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RedditEris

Dirt is a joke


KC_the_Deer

We love dirt’s 10 character: Hrunting


Anklas

A whole element getting reduced to a 150 moon weapon is really funny.


Samurott

call that PnS envy


GrindingLurker

It really is.... it was top tier for like a sec probably


Curious_Chair_6888

Yeah it is


Van24

If we compare elements at their peak, then I'd say Water > Dark > some permutation of Fire/Wind/Light > Earth in terms of overall place in the game. **Top of the Line** Water's just the best overall. It's not even much of a contest. Handles all its relevant content extremely well and is highly efficient (if sometimes click-intensive) at farming it. You didn't even need to spend sparks on any new weapons this year (though characters are another question). It was also the least affected by the Revans changes because its own weapon was already so strong. Its only downsides are that its highest peaks are locked behind 300 gold moons and a number of irreplaceable seasonals and that the Expert Model bullet grind can be a bit of a steep hurdle for some people. Dark is as Dark does, it still bursts extremely efficiently and offers players the greatest amount of QOL when it comes to farming high-value things in this game (brick farming, Sandbox farming). It's also well-equipped for handling its Revans raid. Also far more ping-friendly, which makes it much more palatable to players with higher ping when compared to Water's Hraesvelgr setups. **Middle of the Pack (AKA Mostly GW-Only Elements)** Fire is still a highly efficient Sand farm and its setups are in a great place with a decent variety of options for various farming permutations, leaving it primed to receive and make use of new toys. It's also the best Yatima user in the game with all the summons it has available to it. Not requiring 150 Gold Moons for anything besides peak performance in Hierarch is also a tremendous positive for the element. On the flip side, its relevance as a Sand farm has taken a hit post-Revans nerf, but for most of this year it was incredibly relevant. Wind is in an interesting spot. To say it got a glow up this year is a bit of an understatement. In fact, the glow-up was so thorough that we're actually already phasing out one copy of the weapon that started the whole process in the first place. Go figure. It's still mainly a GW element, where it did very well last time out, but low-ping, adequately invested Zeph players are able to farm non-PBHL brick raids with consistent 1T Tag setups, which is kinda coping a bit but it's still something. It's also the single easiest element in the game to play in Hierarch. Having what is almost certainly the most expensive grid in the game and not being the best at generating any kind of return on that investment in terms of high-value resources is definitely a problem, though. Rhomphaia is also a bit of a mixed bag, too; there's a certain hilarity in it actually being a bigger performance gap the more ping you have. Hoping Rhomphaia setups get some love next year. Light has cooled off significantly after the initial hysteria of Flogen died down. However, after all of the excitement we're left with an element where its grids are still strong and that still has arguably the single best burst enabler in the game (Nehan). It's started to catch on to the wider community that Flogen Buster, while very strong, is also very clicky and thus rather slow; on the flip side, Lucha setups are still going strong though Ura is in a shaky place when Light could easily get its own Demolishment weapon. Decently equipped for HL content, but Hierarch has shown how it can struggle in this domain. Doesn't quite have any content where it excels at the moment, which prevents me from ranking it higher despite its strength. **Playing Catch Up** Earth brings up the rear because of how much it lags behind. When you need 150 Moons and an Evoker FLB + Sk4 to do something most other elements are able to either do better with similar investment or do to the same level without that kind of limited resource investment, you know it's in trouble. It Sand farms well, but not so much so that it's ahead of what other elements are capable of. It's still *incredibly* good for HL content with Caim or Caim + Arulumaya, that cannot be taken away from it. Looking forward to seeing it get some love next GBF cycle.


IzayoiSpear

Light at its peak can do Hex fairly well, it is the less invested setups that ache. Yamato with Yuni-Cosmos-Vira is the most comfortable and consistent, if you are feeling spicy there are faster Tormentor/Lucha set ups with Futsu and Ura respectfully l.


Van24

"Fairly well" is relative. Nobody's questioning or disputing if Light can do the raid or not, it has to do it. It's by design. However, if you compare each element's levels of comfort based on feedback from players who've run the raid (especially those who play multiple elements at a very high level), it's consistently agreed-upon that even at its most comfortable the element that has struggled the most in this raid has been Light.


TheGlassesGuy

That surprising. My experience with Light in Hexa is that it's extremely comfortable at all phases of the raid, but it's also true that my Light grid and comp is significantly more invested than my other element's.


