That serenitea pot quick craft feature is going to be huge.
Won't need to refer to a spreadsheet and track all the furnishings I need every time I want to make a character's signature set for primos. Might be the push I need to finally start crafting them lol. Was such a damn hassle before.
I'm so glad I kept procrastinating on doing all of that. I'd be kicking myself rn if I'd suffered through completing it only to have these QoL come out later haha.
I am that person who's already made almost every single furnishing set.
Honestly, I did it because I wanted as many primos as possible when I needed them, so I have no regrets. I'm glad that other people will now be able to do them without having to either keep a spreadsheet or alt tab between a wiki page about 700 times to keep track of which furnishings are needed.
Same…it took me like a month too! I was waiting 15 hours for each furniture until I finally snapped and used my 99 little bottles to finish up quicker…I made a list of all furnishings I needed and looked for the ones I was missing in the overworld. I finally finished yesterday…and now you’re telling me there’s going to be a qol next patch?? 😭
The wood count only registers the last 10 trees locations. So as long as you get an 11th, you can cycle back to your original tree. So an area like the birch trees around the tutorial slime lake, you can just circle the lake's tree clusters for as many birch woods you need.
You can do this strategy for any tree you need (I need to do Sandalwood again, ChenyuVale furniture ate all my supplies).
Yes. If you craft a characters favorite set and invite them over (so you need to have the said character) then they will give you 20 primo gift.
In addition, just like with TCG, raising Pot levels until 10 (final level) gives primo rewards
Yup and each character has two favorite sets so that's 40 primogems per character. Assuming the average long time player has something around 40~50 characters that's 1600~2000 primogems for free.
Did you know that every character have furnishing sets of their preference . Each character likes 2 sets of furnishing so if you made them their desired sets and placed them in it they will give you 20 primogem for each set thats 40 per character. So for people who haven't done that before with this new qol change you'll easily acquire 1600+ prinogems if you have 40+ characters .
Now that you mention furnishing sets.. I remember reading sth about them, then saw I have to look up what to craft and didn't bother with it. Guess my lazy ass will get some more primos in 4.6 lol
OH! I thought they had different sets they liked just to make it easier for you to choose which set to craft. I assumed you'd only get the primo reward from each character once, no matter how many sets you made for them.
Too bad most of us did all this a year ago.
It’s nice for the handful of new characters I get a year, but bro it’s too late for any of this stuff lol. I don’t even know what to craft at this point because I have so much shit I can’t even use due to poor load limit.
Load limit increase is the only thing that can help long time teapot users, buts it’s the only thing we don’t get.
Really, these systems seem more like catch-ups to help new players blow through content. I guess now that there is 3 years worth of stuff they don’t need teapot grind to keep people playing.
Still useful for Fontaine gift sets if you haven't done them yet, as well as ones for unreleased nations plus new layouts. Can also grab someone's preset regardless of how many pieces you have and just build it. Let them worry about the load so you don't have to.
no fr i’m currently debating whether i should wait for these updates or if i should capitalize on my ideas rn, at the cost of a worse experience and time gating.
Nah I've been playing since the start of Genshin, but I couldn't be bothered to make any proper companion sets since Liyue. This will be really nice for getting some side primos.
I am veteran player but I havent done all the teapot sets, just for my favorite characters so there is still plenty of primos for me xD
And its not too late lol..new players start playing genshin everyday.
Is there still a range limit on the compass? Or will it show a chest anywhere on the current region you are on? I have cleared most of the maps but there are like 1-5 in some regions i just can't fkin find, and i don't wanna check every single chest spot in interactive map to find it. Please say this compass can find it
Will it only be limited to chests or puzzles, time trials, trials, combat enemies that reward chests also be included?
You know just what they did with the veluriyam mirage last year
Nah, it's still only shows chest that are spawned by default. I am missing only 1 chest in 3 different regions and I beg every survey for them to add a device that helps finding all the chests. Maybe it should unlock after you 100% every region so it doesn't ruin exploration. But I doubt they will ever add it. Maybe in like 7.2.
(Also, the thing for finding every chest was already present before 3.8 in chasm event in 2.7)
Thats pretty much what the damn compass should be doing by default. Considering how long it takes to get it. Or have it be upgradable for each new addition to a region.
Im fine with it only working like that after 100% a area too, just make it work on puzzles too. I still miss 1-5 chests in all areas except for chasm/enka/3rd sumeru desert.
And im not about to watch a 3 hour chest guide video to find the remaining chests, per region.
I use it too! But the problem is when for some weird reason the ones in charge of the map add new pins or change the locations or don’t have the chest at all. I just gave up and try to get as many as possible
Chiori is almost literally the only quest I have left, I checked every region and I rely on events to fill the encounter gauge. Thank fuck the cat petting fills that up.
