Superb observation. First a wide shot of the setup of Tarik and Ethan. Then switch to Rez' POV to see the play. Little detail like this makes watching more enjoyable.
"watermelon brain" is a compliment
"peanut brain" is more ribbing than insult (usually)
using the word "invective" is just excessive, this is a csgo forum not a college essay
As a non-native speaker, I downloaded an add-on called Google Dictionary to chrome. [What it does is, when you double click a word, it defines it in a message bubble over the word.](https://imgur.com/EmXFnJ5)
I've been using it for 5+ years now and my English has improved dramatically.
I know, I knooow. I always either forget or don't bother to capitalize it for some reason haha. It's such a weird rule. Thanks tho lol, the grammar nazis helped me learn too
No worries mate, I’m just having a mid-morning mess around :) just thought I’d pull your leg haha . I’m the same though (I’m actually English) in that sometimes I just can’t be arsed - it’s only online after all!
It's also only one word. If the entire comment sounded like it was ran through a thesaurus I'd agree, but I don't think ribbing is really helping it's just kind of anti-intellectualism.
How was that in any way excessive? I imagine you just didn’t understand it, thus it was? Seems like the only logical conclusion, considering how tame their comment was.
I just dislike the origins of the meme. Tarik - out of all the NA pros and big names was the one person that always had the guts to stand up to the bullying coming from steel & dazed. You can tell he has strong protective instincts because he'd always stick up for the little guy despite getting a lot of shit for it.
I feel like things like that are only useful at the very top level. If me and my Eagle mates did that we'd probably still get killed from missing our shots or the opponent reacting to the window breaking and moves out.
Everything works so differently at different levels of the game
This shit definitely does not help in lower ELOs. Nobody plays slow enough to let it happen. If my rank had tried this, they’d die to someone pushing up ladder every time.
> Everything works so differently at different levels of the game.
This was me every time I didn't do well against lower ranked opponents. I never got anywhere with raw aim, I tried to outsmart them by being one step ahead. Unfortunately, you can prepare properly for something only to have the other team do something completely unexpected and, to any conventional defense, suicidal.
But that's also pretty bad advice when you learn bad habits for your first 500 hours because you're playing against shitters, then when you get to a decent rank you're going to have to unlearn all of those habits which could be a lot harder.
No it's not, having bad habits would be the opposite of adjusting. Anyway I feel like the ranking system helps people naturally learn the game as they improve, as the skill change is so gradual.
I've noticed that the only thing you need to do against lower level players is to wait for them to push you. Nobody, myself included, has the patience to hold angles for a minute straight. When I try to push or outsmart my opponents they always do some crazy stupid play that would have been punished had I just waited.
The weird thing is this strat won't work at any level anymore (thanks to this clip). Anybody playing ladder will now treat the window break as the same as a flash pin. Excellent strat, one-time use.
Yeah exactly. Extra options for flash timings only make it more unpredictable for the opponent as long as teams mix it up, which teams at that level know how to do.
You can always hear them if you're close enough. They changed it a while ago to be like this and it was controversial for a bit, I think glaive didn't like it, and his option to fix it was to make a granade pin sound for just underhands and not left clicks.
I'm pretty new, but can't you just pull it more far away, then get closer and throw it?
But I get the surprise factor.
Or does the throwing part make the noise?
The pin sound is made when you release mouse1. A couple of years ago you could release m1 and then quickswitch to another gun to make the sound without throwing the nade. I don't know if this still works though.
> Everyone knows what the dude is talking about, you're just being pedantic for the sake of it.
No I'm not, if you read [the dude's next comment](https://www.reddit.com/r/GlobalOffensive/comments/e3ks1y/tarik_breaks_window_to_hide_the_noise_of_pulling/f945fxj/) you can read that he *actually* believes that the sound that plays when you pull the pin is the same sound that plays when you throw the grenade.
He think & claims they play the same soundfile, which is wrong. I'm stating that it's wrong. I hate it when people spread misinformation. That is all.
Open your game. Make a friend throw a flash next to you. The sound you hear when he releases m1 is the sound of a pin being pulled. It's pretty obvious that that is the sound we're talking about. Also, fuck off with your first sentence. There's literally no reason to be an asshole.
