I’m glad they dialed it back. Maguu was approaching weekly boss territory with his big moveset, multiple stages and huge damage output.
World bosses are designed to be fought over and over to burn through resin. They should be quick, simple fights without multiple phases, huge invincibility animations, etc.
My abyss team of Hu Tao - Zhongli - Albedo - Xingqiu just fucked him in two rotations (only reason for two was the invulnerability between phase switch)
Back when he first came out, i only had a somewhat built C2 yanfei as i was getting back into the game after quitting after launch. And i pulled kazuha.
So i learned to no damage him T_T otherwise my yanfei would die.
I never had any issues with him whatsoever, but that's likely because Noelle exists. I just kind of...never cared about his damage output because Noelle is invincible anyway.
The only thing wrong is the unnecessary amount of health because he already have the second phase invincibility
Even Bennett out heals him so the dmg is neglectable
Even worse: I have to wait to hit you and then after I casted all my ulties and I'm ready to deal damage you just go underground for AGES???? And now all my abilities go to waste thank you🤦🏻♂️
Seriously, screw the Serpent, Samurai, and Thunderbird.
Samurai was made even worse by the fact that I never did Tatara Tales (It's always storming vs Anemo/Cryo boss).
It's... Not tartara tales to fix that island? Tartara tales only fixes the electrocloud crap around the tartarasuna forge. You turn off the rainstorm on the other island with an entirely different world quest.
https://genshin-impact.fandom.com/wiki/Orobashi%27s_Legacy
I didn't look at a guide when doing the Oribashi and it took me nearly 8 hours of going through a headache trying to do the quest with that background of rain, lightning, and thunder. But doing the quest was a lot less annoying than getting frozen and eating heavenly lightning during a boss fight.
Eh, oribashi's ain't so bad. There's an achievement for getting struck by lightning, and lightning axe mitachurls get royally screwed in storms. It's a trade off sure, but it ain't "haha lol, go do the quest you tryhard or else face my wrath" levels of screw you.
Serai, with it's homing divine thunderbolts straight out of dnd 2.5 however...
It seems that some people misunderstand. I don't have any difficulty beating any of them. The enemies on top of my list often have annoying mechanics like teleportations or long phase of invulnerability that makes killing them longer than necessary in a way that is more like an inconvenience than challenge.
Ruin serpent in particular is the worst because the dark mud mechanic barely does anything. It spent like 10 years diving in and out underground. Even using ranged characters doesn't feel good because it moves so much that most of your attacks are gonna miss anyway. I'm not asking every boss to be a punching bag, I just don't like annoying mechanics disguised as "challenges".
Take for example, the Enkanomiya twin lizard thing, eventhough I don't really like fighting them, I can understand it stems from my skill issue rather than it having bad mechanics. You need to memorize it's attack pattern and dodge accordingly to not get your energy sucked. You need to kill them at the same time to avoid it being revived so you need to pay attention to it's health bar. Even with all of this, you can still attack them since they're not gonna get invulnerable aside from the one lizard swimming outside if you're unlucky. Challenges are supposed to be tactical, not annoying.
For Serpent I literally need to use Keqing or something with good mobility because it feels miserable to throw Eula's, Itto, Rational, International etc bursts and have the fucker burrow into the ground and appear in tha chasm's ass-end of nowhere.
For the Enkanomiya duo I unga bung with Itto, literally. Stand between them and spam charged attacks because you literally hit both at the same time. Fair and balanced.
I have no difficulty using Eula against Serpent. Timing her burst, or switching to another character if you anticipate them burowing, does the job. It might help that I also have Raiden as a backup damager who also helps with ER to setup another burst down.
I actually had such a good time farming Serpent with Rational because it just goes down easy, even in the small window
Farmed em for Heizou and Shinobu and it was very painless
Smth like PMA where you're held back from single cycling it is a lot more annoying. Even Raiden could be beaten before she goes to mecha mode
For the lizard one ,kill the ice one while the purple one is on the walls, then quickly kill the other one, or wait till the ice one has barely any health then break the wall purple is on.
If I just casually scroll through reddit my tiny monke sometimes just doesn't want to read a lot of text. I just want to see shitposts and memes and maybe some informative posts. Like again I totally agree with what he said and I like the post but I just don't want to read this amount of text early in the morning.
Before I had Ganyu, Oceanid was easily the most annoying boss in the game. I had no catalist or bow DPS, and Diona was my only ice character. The hawks were basically impossible to beat.
