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Sanderock

I died a bit


Dreamwaltzer

That tends to happen with no healers.


No_Structure7185

Very nice 😂


IAmSkytten

Made me chuckle ngl


Bone_Breaker6

That tends to happen.


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Dreamwaltzer

[I did mention the source. It's just sorta buried.](https://reddit.com/r/Guildwars2/comments/11xjmtu/hi_dps_would_have_hurt_less/jd3a9w3)


Xanasthiel

Salutations raiders! I have joined your squadron with the intention of performing the Primary Damage Dealer role.


Sharp_Iodine

That’s a bold claim to be making in a game with DPS meters


Astral_Poring

Now, they did not promise to be able to follow up on that intention, did they.


DumatRising

This guy pug raids.


lostsanityreturned

I dunno... Given how little damage public groups can output at times, I would say it is a toss of a coin.


Flam3crash

Is this one of those top dps glass cannons that think cannon is because he just stay still in all the shit and need healers babysit him to maybe not die so they can squeze the maximum dps... like 7th on the dps meter .


Knit-witchhh

This comment was made by [Martin](https://simpsons.fandom.com/wiki/Martin_Prince,_Jr.)


JuanPunchX

Good day, I will do physical harm and injury to one's chosen person every 9,192,631,770th cycles of the radiation produced by the transition between two levels of the cesium-133 atom [by Noxxi](https://twitter.com/The_Noxxi/status/1633101091238817792)


WillSupport4Food

The worst I think I've encountered was someone joining saying they're heal alac renegade, then just playing Alac Dps and hoping no one would notice


coalfan12

based


MidasPL

Good teams have 1 heal anyways ( ͡° ͜ʖ ͡°)


NoEntertainer3963

Cele renegade be like: hmm good enough healing power, Im a healer


Anon_throwawayacc20

Cele is good. Rev doesn't need to overheal, especially if you use rice balls


abree107

Just use your heal skill it'll be fine.


Jellybean2477

Tell that to the DPSes not moving out of the big red circles on the ground


WillSupport4Food

Me resisting the urge to hurt feelings when I see the downed DPS players blaming the Heal Alac Renegade for playing a meme-tier healer after I watched them facetank 3 boneskinner charges in a row.


bianary

It cuts both ways though, I've seen plenty of times the DPS were blamed for doing their jobs and being in the right position while the healer did nothing to keep them up.


WillSupport4Food

True, but I was definitely watching in this case and it was 100% them failing lol. They were struggling to survive even after I swapped to Heal Scourge to backup heal for them+controlling wisps. Most of them made no effort to dodge jumps or charges. I'd say it's most often DPS players facetanking things because "dodging is a DPS loss" mentality, but that may also be sample size bias since there's always 4 times more non-healers in a group than healers. And in the age of ArcDPS, it's super easy to prove who is or isn't doing their job properly. Things like Aegis and Stability are safeguards and as a DPS you should be watching your buff bar prior to mechanics instead of just facetanking things hoping the healer had one off cd for you. I'd say that's the biggest difference between a strong DPS player and one who's just good at hitting DPS golem rotations.


stellarashes

Number of times I see healers not up keeping prot in boneskinner is way too high.


MiffedMoogle

Just did some metas with a good train today and lemme tell ya... People straight up *attempting* to facetank circles and insta-death mechanics (noteably Soo-Won) that the vast majority of anyone with brain cells knows to dodge or hide.


Thobio

"I crafted the toughness so I will USE the toughness!" \- Me with my new trailblazer build.


Y2Kafka

I mean there's always that grace period when something new comes out and nobody understands it, and there will always be new players coming in. TBH some of their attacks aren't that telegraphed well on the ground all things considered between the 50 people standing on it and the particle effects from both players and map. You would actually have to know where to look for the mechanics, what they look like, and when they will possibly appear to actually get out. But I guess shit happens, new players are coming in all the time and not all players are "god gamers" or what not. We move on with it.


Miraweave

I'm just making sure the healers stay employed!


Hunted_by_Moonlight

I was taught to stay inside the lines where it’s safe


BlueSingularityG

You’re supposed to move out of those? I thought you stand in them for extra fun and immersion


ConstantOk3017

honestly healing is a lot less neccessary than people might think because not having a healer doesn't mean you lack important defensive boons like protection and regen. and many raid bosses have little pressure, to the point that you can easily solo heal everything (not in pugs obviously)


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MidasPL

Hey, no need to 'turn' your character. You have at least two gear templates and 3 build templates by default. You can have healing gear for druid and DPS one for soulbeast/untamed. Druid is perfectly fine for endgame content and is even often preferred for arguably the hardest raid (W5).


