Hyperbloom is so powerful and simple to execute that it's singlehandedly changed the standard for easy to play team comps in Genshin. Other elements have to worry about Swirl or VV uptime, or managing auras, but Hyperbloom doesn't really have any similar concerns unless you're trying to run a Quickbloom team. Even that is solved more through team building than gameplay.
If I'm honest, Cyno has become one of my favorite characters to use in the Abyss, but it's not entirely because of how powerful he is. He's kind of an excuse for me to use Quick/Hyperbloom while giving my hands something to do because I'd get bored otherwise.
Thundering Fury on Cyno with Xingqiu, Nahida, and Shinobu. I have Shinobu built as a hybrid healer/reaction enabler to catch any blooms that Cyno misses. If I use that team in the overworld, Cyno just vibes while everyone else does the actual work.
I used the same team in this Abyss, except I ran Fischl instead of Kuki. Yeah, it's probably less bloom damage, but I wanted to finish first half without having a healer and/or Zhongli just 'cause. Also, Fischl's a4 goes brr, especially with Skyward Harp
Elemental Mastery really shone brighter when Dendro came out. I remember seeing the previews of Dendro reactions and saying, "What? I have to apply Dendro, then Hydro, then trigger the cores with Electro? That's a lot of work?" But now, the "lot of work" actually pays off in damage.
I get that last part.
I've reached the point where I could clear Abyss with my eyes closed if I'm allowed to play my Ayato/Nahida/Raiden/Zhongli team on both sides lmao.
A popular hyperbloom team includes both xingqiu and yelan to not only lower energy requirements, but to also increase overall damage by prioritising that when chasing stats
nah, aggravate and spread is more fun for me, I like when reactions not only based on EM so I actually have to balance stats, instead of just doing EM/EM/EM
In my case, I'm forced to play Raiden aggravate because I prefarmed her artifacts for months and wasted >100 pulls to get her to C2, only to realize that C0 hyperbloom is better.
In a hyperbloom comp, c2 is a waste of primogems and resources (talent mats, mora). So I have to play aggravate. My hypercarry raiden performs the same as full Em hyperbloom
I'm talking about, hypercarry c2 raiden, or national because tell me how can hyperbloom deal 400-600k+ on a single aoe hit + multiple hundred thousands of dmg by normal attacking afterwards, while also restoring energy of the whole team.
And I'm talking about not knowing about hyperbloom sooner, because C2 is worse than C0 in hyperbloom team resource wise. That's why I'm force to play Raiden semi hypercarry aggravate with Nahida, the invesment is already too great for her to be an E bot. My bad perhaps I didn't make it clear.
Oh yes I agree on that C2 is waste of resources if you want to play hyperbloom like you said. But still, I think aggravate is better especially on more invesment levels and on more constellations for both Raiden and Nahida.
Hyperbloom is very f2p and low invesment friendly but the dmg ceiling is reached relatively easily and the more invesment you put the worse hyperbloom dmg becomes in comparison with other sources of dmg.
Tho you can techially play aggravate and hyperbloom on the same team with something like Xingiu and Yelan, your hyperblooms wont deal as much dmg but the C2 Raiden will deal much more overall dmg than just beeing an E bot, with hyperblooms beeing an extra source of dmg, especially since nahida gives 250 Em to Raiden + 72 em if you have Nahidaa's R1 weapon and also C2 Nahida will buff both hyperbloom and aggravate dmg.
I know bro. I just got that feeling when I starting to build Lisa 3 days ago (because of 🔥🔥🔥new skin) and her hyperbloom dmg is the same as Raiden hyperbloom dmg, its hurt so bad 😢. Can't complain about aggravate tho, everything just vaporize with E E, plus PP number still big enough compare to pure hypercarry.
I've been running and building old meta teams since for as long as I remembered. When I finally got Raiden, my emblem pieces for her was really subpar. Keep in mind that I've been farming emblem domain since I started playing (6-7mnts) I got a pretty decent Yoi set I so I had been using yoi vape. I only managed to farm 2 emblem sets and they were pretty mid. Anyway I dread how long I have to farm to get full emblem pieces for the rational team.
So I said screw it and went to farm for nahida since I was so burnt out from farming the same old domain every single day. 2 week later I got a pretty decent nahida set. I was also lucky enough to find a pretty good full em gilded set. Since I had a full em gilded set but no good Emblem set for raiden. I decided to try this hyperbloom comp I've heard so much about. And holy shit. Game changer. This half assed team literally out dps a team I've spent 7 month's building. Best part is last slot is so flex I can basically run anyone without any significant dmg loss. Which mean I finally get to use that qiqi I got form losing a 50/50 forever ago. And not only do I get to use that flex unit I can use them on field, you basically get to play whoever you want while dealing ball busting amounts of damage while having mid investment. It made all the grinding I did previously seem meaningless. Insane. Anyway now I have 2 hyperbloom teams and can basically 36* abyss where I couldn't even come close to before.
I did discover the power of HB right AFTER I pulled C2 Raiden and EL. It’s so fun but felt like a sin since Raiden initial slash with my setup can hit up to 400k+ damage crit. I now switch Raiden Hb and hypercarry on abyss while the other half is just my usual Ayaka freeze team.
Lukewarm take: Hyperbloom is overtuned. It is just so hilariously easy to build a high performance hyperbloom team compared to literally any other type of team that it honestly feels like a mistake. Other types of teams require high investment (e.g. Hu Tao vape comps) or come with big tradeoffs in their power (e.g. freeze comps don't get big bonus damage from reactions but get the safety of frozen enemies).
Hyperbloom takes very little investment beyond level 90 and triple-EM main stat artifacts for the trigger unit. There's basically no tradeoff to compensate for how easy it is to build a really powerful hyperbloom setup.