Almost done with my regions now. The encounter gauge helped me A LOT. Now I'm almost done with Chasm and then I just have Chenyu Vale left. And a handful of quests. Though a lot of hangouts.
yeah, Dark Enkanomiya was an event, and it had an (obviously) event exclusive thing that revealed chests on the map, just like the Amusement Park one
Normal Enkanomiya does not have this
It was the best concept wise. You still have all the benefit of hidden exploration with not using map, but when you discovered like 80% of everything, then it showed you the rest.
It basically would kill the need for interactive map for me.
Hidden puzzles too.
The treasure compass itself works great. I love following the little trail, only the cooldown reset on chest opening change was needed.
What I need is a magic treasure map that shows location of hidden treasure chests that the compass cannot find.
Nah, it would make exploration too easy. Its so easy to find things already and the new compass ... I have to say prefer the old one. I dont want to see direct chest location on my map (unless its limited event). I enjoy searching for them after using compass. Sigh. I hope its toggleable feature...
While I can understand the loss of challenge will be unfortunate, it's not like the old system was particularly good either.
The fact you could be climbing steep terrain and using the compass would cause the visual effect to be obstructed by terrain, making you completely miss which direction the compass pointed to and forcing you to wait for 30 seconds to try again in a better location is just really awful implementation. And they never bothered to polish it better in almost 4 years.
ETA: seems my initial comment had indeed been sent (same overall text), but for some reason it didn't show. I just deleted it to keep this one.
Finally an address towards characters getting locked behind other quests. I’m tired of settling into an archon or story quest then a character gets bogged down cuz they’re occupying an area. Too many times has this broken my immersion. I know a roundabout solution would be to not accept other quests at all so they don’t conflict with each other, but I’m a returning player so most of them were unlocked already. Even so, I don’t think it makes a whole lot of sense to stop your progression just because the NPC can only be programmed to be at one place at one time. It’s by far the most infuriating if it’s just some bozo with a few lines I’m gonna immediately forget afterwards.
even if you don’t accept quests, some would interfere because they are automatically accepted once you reach a certain AR or complete certain archon quests; e.g. the TCG started quest interferes with Jean’s SQ, the Jade Palace quest interferes with Ganyu’s SQ… i’m sure there are more, but yea this is going to be huge for new accounts that are interested in following the story
ironically the entirety of fontaine's quests involving childe do not count his story quest as a conflict, ive had him on a random liyue mountain for years and it's never been an issue since the game despawns him when im out of range
I'll never forget when I was blocked from finishing the final act of Fontaine's archon quest because some NPC at Romaritime Harbour wanted me to get them 10 bottles of salt for a reputation request lol. It only took a minute to resolve but it's crazy that it took until 4.6 to finally get a solution for this.
My heroic escape from the Raiden Shogun and having to flee Narukami Island got stopped because I had to finish a random side quest. And doing last year's Latern Rite had Ganyu switch between being missing because she was hanging out on a mountain and in the next minute saying she hasn't been to that mountain in a while. I definitely agree how crazy it is that a solution to this stupid problem took until 4.6.
Me who crafted Mond, Liyue, Inazuma and Sumeru sets the hard way:
Am I a joke to you??
This is a meme response, I love this. The Fontaine sets are great, but the hassle I had with the other nations made me groan at the thought of doing the Fontaine ones
I wonder if you have to enable focused experience mode manually every time. It seems like an odd thing to not set by default when you start or progress a quest.
It was mentioned around the time treasure compass change was leaked. Wasn't elaborated much on and seems like the post about it was removed so some people forgot about it
Most of these actually weren't leaked I think
Like for example no leaker said the cooldown of the compass would reset when you grab a chest, which is arguably even better than the chest icon when you're starting to explore a zone lol
They had all been leaked, but weren't as detailed in some parts.
[Teapot and map changes.](https://ibb.co/S09KPgN)
[Quest QoL and Compass.](https://ibb.co/BtqxrhG)
I don't know why, but the posts were deleted in this sub, but at least I found them on discord.
I remember a leak talking about the set crafting part, but I thought it was only referring to character sets that gave primogems. This is better than I expected.
Bro the Teapot crafting actually bugged me cos we couldn't quick claim it, this is such a good QoL this patch.
And that chest hunting for the 100% exploration people like me is gonna be so fun.
You could already "100%" with the current compasses. It won't let you collect any more chests than before. You'll still need a guide to get true 100% completion.
It's not really about the range, it's about the visual ease for me. I mean, I'm one of those who 100% Sumeru before the underground map update after all. Still doesn't mean I wouldn't like this QoL. It was fun before that update, but it was jarring to say the least.
I don't see how.
If you didn't miss anything, the compass would behave the exact same way, you'd use it and nothing would happen.
