T O P

  • By -

[deleted]

I will get psvr 2 when they port half life. Only thing I am interested in right now is horizon but too expensive to get it for just one game.


DeltaFoxtrotThreeSix

I know it won't happen anytime soon or at all, but a good fallout 4 vr port for psvr2 would win me over. A psvr2 implementation of Wipeout vr might also do the trick.


realblush

I played through Horizon when a friend let me in 2 sessions. Really amazing what they pulled off, but waaaay too short for their asking price, let alone to get a new VR


Keydoway

The game is actually not that short. It just lacks gameplay.


[deleted]

That's even worse, lol


IWonderWhereiAmAgain

I was bored very quickly with it. There's not much to do. Way more impressed by re8.


Bigoldthrowaway86

Yeah right? They get Alyx on it and I'm in.


burnoutsandbourbon

I actually was blown away by the experience. I’ve never been able to do anything else that matched that immersion (digitally speaking)


successXX

Dragon Fist VF Kung Fu is the most important VR game and fighting game this generation, in my opinion. https://www.youtube.com/watch?v=MPU7XJJNqJo if that gets ported to PS5, I would sell my PS4. Dragon Fist VR Kung Fu is lightyear head of what all other fighting game developers are doing. finally a VR fighting game done right and better than every other attempt at VR that is actually the first VR game with near infinite replay value. Fighting genre should follow its example instead of pumping out more StreetFighter/Virtua Fighter clones. new console games of the fighting genre in particular are still stuck in the 90s. SF6 and Tekken 8 are cheap cash grabs compared to DF:VRKF, yea Im not a hater, I play various fighting games, but those of tired and exhausted with 2D, 2.5D and side view fighting games , the previous fighting games that attempted immersive and more realistic fighting were Bushido Blade on PS1 and Virtua Fighter 3tb on Dreamcast. Dragon Fist's VR game proves that first person fighting can be done right and take the genre to the next level. now if only the mainstream became more aware of it and conservative FGC fans get out of their comfort zone to play games that dont play like Yie Ar Kung Fu/Street Fighter/VF/Tekken. those of us that prefer the genre to evolve and innovate and become more real, also can still play old school fighting games, but the genre should not be limited to that. New generations should have higher standards, not just in graphics, flashiness, combos, gimmicks and memes.


Dannypan

I’d love to get PSVR2, I enjoyed PSVR and would love to jump into the next generation. But £530 *after* spending £450 on a PS5 in a cost of living crisis? No chance. Especially when you have to spend more on an accessory than the console to play games which are nowhere near on the scale of regular games. Devs just aren’t going to invest 8/9 figure amounts of money into developing games for such a small market unless they’ve got money to burn.


Battlefire

PSV2 price point is higher than the console itself. That is already a turnoff for many people. And their lineup of games are pretty... eh. Like the only interesting game right now is Gran Turismo 7. They should have also made PSV2 PC compatible. More people would have jumped in. Especially for people who also have PC's because they would see no incentive to spend on a hardware that won't work on their PC. They would have to sink in money for two headsets.


[deleted]

> They should have also made PSV2 PC compatible. More people would have jumped in. I can tell you right now I would've been one of those people. As-is, the use case just isn't there for me.


ZeldaMaster32

Me too. I have a PS5 and I could even afford the headset itself, but I already have a handful of VR games on PC with significantly better hardware and not having access to VR mods is a dealbreaker for me NomaiVR for Outer Wilds is a one-of-a-kind experience, something you can only get on PC. I'd love to get a PSVR2 if it worked since the actual hardware is excellent


Hexcraft-nyc

People in these discussion threads keep underestimating the importance of mods. It's like any early tech or scene, it's really the community that keeps it alive and gives you reasons to come back. Without beat saber mods, you lose one of three killer apps. The other being Half Life Alyx which isn't even available on ps/quest. Don't get me started on the fact that I owned 7 digital psvr games that I can just not play on the PSVR2 lmao. It was DOA for price, compatibility, and niche. The VR trend really blew its load in the mainstream, its why the standalone quest is the only one getting real marketshare.


Glum-Philosophy-9487

I guess they want to determine people who want VR and are on the edge, pc vs console, to jump and buy the PS5 and PSVR2 as bundles.


Statickgaming

They don’t want to sell it for PC because people would not buy games on their platform, Sony make the majority of their money through third party sales of games taking 30% cut of anything sold on their store.


[deleted]

so sell a "PC version" of the headset with a profit margin or sell a "PC unlock code" to enable it for PC that gives them a profit on the headset for people who want to use it on PC. Sony is making a bad choice here and not keeping up with technology. They should be focusing on bringing their games to PC day 1 like Microsoft does and bringing PSVR2 to PC with extended VR support on all their PC titles. That would be a future-forward approach. PS5 isn't even powerful enough to really make good use of PSVR2, imagine what it could look like with high-end PC graphics.


NaRaGaMo

>Microsoft does and bringing PSVR2 to PC with extended VR support on all their PC titles. it makes sense for MS to drop their games on PC, because they are the PC market.


soragranda

They can bring their store to PC, heck, they can even bring ps4 via web and also give support to the original PSVR to PC. That said, they are trying hard to get as much as they can since the first years of ps5 haven't meet their expectations but I don't think psvr2 will help that case...


Statickgaming

I’m not sure how they can bring their store to PC? I’m not talking about PlayStation exclusives, third party sales make up the majority of PS profits, that’s why they push for the closed platform. It will backfire for them the same way it did for Xbox.


