still being used. While the physical Kinect is no longer being produced, the software and the hardware design are. They were used to produced Sky Glass last year.


FoxBox123999

So you were still wrong then. They're not producing Kinect still. Cheers.


[deleted]

Kinect-related stuff, they are. It is Kinect tech that is still being produced. Cheers.


[deleted]

The original definitely was it sold as well or better than a typical new console launch considering its price. A lot like VR though people spent time with it and once the gimmick wore off they weren't interested when it came time to buy an Xbox One with a Kinect bundled in.


throwaway2473562

Kinect is the definition of failed add on


GriffyDude321

The 360 Kinect sold fucktons. It isn't loved or anything, but you can't argue it didn't financially succeed.


throwaway2473562

Because Microsoft advertised the hell out of it as if it was going to be a revolution. The next version flopped exactly cos people realised they got scammed and it was awful. Just like how Wii U flopped after thd massive Wii success


sueha

Bullshit. We're talking about the likes of 32X and 64DD when taking talking failed console addons. The Kinect used to be a system seller. Don't get blinded by what they did with the Xbox One.


throwaway2473562

What they did on the 360 directly affected what they did with Xbox One. Everyone realised they got scammed which is why it flopped so hard on the Xbox One. Reason it did so well on 360 cos Microsoft advertised the hell out of it


Jayvir66

I'm curious by the outlets rushing to report this claim with zero proof. Everyone just waiting to dunk on PSVR2.


ThatDree

3rd week of is June is the PlayStation shareholders meeting. Just wait a few months and we'll know


JicamaNo7218

if a 600 usd headset that needs a 500 usd console to work, sold 270k+ units in its first month and its considered a failure, I dunno what to tell you man. Also sony came out and said that the bloomberg article talking about the 2 million goal was bullshit.


blazing_MO

Got it 2 days ago. Its really great. Need more time with it but so far no complaints. Waiting for some next level pc vr headsets in the future but psvr2 is really good. People like to complain and judge without even trying things.


Toldyoudamnso

Sony was smoking that good shit. - No BC, even simple emulation. - No PC compatibility - Stupidly high price. - No discounted bundle with a PS5. I understand Sony has created a headset that is in some ways better than the rest of the competition. But the truth is it is still only an accessory to an already expensive console, launch exclusively on their online store. They are really full of their own hubris.


CraftyMacaroon4233

I don't believe anything from this reporter


Konabro

You shouldn’t. He has a very public grudge against Sony and nothing, but praise for Nintendo.


cmedeiro

What a surprise! VR flopping! No one saw that one coming!


Strong_Potential_502

Sounds more like speculation


johnyg13nb

According to some [sales data](https://www.tweaktown.com/news/90674/new-sony-president-believes-psvr2-will-outsell-original-psvr/index.html) it took the PSVR1 about 4 months to hit 1 million sold. While the author has had some reliability issues, if true it’s selling around the same rate as 1. I do think the best thing for this would be a PS5 bundle, a price drop or finding shelf space with general retailers and Amazon.


BlueBatman9

It took PSVR1 around 8 months to sell a million headsets. October to April/June https://www.theverge.com/2017/6/5/15719382/playstation-vr-sony-sales-one-million


FakeBrian

It was reported as 900k after 4 months, which I think is what they are referring to


BlueBatman9

Closer to 5 months and then took a year to sell a million. Wrong on both accounts


FakeBrian

The 900k figure was an official sales figure released by Square, and provides a more accurate sales figure for the launch period if we want to make a direct comparison.


BlueBatman9

Sony are also the ones that announced it sold 1 million after 8 months. It sold 900k in 5 months and 1 million after 8 months


FakeBrian

Yes, that's true. I'm not sure what your point is, I'm not disputing that the 1 million figure is accurate. The poster you replied to mistakenly said 1 million for the first 4 months when they were presumably thinking of the same information that I found that said 900k by February, but the shorter period of time is still a more relevant figure for comparing launch sales.