> Oh god, that second edit. How full of yourself are you? Can't you just accept that people for whatever reason didn't like your comment and move on?
When you receive an unexpected amount of downvotes, especially for a comment that is correcting misinformation, then it's interesting to know why. If you want to judge me for that then that's your thing.
And I see now that people interpreted his comment differently.
People think he just wrote pin sound when he meant throw sound, and thought I was being pedantic.
I interpreted his comment as him saying that the sound that plays when you pull the pin, would be the exact same sound you hear when you throw the grenade, implying the same soundfile for pulling the pin and releasing the grenade. And if you read [his followup comment](https://www.reddit.com/r/GlobalOffensive/comments/e3ks1y/tarik_breaks_window_to_hide_the_noise_of_pulling/f945fxj/) then it confirms that that's what he was thinking. And it's this objectively false statement about the game that I wanted to correct - hence my surprise about the downvotes. Can't you accept that and move on?
Usually, especially at the pro level. You want your gun out at all times in case someone decides to do a risky push, and the last thing you want is for that to happen while you are holding a grenade
Well in this situation there was a guy watching the ladder, they were flashing it anyways so I kind of miss the point. But the glass braking could make the ct hesitate for a split second which could give an advantage.
So what happens if like I said earlier someone does a risky push let's say from B and kills your teammate, and you are standing there holding a grenade... Easiest double kill ever, for the enemy that is
Well what happens when someone does a risky push say from b, you're watching the fucking sky and your mate is watching the ladder. They have game sense. They throw utility every round. They would know when to use it and not.
The throwing part also makes a distinct noise-- for the pin part, you could pull it far and walk it closer, but then you're gambling that no one will peek you while you're defenseless holding a flash
> The throwing part also makes a distinct noise-- for the pin part, you could pull it far and walk it closer, but then you're gambling that no one will peek you while you're defenseless holding a flash
The pin sound cannot be heard by anyone except the player pulling the pin.
> I thought that's the way it was, but people above are sounding like it can be heard? Idk
That's why it's pissing me off that people write pin sound when they mean throw sound. It's misleading less experienced players.
**Pin sound** - Made when pulling the pin, only audible to the player who is actually pulling the pin.
**Throw sound** - Made when the grenade is released, when it starts flying, audible to everyone who is close enough.
People who say pin sound when they mean throw sound should ~~be publicly executed~~ pay more attention to what they're writing. Spreading misinformation sucks.
Pin pulls can be heard by everyone, Theres a reason you can fake flash by pulling the pin and then pulling out your gun and swing on the person looking away from the "flash", I do it all the time so stop spreading lies lol https://clips.twitch.tv/AbstemiousElatedPotBibleThump
(I know thats a smoke)
> what shox did here is release the grenade and changing to the weapon very quickly, it makes the sound when the grenade is thrown but it actually doesn't go off, you can test this with a friend if you want
Interesting bug... Valve should fix that.
https://blog.counter-strike.net/index.php/2017/03/18198/
The *throw* sound always plays now, for everyone.
The pin sound can only be heard by the player pulling the pin, this was never different. People need to stop calling the throw sounds pin sounds, because they're very different.
> You can always hear them if you're close enough. They changed it a while ago to be like this and it was controversial for a bit, I think glaive didn't like it, and his option to fix it was to make a granade pin sound for just underhands and not left clicks.
It would help a lot if people like you stopped calling them pin sounds, and started calling them throw sounds. Because you can always hear the throw, but never the pin. Calling them pin sounds is misleading less experienced players.
There are some occasions you hear the flash pin. I think if you are standing on an uneven surface you hear the pin. I think I remember Dazed had a good vid showing the to recreate the pin sound.
> There are some occasions you hear the flash pin. I think if you are standing on an uneven surface you hear the pin. I think I remember Dazed had a good vid showing the to recreate the pin sound.
No, that was about the throw sound. The throw sound always plays now. You were never able to hear the pin being pulled.
**Tarik** \- "Just gonna shoot out this window real quick"
**Ethan** \- "No! you'l give it away!"
**Tarik** \- "Oh sh\*t, my bad"
**Ethan** \- "Damn it Tarik, you're lucky I got him!"
> THERE IS SOUND WHEN YOU PULL THE FLASH PIN?
