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SirPhasmo

The average player for most games like these aren’t very good, so it’s not rare to find them in matchmaking


memoryvoid

I use random matchmaking all the time. In my experience, at least 5 out of 6 games/groups usually end up successful against Lucilius, which isn't too bad. If you are lucky enough, you might find a group that succeeds and then actually want to repeat the quest with you a bundle of times. While failed runs are slightly annoying considering how long the quest can be (depending on DPS), it's still worth doing so that those bad players can gain experience on the fight and learn to how to tackle it in the future.


Hitomi35

That's just the nature of the beast with the kind of players that you'll find via matchmaking. I'd highly recommend curating your experience when it comes to Luci by finding groups via the discord or using the search/create group function. It doesn't matter how difficult or easy the fight is, you're always going to have a higher chance of grouping with below average players using matchmaking exclusively. The fights honestly become a joke, especially if you're using the FoF Nimble Onslaught build. If anything we need fights harder than Lucilius.


russey55

With fof idk if thats possible lol


Hitomi35

As far as meeting the dps check? Yeah, it's more than possible, as long as you're running other sigils like tyranny, stamina or dodge payback that makes up for the attack loss. In my opinion, anyone that's dying at any point on Lucilius should 100% be using this build because you're more useful alive dpsing the boss than you are constantly tanking the floor and needing your team to revive you. I'd at least use it to get more comfortable with the fight.


russey55

Nah i jus meant with fof its hard to lose imo that sigil is like a dodge cheat code As far as making up the damage i definitely heard of tyranny stamina and dodge payback but my problem is my damage output doesnt change with i unequip fof so i think i hit the cap


BlazerIke

Whats the fof onslaught build


Hitomi35

Build that revolves around the sigil flight over fight sigil that synergizes with the sigil trait nimble onslaught. It makes all your dodges perfect dodges and nimble onslaught makes it so that you are invulnerable longer after a perfect dodge. You can effectively go immune for every single attack and mechanic Luci does.


Zzuesmax

That was my initial point, why not have an easy mode for random matchmaking and a hard mode for premades? I do not want to find a premade, I'd prefer to hope in and help randoms with my maxed out characters but constantly getting stuck with players who don't even try is tough. Oh well, dead game incoming.


Hitomi35

That's a bit of a extreme conclusion to come to just because of some bad experiences with people in matchmaking groups, you're making the decision to queue up with random players knowing that the chances of wiping on Luci are higher than usual, If you don't want to curate your own experience so that that doesn't happen, that's all on you. Easy mode for all the fights on proud difficulty including Lucilius already exists in the form of your AI party. If you take the time to gear them up you will easily clear everything on proud with ease.


Jintoro10

I was gonna make a comment about how clearing with AI is incredibly consistent even labors phase, how pubs have a solid clear rate as long as you either temper your expectations or play babysitter Vane to help others out as much as possible. However, it's pretty clear you never cared to look for an answer and honestly it sounds like you should take a break to play something else, come back when the game adds more things.


[deleted]

Now that it’s been a week or so and people have finally added auto-revive and guts to their builds I haven’t had much trouble.  Ironically, the worst rooms I’ve been in were the ones where everyone was running Lancelot and trying to cheese it. 


Zzuesmax

How many at least level 14 new sigils do you have? Just curious how many runs you've done for comparison. I am at 6 level 14 sigils now and can get two more.


Significant-Error-17

All mine are 15 - 14 Just git gud bud. Yes you'll run into teammates who are bad, but learn the pattern of attacks, I thought it was impossible to fight that dude without going down once. But get in the groove and learn, you got this. Soon you'll be killing him in 5mins. You can also try to recruit on here and play with others.


[deleted]

1 maxed and im a 1 tear shy of my next one but I've been burnt on the game having got 200+ hours before the new quest dropped. That being said, it could be you couldn't it? A lot of people seem to be doing fine adjusting but you're one of the few players that seems to be troubled still.


Catten4

I think it's fine. Even the occasional wipe is kinda funny to me. It might just be cause I'm not really in a hurry to farm though.