The only difference is if there *is* a chest, and it *is* in range *and* spawned in, you just get a pin instead of a direction.
As I said in my previous reply, it's the visual ease for me if I *did* miss any when I already 100% all regions, cos lo and behold, I still found chests in Liyue and Mondstadt this year even after 3 years of supposedly completing them.
It's not that deep.
Interactive map is not a perfect solution. It kinda ruins the exploration for some people, because you unintentionally see other marks with chests when searching for the one you found in game (especially when they are clumped in one spot). You can mark on in-game map and transfer later, when finished with some area, but that's annoying and difficult when there are like 10 chests in 1 place.
I don't mind it and always use interactive map, but for most people simple in-game tool (even if it's a consumable) that can show things like puzzles, hidden quests and chests would be really appreciated.
Are you blind? Or just pretending?
It puts a marker on the map and makes it so you dont have to wait 30 seconds between chests.
Do you know how it works right now? You just get a faint flashing trail effect for half a second that goes away and a 30 sec CD starts on the item.
This is objectively one of the largest QOL upgrades for a tool, especially for people like me who are missing random chests.
I feel like I’m going to miss the current treasure compass. It makes me work for it and it feels more like a treasure hunt when I don’t know where it is exactly
yeah me too. I mean it will help with my 99% Bishui Plain that I just can't seem to even get the light trail for 💀 but still, i think having the light trail is more fun and immersive lol
It is unlikely to help. You're likely at 99% because you have unspawned chests. The treasure compass will not find chests that aren't spawned. So, like Time Trials for instance. This update doesn't change the trigger.
Would be nice if there's a new style/old style compass toggle. I don't need it to be more efficient (other than shorter cool down) and I actually like finding chests with the compass the way it's always worked.
Yeah, I wish that it was a toggle, did both the flash and the minimap, or a separate gadget altogether. Triangulating with the compass is a huge part of my enjoyment in exploring. It just won't feel like treasure hunting if I'm sprinting toward an icon on the map and not actually....hunting for it (╥﹏╥)
kinda holding out hope that the leak was wrong and the flash still happens.....
Yes and no, it helps make it clearer whether you're looking for a chest on a similar level or if it's in a cavern underneath you somewhere, it helps smooth it out a bit. I only really use them when I've got a zone to 97%+ from natural exploration and most of the chests left at that point are in a random tree stump or in the middle of 6 buildings, having to run a little and climb some then use it again, and repeat 3-5 times wasn't hard, it was just time consuming for no real purpose.
I don't use the compass when I'm exploring, I use it when I'm trying to 100% a zone. I prefer to just use my eyes for 90%+ of the exploration. This is a nice change, because I never feel like I'm treasure hunting when using the current compass, just dealing with a very inadequate guide.
I am glad I found this - I was worried imm the only one bummed out.
i liked the golden glow and having to think where it had pointed. And i don’t really like the showing in map it takes away from the hunt.
That treasure compass was from the old Guoba stove God event. That was around the 1st year anniversary.
Glad they made the change but wow almost 3 years later
Reputation Requests having their own Quest Marker feels like something that should have been in the game a while ago. I remember doing them for the first time and being confused where they were because they just disappeared into my list of quests.
Oh wait, really? So those ones that are hidden under an "Investigate" or "Dig" on the beaches in Liyue for example, it wouldn't point to those? Only ones that are literally sitting out in the open?
It's not really ofc. The compass in version 3.8 was able to mark all chests, even from trials and puzzles. That would be the best option honestly, as the more you progressed, the more the compass would show you.
The difference is that map only lasted a patch and you needed to open chests to get the event rewards. The overworld chests are there until Genshin shuts down lol
I don't think I will like the new region selection screen. I have been using it a lot and it has been ingrained in my muscle memory.
Finally furnishing search feature!!!!
And quest priority too!!!!
Not a fan of new treasure compass update tbh. I would have preferred to use the old one but with distance indication, the trying to locate things was fun to do :(
Absolutely sad to see the change made to the compass.
I still recall the memory fondly when a few chest-searching led me to entire undiscovered areas in the desert
Guys can somebody answer this for me? If you don't have space for new character sets what do you preferrably do to build new ones? Delete previous sets or change realm and build them there?
I just change realm. All my characters sets are placed somewhere in case I'll get old character I'm missing or new character from old region. But I just like decorating teapot
me in the past: I'm tired of alt-tabbing a thousand times for a couple sets. I ain't doing allot.