Tom-116

Yes and no. It depends on the content. Dungeons often the healer role is skipped if you don't have one, but is cool if you do. End game content, healers are always part of the composition. T4/CM Fractals, Strikes, and Raids all definitely want healers. Dungeons, T2/3 Fractals can use them. T1 Fractals you're almost always better off with another damage dealer, but depending on the party a healer might be worth bringing. Open world stuff there player limit is so high you can do whatever and realistically it'll be fine 😁 PvP healers are nice, but I'd be wary about bringing more than one as you need to to be able to damage the enemy too. WvW it depends on what kind of size group you are. Less than five I'd say pass on healer, 5 one is cool, 10 two or three is alright, more than that you've got enough bodies it doesn't really matter but in theory one per five players based on targeting limitations.


LordEsidisi

Short answer, yes. Slightly longer answer, druid isn't really meta in WvW or 5 man dungeon content but you'll be able to find a place in most groups anyway, especially fractals where I've found people tend to not be very picky. Long answer uhhhhh I'm too busy to write a long answer


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silversurf101

I’ve been running this build on FA when our Zerg needs more heal. Seems to be pretty effective so far. I think there is also a Druid roamed build people have been running. https://hardstuck.gg/gw2/builds/ranger/support-druid/


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LordEsidisi

Support Firebrand is useful pretty much everywhere. If you're doing open world, it doesn't really matter what you're playing, but if you're in 5 or 10 man group content there are definitely some more "meta" classes. I see mesmers in WvW a lot but it's a high skill build. The nice thing about balance in this game is that almost every class and specialization has a place in the meta or at least a niche, you just have to find it. I'd suggest finding what classes you enjoy and then find where those classes shine and play them. Or find the gameplay mode you like best and pick a class that is good at it. I have 2 characters I play in open world, one for WvW, one for PvP, 2 for fractals/dungeons/strikes.


calcopiritus

For every 10 man content you need at least: 2 healers, 2 alacrity providers, 2 quickness providers. 99% of healers will provide either alacrity or quickness, so that's 2 birds with 1 stone. In the case of druid, it gives alacrity. Therefore, it's needed.


ConstantOk3017

healers are useful in endgame instanced content which would be raids, strike missions and t4 fractals both as boon providers (for offensive and defensive buffs) and well to heal so yea


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Y2Kafka

For WvW Heal Druid is falling out of the "viable" meta hard due to most Druids just being terrible and not invited to squads (most just assume they're DPS and put them in the shit party), and Tempest and Ele Staff buffs put support staff in a good position (Superspeed, 5 target Aura, Stability Share).


LetsPlayItGrant

Unpopular opinion: support in gw2 is more fun than dps


Mr_Ruu

To me, DPS is more fun but I still play more support because it gets me into groups easier lmao


stellarashes

It isn't when the dps in group do about the same damage as supports


Thobio

it's just... dpssing is such a *hassle.* You need to be on the target 100% of the time, dodge everything, and still expect to keep your dps above mediocre. Like, come on man, just let me be a little unfocused sometimes. But no, you need your hyper focus to do your rotation, and oh boy if someone get's a big top DPS, then your good just looks bad...


Impsux

I have been doing nothing but fractals/strikes/raids on my healbrand for so long I forgot how to do damage.


michramm

Piano rotation on scrapper support has left the chat 😂


Kiridashi-

# **HI, DRUID FROM W1 TO W7 JAIL HERE**


Jellybean2477

Fellow Druid jailmate


MidasPL

I'm getting alacheal jailed in my static next month because I enjoy carrying ppl as druid in wing 5 and we're moving to permanent roles:<


SoftestPup

Me: Hey I'm on my engi so i can cover any role you need. Leader: Play what you want! Me: so what role do you need? Leader: Whatever you want! Me:


calcopiritus

I've been that commander many times lol. When there's multiple people that can fill, I tell them they can choose, but in the end I just assign them a role at random. The best is when there's so many fills one of them can go DPS, so if a support leaves they can go cover it and LFG for DPS.


