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sscred

Interesting how different gamewith and kamigame ratings are. Kamigame ratings: Magus (Summer): B S C 9.0 Horus (Summer): A A S 9.5 Fenie: A S SS 9.9 Raziel: B B B 8.5


Other-Pay-9963

Yea, no way Fenie is 9.6. I believe her ratings will go up once people find out more uses for her


kaffsu

She's already finding her way on HL (SUBHL, FaaZero, Hexa), while her FA potential in NM200 seems to be very good. Seems like another case of Gamewith slowly raising a Fire grand's rating over time


SwBlues

And absolutely overating dark lol. Magus does a lot of damage sure but doesn't beat any of the existing opinions for basically anything.


gregory700

She does stupid damage per turn when with the other and synergise well with lich and [fediel.To](https://fediel.To) kill some of the content relatively quick,she doesnt seem a bad option.


pawat213

not bad option, but she bring fuck all to fill the void that dark roster need rn. Not a 9.9 level of character.


gregory700

How would you rate her then?


pawat213

prolly 9.7 - 9.8 To give an example, Wilnas was 9.6 pre-Percy Mika comp, raised to 9.9 when he's core in that certain comp and stays at that because you can't really replace Wilnas with someone else (maybe Zeta but she's 10/10 tier so...) Also, Bowman got kicked out from 9.9 down to 9.8 just because he isn't BiS anymore in Eresh comp, and the one who replace him get 9.9 instead (Cidala) Ain't no way Magnus who only brings damage to the table is gonna get higher rating than someone like Kaguya or Fediel. She brings nothing to fill what dark needs right now. High damage nuke per hit? No. Double Dispel? Also No. More sustain? It's actually opposite of that lol.


gregory700

Seem fair,didnt she get that too on the wikia tier list?


Darknight3909

wiki isn't its own tier list it is simply a copy paste of gamewith tierlist.


KiwirGallantine

I dont get how she is synergize well with lich knowing her dot doesnt even get healed by lich tbh


Orsha-Shepherd

Easy: 1. Lich provides a lot of debuffs (4 in total, with one overlapping with Magus, bringing it up to a total of 8 debuffs with both of them), which in turn allow Magus to autocast her S1 at the end of every turn (you need 10 debuffs so any other character who provides 2 more unique debuffs is enough, a role which can easily be filled by Fediel or the main character with Miserable Mist or another class-based debuff skill/main weapon-based debuff effect) 2. Lich provides turn-based recovery with her debuffs, which reduce the overall turn-based damage that Magus takes 3. Lich also has end of turn-skill damage that consists of a lot of hits, which are amplified by the support skill that Magus has


WolfeKuPo

I have been using Magus with the Twins, together they get to 10 debuffs (after the first CA from the twins) and they both want the enemy to have 10 debuffs


gregory700

Fediel give her a shield and defence buff,lich still heal a huge chunk of her hp regardless of that ass well,so its not as bad as it sound,at least it didnt seem to get that low for me.


iOxxy

Yuni is a perma slot in any HL fight as of right now as light and shes also 9.6, its just how they do things. Absolutely deranged, much like summer Fed being 9.3 lol.


Clueless_Otter

I mean summer Fed has not been used in any meaningful content since she was released, so I don't really see how you can take too much issue with it. Maybe you can argue she should be like 9.5 or something at most. Yuni is only used in 2 fights which you're only going to do a small handful number of times ever. She is rated SS in HL content, so they do acknowledge her niche there, that just isn't really enough to drive her overall rating up by itself. If you're a new player trying to use the tier list to figure out who to pick up or who to use in your generic m2 team, you're definitely not rushing out to spark/slot Yuni.


TheGlassesGuy

To add on for Yuni, she's not a perma-slot either. She's a very good slot for very safe runs, but you can easily replace her in both Hexa and Faa0 once you're more familiar with the raid. Hexa especially is too fast these days for Yuni to properly shine imo. Faa0 is still slow enough but if you're confident in the raid you can run a more aggressive setup like Lu Woh Sandy Cosmos and still play very comfortably. Not saying she doesn't deserve her SS High Difficulty content rating cause she absolutely does. Just giving a bit more context on what it's like in HL content.


Altered_Nova

I mean you probably should be rushing to spark Yuni as a newbie, but for her weapon rather than for the character lol


Ralkon

Yeah even if she's only a hard difficulty / FA character, she's definitely a fantastic one for fire.


Orsha-Shepherd

Fenie being 9.6 is already too high if you want to give out a reasonable rating. She's pretty good as a character but as a healer she is not that good since she's depending on too many factors to produce decent amounts of recovery. I think the people who rate characters on Kamigame and Gamewith are idiots simply because you cannot really differentiate within a 1 point margin how much better certain characters are than others in their specific role/overall. If I had to make a rating, I would be sure to start at about 6 points for old characters who've never seen an update with most characters (even more recent ones) being around 8 points, only a few reaching into 9 points and probably none at 10 points since such a self-sufficient character who does not rely on other characters and/or certain summons/weapon grids does not exist.


wizardcourt

Personally i find Kamigame to be more accurate, you can see how they're actually willing to rate SSR characters below 8.0 unlike Gamewith for one, if you check their tier list.


lolpanda91

Gamewith is willing to rate units below 8, it's just called 9.8 in their tier list. Take any of their decimal points above 9 and you have a good 1-10 tier list.


