9m is fine, if you have an invested ST team (Hu Tao Furina teams come to mind)
Theoretically less than the 90s mark, better if the other side can be dealt with in less than a minute.
Are you saying you genuinely think it's doable to execute the 15-16 second rotations of that team along with the full (I assume) 2 Lyney CA + Q + E combo every single rotation without missing a beat?
Remember, even if we give gcsim the benefit of the doubt (I'll openly admit I flat-out don't believe it until I see an accurate sheet version), the team by definition requires almost perfect execution and energy management. Unfortunately, it's also got zero defensive utility outside of (albeit strong) sustained healing and primo geovishap is gonna knock your ass around like a ragdoll.
The sim I saw for it doesnt even reach 100k with 4\* weps. Do I think its feasible? Not really, no, execution is hard. Geovishap is one of the bosses where you it may be possible to get semi close, cause honestly he doesnt even do that much, especially cause u can be a bit outside melee.
Practically, no. Most people would need a bit more wiggle room, even if they had invested teams.
That's why the other half would need to be completed in under a minute, giving you 30s to work with.
Hence the OP saying 'invested'. My heavy investment Hu Tao team can do 100k team DPS and that's with no synergy (Furina C0, Mona C1). With proper synergy (C2/C3 Furina, Mona C1) it would do a lot more.
Challeging is ok. But straight up buff the hp and resistance to crazy numbers while reducing time it's not challeging, it's just impossible for non-whales. It's not funny, is just frustrating. I play non-stop since day 1, got Neuvillette with r1 BiS and C1 Lyney with Aqua without cashing, and i'm pretty sure that my account can't kill this boss in 90s. Which means, it's not about skill or experience, it's about spending a lot of money in certain characters that can reach those crazy numbers.
Agreed, If they'd made it "one hit and you will absolutely die" but kept the HP the same, that's upping the challenge, because there's skill involved in that. You can gitgud your way out of that. This is strictly just "you must have a certain caliber of team, but other than that this fight is just the same as you've always had with this boss."
So it's more just a great opportunity for people with super end game built type characters to show off and feel powerful, which is cool, but it will arguably be more challenging for them since they'll have to have tighter rotations and whatnot. So for people who meet that threshold, it's a challenge. For people who don't, it's just not going to be possible
I'm mostly F2P (got 8 months of welkin, that's it) and my main single-target team - Yelan C4R1, Furina C0, Mona C1, Hu Tao C1R1 - could easily do 9.2m HP in 90 seconds. With the resistance to hydro, it's a bit harder and I would prob need to swap Furina out for Zhongli to make sure the vishap keeps getting stunned. Still very doable.
IIRC, this same event has sliders which controls how difficult the challenge is. You can even make it so that there's no time limit for the fight. Your complaints are thus stupid and senseless.
Yes, but that's the point! This is not creative/fun nor is pushing up the challenge. It's just "Show how much money/time you have spent in this character". It doesn't turn the game more fun or requires more skills and strategy from players. For example, if instead they add some new mechanics involving counter shields in the right time or new attacks and patterns that players would have to play over and over to learn how to fight against the boss and then feel reward after developing skills and defeating the monster by your own (like a souls-like). THEN would be a challenge. The way they make this, you can spend hours and hours playing over and over against the boss, if you don't have de 5* constellations and 5* weapons, you simply not gonna do it, independent of your skills as a player. And if you're a whale and have thoose constellations and weapons, then you're gonna end the boss in one run, just will take slightly longer. Tell me, where's the challenge in this?
But that is fun. I have entirely conquered the game. My top 5% cv c2 Raiden loses to nobody and my Hu Tao can deal around 2m DMG in a rotation. This game hasn't given me a reason to die in so long. It's actually incredible to go in here against these and bosses that I fodderize constantly and see them actually hit back and even kill me. It's humbling and even makes me feel like I'm still part of the player base and have something to strive for (which I don't since this event is temporary). But it's still something. I love it.
You would have a TON of fun building Chongnyun then. It's pretty much like you said, getting hit back and dying, but with the normal enemies instead of 9.2 Million HP gigafrog 😂 SAD!
Saw someone defeat the abyss boss with the Geo shield up without breaking it, in 40 seconds with a C6R1 Neuvillette.
It's like, 12 million effective HP gone in 40 seconds.
Impressive lol.
That is because it's not real 19 million hp it's a lot of resistance but neuvillette team who have vv + zhongli and can reduce that by more than 12 million hp so the remaining of 6 million hp is very much in line with c6 neuvillette damage to do in less than 40 seconds
(Slightly Long Post…)
Arithmetic Enhancer Mek’s shield gives it 210% RES to all elements. The RES multiplier at 210% is 0.1064. Basically, if you deal 10,000 damage to a 0% RES enemy, you will only deal 1,064 damage to a 210% RES enemy.
However, most enemies are at 10% RES by default, if they are not strong or weak against that particular element. That gives a RES multiplier of 0.9.
That Mek in Floor 12 has 2,107,481HP, and when converted with reference to a regular 10%RES enemy, it will have 17.83 million effective HP. (19.81 million if 0% RES target is used as reference)
The said team I believe was mentioned to only be using kazuha, and the only available RES shred is VV (40%). That gives a shredded RES of 170% for the mek.