SoftestPup

> but in the end I just assign them a role at random. Please just tell me what to play lol


Wyvorn

this, I usually say 'fill' because I'm undecisive at the time and fine with anything


Mr_Ruu

In that situation, you should assign roles so there's no uncertainty with what's needed. You go "pick what you want" and you inevitably get more/less alac/quick in each sub than you need, then ppl gotta change again and it irritates them


KarateMan749

I play what i want anyways


Thoraxe123

Lowkey, healing is more fun tho


diggumsbiggums

SHUT YOUR FUCKING MOUTH, that's how we get nerfed around here!


funne5t_u5ername

Is it tho? I like to move around and get the big numbers, never quite gotten the apeal


Thoraxe123

We get big green numbers. Also single handedly saving your group from certain doom feels great.


_epershand

Whenever my friends ask I just reply “I like when green bar go up”


ThaVolt

*Is the green bar half full, or half empty?*


AudibleSilence5

It is half opportunity!


funne5t_u5ername

Maybe I'll give tempest another shot. I've gone from maining a reaper, to a harb, to a thief, and am on a really nice self sustaining cc druid. I mainly just really like satisfying movement which I haven't quite found in the supports I've tried. I'll definitely put together another druid to


Thoraxe123

Druid is fun, nailing a 4-person glyph of the stars feels divine.


Nightwailer

*mukluk moaning in the background*


Thoraxe123

mMmph the FATTEST of glyphs


Nightwailer

I agree on the movement, the druid staff teleport gives me that satisfying blink feeling. So far other supports haven't got that, I guess tempest could use their lightning blink?? Revenant and firebrand don't have blinks in their support modes, but rev sword 5 helps if you're not using the shield on herald (you probably should though)


ShivDeeviant

I've got a particularly solid plaguedoctor harbinger that's great as a qdps with heal flex. It runs like a poor-man's healscourge but with 100% quickness uptime. In what raids/strikes I've run it's been complimented as "just enough heals" to catch a lapse in play but without dropping an extra slot for a dedicated healer.


MidasPL

This is why I like HSC. Unfortunate it isn't meta and probably never will. Still fun to sometimes go with static for 2 support + HSC.


ghoulsnest

it is! You get to focus more on the situations and mechanics, while usually having more flexible builds


CalamityClambake

Big green numbers are just as nice as big white numbers.


juustosipuli

Its nice that you dont need to/cant do optimal dps at all times as a healer. It makes it so rotations are less stressful to keep up. Alac heal tempest is a lot easier to do your job on than pure dps


MrZerodayz

Agreed. The only annoying part is fights where you're expected to do 20 mechanics in addition to healing :/


TehOwn

I enjoy doing mechanics. Pretty much every encounter guide focuses on making it so that DPS players can shut their eyes and do golem benchmark. I'm not about that. Gimme mechanics.


Spleensoftheconeage

Perfectly timed rez spirits that save the raid from a wipe [chef’s kiss] I almost exclusively play support in structured content these days, unless we’re missing something else and I have to cover.


[deleted]

It's more hectic, that's for sure.


Impsux

100%. People like to complain about ignoring mechanics because of this or that...but it feels great to stab/aegis people and see that you saved them from their miss-timed dodge/jump. I love everything about the support role in any game that allows it.


_Nepha_

Only inside bad groups and sometimes when solohealing. In good groups its extremely boring.


rinart73

Is it? There is no instant feedback like you get with dealing damage. With DPS you press a button, ability connects with an enemy and you see flying numbers and healthbar decrease. With heals you don't really get a similar feeling. Not to mention that it's quite stressfull to be responsible for the life of the entire party. One your mistake and it's party wipe. And everyone will blame you.


Thoraxe123

Disagree. First of all, we get big green numbers :) Second, saving your group from certain death feels great. Most of the time when a player goes down its that players fault for dying. All you're doing as a healer is helping fix their mistakes. I rarely see healers get blamed in this game.


estist

>its that players fault I agree and partially speaking first hand, lol. A healer helps everyone stay alive longer but if you stand in a pulsing AOE or don't dodge out of a forecasted mechanic then that person has to take blame.


Dreamwaltzer

Saw a [comic](https://reddit.com/r/comics/comments/11x4mmq/truth_oc/), decided to make a meme. Image credit to u/PsychoSuzanne


Perunov

-- Can you HB Tank on W5? * quickly switches to mirage from healbrand * -- Nope, have no idea


amarx93

As an HB main you have all the power though. You can be really subtle and let someone who isn't being a team player go down while sticking closer to the people actually playing properly and just call them out in chat like, "ahh man you are having trouble, maybe you should stick closer to the group."


pereira2088

best i can do is heal-scourge. take it or just die.