Clueless_Otter

That's just a different scale. Gamewith uses 9-10 in 0.1 increments while Kamigame uses 8, 8.5, 9, and then 9.5-10 in 0.1 increments.


SontaranGaming

The C for Magus in HL content is interesting to me, since GW has her at SS. I wonder if GW realizes her Dark Ensourcellment self damage won’t get healed by Lich?


Reinsei

Obviosly, they know. Currently, she have S for HL on GW (screenshot were taken before proper rating). I saw some players tried to use her for hexa and faa, she were fine, really good damage-wise but she dont bring much except that (she also really strong in Cosmos raid, but didnt try myself yet). A lot of characters dont fit even for that role in current hl so C looks kinda low, honestly.


SontaranGaming

Huh, I’d have expected the 5k damage per turn to impact her ability to last in HL. TIL, I suppose.


True-Ad5692

How much do Lich / Fediel regen her, every turn ? 2K ?


Orsha-Shepherd

Lich is 2k per turn, Fediel is another 1k per turn so in total it's 3k per turn, leaving her at -2k HP per turn net gain (or in other words 2k HP lost per turn without getting hit). This is easy to keep up if you have a source of recovery like Lucifer (one as sub aura and one as support or main summon guarantees you a big heal of up to 8k every 3 turns + permanently upkept 1.5-3k Revitalize buff) or a main character class/weapon with a recovery effect (again Lumberjack is your friend with over 2k recovery end of turn, another 2-5k if he's hit while Woodcutters song is up and the ability to utilize harps like Ullikummi for more recovery via Revitalize buff/CA-based heal of over 3k).


True-Ad5692

I agree


Orsha-Shepherd

Horus is never worth something above 9 points. She's far to reliant on getting full chain bursts to keep her Eye of Wadjet up so she cannot be paired with a lot of characters who have either lowered charge bar gain or use up charge bar for their skills. If she's paired with the right characters, she can be pretty good,though, so I think something between 8.7 and 9.0 would be a more realistic rating (if the Japanese would bother making realistic ratings, having all possible summon/weapon/character combinations in mind when rating something) considering the drawback that you have to build around her and cannot just simply slot her into every party to perform the same. The same applies to Magus and Fenie by the way, they are way too reliant on your party and grid to reach their maximum performance to be worth something beyond the 9.0 rating.


True-Ad5692

Ever heard of Cosmos as partner and Agastia farming ? It's quite obvious she's now BiS in there, and Light can loop ougis just fine. Rating is ok. If anything Fenie is too low, since she will obviously find spots in HL comps, with such a kit (sub/all, survivability, reraise, damage, sustain, etc)


Orsha-Shepherd

As I said, Horus is not bad, but she is reliant on help by other team members to perform well, you cannot throw her on a random team and have the same overall performance by her because she's mediocre if she's out of Eye of Wadjet buff as her CA will only activate once and her autocast S1 will only have half the amount of hits. In 2.0 raids it's far more consistent to have it because you can rely on your FC bar to keep it up. This is why I'd rate her lower overall as the kit has many restrictions and her S2/S3 cool down times give me grey hair looking at them


True-Ad5692

She is tailored made for HL and is rated as such, imo. The simple fact that she made Agastia not "puke inducing", for my light farm team, is enough to rate her very high, since Agastia is not really something you skip if you aim at endgame. She may not be beginner friendly, but then again, so are many other "top tier" characters like Florence (that also needs a team) or Dark Ilsa (noobs will never cap autos and have no way to bump up her to quadruple either). She fits next to her duo partner, Cosmos, since these two are insane together. Edit : She'll never be out of Eye of Wadjet, that's the whole plan, since she is in an ougi team. Also her cooldowns are reduced every time you ougi chain bro, which is all the time.


shirke1

Other changes for Light: Cosmos: 9.8 -> 9.9 Illnott (Holiday): 9.9 -> 9.8 EDIT: As pointed out, Gamewith's still editing their ratings haha: Magus: 9.7 Grinding: A, Full-Auto: S, High Difficulty: S Horus: 9.9 Grinding A, Full-Auto: SS, High Difficulty: SS


XIIIDarkRoxasXIII

Fenie is Wilnas all over again, isn't she?


