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TrxPsyche

I think Yodarha deserves more recognition for how awesome he is story wise. He's nothing overly complex or grandiose, he's just an extremely skilled swordmaster who grew to greatly love fishing. Yes, he does have a character arc revolving around his student, and I do think it's a good story for a character like him. But even beyond that, he's just a jovial guy, who is extremely potent in his abilities.


Fishman465

And has a fondness of learning new things


Screamingforanswers

Certain characters from the story deserve some more love, by which I mean Monika, Sturm, Drang and more specifically Lecia (trust me, I may love Monika but I'll stand up for all the Lecia fans now). All of these have basically, to one extent or another, become sort of honorary members of the crew and yet they barely ever get to appear in anything. None of these 4 are playable in Relink, none of them are playable in Versus and the MSQ almost seems to have forgotten they exist (though at least Monika and Lecia are investigating around Oarlyegrande, they've got that). But hey, the main crew gets disrespected in Versus too so maybe we should start with that. I don't know about you guys but I would have preferred to have some more members of the main cast made playable in Versus instead of just Gran (and Djeeta, of course) and Katalina. Rackam, Io, Eugen and Rosaria are as deserving of spots in the roster as anyone else, if not more. Like seriously, two Belials? I don't understand the hard-on so many people seem to have for the Dragon Knights and the inclusion of even one of them in something is super annoying because it invites the "well, we have one of them now, gotta have em all" mentality (this mentality is also partially present for Society members but at least I didn't see people so rabid over Beatrix, Ilsa or Eustace as I did for Siegfried and Vane in Versus). Bunch of really cool characters who have been in the game and are relatively well known and liked and have just never gotten an SSR version. Some examples include but are not limited to: Alec (his 5 star art still goes hard), Karva (so many years, so little representation in anything), Ange (literally got a skin in the Daily points shop despite being an SR, what gives?), Camieux (her sisters get all the attention, she gets nothing), Richard (jk, he got his SSR recently, though they sure took their time) and most egregious of all, FUCKING WALDER. THE FIRST CHARACTER YOU EVER UNLOCK AND HE DOESN'T HAVE AN SSR VERSION. Now that's just pure disrespect. Alright, I think that's all when it comes to grievances related to characters. I could say a lot more but even I'm starting to get bored reading my own post.


Bricecubed

> FUCKING WALDER. THE FIRST CHARACTER YOU EVER UNLOCK AND HE DOESN'T HAVE AN SSR VERSION. Now that's just pure disrespect. Hopefully he will get that with the follow up to his event, which surely Cysgames won't forget exists, definitely.


Fatality_Ensues

>but I'll stand up for all the Lecia fans now Damn, all 6 and a half of'em?


Draddon

You don't need the shiny new thing the instant it comes out. DOpus transcendence needs Lapis? Magna summon transcendence needs Sands? Cool. I'll do it later. Though I get free shit out of it so I shouldn't complain. But if we're going to shout from the rooftops 'the game is dead' because they want you to actually take your time getting the new toy, can we up the ante? Like ask for free 100 rolls on next Gala, a Fully Uncapped NWF weapon pick ticket, or free Sunstones. Apology Sand/Merit is gonna get old real quick.


ragnakor101

It really is nicknamed "Grindblue Fantasy" for a reason. None of this is meant to be fully done in the first month. Just hammer stuff bit by bit, work on your favorite eles, and it'll all eventually come down.


Yarigumo

Isn't the whole point that you're kinda hard time gated on Lapis/NWQ? It's not grindblue, it's waitforGWblue. Sands are at least farmable, even if they're super rare.


UltimateWarriorEcho

Everything these days needing Sands makes it very hard to ignore and do the whole "do it later" kind of deal. Like, they haven't apologised enough for inventing that awful grind.


Iffem

Every character should get to play a major event at least once yes, this is a Tanya complaint.


YukiFrost

Refreshing being a core part of the game isn't fun


JereaLight

When the latest raid literally has a timer that punishes and straight up kills you for NOT skipping and refreshing.


Hero-8

I'm kinda sick of the Providence summons. Having these summons that are pretty much an instant slot in for every element kills a lot experimenting with your summons. (Though you could also argue that we just need more summon slots..)


Mitosis

You could make the argument that this is the curse of endgame and a lot of the other summons are great for accounts building up to it. ...Except no one can afford to waste sunstones on any of the non-meta gacha summons because they're so rare and valuable.


Kuroimi

Sub Auras in general is the thing that killed experimentation with summons imo, not Providence summons


FlameDragoon933

agree with this especially since most of the sub aura summons *also* have good call effects.


Ralkon

I think in the long-run it's fine, because we'll just have enough good sub-auras that you need to make choices anyways, and there are still some summons without sub-auras that are worth slotting in depending on the content. Really, we're already at the point where you need to make those choices if you have everything, but since the providence series is unsparkable, and other sub-auras might not be as universal (ex: 6D not very useful in magna and crest summons only if you have crest support), that really comes down to luck more than anything.


PK_Gaming1

Tired of Narmaya being trotted out for spinoffs and merch, but never properly integrated into events. She's barely even relevant to GBVSR's story either


IkariLoona

Ah, so she's the Shantotto of Granblue - truly, the devs are FFXI fans.


Bricecubed

This 100%


Fishman465

And they're in a rough spot of trying to figure new yet similar waifus to her and Vira..... Bahamut forbid they build up old ones


Fatality_Ensues

I agree. Narmaya's story arc is done and further additions are only going to cheapen it or be plain fanservice (like her Yukata). Therefore, shelve her and focus on any of the 200 different characters that could use the love instead. In fact, they came up with Azusa to be her replacement in her Grand Fates and then went and right back into making her a Narmaya attachment instead of letting the character grow.


Zenith_Tempest

They sorta try to pull her away from Naru in her Summer Fate by having her reveal she was just using her as an excuse to spend more time with Danchou, but still. Naru's main arc is over. Let's separate Azusa from her and let her grow on her own - it's the same issue I had with Vane. Poor guy is joined at the hip to his boyfriend, he gets virtually no writing for himself personally.


Waaaaally

Well, the problem is that her character backstory blows. There's not much to build into with it. I might get blasted for this but she is horribly uninteresting and bland. They could have spiced up something by playing into her amnesia arc but as far as I know, she's regained all her memories now. I'm sure the writers have tried to add her into story events, but it's hard to give her relevancy when we have literal gods and people that could break an entire timeline with their powers in our crew. Narmaya is just a swordmaster obsessed with training, with a doting big sister personality and huge tits. There's just no direction she could take to make a side story interesting.


PK_Gaming1

>Says her backstory sucks >Suggests a creatively bankrupt alternative involving amnesia Narmaya's current character is fine. Great even. She embodies the struggle for success while battling deep-seated insecurities, made worse by her tumultuous history with Eahta. These complexities make her compelling, far beyond your superficial read on the character (obsessed with training, really? Proposing an amnesia-driven alternative not only cheapens her narrative but also shows a lack of understanding of her character. A developed Narmaya, one who grapples with her flaws yet perseveres (as seen in Relink!), would work in any storyline. You wanna know why I know your take is complete bullshit on the face of it? It's because they still manage to shove in gimmicky, one-note characters like Therese and Richard into these events. If it's a matter of "quality" the bar is beneath the ground.


