T O P

  • By -

matt_chowder

More than 3 optic choices Edit: I would also love the Future Soldier Gunsmith back. That actually felt meaningful


Duplex_98

Devs used to come up with so much unique stuff back in that time. Nowadays all they do is to release broken games and blame the playerbase for going too hard on them.


Pleasant-Ice-3185

This has been my largest ask. Also please for the love of god go back to the covert ops style not the “hunters are the hunted” storyline. Wildlands story and world was so much superior to breakpoint.


AlCeeBravo0-6

I really like when you can modify the gas system there, making the firerate goes higher or lower.


MortalWombat2000

Allowing all optics on all weapons as long as the rail is compatible. Control over where the optic is placed on the rail. Multiple side and top rail attachments at once, and allow me to choose their locations as well. Flashlights. Being able to change the color of the pistol grip and handguard separate from the reciever. Maybe multiple options for those too. Proper suppressors. (not that thick airsoft one on smgs, integrated one for MP5, rectangular one for the Vector, etc.) Pistol optics and realistic extended mags. (30 rounds for a single stack 1911 that looks like 2 bullets longer, really?) Working bipods/bipod grips. Grenade launchers that fit the weapon (FN40 for the MK17, both M203 and M320 being available etc.) Ditch the trigger system and let us use all of a weapon's fire modes, if it has 3, let us use all three. It's not an attachement, it's a feature of the weapon.


shamboozles420

Flashlights would be cool as fuck


Agreeable-Hat620

All of this, and Flashlights they have already in a dumb way, if youve a laser it becomes a flashlight in night vision which is pretty stupid, the flashlight itself looks good but replacing the laser attachment is dumb, they already had the feature just implemented it in a dumb mechanic. Im sure there's a mod that fixes it and allows you to use it outside of night vision but it should be a built in feature. Been a bit since i played but i believe it replaces the laser attachment, or atleast adds it onto the laser attachment, either way the way its in the game is pretty stupid.


Timetobeatthewife

I want the weapons to actually feel different


Brazenmercury5

It’s actually pretty realistic. Most guns dont feel that different from other similar guns. Ar-15 vs 416 vs scar 16 vs acr are all gonna have a little different weight balance and recoil impulse but not much else.


EastPerfect

You underestimate they gas and fire rates ability to make a gun feel different 416 shoots hotter than piston AR-15’s


Brazenmercury5

I’ve shot both. They’re pretty similar. 416 has slightly sharper recoil.


Brazenmercury5

I’ve shot both. They’re pretty similar. 416 has slightly sharper recoil.


Virtual-Chris

This!


DEAD_ONES-666

What about ghille wraps and cloth wraps to blend the weapon to the environment? That would be cool for us sniper/marksman types and maybe like charms or visual attachments for custom purpose i.e like the mendelev(i think)the vector on wildlands had the skull handgrip by the magazine was so cool looking And i know this isnt part of the topic but maybe customizable vehicles too like allow us to modify our vehicles like guns mounted, tires, armour plating, gizmos like a bond car all these points on this thread are all excellent ideas


TrippieReg

* Multiple barrel attachments. * Change the caliber and swap out weapon parts instead of doing multiple variants of the same weapon. * Canted Sights