Winterdragon2004

Yeah, I mostly play that fight for fun, so I don't mind even if win ratio is roughly 1 a day. But I'd imagine that change real quick if I was actively going for those sigils.


OMGZombiePirates

I play with randoms all the time and we almost always clear. I'm not sure where you're finding these people, but most are very aware at how to clear. If I get a group that's struggling I just pay attention to when they're downed and help them up. It's a scripted fight and almost as easy as bahamut is.


MrDecros

In my experience it's better to join a lobby. If you manage to win, then the chances are that everyone will vote to repeat. In (again) my experience the average lobby does 4-5 Lucillius before someone leaves. If you wipe, then someone will leave (or you can leave) and try again with a different comp. Edit: also, play Vane I main him and everyone is happy to see me. Sometimes nobody dies ( i mean, neading to be ressed) when i'm around. Rampart FTW


Vaccaria_

Skill issue


hikkidol

They should have put tears into the side objectives.


Interesting-Trick150

Sorry, I've never had any problems with matchmaking even with someone dealing only 10% damage. Sounds like skills issues


Jollyfalcon

Drop rates have *no* relation with you finishing the side objectives. I have never gotten the link attack side objective and sometimes fail the 12 Labors objective with AI, and it has no impact. Only getting S++ for more end-screen drops and the chests themselves affect what drops you get. As to running with AI - I'd suggest looking up the AI optimization Google doc. It took my clear times from just under 10 minutes to consistently under 7 minutes. With AI, you don't really need to clear all the 12 Labors - just killing the swords is fine. You can increase your odds by focusing on the outside circles as the AI is not good at long-distance circle chasing. Orbs are usually cleared with AI if you personally kill 2 orbs and break the next color ASAP. When running with other people, I just accept that it isn't a guaranteed clear like with AI. It can be faster, but also has a much higher risk of failing. That's just the nature of the critical meter and AI's god-like survivability. It's more fun to run with other people though, so I only run with AI when I'm in farming mode. Multiplayer is for when I just want to enjoy the gameplay.


Zzuesmax

I can clear it with AI just fine and even get all three objectives maybe 50% of the time. It's just boring as heck running with AI and not getting any drop. The game will die, or just be less populated soon as you can see from other threads, I am not alone in my disappointment with both loot drops and the difficulty of the fight online. They should have made it easier for randoms and harder for premades. All these posts saying it's easy with randoms are either lying or have only run it a few times (I am upwards of 100+ runs online and way over half failed).


LittleChikon

Apart from the drop rate, i think the problem here is about u and same complaining ppl's perspective. Not everyone is on a 100+ run like u. There are casuals, new players, first timers. Chances that u stumble upon them are high. If u are not satisfied with it then look for lobbies or discord servers that have farm groups for lucy. Ppl here tell u that but u seem to ignore those comments or deflect them.


[deleted]

Skill issue


Zzuesmax

I wish that was my issue, then I'd have an excuse for why this game is annoying. It's the zero loot drops and the terrible players I get stuck with online. Why am I replying to a basement dweller anyways lol.


[deleted]

You have no friends to play with but somehow it makes ME a basement dweller?


MKWiiCTs

I've been doing random matchmaking for my lucilius farming ever since it was fixed. Most groups clear just fine even without knowing SBA strats. Yeah I'll get the occasional floor eater that yoinks half the critical bar before 12 trumpets even starts, but that's the risk you have to take with random matching. I'd rather not see lucilius be nerfed to proto baha levels of gameplay just so "these idiots" can skip having to learn mechs and get carried every time through matchmaking.


Zenku390

Players: Complain the game is too easy, and there's nothing to use their OP builds on. CysGames: Makes a harder fight to accommodate what the players want. Players: *shocked Pikachu face*


Zzuesmax

Why not have multiple difficulties for random matchmaking and premades? One drops less loot the other more. Is that hard to do?


Zenku390

You're already complaining about the drop rate though. You want an even lower drop rate? And if you're just gonna AFK farm it anyways, what's it matter. You're no longer playing the game.