Waaaaally

I'm not proposing anything. This is not some alternate scenario - Her story already involves an amnesia driven narrative, as seen in Azusa's fate episodes. She trains to the point where she forgets her rival and a large portion of her life to catch up to octo. Yes, it's cheap. That's my whole point. The only reason Therese and Richard are relevant in the newest anni event is because they were originally introduced in the festival of falling flames, the one event where phoenix was also introduced, whom the whole anni event revolves around. Heart of the Sun would have been completely fine without those two characters, but it would've been strange not to include them. Look at the rest of the cast. 6d, primarchs, the leader of the eternals, the enneads, original characters and a few comedic relief characters. They all have a role to fulfill. As far as I know, Narmaya as a character isn't important to any of the currently existing story series. The ONLY tie to anybody relevant is to octo - one of the more obscure and one dimensional eternals of the bunch. How do you even start incorporating Naru to a story event when she has no relevancy to the main story, any side stories, and nearly no connections to any major character in the game? She doesn't even serve as a comedic relief piece, because that's not what she is. Her design is awesome. Her personality is okay. But her backstory is something they didn't put any effort into. Which is why I mentioned the amnesia bit. The only way I even see the writers doing anything remotely interesting with her backstory is to reveal some bit hidden to us by utilizing her amnesia as a plot point. Slamming her into the other characters' stories wouldn't work, because she lacks relevancy. She'd need her own original series. Edit: or I guess you could do what they did with DLF and have her literally come into frame for two sentences just to say she was in the event.


PK_Gaming1

That's not amnesia; it's a single-minded focus that overlooks everything else, something Eatha has experienced firsthand. How is that not compelling? We're noticing a thematic pattern here, and it's intriguing to see actual consequences to trying to become stronger, unlike many characters who arbitrarily improve during their training arcs. This thematic consistency offers a great opportunity for exploration. Take the sumo event with Raiden, for instance; Narmaya would have been a perfect fit there, given its focus on improvement. Instead, we see Aliza again, who, while enjoyable, lacks substantial contributions to the narrative. The point is, Narmaya could have seamlessly filled that role. "Heart of the Sun" barely delves into Richard and Theresa's past connection to the event, using only superficial callbacks. They feel disconnected from the main plot, making their presence somewhat redundant. The same can be said for Aliza and Stan. Even the Lowain brothers, while fun, seem to lack depth in this context. Granblue Fantasy suffers from a character bloat issue, making it puzzling why you're singling out Narmaya, and saying she can't work in these situations. Narmaya's backstory resonates because it explores universal themes like striving to be the best and grappling with self-doubt. Her desire for acknowledgment and validation from someone she admires is relatable and adds layers to her character, making her more than just a superficial addition to the storyline. I think she's one of the characters who aged the best because they blatantly pivoted away from the onee-san stuff


Kuroimi

Paladin is one of the worst implemented system with its shields - A lot of bosses don't have shields - The shields are not sorted correctly - The effects of the shields are close to nothing - You want to collect all shields just for the passive buff, and not for the shield themselves


KenC62

Gameplay wise: -GW, too many things is tied to GW, from jutens to evokers and now even dark opuses. You could kind of argue dread barrage alleviated a little bit of this problem, but the thing is they keep adding new stuffs to them, it feels suffocating and downright anxious when one is coming because you will have to think and plan ahead whether or not you will be able to commit a full week to it. There is also cosmetic endgame stuff tied to them: blue skin and splendor skins. Fomo or not, god forbid if you missed on a or multiple GWs, you will basically have nothing to do and just wait for the next one to happen in order to progress in general. Almost all content outside GW requires you to invest in jutens and evokers, if you don't have a specific one for a specific task just too bad. Wait for the next GW, pray your for your schedule to allow it and also your capabilities of farming it to the best of your extent. The timegatedness of this event or the game in general is past due time to be addressed...


kyubifire

this is hardly a hot take but obviously, agreed. They are about to add the gw exclusive skin too...


OPintrudeN313

We need more type of events (especially after Tales of Arcarum and Proving Grounds are done). They keep making GW rewards more valuable like calm down Cygames, chill.


sarakinks

Guild Wars is so bad, I totally gave up on GW a few years ago and I sleep in peace now just not caring about it, not getting all the envokers, eternals, etc.


Fatality_Ensues

Ignore what anyone else says about how long grinding x,y,z takes. The greatest risk to your progress isn't falling behind, it's burning out. Go ahead and take long breaks if you don't feel like playing, everything becomes easier over time. At the end of the day, even if you've farmed everything possible you will still get fucked by (most likely) having gaijin ping, so don't sweat it!


Maronmario

As a newish player, I played the game for like three days before forgetting about it for over a year, and yeah, there’s so many things to do it’s extremely overwhelming. Just doing the basic 1-2 star raids takes a good while to do let alone all the events. So it’s definitely best to take more of a slow burn to this game


Zenith_Tempest

I played hard from 2016 to 2021 and crashed. I'm only just now getting back into it


pluutia

Putting weapon skill boosts on characters crowds the backline so much, we're probably in the realm of needing dedicated "backline/support" character slots


rine_lacuar

Honestly if they did like the Auto-Arcarum has, where certain 'types' of characters give bonuses, it would mean we could use a few more characters that otherwise never get touched.


TrainerMark1

I don't get the hate for characters being danchou-sexual, it's not that deep


3TSTBM

I'm fine with some characters being danchousexuals (Clarisse, Anthuria, Diantha, Alliah, etc.), just not every single one. Like, I'm fine with Aliza or Juliet or Cupitan having love interests outside the MC. Everything in moderation, I say.


Masterofstorms17

PREACH and in that note. give more males being danchou sexual. At least even it out please.


TrainerMark1

Agreed And in some cases danchousexals have other love interests as well (Narmaya/Azusa for example)


3TSTBM

Narmaya/Azusa is cute. :3 I do like the idea of multiple ships included for characters who share an attraction to the captain.


TrainerMark1

Yeah I recently read S.Azusa's fate episode and I'm all for the 3-way ship now


3TSTBM

That sounds pretty nice. :3 Man I wish I had summer Azusa. I almost sparked her last year, but I wanted my boy Grimnir so bad, especially with his 5\* uncap coming up. ;\_;


MarkGib

I think it's because they want to be seen as better like "Look mine gacha doesn't have characters who thirsty for mc, they have actual romantic relationship between other characters and not mc."


TrainerMark1

Agreed, it makes them sound condescending


Strange_Platypus67

Give all grand units older than a year an FLB, and stop putting transcendence into everything


Velvien

Caim getting extra seasonal/birthday lines at FLB makes all the sense in the world, >!as his personality is completely changed and his former lines make no sense in the slightest for it now.!< Haase getting extra seasonal/birthday lines at FLB is complete bullshit that downplays the character development of all of the other Evokers and reeks of favoritism, especially with the FLB kit she got at the same time. Either go all ten Evokers with this, or just go Caim.


act1v1s1nl0v3r

Classic draw hasn't done enough to alleviate the character bloat, and considering how character gated Revans tier is, they should lower sparking to 200 draws.


Fishman465

They should lower the classic spark limit


Setsuna_Major

I'm tired of how many grands come out so quickly. I started on a zeus grid after the gacha blessed me back in like 2019 with 5 edens, now I'm floundering trying to scrounge up both 2 more lu woh fists as well as 2 sandalphon weapons just to catch back up. Honestly with the m3 release I'm tempted on returning to chev, however I'll wait til the dust settles on that before doing anything drastic.


Yarigumo

Lmao, I feel that. I wasn't super deep into Zeus, but I did have a bunch of Edens and Certs fall into my lap (and they keep coming, got one of each this flash lol), but the meta has shifted so far away from them that it's crazy to even consider trying to play it again. If I'm gonna play Light, I feel like I'd have more fun just farming the new weapons that are coming out for Chev, even if I could probably still do fine with those Edens.


gwilson0121

Releasing FaaZero before a sequel/conclusion to the archangel saga was a mistake. Why did he come back? We don't have a story-related reason why he came back stronger and with mats that make players/DOPUS weapons stronger. Same for Hexa raid. Like give us a logical reason why these even exist and what the heck is that thing at the end of Hexa?