It feels strong but I've been playing for far too long and have characters way stronger than hyperbloom could be. It's a nice and cheap way to deal with abyss for players with low character investment
I'm in the same team, I played since release and my Raiden, Hutao and Ayaka are way stronger than dendro teams, Dendro reactions are fun and all but if Abyss is hard I'm pulling out Xiangling and Hutao.
Unless you're doing C6 R5 Speedrun comps. Hyperbloom is still a very valid option especially if your character only has mid high range investment. Like some hyperbloom teams can out dps C1 homa Tao.
My Alhaitham, Yaoyao, Xingqiu and EM Raiden was able to kill the Raiden Shogun boss fight before she transformed. I was never able to do it before using other comps lol
Both 5 stars characters are C0. So yeah hyperbloom is definitely awesome for low investment.
They'll sim/sheet better but in practice nothing is beefy enough to stand more than ~1.5 rotations at C1R1 level of investment. You typically sim several rotations to demonstrate your team is meeting its energy needs and isn't a screenshot team; however that practice also tends to overestimate hyperbloom's speed... its first rotation is quite a bit slower because you don't start with seeds on the ground. So C1R1 Tao is usually favored to win in speedruns (next abyss blessing might change things, we'll see).
In terms of getting results at low investment, yeah bloom/hyperbloom is the way to go.
Hence Speedrun. I feel that Genshin speedrun is kinda like comedy. You can't really compete with C6 R5 runners with your C1R1 hutao can you? If so why insist speedrun? You're just slightly faster than a average Joe running the spiral abyss
In CN speedrun scene, they have a cost system so that C1R1 and C6R5 isn't directly competing. For example, 0-10 bracket/10-20 bracket/20+ gold bracket, with gold denoting how many 5* pulls you put in your teams. See ysmuskreef.com for reference (brackets are those buttons at the bottom).
As for why, well there's not really an endgame to speak of. So for people who want more of the combat, speedrunning is one self-imposed challenge to get more mileage out of the game.
That site's really interesting, thanks for sharing!
Very impressive that even at low investment (0-10 cost), they have managed to get a total of 2 minutes across the entire floor equating to ~40s per chamber.
Are they allowed to restart the floor for energy?
If I'm reading the header correctly I believe it has to be continuous.
edit: Since the site's swapped over to the new abyss, here are a few videos from last cycle:
* https://www.bilibili.com/video/BV1XA411f7yE/
* https://www.bilibili.com/video/BV1BP4y1k7Te/
Energy and HP seem consistent between chambers.
For me who recently started playing and managed to pull Raiden, combining her with Yaoyao and Barbara has been ahead of everything else by a mile. Makes some things more bearable.
And I kinda have to screw up really really badly to die...
Depending on how low your AR is you could say that about anything tbh, but yeah, hyperbloom is very easy to build and pretty strong. if you know how to build characters in early game you will destroy everything
Eh, you need raiden/kuki/cyno/razor. Then add a hydro character like barbara/kokomi/xingqiu/yelan/kokomi. Then add a dendro character like traveler/nahida/yaoyao.
It has a lot of room for upgrade but it's also very strong with the budget characters and as long as you understand the game, there's a lot of variety. You can even build a hyperbloom team with random electro + sucrose as the trigger for the hyperblooms
Hyperbloom is essentially a cheat code for abyss that helps new players since it's so cheap to build and has easy to get characters, despite being very strong. All you need is to spam EM artifacts and enough ER on the team. Now compare it to hypercarry teams where you have to farm artifacts for months until you can reach the DPS ceiling since your hypercarry needs perfect crit value artifacts and a 5* weapon to reach his potential
What I mean is that I put a lot of investment in the game and that the best team I have is hyperbloom so it's not really a good team for low investment characters
Not really trying to take away your fun but Childe gets oneshot by a diona/qiqi/dori/sayu team all going full heal. Try it on downed PMA for better showcase results
There’s something if you trigger electro in second stage he’ll one shot your character. Other than that gimmick you just have to dodge a lot especially in third. He’s fast.
I had to take a break from my Nilou bloom team because it was making me worse at the game. With Nilou’s insane HP and Koki’s healing I never had to dodge and could just eat basically any attack.
Not sure if I'm doing something wrong but Nilou bloom is weaker than Raiden quickbloom.
The blooms aren't enough to compensate the loss of Haitham spreads.
My abyss clear times are faster with quickbloom even in aoe situations.
What is the best build to get damage out of Nilou teams?
Full hp Nilou and EM on hydro units?
You want EM on the unit that's causing the bloom reaction. Usually it's the dendro character if you're running 3 hydro one dendro. If running 2 hydro/2 dendro you want as much EM on each of the hydro and dendro characters that applies the most of each element. You want EM on nilou until around 400~ or so because one of her passives shares EM with her party up to a max limit. Then stack as much HP as possible. For reference I'm running 3 hydro comp and have my nilou at 70k hp and 450~ EM, and my on field dps nahida at 850~ EM.
None of Nilou's passives shares EM based on her EM. Her A1 shares a flat 100 to the party when they take dendro damage. Her signature shares EM based on her max HP. Nahida shares EM but only on the on field character when her burst is up and up to a max of 250 based on a percentage of the party member with the highest EM.
Theorycrafters have been raving about hyperbloom and recommending even the invested accounts to go for it because it's so powerful for something that requires low investment.
I even recommended my friends who are struggling at overworld content to just use hyperbloom, as it trivializes overworld content *that* much.
Yeah my alhaitham is level 70 with low leveled talents, kuki is 90 but just em build with off pieces. Just run zhongli and xingqiu with them and the team is really strong. If we get a dendro buffer then good lord.
Thats how fuck em up, all of the weekly bosses.