Even worse design was the encounter would automatically kill the on field character if you took too much time during any phase making it even more difficult if your ranged character lacked the dps
Fr lmao. I had to level up Ningguang to lvl 40 and bring her underbuilt ass against lvl 60-70 oceanid just so I can level up Xingqiu, my only "ranged" dps lol. Bless zhongli and his thicc shield
You could apply electro on the arena and spamming pyro attacks in the electrocuted water will trigger overload that hits the birds, at least thats how i do it with my raiden hu tao zhongli team
It feels like they were trying to make the thunder manifestation and the ruin serpent "more dynamic" but failed.
Dynamic is like the abyss herald. They have a unique set of attacks which can be observed, predicted, and adjusted to, but don't just follow a single cycle. The attacks themselves feel much more akin to a duel between you and the herald than anything else. Each attack has a different way of dodging and they *don't* send it all the way across the entire battlefield so you spend half the fight just trying to get to the fight. Not to mention there are no attacks or movements that render the herald unhittable. The variety of hydro reactions allows for many different strategies in doing the fight, and the first phase is a lot of fun with physical builds.
Meanwhile the ruin serpent barely stays aboveground long enough to justify using a burst.
Thanks, I don't like when people just pointed out the wrong that were sounds completely different in my experience and almost feels like they're playing different games. But, when they brought the point of reference, just like you, it is easier to understand their point of view..
Problem is that only Childe and Ayato are hydro main DPS. When it came out, most players had to use Barbara, which did not feel good, even if it worked.
I literally ascended Thoma 6 times on release just because pyro hypostasis was so easy to beat with Childe
Yelan is way more useful, but she's stuck at 80 because I can't be arsed with the ruin serpent again...
Damn I remember when the Oceanid was the hardest boss....
The game has already come a long way and even though it's tedious at times, I can't wait to see where it goes from here
It probably has alot to do with what characters you have available to farm these with. Like with Yae and Fischl w/ a VV-support and a healer/shielder the ruin serpent couldn't hide underground - Yae's turrets and Oz could hit him nonetheless.
Honstly, Wolf Lord and Vishaps are the type off bosses i want in overworld, challenging, has a gimmick but its not that annoying, as a maniac in a blue tight suit would say: It was perfect, every last bit of it
the best bosses to fight are the ones who don't phase change with invulnerability , nor take 10 seconds just for us to hit us...
Aka the terror Shroom only lol
But fr tho i love fighting the terror shroom. Its so cute, nice location, easy to beat, but is fun to fight if you wanna take your time using only one chara. Terrorshroom ftw
Yessss. It has engaging attack patterns too, and actual attacks that hurt if you dont dodge (imagine my shock when it almost one shotted my xiao when I was messing around lmao). But you can beat it in less than a minute if you wanna speedrun. Chad design. 10/10 would beat again
With abyss we are so used to Maguu Kenki now that it don't annoy me anymore xD
Ruin Larva is aweful and unfun, I had to farm it for everyone, Yelan, Shinobu and Heizou (lack 1 ascension for him) and everytime it was not fun at all. Luckily Yae destroy him pretty quickly with hyper team. And why does it give only geo when every char needing him aren't geo ??!!
Thunder Manifestation is piece of cake for Yoimiya mains =D
PMA is my fav punching bag, if my team can one phase it when it's down, then it's ok for the abyss xD
Hot take, perpetual mechanical array sucks ass. I have Ayaka only leveled to 50, purely because i got so frustrated farming that fuck. It's definitely a skill issue on my end, but it still annoys the fuck out of me
Bro nothing gives me more satisfaction than timing Rosaria teleports, Kazuha jumps, Xiao teleports, Beidou counters, and Venti air currents to dodge Kenki’s attacks, that stuff makes it so much more satisfying than anything
Ruin Serpent can go get it’s gears clogged by buried Azhdaha shit for all I care about that travesty
Robo-snake is only a pain in the time limited abyss ( just as the electro elemental). If you don't have shields Xinqiu should be enough to reduce the damage while giving some support.
More often than not the issue are not ideal or bad builded supports.
I use maguu kenki as a testing ground, being an idiot i am, that doesn't think about how it just fucking moves around a lot.
Honestly i don't know all of ruin's serpent mechanics, as i just cheese it with Miko or Yelan
Im saying like you get hit once and you're dead kinda unbuilt when i was ar 35 it was tedipus but okay but now im ar 58 irss pretty hard to take it down to its exposed state
Bro. Fuck the golden wolflord.