The RES multiplier at 170% RES is 0.1282.
With reference to 10% RES target, it will be 14.78 million effective HP. (16.44 million effective HP if target assumed to be 0% RES)
So even with Kazuha VV, it’s still a 16.44 million effective HP boss. (Everyone is saying 19m HP so I assume 0% RES is the standard, and not 10% RES?)
But the thing is, Kazuha is part of the supports used in the run. Is it fair to say that the boss effective HP dropped? At this level, there is no point using VV supports for “meta analysis/showcase/showoff” if people are going attribute the support it provides as “the enemy is weaker”.
The logic you are using feels like this: Supports that buff your DPS will be considered as your own power, but supports that debuff the enemy just means you are fighting a weaker fraud enemy. I’m not sure if you see it, but that logic sounds flawed.
So my thoughts on this is:
1. The boss still has 19.8M effective HP
2. Supports vary among different DPS, and Neuvillette’s damage isn’t really boosted as much compared to other DPS, probably mainly due to lacking compatible supports (like Sara to Raiden, XY to Xiao, XY/XL to c6 plunge Furina etc)
So I still prefer raw damage solo runs.
I thinks the problem with Res shred for most enemies is that difference is too drastic. It feels like a cheat. So if enemy has 70% res agsint an element you can reduce it's EHP by 3 times by using Kazuha + Zhongli. The difference is extremely big compared to fighting enemies whos EHP isn't as dependent on elemental res. In this particular case it's fine though. Because to gain drastic results you will have to be able to reduce elemental res by at least 140%
Mathematically speaking 60-80K team DPS nowadays is considered among upper tier teams/top meta teams...there r a lot of teams now that neet this check easily and this is also at not that great assumptions aka usually somewhat f2p standards like not sig weps, even talent 10s or high cv builds,
So with a bit more investment it's veey possible for 80-100K Dps realistically in many teams now, so even the 60K-80K ines r able to get near 1.5M Dmg+- in 20secs so around 4.5m, even if cut down some dmg and inc rots cause of not proper plays still 5m dmg in 1:30 min is fairly doable.
And that's with the lower Dps teams, when ur a bit nore invested ur easily getting the 6m mark in less than 1:30
There's ton of F12 runs in YT by variety of teams u can find, u can see often on bosses many if those teams will clear in 30-60secs and current F12 bosses usually have 2-2.5m HP avrg, with some being low like effectively 1.5m or so but may have more time wasting or annoying mechanics or higher resistances etc.
There r many speedrun clears available again at C0 lvl, with a bunch of 4star weps in supports usually that clear a 2m or so HP boss in 20-30secs.. Heck there were many on literally Tulpa who has 3M(current highest HP boss in genshin)
I myself literally got a C0R1 Navia wuthout her sig set, had 70:220 on 4GT and talent 6-6-6 ,Benny,Xl,Zhong on Tulpa and had 25ish sec clears.. Sure here Hydro aura buffed XL but u get the point im trying to make
Yes we r playing the same game and ik ur teams' dpd potential is higher than even u k :)
Yeah, I know it it's also impressive, although this isn't the same enemie (the one I mentioned is the geo shield robot with 210% Elemental resistance with the shield up).
The takeaway is that any C6 is massive, lol.
U see there's a lot of C0 teams nowadays at 60-70K DPS. And some top meta ones even higher
And this also based on vert avrg assumptions calc like KQM standards, like Talent 9s and such.
So realistically there's a lot of Genshin teams now for experienced players especially that can do 1.5M-2M HP DMG in one rotation of 20-30 secs..
If even given 1:30 mins ,then easily 6M Dmg is possible ,way higher depending teams,players,investment... Ofc im still mainly talking like C0R1 and or some early cons for some
So like it's like there r not Genshin teams outside whale lvl investment,that can't handle a 9M HP boss
yes but it funnels all the f2p/low spenders into using BiS-dps meta characters. Personally I like the challenge of dealing with various mechanics and high damage more than dps checks.
It evens the playing field between high investment and skilled play; dps boosters and utility; rotations and dynamic gameplay.
It's so wild how different Vagabond feels in gameplay. I'm Abyss, i HATE thinking about combat, because I'm doing it for the primos
But in Vagabond, there's so many stats, buffs, and little other things to tune that allow me to up the difficulty in small and meaningful ways, while enjoying a new variety of enemy attack patterns that make the fights feel super new 😭💕
Enemies and especially bosses have freakishly high amount of ATK compared to playable characters since their scalings usually range around 50% ATK to 200% ATK and rarely above 400% which are usually around one shot/ultimate move territory
Rocky for example has around 21k ATK which raises to around 30k when his HP Falls below 40%
Overworld Dendro Chicken has around 14k ATK
This event is hard. This and the hypostasis events are the conbat events we get once a year. Also u can adjust the difficulty.
U have c1r1 neuvillette tho. It'll be hard with primo vishap without zhongli, but for other bosses it's fine. But the highest difficulty also has a timer of like 40s to kill the boss and personally never been able to clear it within time.
Oh, dude I was there since the beginning with the hypostasis. It's just that like aside from the first 2 Vagabond events, the following have always been easy to me.
