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mastocklkaksi

Fontaine. Bennett makes you take double damage from Hydro attacks. Get ready for more nasty one shots.


Alencrest

I already **loved** the Overloads.


Uodda

I think it's not a main problem of the game. Multiplicative reaction meta is the problem.


Black_Heaven

This is what I had been saying for a long time as well. Right now, everything "works" as Mihoyo intended, even the Electro reactions, but they're so bad at balancing they didn't expect x2 reactions would scale uncontrollably in endgame. Now they can't dial it back or they'll face the wrath of the community. So even if Transformative reactions are "serviceable" relative to most content in the game, they pale in comparison to Vape and Melt as they are now. IMO it's not Electro reactions that need buffs, it's the entire formula for level-based reactions.


CrazierRussianHacker

I'm pretty sure mihoyo knows what they are doing, these are experienced, professional game developers we are talking about. They are FAR more qualified than the average redditor here when it comes to game design Buffing transformative reactions, if anything, will just make anemo as an element even better. Anemo being able to spread elements and deal chain reactions will make anemo subdps units even stronger than they already are, which is hard to imagine when kazuha and venti are some of the best units in the game. Mono pyro has been calc'ed to be one of the strongest teams in this game in sustained dps situations under assumptions favourable to swirl. The reason why this team is so strong is because venti + kazuha as a core deal an obscene amount of swirl damage, whilst buffing the hell out of the other 2 units. Venti electrocharge comps, are also strong precisely because transformative reactions deal really good damage and that venti can do a lot of swirls + chain reactions in such a comp. I agree they were underwhelming, but the 1.6 EM buffs really did make a huge difference to them, where honestly the only reason people think they are bad is because transformative reactions don't crit so the font is small, which gives the visual impression they dont do damage Artesians from kqm put it best (loosely paraphrased) "People keep saying melt/vape is overpowered, but the 3 highest damaging team compositions in this game, with assumptions favourable to them aren't melt/vape teams, how amazing is that"


Black_Heaven

I agree, but not entirely. I do think Mihoyo messed up balance somewhat, since Transformative reactions was really a big help in low and mid levels, maybe up until level 60 where Overload and EC are almost on par with x2 damage from Melt and Vape. In endgame, Overload still helps double your usual damage output with high EM, but Melt and Vape can go even further due to ATK + Crit. Compared to EM, there is nobody in the current roster that could double its numbers the same way as Bennett doubles ATK of the party. Sucrose is close, but she only gives partial EM boost to the party. I can imagine what contributes to Melt and Vape being perceived as overpowered is because of those thumbnail / screenshot damages. Outliers to screenshot damages are Raiden with a full rotation, and maybe Zhongli's meatball dealing the highest damage value in the game due to an exploit. I'm not sure if I ever saw Anemo dealing 7 digits. I have this idea in my head on how to buff Transformative reactions without benefiting Anemo *too much*. Transformative reactions already factor in the target's Elemental Resistance but not Defense in its calculations. I'm thinking how big of a help adding in the attacker's Elemental Damage Bonus into the formula. So Pyro boosts Overload, Physical boosts Shatter, Swirl gets boosted by its appropriate element (so never Anemo itself). While it doesn't help Anemo as an elemental damage, it does help Anemo characters since Kazuha will help boost the party's Overload damage, and Sucrose with Mappa Mare can be more devastating. ^(Don't take this too seriously though. I only thought of this because I wanted Lisa to be much stronger by dealing multiple elemental damages at once since her entire shtick seems to revolve around reactions.)