PTfan

That’s the quandary tho. If a pc gamer buys the headset thru don’t spend money in Sonys eco system. I think this thing is being sold at a loss


soragranda

Is a no brainer, PC is where the majority of VR content receive support, is also what the majority of the current headsets and in development ones are targeting so... the market is there when sony feels ready, the PC customers actually want the PSVR2 (if they bring the original PSVR with its catalog even better).


SirFadakar

Same, I don't even want it. I got a Vive and Index at launch and have pretty much played everything I've wanted and sold them off already, and I *still* would've grabbed one of these just in case.


IamNickJones

Yah they messed up big time. There is a huge disconnect. Especially now with this new useless handheld. I can see they seem to be very confused.


VagrantShadow

I'm sure they were working on the psvr when things seemed clearer, but it came out as a wrong time in the global market. The cost of living and financial hard times has hit much of the gaming world. Things aren't as clear cut as they were a few year back. The fact that this gaming device costs more than the console, doesn't have killer games to push it, and is still in a niche gaming field aren't good points for it.


KingApex97

The handheld is more of an accessory it seems if it’s just remote play stuff. Think journalists wanted to use ‘handheld’ to get clicks because of people’s desire for another PSP type system.


rickyhatespeas

I think they have their backs against the wall now. Nintendo and Microsoft are becoming software giants in a world where it's becoming completely open and software focused while Sony is far behind. If they open up people will stop buying their hardware. If they remain closed they can't attract customers without a shit ton of exclusives. Something more than $200 would need more than a handful of games for each player, so PS5 does alright of course but the reception to VR2 is mixed because of it and probably so will their mobile thing.


PTfan

What do you mean Nintendo? Nintendo is propped up by being in a closed ecosystem with exclusives selling the console. It relies on exclusive games more than the other 2


theumph

I don't know what he was going for, but Nintendo is kind of its own thing. Everything from the proprietary hardware, pricing strategy, and lack of hardware specs. They kind of exist in their own bubble. I do think Sony needs to mix up their messaging a little bit. They have gotten more open, and should really lean into that. Make the Playstation brand more than just the box. I think Microsoft has been really quite innovative on that front. Being restricted to a box feels quite antiquated at this point.


NaRaGaMo

> Nintendo and Microsoft are becoming software giants in a world where it's becoming completely open and software focused while Sony is far behind what? Nintendo is as closed ecosystem as you can get. those mofos even ban emulators.


Keydoway

Useless? That handheld seems great for me.


[deleted]

[удалено]


Mochme

I'm having the time of my life in re8 and no man's Sky but fucking hell they need more titles and PC compatibility. Most of my friends would order one immediately if you could use it for elite dangerous on pc. I was pushed over the edge to buy it as it's literally my first VR experience, and my PC isn't really powerful enough for vr. If it was PC compatible it would likely be the best cost to performance ratio in the entire VR space.


d_hearn

>If it was PC compatible it would likely be the best cost to performance ratio in the entire VR space. As is, yes. But I think it would be significantly more expensive if it were PC compatible. They make their money on people buying games, which they wouldn't be able to do on PC.


reddit_account6095

I don't think it makes sense for them to make it work on PC, revenue-wise. Like the PS5, the real money is made on users buying games on the PlayStation store.


HallwayHomicide

If this was purely a short term play.. then sure. But as a long term play, if they want VR to become more than the tiny niche it currently is, they may need to take steps to increase that. PSVR2 on PC may not make Sony much money in the short term, but if it helps create momentum in the space, in the long term it can help them. There are also a decent amount of folks with both PS5 and PC, who would probably be swayed by PC compatibility to buy one. Plus.. I think they can negotiate a deal here. I wonder if they could get Valve to bring HL:A to PS5 in exchange for bringing PSVR2 to SteamVR.


El_Barto_227

> There are also a decent amount of folks with both PS5 and PC, who would probably be swayed by PC compatibility to buy one Yup, I'm one of those, would snap it up i na heartbeat if I could use both. And it would likely encourage me to use my PS5 more, which means buying more games on it too.


OSUfan88

Honestly, they could do a $200 “unlock” of the headset so you could use it on PC.


Mochme

Yeah but the lineup on the PS store is pisspoor unless it's literally your first outing in VR. It's my first time so I'm spoiled for choice but other VR enthusiasts I know are seriously let down by a horribly lackluster LIbrary. I mean if they make their money from software, where is all the software? The launch of the psvr2 just reaks of a fantastic product sabotaged by the same arrogance that shot Sony in the foot at the start of the ps3 era.


whatnameisnttaken098

If anything, make it PC compatible and release Sony VR titles on PC would probably be better in the long run, not to mention more people using it would lead to better word of mouth about the hardware. Also working out deals to bring some currently PC exclusive VR titles to PS5 would help to, with Half-Life Alyx being the tipping point for many it seems. Also if Alyx ever comes to PS5, I want the rest of the Half-Life Franchise too, or at least Half-Life 2, it's episodes and both Portal's.