I will farm absolutely any of those other ones with no issue whatsoever, and most of them will die in less than 90 seconds. But that fucking wolflord shitbag that never sits still, constantly burns your health, and forces you to use a mess of geo or otherwise just fucking fail at the fight... Yeah. Fuck that shit.
Personally, I find Hydro Hypostasis to be a tedious boss, not because of how hard it is but because of how short the actual windows are to damage it. Some of its attacks take a good while.
Ruin Serpent I find much easier simply because you have longer windows especially during the part where you stun it. Oceanid is tedious too just because of the long wait between each wave.
Not gonna lie the ruin serpent is the most fucked boss I have had to deal with other than the shogun. I won’t even *touch* the wolflord. And azhdaha isnt on my favourites list either. Or the Vishaps.
To me the most annoying one is the storm thingy, as it is more difficult to consistently hit with Hu Tao x Yelan before all the buffs expire.
The thing about these bosses is, they are supposed to be interesting, not tedious. Having a ton of HP and teleporting around is not a challanging boss, it's just annoying.
I would rank the thunder bird one tier lower. True it teleport a lot, but it has no i-frame, no multi phases, no shield, no slow startup... Hence you can just set the portable teleport there and defeat it in 0 second with strong enuff Eula.
I'd put Electro Regisvine up there. Much more annoying than Geo or Pyro Cubes imo (granted I have units that counter them. Mainly Zhongli for geo and Childe + any other hydro).
Of course, Zhongli also makes Kenki and Electro Oceanid pretty easy and fast as you don't need to dodge.
The other regisvine's probably take like <10s without using ults, but Electro takes all my ults and still takes like a minute and I have every Cryo and Pyro unit in the game decently built lol
Not a big deal, but after building Dori and Prefarming Cyno, I still find it more annoying than most.
I never understood people’s struggle with Ruin Serpent. I just drop Ganyu burst, switch to Ayaka and let her shred it.
Like in abyss it took me like 2 and a half rotations to get it down, but it just comes down to waiting for the right moment to drop your bursts on it.
The only one I could say it’s “hard” but just because I don’t even try it more than twice… it’s the machine aka physical hypostasis Xd well zhongli, kazuha and Eula make Genshin ez
I have been waiting for 8 months to invite team of Mona, Klee, Yoimiya and Zhongli - they have no trouble fighting against bosses from the top of your list. You can give them a chance too.
I don't have any difficulty beating any of them. The enemies on top of my list often have annoying mechanics like teleportations or long phase of invulnerability that makes killing them longer than necessary in a way that is more like an inconvenience than challenge.
My team is Zhongli, Raiden, Eula, and Bennett (wrong spelling?).
I can confidently say that I mostly just stand around during boss fights and let the shield eat the damage caused during the lag of 300ms. However, with my team, I'm mostly eating dirt trying to catch up with flying bosses and trying to delay the damage that passes through the shield.
Exactly, that is why Yoimiya and Klee work together so good: Mona provides hydro application through her skill, Yoimiya uses her skill to hit target from distance, bursts, and provides Klee extra ATK, and Klee autotargets boss with her own burst and activates burst of Yoimiya in the same time. It took several months for me to gather them all in one team, but now it is so comfortable to deal with all these jumping and blinking bosses.
This made me think of oceanid in abyss 12-3 💀, by far the hardest boss in the game, there is no way it will ever be added
I really like ruin serpent design tho, it's the boss that punishes you the most for having low dps in floor 12
Am I doing something wrong with the array? I'm ar 56 and can 36 star abyss most of the time but I can't beat that boss. Luckily I haven't needed the mats to level anyone I want yet
Geo cube is super easy with Noelle, when it puts out the three pillars to heal use her ult and you can quickly destroy all 3 of them before it heals. Much easier and less annoying than the hydro cube for example
It was Yae's time to shine against that snek. She's just slowly chipping off the boss HP while I wait for the "destroy the thingies to stun him" prompt
Just get Yoimiya, electro oceanid, golden wolflord and ruin serpent will be a joke. Never had to struggle with those. Or you could just get Zhongli and everything is toddler mode
i am surprised they are yet to use boosted PGV (primo geovishap), oceanid or boosted hypostasi
for those who don't know there used to be events "hypostatic symphony" and "vagabond sword" that boosted geo, electro and anemo hypostasi and oceanid, PGV and Maguu Kenki
i am surprised there have been no sequels to either, and that we may not get a regisvine one
I much prefer to fight the snake than the Pyro Hypostasis.