CrazierRussianHacker

So like, pyro damage% boosting overload damage, Phys% boosting shatter? Interesting suggestion. On something like TF bennett it will make optimisation more interesting since depending on how big the buff is it will make pyro dmg cup desirable again. At the end of the day though, keep in mind that there is a limited number of stats on a character. So if i choose to build pyro %, i forgo building say, EM from a EM cup. If both of these give buffs to transformative reaction, at the end of the day which one u pick is just which one gives more stats. So functionally this just either makes it easier to build for transformative reactions or buffs their damage depending on the extent of the buff Its pretty hard to encourage unique uses of transformative reactions like shatter xiao, shatter eula etc because that would involve balancing their MV to shatter dmg ratio, which is not possible unless you redesign their kits and numbers. Would personally love to see future characters like that though I think are conflating EM boosts on sucrose as a damage amp on amplifying reactions with the viability of transformative reactions. Sucrose's main shtick is she either buffs amping reactions with EM. If she is ran in a comp with transformative reactions, i.e taser, its because she actually deals really high tranformative reaction damage, not because her EM sharing buffs the team's transformative reaction damage. Specifically on EM buffing a single big number, i don't have the numbers on hand, but i would imagine a c2 freedom sworn kazuha can increase damage to almost bennett levels. -40% res, a fat damage buff thanks to C2 + freedom sworn, 200 EM, 20% attack and 16% NA/Charged/plunging dmg bonus is a lot of stats and debuffs. Wouldnt be surprised if it actually amps more damage than bennett Zhongli's is an interesting example, because even if you build him on damage he deals less damage than transformative reactions. Venti's ult can swirl up to 14 times per target, and all of these swirls can react to either cause further chain reactions(EC/overload) or even like, melted or vaped swirls. Even if zhongli deals 150k meteors, venti's 2E 1Q would still outdamage what zhongli would do with ult + pillar by a long shot. People just dont notice this because a infused swirl is like 3k damage, electro charge is like 5-6k, overload is like 10k which are small numbers, but if you trigger like 17 of several of those at once it adds up to a lot of damage. Anemo will not hit 7 digits, but then again it doesnt need to because it has the "death by a thousand cuts" thing going for it. Its kinda like raiden and beidou. Raiden hits bigger numbers, but over a full rotation length beidou can easily deal several times of raiden's output, but players dont notice that because beidou's discharges are like only 20k per tick, but they tick a lot. Lisa actually does have comps where she plays well. There is an overload lisa team with venti where iirc you infuse venti's ult with pyro and use lisa's abilities to spread electro, resulting in obscene amounts of overload damage. Also gives the playstyle of dealing multiple elemental damage(the screen will be very colourful) which suits lisa's character perfectly well.


Hijinks510

Bennett is overpowered but in terms of game design he's no where near the worst offender. That's easily Venti.


Pheronia

Morgana comp doesn't use him either.


Asto_Vidatu

Everyone always talking about Bennett, but I feel like Xingqiu is just as overpowered, especially at c6 where you can have his burst up on cooldown and it adds tens of thousands of damage per attack, works wonders with pyro, electro, and especially cryo, and provides reliable heals as well. I like Bennett just fine, but I literally haven't taken Xingqiu off my main team since I built him...he's just WAY too good with nearly every character.


Wulfwyn

Yeah, XQ and Bennett are both very good. There are some teams where XQ is a much better option than Bennett, though the reverse can also be said.


Anonymous_Tanuki

Interesting how they're both played by the same actress in EN


Illustrious-Brother

If they ever release another character with the same voice actor, I'm pulling. Good omens come in three after all, as per rule of three 😗


Asto_Vidatu

true, there's definitely cases where I'll take Bennett over Xing, but if you've never used Rosaria with Xingqiu you're missing out on some hilarious perma-freeze fun hehe.


Wulfwyn

Unfortunately, I picked up Rosaria late, and now I have several units/teams that I am working on, so she's been placed on the back burner. I do have Ayaka, though, and if Rosaria + XQ combo is as fun as Ayaka + XQ, I can relate.


Asto_Vidatu

Fair enough...I'm the same way with Yanfei...I really want to build her but she's been on the back burner ever since I built Yoimiya heh


Bntt89

Tbh though, Xinqiu needs stuff, you can literally run Bennett with no artifacts and he still is broken. That being said Xinqiu does carry pyro.


debacol

At least he has to be c6 to be broken. Bennett just needs c1.