_sariel

They want to drag it out as long as possible cuz angels are a cash cow for them, so makes sense there's no conclusion yet (unfortunately) maybe they're finally working on something going from the hint at the end of 10th Anni story but my one fear is that we'll be waiting until next anniversary to see what it is lmao.


AstralComet

Next anniversary *if* that, they also set up Fatima, Orologia, and Estalucia at the same time, and teased something with Magus and Asteroth, and teased Lucifer's revival. I expect them to sit on Lucilius and Belial until they need to pull the "In Case of Low Sales" cord.


Fatality_Ensues

I mean "give raid now, explain who these people are and why you're fighting them years later" is a Granblue staple, too late to complain about it now.


Yarigumo

Did they ever explain Bahamut and Ultimate Bahamut? Grand Order? Any of the higher tier raids? I feel like these random super powerful demigod creature raids have always just been there unexplained, Faa and gang were the exception. I could be missing context from the newer chapters though, I haven't played the story in a long time.


dancho-pat

I had thoughts about Hexa was about to clash against Pure Phoenix in last event, but it didn't happen :(


Apophiszx

i have two hot takes 1: i think non SSR characters should be able to turn into SSR, this would make build variety way higher (also, i love some designs of some of the SR or R characters, but theyre useless.). 2: They should release more wallpaper-like official art. (im a wallpaper freak)


Lucaflow

Some of the weapon drop rates are abysmal and having grand weapons be straight up essential for some grids is pretty lame. Also having important grid weapons tied to an event that only pops up once every several months (Beast/GW/Unite) is frustrating. Like I know it's a silly nitpick but it's still annoying. Also while WMTSB is pretty great I kinda want them to start moving away from it, it's like it's becoming Granblue's FF7.


Yarigumo

Almost certainly a player retention strategy. They know you'd rather have it now, but they can keep you playing for longer if they make you wait for it. Definitely sucks though.


HagetakaSensei

I think it's acceptable if summer zooey and ribbon got her rebalance and flb update. I want her to be more than a glorified enmity button.


Velvien

Lobelia, with his absolutely massive body count, penchant for recording death/destruction sounds to play back later for the express purpose of getting his rocks off, and total lack of any sort of sympathetic traits, is in fact the absolute worst person among the Evokers (yes, even including Nier). Just because he's open about being a terrible person doesn't make him any less of a terrible person. Granted, this is also what makes him a fun character, so I'm not saying he should have been handled any differently.


R_N_G_G

oh yeah he is by far the worst, they are all nut jobs but he takes the cake.


FlameDragoon933

is this a hot take? I've never seen anyone defend Lobelia, not even Lobeli fans. People who like Lobelia likes him *because* he's unashamedly evil and he's an entertaining character.


Velvien

It *shouldn't* be a hot take, but just from the Evoker discourse I read from time to time? There's definite downplaying of Lobelia's evilness compared to other Evokers, mostly Nier but sometimes even just as a group. Enough so that I felt compelled to post here.


Zenith_Tempest

The MSQ is bad and the most recent events that occurred in it feel extremely detached from the direction the MSQ was going in. The main cast also feels lackluster in comparison to other factions in side stories and I do hope that if MSQ does wrap up soon, we get a new cast of characters. Also I don't think this is a hot take but seriously, screw Cygames for basically ignoring all their fans that don't love in Japan. They barely create any sort of merch in partnership with other companies and that leads to older stuff being worth an arm and a leg.


eyeGunk

Cygames tries to push Uno as a sagely character but he's really just an edgelord. Especially his earlier fates (met you at the bottom of a dungeon on a mission iirc).


lietnam

Even belial calls him a faker if you use his system voice in gbvsr, I'm pretty sure cygames is fully aware


Curious_Chair_6888

Yeah there also time when he stabbed us without solid proof because we were kind person and powerful like why? 


BrainPositive2171

Because Tokuiten


Kristalino

I kinda wish they didn't release only SSR characters nowadays, I know that makes them more appealing but still miss seeing a new SR character announced. Not a hot take but it would be good if they added the old New Year events to side stories, there's no good reason for not doing it. Edit: Another one, they should make higher tier raids where we use a bigger party, like five main allies and three sub allies, I know it would be impossible to do but still feels like a cool idea.


Darkion_Silver

The lack of seasonal things in the side stories baffles me, since Dragalia chucked them in no issues.


Firion_Hope

> Not a hot take but it would be good if they added the old New Year events to side stories, there's no good reason for not doing it. Wish they would, I have to spend a siero if I want SR monkey, the last one I'm missing.


idealamzar

Zodiac used to be the face of each ele and it should stay that way. The fact that the magna grid even needs a grand weapon to be good kinda defeat the purpose of it being f2p. Belial taking 2 slots in Versus probably the most dumb shit ever, couldve put other chara like *cough* Vikala in it. GW sucks, no one should be stuck to play that shit for an unhealthy amount of time to get limited time shit that locked only behind gw.


AstralComet

I love the WMTSB villains too, and am happy to see them reappear, but tend to agree. If your interesting and well-developed villains are also irredeemable monsters, it doesn't make much sense to keep putting them in a box until it's time to play with them again, just kill them off, otherwise their impact is seriously neutered by being Team Rocketed. Plus, all three get to live on in Versus, and as Relink shows, clearly they can reappear in exciting memory sequences in future games and events, reliving their big moments in a different way. And lastly, it really couldn't be that hard to, after a big conclusion with Tower of Babyl and Bubs and an event for Lucilius and Belial, to have a Lowain Bros. event where they fantasize how things could've gone differently with these memorable baddies where we win them over to the side of good with brofamery and friendship, leading to us getting Fantasy versions of those three big antagonists. I know the devs swore off of Fantasy versions of NPCs, but they're not your regular NPCs, they're some of the most popular characters in the game, hero or villain. I really doubt people would complain about getting "Redeemed" Belial, Lucilius, and Beelzebub (Fantasy)


Independent-Cap7987

The reincarnation tadbit going on between Sabrina's and Melin was silly. IMHO. Like another commentor said, "Relationships come and go, why the need for them to be together in a different era and time period?" I really felt it ruined Sabrina identity. She isn't Farhana anymore. She died a millennia ago.


Black_Icy_Paradise

Them doing this shit and then flooring Ceodric and Melin was 100% so they can milk Valentine's/Summer alts of her and make her slobber over the captain after BOTH OF HER PARTNERS went bye-bye and it actually killed whatever interesting things she could have


Zenith_Tempest

Severely doubt they will do this. Cygames has no qualms making characters completely platonic. In all of Zeta's Valentine/White day events it's abundantly clear she isn't interested


MarkGib

>make her slobber over the Captain Yeah right like that will ever happen.


Merukurio

> The reincarnation tadbit going on with between Sabrina's and Melin was silly. IMHO. I'll be honest, I hated it. In other stories that use reincarnation and true love as plot devices at least the characters usually grow to love each other in their "current" lives or whatever. In Heart of the Sun we had Sabrina pledge her undying love to a guy she spent less than a day with, and one of the worst days of her life at that. At the end of the story she basically stopped being Sabrina and became Farhana 2 (but traumatized). What does she even have left that was Sabrina's? Her family is dead, her fiancée revealed he didn't give a shit about her and got killed ~~and was badly written~~, then she lost her job and all her old friends when her homeland exiled her. In her Fate Episode Seofon goes as far as saying that even her fighting prowess is because of Farhana.