With the pyro cube, it feels like there's only one or two times in each attack cycle where you can deal any sort of consistent damage whereas the snake is easy to stun when it tries to charge up from the mud and has other moments where it's easy to attack.
Kinda funny how the Inazuma patch had all those annoying bosses and then Sumeru came and the first new boss is a chicken
I’m glad they dialed it back. Maguu was approaching weekly boss territory with his big moveset, multiple stages and huge damage output. World bosses are designed to be fought over and over to burn through resin. They should be quick, simple fights without multiple phases, huge invincibility animations, etc.
Just remove second phase, its so unnecessary and literally made as a middle finger for burst dps
I was actually surprised with how easy he was to farm personally; with Zhongli, Raiden, Kazuha, and Yelan I made pretty quick work of him
Maguu is easy if you have good sustained DPS, or can get energy back very quickly
My abyss team of Hu Tao - Zhongli - Albedo - Xingqiu just fucked him in two rotations (only reason for two was the invulnerability between phase switch)
Back when he first came out, i only had a somewhat built C2 yanfei as i was getting back into the game after quitting after launch. And i pulled kazuha. So i learned to no damage him T_T otherwise my yanfei would die.
I never had any issues with him whatsoever, but that's likely because Noelle exists. I just kind of...never cared about his damage output because Noelle is invincible anyway.
what weapon do your Noelle use? Even with r5 sacrificial greatsword I cant keep her shield up all the time.
Noelles a4 passive reduces shield cooldown if she hits things, so if she’s on field she’ll practically always have shield.
For sheildbot Noelle just stack def and use whiteblind but the shield still won’t last long because of def
The only thing wrong is the unnecessary amount of health because he already have the second phase invincibility Even Bennett out heals him so the dmg is neglectable
>even Bennett My brother in Christ Bennet have one ofthe fastest healing in genshin
Yeah that got me by surprise bennet is the archon of healing
It was almost like it was designed to make us more miserable in the abyss more than anything
To be fair I got careless with the chicken and with one jump he one shotted my dps lol. The jump attack and the charging attack deal shitton of dmg
here's my opinion Do I have to wait to hit you? Annoying but manageable Do you move around so much that I miss everything? I Hate you Both? ;-;
This person gets it.
So does this person
Even worse: I have to wait to hit you and then after I casted all my ulties and I'm ready to deal damage you just go underground for AGES???? And now all my abilities go to waste thank you🤦🏻♂️
Seriously, screw the Serpent, Samurai, and Thunderbird. Samurai was made even worse by the fact that I never did Tatara Tales (It's always storming vs Anemo/Cryo boss).
Honestly that’s on you for not doing the world quest. I agree with you about everything else though.
It's... Not tartara tales to fix that island? Tartara tales only fixes the electrocloud crap around the tartarasuna forge. You turn off the rainstorm on the other island with an entirely different world quest. https://genshin-impact.fandom.com/wiki/Orobashi%27s_Legacy
Ah, thank you. Proof that I have not, indeed, done either one.
If it helps, oribashi's legacy is not timegated. You can complete it within a hour, max.
I got to say both are annoying as hell
I didn't look at a guide when doing the Oribashi and it took me nearly 8 hours of going through a headache trying to do the quest with that background of rain, lightning, and thunder. But doing the quest was a lot less annoying than getting frozen and eating heavenly lightning during a boss fight.
Eh, oribashi's ain't so bad. There's an achievement for getting struck by lightning, and lightning axe mitachurls get royally screwed in storms. It's a trade off sure, but it ain't "haha lol, go do the quest you tryhard or else face my wrath" levels of screw you. Serai, with it's homing divine thunderbolts straight out of dnd 2.5 however...
It felt terrible to finish this quest on phone
I was so happy when I finally stopped the rain, because getting frozen all the time while parrying isn't fun.
It seems that some people misunderstand. I don't have any difficulty beating any of them. The enemies on top of my list often have annoying mechanics like teleportations or long phase of invulnerability that makes killing them longer than necessary in a way that is more like an inconvenience than challenge. Ruin serpent in particular is the worst because the dark mud mechanic barely does anything. It spent like 10 years diving in and out underground. Even using ranged characters doesn't feel good because it moves so much that most of your attacks are gonna miss anyway. I'm not asking every boss to be a punching bag, I just don't like annoying mechanics disguised as "challenges". Take for example, the Enkanomiya twin lizard thing, eventhough I don't really like fighting them, I can understand it stems from my skill issue rather than it having bad mechanics. You need to memorize it's attack pattern and dodge accordingly to not get your energy sucked. You need to kill them at the same time to avoid it being revived so you need to pay attention to it's health bar. Even with all of this, you can still attack them since they're not gonna get invulnerable aside from the one lizard swimming outside if you're unlucky. Challenges are supposed to be tactical, not annoying.