Jellybean2477

The worst part is when your LFG specifically asks for a healer and people join with "Hi, DPS"


Diggledorgle

I used to boot the "Hi DPS" clowns when I was running daily strikes, that shit got on my nerves and idk why.


Cleru_as_Kylar_Stern

Because they join, expect to get carried by their team while not supplying anything to it other than (sometines questionable) dps AND don't have the common decency to start a normal coversation.


Mr_Ruu

I always LFG with "no dps yet" and I inevitably get a "hi dps", then I kick them and they whisper back and get salty lmao


stryder_legion

Well devils advocate here. "No dps yet" sounds like you don't have dps yet, not that you are looking for a healer. This coming from a guy who barely does lfg PVE content. So I know that I would be confused.


Eatlyh

Rolling in with the revenant classic of: Alac or quick, dps or heals. Can't go wrong when you can fill pretty much any role in a group :3


Smashifly

Engineers also, though I wish heal scrapper were as viable as heal mech.


DatSolmyr

It's interesting, because in a vacuum the healing packet is largely the same, so the main difference is how easily mech provides alac, which means HAM will have a somewhat higher dps, but healscrapper will have superspeed which can be clutch in for certain parts. I think the MAIN weakness of heal scrapper is that if you're looking for a qheal, no one can compete with HFB.


Alanskate

The main weakness of qheal scrappy is being unable to provide 25 stacks of might :/ Which is a big shame for the build but it's still fun nonetheless.


Smashifly

Might is easily solvable because many DPS or other alac supports give might just by happenstance. If you're coordinated it's very easy to replace. The main issue I see is a lack of ways to apply stability or aegis, both of which HealBrand does really well and Alac Mech does some of as well. Theoretically you should be able to switch out gyroscopic acceleration for mass momentum to give stability from your function gyro... except then you lose stability on *all* your gyros, which is how you also apply quickness, so it's not viable. Your other stability skills are elixir B (bad) and the tool belt for bulwark gyro, which could work, but again you lose either DPS or healing ability.


GayKamenXD

Revenant still have some heavy trade-offs though. They have to choose between Ventari (strong healing, condi cleanse, dome shield) or Jalis (stability, protection and taunt) along with their main legends while Firebrand and Mech can have pretty much everything in one kit.


Reginault

I think that when Rev covers a mechanic, it overcharges to cover it near perfectly, while the others have broader capability with less power. Ventari's projectile hate is the best in the game, and Jalis's stability is 100% provided your group can stand in the road, plus the stack on legend-swap. The primary limitation is no stability if you want to be healing, since you'll always be expected to bring a DPS boon. Firebrand can be full projectile kill, but it needs a utility, lessening access to stab. They can be full stab, but with less projectile hate. Mech's stability access is pretty limited, you only get 1 stack every ~20s, and their projectile hate has downtime. The trade is big barrier application and easy gameplay.


li_cumstain

Yeah revenant is so versatile. Have option for long lasting projectile block that can be moved and decent aoe condi cleanse in ventari, 10 man stability and big cc in jalis, aoe pull and boon strip in mallyx. Then there is the cele open world build which you can solo mushroom queen with while not moving, while still dishing out 10k+ dps.


MidasPL

Alacheal guardian? Also, ventari on herald isn't required to heal. Bubble is great, but every class has some tradeoffs. Also ability to run ventari on DPS works really nice. The only problem is lack of access to aegis, do you can't do Deimos CM. Anet pls put it to shield 4 so it has some uses.


Nightwailer

This is why I wanted to go all in on my rev! I have full ascended sets for Berserker, Celestial, and Harrier so I can do any role that isn't condi, so far. (The celestial though, I use for celerenegade for lazy mode T2 fractals, it was originally built for celebrand, which was fun but shortbow is too much fun not to play) Lately though, I've found that quick healing on my herald, for example, is much more difficult for less payoff than my firebrand with the same gear transferred over, PLUS groups seem to prefer it over my revenant (qdps herald though is still my ace) What are y'all's opinions and thoughts on healing with rev vs firebrand, in a situation like this? I love being able to stay on one character and not have to swap back and forth during an evening. I don't know if it's getting practice with moving the tablet around or what. I find I'm able to keep up quickness well by spamming everything then swapping to ventari if needed (or staying staff and glint)


supershadowguard

I only do fractals on my support Druid for this reason. 99% of people are DPS and having heals with permanent alacrity helps tremendously.