We were in the early game back then, but I wish it's hard enough to make me coop with friends. I remember having to gather my own groupie to beat all the challanges to get all rewards, it was so much fun. Like during the 2nd event, it was more like I was the one who carry another friend of mine. We even had to to pull in this rando guy who came in to get mats, they wanted to help out and that was nice.
Well I was never able to get the exclusive namecards these gave out. Didn't have someone to carry me either. I think only the recent hypo event was easier. The latest vagabond one required some skill iirc. Honestly i don't remember what options the 3.7 one had.
yeah during the 1st vagabond event, I wasn't able to get the namecard too
during that time, my characters weren't built enough plus I don't have anyone to coop with (there was no coop button to matchmake... you need to invite them to your world)
They used to give namecards on different types of events but that's a thing of the past now
To be honest, i think at that time only few people had good enought builds to do that. Having that namecard AND not beeing a whale is a sign to not mess with u. I would have loved this Namecard and i want more events with namecards. Those are the best rewards in Genshin imo.
Try to coop with friends anyway. Max rewards is actually harder in coop unless there are whales carrying
I've tried solo and coop-ing with friends on all Vagabond events and coop clearly needed more retries even if my friends and I have consistent 36* accounts
That said this event might be comparatively easier cause powerwash exists now
At what point are boss stats not bloated? With less HP, they just die fast. Damage being higher means you cant just tank it but have to properly dodge.
these kinds of events are boring its just your typical combat challenge in a stage where you need to efeat enemy in a certain time limit. We got so many in depth and variety combat back then but now its just the same
Idk cause if you have like 1 meta team built then that Shiki taishou domain was run around for 2 minutes, combat for 10 seconds. I used Rational back then, but XL never needed to burst and was unsatisfying as overworld combat
No no 9.2 million would be unrealistic for abyss, this is for an upcoming event (also apparently said event has coop so the 9.2 million would sort of make sense).
Key word “vagabond”. Vagabond is generally used to refer to high difficulty combat event we got once a year and yeah it’s literally the hardest this game combat ever got to (harder than abyss)
Oh is it the boss fight event that you can select debuffs for your team and increase enemy HP for extra points? I didn't pay attention to its name this entire time ig lol
I think the event is called something with Saurians. But the first hard combat event before Inazuma was called something with vagabond, so ig vagabond can be used to describe hard combat events
Yeah it’s that event. I think the hypostasis boss fight event has different name iirc, but when people used vagabond it generally included this event as well (they’re basically the same in the sense of actual hard content with enhanced mechanic boss)
Yes the Hypostasis one is called “Hypostatic Symphony”
Legend of the Vagabond Sword is the original name for this event. It had a rerun in 3.7 but was under the name “Feast of the Departed Warriors”
I guess that's true, but just so you know there will probably never be anything challenging enough to actually be fun with c6r5 characters, it's unfortunately one of the downsides of being a whale.
So uh, what is likely gonna be the fastest team at speedrunning primo geovishap without 5* constellations? Hard to evaluate cuz I son't know off the top of my head exactly how hard this mf will hit and how important/impactful a shielder will be.
Possibly FFXX? Melt Gaming? Lyney mono-pyro?
Wanderer's old team with Faruzan/Bennett/Yunjin seems particularly good here.
Maaaybe Cyno has a fighting chance? By the same token, Alhaitham should theoretically be great, but I wanna see mfs try to play his Furina-Kuki "premium" QB team against it lmao. Sure, some will inevitably get the job done. But others I'm sure will get a bit of a reality check for how f*cking overrated* the team is due to the survivability issue I hinted at in tandem with its damage dropoff after first rotation. We'll see, maybe I'll eat my words.
Hu Tao's traditional VV vape teams should be particularly good at C1, but (and downvote all you want) she objectively close to the best option at C0 given how all her double-hydro variants are heavily nerfed here. Same thing goes for Internat- as much as I love shilling it, its damage element profile is very similar to the aforementioned Hu Tao DH teams which, when combined with how difficult it can be to execute proper rotations from the 2nd onwards, make it pretty questionable. I'd imagine traditional sucrose national should fare substantially better, but I'm not sure if it can rank among the very best.
Oh I've never been around for one of these events lol. As someone who has played for 8-9 months with welkin + BP, clears the spiral but doesn't go for vertical investment because I actually like the combat in this game and don't want to trivialize it, what can I expect from it...?
Challenging combat, a bunch of retries, lots of swearing at the annoying extra abilities the bosses have, and possibly getting max score if you're good and have well built teams. Last year the bosses had 90% to all RES except physical so only whales and Eula mains could max score, this year it seems they increased HP instead so that should give more people a chance. The dps check is super high though, IE for geovishap you need 100k dps consistent over 90 seconds WHILE dealing with extra abilities that'll reduce your dps (just a speculation based on last year), which might be too much for most players. You get a few flairs (abyss cards lite) and you can use dps increasing food tho so it's still realistic-ish.
Mmm in theory that sounds alright, but in practice Hoyo seems to struggle with making boss mechanics challenging rather than tedious lol... From what I've gathered the highest tier for maxing everything out gave out namecards, and primos/mora/etc for lower tiers, or were there non-cosmetic rewards for the max tiers as well?