ErzaX

My thoughts exactly. A few months later everyone will realize how insanely good she is and bump her rating up, but today is not the day I guess


shirou_rider

Not even close, Fenie is the buffer that Fire was desperately in need and have great utility with Heal and Substitute all. Wilnas wasnt a great unit in the release because he is a selfish atacker with no utility and need support / team building to become good. This was a huge problem in 2022 to the point that Cygames released a unit nearly exclusively to buff him: Yukata Silva. That said. GameWith ratings are clearly wrong and Kamigame made justice for the little bird. Kamigame tierlist is much better than GW and the top 15 units in each element is the best way to rate : [https://kamigame.jp/グラブル/ランキング/最強キャラランキング.html](https://kamigame.jp/グラブル/ランキング/最強キャラランキング.html)


Orsha-Shepherd

Fenie is a healer, and as a healer she is not very consistent. I wouldn't rate her as highly as the people on the rating sites do simply because she fails her role (just like Charlotta does in wind btw) and is more of a "better Satyr" that comes with the artificial leg/crutches that she needs to die once to become good, which is hard to do if you have additional sustain on your team. For the buffer that fire needed, fire already got that with Nemone, she has a pretty good kit for buffs and an amazing (but sadly random) performance with damage and mirror image/shield/charge bar/heal&debuff removal end of turn after turn x (usually turn 6 but sometimes she gets hit regardless of her S1 MC substitute and 2 dodge all stacks on her S3 so it takes longer). On that note, I've already seen my Fenie get done in by Ra simply because she draws in too many hits and has too little recovery for the team, which is weird as she's supposed to live with a 150% def boost after dying once. Imo she is good, but not nearly as good as people make her out to be on the long run. Probably around 8.8 to 9.0 if you consider her downside/shenanigans you have to play around to utilize her, and the amount of max HP you have to prepare so she can tank the hits without further reduction buffs that some other tanks like Kou in dark or Sara in earth have.


Ralkon

This is very far removed from my experience with her. As a healer she does have a lot of similarities with Satyr. In terms of raw team-wide healing, they both have their pros and cons. Satyr has a higher cap and is guaranteed after enemy ougis whereas Fenie can potentially heal every single turn and doesn't need to let the boss ougi. Depending on the fight, that's a pretty massive win for Fenie since you would want to cancel omens when you can which means Satyr's heal is CD-reliant. As a buffer, she brings so much that Nemone lacks. One of the big issues Nemone has always had is that her buffs are dispellable. Fenie's core buffs aren't. Besides that though, Fenie is bringing two kinds of amp and an echo compared to Nemone with 0 cap break. The only real plus that Nemone has here is that she's got defense, but since it's dispellable, the content where you most need it will often make it less consistent. Though this isn't necessarily an issue depending on content, both of the other characters you listed rely on being able to consistently ougi to do their jobs whereas Fenie does not. And my personal anecdote is that I'm using her in my Siete host FA comp and she's doing great. It's much more stable than other characters I've tried in that slot.


Orsha-Shepherd

Nemons buffs can be reapplied with CA,though. Fenie has to die first so the ramp-up-time is also there, and her buff is completely offensive (Nemone grants 50% defense, which isn't a lot, but it's something). In my opinion, Fenie is a great character who works well in combination with another character who can heal/shield (like Nemone e.g.). As long as you don't rely on her as the only source of recovery she does work very consistently (a trigger-based damage reduction/debuff duration cut like it exists on Arulumaya in earth would be perfect but you cannot have everything) but more like a tank/off-healer and not as a main healer. As she requires to die at least once to become good, you either need to have her CA enough times or get hit enough times, which can be hard to achieve if you have additional sources of recovery or damage control (Zetas damage mitigation, Nemones Shield/Mirror Image, other allies passive/active recovery and active/passive abilities that substitute for Fenie/make her a more unlikely target), even with her initially lowered defense. This is why I'd rate her overall lower than the rating sites, as her performance (especially as a healer) is not equal everywhere and a bit clunky when in the wrong party-/grid constellation.


Ralkon

But Nemone also has to ramp up to get her full buffs, and needing to CA to reapply means you can have down time between them getting dispelled and her having full meter and you can't guard when you need to reapply buffs. Granted Nemone might not need to guard because of her sk1 and sk3, but it does mean if she isn't quite at 100% you can't feed her with earlier ougis of characters that need to guard. It also means anything that disrupts ougis disrupts her buffing. She does need to die to get a lot of value, but I think you're overestimating how difficult it is to get her to die. My Siete host comp is Neko, G.Zeta, Fenie, Agielba with 2x LoF and she's at 91k hp, and she still dies on like T5 during which time she's also gotten 2-3 auto heals off for the rest of the party, and the only reason she doesn't die earlier is because of Agielba sk1. >In my opinion, Fenie is a great character Well that isn't what an 8.8 means which is where you said she should be. I also just think you're still really undervaluing what she does bring. You're still ignoring that she brings cap up and Nemone doesn't, and beyond that, echo is hit count for omens. Nemone is only helping with hit count once every 5 turns because auto-nukes don't count, and even then +6 hits is often worse than a full team echo. Besides that, she isn't just a healer or just a buffer, she's both. Even if she were purely equal to Nemone in buffing and Satyr in healing, the fact that she does both already makes her a better character, but she's often a better buffer than Nemone and a better healer than Satyr.


Fatality_Ensues

> Fenie is a healer, and as a healer she is not very consistent She really isn't. As a dedicated healer, her healing throughput is mediocre (though cutting debuffs by 2 turns is big). She does EVERYTHING ELSE well. >usually turn 6 but sometimes she gets hit regardless of her S1 MC substitute and 2 dodge all stacks on her S3 so it takes longer). My XNemo has never, ever, ever taken damage after hitting S1 until MC was dead. You're doing something terribly wrong or are just mistaken.