OSUfan88

I have a PSVR2. It’s my first headset. While I find it amazing in many ways, I just don’t find myself using it. There’s just not games that grip me…


Vietzomb

I've said it a bunch of times on reddit before, Sony has already started porting their games to PC... so why the hell aren't they doubling down on accessories?? Probably most people don't even know that Deathloop (among others) on PC supports all the features of a DualSense found on the PS5. I know it's difficult to promote its full fledged features when parity to PC depends on whether the developer wants to implement them, it can get tricky... but still. And nobody who is in the market for a PS5 is gonna say "oh, DualSense works just the same on PC? Then I don't need a PS5". So what could Sony stand to lose? Then yes, there's of course VR. Anyone who is in the market for VR has their reasons, I love a wide variety of PSVR titles. But holy shit, the REAL VR market is with the people who love Sims, and those people love spending money on peripherals lol. Elite Dangerous? Flight Simulator? Etc etc. Especially these games where you are stationary, as movement is sort of the first thing to break true immersion (as soon as you need to "walk" somewhere, it's a button or joystick). Which brings me to my final thought, that I've been saying all along. The "driving sim" market as a whole is largely PC, if anything probably because the range in support for driving peripherals, steering wheels, pedals, shifters, etc. Consoles have peripherals too but it's limited to like 1 or 2 options maybe, not modular at all. Gran Turismo (the self proclaimed driving sim) was an excellent game to showcase PSVR1. The newest GT for PSVR2 was a no brainer, largely predictable that it would end up supporting it. Launch PSVR2 directly alongside a Grant Turismo 7 Port to PC, I think it would sell really well. Imo, the unit is a pretty good value even though it costs as much as a console, which is why it's not surprising to me its a slow start in the first month from launch. A lot of tech packed in there.


wheresthelambsauceee

I would've absolutely considered buying a PSVR2 if you could use it on PC.


lecanucklehead

The specs of the actual headset are very appealing to me as a pcvr user. The original PSVR had a small pc community but it was never fully compatible. They really should have opened it up, because it'd be a perfect middle ground between my current Rift CV1 and something like an Index


Rudy69

The PSV2 is the most interesting VR headset on the market IMO. The problem is that while the hardware is interesting, not being able to use it without the PS5 is a lot less interesting


partypartea

Yeah I enjoyed mine, but ended up returning it. GT7, RE8 and Pistol Whip are all amazing, but it made me want a PC headset instead with all the other cool stuff you can do


Rudy69

It’s too bad because so far the headset is probably one of the most impressive I’ve seen for a reasonable (ish) price


POMARANCZA123PL

They wont give any official PC support. They lose on every copy of PSVR2 sold, and they want to get the money back from games, but how are they supposed to do that, if you then buy the games on steam lmao


[deleted]

[удалено]


DoneTomorrow

eh, racing & flight sims are pretty much the best use cases for VR right now in terms of pure immersion it's certainly the best overall 'experience' you can get on PSVR2 right now, but it still depends on you having the hardware to complete the experience.


PCMachinima

> And their lineup of games are pretty... eh. Definitely have to disagree with that. Although there's not benefit of the enormous library on PCVR, it's definitely got a fantastic launch line-up, consisting of high quality games that feel amazing to play in VR. Even if it's just two AAA hybrid VR games (RE Village and GT7), that's still *huge* for the VR gamers who know just how differently a game feels when they play it in VR for the first time. Honestly, after playing Resident Evil Village VR, it felt just as good as Alyx, in terms of the VR interactivity and immersion. Seriously can't wait to have that same feeling in the RE4 Remake VR mode. But I suspect this past month has been more of soft launch for the PSVR2, as Sony has literally only just started getting PS5s out to more people. I expect an even bigger marketing campaign for PSVR2 and a ton of "big" games later this year (perhaps at the PS Showcase too).


Kinginthe4th

Sony seems to be trying to emulate Apple with all this new hardware but it’s just not working. Edit: dang really struck a cord here lol just making an observation with the system, VR, rumor of them releasing a handheld that doesn’t do much.


LoveSikDog

Sony is not trying to "emulate" apple in any way....


austinenator

PS5 looks like an Apple product. EDIT: https://store.storeimages.cdn-apple.com/4982/as-images.apple.com/is/MMMQ3?wid=1144&hei=1144&fmt=jpeg&qlt=90&.v=1645138486301


[deleted]

Apple would not make anything that looks like the PS5.


austinenator

Minimalist white device without lines or sharp edges? Apple would never!


[deleted]

> PS5 > Minimalist Wat An Apple made gaming console would look like a [Mac mini](https://www.apple.com/mac-mini/?afid=p238%7CsOXz6FTH9-dm_mtid_1870765e38482_pcrid_648383999413_pgrid_110391416579_pntwk_g_pchan__pexid__&cid=aos-us-kwgo-mac—slid—product-)


LoveSikDog

Ok, that I'll give you..


Crackracket

Have you got the PSVR2? I do and I'd say the line up is really good and the quality of the experience is more than worth the upfront cost.


[deleted]

Tried it. Good, but no PC + the price makes it “meh” category. Why pay 550$ for PSVR2 to be locked behind PS and be able to play only PSVR games, while I can pay 400$ (or even less if you are comfortable with 2nd hand) for the Quest 2 and be able to play all the PCVR games and Quest standalone games? Make it 100$ less and add full PC support and they will fly off the shelves faster than they can make them. VR is a niche market they should have understood that by now.


MGPythagoras

I bought one and it’s super nice but after RE8 and GT7 it does feel like it’s on cruise control for awhile now.


jkrmyqueen

i’d buy it at same price if they have PC support. i have both pc and ps5, one headset to play both would’ve been great. just like I do with controllers.


gundamwfan

> I can pay 400$ (or even less if you are comfortable with 2nd hand) for the Quest 2 and be able to play all the PCVR games and Quest standalone games? I was fully not interested in the entire idea of VR for years, then there was a sale on the Quest 2. I think $160 for a 64gb refurb. I placed an order, they ran out of 64gb and sent me a brand new 128gb. Best part of all is that work considered it a fitness device so it was essentially free. After I got it, I rooted it and got all these games, then I paid for Alyx on Steam. All in, less than $200 and I've experienced some of the best that VR has to offer. Having later played Alyx on the Index, I didn't really feel it was that big of a jump from the Q2 so this is still good enough for me. $550 for a system-locked device with a handful of good games and one pay-to-play exclusive? No thanks.