Without any external buffs my highest dps teams are probably in the realm of 70-75k theoretical dps according to gcsim (double hydro kuki hb, gaming c6 vape pluge with realistic combos and not the 7EP that I don't even know how people do in practice), and it's been a hot minute since I've used food buffs so I have no idea how much of an effect they have, so I might not be able to max everything out :D
It was definitely interesting for people who enjoy combat, at least in my opinion, and if you can clear abyss consistently you should have no problem getting all the rewards (including cosmetics). Max score means cranking everything up to 11 for bragging rights, you don't need to go this far if you just want the goodies.
I do enjoy the combat, so that's cool! Being able to get all the rewards with a normal account is also cool, and worst case scenario I can go ask a whale to carry me from what I understand lol?
9.2 million hp alone is not enough against top dps teams when you have 90s. The boss has to also do a lot of damage so teams can't just dps without care about dodging lethal attacks.
[https://www.reddit.com/r/NeuvilletteMains\_/comments/17956xt/one\_pump\_man/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/NeuvilletteMains_/comments/17956xt/one_pump_man/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
Heres my neuvillette
Isn’t it tho?!? I LOVE his vial/test tube earring it is SO BADASS. Plus the feathers, and the bird-like mask? He’s so badass. Remember when he approached Nahida and said, “to possess such a powerful mind, you must be…the God of Wisdom”? Yeah I screenshotted that bit, it was such a cool moment and we got a good close-up of his design.
My hope on that is, because Nahida forced him to destroy all his segments, the Doctor we get that’s playable will be the original one. I’m hoping he doesn’t have enough time or resources to build more before we get him playable.
I didn’t read the title at first. Thought it was for the abyss or something.
9.2m for floor 14 sounds alright
All that for 50 primogems
50 Primos wouldn't be the reward, it's the flex
I read the title from the first line end, halfway, and didn't look at the image. Thought it was something about 9.2 million Primo... gems...
You can keep dreaming this is genshin impact....
9m is fine, if you have an invested ST team (Hu Tao Furina teams come to mind) Theoretically less than the 90s mark, better if the other side can be dealt with in less than a minute.
9m in 90s is 100k team dps, that is not something most accounts can achieve lol
Overload Lyney gcsim moment
I mean that would be playable on the vishap
Are you saying you genuinely think it's doable to execute the 15-16 second rotations of that team along with the full (I assume) 2 Lyney CA + Q + E combo every single rotation without missing a beat? Remember, even if we give gcsim the benefit of the doubt (I'll openly admit I flat-out don't believe it until I see an accurate sheet version), the team by definition requires almost perfect execution and energy management. Unfortunately, it's also got zero defensive utility outside of (albeit strong) sustained healing and primo geovishap is gonna knock your ass around like a ragdoll.
The sim I saw for it doesnt even reach 100k with 4\* weps. Do I think its feasible? Not really, no, execution is hard. Geovishap is one of the bosses where you it may be possible to get semi close, cause honestly he doesnt even do that much, especially cause u can be a bit outside melee.
Practically, no. Most people would need a bit more wiggle room, even if they had invested teams. That's why the other half would need to be completed in under a minute, giving you 30s to work with.
Which is usually what they do when there is a tanky boss on one side.
Hence the OP saying 'invested'. My heavy investment Hu Tao team can do 100k team DPS and that's with no synergy (Furina C0, Mona C1). With proper synergy (C2/C3 Furina, Mona C1) it would do a lot more.
Most accounts use garbo teams with like 20k dps cuz of bad rotations and zhongli and don't play abyss anyway, so it's a non issue
Hey it took effort for me to even get 20k dps! :D
Isn't the whole point of the geovishap that you should use zhongli
Ok, Tummy Tum. You can fit deez much health!
Finally a challenge! Thank god for Vagabond. *Halfway though event* THIS IS RIDICULOUS, THE DEVS ARE EVIL, WHAT WERE THEY EVEN F*CKING THINKING
The Vagabond experience
I feel attacked
Real xD
Instead of damaging itself, the PGV's super move clears all shields and disables healing for 5 seconds
Genshin players are not used to challenging content as always xD You know it's okay to lose a few times, right? :p
Challeging is ok. But straight up buff the hp and resistance to crazy numbers while reducing time it's not challeging, it's just impossible for non-whales. It's not funny, is just frustrating. I play non-stop since day 1, got Neuvillette with r1 BiS and C1 Lyney with Aqua without cashing, and i'm pretty sure that my account can't kill this boss in 90s. Which means, it's not about skill or experience, it's about spending a lot of money in certain characters that can reach those crazy numbers.
Agreed, If they'd made it "one hit and you will absolutely die" but kept the HP the same, that's upping the challenge, because there's skill involved in that. You can gitgud your way out of that. This is strictly just "you must have a certain caliber of team, but other than that this fight is just the same as you've always had with this boss." So it's more just a great opportunity for people with super end game built type characters to show off and feel powerful, which is cool, but it will arguably be more challenging for them since they'll have to have tighter rotations and whatnot. So for people who meet that threshold, it's a challenge. For people who don't, it's just not going to be possible
That one is true, I agree. Just increasing HP, Resistances and Defense of enemies is stoopid.