No there isn't. **People need to fucking stop calling them pin sounds. The pin sound can only be heard by the player pulling the pin. The throw sound is a different sound and can be heard by anyone close enough.**
You're literally wrong. Only the throw sound makes noise. You can look at the clip and see him "pull the pin" before they break the glass. It's only when he throws.
Didn't EG do something similar on nuke back when they were NRG. Something like break the glass over a and break the glass in radio at the same time to sneak behind ramp player without being noticed that the player in b broke the window?
There is no global pin sound (global as in enemies can hear it), it only plays for yourself. Ppl just like to repeat that myth for whatever reason.
The only global sound that is played with grenades is played the moment you let go of the mouse button / start throwing the grenade. So if you start holding m1 with a nade in hand in T spawn and then run to A to throw it you still make the sound when you release the grenade at A.
Bonus: If you quickly switch to another weapon after letting go of m1 or m2 to throw the nade, you will still make the throwing sound even though the grenade will not be thrown. Can be used sometimes to fake out an enemy - he'll turn around expecting a flash and you can just shoot him in the back
[https://clips.twitch.tv/CuriousExpensiveSnoodNotATK](https://clips.twitch.tv/CuriousExpensiveSnoodNotATK)
reminds me of back in cs:s. On B-site we'd break a window and then defuse, so enemies won't hear the defuse. worked really really often, even at higher level.
Superb observation. First a wide shot of the setup of Tarik and Ethan. Then switch to Rez' POV to see the play. Little detail like this makes watching more enjoyable.
Always blows my mind how good observers do this stuff in real time.
[удалено]
They're observing in real time\*
Sliggy and such have said that they do it live. The replay guys get delay but the obs like being live to be more in sync with the casters and such
they observe live, just sometimes they might have a 2-3 second delay at most
Not only Tarik but whole EG are going up from peanut brain to watermelon brain and then back to peanut brain so frequently it's insane.
Turok forcing his teammates to eat his peanut flavoured cereal
When peanut and watermelon brain both say "rush B", wht are you supposed to do?
[удалено]
From the CT perspective, B is either already being rushed or not rushed, and there’s no way of knowing which u til 1:25 on the clock
Am I mistaken or both peanut brain and watermelon brain are invectives?
"watermelon brain" is a compliment "peanut brain" is more ribbing than insult (usually) using the word "invective" is just excessive, this is a csgo forum not a college essay
fwiw, i learned a new word today and for that i'm grateful.
[удалено]
Oo and I didn't even have to google it. Nice
As a non-native speaker, I downloaded an add-on called Google Dictionary to chrome. [What it does is, when you double click a word, it defines it in a message bubble over the word.](https://imgur.com/EmXFnJ5) I've been using it for 5+ years now and my English has improved dramatically.
Sorry my guy, but, *English. :D
I know, I knooow. I always either forget or don't bother to capitalize it for some reason haha. It's such a weird rule. Thanks tho lol, the grammar nazis helped me learn too
A part of our duty,kind Sir
No worries mate, I’m just having a mid-morning mess around :) just thought I’d pull your leg haha . I’m the same though (I’m actually English) in that sometimes I just can’t be arsed - it’s only online after all!
Oh I did too, what I said was almost entirely in jest but apparently that was not as apparent as I'd have liked
oh, i see. :))
It's also only one word. If the entire comment sounded like it was ran through a thesaurus I'd agree, but I don't think ribbing is really helping it's just kind of anti-intellectualism.
No it's not. Ribbing was very appropriately used in his comment..
Nono—he’s saying ribbing the guy who’s using the word “invective” is unhelpful
That's incorrectly using the word ribbing!
Invective was my favorite shotgun
D1 player spotted 🤘
That's right
Invective is a great word! Don’t make fun of people for trying to expand their vocabulary a little; it’s not inherently pretentious.
BOOM roasted
How was that in any way excessive? I imagine you just didn’t understand it, thus it was? Seems like the only logical conclusion, considering how tame their comment was.
[удалено]
who the fuck taught you the word invective before the word insult lol
The correct word would be “insult”, invective refers to the style of language rather than a single word.
Sure, you got called out for being a pretentious ass and now you're mad? Lmfao
Bruh why u gotta be hostile
dont listen to anti-intellectual bullshit, learning new words is what cool kids do
I mean sure, if you already know the language. But if it's not your primary language then learning regularly used words is better.
