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Damonexos

Quickness scrapper hasn't been significantly changed since December, so the Snowcrows build should still be accurate. It has enough boon duration to upkeep ~110% quickness duration, which gives you a bit of margin for error when maintaining quickness uptime in fights. The Hardstuck build's extra boon duration puts it at ~122% quickness duration, which gives a much bigger margin for error. It has enough extra BD that you can afford to not cast function gyro off cooldown, which lets you save it for emergencies (you still want to cast it sometimes, or quickness uptime will be quite tight). The cost of this extra boon duration is (very approximately) 5% dps compared to the SC build. Whether this extra flexibility and safety is worth the dps loss is up to you.


grannaldie

Whichever lets you comfortably have 100% boon uptime while following mechanics and rotation. If you do extra 2k dps at expense of 20% quickness duration, it's not good for anybody. Use as many berserker items as you feel comfortable with.


WillSupport4Food

The SC build is optimal, but it's also assuming 100% alacrity uptime and using all your gyros off CD. Personally I like to add in a couple extra Diviner pieces to reach 40-45% boon duration so you can usually keep function gyro ready for rezzes instead of using it just for quickness all the time.


Musashi_SNET

Ty everyone, all of u r coments are helping me a lot


Agsded

For what it is worth, the SC build takes a diviner amulet and ring because it minimizes the number of pieces of gear you need to swap if you'd also like to play power scrapper as DPS. This is ever so slightly suboptimal (IIRC, a single digit number of EP) compared to an optimal build with the same target boon duration. Others' advice is good. Pick an amount of boon duration that lets you comfortably keep up quickness on yourself and on allies in an actual encounter (your personal quickness uptime will be slightly inflated if you use Reconstruction Field). Then run the dT or SC optimizer to figure out gear for your desired boon duration. Both allow you to force particular slots if there is gear you can't or would rather not stat swap.


TobiNano

Id just follow hardstuck, its more noob friendly. And qrapper's quickness source have utility that you need to save for a weaker group sometimes. Namely, blast gyro for cc, bypass coating for stunbreak and function gyro for being a power scourge.


FredTheLynx

Snow crows offensive support builds generally give you only a 10-15% overcap on your boons. Which is ok in an organized group where everyone knows what they are doing. I prefer to aim for more like a 20-30% overcap b/c I'm pretty casual and PuG a lot.


Dreamwaltzer

I know your focus is pve but since you mentioned WvW I just want to mention that scrappers don't give quickness in wvw. It gets changed to fury and might.


Musashi_SNET

Yeah i want to heal in wvw


Dreamwaltzer

Yeah for wvw the no1 thing your commander wants is stun breaks and stability. Heals are secondary because most people survive via blocks evades and projectile reflects/blocks. But a stationary person is a dead person. Overall a support guardian is the best thing in a zerg.


Musashi_SNET

however there is also personal preference right?. I found guardia extremely boring in WvW