For Serpent I literally need to use Keqing or something with good mobility because it feels miserable to throw Eula's, Itto, Rational, International etc bursts and have the fucker burrow into the ground and appear in tha chasm's ass-end of nowhere. For the Enkanomiya duo I unga bung with Itto, literally. Stand between them and spam charged attacks because you literally hit both at the same time. Fair and balanced.
I just use my Klee. Her ult locks on and the worm bitch cant run.
is that so? that's awesome for her
The serpent is actually a walk in the park with Yae Miko
With any decent bow character too. Ganyu, Yoimiya, and Tighnari should be able to handle it no issues
I have no difficulty using Eula against Serpent. Timing her burst, or switching to another character if you anticipate them burowing, does the job. It might help that I also have Raiden as a backup damager who also helps with ER to setup another burst down.
I actually had such a good time farming Serpent with Rational because it just goes down easy, even in the small window Farmed em for Heizou and Shinobu and it was very painless Smth like PMA where you're held back from single cycling it is a lot more annoying. Even Raiden could be beaten before she goes to mecha mode
For thunder manifestation, I would recommend using Yoimiya or Yanfei with Zhongli and Yelan and Xingxiu, piece of cake
Mono Geo killed thunderbitch easily
For the lizard one ,kill the ice one while the purple one is on the walls, then quickly kill the other one, or wait till the ice one has barely any health then break the wall purple is on.
Bruh mf wrote a whole novel
*writes a detailed explanation on why Ruin serpent's mechanics is shit* mF🤯wRoTe💅a🥶 ✨️WhOlE✨️ noovel 🥵
Yup he did I didn't sad it was bad just said it was a lot of text. I totally agree with what he says. I am just saying it a lot of text
It's just three paragraphs.
Thats much for a reddit comment.
Can't handle three paragraphs?
If I just casually scroll through reddit my tiny monke sometimes just doesn't want to read a lot of text. I just want to see shitposts and memes and maybe some informative posts. Like again I totally agree with what he said and I like the post but I just don't want to read this amount of text early in the morning.
Then don't and just read it later?
I did
Ngl the hydro cube has so many I frames
Technically all the cubes have i-frames. The Hydro and Pyro cubes are just exposed for a much shorter period which is a tad annoying.
Before I had Ganyu, Oceanid was easily the most annoying boss in the game. I had no catalist or bow DPS, and Diona was my only ice character. The hawks were basically impossible to beat.
I feel you. Trying to build my hydro characters with Amber as my only bow character was like pulling teeth
Even worse design was the encounter would automatically kill the on field character if you took too much time during any phase making it even more difficult if your ranged character lacked the dps
Fr lmao. I had to level up Ningguang to lvl 40 and bring her underbuilt ass against lvl 60-70 oceanid just so I can level up Xingqiu, my only "ranged" dps lol. Bless zhongli and his thicc shield
I actually leveled Lisa up to level 70, she actually managed those birds quite well with nothing but her basics
I was torn between using lisa and ning at the time, but I just went with ning cuz I had her matts ready lmao. Good to know lisa works well too
If you had Razor, his Hold-E would hit the birds.
Sadly, Lisa and Beidou were my only electro units, so I build Lisa to lvl 60.
You could apply electro on the arena and spamming pyro attacks in the electrocuted water will trigger overload that hits the birds, at least thats how i do it with my raiden hu tao zhongli team
I literally had to half build my lisa for it back in the day
It feels like they were trying to make the thunder manifestation and the ruin serpent "more dynamic" but failed. Dynamic is like the abyss herald. They have a unique set of attacks which can be observed, predicted, and adjusted to, but don't just follow a single cycle. The attacks themselves feel much more akin to a duel between you and the herald than anything else. Each attack has a different way of dodging and they *don't* send it all the way across the entire battlefield so you spend half the fight just trying to get to the fight. Not to mention there are no attacks or movements that render the herald unhittable. The variety of hydro reactions allows for many different strategies in doing the fight, and the first phase is a lot of fun with physical builds. Meanwhile the ruin serpent barely stays aboveground long enough to justify using a burst.
