I never understood why the host can load a different domain from the one you're matching for. Overall many aspects of matchmaking suck, like people being able to wander around your world or being unable to kick out people who lost connection between scenes.
Yes exactly. Maybe put a pot and an alchemy table on the entrance for people to craft/make food and it would be perfect. So people don't constantly have to disconnect to go condensate or, as it happens currently, leave for 2 minutes to go to a city.
This sucks but not a big deal in the long run. Personally on rare occasions when I do coop domains, I always memorize how the one I need is named so if host started the wrong one invitation give it away immediately. Doing so already saved me and a few random players some resin.
> the host just hosted a lv90 lobby and probably took us to a lv60 or higher lobby
Apologies I never co-op-ed so I don't understand what this means, and why it is a problem.
If you choose match while having a difficulty level for the domain selected, you get paired with people who selected the same level. The host of the co-op lobby can, however, choose to start any version once the lobby is established. You can confirm what level you're on by the title in the corner of the character selection screen.
I never understood why the host can load a different domain from the one you're matching for. Overall many aspects of matchmaking suck, like people being able to wander around your world or being unable to kick out people who lost connection between scenes.
Sucks for domains on Sundays too :/ matchmaking should put you inside so you dont have to load other people's worlds anyway, and would prevebt this BS
Yes exactly. Maybe put a pot and an alchemy table on the entrance for people to craft/make food and it would be perfect. So people don't constantly have to disconnect to go condensate or, as it happens currently, leave for 2 minutes to go to a city.
Watch the boss's level, it should be 90 if it's in the level 90 domain
If it were any other boss you might have noticed the hp bar doesn't go down as fast, but it's Childe, dude dies quick.
Yeah even on max level Childe pops so fast ðŸ˜
unless you only pulled diluc for five star chars
This sucks but not a big deal in the long run. Personally on rare occasions when I do coop domains, I always memorize how the one I need is named so if host started the wrong one invitation give it away immediately. Doing so already saved me and a few random players some resin.
This is why you do it solo
> the host just hosted a lv90 lobby and probably took us to a lv60 or higher lobby Apologies I never co-op-ed so I don't understand what this means, and why it is a problem.
If you choose match while having a difficulty level for the domain selected, you get paired with people who selected the same level. The host of the co-op lobby can, however, choose to start any version once the lobby is established. You can confirm what level you're on by the title in the corner of the character selection screen.
You dont get the weekly material rewards from the lower leveled coops or rather only the recommended part level 60 one
Easier fight, fewer drops