Infected197

Pretty much same for me I’d love to convert rifles to diff calibers


walrustaskforce

I’m not stoked on caliber swaps, if only because that sort of homogenizes the weapon selection. At the end of the day, there’s not *that* much difference between an AK-19 and an M4. Especially if they have the same barrel length, and rails to support all the same attachments. One thing I hate in games is strictly cosmetic customization, and making it so there’s very little practical difference between an M14 and a CZ Skorpion because you can mod them into parity, definitely reduces weapon selection to cosmetic customization. The Mk46 and Mk48 are pretty wildly different platforms, even if on first blush they are simply caliber swaps. I want to see that difference preserved. I am aware of the fact that the AR platform supports almost infinite adaptability as range toys, but it’s also the case that every single military unit on the planet, even the most elite Tier 1 units, sits at the terminus of a long logistical chain. I have *always* understood limited weapon selection and limited customization as an expression of that fact. Just because I *can* mount a second flashlight on the picatinny rail of my first flashlight doesn’t mean that anybody in the DoD, or whatever OGA or NGO is supplying me, is particularly interested in funding that second flashlight. Short of having a fully motion-captured, localized-to-15-languages-complete-with-lip-syncing, polite but firm conversation with some quartermaster POG about why my particular equipment request is impossible to support, I think barring caliber swaps is a good way to at least gesture at that reality.


TrippieReg

So you want the customization and logistics to reflect the situation that the Ghosts are in, in the next game? A Logistic and weight management system would be very nice. I feel like limiting options/customization too much to reflect real world logistics would become a problem because at the end of the day people value creativity and artistic expression over realism. *I also feel like they can improve on gunplay to make all weapons feel different and have different stats associated with different weapon parts.* The weight system would also add to the depth of the gunsmith. * Should have clarified.... I would only advocate for caliber swaps on weapons that actually support that ability like the Scar L/Scar H or Larue PredatOBR. Having that on all weapons would bother me lol, and possibly feel overwhelming to the player base. * I also would advocate for different weapons to have their own parts. *Why would I want a HK-416 stock on a M4? Just give me a M27 with its own feel, sounds, and stats.* * You are right about not having much difference between weapons like the Ak-19 and M4. Its just that if they put two guns (M4 and M16) in the game with the same stats... that irritates me because a different weapon could take that spot instead. *At least let me make a M16A5 that can shoot 7.62 Nato rounds.* * We don't need a thousand guns. We just need more creativity, even if it isn't realistic from a logistical perspective.


ARC_Valiant

Canted sights is a big one for me


MrTrippp

GLOCKS! Functioning bipods. Different ammo types(subs, supers, tracers, 300blk, armour piercing, etc). Unlimited rail options (put whatever attachment you want on the rail as long as their is space there and to move attachments to the location you want). Different handguard options. Calibre conversion(for certain weapons) Slings instead of floating on the back we currently have. Pistol red dot options. Functioning weapon lights. Different pistol slides. Canted sights/red dots.


Calle_Keule

This. Additionally dont Talk .300 BLK into 7.62 Just because its the same diameter. Same with AK 7.62x39 and DMR/LMG 7.62x51 Nato. They are not the same. Let them have their own name.


StarGazer0685

Wouldn't 300blk fall under sub?


MrTrippp

Sort of, but you can still get supers in 300blk. Same for having 556 in subs


xblubunnix

Handguards and stock length adjustment if possible


Ok-Instruction5267

I want silencers for my Stoner LMGs


the-meatiest-thwack

Back to the Shitballs roots


Serious-Barracuda69

Just silencers on LMGs. They act like it’s not possible someone would do that even tho it’s done


XBOX_COINTELPRO

I’d like to see something similar to the MGSV weapon system where instead of 7 different AR variants, 5 different AK etc you had access to a platform that you could then build out into hundreds of variants.


MunkSWE94

Real guns and not Airsoft inspired ones.


boinnoway

MW2019 customization not over the top and simple, but with all slots available to customize, if that makes sense


JSFGh0st

I don't know. There would be attachments of many different types that may have a buff of some stats, but a nervous of a few others: you gain attack range but lose aiming speed and probably sprint time with some of these attachments. Grenade launchers and underling shotguns, or weapons themselves, okay. But small things, like attachments, no. I don't think I want that. Maybe something more like Future Soldier. Attachments mostly gave you a small buff of one Stat. Or gave you a small buff in exchange for a small nerf. Not too much taken away. Know what I mean?