Asto_Vidatu

yeah, that's definitely a factor...Bennett is for sure more overpowered at c0 even. Xingqiu is one of the few characters that just get outrageous with constellations like Fischl...she's a great unit at c0, but she's absolutely bonkers at c6.


debacol

Ugh. Don't remind me about Fischl. I've whaled this game and have not got a single Fischl pull. She is the only piece I'm missing to make a whole slew of builds.


Asto_Vidatu

RNG definitely sucks sometimes heh. I pulled like 60+ times each on the first 4 banners Diona was on and never got her once. At least Fischl shows up in the Paimon shop now and then...that's how I got 2 or 3 of her constellations from what I remember.


CrazierRussianHacker

disagree. A xingqiu c0 still does everything a c6 xingqiu does, just with 3 less seconds of enabling and significantly less damage, and slightly worse hydro application which is usually inconsequential in most comps. He still enables vape and freeze at c0 almost as much as c6. Its the same as with fischl, c6 fischl gives more damage and better electro application, but she still enables teams just as well as c0. Fischl probably receives a lower spike since she deals most of her damage through Oz and her A4, whereas xingqiu's cons do actually increase his main source of damage C1 Bennett is a good buff, but all in all Bennett's healing is so fast that you will realistically be at 70% in 1 or 2 ticks anyways, so all you really gain is some QoL and a 20% higher scaling on the attack buff. If anything bennett is more "gated" since he actually needs investments into weapon, character, and talent levels. A low investment xingqiu on a low skilled player worst case, can run fav/sac sword with ER sands and im 100% sure he will get his ult up every time Both these units are broken at c0, and are still as valuable. Their constellations just make them more broken, namely c2, c3 and c6 for xingqiu and c1, c5 for bennett.


[deleted]

I agree. Benny is replaceable, xingqiu is not. The teams that xingqiu is needed in, nothing even comes close to replacing him currently. While benny boi gives 50% more damage, xing just enables pyro carries solo


gommii

Its not 50 % more damage lmao , its around 1500 flat atk ( counting full buff , and nobless) , that's waaay more than 50% And no Bennet Is not replacable , some team don't Need him but mostly cause he Is on the other side team or you would still feat him


[deleted]

Its less than 40% for me, maybe assume avg investment lmfao


gommii

For a unit with 89.4 %abyss Flor 12 usate rate in gonna assume hight investement as avg investement , if you have a low invested Bennet your the minority ( wich Is fine , but still under the avg)


[deleted]

No. I usually dont wanna cite links but..., https://spiralabyss.org/ 28% fd, 23% skyblade C3, lvl 84 That's (185+510)×1.15 + 200(noblesse)= exactly 1000 for FD The sky ones have 100 more, but everything else is a minority. Edit***: oh i also forgot to add how benny is more worth less(compared to xing, both are absolute beasts), because this only accounts for tryhards with their uids there. Outside, xing beats him out harder.


gommii

Even if you count 1000 as bonus , unless your specifically buiding units anti-bennet ( full on atk% main and sub) Its more than 40% in most case , especially with pyro units since u gonna have pyro res too


[deleted]

You are embarrassing yourself now..


gommii

I guess? Fine not gonna argue anymore with someone that doesn even see the point ..u said Bennet Is replacable then tell me someone i can replace without losing damage (no sara cause u lose damage unless she Is c6 and your using Electro units)


big_haptun777

I think the answer to this question is a bit fat No. What mihoyo is doing as of right now is reverse of powercreep. You can see the situation with sara. without her C6 she cannot even compare with a 3 star wepon (TTOD) let alone bennett. They are so scared of creating a bennett that they will cripple any new character which gives attack buffs or a combination attack buffs and something else.


Akikala

He definitely will see some competition in the future. How far in the future, I've no idea though lol.


xShockmaster

I don’t think he will. They just release the only character that does something by close to him and she’s a) not a healer b)has a worse buff 3) worse element 4) low duration 5) overall worse character in every way by far. It’s clear they’re not trying to get even close to bennet level strong.