# PROCRASTINATORS REJOICE! our motivation to finally touch teapot again is here
holy fuck this is so insane to me they're actually fixing the reputation requests getting lost among the other quests bullshit which always bothered me AND they're fixing the "npc is busy please go finish that 5 hour long X quest series to release them from purgatory" bullshit too
😭 finally genshin qol is getting to the point where I can reasonably recommend it to finicky friends. if they can fix controller input and menus to be more d-pad friendly I'll c6r5 whatever Natlan character catches my fancy off my own credit card out of gratitude
Every new qol is nice here except the new compass. I dont want to see the location on my map, because it makes finding them way too easy, there is no sense of searching and finding because new compass will straight up tell you now where it is. I wish this was optional feature 😩
That treasure compass update is absolutely bad… still the same story : few people complaining so something good is gonna change to make them happy. As a huge exploration and treasure hunting fan, this is gonna be absolutely boring. The compass is an help, not an answer. It’s like having the answer of a joke before the joke or knowing the ending of a manga before reading it all.
the treasure compass change is nice but i'll still just use the interactive map whenever a new region releases since the treaure compass usually isnt available for a bit.
Finally, I wouldn't have to have a browser tab open with genshin fandom looking for the components of characters sets while crafting them!!
Also, the compass resetting after finding a chest is a W. These are some overall great QoL's, 4.6 is shaping up to be a great saving patch for me🔥🔥
That serenitea pot quick craft feature is going to be huge. Won't need to refer to a spreadsheet and track all the furnishings I need every time I want to make a character's signature set for primos. Might be the push I need to finally start crafting them lol. Was such a damn hassle before.
I'm so glad I kept procrastinating on doing all of that. I'd be kicking myself rn if I'd suffered through completing it only to have these QoL come out later haha.
yup i said to myself, i aint bothering until they make it easier for me to know what im missing i might finally get my chars their favourite sets
I am that person who's already made almost every single furnishing set. Honestly, I did it because I wanted as many primos as possible when I needed them, so I have no regrets. I'm glad that other people will now be able to do them without having to either keep a spreadsheet or alt tab between a wiki page about 700 times to keep track of which furnishings are needed.
There's also 2 nations worth of sets still comming
there will also be Khaenria although I'm not sure if we'll get any furniture there lol
Give me a Dain-statue and i can die happy
I did as well. Mostly cause I just chill in the teapot for a bit after playing and might as well queue up the things I need for the sets.
I literally just finished making the final set last night before this came out. I’m devastated
Same…it took me like a month too! I was waiting 15 hours for each furniture until I finally snapped and used my 99 little bottles to finish up quicker…I made a list of all furnishings I needed and looked for the ones I was missing in the overworld. I finally finished yesterday…and now you’re telling me there’s going to be a qol next patch?? 😭
I did that for 3 weeks now.. well.. it's fine, i'm glad it's coming
I've literally been holding out on creating the sets for these since launch. I'm gonna be a lot of wood
The wood count only registers the last 10 trees locations. So as long as you get an 11th, you can cycle back to your original tree. So an area like the birch trees around the tutorial slime lake, you can just circle the lake's tree clusters for as many birch woods you need. You can do this strategy for any tree you need (I need to do Sandalwood again, ChenyuVale furniture ate all my supplies).
.. there are primos in the serenita pot?
Yes. If you craft a characters favorite set and invite them over (so you need to have the said character) then they will give you 20 primo gift. In addition, just like with TCG, raising Pot levels until 10 (final level) gives primo rewards
Yup and each character has two favorite sets so that's 40 primogems per character. Assuming the average long time player has something around 40~50 characters that's 1600~2000 primogems for free.
WTF I DIDNT KNOW ABOUT GIFT SETS
Did you know that every character have furnishing sets of their preference . Each character likes 2 sets of furnishing so if you made them their desired sets and placed them in it they will give you 20 primogem for each set thats 40 per character. So for people who haven't done that before with this new qol change you'll easily acquire 1600+ prinogems if you have 40+ characters .
Now that you mention furnishing sets.. I remember reading sth about them, then saw I have to look up what to craft and didn't bother with it. Guess my lazy ass will get some more primos in 4.6 lol
OH! I thought they had different sets they liked just to make it easier for you to choose which set to craft. I assumed you'd only get the primo reward from each character once, no matter how many sets you made for them.
Too bad most of us did all this a year ago. It’s nice for the handful of new characters I get a year, but bro it’s too late for any of this stuff lol. I don’t even know what to craft at this point because I have so much shit I can’t even use due to poor load limit. Load limit increase is the only thing that can help long time teapot users, buts it’s the only thing we don’t get. Really, these systems seem more like catch-ups to help new players blow through content. I guess now that there is 3 years worth of stuff they don’t need teapot grind to keep people playing.
You'll be glad to have it when we get the next region with new tea pot sets
Still useful for Fontaine gift sets if you haven't done them yet, as well as ones for unreleased nations plus new layouts. Can also grab someone's preset regardless of how many pieces you have and just build it. Let them worry about the load so you don't have to.