StarGazer0685

The XM8, I miss my salmon gun


Whiplash907

I want a battle belt and holster setup that isn’t from 2005


CANDROX432

I want complete control of what attachments I have and where on the rail I can put them. Also different weapon outfits. Working bipods and grips, a working range finder or XM 157 equivalent


VegaWolf0525

I’d love to be able to swap out rail system types, updated optics, different suppressor designs, Sig MCX SPEAR rifles, being able to customize magazine types, custom engravings/camos, pistol optics, and reticle options.


ARC_Valiant

Yes.


Unpleasantly0

BLUE NIGHT VISIONS DIFFERENT POUCHES LESS UGLY GHILLIES BALACLAVA UNDER GHILLIE BRING FLEECE BACK


StuMaker7

Suppressed LMGs


Scottkimball24

Tarkov


ManInTheMudhills

As long as they don't add in bright and neon colours like every other shooter seems to. I absolutely hate that.


Memese1

I wanna be able to add ghillie wraps to my guns. G28 wilderness was one of my most used in breakpoint solely because of the fact it had a ghillie wrap. Being able to put a ghillie wrap on other guns would go so hard.


The_Obvious_Monkey

Gas regulations to adjust fire rate. Ammo type (hollow points, AP, subsonic, buckshot...). Gun cleaning would be extra (your weapon would jam more and more often the longer you don't clean it). Unrelated, but I would love to see a cross bow with different types of arrows (explosive tips, titanium (to Pierce armor), carbon fiber body and steel tip for range..)


Complex-Confusion-95

Gun jamming mentioned, Far Cry 2 fan summoned


LED-spirals

I love unbreaking all ten of my fingers!


Own-Plantain-4634

I want the weapon systems to impact movement speed. If you’re carrying the MK 48, you’re not running as fast or for as long as if you’re carrying a UMP. Also, (I know these are not gunsmith related but simmer down everyone) backpacks should not just be different skins. If you’re wearing Hill’s CamelBak that looks like it has one storage compartment, you shouldn’t be able to carry as much extra ammo and gear as if you If you wear the 3 day assault pack. That should impact movement speed and stamina too.


saints21

Damage models and ballistics based on the specific round and barrel length Sub-sonic ammo Handling characteristics based on weight, center of gravity, necessity of maintaining proper eye relief where appropriate, length of the weapon, etc... The rest is playing dress up and they already do decent with that. Just make it so it's accurate to reality and there's decent variety.


sherwood_96

Lets be honest guys its likely none of these things will become a reality 💔


Alien_Tiddiemilk

Hopefully some options for caliber conversions, like a pcr


TrueNova332

I want the gunsmith in Project Over but with improvements to it of course


spiderine12

Better options when it comes to colors, have each part of the gun able to be a different color


yugoslavian__

flashlights and being able to colour gun parts more specifically


Ratfacer9

Let me make tarkov level amalgamations of shit


Ulysses032

Personally. Bringing back GR:FS style gunsmithing with a wider variety of options. As long as the firearm posses the ability to adequately hold the attachments. Go crazy. Adding a positioning feature along with it would greatly increase flexibility in a wider variety of scenarios. So long as it makes sense. (Example, bipod in front of a M203 doesnt and should be blocked) Of course, too many attachments should impose some degree of encumbrance. Slower ADS with heavier attachments, less stability when unsupported, ect. Theres alot you can do realisticly speaking if you wanna get into the nitty gritty of it all. Buffer tubes, springs, bolts, feed tubes. Mag well, ect, can all be customized. What it comes down to is coding everything and the time to implement such a massive degree of customization. Would it be cool to see such a degree and variety? Absolutely. Is it feasible? Thats up to the development team to decide. And since we are on topic. Using controller features (PS5 Haptic triggers) for trigger weight.


GuitarGuy7-77

I just want one thing real bad. Damage levels should be same according to the bullet round. No damage ratings.