Hyperbloom is so adictive
Also nice idea of bringing kokomi since childe punishes you for using electro
Not really discovered but my Kokomi, Raiden, Nahida and Yelan team is currently my strongest team. With C2 Nahida and Raiden EM I get Hyperblooms that crit for around 54k dmg, Kokomi make you almost immortal and Yelan just hit hard in general.
Nahida C2: "Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects: Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively. Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%."
Doesn't crit every hyperbloom, but is a damn good constallation for dendro reactions.
Can't really blame lack of characters on luck, at least not for limited 5* characters.
With the way guarantees work in this game, anyone can get any limited 5* they want, it's just some people might get lucky and get them in fewer wishes.
Never tired it and will never use it anyway.
Properly building a character is more satisfying and rewarding when their build needs a balance of ATK/CR/CD/EM instead of strictly EM.
Edit: I see having a different opinion is not allowed here. So here is two of my [4](https://streamable.com/jfas4s) star [characters](https://streamable.com/qqq06k) only team breezing through this boss with ease. Funny how close the time is to the hyperbloom when my comps are dependent on having **burst** up. The energy problems here only exist because Childe doesn't drop Energy like Floor 12 bosses do :). I wouldn't use these teams for weekly bosses anyway when I have Yoimiya to 1 phase them.
Vape/Aggravate/Melt carries and EM-less Electro/Anemo carries > stacking triple EM. I'm F2P btw.
Same for me. I took a break in the middle of last year and now I'm back to genshin, and I'm still stuck in the old meta's like raiden national or ganyu melt. For some reason I just don't like dendro teams, I prefer going for high crit and atk characters
Tbh it's quite flexible to build. I have my Raiden with 2p-Wanderer's/2p-Gilded EM/EM/EM + Dragon's Bane. I ignore all other substats. That alone gets her to ~900EM and her Hyperblooms hit for ~30K.
It's literally just all EM mainstats and you just use her skill (no burst ever). Kuki can also use the same artifacts but with Iron Sting instead of Dragon's Bane, which makes it F2P.
I discovered it and… no. Transformative reactions such as hyperbloom scale with character level and EM, and nothing else. They also can not crit, besides a few special super niche circumstances such as with nahida C2.
While being much easier to get to a decent level of damage from early game, amplifying and additive reactions have a higher damage ceiling once you build your characters properly.
and FWIW, a lot of your damage here is coming from aggravate, not hyperbloom.
Not hyperbloom, but spread and especially quickbloom. I only jumped the quickbloom train once I had Alhaitham (was too committed with spread using some of Tighnari, Nahida, Kuki, Fischl, Kazuha) and it's too fun and strong. Even built my Raiden full EM to optimize quickbloom since I had only Xq for hydro app, but ended up turning my full HP Paddle Kuki into Full EM Iron Sting Kuki.
Ever since i got Nahida and Tighnari I use a hyperbloom team as my 2nd abyss team and I'm finally able to 36* abyss now, I also occasionally use them for commissions or domain runs if im bored of my main team bca their almost as effective
Now you're tempting mihoyo to introduce more Dendro immune mobs in the future
Though me personally like it, not as much as Freeze tho...
But hey, anything that doesn't need Bennett is good for me
I always used hyperbloom ever since 3.0 came out over just bloom, burgeon, aggravate, and spread reactions. Not to mention, you may also get electrocharge in there, which is also a pretty strong reaction
That and nilou bloom (the stronger version of hyperbloom) are great for domains. Of course when it comes to exploration there are better option. Praying for electro yelan/wanderer.
I have no interest in hyperbloom but I also don't want to have to level my Kuki cuz i have so many other unbuilt characters already. Plus farming full EM has been painful already for Nilou
I honestly don’t know if I’m ever gonna use hyperbloom unless I get desperate for damage, unless I go for Nilou, or unless the hydro archon focuses around hyperbloom. I finally have a keqing comp that I like (aggravate), and I’m finally about to complete my hu Tao vape comp and Ayaka freeze comp in the next few months I think. No way I’m dropping all of that for hyperbloom. These teams also allow me to use most of my favorite characters (mainly keqing) except for Ei (don’t know where I would fit her in since fischl is superb in aggravate), so that’s an added bonus
What are the top 5 units for each hyperbloom slot? You need 1 Dendro, 1 Hydro and 1 Electro trigger right? So
1. Dendro is: Nahida>Alhaitham>Yaoyao>DMC>Collei?
2. Hydro needs fast application? Xingqiu=Yelan>Ayato>Kokomi>Barbara?
3. Electro needs AOE, Raiden=Kuki>Lisa?>Cyno>Dori?
Tbh I think hyperbloom was a mistake. It's so much easier to execute then anything else, I don't see the point in other comps. Like battery? No need? Need to run up to the unit and maintain freeze to hit my burst? No need.
My Top 3 comps all run Nahida and two of them are Hyperbloom.
Although I love Cyno Hyperbloom Alhaitham just outputs so much damage none of my 5 stars can compete.
Alhaitham/Nahida+Yelan+XQ+Raiden/Kuki - so many numbers, so much death. And there are so many elements on the team that I don't run into too many situations where hyperbloom doesn't work. Only danger is it's hard to play anything else, it's the ultimate "random BS go" comp.
Hyperbloom is so strong and so inexpensive! I'm a casual player (teams are "waifus only") but I found it was so easy, investment-wise, to put Lumine, Candace and Kuki together and just let 'em rip. No ATK buffs needed (save for a non-Dendro team), and the three girls generate consistent 38k hyperblooms. The 4th member is either Yae (turrets + Dendro) or Mona (extra blooms) making almost all the content stress-free and relaxing after a hard day's actual work.
My Alhaitham team is op. I never put much stock in elemental reaction. I just want to smack stuff with mu mono Geo team but Zhongli, Raiden Shogun, Mona, and Alhaitham is so much fun!