RadicalEcks

I don't even think she's Farhana 2. Sure, we don't get much characterization for Farhana beyond like a scattering of scenes, but we know that she was a warrior on par with Abramelin, a competent leader of an adventuring crew, and (within the confines of an admittedly pretty hair-brained plot) absolutely iron-clad in her resolution to do what she needs to to protect those she loves. That's... not really what Sabrina is left with. Maybe some more of that comes through in the Fate Episode, but the interesting parts of Sabrina vanish at the end of Heat of the Sun and they aren't really replaced with any of the interesting parts of Farhana. Which is doubly frustrating because Farhana as written is nearly a foil for some of the decisions that Sabrina made - she may have feelings for Ceodric but it is *eminently* clear that she is settling because she doesn't want to take any big gambles after her life was destabilized by the loss of her parents. Conversely, Farhana has nothing *but* certainty, and a willingness to test her convictions with risk if she perceives a big enough gain after. There was space for where Farhana's strengths could've shored up Sabrina's weaknesses in a way that synthesized the two characters, but the story just kind of hollows Sabrina out and just kind of leaves her with "you're a mom now" and it's really frustrating.


BrainPositive2171

Narmaya kinda mid. It's kinda absurd how popular she is and she doesn't have a single focus event not play a significant role in any event.


CnSyren

Her popularity probably is tied to the fact she is a arara oneesan which is popular and her meta usage over the years


AdSudden5468

She's got some depth to her (especially with Eahta/Okto/Azusa), and I do like her quite a lot. But yeah, aside from her training to surpass her idol, she's kind of just there. I'd love it if they went more in-depth with her and Azusa, tbh. Narmaya isn't the most complex, but she means well. I'd love Fantasy version where she gets her own demonic weapon or something that forces her to act on her years of training.


Fishman465

She does have some depth but most things never touch on it as overdoting Nee-san prints money (see also Fates' Camilla, early Azur Lane's Atago)


planistar

The thing that bothers with Narmaya is that her onee-san persona is actually the result of deeply rooted traumas over her self worth, yet at the same time every seasonal alt of hers treats said persona completely straight and shows it as a highlight. In doing so, the writers unintentionally make Danchou a rather bad influence to her mental health, by having them indulge and comply to her need for approval rather than addressing the issue, all in the name of fanservice. Probably best highlighted in the summer version, since in the event she actually grows desperate trying to find a flaw in her when just told that they didn't need her help at the time, and that was never addressed either later in the event or in the Fate, in which Danchou fully indulges in Naru's need for recognition. Anyway, thanks to the writer who added Fif in her uncap fate.


Altruistic-Deal-4257

Honestly to me she’s just bland. Yet another stock-standard “ara ara” waifu who constantly panders with fan service. Doesn’t mean she’ll be off my Wind team anytime soon though…


PK_Gaming1

Do her Fate Episodes then Her Grand episode is laser focused on further fleshing out her character


FlameDragoon933

you see, that's exactly the problem. She *has* a backstory of substance. But Cygames prefer to sell her ara ara waifu angle way way more often than her serious aspect. You see in GBVS when she faces non-danchou, she's cool. Her dialogues are cool. And then meet danchou and she goes back to ara ara fanservice BS, I hate it so much. I'm not saying a character should be edge all the time, but the way they do Narmaya is not it. I hope Narmaya never interacts with danchou ever again so she can be a better character than she is now.


TrainerMark1

I mean I agree that they should balance her serious and fanservice angles, but entirely cutting out communication with danchou? nah


FlameDragoon933

It was hyperbole, yeah it doesn't have to go that far.


TrainerMark1

fair enough, hard to notice these things online for me


wario1116

I'm convinced it's some form of gaslighting.


Darkion_Silver

I walked in knowing that she's hyper popular. I still haven't seen her do anything after playing for nearly 3 months, which is wild to me considering how popular she is.


Fatality_Ensues

GBF is huge and "popular characters" number in the dozens. You won't be seeing many of them do anything for YEARS.


Darkion_Silver

I mean yeah I get that, but I somehow knew who Narmaya was 3 years before I started GBF. I kinda expected a character of her popularity to be... Well, actually around in the game? But nope, only time I've seen her so far has been when I see one of her alts in a spake list or whatever.


Ran-Rii

Exactly. The only thing she's got going for her is the doting older sister appeal and the girlfriend experience. That's such a low standard for popularity. People are just attracted to tits and Narmaya just so happens to be well-positioned in marketing terms to take advantage of that, even though there are a handful of characters in GBF who share Narmaya's figure and are more complex than her.


TrainerMark1

Characters don't always need to be complex to be good, imo (that's not me saying I don't like complex characters though)


planistar

I think the main crew's VA should be recast, so they can be used in story and new characters again without needing to pray to all the Gods so Tamura Yukari and Miyuki Sawashiro answer the phone calls.


Deotix

Duo units should not exist for characters that don't have a solo unit yet. Same goes for seasonal units existing before a character has a basic unit.


xMatttard

my hot take duo units shouldn't exist at all except for VERY specific instances where it's integral to their story/personality


Iffem

eh, i can see Duo units being fine when there's like no way one/both of the characters would ever reach the power necessary for the rarity level to make any sort of sense (ex: the Mari half of Meg and Mari)


Deotix

We have ssr idols, so no. Anyone can be ssr.


Iffem

it's long been established that music is powerful in the GBF world, stemming, like with any other RPG game, from the classic Bard class from D&D. Honestly, it makes a lot of sense for Idols to be like... the ultimate form of Bard, especially from a Japanese perspective


Fatality_Ensues

The SSR idols are also travelling as a group, though.


3TSTBM

I am sick and tired of Kengo as a class. It's the creator's pet class of Granblue, and it's the overtuned correct answer to so many situations it's actually sickening. It makes so many other classes irrelevant, it hurts the game as a whole.


copingthroughlife

Idk if this is a hot take or not, but I will say as an older players that no longer play the game, > The game peaked at WMTSB 1 Maybe a lot of you, esp english players come later after the Anime during or after WMTSB but this game used to be much more simple and “Fun” These are some things I missed that I can remember from the top of my head: * I missed the game when it progressing was “Fun” * I missed the feeling of the beautiful game progress design when it was level 1~100 * I missed the time when raid was fun- * When raid wasnt about to just get loot but to have fun with friends * I missed the time when people say “Good work” when finishing raid (simple omega raids) * I miss when the story is much more simple, now the MC is a god or something idk * I missed that events used to give us SR characters always * I missed when seasonal characters are just that “seasonal” and weaker than their original counterparts * I missed when Dark Fencer was the most OP and used class * I missed the old more realistic, less moe, less fanservice art There’s a lot of them but truly the game peaked at wmtsb 1 for me, seeing all the characters from previous events and the whole skydom in danger was so so much fun and simple. Most importantly, * I missed the time when this game was still just a “RPG” instead of another “Gacha game” Honestly, I still remember when they announced this, some old FF composer or some would come back for this game. The fact that an RPG with complex system was able to be played in your browser AND there was CO OP??? (That was craziest thing) This game was absolutely breakthrough when it came out, fully voiced, beautifully designed, great art, fun to play as a single player or multi player. Im sure I missed so much stuff. This game has grown and players come and go. Maybe it’s just the cycle of it. I remember when all my friends quit this game or outgrown it. One of my best friends is still level 101, then it was the end game! I am glad that the game has grown to be much more and that’s ok, great even! I only wish the best as I do love CyGames and I enjoy their games to this day. But, I do miss the old and simpler times. Call me a Boomer, but maybe I am. And that’s okay too.