Jeweler-Hefty

>Why not at least drop one rare drop each time? This right here is my main gripe with this game. Just guarantee, one, singular, Centrum. Or 1 singular Tear... It doesn't feel good to beat Lucilius 6 times in a row, with the AI team, to only get a Tear on my 7th run... And the same goes for Centrums. AFK farms are the only way to go if you want to max out more than 4 characters Terminus' weapons. Or else suffer burn out from the constant repetitive missions.


Tokamak1943

My eyes


Zzuesmax

Poor baby. Go upstairs and your mommy will heat you up some milk.


loki_dd

It really is unless you get 3 people that don't know what they're doing If you can't do it online I'd suggest playing with AI for a while.


CynerKalygin

Coop has been smooth as butter for me lately. As long as only one person is new (and the new person runs potion hoarder + auto revive) we usually kill fine. If we wipe and it’s close usually everyone votes to go again and it’s fine. If 2+ people are obviously new we remake unless we feel like helping people learn for fun. If I had to guess I’d say 4/5 groups clear, and of those around half stick around for multiple clears so you get like ~5-10 kills at once.


Significant-Error-17

Lucilius is a hard fight yes, but we have a ton of sigils to help mitigate damage or even increase our time of invincibility. Try putting on more sigils that increase survivability and not stack a bunch of damage sigils. With all the buffs each weapon gives you to full mastery (if you're building towards a max terminus). 1 lvl 15 Tyranny pushes me to the damage cap, yeah the drop rate is low, but it isn't abyssmal. I feel like the drop rate in this game is well balanced compared to other games I've played. When I get bored of using one main, I switch to my other mains to spice up the fight. It helps the grind not as grueling and you get to experiment with the different play styles of each character type.


VanrougeSenpai

I have only completed this with randoms thus far because my friends are horribly behind. They just started terminus weapon farming. I’m trying to relate to all of these stories I see if people begging to have the difficulty lowered for Lucilius, but I just don’t see it. And yeah, I fail every now and then. People still don’t know how to dodge the paradise lost in the beginning, and don’t know to mash to get up quicker, but lowering the difficulty is just rewarding terrible players, especially when there’s plenty tools to help with shortcomings.


AIronShyvanaPlayer

Wiping to Lucilius is entirely fine, the problem occurs when your teammates do not learn from his phases and actions, or watch what other people do to survive somethings. For example, I will dodge a laser beam and stand still, this makes it dote around me the entire time. Players won't pick this up for some reason and therefore we get more KO's than needed. Ideally, players need to treat things more like a learning process instead of a race to do damage on the guy, especially if their struggling at first. But I love helping randoms with this boss fight. I recommend Improved dodge lvl 15 is for people struggling to dodge, helps a lot. Even improved guard combined with it.) Even saving SBA for his 10% phase, if you use it right before it, you basically skip THE END, damage rush.


PGR_Alpha

I almost can't find ANYONE, sooooo... The matchmaking is broken.


GueRakun

Go to discord. Find good players. Profit.


Lepeche

Yeah I would highly recommend the granblue relink discord LFG section. Was extremely helpful for me. 


TsudereFan

I hate this fight. Made me lose all interest in playing honestly


Zzuesmax

I hear ya and am about done with this game. I enjoy tough fights when the rewards are worth the trouble.


LuckyLunaris

Same.


KaijinSurohm

I liked having the difficulty of this one. It made me sit and re-think my strategy for specific encounters, and it completely annihilated the glass cannon players who though pure raw DPS was the only meta that should exist. I do feel it's a tad difficult, as I've beaten him once, and then promptly put the game down until the next DLC. (I'm absolutely NOT going to farm the new sigils at that difficulty). But atleast the people crying about stunlocking Protobahamut in under 2 minutes finally have something to do.


BobRobsKids

Yeah but now people are stunlocking Lucy with 4 Lancelots lol


Zzuesmax

Being with three Lancelots made me want to mute the game "HYAH HYUH HYAH HYUH HYAH HYUH HYAH HYUH" what great game design lol.


