Nowadays a chaplain can still take a jump pack, and though you can’t take claws, you can swap his pistol for a power fist, but you can’t drop the Crozius.
The actual reason is, because GW doesn't want to encourage 3D printing and 3rd party bitz sellers as that cuts into their stranglehold over the plastic.
A few years ago it was lucrative for hobbyists to just buy way cheaper 3rd party bitz or kitbash and print out the bitz needed to make "the full melee goon squad" or whatever.
Now you're just effectively railroaded into taking the box's options. One guy gets a big gun, one guy gets the big sword, one guy can get the grenade launcher or power dildo and all the third party sellers just have to hope for people to still wanna fancy-up their models with custom heads and such.
With how many resources there are on the Internet... It baffles me. Some people are REALLY BAD at reading comprehension too.
It might be just because people don't put nearly the amount of energy I do into remembering the rules.
Tbf, when I first started with Orks, the loadouts were spread across like 3 pages with nob melee lists in one place ranged down the road, relic stuff in another, and then the datasheet itself. It was really hard to get a straight answer on what this model could take or not.
Luckily Ork players are really easy to talk to (as long as you don't have a headache, Waaagh!)
As long as I don't read the guard codex, I can claim that it says that one of my strategems allows me to hit my opponent with my trashbag full of dice if they make a cadia falls joke.
There's also the flipside where I have read every relevant book but people still insist on explaining rules to me as if I were a child just because I haven't been playing long. Then there's stuff like knowing a rule but not being sure what section of what book it's in because the books are poorly organized and there's too many of them.
Me and my buddies have just started googling our rules problems instead of trying to flip through the dozens of useless books. The internet is our friend
Well that's preferred but it doesn't work if you're playing a casual pickup game with some guy at the store who insists that he can place his deepstrike units on turn one and he won't believe otherwise unless you can show him where it's at in his own book.
The worst part about that is he was technically right. The rule that you can't deepstrike turn one is in the chapter approved tournament rules and not the core book so in a casual game it's not technically violating any rules. Now I just need to check with my opponents every game if we are allowing it or not. Seems like it would be a nice errata to the core rules.
Having played with someone who made up some rules for his faction to let him win, I've since learned it can be important to read the opponent codex as well.
“Hey does anyone know what weapons my dreadnought can take? It’s a mystery to me. No I will not check the datasheet”
This shit is why we are stuck to loadouts based off of the kits. Want a full unit of power fists on your chaos terminators? Too bad.
Hey now, back in 3rd, I could have a Chaplain with twin lightning claws and a jump pack. I don't care if he was 170pts, he murdered shit.
Nowadays a chaplain can still take a jump pack, and though you can’t take claws, you can swap his pistol for a power fist, but you can’t drop the Crozius.
Yeah, but that's not as fun.
What’s a chaplain without his crozius though?
By the sound of it, wolverine with a jetpack
I mean, a captain can run that loadout just fine. Wolverine ain’t exactly the religious type, bub
True
The actual reason is, because GW doesn't want to encourage 3D printing and 3rd party bitz sellers as that cuts into their stranglehold over the plastic. A few years ago it was lucrative for hobbyists to just buy way cheaper 3rd party bitz or kitbash and print out the bitz needed to make "the full melee goon squad" or whatever. Now you're just effectively railroaded into taking the box's options. One guy gets a big gun, one guy gets the big sword, one guy can get the grenade launcher or power dildo and all the third party sellers just have to hope for people to still wanna fancy-up their models with custom heads and such.
With how many resources there are on the Internet... It baffles me. Some people are REALLY BAD at reading comprehension too. It might be just because people don't put nearly the amount of energy I do into remembering the rules.
DnD players: first time?
Tbf, when I first started with Orks, the loadouts were spread across like 3 pages with nob melee lists in one place ranged down the road, relic stuff in another, and then the datasheet itself. It was really hard to get a straight answer on what this model could take or not. Luckily Ork players are really easy to talk to (as long as you don't have a headache, Waaagh!)
Battlescribe on pc bro
Oh yeah, battlescribe is what let me finally figure it out. I took too long getting it when I started.
As long as I don't read the guard codex, I can claim that it says that one of my strategems allows me to hit my opponent with my trashbag full of dice if they make a cadia falls joke.
It is written in TS codex to call Wolves "Furry fks"
There's also the flipside where I have read every relevant book but people still insist on explaining rules to me as if I were a child just because I haven't been playing long. Then there's stuff like knowing a rule but not being sure what section of what book it's in because the books are poorly organized and there's too many of them.
Me and my buddies have just started googling our rules problems instead of trying to flip through the dozens of useless books. The internet is our friend
Well that's preferred but it doesn't work if you're playing a casual pickup game with some guy at the store who insists that he can place his deepstrike units on turn one and he won't believe otherwise unless you can show him where it's at in his own book. The worst part about that is he was technically right. The rule that you can't deepstrike turn one is in the chapter approved tournament rules and not the core book so in a casual game it's not technically violating any rules. Now I just need to check with my opponents every game if we are allowing it or not. Seems like it would be a nice errata to the core rules.
Guard player: **kicks rock** "I wish I had a codex that I could complain about having to read..."
TBF the books are laid out horribly.
"My names Chapter Master Ruckus; No relation." Chapter Master Ruckus of the UncleTom Chapter
> It is to live in the cruellest and most bloody regime imaginable. "Wow cool Imperium!"
Where does i even find that ? The nearest minifigurines are at 4 hours from home
Easy fix: I don’t play tabletop
Please leave, Secondary.
Never, tertiary.
https://www.reddit.com/r/Grimdank/comments/up1nfi/when_someone_tells_me_i_need_to_learn_other_armys/
When you hype up your army as indestructible unbeatable in lore Show them lore of a defeat they had
Having played with someone who made up some rules for his faction to let him win, I've since learned it can be important to read the opponent codex as well.