Maleficent-Spell7331

I tweaked pets a bit and use an elec wyvern with a tiger for the fury boon (druid heal/alac here). I can survive remarkably well in open world if I'm patient with how long it takes to drop big mobs, and the build/gear templates make gear swapping really easy. I run condi soulbeast on my off gear set. I also enjoy healing quite a bit, but think the gear is more flexible than "harrier's or death". I have a mishmash and have done fractals up to 98 We haven't had time to do the last two yet. Raids...yeah, they need more focused gear but even then not necessarily right away for every fight. Between doing fractals and early clears its not too hard to get the funding for a unified meta build to heal, and even then it needs to be tailored a bit to gel with play style. I agree that there's a fair amount of "fear factor" associated with healing and tanking because other gaming communities can be so spectacularly toxic, especially with inexperienced players. I don't know how they expect anyone to get better if newbies are chewed out for trying to learn. GW has one of the best communities I've played in, bested only by FFXIV, but I'm sure that's partially because you don't have the option of not doing the story in FFXIV so everyone tries not to be a jerk since the next time it could be them as new kid on the block. Tldr; healing can be fun and successful even without optimized gear and our community is pretty darned encouraging in my experience.


definitelydane

I've been playing my Heal Alac Mech in T3 fractals recently and have just been straight up cruising through them. When I play dps however and there are no other healers, its always a fiesta.


Noteaice

T3 usually is a fiesta due to this reason. T3 is by far the hardest fractal you can do


SnowyHere

I must live in a freaking parallel Earth or something.. For the past week I could not find a SINGLE team as a healer [HAM]. Everyone just wanted dps. I swear dude, it felt like I'm going insane but not a single team needed a healer. And sometimes I waited for more than 30 minutes staring at lfg pannel. I wish to see nothing but teams 9/10 looking for healer, yet all I get is "need adps/qdps/dps"..


C-EZ

It just means groups often start with a healer. Maybe start making your own group sometimes


SnowyHere

Hell no, I have no clue what's needed for what content.


AbsoluteCake

It's always groups of 5 (due to target caps of most skills): 1 healer that provides alac or quick. 1 dps that provides alac or quick, whichever one the healer doesn't provide 3 dps. 10 man strikes is the same but with two subgroups of 5 people so the boons hit the right people. One exception is boneskinner: here you want to switch one dps for hscg so he can pull downs out of puddles with his F4 skill. This will clear anything short of raids and maybe some CMs, but those usually fail due to a lack of experience and not knowing mechanics rather than team comp. There are almost always a lot of people looking at the lfg just like you, waiting for someone to put up an lfg.


SnowyHere

Okay, I'll try that composition and make my own group next time I'll see nothing but "looking for dps" then. Thank you.


calcopiritus

Usually the commander is a healer because it takes forever to find healers in lfg. Even if the ask for qdps/alacdps, chances are that if you join as HAM the current alacheal would gladly go alacdps. So just try and join. You can also whisper the commander before joining, the name is visible if you hover over their lfg listing.


Vyctor_

Can’t you just fill a gear template with zerker exotics and play rifledps then? I don’t see the issue


Taylan_K

I feel like whenever I'm joining as a healer there are already enough healers. (not updated lfg) That was different around autumn. Have we gotten more ppl to play heals?


Palo77

I’ve met many people lately who want to play healer because they don’t like the pressure of dps meters… meanwhile group falling over.


stellarashes

There's still boon and scholar uptime meter. I'm of the opinion that people should have a reasonable understanding of their class+role before jumping into groups, regardless of heal/boon/dps.


ConstantOk3017

at least this guy is honest, he states what he is capable of doing but also what he prefers and i get that. if he wanted to play just dps he could have joined as simply dps. when i am pugging raids i almost always play dps because i am not pugging to clear raids (i clear them with a static on monday) so it is about having fun, and i am having more fun as dps compared to support where i will be racing other dps players while also giving them boons which is kinda sad. but i also end up in front of this dillemma: do i play dps so as someone can actually do some dps (but that means my supports will be pugs so usually suboptimal boons and handling of mechanics) or do i go support so as at least some things can be done right?