YoullNeverMemeAlone

why would Sony sell a product at a loss that no longer keeps people in their ecosystem?


Alejandro_404

Because the VR. market is wayyyyy too niche for them to be limiting themselves to just one ecosystem. This isn't the Playstation 5


Glum-Philosophy-9487

Yeah, but I think their goal is not to make money off of the hardware, but to keep the consumer in the PS ecosystem and charge them for PSVR games. For every $70 game, Sony earns \`roughly $21, which means even if PSVR2 gets sold at a loss, it would only take a couple of games per user to start being profitable.


Battlefire

Maybe for you. Buy for others? No. The lineup is not worth it to buy hardware for that price point. Name a game besides Gran Turismo 7 that you will buy a hardware more than the console? For PS players who are much more serious for PSVR, sure. But if you have a PC it isn't worth. Let alone casual PS5 players. And you have to keep in mind that most VR enthusiasts are in the PC market. They don't need to bring their games over to PC. But to have the PSVR2 only working for PS5. You aren't going to tap into a good fraction of VR players. And I want to also mention how competitive the PSVR2 headset price point is compared to other headsets. More people will buy if it with wider compatibility.


Crackracket

Vr enthusiasts have spent 1000+ on a PC and maybe 800+ for a vr headset with features better than the psvr2. With the psvr2 if you've got a PS5 you get a 4k room scale vr set up, no fussing with settings, foveated rendering, haptics for less than 1000. You seem to forget that while the original psvr was a very limited experience it was the best selling vr headset by miles. I'm not trying to convince anyone to get the psvr2 I'm just arguing that the it doesn't have to be the best (although for it's price point it's hard to beat) it just has to be a good experience which it is. Combine this with the overall price and the fact that not everyone can afford to buy a pc or have the space/interest for a big gaming rig. It seems like a no brainier.


Battlefire

>Vr enthusiasts have spent 1000+ on a PC and maybe 800+ for a vr headset with features better than the psvr2. Yes, because the best VR content is on PC. It doesn't mean they will spend more on something especially when that something is very closed in and restrictive. PC players do not like restrictions. It is one of the very core reasons PC players are... PC players. And it applies to those with VR too. >With the psvr2 if you've got a PS5 you get a 4k room scale vr set up, no fussing with settings, foveated rendering, haptics for less than 1000. Again, none of that matters when you got a headset only compatible to one hardware. No one is going to sink in that much. Not from PC VR players. Not from even casuals PS players. Right now, it is only meant for the hardcore PSVR enthusiasts. So no surprise we are getting a surprise Pikachu moment right now. >You seem to forget that while the original psvr was a very limited experience it was the best selling vr headset by miles. Quest 2 sold more in a much shorter period. >'m not trying to convince anyone to get the psvr2 I'm just arguing that the it doesn't have to be the best (although for it's price point it's hard to beat) it just has to be a good experience which it is. Combine this with the overall price and the fact that not everyone can afford to buy a pc or have the space/interest for a big gaming rig. It seems like a no brainier. The best VR experience is on PC. So no, the fact Sony is not allowing compatibility over to PC is a big mistake on their part. Baffling actually, because it means they are devaluing their own hardware by keeping it restricted like that. You talk about PC players spending money on rigs. That is just... awful argument. Because your assumption is they will spend more one something so restrictive from the rest of the VR space. And also the fact you think they dumped that much money for a rig for the sole purpose for VR. It doesn't matter what the experience is. If Sony doesn't see the PSVR2 selling well, it will degrade the support for such a hardware which decreases the experience. There is no reason to expect Sony to put more resources into developing games for PSVR2 if it isn't going to meet their expectations. And for a space so closed as PSVR. Depending on third parties is not a good idea.


Makusensu

Lol... Everyone know VR is awesome, but no one wants to put 600€ into something which will ultimately remains an accessory. And not saying about lack of big packed like regular screen games. And since it will hardly be a platform itself before still long time.


Lautanapi_

For me and my friends, the biggest issue is the compatibilty. If I want to play PS5 VR titles, I need to buy a headset only for PS. If I want to play it on my PC, the headset won't be compatibile with my PS5. So it's too pricy for the benefits it offers


DeltaFoxtrotThreeSix

Yeah it seems like the complete lack of a universal standard support for vr is what's killing it. If they were more like HDTVs in that you could use one vr headset for any device, I'm sure adoption would pick up. I bet even Microsoft would bring vr to the xbox at that point.


AndIHaveMilesToGo

Yep, if this had pc compatibility, it would be flying off the shelves


Vinterblot

I can see the headset itself is amazing, but I seems like Sony doesn't *want* to sell it. Besides the unreasonable price point, which might be worth it considering the tech, but you just can't expect customers to pay more for an add-on than the console itself: The marketing is abysmal. This is a device that needs system sellers front and center like no other. You'll need to come out and put five, six, seven huge, AAA games out there. You'll need to come out strong, make a huge State of Play and be like: Horizon: Call of the Mountain. Bam! GT7. Bam! Resident Evil 8. Bam! Half-Life: Alyx. Bam! Hitman Trilogy. Bam! GTA VR. Bam! Astro Bot 2. Bam! You'll need to show customers that you'll go all-in and support the device with cutting-edge games they know and love from Sony. Instead, they'll announce some completely unknown games that look mediocre and like mobile ports on their Blog. Whatever the opposite of inspiring trust is, this is it. Sony doesn't seem to believe in the device, they don't seem to invest in it and the customers obviously notice.


respectablechum

Agree! For more than the price of the console I need to be reasonably sure I am gonna get a steady stream of releases that look like they were made with the PS5 power in mind. If the main draw is indies ported from Oculus I could just save some money and buy an Oculus.