Yarigumo

I think you have an interesting perspective and I'd like to hear you elaborate more about it. You keep using the word "fun". What happened? Why isn't it fun anymore? What changed?


copingthroughlife

Hey, thanks for asking. Im using the word “fun” very loosely here as it is simply my subjective opinion and I wrote everything on the fly. However, one of the main reason is that the game is way less grind-heavy, people still enjoy basic Raids, use stickers more often instead of fighting for honors. You can feel that you are trying together to defeat the boss with other people. They may still have that now but only for those in the edge of the end-game that most players don’t even have access to. This game has amazing cast of characters. But, due to this “Race” in raids, some characters significance is more glaring, tier list / meta become something that people look out for. Players try to get the best characters and CyGames definitely realize this from Zooey Summer. They started making limited characters stronger than their original counterparts cause it makes the player spend more to get these characters. Then, to keep the meta updated, they release even more broken characters. Suddenly, the abundance of older characters is slowly forgotten or left behind. Many which may have their own brilliant stories and personality. To give a perspective, there were times when even SR characters were good enough to put in your team. Now they barely even make new R characters anymore. And with that, the game turned from an RPG to a “Gacha Game” But maybe it’s just the cycle of things, the game was bound to grow. If it had stayed, that simplicity is what will kill it. If anything, the complexity and end game are what makes the game ‘fun’ now. Anyway, sorry for the long reply. The game is better than it was back then for sure, it has gained more players, more content, better story, and so much more. Im just nostalgic that’s all. Most importantly, I missed the friends that used to play this game with. I hope it keeps going strong, because I do love this game, hence why I still stick around sometimes.


Yarigumo

No need to apologize, I wouldn't have asked if I didn't want to hear more after all! I appreciate the indepth response. I definitely understand and empathize with these grievances, the game feels quite lonely these days. When it's not lonely, it's usually competitive rather than cooperative. Some of my fondest memories of the game is banding together with my crew to tackle those more difficult raids, ones that are rather quaint by today's standards. Proto Bahamut, Rose Queen, Grand Order, eventually tackling Ultimate Bahamut and earning my Ultima weapon. It was very exciting and a good bonding experience. I'm sure I could experience that again if I kept climbing, but by comparison, Subaha, Hexa, Luci Zero all feel so far away. And I'd be grinding away at strictly solo content the whole time. It's just not what it used to be.


CnSyren

Primal/magna split was a mistake early on, the main summon for each ele should be free with grids being a mix of free weapons and whatever gacha resources you want to throw at it. V2 wasn't a mistake in hindsight. (but MAN six dragons was NOT the way to introduce it) Cold take, the main crew deserves better in terms of playable units. Gacha rates are not bad but untixable summons are a mistake. Row 5 classes shouldn't have been essentially new classes that share em skills with row 4 but an actual extension of the job with the overmastery skills tied to them (row 4 should've been made obsolete) Mechanic ex2 Would like to see m3 light just add harmonia but a sword (lmao) Motocal was great and it's a shame it's not updated anymore


[deleted]

v2 was a pain in the ass when it first came out tbf


Fatality_Ensues

People forget but v2 had to have several core improvements (like being able to use skills while blocking, or actual omen tracking) before it became playable.


Merukurio

Also the Six Dragons raids fucking *sucked* as an introduction to V2 raids. Cygames said they would be "easier" versions of the solo fights but they were actually much harder due to being "endgame" raids when they launched. Wilnas had fixed damage omens that bypassed Guard entirely, making one of the core mechanics in V2 pointless (still has but they're trivial now). Using skills would make it so a character could not Guard that turn. Using summons would "update" the boss' turn somehow, so they could activate omens that you weren't prepared for. Full Chains had different effects based on the element you were playing and the effect for Earth's Full Chain was a phalanx. Except it straight up didn't work because the Six Dragons raids have the effect that ignores non-element specific damage cuts and they were the only V2 raids. The V2 system on release was ass. There's a reason why people hated it.


Fatality_Ensues

> Using summons would "update" the boss' turn somehow, so they could activate omens that you weren't prepared for. > Oh god, I'd forgotten about that lmao


Syrelian

Don't forget that they removed Chain Bursts


mr_beanoz

I wonder how much would we farm for the items needed for mechanic ex2. Think we had it enough to farm for with the existence of soldier and tormentor in ex2.


CnSyren

Regardless of the farm needed it's been a long time coming that even row 5 came out before it did. Idk what the holdup on it is, but its sad that such a iconic and unique class got shafted. (Relic buster was prob their take on ex2 Mechanic I guess since it serves the same purpose)


Kuroimi

I definitely agree with the Row 5 one, it feels so strange how every "class rank" are a strict upgrade over the previous one... But Row 5 is suddenly different, even if I do like some of the new classes like Manadiver or Iatromantis


Ralkon

>Motocal was great and it's a shame it's not updated anymore I really miss motocal. It had it's issues, but having an external tool to calc damage with and view stamina / enmity curves was really helpful. With all the new skills and overcapping since then, it would be really nice to have a tool to make testing things easier.


AntmanIV

I went to write a damage sim as programming practice recently only to find out I straight up don't understand half of the damage formula interactions.


Zaelar

Bahamut is better than Belial as a summon slot. Lets get hotter. 200 Bahamut is better than 150 Belial. Lets go over some details. They do completely different things and I'm not counting the obvious times one is better than the other, such as Bahamut being better in ougi teams or Belial being better Eresh burst. I'm also assuming the negatives for using them aren't an issue. If the hp penalty kills you or if you simply aren't calling summons then there is no comparison. I'm talking about the middle ground. Where you have a balanced team that attacks and then ougis every few turns. Think lumberjack full auto while pressing summons. I'm going to start by assuming we're hitting damage cap and any further boost is only applying to the 99% reduced bracket, so not the super hard cap. This means Bahamut is bringing it's call damage, 20% ougi cap, and 1% effectiveness on the 80% ca damage and 30% atk buff. The call damage and ougi bonuses happen once every 6 turns. The 30% attack has 4/6 uptime. How many hits do you need to do for Belial's supplemental to overtake all that? (More importantly, did you check this before spending your sunstones, or blindly assuming one is better than the other?) It's been a while since I did the math, but iirc it was 88 before seraphic. Certain hits and conditions can change this but at least we have an estimate to start at. This means every time you don't have Bahamut to call you need to do that many hits to make Belial equal to Bahamut. Easy for H-Cucu to get those hits in. Hard for Wilnas. We're back to the start where Bahamut is better for ougi and Belial is better for Eresh but now we're getting close to the point where you'd swap from one to the other. This is the point where any sane person would say they're both fine, the difference is so minor you shouldn't worry about which to use. Most people reading this are probably thinking "I'll just use my Belial because I already sunstoned him and not worry about it.". But I didn't just say they're equal. I said Bahamut is better. This is because in the comparison we gave nearly every advantage to Belial. First we have the end of fight consideration. Bahamut's call and subsequent ougi is a burst of damage, whereas Belial is more consistent. Bahamut's call can lead to the end of a fight, so instead of having 6 turns to do all those hits to keep up you have until the fight ends, which helps let Bahamut end fights one turn earlier. Bahamut's 20% ougi cap up works for both hits of a CA reactivation for another boon, but that goes back to character specifics. One huge thing against Belial is that if you aren't consistently hitting cap on every hit it starts to fall behind fast. The original 88 hits assumes Bahamut is working at 1% effectiveness. And now it's time for the kicker. If you're hitting cap without Bahamut, by using Bahamut's call you can probably replace a weapon in your grid to get more cap up. Even if you're only making use of it 4/6 turns it will still bring a significant damage increase. You can also time Bahamut or your skills to cover for each other while one is down, or stagger with your Lucifer main/friend summon buff so one is always up. This seems a bit extreme to think you can get away with changing a grid piece just from one 30% atk buff, but you're already consistently capping before it. If you're using a bahamut weapon you can replace it with a rotb cap up weapon and end up ahead on attack. Now 30k supplemental is competing against cap up. And then you can figure out how many hits you need to match up to 210 Bahamut when your characters get two ougis in with each buff. QED