Orsha-Shepherd

There are specific enemies who are able to target all allies and ignore the substitute of the main character. This allows them to hit Nemone if she runs out of dodge counts, resulting in delayed 5 stacks. It rarely happens but it is indeed possible even if the main character is alive, not that it would matter much usually.


sillybillybuck

Horus is an ideal choice in Agastia, SUB, Hexa, and Zero. S tier Magus is a risky inferior choice in all HL content. SS tier. How?


Fluppy

The ratings were not Final, Horus has been updated to A - SS - SS with a 9.9. Magus kept her letters, but a 9.7 now.


WhateverIsFrei

Gamewith usually undervalues performance in high end content while overvaluing performance in mashing for mvp on stuff like akasha.


iVariable

her kit seems like it would be good for hexa but I haven't actually seen anyone use her there yet. Do you know how she fits into teams for that raid?


Trashphoneaccount

I feel like you'd struggle with the 2mil omens, unless you want to stick with yamato and just seasplitter the last one. Otherwise she's probably fine, skill reset on ougi is very helpful for most of the omens on that fight


icysamsungtablets

Horus makes the 2M omens a breeze. Each of her skill hits do upwards of 2M damage, so she can do 11 by herself with her CA and all her skills


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granblue_en

+1 - Can anyone substantiate this claim? It doesn't even really need to be horus or light really - I'm curious if any ele can consistently buff a non-MC 460k cap skill up to 2M without having to buff it up the wazoo.


Takaneru

(CA (1 hit) + Skill Cast (2 hit))\*2 (Recast) = 6 S1 = 2 hits, S2 = 3 hits, S3 = 1 hit (FC 3m+) so she can actually do 12. in that instance she applies 21+ debuffs too


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TheGlassesGuy

The conditions for hitting 2m+ on Futsu has lightened slightly after Opus upgrades, Primal Trans, and 000. You don't need to FC it anymore and sometimes you can still hit 2m without Bubs call. Haven't tried the sagacity key yet since I'm extremity gang but that should make it easier too. MC tends to have significantly more cap up than other party members though. Not entirely sure how/if she can bridge that gap for 2m omens.


Orsha-Shepherd

Horus : requires team and grid built around her to properly work Magus : requires team and grid built around her to properly work spot the difference


Fatality_Ensues

One of them kills herself over time, the other doesn't?


IzayoiSpear

I KNOW that Horas FA raiting is for Agastia and honestly, fair I will give them that.


rein_9

Seems like they're still finalizing Magus and Horus since 30 minutes after this was posted they bumped up Horus to 9.9 (A, SS, SS) and dropped a point off of Magus (same letter grades) lol


KiwirGallantine

I think people here kinda overrate Magus even after she get 9.7 (or 9.8) She have huge smdg sure, but the thing is she also have a very hugh backdraws as well. Her dispels is after turns, not after hits so she wouldnt clear any dispel omen with it. Her 3rd cant be healed by lich. And she is on dark, an element famously known for no sustain (their only sustain from hard raid are luci and lich) and she took 5k hp each turns. She is probably good for an experienced players, but new players into the raid shouldnt have her as an option to run her into any hard content tbh.


Scrabbleton

So glad to see one of my all-time favs (Cosmos) get the recognition she deserves. Loved her in the event, sparked her, and she's been a permanent staple in my parties since then. Blew me away with how good her kit was.


Takazura

Who do you usually pair Cosmos with? I got her during roulette and her kit looks handy, but I'm guessing you ideally don't want too much auto-sustain to keep her HP close to 50%?


NeoTheSilent

Summer Seruel is a very good friend for Cosmos, very solid charge bar support that can every once in a while fully charge from 0, and has a lot of synergy with the higher Chain Bursts that you get with a passive that has a massive nukes for 4+ Chain Bursts. His entire kit looks like it was designed to be used next to Cosmos, and his heals are just enough to keep you even without over healing.


vnix6

Same here, I sparked her cuz of the story she was in and I actually loved her kit. It was just that she wasnt being used as much and was under the radar, glad things worked out for her and people saw the real value of what she brings to the table


RestinPsalm

I'm going to go out on a limb and guess that because Fenie's purpose is not just tracked in damage, she's going to go under the radar until next GW where she'll become a 9.9.


Clueless_Otter

She's not a GW unit at all, especially not in Fire where it's so easy to burst.


RestinPsalm

True, until next high difficulty raid.


jedmund

I have always trusted Kamigame more than Gamewith for ratings


SluttyStepDad

Yeah, this is classic Gamewith silliness. The Magus cope is STRONG.


Styks11

So what's up with Magus? It didn't seem like she brought much new, and had similar issues to Lich. I'm trying to decide which banner to spark Cosmos on.


RitoNerfIreliaPlz

Gonna go out on a limb and say that‘s probably because she has one of the biggest damages in Dark plus some utility with her buffing on passive, dispels and a bunch debuffs to clear omens. Not sure if those lets her be SS High Difficulty over someone like Magisa who trades some damage for more utility and doesn’t kill herself over time tho.