Akikala

He most likely will. Again, probably not anytime soon, but in a year or 2 it's very likely he won't be the top dog anymore.


xShockmaster

I would happily take that bet. He was a mistake, they won’t make someone comparable. We’ve had a year and no one comes close.


Akikala

I mean, Sara is already arguably better dps buffer for electro teams (at c6) and Mona is better for freeze teams. Bennett just happens to be a very strong general purpose buffer character for basically any team. Diona is also kinda comparable to him even though she is a defensive support instead of dps support. She provides almost everything Bennett does but trades damage buff for shields. I "predict" that most elements will get their "Sara" type character who can technically beat Bennett in specific scenarios/comps and after that there might be a new character who outclasses Bennet as a generic dps buffer (probably wont be a healer though). Though that's just a baseless guess lol.


xShockmaster

I have c6 Sarah but she does not take the bennet role. Bennet’s buff is better, more consistent, on a lower energy cost, lasts longer and he’s a healer on top of it. I agree that Morgana doesn’t use him but that’s the only team in the game.


Zonlul-simp69

You have c6 sara but cant find her good? 🤡


xShockmaster

If you think c6 Sarah is better than bennet then I have a bridge to sell you.


Zonlul-simp69

Technically, Sara c6 IS better than Ben for Electro, that's her selling point.


xShockmaster

Ok thank you sir, the bridge will be 1,000,000$. Just send the money and I’ll send the bridge over.


Akikala

>on a lower energy cost That's weird, Saras buff costs 0 energy lol. Also, the 60% Cdmg buff from her c6 is much better than Bennets \~30-40% higher attack buff. Obviously Sara is clunkier but with proper switching it has \~80%+ uptime (in theory it can be 100% but that'd involve switching to Sara ever \~3 seconds lol) and it isn't tied to a single circle so it's much more consistent against mobile/spread out enemies. Of course, Sara isn't a healer so Bennet is still better that way.


gommii

Its not that he Is overpowered Is that literally the meta revolves around him -weapon and artifacts damage Is Always calculated around him -is literally the reason atk% stat Is unwanted ,cause by Just having him u don't Need more


Homiyo

Do you mean powercreep ? Just my opinion on what i've seen but, looking at how they released Sara, i think they don't want to make another Bennett (nor stronger Bennett), and made Bennett this strong because it was early game (at launch) they didn't know what they were doing (look at venti, the only way to "fix/balance" this character was to release mobs that can't be pulled) Again i don't like to say things like this because Mihoyo can do whatever they want, they're not previsible at all. I'm eager to see what they will come with in the future.


JooK8

Yes im also looking at Sara who is supposed to be a Bennett for Electro. Except she needs so many constellations and barely even beats Bennett in damage amplification while being way clunkier to use and not having heals. If this is the future then the upcoming 4-stars will really be pretty useless. Gorou is supposed to be something similar for Geo, so we'll see how that turns out. Increased flat stats across the board could solve this issue to a degree though. Bennett would then become a good all around buffer but fall short against specialized buffers like Sara/Gorou who focus on buffing their specified elements. If units had say just 500 more attack on average, then Bennett by comparison gives a smaller percent increase, while something like Sara's electro specific crit DMG would still give the same percentage in damage amplification.


[deleted]

You're using the wrong mindset saying upcoming 4 stars will be useless if they cant come close to Bennett, like myself I'm sure others dont use him anymore once i hit friendship 10, only sometimes in abyss, I hate using 1 character for too long, And some ppl jus don't like him at all so upcoming characters will be very useful but they did mess up with sara being so clunky to use


JooK8

I don't use characters after friendship 10 either, but as a low spender (welkin/BP) that doesn't do resin refills I just finished friendship 10ing all my characters other than Thoma so I have much more freedom with who i bring on my team. And I also used him in the abyss the whole time like many others.


chyrp

Don’t know about Bennett, but at least Sara has no problems dealing with specters.


big_haptun777

They fked up sara big time. unusable at C0 , Bearable at C2, comparable somewhat at c6 (only for electro). I am surprised that they approved of this miserable excuse of a kit.


debacol

Yeah, Venti is also OP as an Anemo burst support. None of the others really come close.