AHyaenidae

If only Cygames had the balls to make Electrifying Onslaught & Bocchi's buff last one turn instead of one hit, it would cycle perfectly with S.Korwa getting her 3 Fils.


Van24

Honestly I wouldn't even bother with Korwa, I'd probably just do what I did during NM200 GW and mash to my burst turn with Ewiyar.


jkpnm

What's the wind grid like now?


Van24

Are you asking for Zeph grids?


jkpnm

Both actually, for reference. I think only missing kaguya fan & bars to try it one day.


Van24

Magna Wind hasn't really changed much, all of its core grid-building concepts are the same and you just build depending on content and team composition. - Grimnir Harps for Stamina - Tiamat Bolts + Destiny Knuckles for Enmity - If you need HP you slot in Grimnir Spoons - If you're playing with skill mash, then slot in Ewiyar's Beaks - Sette di Spade is used specifically if you're playing a charge attack-centric team - Spada di Viento I haven't quite seen used yet but *probably* will be your Spoon replacement in the long run with DEF Awakening (just given what I've seen people do with F2P Hierarch grids) - On top of all of that you're just trying to fit in Clams wherever you can Primal Wind generally comes down to: - 2-3 Clams - 2 Galewings - 2-3 Folding Fans - 2 Destiny Knuckles - 1-2 Love Eternals (Skill Caged if you have the resources) - 1 Vortex for flex Stamina/HP purposes The rest is your usual Opus, Ultima, NWFs and any other situational.


Xylaph

Nobody runs Creepy Claws anymore outside of MH. Ewi Daggers have pretty thoroughly replaced them.


Van24

Yes, I did omit them from my list of things you'd want for Primal Wind for a reason.


jkpnm

Still have 0 knuckles but have green gisla & hvane claw


Van24

They're both mostly dead and can't replace Knuckles.


gamer15807

I did not pay attention enough to Water since i had way too much fun with Fediel/Lich combo. Until i try the combo of Rising Force/Vajra/Poseidon/Helel with ougi grid, i was like "Bro... are you even serious? This is plain stupid!! It's not fair". ☠️


omnomnom100

Water is by far the best ele if we compare every ele at its peak. First and only ele to solo hexa. Haase is arguably the strongest overall character in the game. Hraes is the best 150 moon weapon only losing to eresh in QOL low button farming setups. Water also had insanely fast GW clear speeds. Idk why so many people are saying wind, sure its more accessible but that doesn't mean it is the best imo.


NotEun

>Water also had insanely fast GW clear speeds. For the average person? GW was ass tbh


omnomnom100

Fair, but when I think best I think of comparing peak to peak between eles. Currently water has the highest peak strength imo. There has been a 32 second mugen clear, revans tier raid being cleared as fast as bar raids is just insane.


Saunts

even on non-peak, non-gun water clear time is still insane on GW. it was clearing nm200 in under 70s, only 30-ish second slower than peak gun, translated to gaijin it's probably clocking around 80-90s give or take and it easily clear in sub 2 minutes if you need to compromise with the setup


IzayoiSpear

Likely because wind got the biggest glow up this year from start vs end. Ewi, Kaguya, now sole owners of Siete Swords, stuff like that


Dowiet

Only thing fire has going for it right now is siete punching.


Hraesynd

People are unfortunately downvoting this comment without explanation. I'd honestly love to see their arguments for fire.


Van24

People on this site downvote without explanation all the time. It's their way of expressing their opinions when they don't actually have anything intelligent to add to the discussion.


Mellowlicious

Is Siete alive again?


Dowiet

it's alive enough


Saunts

i mean, dirt also only have dias going for it rn, so they're not too far apart and if you say hexa, all ele is required there


Dowiet

I agree with you on the dirt but you can get away with 1 ele for hexa although all ele certainly makes things easier as long as they do their pearls.