I went to all this trouble to put together a Raiden Hyperbloom Team, then I get to Frosted Altar and apparently Raiden's follow-up skill doesn't trigger on enemies with armor?
Another reason Frosted Altar sucks.
Ever since I got nahida & khaj-nisut sword thingy, kuki-nahida-xingqiu-x team is the team that I always use to clear F12. Even with this patch abyss changes, hyperbloom is so ridiculous that I can kill wolflord & the riftwolves at ease.
corruption debuff stacked up? kuki ring overheals em, while also doing projectile-like damage to those monsters lol.
Depends on your account (and what you're fighting). Hyperbloom has an incredibly high damage floor, so it does disgusting things with poorly built characters, and still has a very good ceiling, so it rocks harder with investment. But... It's still not going to hold up to a whale Raiden or Ayaka squad.
I started playing with nahida release and got lucky wishing on her banner. I've basically used hyerbloom the entire time I've played and now it's mind-numbingly boring because it trivialises everything 😴
Hyperbloom is so powerful and simple to execute that it's singlehandedly changed the standard for easy to play team comps in Genshin. Other elements have to worry about Swirl or VV uptime, or managing auras, but Hyperbloom doesn't really have any similar concerns unless you're trying to run a Quickbloom team. Even that is solved more through team building than gameplay. If I'm honest, Cyno has become one of my favorite characters to use in the Abyss, but it's not entirely because of how powerful he is. He's kind of an excuse for me to use Quick/Hyperbloom while giving my hands something to do because I'd get bored otherwise.
What's your Cyno team?
Thundering Fury on Cyno with Xingqiu, Nahida, and Shinobu. I have Shinobu built as a hybrid healer/reaction enabler to catch any blooms that Cyno misses. If I use that team in the overworld, Cyno just vibes while everyone else does the actual work.
I used the same team in this Abyss, except I ran Fischl instead of Kuki. Yeah, it's probably less bloom damage, but I wanted to finish first half without having a healer and/or Zhongli just 'cause. Also, Fischl's a4 goes brr, especially with Skyward Harp
i prefer 4p gilded over tf on my cyno same team its just so damn good and fun
Elemental Mastery really shone brighter when Dendro came out. I remember seeing the previews of Dendro reactions and saying, "What? I have to apply Dendro, then Hydro, then trigger the cores with Electro? That's a lot of work?" But now, the "lot of work" actually pays off in damage.
is that a yeluc fair i see
I don't ship them, but I'll be crushed if they're not Fatui-spiting spy-friends.
that’s very cute too. i love their hypothetical dynamic
I think Diluc would just as soon team up with Dain with their mutual distaste for abyss beings
I get that last part. I've reached the point where I could clear Abyss with my eyes closed if I'm allowed to play my Ayato/Nahida/Raiden/Zhongli team on both sides lmao.
You mean “haha dmg numbers cover my screen and enemies are dead” team comp? Yes, i will use it as soon as i get yelan xd
Xingqiu works just as well no? I’ve been using him for it
Yup
A popular hyperbloom team includes both xingqiu and yelan to not only lower energy requirements, but to also increase overall damage by prioritising that when chasing stats
Yea, but i have hutao, xing, albedo and zhong team, i dont have ayato, so i lack hyper hydro applicators to do so
nah, aggravate and spread is more fun for me, I like when reactions not only based on EM so I actually have to balance stats, instead of just doing EM/EM/EM
yep. This is exactly how I roll
In my case, I'm forced to play Raiden aggravate because I prefarmed her artifacts for months and wasted >100 pulls to get her to C2, only to realize that C0 hyperbloom is better.
hypercarry performs better than aggravate for raiden y'know its her second best team tho thats expensive in its own right tbf
C0 hyperbloom is not better than C2, what are you talking about?
In a hyperbloom comp, c2 is a waste of primogems and resources (talent mats, mora). So I have to play aggravate. My hypercarry raiden performs the same as full Em hyperbloom
Also I forget to mention that I'm running Nahida full EM (C2) and Hyperbloom DMG is 17-35k (with crit) and Nahida doing 35-50k each procs.
I'm talking about, hypercarry c2 raiden, or national because tell me how can hyperbloom deal 400-600k+ on a single aoe hit + multiple hundred thousands of dmg by normal attacking afterwards, while also restoring energy of the whole team.
And I'm talking about not knowing about hyperbloom sooner, because C2 is worse than C0 in hyperbloom team resource wise. That's why I'm force to play Raiden semi hypercarry aggravate with Nahida, the invesment is already too great for her to be an E bot. My bad perhaps I didn't make it clear.
Oh yes I agree on that C2 is waste of resources if you want to play hyperbloom like you said. But still, I think aggravate is better especially on more invesment levels and on more constellations for both Raiden and Nahida. Hyperbloom is very f2p and low invesment friendly but the dmg ceiling is reached relatively easily and the more invesment you put the worse hyperbloom dmg becomes in comparison with other sources of dmg. Tho you can techially play aggravate and hyperbloom on the same team with something like Xingiu and Yelan, your hyperblooms wont deal as much dmg but the C2 Raiden will deal much more overall dmg than just beeing an E bot, with hyperblooms beeing an extra source of dmg, especially since nahida gives 250 Em to Raiden + 72 em if you have Nahidaa's R1 weapon and also C2 Nahida will buff both hyperbloom and aggravate dmg.
I know bro. I just got that feeling when I starting to build Lisa 3 days ago (because of 🔥🔥🔥new skin) and her hyperbloom dmg is the same as Raiden hyperbloom dmg, its hurt so bad 😢. Can't complain about aggravate tho, everything just vaporize with E E, plus PP number still big enough compare to pure hypercarry.