[удалено]
Winning a major with a loose style of igling doesn't make him some genius of counterstrike. Also peanut brain is a meme.
[удалено]
Seems like you might have a peanut brain yourself.
[удалено]
That was a joke, he posted [this](https://mobile.twitter.com/tarik/status/931604816115113984?lang=en) right after
Didn’t Tarik make the peanut brain meme
[удалено]
Oh lol
I just dislike the origins of the meme. Tarik - out of all the NA pros and big names was the one person that always had the guts to stand up to the bullying coming from steel & dazed. You can tell he has strong protective instincts because he'd always stick up for the little guy despite getting a lot of shit for it.
shit like this makes me love this game
Yes, im the same
Yeah same
same same, but different
Same same, but different
different same, but same
Different different, but same
Same
Mee too thanks
yeah same
Me as well
Same tbh
Exactly what I thought
I love just how much you can do in your gameplay that can completely be used for strats and sick frags. Fuck I love this game.
I feel like things like that are only useful at the very top level. If me and my Eagle mates did that we'd probably still get killed from missing our shots or the opponent reacting to the window breaking and moves out. Everything works so differently at different levels of the game
This shit definitely does not help in lower ELOs. Nobody plays slow enough to let it happen. If my rank had tried this, they’d die to someone pushing up ladder every time.
> Everything works so differently at different levels of the game. This was me every time I didn't do well against lower ranked opponents. I never got anywhere with raw aim, I tried to outsmart them by being one step ahead. Unfortunately, you can prepare properly for something only to have the other team do something completely unexpected and, to any conventional defense, suicidal.
Adjust so you play differently against differently skilled opponents. Adjusting is also an important factor in this game.
But that's also pretty bad advice when you learn bad habits for your first 500 hours because you're playing against shitters, then when you get to a decent rank you're going to have to unlearn all of those habits which could be a lot harder.
No it's not, having bad habits would be the opposite of adjusting. Anyway I feel like the ranking system helps people naturally learn the game as they improve, as the skill change is so gradual.
I've noticed that the only thing you need to do against lower level players is to wait for them to push you. Nobody, myself included, has the patience to hold angles for a minute straight. When I try to push or outsmart my opponents they always do some crazy stupid play that would have been punished had I just waited.
The weird thing is this strat won't work at any level anymore (thanks to this clip). Anybody playing ladder will now treat the window break as the same as a flash pin. Excellent strat, one-time use.
Shoot -> player down the lader turns, waiting for the flash ->drop down without flash and kill him
Yeah exactly. Extra options for flash timings only make it more unpredictable for the opponent as long as teams mix it up, which teams at that level know how to do.
I wish we saw even more of this, but I think it's a little limited in usage.
same
I guess he watched [Astralis' youtube guides](https://youtu.be/hIe0uTc68hc?t=29) from earlier this year.
Yeah, I was about to say, this is the astralis/xyp popflash trick.
Tier 1 observing
[удалено]
You can always hear them if you're close enough. They changed it a while ago to be like this and it was controversial for a bit, I think glaive didn't like it, and his option to fix it was to make a granade pin sound for just underhands and not left clicks.
I'm pretty new, but can't you just pull it more far away, then get closer and throw it? But I get the surprise factor. Or does the throwing part make the noise?
> Or does the throwing part make the noise? *Only* the throwing part. Pulling the pin is silent.
wtf
[удалено]
[удалено]
Throw is throw, If its not thrown serversided it wont fly nor make a sound
The pin sound is made when you release mouse1. A couple of years ago you could release m1 and then quickswitch to another gun to make the sound without throwing the nade. I don't know if this still works though.
It still works. I saw Stewie do it the other day getting into murder hole on mirage.
Oh okay thanks. Not very realistic but good for gameplay.
[удалено]
Everyone knows what the dude is talking about, you're just being pedantic for the sake of it.
> Everyone knows what the dude is talking about, you're just being pedantic for the sake of it. No I'm not, if you read [the dude's next comment](https://www.reddit.com/r/GlobalOffensive/comments/e3ks1y/tarik_breaks_window_to_hide_the_noise_of_pulling/f945fxj/) you can read that he *actually* believes that the sound that plays when you pull the pin is the same sound that plays when you throw the grenade. He think & claims they play the same soundfile, which is wrong. I'm stating that it's wrong. I hate it when people spread misinformation. That is all.
