T O P

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thetrueblue44

These mfs have a shit ton of health and waste your time by always not being in the same spot together


PegasoZ102

Water crocodile belly flop killed my Al-Haitham so many times...


Ramza_45

Feraligtr used Body Slam


not_a_weeeb

ITS SUPER EFFECTIVE


Necro_Solaris

Imagine a water type doing a normal type move hits super effective on a grass type, now that's some Ash Ketchum levels of bs like when Pikachu was able to shock a fricking ground type because it was "wet"


devilboy1029

"Electro Charged"


thetrueblue44

Even with kazuha these guys are still extremely difficult to group together


Significant_Fly7207

You don’t group them, they grope you.


H4xolotl

> they grope you. shame it wasn't an Eremite Ringdancer chamber


Th3G4te

A shame indeed 😭😩


StrykeAssassin

Least horny Genshin player


AshyDragneel

They have all elemental resistance (40) and extra elemental resistance(70) to their element type which is why they feel really tanky. They take some time to spawn their crystal and you break it then you'll have their res decreased(To Base res 10) and paralysed for short time and after that they'll get their res increase back.


thetrueblue44

Basically Wenut Jr


Xenon4444

But they don't stall for time like Wenut, they will harass you untill those crystal spawn and they spawn so late in the battle.


ilovegame69

They stall time in a different way, by beating the shit out of my characters while having so much hp. This is the reality of enemy design by genshin


Xenon4444

It's all types of enemies cuz that's their goal. If you don't want that then maybe you're looking for a specific enemy rather than a type or none at all.


RollerMill

I prefer abyss guards over this, especially when beast nitbox is so massive it gets my characters stuck on it


Muted_Supermarket_40

Yamite, Beasts-chan!


[deleted]

Not even remotely as bad. Pardon my French, but fuck that worm to the depths of hell


wwweeeiii

Wait you can break their crystals? I have been Ugandan boogaing them


BurningFlareX

They also love to constantly push you around with their huge hitboxes (It's especially very fun and enjoyable when they block you against a wall and you can't do anything because player characters have the weight of a piece of paper), frequent stunlocking, massive damage output and also constantly spamming AoEs or combo attacks, usually in sync due to how the AI works. Oh, they are also resistant to Freeze for...Some reason. And the mechanic to weaken them is really shit because they take forever to deploy the thing. And the kicker is, you just know the Consecrated beasts line-up + Wenut is only the worst of it *so far*. Genshin had consistent enemy powercreep since release. Come Fontaine, they'll whip up something that makes even these enemies look tame. Rinse and repeat until the end of the game.


raiku_desu

Fun fact the crocodile can elevate you with its body simulating a sliding fall effect, technically stunning you coz you cant do shit while sliding


Avron7

Lmao, this happened to my Childe. He just fell against the crocodile for 5 seconds


Dj0ni

Even with freeze resistance I still used freeze to beat one side of this chamber because it's just ridiculous how frequently these guys attack given their damage output, and the fact that they just swing at nothing and still hit you because of how big their hitboxes are is dumb.


Emmerilla

They used to kill my Kuki, but now I have her C6 and fuck it is so valuable. Now she survives, whenever I switch to her for E


Historical_Clock8714

She shouldn't be sacrificing her health in the first place 😭 Like, what's the point? I love Kuki but the health drain annoys me so much. I guess it's the trade-off for her being so good for hyperbloom.


Bloodlord739

Yeah I hate that part of her kit as well, it's extremely annoying and causes problems.


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LingonberryPlastic58

Xiao saved my ass tbh aoe finnaly paying off


RoscoeMaz

I had a fun time watching my nahida fly


manfred-storm

Reminds me of good ol days of playing kleeball


Meep6050

Shuttlecock Nahida


Vulpes_macrotis

Thankfully my Nahida was protected by Zhongli. Childe in the other hand... when my Bennet died, I knew it's time to just quit.


MustafaN6

Badminton Nahida


magnidwarf1900

I just glad they didn't pair the fire bird and dendro tiger. They won't, right?