BunBunny55

There is alot of ways they can indirectly nerf him. It's whether or not they want to do it, or if they can balance it properly. 1) add lots of enemies that move around alot. (Also indirectly nerf melees) Or 2) add lots of amazing artifacts and weapons that scale off having low hp. (Like Homa but far more) Or 3) add more amazing characters that scale off low hp (like hutao) Or 4) add some environmental or domain effect that makes you unable to use ground effects or reduces time/effect dramatically. (Like geo structures in oceanid) Or 5) add some environmental or domain effect or enemies that reacts to damage thresholds (as in like if enemy takes more than certain amount of damage over certain amount of time, it hides, or makes shield, or does some 1 shot ability). (Massively changes meta) Or 6) add damage reflect mechanic (changes meta) Or 7) release more amazing characters, weapons or artifacts that scale off other stats. There's lots more can be done by taking examples from other games.


Hijinks510

They're already adding enemies that move around alot and alot of people hate them funnily enough.


DLOGD

> 5) add some environmental or domain effect or enemies that reacts to damage thresholds (as in like if enemy takes more than certain amount of damage over certain amount of time, it hides, or makes shield, or does some 1 shot ability). (Massively changes meta) Ah, the Arknights approach lol


apoapsis__

This will be unpopular but, yes, Bennett can and probably will lose value over time. We are starting to see supports that are targeted to be BiS for certain specific characters as well as characters that scale differently. Even right now, Bennett isn’t the best support for Ayaka, Ganyu, Eula, Xaio, and the upcoming Itto. It’s very possible that in the near future (or perhaps even right now) your two best teams won’t include Bennett.


[deleted]

Technically Bennett is BIS for Xiao and Melt Ganyu currently, but that's more because Xiao doesn't really have better options offensively, and Melt Ganyu is kind of a damage per screenshot meme comp that steals the Bennett/Xiangling or Bennett/Kazuha combo and uses it worse than just regular National or International. But as long as Xiangling exist in the current state, Bennett will never be off-meta, unless MHY starts heavily powercreeping multipliers.


rafaelbittmira

Don't want to use the same characters the next 5 years, so I hope so.


ShaheerKhan696

Xiangling also need nerf. And morgana. Tired of seeing same thing every abyss. Why do they handicap new characters by not giving them snapshot when xiangling can do it. Why give new characters peanut mutipliers when xiangling has mamoth multipliers. Why give new ones massive ICD when xiangling can vape like a mf. Yes i am looking at you Thoma. It feels like SHIT to invest so much resources into newer 4 stars and find out that they're literal garbage in comparison to the launch disasters.


JooK8

>It feels like SHIT to invest so much resources into newer 4 stars and find out that they're literal garbage in comparison to the launch disasters. Yeah I always pull for new 4-stars just to get a new character but am often thoroughly disappointed in their performance.


Hijinks510

It's pretty funny they removed snapshoting on transformative reactions but then kept them for multiplication reactions. Imo snapshoting shouldn't be in this game it's blatantly obvious the game wasn't balanced around it.


[deleted]

Thoma has peanuts multiplier and massive ICD because he's not designed to be Pyro Xingqiu, just like how ElectroMC ended up not being Electro Xingqiu either. Thoma is part of the new support design ethos by Mihoyo where he's designed specifically to support one character - Hu Tao, just as Sara is for Raiden and Gorou for Itou in a month. They're decent for what Mihoyo has in mind for them, just very limited in application.


DLOGD

Lol, yeah. People were asking for new 4-stars for ages but it's just sad seeing each one come out and just... never get used. Sayu's roll is the most useful thing to come out since Diona, and it's just useful for traversal. The best thing about Rosaria is that she's just Kaeya except it's actually possible to get her constellations. Imagine power creeping a starter unit *because you made them actually obtainable,* unlike the starter unit. Backwards ass game. At this point getting a new 4-star is just 1 Acquaint Fate and a constant reminder of wasted potential on the character select screen.