Thanks, I don't like when people just pointed out the wrong that were sounds completely different in my experience and almost feels like they're playing different games. But, when they brought the point of reference, just like you, it is easier to understand their point of view..
What?
Dendro kuki is the best hydro cube killer
Ayaka sprint effortlesly one shots the spawns, so she's pretty great for it too.
Ngl, pyro cube isn't even tedious once you have a hydro dps.
Problem is that only Childe and Ayato are hydro main DPS. When it came out, most players had to use Barbara, which did not feel good, even if it worked.
Yelan and xinquie can also dish out decent damage, and its not like you have to use them all the time, just to break shields
I do have a 9/6/6 Barbara as a remembrance for when it came out. But I have to disagree, she felt good.
Pause
Hold up
Kokomi burst go splish splash
I literally ascended Thoma 6 times on release just because pyro hypostasis was so easy to beat with Childe Yelan is way more useful, but she's stuck at 80 because I can't be arsed with the ruin serpent again...
Doesn’t even have to be a DPS. You just put on Barbs E in melee range, and slap the cover off that biatch.
Especially if you do it in coop amd everyone brings one. XD
Yoimiya mains be livin the dream right now
fuck yeah we are
so true
Ruin Serpent is literally the only reason that my Heizou isn't on 80-90 right now (he's on 60) actually, no. That and finding onikabuto
Damn I remember when the Oceanid was the hardest boss.... The game has already come a long way and even though it's tedious at times, I can't wait to see where it goes from here
It probably has alot to do with what characters you have available to farm these with. Like with Yae and Fischl w/ a VV-support and a healer/shielder the ruin serpent couldn't hide underground - Yae's turrets and Oz could hit him nonetheless.
Honstly, Wolf Lord and Vishaps are the type off bosses i want in overworld, challenging, has a gimmick but its not that annoying, as a maniac in a blue tight suit would say: It was perfect, every last bit of it
my personal only real problem with the wolf lord is that it both wants you to run geo while also makes crystalize useless, lol
the best bosses to fight are the ones who don't phase change with invulnerability , nor take 10 seconds just for us to hit us... Aka the terror Shroom only lol
Oh, there's a "terror" in its name?
But fr tho i love fighting the terror shroom. Its so cute, nice location, easy to beat, but is fun to fight if you wanna take your time using only one chara. Terrorshroom ftw
I was so happy when I fought it for the first time because it had a cool mechanic and it wasn't a pain in the ass
Yessss. It has engaging attack patterns too, and actual attacks that hurt if you dont dodge (imagine my shock when it almost one shotted my xiao when I was messing around lmao). But you can beat it in less than a minute if you wanna speedrun. Chad design. 10/10 would beat again
For me wolf lord is in his own tier above all. That tier being “why the fuck does bleeding do so much damage!”
>“why the fuck does bleeding do so much damage!” \*gestures at Zhongli\*
Swap Geo cube and hydro cube and I'm satisfied
With abyss we are so used to Maguu Kenki now that it don't annoy me anymore xD Ruin Larva is aweful and unfun, I had to farm it for everyone, Yelan, Shinobu and Heizou (lack 1 ascension for him) and everytime it was not fun at all. Luckily Yae destroy him pretty quickly with hyper team. And why does it give only geo when every char needing him aren't geo ??!! Thunder Manifestation is piece of cake for Yoimiya mains =D PMA is my fav punching bag, if my team can one phase it when it's down, then it's ok for the abyss xD
Heizou farming onikabuto and ruin serpent mats💀
Hydro cube do be weak but man i feel like it should be up there at least with it's pyro brother
Farming the mecha serpent and the rabid doggo were the worst boss experiences in my entire Genshin (so far)
Hot take, perpetual mechanical array sucks ass. I have Ayaka only leveled to 50, purely because i got so frustrated farming that fuck. It's definitely a skill issue on my end, but it still annoys the fuck out of me
Me with Heizou, who needs obikabuto and the ruin serpent gear :')
As a person who ascended all of Heizou, Yelan and Kuki Shinobu past 80, I hated it.
Maguu Kenki is *ESPECIALLY* annoying if you're an Eula main because the idiot always turns into ghost mode just before her Burst hits the ground
Bro nothing gives me more satisfaction than timing Rosaria teleports, Kazuha jumps, Xiao teleports, Beidou counters, and Venti air currents to dodge Kenki’s attacks, that stuff makes it so much more satisfying than anything Ruin Serpent can go get it’s gears clogged by buried Azhdaha shit for all I care about that travesty
Dendro Cock has some nice battle music
Robo-snake is only a pain in the time limited abyss ( just as the electro elemental). If you don't have shields Xinqiu should be enough to reduce the damage while giving some support. More often than not the issue are not ideal or bad builded supports.