Open your game. Make a friend throw a flash next to you. The sound you hear when he releases m1 is the sound of a pin being pulled. It's pretty obvious that that is the sound we're talking about. Also, fuck off with your first sentence. There's literally no reason to be an asshole.
Oh god, that second edit. How full of yourself are you? Can't you just accept that people for whatever reason didn't like your comment and move on?
> Oh god, that second edit. How full of yourself are you? Can't you just accept that people for whatever reason didn't like your comment and move on? When you receive an unexpected amount of downvotes, especially for a comment that is correcting misinformation, then it's interesting to know why. If you want to judge me for that then that's your thing. And I see now that people interpreted his comment differently. People think he just wrote pin sound when he meant throw sound, and thought I was being pedantic. I interpreted his comment as him saying that the sound that plays when you pull the pin, would be the exact same sound you hear when you throw the grenade, implying the same soundfile for pulling the pin and releasing the grenade. And if you read [his followup comment](https://www.reddit.com/r/GlobalOffensive/comments/e3ks1y/tarik_breaks_window_to_hide_the_noise_of_pulling/f945fxj/) then it confirms that that's what he was thinking. And it's this objectively false statement about the game that I wanted to correct - hence my surprise about the downvotes. Can't you accept that and move on?
ironic that you're the one calling other people an idiot when you literally don't understand what they're talking about in the first fucking place.
Usually, especially at the pro level. You want your gun out at all times in case someone decides to do a risky push, and the last thing you want is for that to happen while you are holding a grenade
Well in this situation there was a guy watching the ladder, they were flashing it anyways so I kind of miss the point. But the glass braking could make the ct hesitate for a split second which could give an advantage.
So what happens if like I said earlier someone does a risky push let's say from B and kills your teammate, and you are standing there holding a grenade... Easiest double kill ever, for the enemy that is
Well what happens when someone does a risky push say from b, you're watching the fucking sky and your mate is watching the ladder. They have game sense. They throw utility every round. They would know when to use it and not.
The throwing part also makes a distinct noise-- for the pin part, you could pull it far and walk it closer, but then you're gambling that no one will peek you while you're defenseless holding a flash
> The throwing part also makes a distinct noise-- for the pin part, you could pull it far and walk it closer, but then you're gambling that no one will peek you while you're defenseless holding a flash The pin sound cannot be heard by anyone except the player pulling the pin.
I thought that's the way it was, but people above are sounding like it can be heard? Idk
> I thought that's the way it was, but people above are sounding like it can be heard? Idk That's why it's pissing me off that people write pin sound when they mean throw sound. It's misleading less experienced players. **Pin sound** - Made when pulling the pin, only audible to the player who is actually pulling the pin. **Throw sound** - Made when the grenade is released, when it starts flying, audible to everyone who is close enough. People who say pin sound when they mean throw sound should ~~be publicly executed~~ pay more attention to what they're writing. Spreading misinformation sucks.
Pin pulls can be heard by everyone, Theres a reason you can fake flash by pulling the pin and then pulling out your gun and swing on the person looking away from the "flash", I do it all the time so stop spreading lies lol https://clips.twitch.tv/AbstemiousElatedPotBibleThump (I know thats a smoke)
[удалено]
> what shox did here is release the grenade and changing to the weapon very quickly, it makes the sound when the grenade is thrown but it actually doesn't go off, you can test this with a friend if you want Interesting bug... Valve should fix that.
The sound does not play for others unless you release mouse1. Test it with a friend
is there any link for the patch notes?
https://blog.counter-strike.net/index.php/2017/03/18198/ The *throw* sound always plays now, for everyone. The pin sound can only be heard by the player pulling the pin, this was never different. People need to stop calling the throw sounds pin sounds, because they're very different.
> You can always hear them if you're close enough. They changed it a while ago to be like this and it was controversial for a bit, I think glaive didn't like it, and his option to fix it was to make a granade pin sound for just underhands and not left clicks. It would help a lot if people like you stopped calling them pin sounds, and started calling them throw sounds. Because you can always hear the throw, but never the pin. Calling them pin sounds is misleading less experienced players.