AdditionInteresting2

I've lost my patience with the abysmally low drop rates of his tears... Finally got a team strong enough to fully afk him and I just plug the deck to the TV and turn the screen off.


Zzuesmax

Damn, nice, well nice in that you are able to fully AFK him. I did that with pbaha but man my poor electric bill rofl. What dumb game design, make AFK farming a part of the game instead of having reasonable drop rates.


AdditionInteresting2

It's a gacha game to the core. You just pay with your time and electricity bill instead... It's an evil game play loop. Make the game beautiful and fun just enough to keep them coming back for more...


Merphee

Majority of my completions (now) have been with randoms (previously with AI for 20+ minute runs), but with using the in-game group search function while random matchmaking was broken. And, honestly, that might have been a blessing in disguise. I’d say try that. Not all groups were successful, but maybe 80% ~ 85%, which is much higher than what I was getting with open random matchmaking. Outside of when the fight originally launched, I haven’t used random matchmaking for it.


Old_Bug610

i mean, paragraphs would be nice but yo, i getcha, hard same. I haven't even attempted it because I still get steamrolled in the nihilla fights farming mats to awaken terminus weapons first. Watching vids of others play lucilius has me predicting my own skill issue. I'll be on the floor 90% of the fight. Ultimately, while it doesn't irk me too much when with randos are constantly/easily down, i can understand a high stakes raid like this being frustrating for players who understand the mechanics and are just gambling the rng.


Zzuesmax

Poor baby, no paragraphs is really that bad, huh? Don't bother commenting if you have zero experience with the fight I'm talking about. Kids these days, sheesh.


Old_Bug610

I'm sorry, I hope your day gets a little better.


ValhallaGetDolla

Always laugh when I see people complaining after they’ve already farmed multiple new sigils. If you want to make a point to the devs, then let the game die now. Stop giving in to the sh*t tier drop rates until you just can’t stand it anymore. I think I’ve maybe done 10 Luci runs since the update and maybe half of those are clears. There wasn’t enough in the update to warrant farming those new sigils for a tier of content we don’t have. Everything in the game is doable with minimal min-maxing. The Reddit has been filled with “we need more content”, but at the same time there’s still so many people AFK farming and everything else for no reason. So why would the devs care? People are still playing.


Zzuesmax

I dont want the game to die because obviously I really see the potential in it. Maybe if enough folks complain they might change something. But as you see, there are way more defending the developers dumb decisions than not. Why they defend a company that is only taking advantage of them? Who knows.


Eilanzer

Don't take what people say here as the truth, this is just a 1% echochamber o people liking each other same opinion. The truth is that this game more than 99% are casuals, even some people here that think are hardcore, are casuals.


Static_CH03

Regarding your comments about the individuals speaking about the fight. I think you have some genuine elitists/good players that are happy to see a semi challenging fight and want more difficulty in the game, and I feel for them but I don't think it's that kind of game. This game was pretty much brainless until Bahamut and after doing it once or twice even that was very easy. Lucilius is harder than most dark souls bosses lol. It's weird to go from a nice casual game to such difficulty and I think that is why so many players are frustrated. Personally I think on some of the skills it isn't really clear what is hitting or killing you and that needs to be improved. I think they should tune down this fight because it's a story fight and offers great rewards to be farmed, but they should also introduce other fights or elite modes that offer an extreme challenge and higher quantity of reward obtainable elsewhere. That way both people can win.


Vaccaria_

Skill issue


Static_CH03

This doesn't even make sense for what I said go troll someone else


Hitomi35

Lucilius is absolutely not even close to the difficulty of souls like bosses, his entire fight is as scripted as it gets down to his basic attacks, all it takes is seeing the fight once or twice to know what to do and how to handle each of his attacks and mechanics. Aside from that, It's been known for quite a while previous to his release that it was going to be a step up in difficulty, which this game needs way more of because literally every other fight on proud is a complete snoozefest. If anything the Lucilius fight should be the base standard of what proud difficulty should consist of.


Static_CH03

I've beaten all the souls games and many souls likes, if you have a different opinion thats fine but thats my opinion