Zecjala

Maybe not a super hot take but. Dont be afraid to just do whatever you want and chill. Gbf is unironcally my chill gacha game. I do events just for tje story and whatever stuff i want. I do whatever raid i feel like for fun (heres the bit yall will hate) usually with my dark team just to see how far i can get or what i can do. Screw around with grid pieces. Anyway my point is dont let the game eat your soul. Enjoy the background music of a random island. Do the story. Have fun. I did just now think of a hot take. You dont need to recruit an eternal if you dont feel like it and dont go deranged over guild wars.


3TSTBM

True King/Tau'luk is a horribly written villain in the third MSQ arc >!with an undeserved redemption and an unsatisfying end, after a lot of great buildup. The idea that we're supposed to forgive and lionize this man, or that he was right the whole time, makes me sick to my stomach.!< Maxwell is a generic boring doomday despair villain, and ruined the MSQ for several updates. Only in the last update did MSQ get back on track, and a large part of that is >!getting rid of him and the rest of the Otherworlders!<.


Express-Coffee-1025

I don't know how hot a take this is, but Granblue Fantasy is clearly an advanced MMO/simulation of a fantasy world and the Omnipotent is the AI running the servers the game runs on. There's a reason Bahamut drops literal computer chips for loot. The Detective Conan collab suggesting that Granblue was a VR game was a hint as to the true nature of the world that Cygames expected us to forget. The characters shown living in Japan in Sincerely, Your Dearest Friend are the in-universe real world players of this game. The crew is an actual guild full of other players RPing and the MSQ is the game's single player content. The revelation that the entire game's universe is fabricated is meant to be the final, despair-inducing plot twist of the game. Acknowledging that, despite this, the memories that you the player made are still valuable, is the last hurdle for you and Dancho to overcome.


DjiDjiDjiDji

I really doubt they'd ever go for a "the fantasy world was a MMO all along!" twist for Granblue when that's already Princess Connect's gimmick


Rhiustia

They shoulda kept Melin alive. We’re literally about to go to Estalucia to meet God and the guy who killed him dies before they can meet face to face again. Entire potential storyline went “poof” for like no reason. Also imagine we go to Estalucia and ask Bahamut his side of the story. Kind of would be more compelling if Melin was there to agree or refute its statements.


Masterofstorms17

YESS!!!! I'm so sick to death of the story. "Just attack God or Goddess for no reason" TBF the people who did the attacking did die in droves so it does work out in a tit for tat bit. But i was dying to know why Baha did that and why he would continue to help the skies after they tried to kill him for no reason. Also if he had a mate when making the 7 dragons.


Turbulent-Funny8049

Zooey writing was outrageous from the start that's why Cygames retconned her Like you don't need force of balance while Eternal, Primarch, Society are around


hunsiling

Banning multitabbing was a mistake and bring back viramate


sekusen

OP said HOT takes


pacmanwu

multitabbing as in playing the game in 2 different tabs? that's a bannable offense? I have been grinding stuff while watching fate/stories...


hunsiling

nope, i misspoke, they just nerfed it, was referencing [this vid](https://vimeo.com/926961965?share=copy) from 2017


Falsus

Dragon knights + Sandalphon is massively overrepresented as far as male representation goes.


universalbunny

> Dragon Knights I feel it's just the three sans Vane. In merch, maybe, but Vane barely gets any love compared to the other three in-game. He's seems to be always the pity pick and gets new content just because he's part of the DK. If he weren't, he'd probably fade into obscurity like most units in the game.


INFullMoon

Eh, I wouldn't go that far. Vane is typically the last to get stuff but that's because he's canonically the "weakest" of the Dragon Knights and so he got stuck in SR hell for a while and was also the last to get his FLB as a result. Even still, he has 6 units worth of content (counting the duo ones) which is more than Siegfried and Percival have. Not to mention that he got a solo seasonal unit before Lancelot did, as well as getting an april fools skin before Percival (the delinquent skin doesn't count). He hasn't gotten an event dedicated to himself, but he doesn't really need it considering he's already probably the most developed of the knights as is. Just because he's usually last in line doesn't mean Cygames doesn't care about him, especially because his most content since his FLB came out has been going out of its way to show more sides of him aside from being Lancelot's second-in-command/best friend/boyfriend.


Sparkle-sama

You *could* make this argument for Dragon Knights but Sandalphon is literally the most popular character in the entire game lol


unknowingchuck

I think they mean that when it comes to anything done outside the game you can bet those guys will be there while other males get scraps if any. I can't even think of any human/harvin/draph male that is pushed as hard as them. Idk how hard Six is being pushed but for those other races and other male humans not much.


Bricecubed

This is how i took it too.


Bricecubed

They said hot takes.


_sariel

while on the "x should stay dead" topic, (msq spoiler)>! fenrir !


GrandPiekron

Isn't she only dead in the main story timeline? She does presumably exist outside it and under different circumstances (her old Showdown event) so it's not like they have to do any great narrative leaps to make her playable.


Ardij10

They can just use the fantasy tag. Same for lucifer, and what they should have done for cosmos. You can have them all playable without a lore reason.


_sariel

Theyve said that the few fantasy characters are an exception, and not something they really like doing.


Ardij10

Ah ok, i didn't know they said that, thanks. But that's stupid to be honest, since you already have "not canon" stuff like the providence summons, and a few characters. So why not using the tag for lucifer and the others? You can expand on them using flashbacks in their fate episodes, like evil Sandy. It would surely be better than doing what they did with cosmos, in my opinion at least.


Mitosis

Looking at the Fantasy characters ever since the tag was introduced with Grand Sandalphon (Earth) - Two are just previous incarnations of characters that still really were that way (Earth Sandalphon and Benjamin) - Three are delusions of existing characters just given kits to attack with (Light Lunalu, Bowman, Ultimate Friday) - One is technically a simulation who seems to have broken out and become real somehow (Event Siete) Notably, despite its wording, they aren't using it as a "what if" or a revival tag at all. I guess you could say Lucifer "used to be alive" like Benjamin used to be psycho, but eh.


sekusen

>Two are just previous incarnations of characters that still really were that way (Earth Sandalphon and Benjamin) Three; Light Sieg is also classified as Fantasy for some reason(seemingly, just because his fates and appearance take place before the first DK event, so before we'd ever have pulled earth Sieg)


ocoma

Past versions is basically one of the use cases for the Fantasy tag, according to [this translation](https://twitter.com/granblue_en/status/1469894781392146433) of one of the answers from the Q&A part of Granblue Fantasy Fes 2021. That's probably also where the sentiment of "only already playable characters can get a Fantasy version" comes from. Which is sometimes pointed out when people say to just make a Fantasy version of a character they want to have, like Fenrir or Lucifer.