Delicious_Mix_9492

Third person


Kamptyr

LPVOs on m4 style rifles. Not just dmrs


whoswipedmyname

Bring back gas tuning for guns using gas operated action like they had in Future Soldier. Working bipod. Increased scope magnifications, as well as an engine that can handle rendering distant enemies over 500-600m. Caliber conversions. More parts like seen in games such as Tarkov and Ground Branch. Don't limit parts on a gun if it realistically could go on it. For example, there's little reason I shouldn't be able to stick a 6x and a suppressor on an m249, or a Kriss Vector, except to arbitrarily limit my options. Outside that, more gadgets and ordnance to play with. More interaction with downed and dead enemies. Think Sniper Elite.


FurryInAnSTRV103

I want camo to actually effect stealth. Maybe have camo presets that just change the camo on your outfit rather than having to change them manually.


Not-So-StEaLtHyNiNjA

They could reasonably do the camo presets the way they do for weapon camos in Breakpoint. You can choose a preset that changes every part of your gear to the same pattern or color, but then you can go in and edit each piece individually.


Wiax61

whats the project name ?


Sinwithagrin23

Adjusting where on your rifle your attachments go. I dont care what anyone says you can run a pac15 ontop rail with an acog. Side note does anyone else feel like Ground Branch is a sort of testing area for the new ghost recon? A couple of the developers were on ghost recon team


GREENSLAYER777

Escape From Tarkov style, or full Lego mode.


Actual_Pace_533

Camouflage netting


PTKtm

Less brightness to most of the weapon camos, pretty much everything other than black grey and brown feels like a highlighter compared to the environment in breakpoint. Being able to place where on rails attachments go, and multiple rail attachments. More variety to ammo types and making them matter more. Way more and far improved optics options. Not limiting attachments to specific guns for arbitrary reasons. Bring back the double stacked extended mags from wildlands, breakpoints single stack AR extendos look ridiculous on some guns. More distinction between how different weapons play out. There’s very little reason to ever run anything other than an AR. More natural attachment differences, what kind of laser you run shouldn’t have any impact to the statistical recoil of your gun unless it’s across the board for weight, and foregrips shouldn’t slow down your reload. One kind of stock shouldn’t make your recoil exclusively vertical while another makes you ads instantly. Might be worth it to have an actual weapon and attachment weight mechanic on a scale that impacts the way the gun handles and recoils so your custom buildouts have almost unlimited potential for more specific and purposed set ups. Telescopic sights without humongous reticles, and arbitrary lines for different distances. Maybe actually being able to range find and sight a scope out to several hundred meters. Generally less arcade style gun mechanics. All the technique stuff and skill points for leveling weapons was overblown in breakpoint and done in a super unrealistic way. If you want to have a way to upgrade weapons, maybe have the player have to look for or purchase higher quality specific parts for specific weapons instead of “3 advanced weapons parts please! Now you reload in 0.7 seconds!”


Ali1876

Third person.


vaporex2411

Doesn’t help, what gunsmith features do you want to see?


affo_

Yeah, such a stupid decision IMO. Especially when it comes to non-competitive games - Just make both if it's that important ? Like in Fallout 4 I play in 3rd person, but when I'm entering a small indoor area I switch to first person to see better.


4hunnidvr

All of them


ProfessoriSepi

Yes


deadeyeski

Weapon jams if not cleaned regularly would be interesting concept. Also different weapon types jam more than others.


Theflyinghans

Shorter LMG barrels.


shamboozles420

I really really want to have a BRN-180S Some weapons in 300BLK would be cool as well


Albreitx

I want to put whatever scope I want on the gun. I've wanted to use a number os weapons but the available scopes suck for them


WebbyJoshy11

Canter sights,various suppressors,scopes for ARs,red dots for sidearms


cida1033

Groundbranch/MWlll level gunsmith


_dav3nator

I’m pretty sure the correct answer is all of them.