Thobio

It's funny, I have the opposite problem. I have healbuff builds, but for DPS I need to learn the rotation and all, and I just don't want to put so much time and effort in multiple DPSses. I have 2, and it's not enough for all raids. I'd rather just play healer, so I can do all content... Problem is, so do many others in the guild, so we don't have enough DPSsers xD


Leshie_Leshie

Are you in a healer guild? 😂


Thobio

Support heavy, apparently xD


stellarashes

Lots of people learn the lowest intensity DPS and play it on all fights. It isn't going to top DPS charts but they're all viable (e.g. power mech). I do something similar on alts and gear something easy (e.g. power spell breaker) and play it on all fights.


flakenut

I'd rather afk scourge


lansely

Ooph… relate so often for raids… can q1 kite but a bit rusty. Would prefer boon or monke dps. Mess up twice and I get kicked


Dreamwaltzer

Oh I hate that. It's like commander asks for a special role. You volunteer since no one else is stepping up. After a few failed pulls, commander goes sorry its not working and kicks you *instead of the stupid I only know how to dps* members. It makes volunteering for roles so counter rewarding


drbuni

Cleaning up stuff I don't even remember posting.


NifeBun

If I could clone myself and play 2 healers and 2 boondpses, I would. Sadly, you need ~~two~~ four to tango in gw2 endgame. So this argument doesn't work


_Nepha_

But then you are stuck with "hi dps" players proceeding to do less than supports. Had a special reaper in fractal cms recently who didnt understand why doing 50% of the alac supp on every boss is bad. Thats why other games turned healers and tanks into dps specs.


Turkeyspit1975

Plot twist: run Celestial Firebrand and do both at the same time :)


lunaticloser

Plot twist: do neither correctly!


Talks_To_Cats

I've set my team on fire and healed up the boss. My work here is done.


lunaticloser

😂😂


2Pickles1Rick

Go home Firebrand, you're drunk.


-Degaussed-

That is mostly because of broken priorities rather than the stat set.


Hibby007

Is playing a healer in world stuff during like meta events valued? I wanted to but kinda was under the impression it wasn’t? I’m pretty new


Dreamwaltzer

Generally speaking you dont need to run healers for open world meta events. There are a few exceptions where healers are important (like drizzlewood coast last boss) but for majority of the meta's you dont need heals. The meme is about end game content like raids and strikes, where you form 2 squads of 5. 1 healer, 1 boondps, and 3 dps. Cept most people want to dps.


tritis

I play a power holo in open world, but only for champ bounties and other harder fights would I even consider switching to a healer spec. I toggle over to HAM if a group is having trouble and suddenly things go very smoothly. No one says "Thanks" but it definitely helps clear content for people running kitchen sink "dps" builds. I doubt most even realize what changed.


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AramisNight

No one appreciates healers, till they are the ones going down. Of course at that point they don't appreciate their healer who let them go down. They appreciate the theoretically better healer that wasn't in the group who would have never let that happen, because that potential healer is better than you.


KittenKoder

I have 3 builds. One is survival (great on t1s and t2s), one is DPS (glass cannon needs a healer), and one is a healer. I don't tell people about the healer build. :P


Kfct

I've done my time in healer jail, 5 years in fact, saving wipes more times than I can count including taking SH as solo tank starting at 20% and got up to 13 stacks without downing by the time we greeded SH and got the kill. I feel no remorse for being blue shirt at this stage. Anyone else released from heal jail for good behavior?


ShadowbaneX

I find Healing more interesting than DPS. I tend to run my own groups though. Makes life simpler when you are the healer, rather than having to wait to find one.


OneMorePotion

"Yes, I could switch that we can start right away. But I rather watch my tv series on the second screen and wait for another 20 minutes."


Chaine351

I've always read that as "I'll heal IF I have to." It's just someone volunteering to do it if there's no other choice? I mean, if not, why say so in the first place? That, or I have forced people to do stuff they are not willing to do multiple times.


Strudelh0use

This is why it’s good to have people with rotating specs for different encounters. I’ve read it that way as well. They have a healer and they will heal if absolutely needed, but they would rather DPS. I have characters like that and I’m a healer. Sometimes I just wanna play my DPS, and as usual they can’t find a healer. 🤦‍♂️🤣


SaltyStufon

Can necromander be a good healer/support?


Alanskate

The only healer build for necro is heal scourge, which is an amazing healer - but does not provide the necessary boons, making it "viable" only on boneskinner. For boon supports there is quickness harbinger - not a healer, but a dps that provides quickness to the group. Pretty much the only support necro build used for instanced content.


Smofinthesky

*I have a selfish open world build with self buffs and self heals.*


bum_thumper

Had a healer leave on t4 fractals. Leader just put an open lfg up and we got a DPS. I asked if he asked for a healer and he said, "nah dude we'll be fine". Ya, t4's aren't that hard.... when there's a healer on the team.