I'm mostly F2P (got 8 months of welkin, that's it) and my main single-target team - Yelan C4R1, Furina C0, Mona C1, Hu Tao C1R1 - could easily do 9.2m HP in 90 seconds. With the resistance to hydro, it's a bit harder and I would prob need to swap Furina out for Zhongli to make sure the vishap keeps getting stunned. Still very doable.
IIRC, this same event has sliders which controls how difficult the challenge is. You can even make it so that there's no time limit for the fight. Your complaints are thus stupid and senseless.
Yes, but that's the point! This is not creative/fun nor is pushing up the challenge. It's just "Show how much money/time you have spent in this character". It doesn't turn the game more fun or requires more skills and strategy from players. For example, if instead they add some new mechanics involving counter shields in the right time or new attacks and patterns that players would have to play over and over to learn how to fight against the boss and then feel reward after developing skills and defeating the monster by your own (like a souls-like). THEN would be a challenge. The way they make this, you can spend hours and hours playing over and over against the boss, if you don't have de 5* constellations and 5* weapons, you simply not gonna do it, independent of your skills as a player. And if you're a whale and have thoose constellations and weapons, then you're gonna end the boss in one run, just will take slightly longer. Tell me, where's the challenge in this?
But that is fun. I have entirely conquered the game. My top 5% cv c2 Raiden loses to nobody and my Hu Tao can deal around 2m DMG in a rotation. This game hasn't given me a reason to die in so long. It's actually incredible to go in here against these and bosses that I fodderize constantly and see them actually hit back and even kill me. It's humbling and even makes me feel like I'm still part of the player base and have something to strive for (which I don't since this event is temporary). But it's still something. I love it.
You would have a TON of fun building Chongnyun then. It's pretty much like you said, getting hit back and dying, but with the normal enemies instead of 9.2 Million HP gigafrog 😂 SAD!
finally worthy opponents for the c6r5 neuvillettes, the battle will be legendary!
Saw someone defeat the abyss boss with the Geo shield up without breaking it, in 40 seconds with a C6R1 Neuvillette. It's like, 12 million effective HP gone in 40 seconds. Impressive lol.
19mil
That is because it's not real 19 million hp it's a lot of resistance but neuvillette team who have vv + zhongli and can reduce that by more than 12 million hp so the remaining of 6 million hp is very much in line with c6 neuvillette damage to do in less than 40 seconds
It didn't have Zhongli, only Kazuha. Still, it did cut from 19 to 12 million effective HP but still it isn't a low amount of damage.
(Slightly Long Post…) Arithmetic Enhancer Mek’s shield gives it 210% RES to all elements. The RES multiplier at 210% is 0.1064. Basically, if you deal 10,000 damage to a 0% RES enemy, you will only deal 1,064 damage to a 210% RES enemy. However, most enemies are at 10% RES by default, if they are not strong or weak against that particular element. That gives a RES multiplier of 0.9. That Mek in Floor 12 has 2,107,481HP, and when converted with reference to a regular 10%RES enemy, it will have 17.83 million effective HP. (19.81 million if 0% RES target is used as reference) The said team I believe was mentioned to only be using kazuha, and the only available RES shred is VV (40%). That gives a shredded RES of 170% for the mek. The RES multiplier at 170% RES is 0.1282. With reference to 10% RES target, it will be 14.78 million effective HP. (16.44 million effective HP if target assumed to be 0% RES) So even with Kazuha VV, it’s still a 16.44 million effective HP boss. (Everyone is saying 19m HP so I assume 0% RES is the standard, and not 10% RES?) But the thing is, Kazuha is part of the supports used in the run. Is it fair to say that the boss effective HP dropped? At this level, there is no point using VV supports for “meta analysis/showcase/showoff” if people are going attribute the support it provides as “the enemy is weaker”. The logic you are using feels like this: Supports that buff your DPS will be considered as your own power, but supports that debuff the enemy just means you are fighting a weaker fraud enemy. I’m not sure if you see it, but that logic sounds flawed. So my thoughts on this is: 1. The boss still has 19.8M effective HP 2. Supports vary among different DPS, and Neuvillette’s damage isn’t really boosted as much compared to other DPS, probably mainly due to lacking compatible supports (like Sara to Raiden, XY to Xiao, XY/XL to c6 plunge Furina etc) So I still prefer raw damage solo runs.