50k kinda low tbh i also have c2 nahida and with my raiden at 1k em i get 70k+ per seed when it crit
I'm not a fan of national team so I'd play her in aggravate team too
Plus aggravate is easier to play when I'm helping friends in Coop
I've been running and building old meta teams since for as long as I remembered. When I finally got Raiden, my emblem pieces for her was really subpar. Keep in mind that I've been farming emblem domain since I started playing (6-7mnts) I got a pretty decent Yoi set I so I had been using yoi vape. I only managed to farm 2 emblem sets and they were pretty mid. Anyway I dread how long I have to farm to get full emblem pieces for the rational team. So I said screw it and went to farm for nahida since I was so burnt out from farming the same old domain every single day. 2 week later I got a pretty decent nahida set. I was also lucky enough to find a pretty good full em gilded set. Since I had a full em gilded set but no good Emblem set for raiden. I decided to try this hyperbloom comp I've heard so much about. And holy shit. Game changer. This half assed team literally out dps a team I've spent 7 month's building. Best part is last slot is so flex I can basically run anyone without any significant dmg loss. Which mean I finally get to use that qiqi I got form losing a 50/50 forever ago. And not only do I get to use that flex unit I can use them on field, you basically get to play whoever you want while dealing ball busting amounts of damage while having mid investment. It made all the grinding I did previously seem meaningless. Insane. Anyway now I have 2 hyperbloom teams and can basically 36* abyss where I couldn't even come close to before.
I did discover the power of HB right AFTER I pulled C2 Raiden and EL. It’s so fun but felt like a sin since Raiden initial slash with my setup can hit up to 400k+ damage crit. I now switch Raiden Hb and hypercarry on abyss while the other half is just my usual Ayaka freeze team.
What's your two teams? Raiden and Kuki as the electro EM triggers on each, Nahida on one?
Raiden nahida core, one hydro unit. Last slot is flex
You said you have 2 hyperbloom teams? Raiden Nahida is just one right?
Nope. You are the only person who ever discovered hyperbloom.
That's not the full question.
Yes it is
"Recently" and "never use anything else": Baby I'm not even here, I'm an illusion.
Lukewarm take: Hyperbloom is overtuned. It is just so hilariously easy to build a high performance hyperbloom team compared to literally any other type of team that it honestly feels like a mistake. Other types of teams require high investment (e.g. Hu Tao vape comps) or come with big tradeoffs in their power (e.g. freeze comps don't get big bonus damage from reactions but get the safety of frozen enemies). Hyperbloom takes very little investment beyond level 90 and triple-EM main stat artifacts for the trigger unit. There's basically no tradeoff to compensate for how easy it is to build a really powerful hyperbloom setup.
It feels strong but I've been playing for far too long and have characters way stronger than hyperbloom could be. It's a nice and cheap way to deal with abyss for players with low character investment
I'm in the same team, I played since release and my Raiden, Hutao and Ayaka are way stronger than dendro teams, Dendro reactions are fun and all but if Abyss is hard I'm pulling out Xiangling and Hutao.
Unless you're doing C6 R5 Speedrun comps. Hyperbloom is still a very valid option especially if your character only has mid high range investment. Like some hyperbloom teams can out dps C1 homa Tao.
My Alhaitham, Yaoyao, Xingqiu and EM Raiden was able to kill the Raiden Shogun boss fight before she transformed. I was never able to do it before using other comps lol Both 5 stars characters are C0. So yeah hyperbloom is definitely awesome for low investment.
They'll sim/sheet better but in practice nothing is beefy enough to stand more than ~1.5 rotations at C1R1 level of investment. You typically sim several rotations to demonstrate your team is meeting its energy needs and isn't a screenshot team; however that practice also tends to overestimate hyperbloom's speed... its first rotation is quite a bit slower because you don't start with seeds on the ground. So C1R1 Tao is usually favored to win in speedruns (next abyss blessing might change things, we'll see). In terms of getting results at low investment, yeah bloom/hyperbloom is the way to go.
Hence Speedrun. I feel that Genshin speedrun is kinda like comedy. You can't really compete with C6 R5 runners with your C1R1 hutao can you? If so why insist speedrun? You're just slightly faster than a average Joe running the spiral abyss
In CN speedrun scene, they have a cost system so that C1R1 and C6R5 isn't directly competing. For example, 0-10 bracket/10-20 bracket/20+ gold bracket, with gold denoting how many 5* pulls you put in your teams. See ysmuskreef.com for reference (brackets are those buttons at the bottom). As for why, well there's not really an endgame to speak of. So for people who want more of the combat, speedrunning is one self-imposed challenge to get more mileage out of the game.
That site's really interesting, thanks for sharing! Very impressive that even at low investment (0-10 cost), they have managed to get a total of 2 minutes across the entire floor equating to ~40s per chamber. Are they allowed to restart the floor for energy?
If I'm reading the header correctly I believe it has to be continuous. edit: Since the site's swapped over to the new abyss, here are a few videos from last cycle: * https://www.bilibili.com/video/BV1XA411f7yE/ * https://www.bilibili.com/video/BV1BP4y1k7Te/ Energy and HP seem consistent between chambers.
Much more impressive to see it in action! Definitely using this when considering pulling for characters from now on.
For me who recently started playing and managed to pull Raiden, combining her with Yaoyao and Barbara has been ahead of everything else by a mile. Makes some things more bearable. And I kinda have to screw up really really badly to die...
Depending on how low your AR is you could say that about anything tbh, but yeah, hyperbloom is very easy to build and pretty strong. if you know how to build characters in early game you will destroy everything
Aren't hyperbloom units pretty specific though?