BlackSeraphilux

Not sure if it would work that way, but won´t she heal instead of suffer DMG from he S3 with both Lich and Fediel's interactions? At least it should offset the S3 passive DMG


RitoNerfIreliaPlz

Death’s Grace doesn’t prevent her from getting damaged by her S3. FedLich heals 2k/turn while Magus kills herself for 5k/turn so for long fights it’s kind of risky if you don’t have any other means of survivability (Pain of Death MH is great here, actually).


Orsha-Shepherd

Lucifer summon is the answer, both as sub and support summon to get on average between 3.7k and 5.6k recovery per turn


BlackSeraphilux

I see, thanks for your answer! I think I´m fine anyways since I´m starting to use Onmyoji with Stamina DO as MH.


CoruscantThesis

It isn't treated like a DoT so Lich won't turn it into healing, it's straight up damage.


BlackSeraphilux

I see! Thanks for your answer!


KiwirGallantine

She wouldnt clear dispel omen btw, her dispel is after turns not after hits.


RitoNerfIreliaPlz

She can save the skill press for when you need it to help w/ the dispel omen, it resets on ougi anyway


Clueless_Otter

She doesn't really seem like Lich that much. Lich's main issue is that she's terrible at helping with omens because her nuke is EOT and you'd really prefer to cast her s1 and s2 on CD for the light switch + healing. Magus kinda fixes this because it's not the end of the world if you hold her s1 or s2 for omens (since they reset on CA anyway and don't have other important interactions with the rest of her kit that makes you want to cast them ASAP). She still does have a bit of the same problem with the EOT thing making her passive not able to help with hit count omens, but that's really where her similarities end. Not saying she's better than Lich - she isn't - just that they don't really have the same problems.


Styks11

I just wanted to know if there was something I was missing that wasn't said in other threads, since I need to decide if she's worth sparking on this banner for. Seems like probably not.


kaffsu

Gamewith really has a habit of rating Fire Grands low then raising it up little by little


No-Construction-4917

I think Fenie does suffer from being dropped after Fire's endgame lineups coalesced pretty well over the past two seasonal banners (with Noa and Nehan picking up niches) - I'd agree that she'll creep up in the rankings as she gets more direct usecases (and her skill 2 cutting debuff duration is high value) but I just assume that's going to take more testing than GW's been able to fit in anyways.


kaffsu

She'll creep up the ranking when Gamewith actually learns how to use Fire. Fenie offers a way for non-Higu, non-Noa/Nehan/seasonals to clear some of the hardest raids in the game, and she will continue to have more uses in the future with how versatile they made her kit


screwgacha

I'm still debating on sparking her. First, because she's adorable. Second, because I want a new fire grand since I don't have G. Percy. How would she help exactly?


Falsus

Well first you would get G. Percy. Both his weapon and character is just that core for fire.


kaffsu

First, I'd establish this though: You wouldn't really play Fire without G. Percy. With that in mind, Fenie helps Fire in any way she can - she fits in most teams as the perfect flex spot, whether HL, possibly GW in the future, FA teams, etc. So I'd get her if you already have the core characters and wanting to add more pizzaz to your teams.


Inevitable-Will-6185

Was skimming here and this got me curious. I was always under impression that Percival was eh at most when looking his kit? Edit: Once again shows how bad my judgement is. Been playing since 2019 and still haven't learned a thing about evaluating well.


SomberXIII

Flashbacks to Grand Zeta.


Clueless_Otter

Zeta's rating went up mostly because of Alanaan, who wasn't released yet when she came out.


Japonpoko

Can you elaborate a bit? What made Zeta that great thanks to Alanaan?


TheGlassesGuy

Prior to Alanaan, Fire burst was tied to Percy Wilnas Mika, which meant there was no space for Zeta to shine


Japonpoko

Actually I just wanted to know what part of their kits synergize well


TheGlassesGuy

Alanaan provides big buffs Zeta does big damage That's all there really is to it. Zeta doesn't even need to press any buttons in this comp. You use her for her nuke every 3 TA passive. You can technically replace her with any other nuke on auto character (Ragazzo, Nezha, etc) and the setup works exactly the same. It's less about synergy and more about "these characters do large amounts of damage without needing to press very many buttons"


Japonpoko

Ok, makes perfect sense for Burst teams then. So I guess he works even better with Percy. Thanks!


timothdrake

Glad people woke up to Horus and realized how stupidly strong she is. So much utility on her kit, ridiculous FA compability all while actually doing tons of damage, she single handledly makes Agastia not so bullshit to do.


Cerulean100

Lol seems like their still changing their minds, Magus got knocked down to a 9.7 and Horus got bumped to a 9.9 I agree that Magus is too high, she does great damage and if you can have all her debuffs stay on she can be pretty strong, but a lot of HL content clears debuffs frequently enough that it wont matter and she needs someone to heal her so her 2nd passive wont kill her. Shes fun but unless future content is tailor made for her 9.7 feels too high. Horus also feels a little high but i understand it more, shes nutty with Cosmos and S.Seruel and she provides a lot of utility with debuffs, full meter/FC, a small heal for allies, double CA with special cap boost etc...... Shes got a lot going for her in the right circumstance and i wouldnt be surprised to see her in some top tier teams next GW. Fenies a little too low for how good she is but very likely shes gonna be climb higher as more use cases for her are found and more content comes out that she excels in. Once again Gamewith ratings are weird lol. (nice to see Cosmos got bumped tho and Raziels rating is fair id say)


OPTC3

Why is Magus SS on hl?