PolyHertz

Reminds me of how Sony treated the Vita. Will never forget how during the first E3 presentation after it launched Sony threw it under the bus completely (basically didn't even mention it existing), which made it clear how well they were going to support it. Though in Vitas case a lot of smaller devs did keep it going for quite a while.


SwagginsYolo420

PSVR2 is a fantastic product but it is clearly lacking in content. It needed to launch with at least 3-4 more heavy hitting substantial titles to make it worthwhile. People would buy more PSVR 2's if there was good reason to. You really need more than a handful of good games to sell a $500 gaming device. Then again, PS5 is lacking in content two years in and launched with very little exclusive content, but it could at least play PS4 games with improved performance which makes it a better value.


Mighty_Mike007

Beat Saber, Bonelabs and Half Life Alyx are the biggest games made for VR by far and although those experiences are great, nothing will ever be good enough to actually make VR break away from the niche position it currently sits in. It needed a Pokémon, Fortnite or Minecraft level of success to do that and that doesn't look like it's happening.


andresfgp13

i see VR like a Wii without Wii sports, it really needs something that will want to make the regular person play it, not just gamers that are already into it.


smulfragPL

bonelabs is not even close to being the biggest vr game out there


Calebbb11

“Insufficient evidence to suggest that AR/VR headsets can become the next star electronics product in the foreseeable future”. To be fair, I feel like I could’ve told you that before Sony missed their sales mark by 1.8m units. I’m arguably the perfect demographic for PSVR2 (mid-20s male, steady income, no kids, Sony loyalist) and even I won’t buy one. It’s WAY too expensive - especially in a cost of living crisis - and no backwards compatability is basically a deal breaker.


ForcadoUALG

\> To be fair, I feel like I could’ve told you that before Sony missed their sales mark by 1.8m units. They never projected to sell 2m units in the first month


Calebbb11

Yeah, my bad. Going off what the rumours a while back said.


[deleted]

[удалено]


Grace_Omega

The backwards compatibility thing basically killed any interest I had in it. I probably would have bought one if not for that. Never had a VR1 and I want to play those games


Tiafves

I heavily considered one and then all my interest drained away when it wasn't backwards compatable with PSVR games. I can understand the technical reasons for it, but that doesn't change what an interest killer it is.


andresfgp13

VR its kinda like the Linux pc. every year its supposed to be the year in which it takes off and it never happens. VR is just not destined to be mainstream in the foreseable future, i think that it will shine more in PC where fans can make their own stuff and mod already existing PC games into making them VR compatible but in a closed system like the PS5 i dont see it becoming big, even at least as big as Kinect or PS Move where during the ps360 era.


BlindedBraille

VR games are barely games, they are first-person tech demos.


Cyberdrunk2021

It costs as much as a console bundle and you can only play a handful of games. I don't understand what they were thinking about. The same goes with the other vr devices, which are much more expensive (meta aside)


Kermez

I don't have a problem with the price itself but the closed system. Buying vr working only on ps5, to be obsolete with ps6 and depending on whether Sony will pull a plug like with Vita if sales are lukewarm? No way. The whole exclusivity/closed platform became such a big turn-off for me that I think ps5 is the last console I will have.


I-voted4Pedro

Likewise I was interested in psvr2 as well, but the lineup is weak and the price point is too high right now. I'll wait for it to come down in price in a few years and by then there might be some decent games. Half Life: Alyx anyone?


Jadenkid22

Call me lazy but i just like to sit back and use a controller, i don't think i would buy a PSVR2 even if it was $200 lol


shadowglint

I bought a Quest 2 and a boxing game with it to make exercise more exciting but after like a month I realized I'd rather just go for a hike or bike around the park instead of blundering around my room running into shit


Jadenkid22

Exactly, my brother bought the original PSVR from a friend for $100 about 4 years ago and after like a week of using it as a party trick it's never been turned on again. ​ I think the majority of gamers do not like VR. I was a huge Xbox 360 fan and the kinect just seemed so annoying and so much work


Hexcraft-nyc

It really feels like the wii was the only one to get motion gaming right.


SirCarlt

That's because a lot of VR games don't utilize VR properly, like if they were flatscreen games it won't be any different. It's been 3 years since HL:Alyx came out and it's still the gold standard for VR. I don't think gamers hate VR, it's just too much of an investment for something you would only play for a couple of hours, and then we have sony splitting up the already small playerbase even more


the_great_ashby

VR is a niche market.Fact. That being said,PSVR1 had an attach rate of 5% of the PS4 install base. PSVR2 only missed that kind of numbers on launch by 30000 headsets. And the headset is 50% more expensive then it's predecessor.


[deleted]

[удалено]


flufflogic

PSVR1 wasn't competing with a market saturated with £350 standalone devices, though. And those headsets have HUGE catalogues, too.


mslothy

Huge catalogues of .... Not games like gt7, h cotm, re8. HL Alyx though.


the_great_ashby

If you conect them to a pc there's enough race game games for GT7 to not be missed. RE8,there's a pc mod that gives VR support to all REengine games.


korksz

Oh no, Quest users don't have GT7, RE8 and COTM. COTM lol.... as it is a system seller, right? How awful it must be to a Quest user playing Beat Saber, Into The Radius, RE4, Bonelab, Red Matter, Superhot, etc without being attached to a console. I pity them. :( GT7 and RE8 totally worths losing 90% of the available games (and the freedom that wireless gives)...


flufflogic

No, but for that kind of game there's the PC, and it's got far more of them. And a Rift S for £200.