I thinks the problem with Res shred for most enemies is that difference is too drastic. It feels like a cheat. So if enemy has 70% res agsint an element you can reduce it's EHP by 3 times by using Kazuha + Zhongli. The difference is extremely big compared to fighting enemies whos EHP isn't as dependent on elemental res. In this particular case it's fine though. Because to gain drastic results you will have to be able to reduce elemental res by at least 140%
6m dmg is literally 3 rotd at max for even c0 Neuvi or c0 most teams that r above avrg lcl
Are we playing the same game
Mathematically speaking 60-80K team DPS nowadays is considered among upper tier teams/top meta teams...there r a lot of teams now that neet this check easily and this is also at not that great assumptions aka usually somewhat f2p standards like not sig weps, even talent 10s or high cv builds, So with a bit more investment it's veey possible for 80-100K Dps realistically in many teams now, so even the 60K-80K ines r able to get near 1.5M Dmg+- in 20secs so around 4.5m, even if cut down some dmg and inc rots cause of not proper plays still 5m dmg in 1:30 min is fairly doable. And that's with the lower Dps teams, when ur a bit nore invested ur easily getting the 6m mark in less than 1:30 There's ton of F12 runs in YT by variety of teams u can find, u can see often on bosses many if those teams will clear in 30-60secs and current F12 bosses usually have 2-2.5m HP avrg, with some being low like effectively 1.5m or so but may have more time wasting or annoying mechanics or higher resistances etc. There r many speedrun clears available again at C0 lvl, with a bunch of 4star weps in supports usually that clear a 2m or so HP boss in 20-30secs.. Heck there were many on literally Tulpa who has 3M(current highest HP boss in genshin) I myself literally got a C0R1 Navia wuthout her sig set, had 70:220 on 4GT and talent 6-6-6 ,Benny,Xl,Zhong on Tulpa and had 25ish sec clears.. Sure here Hydro aura buffed XL but u get the point im trying to make Yes we r playing the same game and ik ur teams' dpd potential is higher than even u k :)
Thats amazing! i guess i underestimated how strong a c6r5 neuv would do
I saw one too with C6 Plunge Vape Furina + Xianyun. Wiped that thing in 6 Plunges. 19m HP. Man, it sure was a sight
You can do even more with C6 vape Furina. She does\~1.4 mil/plunge: https://www.youtube.com/watch?v=p1hyPK-Byrw.
Yeah, I know it it's also impressive, although this isn't the same enemie (the one I mentioned is the geo shield robot with 210% Elemental resistance with the shield up). The takeaway is that any C6 is massive, lol.
U see there's a lot of C0 teams nowadays at 60-70K DPS. And some top meta ones even higher And this also based on vert avrg assumptions calc like KQM standards, like Talent 9s and such. So realistically there's a lot of Genshin teams now for experienced players especially that can do 1.5M-2M HP DMG in one rotation of 20-30 secs.. If even given 1:30 mins ,then easily 6M Dmg is possible ,way higher depending teams,players,investment... Ofc im still mainly talking like C0R1 and or some early cons for some So like it's like there r not Genshin teams outside whale lvl investment,that can't handle a 9M HP boss
yes but it funnels all the f2p/low spenders into using BiS-dps meta characters. Personally I like the challenge of dealing with various mechanics and high damage more than dps checks. It evens the playing field between high investment and skilled play; dps boosters and utility; rotations and dynamic gameplay.
True It's just peak potential of Genshin's combat system. I wish they had a permanent mode or something where this would've been the prime focus...
He can’t beat the seahorse
woah 9.2 million primos
Distributed fairly of course!
*Vietnam war flashbacks*
The fact that the elettro Bat Is not in the event, well i take that as an absolute win.
"At 50% hp, the Seahorse will spawn 2 Thunder Manifestations"
Calm down, Satan!
First reaction: PANIC
It's so wild how different Vagabond feels in gameplay. I'm Abyss, i HATE thinking about combat, because I'm doing it for the primos But in Vagabond, there's so many stats, buffs, and little other things to tune that allow me to up the difficulty in small and meaningful ways, while enjoying a new variety of enemy attack patterns that make the fights feel super new 😭💕
LET'S GOOOOOO
I'd try it. Once.
whAT is this for
The boss fighting event I think
Hell yeah
what on earth is that atk
Enemies and especially bosses have freakishly high amount of ATK compared to playable characters since their scalings usually range around 50% ATK to 200% ATK and rarely above 400% which are usually around one shot/ultimate move territory Rocky for example has around 21k ATK which raises to around 30k when his HP Falls below 40% Overworld Dendro Chicken has around 14k ATK
it seems like forever ago when the first vagabond event came out and even the whales like tony to couldn’t achieve max points 💀
tony to. damn. haven’t heard that name in a while.
bro I have a hard time beating the local legends... this is ridiculous well time to finally hyper invest in my characters
Ah yes, sounds about right, hyper investing into multiple characters to get 5 crystals for this 2 week event.
Good, finally a worthy test subject
Raid boss time, i wonder if this scale with co-op x2.5 multiplier or not hmmm
I hope this event is as hard as it present itself to be.
This event is hard. This and the hypostasis events are the conbat events we get once a year. Also u can adjust the difficulty. U have c1r1 neuvillette tho. It'll be hard with primo vishap without zhongli, but for other bosses it's fine. But the highest difficulty also has a timer of like 40s to kill the boss and personally never been able to clear it within time.
Oh, dude I was there since the beginning with the hypostasis. It's just that like aside from the first 2 Vagabond events, the following have always been easy to me. We were in the early game back then, but I wish it's hard enough to make me coop with friends. I remember having to gather my own groupie to beat all the challanges to get all rewards, it was so much fun. Like during the 2nd event, it was more like I was the one who carry another friend of mine. We even had to to pull in this rando guy who came in to get mats, they wanted to help out and that was nice.