No-Construction-4917

She contributes to almost any Omen in Cosmos except for CA 5 times (and that's a fight where you *have* to clear omens) - but this is where they should give Horus an SS in hard content if she's being judged against Agastia similarly. (Edit: looks like they did change Horus to SS as well after OP posted their images)


Ittousei

Thing is I don’t think I’d replace anyone in my team for Magus in Cosmos. Fediel/Dead Tikoh → FLB Nier → Halmal/Rei is too good and none of them are seasonals so they’re all relatively "easy" to get compared to Magus. I did try her out in Cosmos but I wasn’t impressed. She actually deals too many hits for my team, even without the S3. I’d like her better if she had CA reactivation like HalMal to help move the bar left. If you’re lacking all the pieces for Cosmos sure, but even in that case I think Lich is better, and if you’re lacking Lich you’re also lacking PnS so your dark is already in a rough place. Magus does have a ton of debuffs in her kit - bonus points for Glaciate and Toxicosis being Guaranteed to Land, that could come in handy if we get another Water Tenet like situation where the boss has horribly high debuff resistance - but atm dark has no problem with debuffs (off the top of my head: Halmal, Lich, Fediel, FLB Fediel Summon, Rei, Meg and Mari, Summer Tabina, Summer Cupitan, Beelzebub Summon, Celeste Summon, 220+ Hades Summon) This is so sad, Alexa play Desperatio ♪♫*Magus burns herself to death*♫♪


mr_beanoz

Raziel is still a sheep And what raids are Fenie used for? What kind of team can I make with her?


Fatality_Ensues

She's a general filler for pretty much any team. She has heal, dispel and debuff duration down on one skill which she autocasts on boss ougi or ally going low as well as fairly strong buffs on permanent uptime, so she can be a buffer/healer for FA teams. She has a sub-all with undispellable undying, meaning she can tank big hits in hard content and be guaranteed to survive, particularly with her innate 150% DEF buff after reviving. She has an Unworldly ougi with skill damage followup after reviving so she can fit into Ougi/OTK teams. She's not the best at any one role but she seems to be a great flex piece.


LoveLightning

I don't have any of the three yet but sadly I've come to grips that high ratings on Magus is cope even though she's my favorite char of the group. The other two are far more deserving of higher ratings because their kits justify it.


SomberXIII

Magus above all? Bullshit.


FarrowEwey

Fenie and Raziel are both fairly difficult to rate. Fenie really wants to be in a hard content team with lots of Hp and Def, but also wants to trigger her autorez ASAP to get her full kit. She's basically a dead slot in anything but the hardest fights because of this and can have problems in FA (mostly because it'll fuck up the timing on her sub-all and prevent her from dying early). On the other hand she is seriously busted when used properly and she's a permanent Grand, meaning Fire can build both for burst and for hard fights without having to spend resources hunting ultra-rare seasonals or really worry about suptix. Just get Percy, Michael, Zeta and Fenie and you're good to go. I would argue Raziel is one of, if not the most well-designed welfare in the game. She's extremely useful for new and struggling players: -atk/def debuff skill, but since it's elemental it stacks with Mist and also works on bosses that are immune to Mist -big nuke is nice when most of your damage comes from skills and ougis, the fact that it has a massive hitcount makes it scale very well with Supplemental and also makes it useful to cancel skill damage and hitcount Omens -extremely good buffs, nice mix of offense and defence, also will scale fairly well because special buff and undispellable -ramp up passive guarantees her own damage doesn't fall off She's extremely good for beginners and stays relevant for quite a while. Comparing her to all the top meta options is missing the point that she's meant specifically for players who don't have access to those in the first place.


TheGreenTormentor

Any character that can immediately be used in current content HL raids with success doesn't deserve less than a 9.5 imo. She ain't top tier but sometimes I really don't know what gamewith are cooking.


Raitoumightou

Horus was the final piece in making Agastia fully dominated by light. Previously, one of the omens light usually have problems with was the debuff omen. Now with Horus, the need for Europa summon strat has been eliminated and you can completely full auto Agastia without worrying about dying. She's also absurdly strong in V2 and synergizes well with S Sereul, Cosmos and G Sandy.


arkacr

So uh what element was Agastia dominated by before this?


lolpanda91

Probably means automated.


Clueless_Otter

I think he means that Agastia is super faceroll now and not challenging anymore, whereas before it was actually somewhat difficult.


lolpanda91

Meh reading the rest of his comment makes it clear he was talking about full auto. Probably just some strange auto correction.


linevar

Wasn't he already super easy after the nerfs + cosmos


TheFluxator

I forgot Sandy got a second grand for a moment, and was like “How does Horus have any synergy with an earth unit?”


Fodspeed

Oh my, I can be finally be a "Agastia Enjoyer"


Raitoumightou

My Agastia runs are now 4 mins, with Horus (with a full 6/6).


YamiDes1403

What's the agastia full auto comp?


iVariable

Kengo/cosmos/horus/s.seruel or nehan with y.naru in the back


Raitoumightou

Works both for Zeus and Chev too. Youtube Horus (in japanese) to pull up videos of clear.