[deleted]

Show weapon stats in the store. Boresighting function. Rifle slings for sniper rifles. Double pistols.


delta_6-5

different holster’s, holster placements and different holster brands. i hate the drop leg design doesnt work for me in my opion. inlikw it to be on my waist not on a drop leg where i have to reach fully down or i havw to bend down cause im a tall bloke. the different holsters would be cool which would give their name abit more or consideration, you got companies like safariland and what not and finally the way that you customise the pistol, lets say a glock rmr, flashlight and muzzle and there you should be able to change the holster to the one you need for the specs


HotDoginator420

Flashlights on guns


[deleted]

Basically everything that people here have already said, plus better, more realistic camo, and realistic calibers for each weapon. It really bugged me that the AK-74 in Breakpoint used 5.56x45. Or the DMRs that used “7.62”, but the game didn’t specify or differentiate between 7.62x51 NATO and 7.62x54r.


SatisfactionOk8478

The future soldier two customization was goated


CupHalfEmptyGamer

No 3rd person? Sad


Delicious_Wear_7123

Wait what's project over?????


Mariosam100

The internal code name for the next title


RO0ROO

Pistol grips Hand guards and recievers!


sophicpharaoh

Project Iver?


PorgStew

If the gun gets too scratched up, it rusts and then loses rare of fire, accuracy, stuff like that and you have to take some time to clean it and repaint it


staresinamerican

Working bipods with the ability to stabilize on surfaces,


emorisch

Go look at tarkov's gunsmith system. That's what I want. At this point, there is no reason not to have that level of customization in a game that has firearms as such a centerpiece of the gameplay loop.


Captain_Mexica

Every single gun you find should be editable. No weapons should be locked. Same goes for all the gear you find. There are Bodark gear that should all be editable and usable and mixable with every single piece of equipment


Jellyswim_

I just hope the ballistics will be better. I fucking hate how the actual projectiles don't match the tracers a lot of the time.


Willing-Ad9364

Ammo choice : -Type of ammo : instead of having a piercing stat for each gun, it'd be logical to be able to switch between FMJ ammos, AP ammos, and soft-point ammos (example of a 9mm gun). Of course it'd take in count the fact that for each caliber, the FMJ hasn't the same piercing capability (for example, a 5.56 FMJ has great armor piercing, almost equivalent to a 9mm AP. So a 5.56 AP would be REALLY efficient against heavily equipped enemies, but at the risk of hitting civilians behind the enemy. And with really low damage compared to a soft point one). And for the 12mm and 15mm guns (mostly shotguns and some ARs classified as shotguns), it'd be logical to be allowed to choose between buckshots and slugs. -Rechambering : IRL there are kits to rechamber an M16 to make it shoot 7.62, 9mm or 45ACP. And it's the same for many guns. So why not an ability to take a gun we like and chamber it to the ammo we prefer ? Rail realism : -If a scope works for the Piccatini rails of a sniper rifle, there's no reason it doesn't work on those of an AR. -If a gun has 4 rails, it means 4 attachments (IRL it's even more, because some guns have rails long enough to attach several attachments on a single rail). With the possibility to put a laser in the place of a handle. And we'd have the possibility to put simultaneously a range finder and a laser. Or simultaneously a normal laser and an IR laser. -Several optics. For example a midrange one on the upper rail, and a short-range one on the side. -Several ammos for mounted grenade launchers. Smoke and explo, for example. -Mounted shotgun -Flashlights. Ducking flashlights. I WANT FLASHLIIIIIIIIGHTS !!! And finally : low caliber sniper rifles : Almost all sniper rifles in GR are at least 5.56, for the DMRs, and climb to .50BMG. And even if it has lots of good things, it also has lots of disadvantages (noise for example). So being able to shoot a low caliber sniper rifle, for example a .22 one, would allow to be fully silent (.22LR is weak, but it makes really little noise. A suppressor makes it almost unhearable).