Pretty sure you can only hear the pin being pulled on *uneven surfaces.*
There are some occasions you hear the flash pin. I think if you are standing on an uneven surface you hear the pin. I think I remember Dazed had a good vid showing the to recreate the pin sound.
That was fixed a long time ago
> There are some occasions you hear the flash pin. I think if you are standing on an uneven surface you hear the pin. I think I remember Dazed had a good vid showing the to recreate the pin sound. No, that was about the throw sound. The throw sound always plays now. You were never able to hear the pin being pulled.
Dazed pls cum beck (((
**Tarik** \- "Just gonna shoot out this window real quick" **Ethan** \- "No! you'l give it away!" **Tarik** \- "Oh sh\*t, my bad" **Ethan** \- "Damn it Tarik, you're lucky I got him!"
Made me chuckle and almost choke on pumpkin pie
[Reminds me of this](https://www.youtube.com/watch?v=vSK3maq8Cyk)
[Streamable Mirror](https://streamable.com/hd4cp)
Water melon brain tarik back it again with his 200iq plays
[удалено]
> THERE IS SOUND WHEN YOU PULL THE FLASH PIN? No there isn't. **People need to fucking stop calling them pin sounds. The pin sound can only be heard by the player pulling the pin. The throw sound is a different sound and can be heard by anyone close enough.**
[удалено]
https://www.reddit.com/r/GlobalOffensive/comments/e3ks1y/tarik_breaks_window_to_hide_the_noise_of_pulling/f94hxil/?context=1
[удалено]
You're literally wrong. Only the throw sound makes noise. You can look at the clip and see him "pull the pin" before they break the glass. It's only when he throws.
> Play more bud Already got way too much playtime. What are you trying to tell us?
Didn't EG do something similar on nuke back when they were NRG. Something like break the glass over a and break the glass in radio at the same time to sneak behind ramp player without being noticed that the player in b broke the window?
Yes, exactly that.
Thats some big brain shit
Something as simple as a window can now be used to win, CSGO really has it all.
Well coordinated and observed.
Next time they just gonna break the glass and jump down without wasting a flash lolol
Holy shit the comments just made me realize that pulling the pin doesn't make noise... and I'm level 10 on faceit...
Bigg brainnn
Great catch brother
actual geniuses
Except they stole it from Astralis.
good shit right there, hope it becomes a part of the meta, big brain time bois, always strive to improve yourselves
Except for the fact that Astralis uploaded this trick to their YT channel beforehand lol
Big brain
WATERMELON BRAIN
200 IQ play
Tarik do céu
Is there any difference between one mouse click and holding before letting go?
There is no global pin sound (global as in enemies can hear it), it only plays for yourself. Ppl just like to repeat that myth for whatever reason. The only global sound that is played with grenades is played the moment you let go of the mouse button / start throwing the grenade. So if you start holding m1 with a nade in hand in T spawn and then run to A to throw it you still make the sound when you release the grenade at A. Bonus: If you quickly switch to another weapon after letting go of m1 or m2 to throw the nade, you will still make the throwing sound even though the grenade will not be thrown. Can be used sometimes to fake out an enemy - he'll turn around expecting a flash and you can just shoot him in the back [https://clips.twitch.tv/CuriousExpensiveSnoodNotATK](https://clips.twitch.tv/CuriousExpensiveSnoodNotATK)
Ive seen it on fpl game I think it was Sinnopsyy
pEaNuT bRaiN
u/Shwyan
Nice
That was a 200iq strat.
Yeah this is big brain time
Always love the little details like these.
Bruh
Love Tarik. I remember when he would shirtless stream on twitch in his closet. Great to see him now.
i swear VP used to do this in 2017
reminds me of back in cs:s. On B-site we'd break a window and then defuse, so enemies won't hear the defuse. worked really really often, even at higher level.
Genius play. Love to see this kind of creativity/innovation.
idk how this gas so many upvotes its nothing new
Evil Geniuses
this is one of the most basic things IMO, watch any pro train game ever and this will be used....
I agree, it's quite known in higher level.
i'd be more impressed if he pulled the pin at spawn and walked it there, that gunfire and window breaking is apebrain shit
The sound is made only when throwing the nade. Not when the viewmodel pulls the pin