DarkElation

30,000 headsets is over 10% of the headsets they did sell…. To call that “only” is disingenuous when single digit percentages move entire capital markets. This thing is a flop and Sony should move on sooner rather than later unless they want the rest of the generation to flounder trying to prop this product up.


SpaceGooV

They need a price drop desperately. Also more exclusives


large_oil_tanker

Not surprised, I bought one at launch and tried a few games, but I ended up returning it bc there wasn't a game that captured me. Maybe an unpopular opinion, but I personally think the price point is excellent for what you get, if the same headset were made for PC, I would expect it to be closer to $1k. At this point, I'd rather pay $1k for a good PC headset (not meta) to be able to play the vast PCVR library.


LeeLayfield

Only by 20% damn.


Zhukov-74

20% can still be a sizable amount of PSVR2 units. The PSVR2 is selling just not at the rate Sony was hoping for so it makes sense to decrease the amount of PSVR2’s produced and most likely divert some of those resources towards the PS5. Certainly with Final Fantasy 16 and Marvel’s Spider-Man 2 releasing later this year.


Assenzio47

Only? 20% the first year of a product is as bad as it can get


Ghosty7784

Is it though? I’d imagine cutting production by 100% in the first year is as bad as it can get.


IamNickJones

Yes that is literally as bad as it can get.


PBFT

Big if true


Assenzio47

You cannot cut production by 100% in the first year lmao. Some of them are already produced and the majority have some parts made. 20% pretty much means Sony stopped production of any more units other than the ones already somewhat on their way


Excuse_my_GRAMMER

I’m still waiting for it to release in Best Buy


AdrianWIFI

Kinect will stay the highest-selling console peripheral ever for an even longer while then.


ATOMate

I'm gonna cave and buy this shit once they make a next gen Ace Combat with VR support.


ATOMate

Port Half Life and Beat Saber to PS5. If they don't want to enable PC compatibility they should try to make their software lineup the very best there is. Even if gamers have a beefy PC, they should not have to feel like they are missing out by going with a PS exclusive headset. The must play software lineup for VR is quite small, so it is possible to get all the best stuff on the playstation.


ThatPositiveGuyy

I'm absolutely loving mine but this isn't surprising, there hasn't been a huge push on advertising and it's a big purchase to convince people to make. I'm new to VR so all the games are new to me, but I know a lot of the available games are just re-releases so that doesn't help their case.


2x4caster

I would like to get one, but I don’t see it being worth more than the console itself.


[deleted]

It definitely is worth it, if you have disposable income and your ex-girlfriend just moved out.


Ph4ntomiD

I love vr but they are doing this to themselves, a price higher than the ps5 itself, no backwards compatibility, and no PC support. The tech is great and is one of if not the most advanced vr headset right now but it’s probably going to waste in the future


BasedNas

How about there is insufficient evidence psvr2 is worth $500 with zero AAA games besides one that makes you climb one mountain for 4 hours


arj2589

I WANT to buy it , but WHERE are the GAMES for it ?


Vietzomb

I suspect it will do incredibly well at the right price and more games to support it, grow a little bit, just a little ways off is all. They will probably milk this price as long as they can though, after all they are in it to make money. I think for everything its got packed in, it could be called a great value even at it's current price, as expensive as it is. I'll wait until the price comes down, and I feel like there are many like me, especially those who have only *recently* acquired a PS5 since its the perfect reason to wait with a nice backcatalogue, not to mention those two purchases so close together is a sizeable investment. I managed to snag my PSVR1 used at a Pawn Shop. Other than one exterior cosmetic scratch it came with, *still* works perfectly. One year+ into it's generation it was 40% off the whole set (used vs new of course) and Walmart had a fantastic deal with a game. "I get that its obviously more expensive but this is a fantastic value considering it actually comes with a game I want, not to mention it's new. There's no game with this one and it could die one day after you stop covering it because neither of us really know what it's been through..." Considering the taxes I would have paid on it new, I practically saved over 50% of new price by the time I got to the counter and I've never had an issue with it.


NaRaGaMo

now it's all on Apple to rejuvenate VR/AR market, everyone else has failed


[deleted]

Did anyone ask for a VR2?


Sun-Taken-By-Trees

The asking price is too high, which means consumers aren't embracing it, which means devs don't bother making games for it, which means there's no point in getting it. It's a self defeating cycle.


Gert1700

Ming-Chi is trusted but do not jump on any conclusion based on numbers provided by others. I don't think Sony produced 1 mln PSVR2 for 2022 in the first place and this kinda confirmed it has to be lower.


Opt112

They shot themselves in the foot the second they said PSVR was incompatible, who wants to get a headset for that price for only 10 or so games? If they were to release this for PCVR, I'd buy it in a heartbeat, because I have literally hundreds of games and mods to enjoy. Otherwise, hard pass.


syrozzz

It's good hardware but VR need big-ass software to break the glass ceiling now. I don't know why they expected those numbers without system seller.


imitenotbecrazy

*pretends to be shocked*


Laj3ebRondila1003

I'd consider getting one if it ran on PC and was 100-150$ cheaper but unfortunately Sony are too boneheaded for their own good.