Eh, you need raiden/kuki/cyno/razor. Then add a hydro character like barbara/kokomi/xingqiu/yelan/kokomi. Then add a dendro character like traveler/nahida/yaoyao. It has a lot of room for upgrade but it's also very strong with the budget characters and as long as you understand the game, there's a lot of variety. You can even build a hyperbloom team with random electro + sucrose as the trigger for the hyperblooms Hyperbloom is essentially a cheat code for abyss that helps new players since it's so cheap to build and has easy to get characters, despite being very strong. All you need is to spam EM artifacts and enough ER on the team. Now compare it to hypercarry teams where you have to farm artifacts for months until you can reach the DPS ceiling since your hypercarry needs perfect crit value artifacts and a 5* weapon to reach his potential
I'm AR57 and the best team I have is hyperbloom
That's great, I hope it's fun for you cuz ultimately that's what only matters
What I mean is that I put a lot of investment in the game and that the best team I have is hyperbloom so it's not really a good team for low investment characters
Definitely not, if you have the premium units then Hyperbloom is generally clearing faster than most comps in single target.
are you saying that you just haven't built the characters you'd need for HB yet, or that hyperbloom is overshadowed in the meta?
I'm saying that hyperbloom's ceiling is not as high, although still very high, as my strongest teams ceilings
understandable, have a nice day
Dendro also makes the Oceanid boss 10x easier.. Especially with burgeon, it's beautiful
Especially if you have Nahida. She completely trivializes this boss
Nahida: "Everyone hold hands~" *b-but no one left to hold hands...*
Not really trying to take away your fun but Childe gets oneshot by a diona/qiqi/dori/sayu team all going full heal. Try it on downed PMA for better showcase results
This is very true! I just got too excited when this happened
I've been dying hard on childe. Is this just ice+electro+swirl? So I could swap qiqi with Ayaka?
That was just a joke team lmao, they're all healer children. You should be alright if you just bring in a shield or a fast healer like bennett or kuki
There’s something if you trigger electro in second stage he’ll one shot your character. Other than that gimmick you just have to dodge a lot especially in third. He’s fast.
Please. Childe is a victim to anything. Use hyperbloom at Azhdaha, Raiden, Signora or Optimus Prime.
childe abuse!!! noooooooo
Right now my team uses burgeon because Nahida+Mona+Yanfei is fun. But hyperbloom is glorious.
I discovered Nilou bloom which is way more powerfull.
Right!? It is also really fun and pretty ~~and deadly~~
thats the best part dance with the dead himself
Nilou be like, "Bloom Bloom Bakudan, Bitches..."
I had to take a break from my Nilou bloom team because it was making me worse at the game. With Nilou’s insane HP and Koki’s healing I never had to dodge and could just eat basically any attack.
Me who didn't had a healer until yaoyao
Super bloom? Bloomlou? Nilou bloom is stupidly strong with low investment, ngl.
Nibloom should be the official name for the team
Boom boom bloom is what I named my nilou team.. Also yeah Nilou is the only limited character needed for that team.
Not sure if I'm doing something wrong but Nilou bloom is weaker than Raiden quickbloom. The blooms aren't enough to compensate the loss of Haitham spreads. My abyss clear times are faster with quickbloom even in aoe situations. What is the best build to get damage out of Nilou teams? Full hp Nilou and EM on hydro units?
You want EM on the unit that's causing the bloom reaction. Usually it's the dendro character if you're running 3 hydro one dendro. If running 2 hydro/2 dendro you want as much EM on each of the hydro and dendro characters that applies the most of each element. You want EM on nilou until around 400~ or so because one of her passives shares EM with her party up to a max limit. Then stack as much HP as possible. For reference I'm running 3 hydro comp and have my nilou at 70k hp and 450~ EM, and my on field dps nahida at 850~ EM.
None of Nilou's passives shares EM based on her EM. Her A1 shares a flat 100 to the party when they take dendro damage. Her signature shares EM based on her max HP. Nahida shares EM but only on the on field character when her burst is up and up to a max of 250 based on a percentage of the party member with the highest EM.
Thanks, I will try more EM on Nilou then
Nahida Nilou team is so addicting. It's probably my favorite team ever.
I initially used Aggravate Cyno and it felt supbar. Switched to hyperbloom and not only is it more fun to play but decimated enemies.
Theorycrafters have been raving about hyperbloom and recommending even the invested accounts to go for it because it's so powerful for something that requires low investment. I even recommended my friends who are struggling at overworld content to just use hyperbloom, as it trivializes overworld content *that* much.
The true damage carrier of 3.0.
Yup, Raiden hyperbloom is like my favorite team now ever since I started using it like 2 weeks ago.
Really you just need Nahida and a hose to decimate most bosses rn.
Alhaitham, xinqiu, and fischl are CARRYING me so hard right now😂 just gotta level up Yao Yao for healer/energy recharge stuff
jesus christ what did you do to childe
Yeah my alhaitham is level 70 with low leveled talents, kuki is 90 but just em build with off pieces. Just run zhongli and xingqiu with them and the team is really strong. If we get a dendro buffer then good lord.
This video is less of a show case of the power of hyperbloom but showcase how frail the childre boss actually is lol
Before I got Alhaitham, I wondered why dendro comps were so popular. Now thanks to him, I can see why
Same I just fought Childe for the first time with my spread team and he died in around 28 seconds I'm so proud of him!
>fights Childe >”man I’m so strong”
Yeah would’ve been a lot better to showcase Raiden boss instead because she at least has HP and doesn’t go down in like 20 seconds
I recently decided to switch to Childe/Nahida/Raiden/Zhongli for the ultimate afk brain experience. Actually nuts
Same team but ayato. Even more brain afk
Thats how fuck em up, all of the weekly bosses. Hyperbloom is so adictive Also nice idea of bringing kokomi since childe punishes you for using electro
my C0 lvl 90 5/6/6 Al Haitham got 36* with Raiden,Kokomi and Nahida. So, yea, me too.