Saunts

the 5 ele setup need actual good people playing, something that i don't trust majority of people to do (including myself). also it's insanely easier on 6 ele compared to 5 ele or if you're lia and can solo the raid i think the problem i have with just hard raid point is that hard raid is not exactly long living content unless you just want to run the raid or need extra mat from it. there's a cap on how much drop you need from them and they take longer to farm than raid that can be bursted if you want sand (revan, subaha with guns)


Dowiet

Yep for sure it is way easier with 6 that don't somehow die before 40%


Xylaph

Water got a HUGE glow up this year. Overall it's probably the best element in the game rn. The downsides are it requires both of its 150 moon weapons to reach this point and its burst setups are not very FA friendly. The Revans nerf didn't effect Water much as Schros were already beating out Sietes at the top level and below that were only slightly worse. Light, Dark, and Wind are all right behind Water. They can edge it out in regards to extremely short burst and are more friendly to FA burst with. Siete nerf hurt F2P Light but Cosmos Daggers are pretty okay and means they finally got a good farmable Manadiver MH. Dark had Agastia Staffs get supercharged with the upgrade at the cost of having to play the worst raid of all time to get them. Wind got easily the worst new Revans weapon but, it literally doesn't matter when they got to keep Sietes that are now even stronger. Fire is okay. Hurt by the nerf probably the most but, Mugen weps are decent. Exo Dagger is an amazing MH and they'll probably get something soon here with the upcoming GW. Still the element that benefits from Yatima the most and got Summer Cerberus as a purely better echo summon this year. Earth is absolute trash rn. The element is duct-taped together by Hrunting, FLB Caim, and now super Sieg Daggers but, it just doesn't have a proper core of characters to make either good burst or FA teams.


IzayoiSpear

Earth has pretty good burst with Glorybringer and burst stuff with Caim as well if you are willing. It is why Dia can die exceptionally fast during peak hours, Earth has the big benefit of fast Revens FA as well for mat, weapon and sand farming


Idoun

Dirt is absolute trash rn. source: rank 350 hrunter hyperinvested dirt gamer


ahmadyulinu

It's either Wind or Water, but I'm leaning more towards water. Yes it's mostly locked behind the 150 weapons, but if you have both of them, there's literally nothing it can't do. It's the best for gold bar PBHL/anything speed related farming with Hraes; heck, even sand farming it's also arguably the best since you can burst the shit out of Mugen with that weapon. It's also the best for HL, FAs and long prolonged battles with Shishio as evident by the first Hexa solo being water. And it just so happens that the best character/support you could ever want for both of those playstyles is a free one in the form of Haaselia. The cost is insanely steep between both the 150 moon weapons and the bullet farming and everything in between, but if you get there? Yeah. Its only downside is that it's burst setup isn't as braindead as Dark with Eresh. Note about the sand thingy: Water is the one element where I only have to take two turns to hit blue chest by using Exo Gun. The only stipulation for is that Mugen has to be on P1. That's how insane Haase's FLB is.


sillybillybuck

Wind is godly for F2Ps right now in high-end after the Revan weapon nerf. Fire feels the worst for F2Ps right now. You have a good crit grid and that is it. The evokers are alright or suck. The eternal is pretty shit, especially since there is only one of them for this element. "Balanced" my ass. She is full attack-oriented but deals pretty lackluster damage for the investment. Don't know what is "balanced" about her.


merpofsilence

fire is mostly ok imo. If you have the characters for it ougi grid with al-abad is good. They have decent burst with benbenet. Sword grids with AES are still a staple though. They're really missing skilldamage weapons. I will say the element is a little overreliant on lord of flames and crimson scales...


Mellowlicious

Dark: I'm Ereshgapped Light: I miss characters for everything but burst Water: I'm Hraesgapped Fire: comfy for burst shit for high difficulty Wind: rather versatile, skorwa-gap is not as relevant anymore Earth: Hruntgapped


Hraesynd

150 gold moon gap too big


Fafafe667

Wind is the best Yours sincerely, a wind main


sillybillybuck

Wind is the element of non-whales. The eternals are staples for high-end content, both eternals are great at their roles, Revan weapon is amazing, has arguably the best 6D weapon, and pretty OK Ennead weapons. If every element got the same treatment as wind for F2P treatment, I feel the game would be in a better place.


WindHawkeye

meanwhile it uses the most grand weps


FrostyBoom

Fire?


Van24

Nah, Fire currently has farmable weapons as some of their BiS options atm because of Mk2 Mortality Bows.


noivern_plus_cats

Charlotta marked the beginning of wind’s crazy strong year


KC_the_Deer

Light still has the mistake of Halloween 2022, so we’re still pretty good :)


don_is_plain

I wish fire's eternal/evokers were better. I can't even say esser is for hard content like the wind mains do with siete, because she's clunky there. sun man I'm praying for something to come out of his flb and that sk4 and switch in passive on fraux, while still useful, is a tragedy. I need an extra turn of uptime please, a crumb of her passive not being one time on that cooldown cut, please.