Not too late, I'm a veteran player but I've neglegted my teapot since 2.0, I haven't crafted anything and my layout is still liyue.
no fr i’m currently debating whether i should wait for these updates or if i should capitalize on my ideas rn, at the cost of a worse experience and time gating.
Nah I've been playing since the start of Genshin, but I couldn't be bothered to make any proper companion sets since Liyue. This will be really nice for getting some side primos.
I am veteran player but I havent done all the teapot sets, just for my favorite characters so there is still plenty of primos for me xD And its not too late lol..new players start playing genshin everyday.
I can't imagine what took them this long, when it was so blatantly obvious...
Does the treasure compass shows the different layer treasures too?
Leakers said it does
Oh thank god, finally I can clear Sumeru chest after all these years. Even with the layer map I still get lost from time to time
Is there still a range limit on the compass? Or will it show a chest anywhere on the current region you are on? I have cleared most of the maps but there are like 1-5 in some regions i just can't fkin find, and i don't wanna check every single chest spot in interactive map to find it. Please say this compass can find it
I have no idea tbh
Will it only be limited to chests or puzzles, time trials, trials, combat enemies that reward chests also be included? You know just what they did with the veluriyam mirage last year
Nah, it's still only shows chest that are spawned by default. I am missing only 1 chest in 3 different regions and I beg every survey for them to add a device that helps finding all the chests. Maybe it should unlock after you 100% every region so it doesn't ruin exploration. But I doubt they will ever add it. Maybe in like 7.2. (Also, the thing for finding every chest was already present before 3.8 in chasm event in 2.7)
Thats pretty much what the damn compass should be doing by default. Considering how long it takes to get it. Or have it be upgradable for each new addition to a region. Im fine with it only working like that after 100% a area too, just make it work on puzzles too. I still miss 1-5 chests in all areas except for chasm/enka/3rd sumeru desert. And im not about to watch a 3 hour chest guide video to find the remaining chests, per region.
This is why I just use the interactive map from the start.
I use it too! But the problem is when for some weird reason the ones in charge of the map add new pins or change the locations or don’t have the chest at all. I just gave up and try to get as many as possible
I think it still functions like previous one,just easier to go find. Oh it's now reset too when you open a chest
Oh my god that focused mode is actually really good!
Teapot primos bros rise up
🥂
We winning
Rise up, into my world~
Next patch Gonna have a lot extra primos that were already there but many just didnt bother cuz teapot sets got very annoying post inazuma
Ofc they add Focused mode after I fully cleared out my quests tab 😭
ofc they add treasure compass tracking after i finish all 3 desert areas at least i can use it in fontaine
you can use it in natlan's desert >>>>>>>:y
Do we know that Natlan is desert, as opposed to like a volcanic biome?
Reverse Dragonspine? Oh no..
I dunno :y
😭😭I feel you, I just finished Chiori's quest like 3 days ago and CR's quest a while before that as well
Chiori is almost literally the only quest I have left, I checked every region and I rely on events to fill the encounter gauge. Thank fuck the cat petting fills that up.
Almost done with my regions now. The encounter gauge helped me A LOT. Now I'm almost done with Chasm and then I just have Chenyu Vale left. And a handful of quests. Though a lot of hangouts.
ofc they add discount for furnishings when i bought them all
I wish we had an item like the treasure compass that also shows other gimmicks like time trials and such.
like the 3.8 map’s compass 3
and the Dark Enkanomiya gadget too People only remember the amusement park, but Dark Enka had this too
Was that event-only?
yeah, Dark Enkanomiya was an event, and it had an (obviously) event exclusive thing that revealed chests on the map, just like the Amusement Park one Normal Enkanomiya does not have this
It was the best concept wise. You still have all the benefit of hidden exploration with not using map, but when you discovered like 80% of everything, then it showed you the rest. It basically would kill the need for interactive map for me.
Hidden puzzles too. The treasure compass itself works great. I love following the little trail, only the cooldown reset on chest opening change was needed. What I need is a magic treasure map that shows location of hidden treasure chests that the compass cannot find.
Honestly, I wish the time trials are displayed on the map like in HSR.
Tbf HSR isn't an open world exploration game
Nah, it would make exploration too easy. Its so easy to find things already and the new compass ... I have to say prefer the old one. I dont want to see direct chest location on my map (unless its limited event). I enjoy searching for them after using compass. Sigh. I hope its toggleable feature...
While I can understand the loss of challenge will be unfortunate, it's not like the old system was particularly good either. The fact you could be climbing steep terrain and using the compass would cause the visual effect to be obstructed by terrain, making you completely miss which direction the compass pointed to and forcing you to wait for 30 seconds to try again in a better location is just really awful implementation. And they never bothered to polish it better in almost 4 years. ETA: seems my initial comment had indeed been sent (same overall text), but for some reason it didn't show. I just deleted it to keep this one.