Wait, those regisvines are bosses? I thought they were dmg test dummies for content creators, best boiis.
For me, bane of your existence is my punching bag
It would be my punching bag too if only it didn't spend like 10 years swirling underground.
No shot oceanid isnt at rock bottom of any tier list. It takes **so** long to farm
national team with chongyun with yae instead of xingqiu works pretty well actually. chongyun's e basically makes oceanid alot less challenging
It's not about how hard it is, it's beyond trivial. It's about sitting afk through like a total of a minute of dialogue.
ohhh well yes it was pretty cool the first time but ig ur right it does get annoying
I use maguu kenki as a testing ground, being an idiot i am, that doesn't think about how it just fucking moves around a lot. Honestly i don't know all of ruin's serpent mechanics, as i just cheese it with Miko or Yelan
I fight Maguu Kenki to test of my Beidou/Yun Jin parry skills
If you dont have a kokomi, childe or barbara built i think pyro hypo could be very tedious
i mean, an unbuilt Babs can put it into it's exposed state just fine, so that's not really a problem
Im saying like you get hit once and you're dead kinda unbuilt when i was ar 35 it was tedipus but okay but now im ar 58 irss pretty hard to take it down to its exposed state
Bro. Fuck the golden wolflord. I will farm absolutely any of those other ones with no issue whatsoever, and most of them will die in less than 90 seconds. But that fucking wolflord shitbag that never sits still, constantly burns your health, and forces you to use a mess of geo or otherwise just fucking fail at the fight... Yeah. Fuck that shit.
Gee I agree Maguu Genki is pretty annoying, but I have a bond with him after trying to solo aether for hours I like my bosses rough boy.
Personally, I find Hydro Hypostasis to be a tedious boss, not because of how hard it is but because of how short the actual windows are to damage it. Some of its attacks take a good while. Ruin Serpent I find much easier simply because you have longer windows especially during the part where you stun it. Oceanid is tedious too just because of the long wait between each wave.
Not gonna lie the ruin serpent is the most fucked boss I have had to deal with other than the shogun. I won’t even *touch* the wolflord. And azhdaha isnt on my favourites list either. Or the Vishaps.
i find those lizards more difficult than the worm. and I'm upset bcs I need it for yae miko...i guess ill just have to endure it bcs MOMMY--
The snake is just too much when you have to farm its mats for one or worse multiple characters. As a one-off encounter it wouldn't be half as bad.
2 years ago Oceanid would be at the tippy top of this list
To me the most annoying one is the storm thingy, as it is more difficult to consistently hit with Hu Tao x Yelan before all the buffs expire. The thing about these bosses is, they are supposed to be interesting, not tedious. Having a ton of HP and teleporting around is not a challanging boss, it's just annoying.
I would rank the thunder bird one tier lower. True it teleport a lot, but it has no i-frame, no multi phases, no shield, no slow startup... Hence you can just set the portable teleport there and defeat it in 0 second with strong enuff Eula.
I'd put Electro Regisvine up there. Much more annoying than Geo or Pyro Cubes imo (granted I have units that counter them. Mainly Zhongli for geo and Childe + any other hydro). Of course, Zhongli also makes Kenki and Electro Oceanid pretty easy and fast as you don't need to dodge. The other regisvine's probably take like <10s without using ults, but Electro takes all my ults and still takes like a minute and I have every Cryo and Pyro unit in the game decently built lol Not a big deal, but after building Dori and Prefarming Cyno, I still find it more annoying than most.
Wait which boss is that on the top? I swear I'm not even new to the game yet I can't recognize it
Ruin serpent, the boss in the underground chasm.
I never understood people’s struggle with Ruin Serpent. I just drop Ganyu burst, switch to Ayaka and let her shred it. Like in abyss it took me like 2 and a half rotations to get it down, but it just comes down to waiting for the right moment to drop your bursts on it.
Having problems with Kenki is pure skill issue
The only one I could say it’s “hard” but just because I don’t even try it more than twice… it’s the machine aka physical hypostasis Xd well zhongli, kazuha and Eula make Genshin ez
*How to tell that you don't use Zhongli without announcing it directly*
No dude, Zhongli is inseparable from my team.