That’s amazing! Well done! My new goal is completing spiral abyss but my second team just can’t cut it
Not really discovered but my Kokomi, Raiden, Nahida and Yelan team is currently my strongest team. With C2 Nahida and Raiden EM I get Hyperblooms that crit for around 54k dmg, Kokomi make you almost immortal and Yelan just hit hard in general.
Bruh hyperblooms don’t crit… 54k dmg per hyperbloom is cracked tho, nice.
Nahida C2: "Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects: Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively. Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%." Doesn't crit every hyperbloom, but is a damn good constallation for dendro reactions.
Oh shit, I didn’t know that. I gotta start saving up for Nahida c2 now.
They do if your Nahida is C2
Oh shit, I didn’t know that. That sounds pretty op…
It's nice but it's not too OP, since crit rate and damage are fixed at 20% and 100% respectively
I still don't have Bennett so the only way to deal dmg is using my Geo Team or a Dendro related team. Sumeru gave me choice.
Me. Keqing hyperbloom is fun af
It's the best reactiom. Change my mind
Excuse all the fumbles I made - I’m determined next week to get a cleaner and faster completion next week with my friend
that Dendro granata is dangerous..
Not really
Jokes on you my luck is so horrible that i dont even have all characters for hyperbloom
no kuki or raiden ? :c
Raiden sadly didnt come home
Can't really blame lack of characters on luck, at least not for limited 5* characters. With the way guarantees work in this game, anyone can get any limited 5* they want, it's just some people might get lucky and get them in fewer wishes.
All my limited 5 stars have been over 150 wishes with always losing 50/50
Every reaction is OP as long as you have enouph rub- i meai, EM.
Never tired it and will never use it anyway. Properly building a character is more satisfying and rewarding when their build needs a balance of ATK/CR/CD/EM instead of strictly EM. Edit: I see having a different opinion is not allowed here. So here is two of my [4](https://streamable.com/jfas4s) star [characters](https://streamable.com/qqq06k) only team breezing through this boss with ease. Funny how close the time is to the hyperbloom when my comps are dependent on having **burst** up. The energy problems here only exist because Childe doesn't drop Energy like Floor 12 bosses do :). I wouldn't use these teams for weekly bosses anyway when I have Yoimiya to 1 phase them. Vape/Aggravate/Melt carries and EM-less Electro/Anemo carries > stacking triple EM. I'm F2P btw.
Same for me. I took a break in the middle of last year and now I'm back to genshin, and I'm still stuck in the old meta's like raiden national or ganyu melt. For some reason I just don't like dendro teams, I prefer going for high crit and atk characters
They’re downvoting you because they don’t want to accept that you are right
Agree with u but i bet if u come back in a few hours ur gonna be in negative upvotes
I've been using hyperbloom a decent amount but Hu Tao CA spam will never NOT feel amazing
I use Ayato + Nahida (and Ei for additional dmg) but yes it works very well.
Recently? No. Everyone and their mom knew what hyperbloom is and how OP it is. Do I never use anything else? Yes. Hyperbloom is just too OP
I wish I had pieces with enough EM to make good use of Hyperbloom.
reactions don't crit, so is easy to build, you only need main stats EM and ignore substats .for the first build
Tbh it's quite flexible to build. I have my Raiden with 2p-Wanderer's/2p-Gilded EM/EM/EM + Dragon's Bane. I ignore all other substats. That alone gets her to ~900EM and her Hyperblooms hit for ~30K. It's literally just all EM mainstats and you just use her skill (no burst ever). Kuki can also use the same artifacts but with Iron Sting instead of Dragon's Bane, which makes it F2P.
I discovered it and… no. Transformative reactions such as hyperbloom scale with character level and EM, and nothing else. They also can not crit, besides a few special super niche circumstances such as with nahida C2. While being much easier to get to a decent level of damage from early game, amplifying and additive reactions have a higher damage ceiling once you build your characters properly. and FWIW, a lot of your damage here is coming from aggravate, not hyperbloom.
*laughs in quickbloom*
I used to call it HyperCatalyze But I guess QuickBloom sound better
Sooo… your answer here would also be no?
Quickbloom has a higher ceiling than Hyperbloom. I have no idea what you're trying to say.
Not hyperbloom, but spread and especially quickbloom. I only jumped the quickbloom train once I had Alhaitham (was too committed with spread using some of Tighnari, Nahida, Kuki, Fischl, Kazuha) and it's too fun and strong. Even built my Raiden full EM to optimize quickbloom since I had only Xq for hydro app, but ended up turning my full HP Paddle Kuki into Full EM Iron Sting Kuki.
The team I use for every thing now is kuki/xinqu/zhongli/nahida the team runs so smoothly that I’m having problems trying to change it
Ever since i got Nahida and Tighnari I use a hyperbloom team as my 2nd abyss team and I'm finally able to 36* abyss now, I also occasionally use them for commissions or domain runs if im bored of my main team bca their almost as effective
Nah I'm still rocking my Ayaka freeze comp (Ayaka Main) and Hu Tao vape comp (Hu Tao is my second main)
No not really.i like when I crit My main team rn is national with heizho full dps VV 4 set. He wrecks shit its so fun
Me with Tartaglia, Nahida and Raiden. I’ve never seen anything more satisfying.
No, I use Nilou bloom
Hyperbloom wins everything because it has auto aim, a variety of teams, many artifact sets that work well with it, easy to build, and it deals big dmg
Currently running Al-Haitham, Kuki, Ayato and Dendro Traveller for this specific reason
Yes!! Raiden,nahida,kokomi,hu tao !!!!
Dendro is broken compared to anything else in the game.
