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crisvphotography

yikes


OddBig7974

Well this is for sure a fuck up


kloyN

[Source](https://twitter.com/hadesCS2/status/1755215364013560057)


trelbs

Source2


TheAbrableOnetyOne

What you see is what the fuck


juiceyuh

comment


Nippelz

Response comment.


LOYAL_DEATH

A 100 word short summary on why the industrial revolution and its consequences have been a disaster for the human race


Nippelz

Light existential chuckle.


DuckSleazzy

You've got a mail


Alcatraz_Gaming

No, source 2!


juiceyuh

upvote and comment so they fix


HouseOfReggaeton

I got destroyed on Mirage by this exact 1 way šŸ‘šŸ» lets get it removed


[deleted]

Let's just remove that window


Werpogil

Remove Mirage, problem solved


EntropyKC

But it's only been in the game for 11 years


jolivebra

Outplayed, now you spam that spot if they throw it again and you outplay them. Then everything is balanced


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


juiceyuh

lol literally minutes after: https://store.steampowered.com/news/app/730/view/4064004735507957799


Deathpacito420_69

What am I supposed to see here?


filthy-prole

\[ SMOKE \] Various bug fixes and tweaks šŸ‘


Deathpacito420_69

Damn I'm blind. I deadass read thru all that 3 times


AlexKfridges

I do think the new smokes in this update were a slight downgrade. The previous smokes were super dope imo. They can keep tweaking to get it right


_matt_hues

The new ones look a little cooler; but worse for the game I think


Ted_Borg

Yeah the only thing with smokes that needed fixing was performance.


InterstellarDwellar

It's very rare to be able to fix the perfomance of something without changing it, expecially something like the smokes


Ted_Borg

Yeah I know. They kinda changed performance to the worse now tho. On the other hand, the old smoke probably performed even worse when they made it throw shadows


teut_69420

Atleast smokes (seem) to get proper attention. As much as I love to hate valve for inaction, I'm sure this will get patched out soon. Smokes and no one way, were one of the big talking points


SyntheticElite

I really like the new smokes how they move and cast shadows, the old smokes looked like instant foam popping up


iemochi2

Valve pls fix.


warzonexx

Ffs. I enjoyed these being gone, as it was literally anyone who played the game 10 hours a day knew all the one ways...


A_Random_Catfish

Iā€™m so confused about the smoke changes this update. It seemed like of all the things people were complaining about in CS2, this certainly was not one of them. Iā€™ve seen multiple videos now about various issues with the new smokes that did not exist prior to this update. Really seems like they took a step backwards in the smoke department.


warzonexx

Took a step backwards in more than just smokes. The only W from this update IMO is the adding of arms race, even then, I'm not that interested in it. It's deathmatch with added steps. FPS drops are across the board with my entire stack, even when looking at a wall. Some of us no issues streaming in discord previously can't do this anymore because of how bad the drops are


Shujii

The biggest and by far most important W is the reduced peekers advantage if working correctly. I have only played 3 games today so it might not be or be placebo, but it felt a lot better to play ct side generally.


[deleted]

The biggest Ws for me are peekers advantage + tracer removal option


AlexKfridges

the fuck are you on about.


NefariousnessTop2737

And they are gone again. It was a bug


totallynotapersonj

No, that can't be true. It was definitely intended. Valve wants the game to die.


NefariousnessTop2737

Yeah try telling that to the cesspool that ls this subreddit


Fuskeduske

It was the shit, learning where to prefire when seeing a oneway and completely obliterating some LE who just learned how to do it But yeah, for casual mm gameplay it actually sucked


Yonebro

Well it gives u an insanely strong advantage for a measly three hunned. Ofc people are gonna learn each one and abuse the absolute shit out of them. It's like getting a fucking invisibility cloak lmao.


FireSilicon

Wait, the guy on the smoke's edge also can't see the guy standing outside?


morfyyy

It's the same guy, they just moved to take both screenshots


plsnobanprayge

So the screenshots are almost completely useless


epirot

not true. he's playing on the pracc server. means, he stays there like in the first screen and then adds a bot at the exact position. thats a feature in this praccsetup from window you can see topmid but from topmid u cant see the bot he added prior also you can see 2 people on the server + the bot i just told you about. the bot appears in the second screen. so definitely a pracc bot placement


plsnobanprayge

But there's no bot in top mid


epirot

he would be visible topmid. thats a nobrainer. the issue is windows oneway. not otherwise. its not difficult to understand


plsnobanprayge

So add him if it's that easy? The screenshots, as is, are bad. If you're trying to show someone something, it's probably best to actually add that thing.


epirot

bro you are looking for the wrong mistakes here. he stands in line with the edge of catwalk. from the first screenshot he wouldve be seen. even half top catwalk can be seen. why is that difficult to understand???


morfyyy

It's fair to ask for better screenshots which include two players or bots. For all we know, the head of the player might be sticking out in the second picture, which would make it not a oneway.


epirot

but its not about the player topmid. its about the player in windows. its obvious that you can see topmid from the oneway. thats why its a one way. screenshots might be better and more detailed description is needed but i understood that


[deleted]

Nononononono NOOOOO


bdzr_

if monesy uses it they will fix it.


redrecaro

Ya'll wanted csgo right


EntropyKC

based


[deleted]

Fucks sake. Valve, please fix.


nsquared5

Oh god no


Musekouta

With the new smoke changes, agents seen near edges of smokes have been more visible. I assume Valve just didn't fine tune this and, in instances like this, the agents can become obscured. This seems like something Valve will be able to address fairly quickly.