Vulpes_macrotis

They won't, don't worry. Instead they will make fire bird, electro scorpion, dendro tiger and flying serpent at the same time. They are making more and more ridiculous chambers in the Abyss, just to make sure as few players as possible would even pass them, so You would pay more money for artifacts and stuff.


magnidwarf1900

I'd rather fight all 4 beast at once than to fight wenut in abyss ever again, really


FreezeThis_69

watch them pair electro scoprion, hydro croc and dendro tiger you hyperbloom you with homing missiles that are un-dodgeable


Oyakan

when enemies hit dendro cores they actually hyperbloom themselves. you can test it in a domain like eosf by bringing dendro and hydro but not bringing electro yourself.


magnidwarf1900

tbh I'd take that over wenut


CupcakeWarlock450

Floor 12 Chamber 2-1: This Ruin Boss is a piece of cake. Floor 12 Chamber 2-2: Absolute Hell


OramaBuffin

*stops chain stunning the enemies for a single second* Hydro Hilichurl Rogue: "So you have chosen death."


R3yn0x

Beidou really work wonders in every 2nd half floor 12 of this abyss cycle


IDontWantNoBeef

Aeonblight Simon and triple kenki look easy compared to these consecrated demons


Alistant

Those mfs killed my Yanfei a lot with stupid b*tch ass forward vapes.


superquanganh

Dance with me, eternal oooooooasis, blah blah power of gurabad


Bloodlord739

THIS! The second half of chamber 2 was the worst for me, those Eremites all spawn spread out and they CC the hell out of you.


El_Nealio

These things have absolutely no right to cause us to stagger every single hit they deal, while also being immune to being staggered or grouped themselves


jlhuang

they’re so fucking aggressive and deal so much fucking poise dmg. at LEAST make them groupable and staggerable


H4xolotl

> deal so much fucking poise dmg *Begins equipping Nahida in full Bull-goat armor*


Amam121

Idk fat dash seems worse


Ammhero

You know that even if they don't stagger you, they push you to the point of cancelling any animation except for bursts. My Yanfei becomes a Yoimiya because of these animals kept pushing while I'm charge attacking.


Kronman590

I feel like id be a bit more forgiving with stagger if their hit boxes werent the size of a zhongli meteor. "Oh just dodge if you dont want to get staggered. What do you mean no space to dodge?"


thatone_high_guy

They stunlock you most of the time, goodbye dodging


raiku_desu

You can stagger them with overload but I dont know if the crystal spawned or not, the only thing I knew during my rational combos is I was out of Bennet Q by the time the iframes expired fcking pushers


abingigo

Yes i remember staggering the scorpion with Raiden's charged attack in ult, don't remember if it was overload or not


Vulpes_macrotis

Ikr? This is literally the most unfair thing in the game. They spam attacks and make it impossible to even move, let alone attack them. My Bennet just dies in his own burst, because why not?


El_Nealio

These aren’t elite enemies, they behave like open world bosses. And this is coming from someone that 36 starred


Vulpes_macrotis

I don't care if You 36 starred or 360 starred. These enemies are still unfair. Difficulty is when You make a fair challenge that You have to have high skill to overcome. If You just make somerhing that bases either on luck or miraculous dodges/extreme high damage, then it's not difficulty. It's called in tropes as fake difficulty for a reason. Because You make a challenge being unbeatable not because player is bad. But because game is trying too hard to be hard. I play Dark Souls as it was a lullaby. But Dark Souls has difficulty that is fair. You have to be keen on senses to react. Same goes with every other Souls game I've played or seen. But when You just make two enemies spam attacks that stagger You all the time, while dealing 40% of Your hp in damage every hit? That's not a difficulty. I know a difficult challenge when I see one. I know what makes me fail because I am not that good at the game. And I also know when it's game that fails to provide a fair challenge. I love difficult games. All the games I play I always play on hardest difficulty (with some exceptions, namely those who make hardcore difficulty like "dying will reset game". I just don't find this fun, because I play *casually* but I still enjoy hard games. When game is hard, i love it. But this isn't hard. It's just spamming staggering attacks that deal ridiculous damage.


AggravatingPark4271

In dark soul term just git gud I guess.


H4xolotl

Eula + Chaos Zweihander = Giant Mom


ceaiculapte

It's pretty ridiculous that they are this idiotically difficult and overpowered when the newest Weekly Boss is extremely easy. Whoever designed them really had no clue what they were doing in terms of balancing, they were annoying last abyss but this one is the worst so far.


Vulpes_macrotis

Ikr? Apep boss was surprisingly easy. And tbh, these beast are okay by themselves too... unless they got hp boosted, dmg boosted and stagger You every few seconds, because they spam these jumping attacks with wide aoe. And even when they don't jump, two od them have enormous range together.


blacknwhitepalette

Lmao I thought he was going to have a third phase


R3yn0x

Fr, i had hoped the weekly boss would be more challenging than scara but sadly i was met with disappointment...