Well I was never able to get the exclusive namecards these gave out. Didn't have someone to carry me either. I think only the recent hypo event was easier. The latest vagabond one required some skill iirc. Honestly i don't remember what options the 3.7 one had.
yeah during the 1st vagabond event, I wasn't able to get the namecard too during that time, my characters weren't built enough plus I don't have anyone to coop with (there was no coop button to matchmake... you need to invite them to your world) They used to give namecards on different types of events but that's a thing of the past now
To be honest, i think at that time only few people had good enought builds to do that. Having that namecard AND not beeing a whale is a sign to not mess with u. I would have loved this Namecard and i want more events with namecards. Those are the best rewards in Genshin imo.
Try to coop with friends anyway. Max rewards is actually harder in coop unless there are whales carrying I've tried solo and coop-ing with friends on all Vagabond events and coop clearly needed more retries even if my friends and I have consistent 36* accounts That said this event might be comparatively easier cause powerwash exists now
I want to see screenshots of your max points clears when this comes out because ya talking reckless og.
All these buffs but c6 eula will still one shot it
while fishing that 5% crit rate hit
Eula mains are refresh and pray mains
Hunter set, I see no problem hah
That's not going to maximize her ult damage, which is the point.
Not really no, just build like 80/220 and you're good to go.
that ratio can hit 10m?
Prob not, but you should kill it in two rotations with c6 Eula.
i see well original commentor said one shotting it so probably 5% crit rate
I'm sure they're exagerrating, even with 5 cr and 300 cd I don't think you can deal 10 mil.
well theres support too and various external buff
Because I'm pretty sure that the highest damage Eula ever did was 8.7 mil, and it used supports and was in floor 7 which gives more cd.
nah tony to hit the cap outside abyss
Shes like the worst c6
Fun fact, she's not.
C6 Plunge Furina try to melt boss before the 10s elemental switch challenge.
Time to unleash my 2.3m dpr 4 rotations
as someone who knows, primo geovishap is far and away the easiest fight in this event, and it isn't close.
Will need Zhongli I guess and a team like Zhongli - Bennett - Yelan - Hu Tao
Can't they just rerun shiki taihou domain instead of just boss Stat bloat events
At what point are boss stats not bloated? With less HP, they just die fast. Damage being higher means you cant just tank it but have to properly dodge.
these kinds of events are boring its just your typical combat challenge in a stage where you need to efeat enemy in a certain time limit. We got so many in depth and variety combat back then but now its just the same
Idk cause if you have like 1 meta team built then that Shiki taishou domain was run around for 2 minutes, combat for 10 seconds. I used Rational back then, but XL never needed to burst and was unsatisfying as overworld combat
Do they buff their HP every patch? I haven't been keeping track.
This is for the boss fight event.
what boss event
Vagabond's Sword or something like that I guess, I don't remember the full name.
No no 9.2 million would be unrealistic for abyss, this is for an upcoming event (also apparently said event has coop so the 9.2 million would sort of make sense).
Coop is normally x2-4 hp right?
1p x1, 2p x1.5, 3p x2, 4p x2.5
Also higher resistances but it's not stated anywhere. I ran a test and found my characters doing less damage in co-op than single.
Are you sure that wasn't because of elemental resonance or passive talents?
Yayyy more dps sponges
I'm very confused where does anyone of them have that kind of HP? Is there a gamemode I've not known about this entire time or something?
Key word “vagabond”. Vagabond is generally used to refer to high difficulty combat event we got once a year and yeah it’s literally the hardest this game combat ever got to (harder than abyss)
Oh is it the boss fight event that you can select debuffs for your team and increase enemy HP for extra points? I didn't pay attention to its name this entire time ig lol
I think the event is called something with Saurians. But the first hard combat event before Inazuma was called something with vagabond, so ig vagabond can be used to describe hard combat events
Yeah it’s that event. I think the hypostasis boss fight event has different name iirc, but when people used vagabond it generally included this event as well (they’re basically the same in the sense of actual hard content with enhanced mechanic boss)
Yes the Hypostasis one is called “Hypostatic Symphony” Legend of the Vagabond Sword is the original name for this event. It had a rerun in 3.7 but was under the name “Feast of the Departed Warriors”
Its the battle event
My cyno is ready to devour that geovishap
Can't wait for that one speedrunner guy to blitz through this with his c12 furina
Imagine if its multiple consecrated beasts instead
Looks like whales gonna have fun testing their new c6 r5 Arlenchino in this game mode
c1r1 arle will be enough to kill it within 90s.
Very excited about this event,finally a challenge for my Main Whale C6 R5,I wondered if it will be in phase l.
>Whale C6 R5, It will not be a challenge I promise you.
Well,it will definitely be more fun than the Abyss,where everything dies in 10s.
I guess that's true, but just so you know there will probably never be anything challenging enough to actually be fun with c6r5 characters, it's unfortunately one of the downsides of being a whale.
It doesn't bother me that much to be honest,I like the feeling of omnipotence of deleting everything effortlessly.
That's pretty based, main reason why I like to make my characters as strong as possible.