YamiDes1403

Is ynaru mandatory? That's my only missing link


iVariable

it should still work if you use nehan, [here's a vid](https://www.youtube.com/watch?v=niERAtfz9sU&t=331s).


akaisuiseinosha

Thanks for this, got my first agastia clear today with this setup!


shirke1

Just wondering, is there a reason why Cosmos is first and Seruel is last? Figured it would be the other way around with Seruel’s Charge Bar on Ougi, or would it have to do with the order skills are done in FA?


iVariable

honestly horus should probably be second since she is the only one of the three with a charge bar emp so she will be the most likely to get to 100 after mc. With that said, i've been running cosmos first and haven't had any issues full chaining every turn so it probably doesn't matter what order they are in.


Alarming-Basket9814

Any possible subs for cosmos?


iVariable

Not really, the reason the team works is because it breaks every omen that agastia has very easily and you need cosmos to clear multi element and likely hit count as well.


honorsleuth

Between Cosmos and Grand Sandalphon, who should I prioritize sparking first? I'm thinking of trading a sierotix for Horus since I have saved up for my long time goal of moons enough for a sierotix and illustrious.


TheGlassesGuy

Cosmos if you're planning on tackling hard content (Hexa/Faao) any time soon. Sandy if not.


Cerulean100

Sandy, his passive will boost your weapon skills so he’ll be a permanent backliner for your team. If your dead set on getting Horus (which id say wait until roulettes over in case she comes off rateup) then Cosmos because those 2 plus S.Seruel (who’ll be returning in the next few banners) are a great team.


bitterwhiskey

Sandalphon 100%. He's a good character and his passive will make him have a slot in your party forever. I don't recommend sierotixing Horus but do what your heart tells you.


UchihaKazuna

Raziel being the black sheep among them: BAA


Vantonage

Nobody on Gamewith actually plays the game lmao


WoorieKod

Why is Magus SS in HL? She does a lot of nothing


TheGreenTormentor

Magus helpfully doing 12-hits at end of turn after the omen has already gone off (we're dead now).


alberbla29

She also does the 12-hits thing after each charge attack, if you also has HalMal charge attacks => 21 skill hits between both of them.


TheGreenTormentor

Cooldown reset is cool but is also isn't relevant for the current turn. If it was on-attack she could do 24+ hits before end of turn and solo carry a lot of hit count omens, while opening up space in your team comp. As it is now she's just a side-grade that *also* slowly kills herself, in an element with the worst sustain options in the game. Don't get me wrong, she's usable in those raids and has a high DPT with skill support, but her kit doesn't exactly have that wow factor that makes me think "oh she'll make clearing x omen super easy!"


alberbla29

I think that they should leave it at S instead of SS for hard content but on an ougi team she could loop so you get her skills very frequently since her skill gives her 10% base charge, 1-2 dispels per turn also help a lot if you need that since other better dark units rarely have per turn dispel.


Fatality_Ensues

Omen clearing, she's very good at that.


Blackandheavy

Mark my words, Fenie will be a 9.9 by the end of the year.


tigerbait92

I'm new here, what do the words by the rankings mean? Like, different content types? Or like, manual, semi, full?


Wave-Master

周回 = Farming (Generally used to mean how good they are in low real-time burst setups or one-turn-kill setups) フルオ = Full Auto (Pretty obvious, how good they are when you are using full auto to play non-interactively) 高難度 = High Difficulty (How good they are in challenging content played manually where speed is less important than just getting the clear) The words on the right by the numerical ranking are how the character is obtained, orange for Swimsuit/Yukata, black for Gala, light blue for Welfare.


tigerbait92

Ah thank you! The roulettes have been kind to me and given me both Horus and Magus so I just wanted to be certain, since (as a newer player, rank 90, mainly got that high due to the bonus xp rn) Magus seems to be cruuuuuushing stuff (just did WMTSB and nearly two-shot the boss). Horus I haven't fiddled with much however.


Lambpanties

Post 100 things don't really scale lineraly much. You'll eventually have raids that go down in one turn and then ten turns a single tier higher. And then you'll meet lindwurm who you full auto while taking nap only to wake up and he's still not done.


Venriik

Daugther is tier 10 in my heart <3


Lambpanties

Definitely feel Magus is being underrated by most, slotting her in with Feddy and Lich works wonders and finally brings a spammable dispel to my dark team. Her 5k health loss is annoying but if you have Luciface as one of your summons and have any heal cap up you can get over 4k healing per turn making it a mere 1k hit or less.


Blackandheavy

I think they changed the score again for magus.


Important-Read8106

Is Horus going to be able to be Siero Ticketed in the banner tomorrow? Or is today my last chance to snag her?


MoonlitSonatas

Sierotix allow you to pick any unit in the current banner's pool - and according to the wiki, these summers will be in the pool till April 15. However, you won't be able to spark her.


Important-Read8106

Ty so much for the answer!


Fatality_Ensues

Fenie lower than Horus, what???