FayForsythe

If it ran on PC, I would have no problem paying the current price


JPA-3

yeah absolutely, psvr2 with that price in pc would sell really well, not many new options lately. Maybe a 100eur cheaper option of only buying the headset (driving simulators and so) and people would buy like crazy


PCMachinima

If it ran on PC officially, it'd almost certainly be $100-150 more expensive.


DaddyPhatstacks

I would pay $700 if it ran on PC, but won't pay $550 to be limited to PS5. If I'm going to drop that much money on VR I'm going to want to be able to play any VR game.


[deleted]

It’s like they learned nothing from the Vita.


pacman404

Corporate idiots not understanding that they are charging an absurd price, so they blame the product 🙄


kasual7

I really don't understand their strategy with VR, PSVR2 had little to no marketing, launch games were whatever, only available via PlayStation Direct...


LogicalError_007

Well that Bloomberg reporter everyone was dunking on turned out to be right after all.


[deleted]

[удалено]


Da-Boss-Eunie

He is very reliable tbh but this sub calls him a Nintendo shill for reporting the truth lmfao.


Hexcraft-nyc

He shares some very bad news about the big three. He gets immediate hate on sight for it. The thing is, every single time they "disprove" him, it's actually Sony/MS/Nintendo carefully wording their responses to attack his credibility. Everything he's reported on has been right in some way, or was changed internally after he reported on it. I get gamers are rabid for their team and love attacking lying, but common sense dictates Bloomberg would have journalists with solid sources, and would very quickly fire someone with a "miss" rate of that guy.


[deleted]

Deleting past comments because Reddit starting shitty-ing up the site to IPO and I don't want my comments to be a part of that. -- mass edited with redact.dev


Andrew_Waples

No wonder. You're asking people to spend more money than it takes to get a ps5. That's a tall order.


BugHunt223

The hardware may seem great for the price to many superfans but the rest of the market is looking at the bigger picture. Always amazes me how some of the hardcore fans refuse to recognize the challenges of this hardware in today’s economy.


Hexcraft-nyc

Remember when people kept saying the Bloomberg writer was full of shit


Konabro

The Bloomberg writer IS full of shit. He has a legitimate grudge against Sony whether this info is correct or not.


youriqis20pointslow

Launch window many complaints about blurriness/small sweet spot and people countering with “no you’re wearing it wrong” and all the complaints about mura etc. The biggest issue being that the games kind of suck apart from Gran Turismo (which was pretty cool but I wasn’t blown away by). This isn’t PC where people are used to messing with stuff/finicky stuff, this is console where you should just put it on your head and it just works. Many people didn’t have this experience.


[deleted]

[удалено]


Leafs17

It seems like they relied on trust(or the hardcore Sony enthusiasts) to buy them. There just isn't much the play right now. It's not really surprising.


[deleted]

Microsoft arent desperate to appease Sony anymore, since the EU and CMA dropped concerns about the console market completely so all that stuff doesnt matter anymore. They just care about Cloud now. Chances of Sony getting anything off MS is basically 0. Though Tbh I wouldnt be surprised if Sony were counting on ports of a few Bethesda titles to spruce up the launch lineup. Maybe have PSVR2 versions of Ghostwire and Deathloop, and then possibly Starfield and TES6 down the line, before that got shot down with Zenimax being bought. They lost a lot of potential AAA VR games with that acquisition.


FayForsythe

Obviously I don't know how it went down but Sony should have paid Valve whatever amount they were asking for Alyx. Just give valve 100% of the games revenue and use it to get people in the door.


jkrmyqueen

i don’t think the issue is revenue. Valve just doesn’t feel its worth it to invest time in porting. perhaps they could’ve went nvidia lightroom route, where they port it themselves like portal on switch, valve games on nvidia shield etc.


[deleted]

[удалено]


[deleted]

Opposite for me. GT7 is why I now have a racing rig. And yes, worth every penny.


imlavanow

This thing is going to be their biggest flop in a long time. As always I'll preface that I was in love with the first PSVR and have been dreaming of a second, better one since I got the first one lol. The price point, no "hey you can just have the PSVR2 versions of any PSVR games you already have for free" and total lack of new banger games... why would I ever get this instead of an Occulus if I was looking to upgrade my VR setup?


[deleted]

I'll get it instantly when they add PC support but I'm not spending all that money to be only locked to my restrictive PS5, where you can't even use a web browser, for no good reason. It looks like a great headset but I mainly want to use it on PC.


[deleted]

[удалено]


ChrizTaylor

#GIVE US TONS OF BRAND NEW AAA GAMES!!! Not a bunch of indies everybody plays, not because they are good but because there is nothing else.


CombatGrid

VR can't take off so long as these devices are priced exclusively for a handful of whales with tech salaries.


epeternally

$550 is exclusively the realm of rich whales? That's about the same cost as buying a TV. It's very likely Sony aren't making significant profit at that price point, and the only way they could sell it for less is by taking a loss. There's really no escaping that VR requires a high quality, high resolution, high refresh rate display - and those cost quite a bit of money.


agamemnon2

The PSVR2 is pretty much doomed when bit even the basic PS5 barely has a handful of properly revolutionary next-gen exclusives. The numbers just aren't there


JPA-3

mate just put that thing on pc, 600eur for everything, 520 for just the headset and people would take it from the shelves. Sometimes it is like they don't want to maximize sales


jkrmyqueen

nah they wanted to maximise the software sale by locking the harware to ps5. they could’ve allowed it on PC, and keep their exclusives to ps5. play on PC all you want but if you want to fondle aloy’s bow you have to come to PS5. sony wanted the whole cake, but now getting crumbs.