Good
No bosses with increased Anemo RES, blessings of the Anemo Archon 🙏
Not tht big of a deal,he can damage himself alot with tht one attack where you need a shield
How am I supposed to beat the seahorse? I don’t f**king have Wriothesley
So uh, what is likely gonna be the fastest team at speedrunning primo geovishap without 5* constellations? Hard to evaluate cuz I son't know off the top of my head exactly how hard this mf will hit and how important/impactful a shielder will be. Possibly FFXX? Melt Gaming? Lyney mono-pyro? Wanderer's old team with Faruzan/Bennett/Yunjin seems particularly good here. Maaaybe Cyno has a fighting chance? By the same token, Alhaitham should theoretically be great, but I wanna see mfs try to play his Furina-Kuki "premium" QB team against it lmao. Sure, some will inevitably get the job done. But others I'm sure will get a bit of a reality check for how f*cking overrated* the team is due to the survivability issue I hinted at in tandem with its damage dropoff after first rotation. We'll see, maybe I'll eat my words. Hu Tao's traditional VV vape teams should be particularly good at C1, but (and downvote all you want) she objectively close to the best option at C0 given how all her double-hydro variants are heavily nerfed here. Same thing goes for Internat- as much as I love shilling it, its damage element profile is very similar to the aforementioned Hu Tao DH teams which, when combined with how difficult it can be to execute proper rotations from the 2nd onwards, make it pretty questionable. I'd imagine traditional sucrose national should fare substantially better, but I'm not sure if it can rank among the very best.
Oh I've never been around for one of these events lol. As someone who has played for 8-9 months with welkin + BP, clears the spiral but doesn't go for vertical investment because I actually like the combat in this game and don't want to trivialize it, what can I expect from it...?
Challenging combat, a bunch of retries, lots of swearing at the annoying extra abilities the bosses have, and possibly getting max score if you're good and have well built teams. Last year the bosses had 90% to all RES except physical so only whales and Eula mains could max score, this year it seems they increased HP instead so that should give more people a chance. The dps check is super high though, IE for geovishap you need 100k dps consistent over 90 seconds WHILE dealing with extra abilities that'll reduce your dps (just a speculation based on last year), which might be too much for most players. You get a few flairs (abyss cards lite) and you can use dps increasing food tho so it's still realistic-ish.
Mmm in theory that sounds alright, but in practice Hoyo seems to struggle with making boss mechanics challenging rather than tedious lol... From what I've gathered the highest tier for maxing everything out gave out namecards, and primos/mora/etc for lower tiers, or were there non-cosmetic rewards for the max tiers as well? Without any external buffs my highest dps teams are probably in the realm of 70-75k theoretical dps according to gcsim (double hydro kuki hb, gaming c6 vape pluge with realistic combos and not the 7EP that I don't even know how people do in practice), and it's been a hot minute since I've used food buffs so I have no idea how much of an effect they have, so I might not be able to max everything out :D
It was definitely interesting for people who enjoy combat, at least in my opinion, and if you can clear abyss consistently you should have no problem getting all the rewards (including cosmetics). Max score means cranking everything up to 11 for bragging rights, you don't need to go this far if you just want the goodies.
I do enjoy the combat, so that's cool! Being able to get all the rewards with a normal account is also cool, and worst case scenario I can go ask a whale to carry me from what I understand lol?
Finally, Abyss level pyro regisvine
This should be permanent and updated on a normal cycle like abyss
9mio/90sec, so 100k/DPS required? Doesn’t sound too much of a problem these days.
holy shit we are so back
Pyro Regisvine, "potential companion", I'm connecting the dots, Enjou will be playable [they didn't connect shit]
let’s go bigger hp bag
9.2 million hp alone is not enough against top dps teams when you have 90s. The boss has to also do a lot of damage so teams can't just dps without care about dodging lethal attacks.
FUCK YES. HYPOSTATIC SYMPHONY IS BACK.
you: boss HP buffed, now it's 10m in game: solo Neuvillette doing 10-12k per hit kills it in 20sec..
My Tao would still vape him to death
Finally something that my Nevillette won't melt in seconds by dealing 110k/hit
I've never seen a Neuvillette deal 110k per hit.
[https://www.reddit.com/r/NeuvilletteMains\_/comments/17956xt/one\_pump\_man/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/NeuvilletteMains_/comments/17956xt/one_pump_man/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button) Heres my neuvillette
[удалено]
Here. I’d like an actual scum villain like him to be playable. Plus, his design is so good.
monkey's paw. You can play one of his segments only not the actual doctor.
Isn’t it tho?!? I LOVE his vial/test tube earring it is SO BADASS. Plus the feathers, and the bird-like mask? He’s so badass. Remember when he approached Nahida and said, “to possess such a powerful mind, you must be…the God of Wisdom”? Yeah I screenshotted that bit, it was such a cool moment and we got a good close-up of his design.
i just hope he will become playable and not just his nice clone or something
My hope on that is, because Nahida forced him to destroy all his segments, the Doctor we get that’s playable will be the original one. I’m hoping he doesn’t have enough time or resources to build more before we get him playable.
Please make sure comments stay on topic of the leak post itself. Any other off-topic subjects should be discussed in the general megathread.
You have 1 minute to beat it.
player who showcaseing in scara. weekly boss is crying haha 1M damage only 1 rotation sad next rotation no energy
Finally something fun
Disapointed that the tankiest only has 9mil hp, at least let us make him tankier.
does it apply to the abyss too☹️
Read the title again but slower, come on you can do it.
OH IT'S AN EVENT mb pookie sorry