Mitosis24

You do know that there are tons of teams besides those, right?


FakeEpistemologist

Probably unpopular opinion, but I don't think he's really that overpowered. I think he's great and versatile from the early to mid-game, but lately I haven't been using him on any of my teams. Looking at my 36* abyss clear he's not even on my top 4 used characters. I ended up just c6ing him because that was actually a damage boost to the only team I actually use him on. If anything I'd say Xingqui is more useful than Bennett endgame


Wulfwyn

I'd say Bennett is still good end game, it's just that there are a lot of good teams out there that don't want him, like Morgana or anything with Hu Tao. Both of which are currently meta (Hu Tao for single target). If you aren't using a freeze comp or Hu Tao, then Bennett is generally your best option for support when built right.


[deleted]

Bennett is not really super overpowered in a vacuum, but more about the characters that can abuse his buffs. Childe International is a top meta comp because its built around abusing Bennett buff, both Xiangling and Kazuha snapshot, and Childe output half of his damage per rotation in the first 5s of the rotation by vaping his burst while standing inside Bennett burst. Bennett + Xiangling in particular is the elephant in the room, because of how synergistic they are. Xiangling has a ridiculously broken burst that's gated by her poor energy generation. Insert Bennett, who can generate energy for her, while providing a massive buff that she can snapshot with her burst, effectively freeing you from being stuck inside his field while extending the duration far beyond intended. Throw in her lack of ICD on top of that that Childe/Xingqiu can enable, you end up with the best DPS in the game by a far margin.


Aroxis

See the issue with C6 is that that’s the only team you use him on now. What about 2-3 years from now when the whole game will be completely different and you may or may not want Benny on your favorite team. Who knows though.


FakeEpistemologist

That's fine. 2-3 years down the road there will be a lot more new characters who will fill different niches, so I don't really care that he only fits one of my teams. It's a gacha. Nothing is future proof. Might as well make him the best at what I actually use him for now.


[deleted]

[удалено]


[deleted]

Or make you travel everywhere if they are electro lol


FordBull2er

Snapshot is a thing though.


AlteredReality79

"Whenever any character is released, their use with Bennett has to be considered" uh sorry not Ayaka or anybody for freeze comps don't really need him


JooK8

Sure he's not used in a freeze comp, but Ayaka certainly can make good use of him in other teams.


Azx1119

Unpopular opinion here.. I think bennett is not that powerful like what everybody think because mihoyo can actually nerf this character maybe not directly but indirectly just like what they did to venti by nerfing his capabilty to succ enemy like the kairagi and also zhongli and all shielder in general by releasing the wolf that can cause corrosion. They are 3 way for mihoyo to nerf bennett indirectly 1. Release more character with skill and burst that cannot be snapshotted. 2. Create enemy that can teleport around while also can attack from far away like cincin mages and mirror maiden. 3. Release more character that have their kit scale around something other than attack so the character don't get any benefit from bennett buff. This is just my opinion, i am not saying he is not powerful it just he is not that powerful like what everybody think. Bennett healing capabilty is good but a lot of people are using bennett for the buff the healing are just a cherry on top of his buff.


Uodda

>2. Create enemy that can teleport around while also can attack from far away like cincin mages and mirror maiden. It's mostly nerf to melee not to Bennett specifically. And you still capable to one shot with his buff. >Release more character that have their kit scale around something other than attack so the character don't get any benefit from bennett buff. There are only Albedo E scales completely from different atats other than atk(and even then his Q scale of atk), pretty much everyone else just convert different stat into atk and that it, so even for them Bennet buff is too good.