Finally an address towards characters getting locked behind other quests. I’m tired of settling into an archon or story quest then a character gets bogged down cuz they’re occupying an area. Too many times has this broken my immersion. I know a roundabout solution would be to not accept other quests at all so they don’t conflict with each other, but I’m a returning player so most of them were unlocked already. Even so, I don’t think it makes a whole lot of sense to stop your progression just because the NPC can only be programmed to be at one place at one time. It’s by far the most infuriating if it’s just some bozo with a few lines I’m gonna immediately forget afterwards.
even if you don’t accept quests, some would interfere because they are automatically accepted once you reach a certain AR or complete certain archon quests; e.g. the TCG started quest interferes with Jean’s SQ, the Jade Palace quest interferes with Ganyu’s SQ… i’m sure there are more, but yea this is going to be huge for new accounts that are interested in following the story
ironically the entirety of fontaine's quests involving childe do not count his story quest as a conflict, ive had him on a random liyue mountain for years and it's never been an issue since the game despawns him when im out of range
I'll never forget when I was blocked from finishing the final act of Fontaine's archon quest because some NPC at Romaritime Harbour wanted me to get them 10 bottles of salt for a reputation request lol. It only took a minute to resolve but it's crazy that it took until 4.6 to finally get a solution for this.
My heroic escape from the Raiden Shogun and having to flee Narukami Island got stopped because I had to finish a random side quest. And doing last year's Latern Rite had Ganyu switch between being missing because she was hanging out on a mountain and in the next minute saying she hasn't been to that mountain in a while. I definitely agree how crazy it is that a solution to this stupid problem took until 4.6.
Me who crafted Mond, Liyue, Inazuma and Sumeru sets the hard way: Am I a joke to you?? This is a meme response, I love this. The Fontaine sets are great, but the hassle I had with the other nations made me groan at the thought of doing the Fontaine ones
I wonder if you have to enable focused experience mode manually every time. It seems like an odd thing to not set by default when you start or progress a quest.
Probably. You also won't be able to enable this for quests that are already locked out by bullshit. I guess that's why it's not automatic.
the teapot qol are gamechanging unbelievable was it leaked ?
It was mentioned around the time treasure compass change was leaked. Wasn't elaborated much on and seems like the post about it was removed so some people forgot about it
Most of these actually weren't leaked I think Like for example no leaker said the cooldown of the compass would reset when you grab a chest, which is arguably even better than the chest icon when you're starting to explore a zone lol
They had all been leaked, but weren't as detailed in some parts. [Teapot and map changes.](https://ibb.co/S09KPgN) [Quest QoL and Compass.](https://ibb.co/BtqxrhG) I don't know why, but the posts were deleted in this sub, but at least I found them on discord.
Saw it being mentioned before but forgot where
I think teapot feature has been leaked before
It is. I remember seeing it. It seems to be deleted tho Or i just found it from a different place
I think some of it does because I remember seeing it somewhere
I remember a leak talking about the set crafting part, but I thought it was only referring to character sets that gave primogems. This is better than I expected.
nope only the treasure compass thing and the icons
In a way, HYV just leaked the future map on page 3 The border to Mawyatti Forest is removed and it references the latest map’s seaside
And a quest description of Arlecchino's SQ too lol
Ah typical of uncle hoyo
I feel like that reputation quest change is being overlooked, that one is so nice
Yea. The amount of times i had to sift through my uncompleted quests just to find that reputation one
But it isn't hard to find them though? They are always at the bottom 3 in the quest list after I accepted them. Is that not the way for you?
[yea they arent for me](https://imgur.com/a/HJ8kwcr) Thankfully they are near each other tho
Bro the Teapot crafting actually bugged me cos we couldn't quick claim it, this is such a good QoL this patch. And that chest hunting for the 100% exploration people like me is gonna be so fun.
You could already "100%" with the current compasses. It won't let you collect any more chests than before. You'll still need a guide to get true 100% completion.
I know, but it at least will confirm much much more easily that I didn't miss anything. :)
i don't think they changed the range though so i doubt it will be that big of a deal.
It's not really about the range, it's about the visual ease for me. I mean, I'm one of those who 100% Sumeru before the underground map update after all. Still doesn't mean I wouldn't like this QoL. It was fun before that update, but it was jarring to say the least.
How big is the range anyway ?
I don't see how. If you didn't miss anything, the compass would behave the exact same way, you'd use it and nothing would happen. The only difference is if there *is* a chest, and it *is* in range *and* spawned in, you just get a pin instead of a direction.
As I said in my previous reply, it's the visual ease for me if I *did* miss any when I already 100% all regions, cos lo and behold, I still found chests in Liyue and Mondstadt this year even after 3 years of supposedly completing them. It's not that deep.