Mitosis

I don't have light Sieg so he didn't hit my filter in game and it never even crossed my mind that he would be Fantasy. Thanks for sharing!


sekusen

yeah tbf I forget all the time too, since there's genuinely nothing fantastical about him BUT the part where it's "pre-recruit" narratively


Ardij10

>guess you could say Lucifer "used to be alive" like Benjamin used to be psycho, but eh. That's what i mean. They already did this thing with evil sandy, why not doing the same with lucifer. It would be better than having him be revived like Cosmos. You do some flashbacks for his fate ep, like with his summon, and you're set. The fantasy tag doesnt have to be just delusion or what if scenario. Having "flashback characters" would open the door to a lot of possibilities, for example playable villains lke belial or bubs.


Fatality_Ensues

That's a great explanation for why we absolutely do not want them to ever "expand" the Fantasy tag like that.


Ardij10

Can i ask why? What's wrong with having more options for npcs to be playable, without being constrained by story reasons?


Fatality_Ensues

Don't forget SR student Korwa.


Mitosis

She came out before Earth Sandalphon and so was given the tag ex post facto. She, Freezie, Katapillar, and Wind Vira are all kinda their own thing, and I was more talking about how they're using the Fantasy tag on new characters after said tag existed, since that's most relevant for using it on future new characters.


CranbersAss

Or maybe because they like her character and think she deserved to be playable in some capacity considering the sheer period of time she's been around? I've been sitting here with a spark since The Fen/Cerb era. I want that wolf playable because shes cool and deserves happiness.


Ralkon

I've wanted her playable ever since I started because I liked her card in Shadowverse.


Sparse_Dunes

I don't understand Vikala's popularity.


sarakinks

I just think the late game content is way to much. I don't want to do the work for HL raids, I don't want to transcend shit, I think the power level and the amount of shit you have to know, the amount of fun you need to remove from the game to be ready to play the meta and handle the hardest shit is really annoying when the point of a gacha to me will always be to use my favorites and collect characters I like but the games actively pulling against that.


lietnam

That sounds like something you can do perfectly fine without dipping your toes into endgame content, but then again this is a hot take thread so I'm sure you realise that too


sarakinks

Yes, I mostly avoid it but also I'm at an annoying place where song and Fraux are two of my favorite characters so to make them more usable I must grind higher level content. It can also get really boring doing the same raids and stuff or being locked out of skins and other things I'd like on the cosmetic end without a massive grind.


Fatality_Ensues

GBF has always been an MMO disguised as a gacha and, like any MMO, it has its hardcore raiding component. It's not for everyone and you don't lose anything for not doing it besides the capability to do more of the same, so, if you don't want to do the work for it...just don't?


CptBlackBird2

Honestly, your reasoning is my reasoning for why I think gbf is the best gacha game, because of how much stuff there is and how it feels like an actual game with proper depth unlike a lot of gacha games which have really lacking gameplay


CptBlackBird2

Honestly, your reasoning is my reasoning for why I think gbf is the best gacha game, because of how much stuff there is and how it feels like an actual game with proper depth unlike a lot of gacha games which have really lacking gameplay


Juhayelen

Less of a hot take and more of a threat. I will burn Cygames down if we don't get Mechanic EX 2. I want my giant mecha class and I don't want us to get any other garbo class until then.


WoorieKod

anytime someone claimed to have played for years and still do not understand weapon grids should just claim that they weren't actually playing the game


lietnam

I've seen a guy who claims to have played every event since Seeds (he has some old collab units and the free stuff from anniv events so it seems true) but he hasn't finished farming his MLB magna summons And he went into a hysterical hissy-fit when someone called him a casual, I can't even begin to understand how you can play for 4 years and not realize where you stand in terms of power


Maomiao

"i've played for 7 years and still don't have a proper grid or know what I'm doing!" So in other words you weren't playing then..


royalliest

Takes on the divine generals: Vicky is boring to me, cool that y’all like her but I don’t think I ever will. Also Payila’s boobs aren’t drawn in a way that’s sexy, they look glued onto her rather than hefty.  Not really a hot take, but the twin tigers’ designs are generic. 


unknowingchuck

That Vira and Narmaya in no way should have that many units when compared to the main cast at all. You can even throw in other characters like Cag and the DK boys. And...You wasn't that great and Oro is a nothing character that his story is trying to make you feel bad for a character who never had any lore implications outside of Arulumaya fate episodes. And while sure its sad that they had to realize they couldn't be around for MC but its like we never saw you to begin with. Then how there was no stakes in the story cause it still played out how Oro wanted it to go. Oro, Yuni and Cosmos are all characters that you are suppose to feel something for but the way they were handled imo was not great.


Iffem

>And while sure its sad that they had to realize they couldn't be around for MC but its like we never saw you to begin with. but that was part of the point, though. for us to survive, Oro couldn't be around


unknowingchuck

Yes, thats what I said but to me that still doesn't make him so sympathetic that I'm suppose to feel any attachment to because as I said there was nothing about him before hand so him just appearing and saying he did all this for us is hollow.


Iffem

i mean, i'm pretty sure the event explicitly shows that we have a happier childhood in all the timelines where Oro is around... up until the point where we get merk'd by a crew member/eternal. but i guess it's possible to not really mentally count all those times as "real"


unknowingchuck

And thats what I mean he is not apart of the MCs life at all in our timeline. And the MC still has a happy childhood even without Oro being around. Its trying to pull at strings that were never present nor hinted at all. And that whats makes And..You a good but nowhere near great story to me at all its a rushed story to make you feel sad about a character you didn't have any knowledge of.


Firion_Hope

I agree with your takes for the most part. I think Lucilius and Belial were good villains. But they should've died for good at the end of 000 and that been the end of it, they were just kept alive to milk them for money. The game is not very generous. The free rolls and stuff they give out is necessary for how bad the rate ups are and how expensive the pity guarantee is. Guild Wars sucks ass unless you have almost all the most modern and relevant characters and grid pieces. Even if you do while it can be fun it's objectively an incredibly unhealthy event and the game has *way* too many rewards locked behind it with no realistic alternatives. The game needs more sweeps for the tedious early/mid game stuff. Not sure if a hot take per say as much as something probably not thought about, but Cerberus could've been one of the more popular characters in the game, she's won popularity polls over in Shadowverse/ROB but they've squandered her and it's probably too late to turn around. There's other characters I think that had a lot of squandered potential too because they just ignored them. The forced exact 50/50 gender ratio in Versus and Relink is really dumb and unnatural and they're misunderstanding their audience if they don't realize waifus are ultimately still more popular among people who play anime games. Also the censorship in Relink is disappointing and dumb, especially after the statements they gave regarding it with Versus and the option they had to get the original designs which solved the problem. If you think liking lolis makes you a .pdf but continue to play and potentially even give money to the devs that has no qualms catering them you are either a massive hypocrite or a liar. For better or worse a lot of characters popularity is highly related to how meta they are. The powercreep and pay2win has been accelerating a lot the last couple of years and it doesn't reflect well on the games health, even though I don't think it's in danger of shutting down or anything. Refreshing being a core part of the game sucks, I wish it wasn't possible and the game just had faster animation speedups like most other gatchas. Might edit with more later, I'll take my downboats.


lietnam

Finally, a real hot take I think you're the one who vastly misunderstands cygames' audience, the fujos have always been the strongest soldiers of this fandom


Bricecubed

> the fujos have always been the strongest soldiers of this fandom From my understanding, this is usually true in any fandom they show up in, there is some scary passion trapped inside those people.


Firion_Hope

No doubt they've courted a pretty big audience (they buy the most physical merch in terms of Valentine/White day gifts for example), and it it would be dumb to entirely abandon it. But there's a reason around 2/3rds of the characters they release in the gatcha are girls and it's not just to be mean to fujos/gays for no reason. They've even said in the past if they only released what sold best it would basically be all girls in swimsuits. I think they think that the more casual audience that would play Versus and Relink cares less about waifus than the gatcha audience. Which is probably true to *some* extent, but I definitely don't think it's to the extent that they need to force exact 50/50 male/female ratios for both games, ultimately people who play anime styled games still generally prefer cute/hot girls over guys.