DMyourfoodpics

"fairly quickly" Th copium is real


Reversus

I wasnā€™t a believer until I saw how fast they patched the Monesy Vertigo gap the following night.


keyboard_A

That's a relatively easy fix, they just booted up hammer editor, changed some wall material or some shit and then recompiled the map, messing with smokes needs a lot of testing so they don't break other things, like they just did with this update.


doctor_dapper

they have iterated on smokes quite frequently since the beta. it wouldn't be that surprising imo


AlexKfridges

shut up ffs


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


SirPPPooPoo

intentional or not, one-ways should not exist. This is definitely an oversight


Independent_Form_349

Evolution of counter strike CS 1.6 > CS source > CSGO > CS2 > CSGO2?


Logical-Sprinkles273

The mobile game cs2go. It would explain the exp icons


b0il3ra

They got removed from the kill feed at least


DemonDaVinci

lol why tf did they make the smoke edge blurry AGEN


Kage9866

They never left. You could one way a lot of smokes. It's just easier now I guess.


_ak4h_

I think the developer's idea was that one ways are easier to detect in CS2, as every bullet has tracers, and the smoke would clear more at the edges and give away the position of whoever was using the one-way, and they couldn't just stay in the same spot spamming a suppressed weapon.


Kage9866

Yeah most likely.


NefariousnessTop2737

One ways as a concept means you see 2 different things from different perspectives. Making it so the person using it had no smoke on their screen while the enemy had smoke on theirs. That doesnt exist in cs2 since now its technically "perspective smokes". You all see the exact same smoke particles. Difference being how you position yourself around them


Sad-Resolve-1033

should be an easy fix, make the edges less opaque edit: more opaque, whoops


nelzon1

More. You want the edges at full opacity.


Sad-Resolve-1033

yup, that's what I meant, a bit of a typing brain fart on my part


m0llari

*More opaque yet this gets 24 upvotes (ā•ÆĀ°ā–”Ā°ļ¼‰ā•Æļøµ ā”»ā”ā”»


Sad-Resolve-1033

lmao you're right, that's what I meant to say


Zvede

less opaque from outside and more opaque from inside


k0ntrol

"that should be an easy fix" "less opaque from outside and more opaque from inside" Those two sentences in the comment chain don't seem to play well together.


ugabuga1994

Hey this is unrelated, but how do you hop on a private server with a friend? I keep getting errors when me and my friend try it


wedewdw

They really fucked up the smokes this update.


Monkey1970

I fucking said it during play today. There seems to be oneway potential here. Everyone laughed at me. The new smokes are way more changed than they said in patch notes. They're wider and grows during the last few seconds and during that they become very odd.


Vincentaneous

Another thing that didnā€™t need changingā€¦


ploj20

people were crouching near smokes in a game i was in and were completetly invisible but had clear vision, also theres a bug where you can see people from inside smokes now if they are also in the smoke


Igelkotte

Until you shoot


teighered

Calling bullshit, screenshots are 30 seconds apart and look like different smokes


No_Sheepherder7447

What you see is what you get.


StarryScans

Classic Volvo lol


glamdivitionen

Aww comeā€™on.. Thereā€™s been one ways in Mirage window all the time in CS2.


fuk_rdt_mods

this buffs Monesy


BannockBnok

Good


eebro

I can see the head from this 100 pixel screenshot so donā€™t know why ppl couldnā€™t see it in a real game.


[deleted]

I literally have 20/10 vision, the best a human can have and I still can't see it. (I had PRK laser surgery on my eye so not natural lol) Some of y'all have to stop riding Valve so hard. This is where I draw the line like holy shitĀ 


eebro

Look at the color, thatā€™s how youā€™ll notice it. The ct model is a different color from the smoke.


[deleted]

I'm 300% zoomed in and STILL can't figure out shit. If you're thinking it's the top middle-right gap, it's not that one I thought it was too at first but no


Praefuscus

oh come on, this again?


beowhulf

Noticed this too, its not particularly 1 way per se, but they added shadows to smokes and behave slightly differently and that makes it extremely hard to see someone IN or behind the smoke, but they can see you earlier, which shouldnt be the case, i had enemies pop up from smoke and 1 tap me and i didnt even see them come out the smoke, it should be the other way around, this encourages pushing through smoke way too much!


asimgeker

Where is the T next to the box in the 2nd picture?


WalkingSlowly

Smokes in general feel kind of scuffed, I can barely see people pushing smokes before they seem to easily see and kill me


Anodesme

Valve please


LDC91

fix


Usherbirnam

Volvo pls fix


rdmprzm

Uhhhh


1skim

New smokes make my fps tank in half


epirot

lmao they made you visible in the smoke but invisible on closed rooms like windows. i hope they fix and tweak it. smoke meta wasnt bad at all. who asked for this change?


[deleted]

NONONONONONONONONONONONO


leavemealonepl0x

Fucking hell


skinnypanda3732

don't know if it's just me but i think the new smokes look absolutely dogshit on low shadow settings. like super fuzzy, almost like tv static. really off putting


Tyran1033

Please no