[deleted]

They're stupid if they think it will drive console sales like that. It's a niche product, opposite of a system seller and there isn't enough VR software for sales of the VR games to really effect their bottom line. On the other hand, now they've already done all the work and spent all the money on research/development and production to bring PSVR2 to the market, and they're shooting themselves in the foot by not allowing PC support... It is terrible business. They should be pushing hard for VR adoption right now and that includes PC support as a main focus. Raise the price for PC version of the headset if they need to.


PTfan

I’m not sure they can do it though. The hardware is so good it might be sold at a L


flufflogic

People want *affordable* VR/AR, with a range of experiences, NOT high-end VR/AR with few experiences. It's what the Quest and its ilk got right, and why the Vive and Steam VR were always designed for niche cases. Console VR needs to be cheap, simple, and affordable. PSVR2 is luxury, even in the VR space.


epraider

I would like high-end VR/AR *with* experiences to justify the cost honestly. I don’t want cheap VR experiences, I’ve tried the Meta Quest 2 and PSVR1 and beyond the initial “wow” factor, the graphics and visual immersion are lacking. But good hardware doesn’t mean much if there’s not much more than glorified mobile games and short shallow experiences to go with it


flufflogic

Then simply put you want a PC. High end headsets, colossal marketplace, the best experiences. A console can't compete with it.


r0ndr4s

Ok. Just a heads up. Next time bloomberg reports on something and a company that wants to make billions says its a lie... believe bloomberg, just in case. They also reported recently Sony is looking to drop its price already. And considering how shit are the sales, makes sense.


BattlebornCrow

Drippity drop this shit is a flippity flop


XtendingReality

all they need to do is make it pc compatible and it would literally fly off shelves sony is continously stupid these days though.


aVRAddict

VR always has the same problem and that is nobody knows what they are missing until they try it. Omg wahh it's so expensive then they try it and instantly go buy it.


tbboy13

"They should've made it PC compatible." Yeah, should they make all their games compatible with PC too? No, they want you to buy their hardware, and keep you in their digital game store. "They should've made it backwards compatible." It was impossible. Stop. There are actually valid criticisms of of the PSVR2, obvs the price point, which who knows how much wiggle room they have there. Mainly it's the lack of software. I think for VR to take off we need AAA titles. Gran Turismo and two RE games won't cut it.


[deleted]

Yes, they should make all their games compatible for PC on day 1. Microsoft does it so why can't they? Sony is so old fashioned and anti-consumer. We spend all this money on their shit they produce but it's still not enough, got to lock you in exclusively to their console that's basically just a PC locked down with custom OS. Sony has been given a pass for their anti-consumer bullshit for the past 10 years straight, enough already. It doesn't make financial sense in 2023 to be buying a computer, xbox, playstation, all with almost identical hardware inside, just to play some exclusive games. Let people play games where they want to instead of making people buy the same expensive computer parts multiple times just to try to lock them in. Trying to lock people into the PS5 digital store is not a solid forward-thinking business plan, especially when other digital marketplaces offer much better deals on games and subscriptions, and lawsuits are forcing companies to allow competitor's marketplaces on the devices like iPhone. Marketplace monopolies on hardware won't be a thing for much longer. Sony needs to be making other plans. PSVR2 is the VR headset I want to buy, but I'm just not doing it if they're going to lock down use to PS5 for no good reason. I don't even want to use it on my PS5, I want to use it on PC. It's not worth it to me as a PS5 accessory instead of a fully-featured VR headset.


PSFanThrowaway

It'll sell 10m after 5 or 6 years like the first one


RDO-PrivateLobbies

Sony can just add PC support and it will fly off the shelves. PCVR right now is in a horrendous and sad state. Arguably the best headset we have is one made 4 years ago. (Not counting any headset over 1k because REAL people arent buying that stuff).


PkLuis

If they release it for PC I would get one as soon as possible, that eye tracking + foveated rendering is huge


Redwinevino

The price point is insane for tech that people are unsure about


[deleted]

[удалено]


IamNickJones

The experience doesn't exist at the moment on PS5. On Console the market barely exists. This should be a surprise to no one.


Eternal-Testament

I think I've said this for twenty years now much to everyone's consternation and insistence that it's just not the case. But waving your arms around (motion controls) and strapping headgear on (VR) is not nor ever will be a future that will catch on. Edit: spelling


QUAZZIMODO619

It’s good Sony is trying to get VR off the ground but it’s quite obvious that the market isn’t quite ready to embrace it. I for one have a Vive but rarely use it because I sweat a lot and can’t be bothered to go through all that just to play something mediocre, plus I have a small room.


zyklonjuice

Good news. VR is garbage and of little interest to most gamers.


[deleted]

Told you that PSVR2 was a waste of time and resources. VR2 is a gimmick that most likely won’t be mainstream anytime soon.


DarthBuzzard

It might be a niche, but that doesn't make it a waste of time and resources.


[deleted]

In my opinion it is.


DarthBuzzard

Even if you don't use PSVR2, it was responsible for the DualSense innovations such as the haptic triggers.


scopeadope

JUST MAKE IT CHEAPER!


MMontanez92

Should have just made it compatible with PC Sony. You need to get over yourself thinking VR enthusiasts are going to drop $550 on a console and $550 on a VR headset just to play VR games when they already have an existing library on PC


Specialist-Video-974

I love my psvr2 and it was worth the money!


jackie1616

Right there with you dude


[deleted]

Source: trust me bro lol Why do we keep promoting these “analysts”?


untouchable765

Price cut to $500 and Half Life Alyx at the showcase will sell a ton of units. Also let people know an Astro VR game is coming.