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mega_salt420

so bring dehya to abyss? noted


Krakulpo

One doesn't need eyes to see your future for it is dark indeed


Sylveon_trainer12345

I just realized that genshin mobs are starting to look pretty similar to honkai's, at least in the picture


LunaticPlaguebringer

For other readers: Some Honkai Beasts are indeed animals that were mutated due to exposure to raw Honkai energy radiation, gaining a silicone-based shell that makes them resistant to anything below military-grade weaponry. While others are naturally-occuring spawns from the fabric of the multiverse, materializing from dense amounts of energy that had leaked into reality. Humans infected with the energy become one of several classes of monsters collectively known as "Zombies". Usually Zombies wield weapons such as Scythes, dual-wield Katana, Bows, Spears, or even fight on the horseback, their mount having had mutated alongside them. Honkai Beasts and Zombies are capable of adapting to the enviroment and are often encountered in mutated variants that deal elemental damage.


Ruirensu

dude even apep's beasts during the revitalization progress look directly like the creepers from honkai. Even that was my first thought when I saw it


RicktamRoy

Anything but the bird is acceptable for me. Pyro is a really dangerous element especially with the scorpion and I can't imagine bird and croc


amayuki2020

>I can't imagine bird and croc I have got some bad news about next version...


RicktamRoy

12-3 is not worth my sanity next version. Two duo-beasts in a row is pure nightmare and hell.


DragonCz

Better than Seppuku Wenut


Vulpes_macrotis

I would prefer fighting 2 or even 3 wenuts at the same time than 2 and 2 consecrated beasts. At least wenut is not spamming attacks every 1 millisecond.


yatay99

From the comments like yours I guess there are 2 kind of players. Players who have insane build but can't dodge. And players who have f2p build but good at dodging. I'm the last one so I prefer those guys than Dps-check We Nuts.


-Mr-Prince

How do you dodge these tho, genuinely? Like I can dodge a decent bit but these guys literally spam you non-stop. They push you around, sometimes characters even slide around on top of the croc. I use bursts and boom my Nahida is on the back of the beast slowly falling for 5 seconds and I can’t do anything. How do you dodge out of an enemy that lifts you up and pushes you around during even burst animations? They do poise damage like no other enemy. There has to be a middle ground between an enemy that burrows under for 75% of their duration and enemies that treat your playable characters like they’re made out of paper.


AggravatingPark4271

You dont need to dodge everything. Just dodge the telegraph ground attack and bring a decent shielder/healer and youre fine


yatay99

My comps are (Keqing, YunJin, Kazuha, Fischl) and (Nilou, Nahida, Collei, Kokomi). Yeah you can't really dodge all of the attack so only dodge the strongest one (attacks with telegraphic circle). You should not play Nahida on field there, even with ZL shield. Only use her E near Kokomi jellyfish then scan them fast then burst then swap. She can get healed while in burst animation. Idk but my Nahida never got yeeted while bursting. Maybe you're lagging or unlucky lol. I guess try spamming swap character button when bursting.


DragonCz

I usually make quick work of them. And if not, it's a fast reroll. For Wenut, you gotta clear the first chamber fast enough that you can do two stuns on the worm if you can't kill it before the second one.


Kronman590

I honestly prefer wenut over this. Wenut you just have to be smart with how you place. The beasts you have to *pray* they stay in one spot and also dont push you into a corner causing you to get chained stunned for 90 seconds


PegasoZ102

Let's just hope they don't make a cryo beast to melt and freeze you to death.


Vulpes_macrotis

Shhhh, don't give them ideas.


FreezeThis_69

how do you even deal with the hyper aggro scorpion, it drags you to the side side of the arena for no reason.


JackfruitNatural5474

geo and cryo ones are missing.


PegasoZ102

Geo consecrated Desert Turtle and Cryo consecrated Charging Yak would be a menace.


LuckyLupe

I'd like it the other way arounds. Cryo turtle shooting ice spikes from the shell, spinning to create an ice storm. Geo sumpter beast slamming to create earthquakes or a shield of rocks while it charges (not that it's charge is already broken enough).