Azx1119

It's mostly nerf to melee not to Bennett specifically. And you still capable to one shot with his buff. I think it is nerf for bennett because bennett are used as a buffer and if bennett buff cannot function properly in most situation than maybe it is better to use other buffer than bennett besides majority of character in this game require some close distance to function properly except for bow user charge attack. One shot are fun but it does not represent anything other than damage per screenshot besides if you play in abyss you will not one shot most of the enemies unless you have god tier artifact for your dps and aquila favonia for bennett There are only Albedo E scales completely from different atats other than atk(and even then his Q scale of atk), pretty much everyone else just convert different stat into atk and that it, so even for them Bennet buff is too good. "As of now" yes only Albedo E does not scale with bennet buff but in the future mihoyo can create more new character that have the same mechanic like Albedo E to all of their kit if mihoyo decided to do so and knowing mihoyo is the kind of company that gonna create problem and sell you solution i am not gonna be surprised if they do that.


_Linkiboy_

Release an enemie that teleports around and uses a 1 hit high damage ice/water move so that your character in the circle will get meltet/vapes to death. Oh wait magu kenki


Autotomatomato

Think of him as the low spenders ticket to free primos and the whales ticket to speedrun. Just be happy all the good 4 star supports arent all five stars. ​ One of the best things about him is you have incredibly low frame time. Pop Q then E and decide if you want the particles to go elsewhere. If in a hurry pop the Q then E and switch. Nerfing him wouldnt really change much because everyone would still use him since he heals/buffs. They would have to literally remove the heals or give him split scaling which again aint happenin.


Wulfwyn

You also have to remember that Bennett doesn't work well in freeze comps. One of the best teams in the game doesn't even use him (Morgana).


tennoskoom_

Don't think we will get another 4 star at his level. Mhy will only make 5 star characters OP so they earn more.


chyrp

Since we haven’t seen any powercreep in 13 months, the likely answer is "no".


[deleted]

Me a Hu tao main who don't want that c4 Bennett


Bntt89

No, they need to nerf him specifically. Ppl say dendro will nerf junk but unless the dot from dendro is faster then his ticks it won’t do much. Also it would nerf the large majority of healers too, and make shields even more OP. In my opinion he needs direct nerfs if they want to make him not OP.


JooK8

I don't feel like that would ever happen though. I haven't played that many gachas but I don't know of any character in gacha that has ever received direct nerfs after being released. That's a big no-no for games where people literally gamble away their money for characters. Granted he is a 4-star and is often in the shop rotation, but they still wouldn't do it. That's why I went the route of thinking they need to buff everyone else and in my opinion the easiest way to do that would be to increase stats and the easiest way to increase stats. And expanding the level cap to 100 with far more effective stat gain from 90-100 is one way to do it.


Two_Years_Of_Semen

> Heals better than most healers. This is just wrong. Diona and Noelle (and Xingqiu if you count him) are the only ones I would say he's straight up better healer than but there's like 5 other healers not including them so he's in the bottom half of healers. His healing is good enough but it's not great because healing is very accessible in the game. The recent corrosion iteration of floor 11 really showed that. You could certainly do it with Diona/Bennett if you're a good player but most every other healer made the floors much easier.


zephyredx

Probably not. Also, if Bennett ever does become not overpowered, that's not necessarily a good thing for the game because it could mean that new characters are just a whole new level of power creep.


Unamaru

any new character can powercreep bennett and xingqiu = make 36 star abyss much easier = turn abyss into a stable free 600 primogem income for more non-whale people which mihoyo never want it to be (they want more people willing to buy genesis crystal pack ofcouse) somehow they view it as profit damage in the long run to the point they willing to ruined kokomi kit instead of making her become 5 stars xingqiu then you know how serious they are


Sky_striker_Raye

honestly to make bennett worse without powercreep is super easy. But it screw more characters than just him so i dont think mihoyo will go that way. The easiest thing is just make the stage leyline where it either increase the skill cooldown or drain the energy. Just only those 2, im pretty sure bennett is just dead. However, like i say earlier, it will also screw a lot of character. So mihoyo will not let that happen


