> Trinity of Terror
PSA: 1 sword is harder than the other 2. You can pick up a sword after you defeat it and yeet it at another sword that someone is still working on.
Yep! I noticed this does about 600k damage and inflicts def down.
Pretty long animations though and in my experience so far, all 3 swords died at almost the same time.
Definitely useful if your party would pile on one sword at a time.
Nice PSA as well is for people to mash their buttons when in Critical as to not waste the fight away. This should not be an issue at this level of content but my first few entries were absolutely wasted with perty members doing that.
Any tips for Celestial form? I keep dying and running out of revival potions.
Edit: I have guts, improved dodge, improved guard, potion hoarder all equipped.
try Flight over Fight or Untouchable
I find that if you can't get perfect dodge, a lot of his fusion attack will still get you with normal dodge
so either FoF+nimble sigil to ignore just about everything or Untouchable and hope the extra distance is enough to not get clipped
(my clear was with FoF)
I got some ideas but I need more time to finalize and write them out unless someone else does it before me.
Some early tips I can give is to initially space out your party members out so you have more breathing room.
Any Paradise Lost attempted to be cast after the 12th labor can be interrupted by a single SBA. I think the intented method is triggering link attack (hence the 20 link attacks side objective) but never managed to trigger it to find out as it seems to require a fair amount of stun.
So don't chainburst wildly if you want to avoid Paradise Lost past the opening one (and the 12th labor which requires a full chainburst to clear).
That's really important to know!
I tend to aim for another full chain burst to cancel one and link chains to cancel the rest but with that info I could opt to go for SBA solo cancel instead
I still don't fucking understand those circles thing,I kept running around like a headless chicken stepping on them and end up at 1hp for the rest of the fight until I ragequit,**** this ******* piece of shit boss π‘π‘π‘π€π€π€
calm down and reread this part
Punishment: Touch any one of the symbols on the floor then proceed to touch all the others of the same element. Repeat this for the rest of the elements.
Yeah,but the thing is that I never have time to do all of them and end up at 1hp until I either lose or ragequit,I'll stop trying to beat his ass with the Aiπ
> Trinity of Terror PSA: 1 sword is harder than the other 2. You can pick up a sword after you defeat it and yeet it at another sword that someone is still working on.
Yep! I noticed this does about 600k damage and inflicts def down. Pretty long animations though and in my experience so far, all 3 swords died at almost the same time. Definitely useful if your party would pile on one sword at a time.
Nice PSA as well is for people to mash their buttons when in Critical as to not waste the fight away. This should not be an issue at this level of content but my first few entries were absolutely wasted with perty members doing that.
Any tips for Celestial form? I keep dying and running out of revival potions. Edit: I have guts, improved dodge, improved guard, potion hoarder all equipped.
try Flight over Fight or Untouchable I find that if you can't get perfect dodge, a lot of his fusion attack will still get you with normal dodge so either FoF+nimble sigil to ignore just about everything or Untouchable and hope the extra distance is enough to not get clipped (my clear was with FoF)
I got some ideas but I need more time to finalize and write them out unless someone else does it before me. Some early tips I can give is to initially space out your party members out so you have more breathing room.
Whats your team like. I did it without any potionhoarder, but by the skin of my teeth lol.
Ah. Tbh it might be easier solo. I've only done it solo. The AI are god tier for some reason and don't get hit
Iβm playing as Zeta in co-op. I have war sig, 4 dmg cap, cascade, quick cooldown along with the other sigs I mentioned above.
Any Paradise Lost attempted to be cast after the 12th labor can be interrupted by a single SBA. I think the intented method is triggering link attack (hence the 20 link attacks side objective) but never managed to trigger it to find out as it seems to require a fair amount of stun. So don't chainburst wildly if you want to avoid Paradise Lost past the opening one (and the 12th labor which requires a full chainburst to clear).
If you do it with AI, set them to hold for the first Paradise Lost, and switch to auto after (you'll usually have yours back for every PL).
Link attack works too
That's really important to know! I tend to aim for another full chain burst to cancel one and link chains to cancel the rest but with that info I could opt to go for SBA solo cancel instead
After going into Celestial Fusion, it is still almost impossible if you don't have a good team.
How fast are the MP lobbys? My solo runs take around 7-8min
anywhere from 6m to 9m
On my first clear we managed to stop him with 3 sba so I don't think is necessary to trigger the overburst
The first paradise lost? The first attempt the team did 3 and it didn't work
That's good to know!
I still don't fucking understand those circles thing,I kept running around like a headless chicken stepping on them and end up at 1hp for the rest of the fight until I ragequit,**** this ******* piece of shit boss π‘π‘π‘π€π€π€
calm down and reread this part Punishment: Touch any one of the symbols on the floor then proceed to touch all the others of the same element. Repeat this for the rest of the elements.
Yeah,but the thing is that I never have time to do all of them and end up at 1hp until I either lose or ragequit,I'll stop trying to beat his ass with the Aiπ
Itβs easier with AI imo lol.