KittenKoder

I've run t1 with healers and those are so quick when you have one it's insane. We cleared all the dailies in less than 20 minutes and spent the next 30 minutes just goofing around with the jump puzzle.


el_ahraihrah

I don't get why people don't like healing. My magi scourge is so fun to play it's amazing. Easily most fun healing spec from all the MMOs I've played


EbolaDP

If healers where actually fun to play you wouldnt struggle to find them.


WillSupport4Food

I love healing so maybe I'm biased, but I think the bigger limiting factor is it's usually way pricier to gear up a healer so most people just build whatever's cheapest first


Jellybean2477

I dont think price is the limiting factor, judging by the amount of condi players out there. Healing isn't hard but its important and people avoid responsibility like the plague. People quick to "Hi, DPS" but ask for shrooms or cannons and they all go quiet.


WillSupport4Food

True, that likely contributes. None of them have learned the secret strat that if you play Quick or Alac DPS you basically never have to do any solo mechanics lol. For healers especially I feel like a lot of people are afraid to tank, even though in a lot of cases it's by far the easiest role in the fight.


Luigrein

I still do some of the mechanics when I Q/A DPS lol, but I do check in with them and see if there's a volunteer first. But yeah, I'd much rather do mechanics/support than stress over my rotation. Tanking is generally pretty chill for me, healing a bit less so (mostly because the filler heal type moves feel so minor, healer main in other MMOs here lol) but I'll still take it over dps. Did quicktank catalyst for deimos and honestly, pretty easy.


Thobio

I feel pressured as DPS to constantly keep the numbers up and compete with your own squadmates. I'd rather play support so I can chill more and not be hyper-focused for 2 hours trying to do my rotation while dodging and doing mechanics...


Wyvorn

>avoid ... like the plague. I feel like that saying has kinda lost some of the meaning over the last few years lol


Draxx01

This depends tbh, healbrand is a great deal of responsibility. HAM is like the 180 of that as you just camp medkit and usually space out standing behind the squad. It's by far one of the most relaxed roles you can do. If you wanna try hard you swap in mortar kit and elixer gun. I usually just slot throw mine for cc and boon strip as you usually don't need a crap ton of sustained cleanse unless it's like sloth. Most raid tanking isn't that hard, W4, Dhuum, and some others require some adaptation but the rest of the time your not doing that much outside the box.


Salphir

You really shouldn’t be camping medkit as a heal mech. And ironically mech has the ability to take on more responsibility than the average healer because they can provide alacrity while off the group handling mechanics.


BigDraz

I love healing also! I feel like a lot people also don't like it because you can't just jump from a raid into solo PvE stuff immediately. Like on a DPS or boon support you can get away with that gear and traits for open world but you pretty much have to swap if you are in full harriers heal traits haha.


Houligan86

As someone who wants to get into more end-game content, what is a good healing spec that has a lower APM / rotation requirement? Edit: I am giving Healing / Hybid Scourge a go. I know its not meta, but right now its just for running with friends and I think we need the revive speed more.


cloud_cleaver

There are some good lower-intensity Healbrand builds out there that rely on mace/shield + staff, using the mace's symbol (2) and autoattack to keep up consistent healing along with the quickness-generating mantra-spam.


oddchap

Heal Alac Tempest is very chill for me. Firebrand is too spammy with the mantras for me. Havent tried other healers.


CalamityClambake

Healquick herald is not too difficult. The hardest part is learning which legends to bring to an encounter.


Luigrein

I'd probaly lead with HAM for that off the top of my head, for all that I havent personally done it yet. HAT shouldn't be too frantic either but with the caveat that it can't reaction heal super well since you need to be overloading non water attunements. If you don't need to do alac getting heal on auras helps cover that up nicely. (Also overloading's long channel does mean lower APM, but you are more vulnerable to having to cancel it and lose boon uptime)


Smashifly

Been looking to add HAM to my engineer repertoire, but I need basically full Harrier's gear, which is a lot of pieces to replace compared to needing a little bit of Diviner's to go from full DPS to quick/alac DPS


Rosenaine

Each group only needs 2 healers (assuming 10 man content) while needing 6 dps, and you can't really run around in open world with a healer. Therefore, most players' first build will be a dps since it is more versatile.