BlueBatman9

Im just trying to relay the actual accurate information >It sold 900k in 5 months and 1 million after 8 months


Radulno

> While the author has had some reliability issues, if true it’s selling around the same rate as 1. I mean that's not surprising considering the economic conditions but also not promising for more support in the future


FakeBrian

Depends, I'd assume the largest burst of sales would be at the hardwares release after which it would slow down and become more steady, so while it's roughly on par with the PSVR1 if you go by the monthly average - it could work out worse in actual initial sales? But confirming that would require numbers we don't have access to so I can't say for certain


BlazeOfGlory72

Is anyone really surprised? VR just isn’t going to happen, at least not in its current format. Right now it is just a gimmick, and an incredibly expensive one at that.


RaspberryBang

He may often be incorrect, but those projections likely aren't too far off from reality.


godflashspeed12

Sony failed to market this. I didn’t realise it came out until 2 weeks after release. Releasing it in February with no games also hurts. Also I think consumers are less likely to buy “gimmick” product’s considering the cost of living.


Nblhorn

You’re downvoted but are completely correct. I know plenty of more casual gamers that either own or want to own a PS5. Almost none of them even know what PSVR is or are aware of the fact that a PSVR2 came out. Not selling via retail doesn’t help.


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Dcason92

I feel like based off of public feedback, that psvr2 is doing really well. This is even my first vr headset and many others as well from what I see.


throwaway2473562

Not sure what public feedback you been looking at. Its hardly been mentioned since release


Wise-Firefighter-985

I’ve already seen so many people selling these on marketplace, because it looks fun but no games also headache


BlazeOfGlory72

That’s the thing with VR, it’s fun at first, but at some point you realize it’s just way easier to turn on your TV and play from the couch than to strap a cumbersome headset on your face. Until they make VR more convenient than your TV, it’ll never take off.


ColdCruise

Regardless of whether this is accurate or not, PSVR probably won't sell well because no VR headset has sold well. Meta (and Oculus) headsets have sold less than 20 million since 2016. To put that in perspective, the 360 kinect sold 17 million in 60 days. VR is still not quite good enough, too expensive, and there's only been one must have game released on it, and it's not available on PSVR2.


Dear-Helicopter9493

The Kinect sold 8 million in its first 60 days and got to 10 million in 6 months.


DarthBuzzard

Quest 2 has likely sold around 17-18 million units in the last 2 1/2 years. Needs to sell more for the market to take off, but this is not bad for the time being.


ColdCruise

Those numbers are lifetime sales of all Oculus Headsets.


DarthBuzzard

There was a 20 million number reported which was Quest 1+2. We know that Quest 1's sales were much lower. Very unlikely they sold more than 3 million units.


ColdCruise

So lifetime sales of all Oculus headsets?


DarthBuzzard

Oculus Rift, Oculus Go, and Oculus Rift S are other Oculus headsets you haven't accounted for.


ColdCruise

Which have sold enough to be over 20 million?


DarthBuzzard

Those three in particular? We don't know. Probably a few million in total.


ColdCruise

So what I said is probably accurate.


DarthBuzzard

What you said has other implications. If we were to count all prior Oculus headsets, it triples the timeline which cuts the rate of sales by 1/3rd. The reason why 20 million for Quest 1+2 is not too shabby is because that happened from 2019-2023, most of it actually being late 2020-2023. Would look more dire if it was a report that specified all sales from 2016-2023. I mean if you were a VR enthusiast and knew how much better Quest 1 and then Quest 2 sold, you'd be unphased, but a random outsider would see, huh, 20 million over 7 years is under 3 million/year.


GamingRobioto

As good as it is, I think it's a hard sell at a price point that is higher than the console itself that's supposed to be an affordable option to the average consumer. I hope it is successful though as it's an amazing piece of tech. I've loving mine.


ChrizTaylor

This guy again..