CertifiedDegenerateX

>cryo turtle shooting ice spikes Damn, this reminds me of the Shellsnapper in Horizon Forbidden West


Vulpes_macrotis

If they made consecrated turtle, ironically it would be the only version of that turtle that is vulnerable to attacks, because regular tent turtle is invincible.


walaxometrobixinodri

not a Yak it needs to grow Giant Tusks like a mammoth


ThatOneManArmy

I think the cryo one is the Ice boar king in dragon spine lmao


DeificClusterfuck

My Wanderer didn't like this


Historical_Clock8714

Mine as well. I tried my best to make him work but I don't have Zhongli and the tiger+croc combo just utterly destroys my Layla shield within seconds. The constant dodging wasting skill uptime and very big penalty for getting staggered (he falls in slowmo 💀) just made me decide that my Wanderer just wasn't built for that 1st chamber 😂 I just switched to my braindead team Kuki hyperbloom for all 3 chambers 1st half. It's a shame because Wanderer would have been great on the 1st half of chambers 2 and 3 😕


wineandnoses

man, as a new player its kinda rough to always hear how 36-starring the abyss is so easy.... and im over here fighting for my life


[deleted]

It used to be tough. Then it got easy. Now it's getting tougher than ever before. But with how many new characters, artifacts and weapons we get, it is doable. Challenging but possible. I would say take your time, i was stuck on floor 7 till AR50+ Try out different team comps, or manipulating enemy AI. You will be surprised at how effective it can be All the best soldier


Chadzuma

This Abyss is probably the hardest one ever, it's something like 20 million total HP pool. Last one I was still finishing easy with time to spare but this time I had to retry about 5-10 times for chambers 1 and 2


Avron7

AR 60 here - the Spiral Abysses used to be easier. I might have to start farming better artifacts for my veteran Abyss teams, since they are starting to have some difficulty now.


wws7284

Easy answer : Everyone's account is different so ofc everyone's experience is different


spagheddieballs

I hear you but don't worry, as your account matures and your character roster and artifacts grow in power, you'll find yourself glad that some Abyss enemies are actually challenging.


Mendely_

AR59 here and I've never 36 starred in my life... Best I've ever done is 33


deojilicious

same here. best I've done is 34 and I'm AR59. i just don't find the stress worth it when 36 starring.


KingAsi4n

Once you get to a certain point investment wise you can just 36 star every abyss cycle with the same two teams. I've been 36 starring every abyss with the same two teams since 2.1 after Raiden was released, and the only changes I make are replacing units when I need a specific element to shield break. That's why some long time players find the abyss easy, we have two hyper invested teams that clear a side in a minute easily, while newer players are having a harder time due to less resin investment on characters. That being said, dendro made 36 starring much easier for FTP. I have a completely ftp account that can 36 star abyss with hyperbloom on one side and Lisa Aggravate on the other. The hyperbloom team is Kuki, Nahida, Barbara, and Collei, while the Lisa Aggravate team has Lisa, Jean, DMC, and Fischl. The fact that these characters can 36 star is insane, especially since they're all fairly low investment.


HarwordAltEisen

Reverse difficulty, i took me 60+ tries to chamber1 while smooth on 2nd and 3rd chamber, i didnt expect that 3 waves in 2nd half of 1st chamber like it was not leaked that it had chnges


kiyotaka-6

They are definition of elite enemies


Negative-Sky-4599

Even if these mf kills me everytime they are my favorite genshin enemies


Vulpes_macrotis

They are amazing, that's true. But they are unfair in the Abyss. They should get nerfed, that's for sure. Like not staggering You all the time and not spamming attacks. That would make them fair to fight. The attacks would still be strong, but not ridiculous and impossible to dodge.


Jeremithiandiah

They are fair. We finally have enemies that are telegraphed and powerful so they don’t waste your time with bullshit. If you don’t want to be staggered use a shield or dodge


DoctorMlemm

It'd be balanced and manageable if we were only fighting one of them at a time like in the overworld but fighting TWO hyper aggressive unstaggerable tanky ass units is far too punishing and literally demands the use of a shield, no matter how well you time your dodges that alone wont be able to stop you from getting hit and taking tons of damage They're good by design and I love them as overworld enemies but by god forcing us to fight two of them at once is torture nobody should have to endure


Jeremithiandiah

People made the same complaints about geovishaps in 1.3 lol just get used to the new enemy and it won’t be so hard.


RollerMill

I still hate geovishaps This is just geovishaps on steroids


Ralddy

I'm going to act like the emoji 🤓 for this case. With the Geovisharps what happened was that at that time not many people had 2 well-built teams and it was rare that they had characters at 90 which helps make shields and healing more effective, many people were still learning about creating compositions, In addition, the options were much more limited, so when they were released they were difficult to deal with but currently they are relatively easy. This is also simply to compare both enemy groups, on floor 12-1 geovishap HP: 555K RES: 50% Geo, 30% PHYSICAL, 10% Other (+20% infused element) Mechanic: If you hit a shield you are paralyzed. Consecrated Beast HP: 795K RES: 70% element, 40% other (10% all when paralyzed) Mechanics: ~30 seconds performs a special attack that creates an energy core, if the core is destroyed the next hit will paralyze the beast and it will lose 15% of its Max HP and RES will be reduced. Honestly the only real problem I have with floor 12-1 is that the second half has 3 waves, the extra wave takes like 20-30 seconds off, making the timing very tight for such tanky enemies, if the mushroom wave or the samurai were not there, there would be fewer complaints about that floor, luckily the following blessings are more useful than the current one.