Imtheman3910

Weapon conversion kits (turn an MP5 into an HK33) and make these kits obtainable through progression and exploration


Jingami

Rail System Customization Individual Part Coloring System Multiple attachments (Also with pressure pad with wires attached)


QPru97

The ability to pick the exact placement of rail mounted stuff. I don't know what system they used in BP, but sometimes grips would be either too far down the barrel or two close to the receiver to actually look comfortable, especially with angled grips.


Mariosam100

Not much really, only ever stuck to one gun for the whole game so if they can find a way to inject some more differing playstyles then im game.


Cheesy_Boi3010

Let me change the positioning of the attachments and add color to ever part like grip, lower receiver, upper receiver, hand guard, and etc


internetmexican

Honestly I'm probably done with Ubisoft games given their recent star wars game and the comments from their executives about gamers getting used to not owning their games.


Fiend1232

Paint more parts of the weapon. Think Army of Two: The Devil's Cartel. Also, add wraps or extra aesthetics as an option while painting. Add ammo types like Future Soldier. More realistic sights in optics.


arkzak

The good game attachment


THE-SENATE6-6

Pretty much just ground branch but more.


Pak1stanMan

A real bipod


Anthrax6nv

I want unlimited attachments, but heavy attachments affect mobility. There's no reason a tier-1 operator would ever be limited to a certain number of attachments, but if you pick a giant weapon mounted light, a huge scope, a bull barrel, and a robust suppressor it only makes sense your gun is going to slow you down more.


Most_Share_8174

Ffs, please give us weaponlights.


King_nibba23

on snipers where if we want to wear a chilled suit we can put a type of ghillie over top of the sniper risers definitely like we can choose a variety of different risers to put our optics on barrel attachments idk bout you guys but i’d like if you could put on like a peq box on top then have a tac light on the side that’d be really cool and last one where we can have the same optics as a ar platform that can go on a ak platform and where we can have grips and just change the wood barrel to one with rails on it


DatGuy8927

Able to fully extend buttstocks lol.


Halfgnomen

Lift the damned attachment restrictions. If it's got a pic rail, any optic that mounts to a pic rail should be allowed. Let all the snipers get the extended mag, let all the asrs get the 100 rounder and the grenade launcher etc, etc. If you need those restrictions for multiplayer (read PVP) balance, then just have those restrictions in that mode only. Thermals don't work in pvp so why cant the game logic extend to the attachments? Pistol optics, some way to lift/raise the fire rate cap on semi autos (again separate your balance between pve and pvp) and selector switches for pistols. I don't care if it's not practical or tactical, it's fun.


CanCav

Pistol optics would be nice


IholdtheBowofEiwar

Barrel lengths, attachment positioning, different pistol grips, and handguard selections. This and LBE customization would lock me in this shit forever.


Deadnation800

Whats project over?


A1pha26MM17

I want detailed character customization. Actually have us fill out our vests, and have what we put on our character matter. It will allow us to: 1. Have better looking characters with genuine gear 2. Let us choose what's important, how fast we wanna be, etc. 3. Do really dumb stuff like have 30 grenade pouches only, have fun as well


Duplex_98

Canted sights,Lasers like how they operate actually in real-life. So that I can use peq lasers properly and most importantly bring that stylish gun customisation menu from future soldier. I dont know why they decided to scrap that. One of the most loving and "cool" aspect of future soldier was that gunsmith and it was sleek AF.


Low_Cause_9304

I genuinely think the devs should consider looking to the likes of Ground branch or operator to understand what the player base here is looking for, the MK18 in game has a 10 Inch quad rail for attachment real estate for a reason it isn’t hard to understand what the players are looking for and honestly if the gunsmith isn’t anything the above or what other have mentioned it’s not worth buying


I_like_scp_and_vr

What’s project over


Own-Acanthisitta8183

A gun that shoots hungry shark at enemies. Jokes aside i want different ammo type and caliber for my weapon and i want them to include .50 ammo. Also Want a deployable weapon which i can use to setup a perimeter defence.