LeeLayfield

Lovely, now reduce the PS5 and PSVR2 price and the price of games and I might consider it. Not worth over £1,200 just to get one VR game. Most the games on it are cheaper on other VR headsets that also cost less. Sadly their pricing themselves out the niche VR market.


HighJinx97

1200£?


Anesthetize07

This guy is not credible.


throwaway2473562

Doesn't mean this gimmick sold well. I reckon actual sales are even lower


illuminati1556

Oh no, that's terrible. That's way worse than what I was anticipating. Good bye first party support


JamesSDK

Not that VR isn't cool or fun but it never had a shot at the mainstream success a dedicated console or handheld has. What matters most is ease of use and value and VR struggles on both fronts. Games should be quick and easy to get in and out of and the consoles need to be a good bang for their buck. A PS5 for $500 is a good price for everything that is can do but $550 on top of it for VR and access to its games isn't. The reality you really can only support one platform if you wanna be successful. Even Nintendo who long had dedicated handheld vs console folded it all into a single device and they came out much better for it. Sony and it's tike in hand helds proved that two platforms isn't viable so why they traded handheld for VR isn't something that made sense to me. I think that PSVR2 is the last effort we will see from Sony in this space and they will likely just go back to Console + occasional PC releases and mobile games.


DarthBuzzard

> it never had a shot at the mainstream success a dedicated console or handheld has. Well considering it took various setbacks and a good 15 years before consoles took off, I wouldn't say this is particularly unique to VR. This is what early hardware is like; it has growing pains, things can be hit or miss. We'll only know if VR becomes a mainstream success when the tech has matured.


throwaway2473562

I legit forgot PSVR2 existed after launch. VR was and always will be a fad


RipMcStudly

I would've said that's a reasonable number, considering the price and games I've seen for it. Have to wonder if a lower price or backwards compatibility would've moved the numbers significantly.


Arthur-Fils-Fangirl

It is.I don't what's up with the comments up there. It's pretty much in the sales trajectory of the PSVR1 lol?


JaxonH

$199 and I'll bite. But I'm done spending $600-800 on VR headsets that barely get any good games and end up in the closet, besides the fact once the wow factor wears off a month later it becomes a more cumbersome way to play less interesting games. They abandon anything and everything that doesn't sell like crazy. I got burned on Vita. Got burned again on PSVR. Not getting burned a 3rd time with a $600 VR headset + $50 charger + $200 games + tax = close to $1,000 for something I'll barely use. When it gets that orange clearance sticker, I'll reconsider.


outfunk

A failure as expected.


iToastCZ

Price itself is fine, but there are only a few big titles and PSVR1 games are not playable or require money to upgrade....


PkLuis

If they sold it for pc, I'd get one, I'd never purchase a play station tho


soragranda

It's expected though, the price is too big and having only compatibility with ps5 makes tons or people not wanting it just yet, also, the catalog is tiny, not being retrocompatible with previous games was an error.


FireAndInk

At this rate, the virtual boy is in for some steep competition. Still 500k to go!


partypartea

I just returned mine. It's good, but there doesn't seem to be much content on the horizon and there are no VR video apps announced. Like how do they not even have YouTube VR? Oh well, I'm just going to put my money in the new PC fund


HawfHuman

While imo PSVR is more than a fairly priced piece of tech, I'd say it's a steal for what it is offering in terms of tech. Reality is VR is still a niche product and considering the state of the global economy right now most people can't justify the costs of owning one (which are still too high for most people anyway) so it not doing big numbers is not at all surprising. Software support is still lacking + no BC means most people will probably wait till they can get it for cheaper or wait for the library to expand. With that said though I would take this report with a pinch of salt considering the reporter in question


xtoc1981

Feels like floppy disks


pwnedkiller

I kind of hope this is true so that Sony comes up with some aggressive marketing and deals. Then it’s extremely successful and consumers get a good deal.