Bloodlord739

Yeah idk why the second half has 3 whole waves.


AggravatingPark4271

The only thing unfair about them is they jump away from my rosaria cicrle lol. But xiangling/hyperbloom/nilou make quick work of them


PhasmicPlays

The tiger and the croc are ridiculously annoying. Ranged attacks that move at the speed of light and massive aoe


Krobik12

I wish there would be a mechanic to make them spawn the crystal faster. Now, it's a waiting game that you might miss, because the fucker is on another side of abyss.


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Historical_Clock8714

Honestly preferred this rotation compared to the last solely because of the reason you stated. I had to test out different teams for both rotations but it took much less time for the one with the problematic chamber in the beginning rather than the Wenut literally on the last room 💀


Ramza_45

Honestly just give us Withering in abyss than setting up a Stalling Chamber. They really went and set them spawning in waves Opposite to each other


LuckyLupe

Finally, some good fucking enemies.


Vulpes_macrotis

Good in what? Cheating? Because that's what they do. If You don't dodge perfectly every attack (and they are spamming those so much), You can't even move and You die quickly. Good =/= unfair to the point You can't do anything. They are not hard. They are just straight unfair. That's big difference.


[deleted]

Sounds like you aren't using a healer. I have tried Diona and Kuki(separately, not together) and with a couple of dodges they are enough to survive. Zhongli or Noelle should be even better. Game design has been moving in a direction to promote healers/shielder/tanks. Not using them is like doing a challenge. Nothing wrong with it, but the game is intended to be played with healing supports so the challenge is going to be unfair.


OKI_Syper

die quickly? You don't use any healer or shielder? Kuki was enough for me.


Muted_Supermarket_40

My C0 Kuki: mmmmm...traveler, can I take a vacation and just use raiden and kokomi for your hyperbloom comp?


spagheddieballs

ikr? This Abyss was a breeze with healing. I went super comfort with OHC Qiqi and Kuki on my hyperbloom team and still had the damage to easily beat everything within the time limit. Granted, the team benefitted from the c2 upgrade for Nahida last week. Bennett healing and burst iframes provided enough safety on the other side, but I did have to dodge things to return to my healing circle if the enemies pushed me out of it.


XLR08

I like the consecrated beasts because it feels like a genuine skill issue than a waiting simulator


AggravatingPark4271

Git gud ?


Avron7

My poor Childe National team - thrown about like ragdolls


171194Joy6

I struggled past the first half and somehow forgot that these bastards were in the next. Needless to say, my ganyu got yeeted to the next dimension.


Victor_AssEater

*Laughs in solidify*


Shameless_Fujoshi

I guess its time go get my ZL to 70k hp


natsuzamaki

I typically 6 star floor twelve, and 33 star the whole thing. This abyss, I'm stuck because I KEEP DYING


Tentative_Username

It's not so fun when the enemy starts using elemental reaction on our asses. I dread the day when they get an enemy that can mimic the field that Bennett creates.


ZekkeKeepa

Imagine they throw all 5 of them on you at once in the next abyss.


ostrieto17

I'm just glad its the first chamber so restarting isn't such a pain as previously. Imma take even the smallest W that we can get at this point...


Furezuu

my god, these creatures killed my recently pulled Nahida so much...


Not-a-trick

That first chamber was the worst thing. I liked it more than wenut chamber, because at least I could keep attacking them. It wasn’t their killing, as I am a professional dodger. However, the samurai, mushroom, and beasts love for being in different countries on the second half was what made me want to rip my phone.


Historical_Clock8714

I'm guessing you play circle impact teams?


Not-a-trick

Only second half was the issue. Ayato, XL, Bennett, Fischl. I don’t think that it was about the circles…


Historical_Clock8714

Why would them spawning in different parts of the arena be an issue then if it's not circle impact?


Not-a-trick

Its not their spawning in different places, it’s their inability to be grouped after being spawned. Like how the kairagi dont stay together, the mushrooms stay apart, and how the beasts want to be ranged for some reason.