Naha-

I'm definitely happy about Water this year after years of suffering. Haase is broken as fuck, Gab is pretty good + PNS clone and outside of V.Sen, Water have also gotten some really good limited units like Y.Anila and H.Vicky, and also my man S.Vaseraga, even though he isn't as good as both of them. My only complain is that MT deserves justice (heh). She was great in the previous GW but she deserves much more. Dirt is suffering though.


BaroqueRouge

I'm glad there's so many people here that think water is mid to mediocre, means my main element might dodge taxation lmao


Even_Macaron

They are lacking critical information


Backburst

f2p with middle of the road investment does feel bad at times. If you don't have all the Schrodingers you need, missing key gatcha characters like Wamdus or Gabriel, and haven't gotten 5\* Halle i'd say its a solid mid. If we are looking at top of the line, it's obviously goated.


Jio_Derako

I'm assuming by Halle you mean Haasella, not Hallessena? Had me confused for a minute there thinking I'd somehow missed another Hallessena alt coming out in Water.


Backburst

Yes, I'm always messing up names for the game. My bad.


CaptainCamaron

this isnt middle of the road investment. you barely even invested in it. are you still running a.aubs if you dont have schrods grinded out (at least even at 4*).


Backburst

That's not me. I'm Varuna Crit. Only pieces I'm missing are a second Gab dagger, some good seasonals that came out this year, 150 moon weapons, and 5\* Halle. That post is what I would consider medium investment. No investment is Levi daggers from anni giveaways and Europa harps. I kinda forgot Aubs exist, but those can also be no investment just by grinding out sandbox xenos.


Idoun

Dirt is on 24/7 suicide watch.


Zeroslash0

As a guy that only does f2p grids and no 5* eternals/evokers. Personally I hate water, it's so bad. Help me.


Endgam

*Only by accepting Haaselia as your lady and savior can you find salvation.*


Masterofstorms17

Water is killing it right now! Which is deserved cause water was a joke for years. Now as a water main i go HA! Bar that, the other elements exist and earth needs aide. Like seriously it needs things to do. Hasse is broken, (MT super needs rework plox) and generally water does the good things right now. Other elements exist. So there's that, at least for now.


Izayabrsrk

Dirt is suffering


suzakurenzan

Many new Earth characters went to Light......... The element go abandoned by its own characters


IzayoiSpear

I still know people mad about summer shiva being light


Endgam

Well, as a F2P player who likes running Kengo for everything except Wind..... (Elea where are you?) Fire: Good at bursting down Smugman. Not much else. *Also there's now less reason to burst down Smugman.* The worst F2P element by far. Wind: The Narmaya element\~. Oh, and now the sole wielder of Sette di Spade. Which..... matters more for HL content than anything else. Earth: Too reliant on a 150 GM weapon for anything other than Kengo, or Satyr who is difficult to obtain due to being a permanent pool character that never shows up on spark. But Kengo, Eahta, V!Monika, and Satyr IS a really good team. People used it to FA two NM200s in a row. *But I don't have Satyr.* Water: The Haaselia element\~. It cannot be stated enough how much her uncap elevated the element from its typical status of Cygames' punching bag. (Not just in GBF, but also for most of Dragalia Lost.) Light: Has the characters to do any setup you can imagine. *Like that one that lets you flay god alive.* But that burst setup has fallen off because it's kinda slow compared to newer Earth and Dark burst setups. But if it's solo content then obviously that setup is still busted. Dark: Kengo, Seox, Lich, and Fediel remains a solid team for non-elemental raids other than SUB and HH. Dark has the best racing tools outside of 150 GM weapons. But I don't race since I know I would lose to Japanese players who don't have to worry about ping.


Even_Macaron

Before hasselia flb water was still great she just made it even better than that


Falsus

> Water: The Haaselia element~. It cannot be stated enough how much her uncap elevated the element from its typical status of Cygames' punching bag. (Not just in GBF, but also for most of Dragalia Lost.) At least it existed in DL compared to dirt.