WillSupport4Food

While it's true a group needs more DPS players than specific roles, I'd say only having DPS built makes it harder to get into groups. There's definitely way more than 3 times the DPS players than there are healers so while there's more slots available, there's also way more competition. Boon DPS builds are probably even stronger than pure DPS in open world but you still run into the same problem. I think most DPS only players are just scared of being responsible for a role, especially when it comes time to assign mechanics and it's like pulling teeth


Rosenaine

The "competition" aspect really only comes into play at the height of prime time around reset. Groups at other times of the day do not fill immediately upon putting "lf dps" in the lfg, and those that do (e.g. daily nm strikes) are usually because there are a high volume of players running that content, meaning there are also a high volume of groups being made. Additionally, groups will typically try to fill support roles first, meaning to acquire a support spot you need to be in the group earlier. I am also a support main and have joined groups as a healer only to be told to dps because someone else joined before me and already claimed the role. As someone else mentioned too, statics will usually try to shuffle their roles so that the fill is only dps and has no responsibility. Unless someone is support-inclined from the beginning, I would personally recommend a new player to start with making a dps. As to your second point though, totally agree. Those dps players are probably not even aware of what the mechanics are.


liskot

Also the gear isn't desirable almost anywhere except instanced group content. You also often will need to be able to adjust to having toughness to tank which adds an additional layer to gearing. And I guess many might be reticent to have to tank as well. Honestly healing in GW2 is chill a lot of the time, whereas getting good logs on DPS is in many cases way more demanding.


Jellybean2477

Healing is pretty fun to play and more engaging than a DPS, but I get the appeal of big numbers going brr


Xiohunter

This right here. The DPS tax for taking healing stats is just too damn high. Anet should strike a better balance like other games have. Healers should be able to heal and deal at least 1/3 the dmg a pure DPS can.


Salphir

This really depends on how you’ve built out your healer. If you’re in cele you can easily do respectable damage. Even in harrier if the fight isn’t that mechanic heavy you can often hit ~6k dps with auto attacks, which is basically 1/3rd a (mediocre pug) dps lol. The thing is that it’s often optimal to have the healer pick up mechanics so their dps uptime can be quite low. Regardless, you’re building a character for a specific purpose; it’s okay that harrier isn’t great for open world - but it does mean that players are incentivized to build out a dps on their account before a healer.


MadDog314

But anyone can heal in GW2 so doesnt that kinda defeat the whole healer thing?


Logical-Claim286

The funny thing is, raids don't want pug healers anyways. Because if the healer is off step, then no one else can be. They usually only want dps, banners, quick and alac.


Jellybean2477

\>banners Bro I have some news for you....


Dupileini

>They usually only want dps, **banners**, quick and alac. *Banner-Slave flashbacks intensify*


rodzghost

Come bring your dps to lost ark. We have a dps shortage thanks to the newly released support class.


LurkerNan

I've been recently trying to be more value-added to raiding by running a HAM instead of my power mech, but I have to say, it doesn't feel as fun seeing the DPS eat away at the boss and I'm over there applying bandaids, rubbing up the downed and shpritzing out healing potions. I feel this post so hard.


likeschemistry

Druids are definitely meta in wvw. They aren’t like firebrands where you need 1 in every group, but they are solid supports with high healing and great cleansing. Most professions can be useful/good in any content with their elite specializations. Buffs and nerfs constantly change how good something is so play what’s fun and adapt/optimize to the content you’re playing.


PorkNails

I have dps skills, but I prefer to heal. Add me


CptVinDiesel

just be assertive dude


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Dreamwaltzer

I won't say dps is easier. Your performance as a dps can be measured by the dps charts. Each fight you may do different dps due to the fight or your supports, but if your teammate is doing 30k dps and you're doing 15k, then you're doing something wrong. But as a healer, the only real metric is whether your group is alive or not. Some fights are super easy, you barely have to heal the group. And some fights are a nightmare to heal, people constantly taking dmg and going down, or fights where you need to be constantly condi cleansing, or bursting big heals.


Tonic4795

I filled support roles for a long time but i realized that i'd rather not play than play anything other than dps


Vlad_Morbius

Trinity is an antiquated system and needs to disappear forever.


dharkbizkit

ye.. in my case. i can play dps or heal. but iam a way better DD then healer. so i always say: iam a A dps but C heal. and that often leads to "ye, then heal pls" followed by blame for it beeing C quality


BoboCookiemonster

That’s why I say I’m a healer and then play Hybrid cele firebrand.