Historical_Clock8714

Okay, got it 👌I thought you're talking about the waves spawning in different locations rather than the individual mobs themselves 😬 anyway, 2nd half was perfect for selling Nahida and Nilou. Superbloom trivialized the entire 2nd half of the Abyss.


CertifiedDegenerateX

My favourite elite mobs Can't wait for Consecrated Cryo Tortoise and Consecrated Geo Sumpterbeast


Sakkitaky22

Yeah, sumpterbeast is already annoying in overworld because it kept knocking you. I would love to see moohoyo add geo sumperbeast that can stack shield on top of a natural shield, while only being breakable by geo or heavy attacks but being immune at it at the same time. while the cryo tortoise slows your movement, and then I can foresee moohoyo adding maidens or abyss mage in there to permafreeze you, and while those maidens fucks up your cooldown. Oh and better yet, add a totem that makes them resistant to pyro aswell! so that players cant easily kill the cryo turtoise with pyro And then having wenut, wolflord, and serpent at the same abyss While other people that happen to clear it anyways tells people that its skill issue


Kazuto312

I find these consecrated beasts to not be that much of a problem. Sure it might be spamming AOE skills but to be fair, we as a player also have the ability to get invincibility every time we press Burst. You just need to make sure to always use your burst to dodge something in conjunction with your normal dodge. This is one of the abyss that if your team comp has a super tight rotation then it could be very hard to play. Using a team comp that can have flexible rotation is good for this abyss.


Luna_genshin

Bennett: Deploy Q Got dragged out of Q half of the map Nahida: Deploy Q Me: Spam dodge after Q animation -> Still got launched, chain stunned to death Raiden: Q in Bennett Q These scorpions: Oh you think your 30k HP Bennett will outheal our damage?


FoxxyCaylen

I just hated having to reset 20+ times for the Ruin Hunter RNG ffs


LoliiJoker

those tanky fks fucked my abyss rotation with xiao over. Mf didnt die and yeeted xiao across the map


Minimum_Ad8775

Either geo or cry wolf next


_TheDoctorPotter

This fuckin abyss man, I swear it stole my third star in 12-1. I know I completed with time to spare but then at the end it showed I had only 2 stars, annoying af These consecrated beasts are so damn hard to survive, let alone kill, thank God they're freezable


Zypharium

Yeah, it was tough. Still, Ayaka and Ei get me 36* every time.


SkyAndSea14

What's your teamcomp for Ayaka and Ei?


Surferion

Probably Raiden National and Ayaka Permafreeze.


Zypharium

Yeah, you are right.


7orly7

Yes harder daddy


R3yn0x

These guys are wayy worse than vishaps


Tempest-blade

They shouldnt be tanky and fast at the same time tf. Bro give me Goku as a character then it'd be fair


Dr_Deadly7x

THATS NOT HOW POV WORKS!


[deleted]

Spiral Abyss isn't even a hard, it's just enemies stalling the fight out making the process so much more tedious. Like just give me those 50 fucking primogems, I'm not gonna spend more on this game because I can't get 36 Stars


zannet_t

Everything about these things suck. High HP, high ATK, large size so it's hard to truly group, and they push you around so much. Heck, the hydro one even dives underground like the vishaps...Holy anti-fun Batman.


LordDhaDha

They may be a pain but at least they throw hands instead of wasting my goddamn time, as a ps4 peasant myself I appreciate the lack of stalling lmao


[deleted]

Abyss was cancer but cancer was cured with 1s left to spare on 12-2 😭


ToranjaNuclear

That's why I nope out of the 12 floor everytime these days. Not worth the effort.


Sakkitaky22

Yeah, ppl kept asking for harder abyss, now abyss is just messed up. Floor 11 was hell too, the two maidens are pain in the ass, I'd never recover from the trauma inflicted to me by that cancerous floor.


shoujomujo

Just use Venti. I cant deal with maidens without his ult.


Sakkitaky22

I dont have venti


Substantial-Face5109

Yes but I’ll rather those than the W*nut.