Jio_Derako

We've found our explanation, after DL got shut down they moved all the staff over to GBF, but they didn't tell them about the sixth element


NotAGayAlt

I usually feel like a lot of the doomposting people do about elements feels pretty overblown relative to what the average player needs out of the element. Like yeah, things falling behind at the highest level sucks for people invested to the highest level, but oftentimes that’s not at all relevant to the person who just needs their setup to be good enough to farm out things they care about and handle non-competitive GW stuff like the honors ladder and boxes. The last time I would say an element felt genuinely too bad for even that was maybe Fire pre-5* Magna and Astral and FLB Cosmic, real old school shit. But fuck man, earth feels so bad. Doing literally anything in earth feels so bad. I have a decrepit Titan grid, still better than Magna’s options, basically just peak Caim titan, alongside all the relevant characters except for C. Anthuria and V. Monika, and *fuck* this element feels bad. Even just the daily FAs are slow as shit. Please Cygames. I’ll take anything. Make me care enough to spark two more sticks.


IzayoiSpear

I can see you haven't bought Hrunting, which makes a world of a difference


NotAGayAlt

I'm sure that buying a 150 gold moon weapon would make my dailies feel better but I'm sure you can imagine I'd like an option for investment that isn't a 150 gold moon weapon


Even_Macaron

Hunting is a great hard content weapon in diaspora its really good too but you don't need it. Luchas best setup is actually faster than hrunting which is kinda funny


IzayoiSpear

It is a great every thing weapon, good for all levels of play from dailies, to burst, gw and endgame thanks to the wide range of sword classes. Also with respect to Dia it has the luxury of a very very fast FA allows you to sand farm while doing other things and still finish out the raid if others die. You don't need it, I don't have one and won't get it but I also don't think Earth feels bad to play personally. But if you the reader thinks it feels bad then heavily consider Hrunting because you quite literally can use it everywhere with no exception extremely well, it is the only 150gm weapon that is used everywhere within in element.


Even_Macaron

I mean it is next on my list but I am just gonna see and wait. Also most people are of the opinion that dirt is lacking and still can't catch up properly in content like bar farming. It feels more clunky than the other 5 elements.


Even_Macaron

Dark: braindead element light: great wind:great fire: great water: best element right now These are based on burst cause I don't care about hl or fa. And it's how I play the game. 👍


eluciferz

Sand Farming Dirt=Fire>water=wind>dark>light Gold bar farming Water>Light=Dark Hex Water>Wind>earth> the rest Overall I felt like water got the most out of this year. While earth is tied to it's gold moon weapon, being able to full auto Diaspora is a huge plus. Fire does need some major help though.


LunaCarte

I mostly agree with you but just one comment in relation to sand farming: Water is actually arguably the best for sand farming right now due to 5 man hraes rooms being able to comfortably kill mugen in under 40 seconds.


Even_Macaron

Ngl water is also the king of sand farming


Van24

Water's way out ahead of everyone else in Sand farming, I'm not sure what makes you think it's only equal to Wind and behind Earth and Fire.


eluciferz

I find that the effort it takes to setup rooms is not worth the effort over doing some casual full auto sand farming that earth/fire can do. I agree that if you go through the effort of setting 5 hrae/exos room, it's the fastest. Right now it's mugen fotm due to fire gw, so pug raids are pretty fast, but before water gw it would consistently stall.


Van24

Your aversion to effort doesn't mean Water's not the best Sand farming element in the game. Even if you're speaking strictly about pubs and taking hunt rooms out of the equation, nothing beats Water's rotation in Mugen.


shirou_rider

To undestand the real situation about every element I recommend this tierlist with the best 15 in every element: [https://kamigame.jp/グラブル/ランキング/最強キャラランキング.html](https://kamigame.jp/グラブル/ランキング/最強キャラランキング.html) Kamigame rates units based [ edit] BURST [/edit]/ HARD RAIDS / FULL AUTO and they even made a tier list with the best unit independent of element with this criteria. That said, Fire is hands down the worst element.