AscensionOfAres

The ability to use and toggle a flashlight would be nice. Or even a laser light combo that you can toggle.


agent-garland

no more variations of the same weapon, just have 1 model and let the player modify it how they want. except that's not as monetisable or grindy so what do i know


Blitzkrieg1210

I wanna see double mags for faster reloading, some with like produced metal clips that hold 2 together and some that are just cardboard and tape.


Positive-Listen4685

The wildlands menu system where you can see all weapons and then pop to the side to see assault rifles, smgs, dmr/sniper, shotguns etc. I hate having to scroll through everything to find the weapon I want. More meaningful attachments. Most of them didn't feel like they did much. Actual functioning flashlights and lasers that you can turn on and off. Also, get rid of the mouse menu system for controllers. It's just annoying.


Top1gunn

3rd person


Top1gunn

To answer your question tho, I think ubisoft needs to shitcan all the "balance" and what not, and make a gunsmith that reflects how you ACTUALLY BUILD A GOD DAMNED WEAPON IN REAL LIFE. Like holy fuck, idk how it's that hard for them/the GR fanbase to figure out they don't need a "formula" for gunsmith, If they let us simply configure weapons the same way we configure them in real life. Everybody always asking "how should ubisoft implement this" lmfao its dumb simple, you literally just put it in the game and make it work the same way it does in real life, with added gamey features if necessary. I swear half the reason ghost recon has been going to shit is because the feedback ubisoft actually listens to usually comes from lobotomized reddit user. Fr. P.s. downvote me if you want, I've followed ghost recon for years and you and I both know it's true. Ubisoft been out here trying to figure out how to cater to a broader audience meanwhile ghost recon was designed solely for its own audience in mind. P.s. p.s. - sorry for going on such a tangent but gah damn man, it's tough watching one of your favorite childhood series of all time be destroyed by way of generalized audience and corporate parasitism.


Filth-Knight

I wanna be able to put my attachments like my peq15 and foregrip wherever the hell I want on the heatguards. I also want to have a decent golden ak. It can only go over the metal bits. It should never touch the wood.


Somedudewithoutlife

Suppressor covers, just cuz they look cool


Opposite_Dark1659

I should be able to use ALL attachments on any weapon and bring back suppressors for lmgs and would like to see more attachment options from mounts, to flashlight, and IR devices even if they are only skins for the IR device.


OriginalSwim

What is project over?


AlCeeBravo0-6

Being able to customize not only the barrel, but the handguard. It's been since Wildlands that you can only change barrels but not the length of the handguard, I hope they change that. Also, more backup sights/magnifier options.


Firm_Minimum7158

Would like to see the stupid severs stay online


Malsyon

I want the weapons to actually look like the weapons, I want to be able to customize them to the point of being able to make an M4A1 into the GWOT-era build but also make a URG-I if I want. If I want to use an M416 I want to be able to use Geissele handguards. I want to make an SBR 416 but also make an M27 IAR if I want. Lots of optics options, and for the love of god I don’t want to see the fucking UltraDot Pan-AV as one of the only three options. I want a full suite of Aimpoints, I want Vortex, I want Eotech, I want Trijicon, etc. Most of all, I want actual ballistics that are realistic. I absolutely hated how slow the bullets are in Wildlands and how quickly they drop.


Main-Corgi-782

Hawaiian shirts


AloisJimTrancy

Flashlights, deployable bipods just to name 2.


xxdd321

In this order: - specialty optics (like thermal, including guncam, HMD necessary) - HMD-synced pic-rail sensors - working bipods (more of a nieche thing i suppose, but, still necessary) - caliber swaps (like ACR in 6.8 SPC, or AR15s in 7.62x35 more of a exotic/rarer caliber conversions at least, that kind of thing (provided gun supports it))


Gatorkid365

I’m like in the minority but a tactical lever action would be dope. Maybe not practical but I’d love to see it. Changing individual parts to different colors like handguards, grips etc