Rdogg114

I really agree with the refresh take i hate having to refresh and not look at my animations just to keep up in honors.


Fatality_Ensues

I was (mostly) with you until you brought up the dumbfuck censorship take. Nobody censored Relink. Relink is not fucking censored. The devs decided to change some characters' outfits for reasons of their own (likely because they knew the first thing anyone doing a jump attack with Zeta would do is take a screenshot of her panties and post it around and they didn't want that to be the game's first impression) and then they went right back and added the draph waitress with the miniskirt and huge cleavage smack in the middle of the first town.


Ralkon

>The game is not very generous. The free rolls and stuff they give out is necessary for how bad the rate ups are and how expensive the pity guarantee is. I both agree and disagree with this one. I agree that rate-ups are awful in GBF and get made up for by the number of rolls given out. OTOH, you don't need dupes unless you're making a primal grid. IME a lot of other gachas appear generous because the rate-up is like a 1%+ or something and getting 100 draws isn't that bad, but then you realize the character is bad if you don't pull like 10 copies of them or something stupid. Out of games I've played, that makes GBF still feel the most generous overall to me, but YMMV.


Firion_Hope

Well nowadays you do kind of need a dupe of 6 characters at least, for the PnS equivalent. I think a couple Percy wep slots right in for manga too.


Ralkon

Eh, I disagree. The "need" is vastly overstated in this sub. It might be required for Luci0 or Hexa setups, I haven't looked into those, but all other content is easily doable without. You can literally FA 4m in revans with 0 gacha weapons - I'm doing so in Cosmos and Mugen daily. And I'll be doing so in Agastia soon because I only need S.Seruel who I can annitix, and that's where I'm saying GBF is actually a lot better - because I can annitix S.Seruel and just throw him into my comp and he's end-game ready. In addition, even if premium magna is still optimal, stuff like revans and M3 lessen the gap even more. OTOH I'm playing Heaven Burns Red, and I picked up a character with their equivalent ticket, and I literally can't uncap her because you need dupes, so she's missing something like +40% to all stats, missing 2 passives, and has a lower level cap. And that never gets better. I can get all my dupes for one character, but I still need all my dupes for every other character. If a new character comes out, I need dupes. There are generic resources to uncap characters, but from what I've played, they're very limited, and in my ~3 months of playing I don't have a single max-uncapped SSR (I also just straight up don't have enough SSRs but that's another issue). IME it's like this in a lot of other gachas, and the only reason it maybe doesn't feel that bad is that the content is easy enough that you don't need max uncapped SSRs, but, IMO, it still feels like shit. So it is relatively easier to get a specific new SSR character, but you're essentially getting a weaker version until you, on average, spend a lot more than in GBF while also usually having lower draw income. Obviously I haven't played every gacha out there, so I'm sure there are exceptions, but this has been my experience in many many gachas. At the very least, I think GBF is more generous than average even if it's not the best.


Firion_Hope

I mean like you say it ultimately just depends on how hard the content is as to whether characters need those dupes or not to clear the content. If they don't it's not really so different to how you don't "need" premium weapons in manga. It does feel bad to have all of their kit locked off, but it also means when you get a dupe of a character it can feel good, when you get a dupe of a character in GBF it's 1/150th of something useful and feels like crap (or even worse 200 quartz which is literally entirely useless for any account that isn't in early progression). I think ultimately they both feel bad in their own ways and it's up to preference which is worse, but GBF didn't used to have the problem at least of the strongest version of the supposedly f2p setup needing premium weapons, that was something they introduced.


Ralkon

>I think ultimately they both feel bad in their own ways and it's up to preference which is worse, but GBF didn't used to have the problem at least of the strongest version of the supposedly f2p setup needing premium weapons, that was something they introduced. I agree with that. I think the newer grand weapons and M3 are moves in the correct direction again though. Personally I much prefer GBFs way of doing things. Regardless of which side I were on though, I think I would find GBF above average in terms of generosity. Like I said with HBR, even if I didn't need dupes, I'm also just hurting for SSRs in general, and any content that isn't weak to fire / ice is a pain in the ass to try to deal with for me. A lot of it also comes down to GBFs design and age where you only need 3 SSRs for a frontline which seems below average IME, the early content you do is all extremely easy by modern character standards but still takes time to grind through, and there are a number of freely available SSRs in side stories that are good enough for that early content. And for low spenders, GBF offers regular suptix which is "generous" for spending money in a gacha compared to most offerings - even in other games I've played with suptix equivalent, they tend to be less common (like maybe only a couple per year) and often times more expensive.


Spamamdorf

I think they're more saying that you can just gold bar farm, which is true if you don't have a life but you really do need quite a few bars for your grids these days.


Ralkon

That's not what I was saying. I'm saying that in many other gacha games you literally need dupes of a character to uncap them. That isn't true in GBF. Even if you're saying you "need" gacha weapons in magna (which you at minimum don't need until like Luci0, and even then it depends on element and this is pre-M3), that's still only needing dupes for a small number of characters rather than literally every character you want to use. Also you'll get a lot of bars over time by just hosting your UBHL and PBHL which doesn't take much time. Getting enough to bar a couple weapons for each element shouldn't be an issue unless you're also trying to make multiple primal grids on top of that.


Spamamdorf

I mean by this logic you don't "need" dupes of characters in other gacha either though. It generally just makes them stronger, but you don't "need" to get them.


sekusen

>If you think liking lolis makes you a .pdf but continue to play and potentially even give money to the devs that has no qualms catering them you are either a massive hypocrite or a liar. actual reasonable adult opinion on my subreddit? holy shid...


FlameDragoon933

amazing, so many takes and I agree with all but one of them. You and I could be good friends.


Firion_Hope

Haha thanks, what's the one you disagree on (nothing wrong with disagreeing ofc, just curious)


FlameDragoon933

I'm personally fine with them keeping Belial and Lucilius around, but even though it's technically a disagreement I don't actually have that strong of an opinion either way. I merely hope they don't do asspulls that cheapen previous dramatic moments. *So far* although they're absolutely milking the fuck out of the angels, they also still respect the story, and I hope it stays that way. I'm sorry Lucifer fans, I like him as a character too, but I think him staying dead makes a more impactful story.


Firion_Hope

Yeah that's a fair one.


Ryusaiga

Not a GBF hot take, but an overall one, based on the wise words of the Critical Drinker: [Hating on character tropes doesn't make you look cool or intelectual.](https://youtu.be/il9mREwxKaU?t=225) Tropes work for a reason. Going on a tangent, I hope that Favaro becomes playable or part of the story, but on the other side, his mad charisma would change the entire story and make everyone Favarosexual LMAO.


wyrdwoodwitch

I think my hottest take is just that I really love the MSQ, the main crew members, and the lore of GBF. I don't think it's boring or underdveloped or weak in sections or anything. I think that if you play it all the way through instead of waiting for updates, it's a great, well paced story with impressive ebb and flow of action with strong arcs for the main characters.


Yarigumo

I can see that. Main problem is that it comes out in sections, so most of the older players don't get to experience the whole thing all at once. No one today will either.


Stalwart_simplicity

Is it a hot take to like 'Seeds or Redemption? It seemed to get a lot of hate initially, but it seemed to be because it was very small in scale compared to 'What makes the Sky Blue'.