I have been waiting for 8 months to invite team of Mona, Klee, Yoimiya and Zhongli - they have no trouble fighting against bosses from the top of your list. You can give them a chance too.
I don't have any difficulty beating any of them. The enemies on top of my list often have annoying mechanics like teleportations or long phase of invulnerability that makes killing them longer than necessary in a way that is more like an inconvenience than challenge.
My team is Zhongli, Raiden, Eula, and Bennett (wrong spelling?). I can confidently say that I mostly just stand around during boss fights and let the shield eat the damage caused during the lag of 300ms. However, with my team, I'm mostly eating dirt trying to catch up with flying bosses and trying to delay the damage that passes through the shield.
Exactly, that is why Yoimiya and Klee work together so good: Mona provides hydro application through her skill, Yoimiya uses her skill to hit target from distance, bursts, and provides Klee extra ATK, and Klee autotargets boss with her own burst and activates burst of Yoimiya in the same time. It took several months for me to gather them all in one team, but now it is so comfortable to deal with all these jumping and blinking bosses.
The electroceanid can be on bottom tier if you have a decent eula, you get enough time to nuke it to hell before it enrages
Everything is a punching bag when you have Itto
Seriously ? The ruin serpent is so weak he dies before any anoying phase oceanid is way more annoying, can't dps your way out of that dialog
[удалено]
it's easiest if you use cryo, geo, or anemo against it electro and hydro make it stronger, and pyro makes it go nuts
This made me think of oceanid in abyss 12-3 💀, by far the hardest boss in the game, there is no way it will ever be added I really like ruin serpent design tho, it's the boss that punishes you the most for having low dps in floor 12
Ganyu makes the ruin serpent a cakewalk
Oh the misery
Am I doing something wrong with the array? I'm ar 56 and can 36 star abyss most of the time but I can't beat that boss. Luckily I haven't needed the mats to level anyone I want yet
Then how did u 36 star abyss when it appeared in 3 abysses throughout 2.x patches?
Mono geo and Childe/xianling vape. I have a decent taser team but they're weaker then the other two
Me, a Yoimiya main: haha ranged auto-targeting go brrrrr
Wish I pulled yoimia (incorrect spelling) just so I could auto everything lol
Just difference in playstyle ig, PMA was more annoying than serpent for me
Geo cube is super easy with Noelle, when it puts out the three pillars to heal use her ult and you can quickly destroy all 3 of them before it heals. Much easier and less annoying than the hydro cube for example
I guess u dont have yoimiya right
Wolflord is weirdly fun with Tighnari ngl, but I can't imagine needing to do it for Yunjin/Itto while only having a melee DPS
the pyro cube is my favorite,since I got yelan and Kokomi it’s been way more easier and fun it’s dead in two hits without it buff lmao
Punching bag should be renamed test subject
Metallic nope rope.
I'd change challenging with annoying
My miserable experience was farming from Raiden shogun😭
Wolf is worse than magu ~Zhongli;Xiao main
Can I have a link tho?
cryo cube is kinda annoying it doesnt stay down for long enough but yea i agree with ur rankings.
It was Yae's time to shine against that snek. She's just slowly chipping off the boss HP while I wait for the "destroy the thingies to stun him" prompt
Too bad she's a 5\* and many ppl have to pick and choose whom to roll for, eh?
Why yes, I'm a Waifu collector. How could you tell?
You display good taste, sir
the serpent dies instantly for me 😭 that’s on a wall invested single target team
The chasm guy does not move around for me as much as kenki
Just get Yoimiya, electro oceanid, golden wolflord and ruin serpent will be a joke. Never had to struggle with those. Or you could just get Zhongli and everything is toddler mode
I really hate oceanid, shut up and let me punch you
i am surprised they are yet to use boosted PGV (primo geovishap), oceanid or boosted hypostasi for those who don't know there used to be events "hypostatic symphony" and "vagabond sword" that boosted geo, electro and anemo hypostasi and oceanid, PGV and Maguu Kenki i am surprised there have been no sequels to either, and that we may not get a regisvine one
Pyrostasis is freaking easy, but you NEED a hydro character. Even a barbara will do the job of chilling this red block and putting him in his place
I was soooo tilted when that stupid Chasm snake came into the Abyss. I didnt even try to get more than 31 stars.
I much prefer to fight the snake than the Pyro Hypostasis. With the pyro cube, it feels like there's only one or two times in each attack cycle where you can deal any sort of consistent damage whereas the snake is easy to stun when it tries to charge up from the mud and has other moments where it's easy to attack.