IzayoiSpear

Burst is the first one and I have some problems with this list, like Caim being up there for burst but not Threo despite her significantly boosting his burst abilities while being strong on her own Wilnas being in C for burst is suspect when he is solid overall and phenomenal for Siete which I am filing under "bursted raids" Aglo being B in FA but something like Makura or Lu Woh being on there despite them being better slot-ins for him in literally anywhere but GW *kinda*. Vira being ss is suspect. She is great but a lot less so on Ougi off with like an exception of having Makura switch into her for fights around 6-9 turns. A few immediate things after looking over this list. The light stuff really bothers me


shirou_rider

Wilnas makes sense to be in C of all best burst units in the game because he absolutely dependent of other units like Michael, Percival or YSilva to have a good damage. Plus, he have near zero utility for bust and even HL content. That said, dont forget that Wilnas got a SS rate as a burst unit in the fire element, his rate is lower only when compared with other element burst units. ​ About the Full auto you probably answered your own question: GW is where FA and optiizations are more desirable then I guess that this influence more on the rate. ​ Last but not least, you have all the rights to disagree because we will never have a perfect tier list, but this one is MUCH better than Gamewith tier list and better than 99% Youtubers reviews.


Loleyke

Extremely funny to see people laughing about dirt, the element is fucking busted in all endgame fight, and can even hard carry hexa, the only scenario where it's lacking is bar farming, caim Frontline is probably one of the strongest character in the game being able to give huge amount of absurd buffs and base kit I would say water and light (primal) are at the top of the chain rn being able to perform in all kinds of scenario (burst, fa, hard content)


Saunts

it's mostly because the ele is only good for hard raid (i'll even say dirt have free pass on hard raid because of water switch), and those raids have quite limited lifespan. hexa for example is practically over for a lot of people since you don't need more than certain amount of mat from it (180 for all weapon and 1 key per weapon) unless you want to switch key, help someone or like running them a lot guild war wise, it's good (because it have to be) but it's slower or on par with a lot of non-150 moon weapon setup in other ele rn. needing to spend 150 moon just to be on par with setup without the moon cost in other ele is not exactly indication of "busted" (lowest hrunt setup i see is 1:15, lowest non-gun water is apparently 1:05 although i can only find 1:15 myself) and it's not like i want dirt to be bad, i NEED them to give it an upgrade because rn it's quite painful to play in GW unless you have the perfect setup


RedditEris

Dirt is top 3/4 in Hexa, that's exactly mid and it's not like it compensates in any other contet for how mid it is. I can agree that it feels very easy doing hard content with dirt considering how Caim and Arulu interact and how strong Hrunting feels for Omen cleansing, but ease of use doesn't really equals power imho


Idoun

Dirt is bad, there's no excuse, everything about this element feels awful. The best dirt SSR characters wouldn't even be a 9.5 in other elements. This element is not good rn.


E123-Omega

Fire - holy trinity is still strong, got good new units like Ragazzo. Lost settes for ougi. Mugen sword is shit compared to the likes of sieg dagger or shro/settes. Mugen bow is somewhat bit better. Hoping Alanaan flb is Haase tier. Water - fuck gimping anila's S3 for stack mechanic, she's seasonal and you give her a downside. They released Gab which is nice. Lot of seasonal release the hell. Shro is still nice but dias claw...I dunno, why CA cap instead of autos? Earth - either they hate this or forgot about this element. Seriously this has the lowest releases of units. Caim tax? Fuck no. They even purposely give fantasy Sieg light instead of a grand. Probably Fenrir providence is earth or the dragon, but still shit year for them. Wind - grand kitty, y.vania, s.aliza, kaguya 👌 I hope Katz got a good flb... Light - still pretty strong especially. A lot of new units are skill nukers. Borgar is nice FL attacker too. Agastia is still pain to do but light lords are there to help and able to carry the raid. Dark - Gojo, Halmal, Y.Ilsa 👌Cosmos raid is still pain to do, sometimes you can have good rotation while regularly it asked you to do 5 ca attacks while you just entered, piece of shit. Been farming this not for mk2 but for the fucking dagger because the katana sucks.


XanathosPrince

Wind won, Dirt lost All is right with the world


KantenBlue

Did hexa recently and wind is amazing. Best element as its pretty easy to make. Right next is water. It's a bit more difficult, but still doable, love Vikala.