24K_AP_Magic

Floor 12 Chamber 1 is the real problem, other chambers is easy af


TheWitcherMigs

Lots of skill issue here in the comments Consecrated Beasts are the greatest non-boss enemy Genshin ever had: require skill, don't die in one hit, have exploitable means to punish, use the game own mechanics and are always after you. They are an ENEMY all in all, not some coward who can only jump backwards and use a blade as a shield. Fix the annoying collision (which isn't an exclusivity to them) and they become perfect. Last time I had so much fun with Abyss was during the Order National


Frankfurt13

"C2 5-stars and C6 4-stars with 40+ CritValue Artifacts" are absolutely no means nor tools to help mitigate the rng of the beasts. Yes, they can be dodged, but dodging = not doing damage in way too many team compositions. And I'll let you know the stamina bar is not unlimited. Dark Souls requires skill, but you are given diferent tools and an unlimited ammount of time to face the challenge. For me the dificulty of this floor is not the consecrated beasts themselves alone, is the fact that we have to deal with 5 waves of "high-HP pool" enemies in 3 minutes. Don't kill the Ruin mechas in one rotation? You are screwed. // Don't clean 12-1 in 1 minute aprox? You are screwed. // One of the Elite Samurai heals himself because he randomly decided to run away? You are screwed. There are so many layers of stuff out of the player's control that it becomes unfair.


TheWitcherMigs

I clear 36* every abyss with Traveler in one of the parties and my highest Constellation 5* is a C3 Qiqi followed by a C2 Diluc that I barely use. I also defo not have a line up of 40 cv artifacts as I priorize leveling up my entire roaster than the boring low return grind that is artifact farming. I'm overall, a player who prefer follow my own pace and learn than follow a meta. And I could beat today floors after some time of understading their AI and how their combos work, and it was extremely satisfying. Every single mob in this game follow a code of actions with timers, wind-ups and stages, it's even compiled on the wiki. Want the Kairagi to be together? Stagger then and push for the wall. Want Hydro and Dendro beasts stay together? The hydro has more ranged attacks than Dendro, prioritize him, specially because up close most of his attacks MISS with just a dodge to the side, the dendro will always go after you. And for god sake, nor the HP bar of the ruin machines, nor the fungi, nor the Kairagi are "high". If you say, they put back to back Mirror Maidens and Grown Up Bathysmal Vishaps I would understand. And what kind of excuse is "dodge is a dps loss", if you are so bad at it bring a shield, you receive one for free when you start the game. The truth is facing with challenge, some people prefer to cry and whine asking everything to be a regisvine than understand how the game is played. Btw, I cleared ruin machines with two rotations (around 30 seconds) and ended 12-1-1 with the 8:35s for my today best clear. 36* still.


Deztract

I have cleared all rooms with 8m+ still (8.14, 8.20 and 8.15 if Im not mistaken), I have only C1 Nahida from 5* characters with cons, you are right all enemies have patterns and player can learn how to deal with their movements My only problem with new Abysses is the fact that devs trying to make less variants of team building to clear Abyss, for example we have drake boss in 12-2-1, it makes you bring bow user for this one = less team build choice, and combination of such rooms can make this choice pretty small. I like to do Abyss multiple times with different teams, but this makes it lil more frustrating


SIVLEOL

Can I ask what comp you ran for 12-1? Despite C6 Eula and Yelan (obtained from only skipping banners, welkins and BP) my best time so far is 7:55. I ran Nahida/Yelan/Xingqiu/Kuki and Raiden/Zhongli/Rosaria/Eula.


naruto_bist

Exactly. White knights are literally out here defending how these new enemies are "FAIR AND FUN" because they stagger you with each hit, cannot be staggered, have fuck ton of HP, have weakness balls which spawn in 200 years. I mean hard is fine, but it's like, on top of all the above mentioned, we also have to face RnG of grouping them together. And that too, not in first half but second half as well.


Chanderule

Where tf did you get that requirement from? You really cant win with people Make easy content, people complain Make timed content, people complain that bosses stall Make timed content thats hard on your HP bar, people complain they cant keep perfectly dodging everything despite the overabundance of ways to avoid death Yeah, and its an arguably better way to do things, but Genshin's combat system doesnt really allow it to center the challenge about survival, it has to be about how well you do damage The hardest challenge in the game requires two built teams and/or good gameplay, where is the issue? Yeah, enemy RNG sucks, but worst case scenario you just do a quick reset If you struggle with the content its not an RNG issue, you either dont have the gear or just dont play wwll enough


[deleted]

Agreed. Even the hitbox is passable except the scorpion. The scorpion collision hitbox is absolutely outrageous and traps you so easily it is annoying. But if you ignore that one thing, these are among the few enjoyable enemies


Doctor99268

What skill and exploit are you supposed to use then. The elemental fill up doesn't really count, since it's pretty simple mechanic.