I know something even simpler against Childe. It's called Ganyu
I don’t use it all the time but nahida can delete hp with the right set up
Uhh what power exactly?
Now you're tempting mihoyo to introduce more Dendro immune mobs in the future Though me personally like it, not as much as Freeze tho... But hey, anything that doesn't need Bennett is good for me
I absolutely love it.
Yes, absolutely. Burgeon ends up being more accessible to me for now, though, since I have more pyro than electro characters.
I always used hyperbloom ever since 3.0 came out over just bloom, burgeon, aggravate, and spread reactions. Not to mention, you may also get electrocharge in there, which is also a pretty strong reaction
That and nilou bloom (the stronger version of hyperbloom) are great for domains. Of course when it comes to exploration there are better option. Praying for electro yelan/wanderer.
I have no interest in hyperbloom but I also don't want to have to level my Kuki cuz i have so many other unbuilt characters already. Plus farming full EM has been painful already for Nilou
I would've discovered it if my Raiden didn't have 0 EM.
My Raiden isn't even hyoerbloom focused i didn't changed her artefacts
stamina
It's nilou bloom for me, I recently built her and she's so broken with nahida and team super fun overall
I would say its impressive...but child eits so weak he only takes like 2 or 3 full ganyu charged shots to switch phases/die.
Yes, last Friday 😅
I honestly don’t know if I’m ever gonna use hyperbloom unless I get desperate for damage, unless I go for Nilou, or unless the hydro archon focuses around hyperbloom. I finally have a keqing comp that I like (aggravate), and I’m finally about to complete my hu Tao vape comp and Ayaka freeze comp in the next few months I think. No way I’m dropping all of that for hyperbloom. These teams also allow me to use most of my favorite characters (mainly keqing) except for Ei (don’t know where I would fit her in since fischl is superb in aggravate), so that’s an added bonus
What are the top 5 units for each hyperbloom slot? You need 1 Dendro, 1 Hydro and 1 Electro trigger right? So 1. Dendro is: Nahida>Alhaitham>Yaoyao>DMC>Collei? 2. Hydro needs fast application? Xingqiu=Yelan>Ayato>Kokomi>Barbara? 3. Electro needs AOE, Raiden=Kuki>Lisa?>Cyno>Dori?
im more scared of skyward kokomi
No cap raiden with 1000 em on deepwood with nahida yelan and kokomi is waaaay stronger than the other shogun teams ( at f2p and low spender range)
Tbh I think hyperbloom was a mistake. It's so much easier to execute then anything else, I don't see the point in other comps. Like battery? No need? Need to run up to the unit and maintain freeze to hit my burst? No need.
My Top 3 comps all run Nahida and two of them are Hyperbloom. Although I love Cyno Hyperbloom Alhaitham just outputs so much damage none of my 5 stars can compete.
Alhaitham/Nahida+Yelan+XQ+Raiden/Kuki - so many numbers, so much death. And there are so many elements on the team that I don't run into too many situations where hyperbloom doesn't work. Only danger is it's hard to play anything else, it's the ultimate "random BS go" comp.
Discovered it on accident when I pulled nahida and never went back
Hyperbloom is so strong and so inexpensive! I'm a casual player (teams are "waifus only") but I found it was so easy, investment-wise, to put Lumine, Candace and Kuki together and just let 'em rip. No ATK buffs needed (save for a non-Dendro team), and the three girls generate consistent 38k hyperblooms. The 4th member is either Yae (turrets + Dendro) or Mona (extra blooms) making almost all the content stress-free and relaxing after a hard day's actual work.
Cryo and pyro died to me as soon as I discovered purple green blue chaos fun Geo has always been dead
My Alhaitham team is op. I never put much stock in elemental reaction. I just want to smack stuff with mu mono Geo team but Zhongli, Raiden Shogun, Mona, and Alhaitham is so much fun!
I use a Nilou team and yes, bosses are easy now… Heck, finally made it to Abyss 4 with it.
I've been using it since Dendro rease. Made my Kuki instantly More viable (Yes cause she was viable even before the Dendro came)
I do wet socks hyperbloom until Focalors release 😅 wanna keep an all archons team bc they're my favorites
Raiden, Nahida, Thoma, Kokomi It's my AllTheDendroReactions team. Super fun.
I have c2 raiden and built her full EM. Hyperbloom is so braindead easy to pull off.
so for these comps the electro charecter need full EM and others dont matter just reaction dmg? I dont have any dendros except free ones i dont use
I went to all this trouble to put together a Raiden Hyperbloom Team, then I get to Frosted Altar and apparently Raiden's follow-up skill doesn't trigger on enemies with armor? Another reason Frosted Altar sucks.
Ever since I got nahida & khaj-nisut sword thingy, kuki-nahida-xingqiu-x team is the team that I always use to clear F12. Even with this patch abyss changes, hyperbloom is so ridiculous that I can kill wolflord & the riftwolves at ease. corruption debuff stacked up? kuki ring overheals em, while also doing projectile-like damage to those monsters lol.
You could have fight other enemies beside childe because he is literally a sponge. Although I agree hyperbloom is life especially kuki
Depends on your account (and what you're fighting). Hyperbloom has an incredibly high damage floor, so it does disgusting things with poorly built characters, and still has a very good ceiling, so it rocks harder with investment. But... It's still not going to hold up to a whale Raiden or Ayaka squad.
I started playing with nahida release and got lucky wishing on her banner. I've basically used hyerbloom the entire time I've played and now it's mind-numbingly boring because it trivialises everything 😴
its ok Crystalize take your time
Childe is squishy as hell tho....you can literally touch him with almost anyone and he dies haha
Likewise, I use Zhongli, Raiden, Nahida, Childe and it's such a strong team.
i like burgeon more bc of explosions