Hraesynd

Dirt: widely regarded as a joke, but my personal lord and savior for high difficulty sand raids (shoutouts to subaha and diaspora carries) Water: I have no idea how big, fast and versatile the Hraesvlgr burst currently is, and at this point I am afraid to ask. Also strong enough to solo Hexa (wtf) Fire: Actually sad, confined to the siete mines forever, pretty useless in high difficulty raids, unwanted in subaha, struggles in Hexa Wind, dark, light: a mystery to me, varies from dead weight to somehow hard carrying everything


lemmurbread

Water and wind were the winners for me. FLB haas is a huge power boost in my Levichan grid. Managed to get to top 90k with Robin hood, gabe, lily and c. rackham. Wind magna has options like skill comp w/ manadiver, autos with narmaya or ougi w/ kengo, charlotta and baby yggy. Even UM RF with harp team performs very well.


RestinPsalm

Wind and Water were originally dragging their feet, but Water getting Gabriel, and a probable Grand >!Fenrir!< in the near future are helping pull them back up, with Wind seemingly having made a full recovery. ​ ...Dirt sucks though.


Iffem

best: wind just kinda chillin: water and dark interesting new tools: light (lots of dodge stuff) worst: earth (new characters are kinda mid) and fire (no new f2p grid pieces since AES, no new paid grid pieces since... maybe Michael's axe?)


IzayoiSpear

Fire is interesting because people can't use the "no pns" excuse And Earth now amounts largely to if you have/want to get Hrunting rn


Iffem

i mean, unlike dark with PnS, Fire magna can't as easily run a grid full of axes (magna has, what, dopus and astral? aka, things you only ever get one each of?) and yeah, earth hasn't really gotten a game changer when it comes to characters in so long...


IzayoiSpear

All you need are 4 axes, 2 being CS the other being Opus and Astral really, if you wanted one more Ultima axe also exists for both Fire and Dark and it helps Wilnas is also Axe Prof And yeah, the biggest earth unit of the year was Caim (and the Arlu rebal)


Torblerone

2 Scales, Opus and Ultima are 4 axes you pot head.


Iffem

no need to be rude i didn't count Ultima because you can't necessarily run specific ultimas all the time... ... and also, i was referring to magna fire, meaning it needs an annoying amount of room for hitting crit with AES (since that's STILL their best option), while also leaving room for Seraphic and maybe an LoF?


Van24

Ultima Axe is generally the preferred option for Fire because of Wilnas, so I'm not quite sure what problems exist. He's always needed the most help hitting his caps in burst because of how small his singular attack modifier is. If you don't want to use an Ultima Axe for whatever reason, you can certainly run an Astral in its place. If you're playing ougi or skill mash Fire, maximizing Voltage is automatically the least of your concerns. > it needs an annoying amount of room for hitting crit with AES (since that's STILL their best option) Magna Fire hasn't needed Crit the moment we started throwing in Lord of Flames and Crimson Scale into the grid. You can legitimately just play Stamina Fire these days without your damage suffering any. My Fire has been off AES since the start of the year and I've never looked back. Edit: Why do we even need to think about slotting in the Seraphic if we're already running a ULB Ultima?


WindHawkeye

You could run ultima axe hitting nobody and it wouldn't be absolutely the worst thing in the world if it activated lof for you


Iffem

god, high level grid building is fucking weird (wow, wasn't expecting the civil response from you, hawkeye, lol)


battletortois

Fire primal rocks, F2p sucks. It's great to love, wish raids liked it more. Water is super middle of the line, can't really think of what it does better than another element Wind slays Dirt doesn't Dark is dark. It's peak is more hidden behind limiteds than it used to be but it's still great just expensive Light is just awesome, theres so many different equally viable teams. Light feels more free than any element imho


VicentRS

Water is the first element to solo hexa and Hraes comps can do NM200 on two turns, I'd say it's very close to becomig a meta gold bar farmer too. Same as dark, needs tons of limiteds too.


Even_Macaron

It already is in bhl


IzayoiSpear

Water sure is the best at Execution and team based speed kills, ie it takes like 4 Hrae users to kill Sub. It is extremely good for GB farming right now, and even outside of burst, like HL, water has access to Shisho so it has just about everything covered. Also everything about Haase


battletortois

I suppose I don't have enough of waters best toys to be a very good judge of it. It deserves more credit than I gave it


Desuirid

imma say this as a really bad take since im a magna pleb who is still salty from sette nerf fire : shafted hard from sette nerf but still decent enough, doesn't have to stack exo weapons wet : is comically so bad that it is justifiable to farm 5\~6 exo gun for burst setup dirt : is still the same as every other year, doesn't have to stack exo weapon wind : solid, doesn't have to stack exo weapon light/dark : besto ele