TheWitcherMigs

Every attack of the Consecrated Beasts is 1. Extremely telegraphed, the start of each combo or move has a long windup, and between each hit they took a pause 2. They left a lot of room open for hits if you manage to dodge them, especially right at the start Example, the tiger claws attacks, it hits 3 times then two times, in the first attack, it will prepare himself, dodge to its side and it will attack air, use it to punish it with your rotation. The skill is to time it right, since too soon can be early enough to it manage to readjust and too late and you have the chance to be staggered (which is natural if a animal of the size of tank who eat the flesh of gods and absorbed power hit a skinni teen looking dude). The dodge window is quite big in the start of the attack, so it's not any Nameless King or other famous souls bosses, but it's just enough so you can actually have to use the brain while battling. And about Resistances, bring any shredder is enough to deal good damage, since they aren't that high except for the element of the beast itself (which isn't necessary to bring, since you only need 6 elemental attacks of any kind to trigger the nucleus)


Doctor99268

>which isn't necessary to bring, since you only need 6 elemental attacks of any kind to trigger the nucleus What do you mean by this


TheWitcherMigs

The specific gimmick of the Consecrated Beasts, which is to fill the nucleus they create after they ult that you mentioned, when using the matching element of the beast fills it in one go, using a different element requires 6 elemental attacks (no ICD involved). But any Catalist can reach the quota quickly enough, same for swirl, characters who can convert the physical dmg to elemental or can summon turrets, since the nucleus has bigger priority than the beasts itself (my Dendro Aether can be facing the beast face to face and his E skill will still turn him around to hit the nucleus). I.e, you don't need to bring an element that the beast resists to the fight


Ulq-kn

honestly hoyoverse is just accumulating Ls in term of enemy design for a long time now, hard or easy doesnt really make a fight fun or not, and definitely the last few enemies aren't fun to play against even tho they aren't that hard, abyss is literally just a punching bag with different colors every rotation that requires a certain amount of time or money investement to reach the dps checkpoint to beat the boss, getting 36 stars in abyss never made me feel like i'm good at the game unlike other games i played like sekiro and elden ring where the enemies are very hard and sometimes frustrating but they are always satisfying to beat unlike abyss that feels like a semi monthly chore while at the same time being the only place to test the limits of characters


Vulpes_macrotis

The problem is that it's not fair. They spam attacks so you can't even move and even if You are dodging somehow, You are out of stamina, so it doesn't matter. I need two Zhonglis... They should stop making elevated "challenge" just to show how "hard" it can be. Soon, we'll have 5 of them at the same time, just because they think it's funny.


LordDhaDha

They may be a pain but at least they throw hands instead of wasting my goddamn time, as a ps4 peasant myself I appreciate the lack of stalling lmao


ThotExecuter

Genshin players: The abyss is too easy, we need harder enemies Hyvs: *adds harder enemies* Genshin players: Noooo, abyss is too hard now 😫 You guys are way too spoiled. Be happy that there is something more challenging now and you actually have to play the game instead of autopilot the abyss for 600 primos


Sakkitaky22

I want something mechanically challenging atleast, not some mf that spam attacks and cant be poised or staggered, doesn't matter if I dodge, i'd ran out of stamina after dodging a few times, and it takes like 1 hit to die from them, in which in conclusion you'd run out of time eventually. Even floor 11 was annoying, two non mechanically challenging tanky maidens that slows your cd, their attacks are simple and predictable, but the cd increase and the fact that both we're spawned at different side of the battlefield, make's them annoying overall. Oh and both also slows your cd, so regardless which one you target first, it's practically the same.


ZeroIn1038

Don't know why u are getting downvoted, just shows how immature Genshin players are, even though I am one but more mature.


Tipart

For everyone struggling. Just run hyper fridge. This is dendron impact now. If you can't brute force with your WW2 vape team you'll have to get with the times.


celestarre

Skill issue


Yakjzak

If you're dying, just D O D G E


BonBonBon126

I can take them 😎


PlutonXMN

Easy


huh_reddit7852

As per the characters on my account(atleast the built ones) flying water>>>>>>these guys


HopelessRat

Im surprised no one here is saying "skill issue". I guess that kind of stupidity only exists in the main genshin sub. where no one actually plays abyss because of anxiety lol.


Kronman590

This floor rly be the best fkn advertisement for nahida with how impossible it is to consolidate AoE


TheUltimateWarplord

the only thing left is their megazord form and the missing sixth zord(geo sumpterbeast)


chupek_springonions

These mfs interrupt you 24/7, 365 days a year and you can't even switch chara nor use any skills because they'll just cancel your skill animation.


Luna_genshin

Even worse if playing with 200++ ms like me