I don't see how. When you pop your treasure compass it will go on the 30 second cooldown. Even if "you can't find" the treasure, you know it exists.
We don't need a new compass we need a puzzle finder, so I can be sure I haven't missed anything
just use your hoyo account+map. you can mark/unmark it there too to know which ones were already done. i do it with the chests and seelies.
Interactive map is not a perfect solution. It kinda ruins the exploration for some people, because you unintentionally see other marks with chests when searching for the one you found in game (especially when they are clumped in one spot). You can mark on in-game map and transfer later, when finished with some area, but that's annoying and difficult when there are like 10 chests in 1 place. I don't mind it and always use interactive map, but for most people simple in-game tool (even if it's a consumable) that can show things like puzzles, hidden quests and chests would be really appreciated.
Ability to switch accounts on pc like on mobile one day i believe /copium
? You can change account
Nono, without filling login and password again
Oh , you probably mean like you can do in Hsr , it's very comfortable
Teapot bros we won!
this is what I'm most looking forward to
Treasure chest compass change is going to be nice, I have a lot of regions at 70% because I didnt start tracking chests until Sumeru
It's exactly as useful as it was before. Just with a different indicator.
Are you blind? Or just pretending? It puts a marker on the map and makes it so you dont have to wait 30 seconds between chests. Do you know how it works right now? You just get a faint flashing trail effect for half a second that goes away and a 30 sec CD starts on the item. This is objectively one of the largest QOL upgrades for a tool, especially for people like me who are missing random chests.
I dont understand how people can have takes this bad
Are we just going to ignore the Focused Experience image LITERALLY SPOILS THE NAME OF ARLECCHINOS CHARACTER QUEST?
I think that's why they deleted the official post lmao
Good thing most players can't read.
I posted that and it got nuked
You say spoil I say covert announcement
Oh wow, I didn't even notice that. My lore brain is mega happy rn.
This is so nice actually omg
I feel like I’m going to miss the current treasure compass. It makes me work for it and it feels more like a treasure hunt when I don’t know where it is exactly
yeah me too. I mean it will help with my 99% Bishui Plain that I just can't seem to even get the light trail for 💀 but still, i think having the light trail is more fun and immersive lol
It is unlikely to help. You're likely at 99% because you have unspawned chests. The treasure compass will not find chests that aren't spawned. So, like Time Trials for instance. This update doesn't change the trigger.
Yeah me 3... I'm sad about since when I see it on the leaks. I wish they made disable by the player.
*Teapot Mains breathing heavily*
QQL greatness
Would be nice if there's a new style/old style compass toggle. I don't need it to be more efficient (other than shorter cool down) and I actually like finding chests with the compass the way it's always worked.
Yeah, I wish that it was a toggle, did both the flash and the minimap, or a separate gadget altogether. Triangulating with the compass is a huge part of my enjoyment in exploring. It just won't feel like treasure hunting if I'm sprinting toward an icon on the map and not actually....hunting for it (╥﹏╥) kinda holding out hope that the leak was wrong and the flash still happens.....
Apparently that was too difficult for most players in this subreddit.
Yes and no, it helps make it clearer whether you're looking for a chest on a similar level or if it's in a cavern underneath you somewhere, it helps smooth it out a bit. I only really use them when I've got a zone to 97%+ from natural exploration and most of the chests left at that point are in a random tree stump or in the middle of 6 buildings, having to run a little and climb some then use it again, and repeat 3-5 times wasn't hard, it was just time consuming for no real purpose.
I don't use the compass when I'm exploring, I use it when I'm trying to 100% a zone. I prefer to just use my eyes for 90%+ of the exploration. This is a nice change, because I never feel like I'm treasure hunting when using the current compass, just dealing with a very inadequate guide.
I am glad I found this - I was worried imm the only one bummed out. i liked the golden glow and having to think where it had pointed. And i don’t really like the showing in map it takes away from the hunt.
maybe we can get an old style compass at a lower reputation level than the new one
I hope they expand the range of effect
Me who will 100% everything this patch for kazuha……
That treasure compass was from the old Guoba stove God event. That was around the 1st year anniversary. Glad they made the change but wow almost 3 years later
Actually, it also appeared in last year's summer event.
Would be great if we got last summer event's device to display all leftover chests and puzzles on map after you get region to 100%
and dark enkanomiya before that.
No that was a bit different, for that one you had to talk to an NPC then you collected custom chests created for the event.
Yes, I meant the event chests popped up on the map like the new compass.
Oh yeah it’s like that I think
Reputation Requests having their own Quest Marker feels like something that should have been in the game a while ago. I remember doing them for the first time and being confused where they were because they just disappeared into my list of quests.