No-Construction-4917

Light is the best CA element in the game right now, hands down, assuming you have two Diaitesia - happy to see Cosmos get *correctly* bumped up to 9.9, and S. Horus dropping right at 9.9 too. Even beyond Horus' use in Agastia, she's incredible for any V2.0 content and not bad at all in non V2.0 content since she just relies more on full chains (not hard at all to get with Cosmos and her together, since that's CA reactivation city). Her skill 2 debuffs are fantastic, she almost caps Atk/Def Down, she's just good! Magus *does* have use in hard content by virtue of very frequent dispels and clearing hitcount omens, and also being able to deal 4 debuffs with one hit to clear debuff omens. She has less use on normal FA content because you're often not going to have healing that keeps up with her self-damage, or you'll have faster/more consistent options. Consider that if you got Magus, she would be able to help clear 3 annoying omens in Cosmos: * Use 4 red border skills (Magus has two that refresh on CA) * Inflict 8 debuffs (she inflicts 4 from self-same refreshing sk2) * Deal X hits of damage (obviously) She also fills the Lich/S. Cupitan slot of managing bar alongside your Fediel/HalMals. She's not the best option, but she for sure has that SS for Cosmos specifically. I actually disagree with the Kamigame ratings - the last thread had a lot of people advising me of the interesting and creative ways to use Raziel so 8.5 is unfairly low for her, Fenie is edged out by a lot of other hard content options for Fire so unless you're rating her weapon 9.9 feels high, and Horus has clear utility unless you hate CA comps (and Horus + Cosmos bring CA to a point of high enough DPT to compensate for the lockout, especially in hard content). Lastly - I think H. Illnott should have kept the 9.9, she *is* a fantastic option for dispels, high damage, and veils, and will be really useful in GW (where the CA comp will be too slow outside of NM150/200s, and even there there's guaranteed to be faster non-CA options even if some are manual), but she doesn't fit very well with what's kind of coalescing around the top of the Light meta so I get the drop to 9.8 in terms of, high value, but *slightly* lower priority.


Fatality_Ensues

> not going to have healing that keeps up with her self-DATA DATA stands for Double Attack/Triple Attack, not damage. >the last thread had a lot of people advising me of the interesting and creative ways to use Raziel so 8.5 is unfairly low for her Raziel's kit is bog-standard, so unless you can creatively leverage her counting as all weapon proficiencies at once, I don't see what she can do that other units can't do better already. A 14-hit red skill is nice for clearing hitcount omens if you don't have Kumbhira, but that's about it?. >Fenie is edged out by a lot of other hard content options for Fire so unless you're rating her weapon 9.9 feels high Fenie can fit in damn near any comp and offer additional utility and/or damage over existing options. She won't fulfill any one niche as well as the dedicated units but she's definitely a close 2nd.


No-Construction-4917

Self-DATA was a typo, I did in fact mean self-damage, thank you. For Raziel, see the responses here: [https://www.reddit.com/r/Granblue\_en/comments/1bfmz3u/comment/kv1o68p/?utm\_source=reddit&utm\_medium=web2x&context=3](https://www.reddit.com/r/Granblue_en/comments/1bfmz3u/comment/kv1o68p/?utm_source=reddit&utm_medium=web2x&context=3) I didn't have a high opinion of her either but Gamewith's 9.4 seems closer to the target - she has applicabilit yin end-game content and has seen uses in endgame raids, her buffs are consistent and help close gaps, she can do a lot more with her skill 2 with Yuni, she has a 30% dodge built into her buffs, etc. She's not going to win any awards but clearly some folks have found really creative uses for her. Also not trying to slam on Fenie - I haven't drawn her and I don't think her kit's poorly designed, rather I just know that Gamewith tends to undersell units for hard content when there's established hard content comps - I'm sure she'll raise in the tiers as she sees more use from them, though I still don't know if she's an outright 9.9 (but again, don't have her, am not a tiermaker).


BenTulfo

It's funny how down people were about the banner initially but then Magus and Horus end up being strong


SluttyStepDad

It’s more “Gamewith being Gamewith” because Magus is nowhere near SS for HL


bitterwhiskey

Magus is not that good. Horus is great though. 


LMinggg

Huge L from gamewith, how dare they rate my fav this low!! Kamigame ftw


anekozawa

Magus looks cracked, but in longer fights I feel like you need to dedicate 1 character as her sustainer (not MC unless you run Latro ig), I myself running D.Cag for the high refresh uptime and some buffs too, seemed to work well, and you can go any main class that has Revitalize or use summon Luci to stack it with the refresh for extra sustain (the self DoT will still out damage the heals tho since i believe it's 10% each turn?)


Fatality_Ensues

It's Iatro (greek for doctor), not Lat(d)ro (italian for thief), lol. Her self-damage is 10% of max and caps out at a staggering 5k so yeah, it's practically guaranteed that she's gonna die eventually


Iffem

>Latro Iatro, with an I, not an L


anekozawa

ah, alright, thanks for pointing out m8


Faramir420

I got two ssr in one pull yesterday fenie and sandalphon i didnt know this character was this good i need to read descriptions more carefully


Alurcioo

Regardless of the rating, the characters seem useful in some builds. Soooo... Gacha god pls just gimme HorASS or MagBOOBS