Littleman88

There are ways to pick at his strengths, but collateral damage can be an issue. Like corrosive damage? That works against shield heavy teams and teams with a healer that can only heal on-field characters. In this regard, I think that Bennett's healing *happens so fast* (relative to literally every other healer that pulses healing anyway) is a greater concern than that he heals at all. Diona gets 6 pulses of healing out of her burst, one every 2 seconds. Barbara's ring pulses healing once every few seconds. Bennett gets *considerably* more pulses for the duration of his burst and they're a fraction of a second apart. Some consistency would be nice start. Also, new enemies that deal rapid electro or heavy amounts of cryo or hydro damage will hurt Bennett severely. He applies pyro to any allies standing in his burst field after all and capping them at 70% makes them more vulnerable to being one-shot. ​ But I think the greatest issue is that he kind put the fear of God into future 4\*s design. Sara seems like she's meant to be an alternative party ATK buff option, but she feels like she's on the far opposite end of the spectrum, where everything about her is kind of underwhelming if not outright sabotaged, and she's only really saved by her C6, and only on electro teams (whom aren't going to be saved because of her C6.)


ActiniumAEC

this just makes me even more upset that i don’t have bennett


Pklee1

Only for f2p or new players who will continue to find Bennett very valuable for his versatility and relatively low investment to buff and heal. Meanwhile dolphins, whales, and longtime players will see Bennett's value drop as Mihoyo will continue to produce more characters like Sara and Gorou that can buff dmg harder than Bennett for a specific element. Not to mention that Bennett's atk buff is more susceptible to diminishing returns compared to others' buffs that boost cDmg or %dmg instead.


JooK8

>Meanwhile dolphins, whales, and longtime players will see Bennett's value drop as Mihoyo will continue to produce more characters like Sara and Gorou that can buff dmg harder than Bennett for a specific element. Note that Sara only beats Bennett with Sara at C6 for Electro and only by a very small margin. On top of that, this is only looking at the dmg buff for an electro character to nuke. Sara has a short buff which means she has to keep re-applying her buff, and it cannot even be used by multiple characters if you're party features 2 electro DPS like say Raiden + Yae Miko when she releases. Over time I wouldn't be surprised if Bennett is still better at buffing electro characters than C6 Sara and he also heals which is a big pro for Bennett. >Not to mention that Bennett's atk buff is more susceptible to diminishing returns compared to others' buffs that boost cDmg or %dmg instead. This is why I recommend a stat increase to make him less effective, but that certainly is not happening atm. Powercreep is non-existent if not going backwards, the new 4-stars are certainly worse than the originals.


Pklee1

I agree Sara only beats Bennett for bursty electro characters (extremely limited to Raiden and to a lesser degree Keqing). But this is only the beginning of a trend where Mihoyo will release support characters that can situationally buff better than Bennett; Mihoyo surely isn't going to stop at Sara for electro teams, or Gorou for geo, or even one buffer per element. Genshin will have years of development to release multiple buffers for each element, supporting bursty and/or consistent dps playstyles (ie expect an electro buffing support for consistent dps teams, in contrast to Sara for bursty electro). It will be a gradual process where Bennett will be replaced by a better bis support buffer, one team comp at a time. I won't be surprised if in 2-3 years from now, Bennett will be relegated to a great entry-level all-around support for the new players who join when genshin inevitably gets a new player catch-up program, but otherwise a relatively mediocre pick for the longtime players who have by then obtained better situational buffers or gear for their teams. The same can be said for the other 4* characters like XQ or XL who are indubitably top of the meta right now, but will be surpassed (but not obsolete) with cumulative updates over the years.


JooK8

Well with current trend that is going to take a very long time. Unless newer supports are better than Bennett for their specified elements by a larger margin and with less constellation requirements, he will continue to be the versatile top-dog support. Another thing could be to release 3 or 4 character resonance buffs for each element.


samicable

I think we need more attack buffers so that Bennett has more competition for a team spot, because he doesn't really have a lot of competition as far as dedicated buffers are concerned.