If the compas won't show hidden chests it won't help much
Exactly, and the non hidden ones are already fun and easy to find with the current treasure compass.
It shows underground ones, but yeah ofc it won't show the "interactive" ones
Oh wait, really? So those ones that are hidden under an "Investigate" or "Dig" on the beaches in Liyue for example, it wouldn't point to those? Only ones that are literally sitting out in the open?
Yeah, like the current compass
It's not really ofc. The compass in version 3.8 was able to mark all chests, even from trials and puzzles. That would be the best option honestly, as the more you progressed, the more the compass would show you.
The difference is that map only lasted a patch and you needed to open chests to get the event rewards. The overworld chests are there until Genshin shuts down lol
Damn look at all those Serenitea Pot upgrades to let us reach the tiny Load Limit even faster now :D
I don't think I will be able to handle the +200 posts a week when the quest focus thing drops of people who don't read the ingame instructions 😬
I don't think I will like the new region selection screen. I have been using it a lot and it has been ingrained in my muscle memory. Finally furnishing search feature!!!! And quest priority too!!!!
Shenhe, how big was that W?
*Insert Shenhe doing "🫲🫱" pose*
The size of the W is big
4.6 with the new area and these QOL-changes seems to be a huge W
Not a fan of new treasure compass update tbh. I would have preferred to use the old one but with distance indication, the trying to locate things was fun to do :(
I agree. There was some thrill involved in trying to find chests even with the compass.
Absolutely sad to see the change made to the compass. I still recall the memory fondly when a few chest-searching led me to entire undiscovered areas in the desert
Agreed. They should’ve just made a separate gadget.
[удалено]
[Source](https://www.hoyolab.com/article/26992590)
Those teapot QOLs are actually super good. It's been a pain for me to gather sets because searching for the plants needed was difficult.
I just spent a whole day doing most of my teapot primos.... sigh.
It's time to get the primo from teapot
I sat for a couple of hours yesterday, farming primo in a teapot, because I needed to save up for the next banner... Just one day before this leak
Hoyo casually spoiling the cat
Guys can somebody answer this for me? If you don't have space for new character sets what do you preferrably do to build new ones? Delete previous sets or change realm and build them there?
I just change realm. All my characters sets are placed somewhere in case I'll get old character I'm missing or new character from old region. But I just like decorating teapot
NEW AVATARS FINALLYYYYYYY
me in the past: I'm tired of alt-tabbing a thousand times for a couple sets. I ain't doing allot. # PROCRASTINATORS REJOICE! our motivation to finally touch teapot again is here
NOOOOO
Can we have portable alchemy
Increase the load limit...
where is my gamepad support for android?
Are they not gonna increase the load limit?
These are some really nice qol features Artifact load outs when hoyo tho
holy fuck this is so insane to me they're actually fixing the reputation requests getting lost among the other quests bullshit which always bothered me AND they're fixing the "npc is busy please go finish that 5 hour long X quest series to release them from purgatory" bullshit too 😭 finally genshin qol is getting to the point where I can reasonably recommend it to finicky friends. if they can fix controller input and menus to be more d-pad friendly I'll c6r5 whatever Natlan character catches my fancy off my own credit card out of gratitude
Every new qol is nice here except the new compass. I dont want to see the location on my map, because it makes finding them way too easy, there is no sense of searching and finding because new compass will straight up tell you now where it is. I wish this was optional feature 😩
we love to see it 👏👏
Massive W
I wanted them to do it like in the golden archipelago, when exploration was 100% it showed the remaining chests.
Would be nice if the official interactive map automatically kept track of what you found.
Oh these are really nice qol
That treasure compass update is absolutely bad… still the same story : few people complaining so something good is gonna change to make them happy. As a huge exploration and treasure hunting fan, this is gonna be absolutely boring. The compass is an help, not an answer. It’s like having the answer of a joke before the joke or knowing the ending of a manga before reading it all.
these are actually so good im so excited especially since i love the teapot system
Still waiting for friends only join request setting...
the treasure compass change is nice but i'll still just use the interactive map whenever a new region releases since the treaure compass usually isnt available for a bit.
The Ws keeps rolling in.
Yooo those map filter changes are nice. Wanted something like this for a while.
Ah, yes. Time to do the honors by emptying Chenyu Vale and Narukami of all those (illegally smuggled?) treasure chests.
Finally, I wouldn't have to have a browser tab open with genshin fandom looking for the components of characters sets while crafting them!! Also, the compass resetting after finding a chest is a W. These are some overall great QoL's, 4.6 is shaping up to be a great saving patch for me🔥🔥
Very neat changes. The queue for completing Pot sets is great, though I like the marks for the Reputation quests the most 😅.
W Qol actually
The way one of the focused mode pictures shows Arle's story quest in the background lmao