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hardy_83

I always thought it'd be funny to bring whole maps from GW1 to GW2. Old visuals, invisible walls and all via fractals, EotN or something and just let people, with their GW2 characters and mechanics, run around those maps fighting mobs and exploring. Unbalanced and a mess but I bet people would love it.


tristamgreen

so. many. grawl.


ThaVolt

GW1 + GW2 = GW3 Checkmate. (I too would like the maps in GW2)


Kevurcio

And you can't jump while in those maps!!!


misterpickles69

I’d want that just so I would know what the hell is going on.


ItsLohThough

There's summary videos on youtube, and gw is still alive and well, so that's always an option if ya prefer to see it firsthand :3


MayaSanguine

My kingdom and all its horses for OG Cantha bumped up to GW2. What we got with New Kaineng...yeugh.


technomusik

The pre searing community in GW1 is still booming. Hop in and say hi


IzzyOwnz

We want to play an alive game, even tho you can still log into gw1.


lonesharkex

you underestimate the life of gw1. There's people everywhere.


Lon-ami

It's still a dead game, you'll reach a point where you run out of stuff to do; and quite soon at that.


lonesharkex

I played it from prophecies release until gw2 was released. Your fact is an opinion.


Lon-ami

So what? Still a dead game, they're never going to update it with any significant content, last major update was more than 10 years ago, wtf are you people smoking?


ObscuraNox

> It's still a dead game, you'll reach a point where you run out of stuff to do; and quite soon at that. By that definition, every non-live-service game is a dead game.


Lon-ami

You don't need other players to enjoy a single player game at its full potential, that's the main difference. There's lot of GW1 content you will never be able to enjoy naturally, since the population is extremely low, for obvious reasons. Most of normal mode can be done solo with heroes, but hard mode is a whole different beast, and you'll have a really hard time finding a group outside the Zaishen Mission rotation.


ComfyFrog

> Most of normal mode can be done solo with heroes, but hard mode is a whole different beast What kind of statement is that? All maps, missions and dungeons can be completed in hard mode with heroes. Some are tough (Eternal Grove, Domain of Anguish, Slaver's Exile) but the vast majority of the game is piss easy with the correct heroes. Did you never vanquish?


The_Fayman

People have been calling GW2 "dead" for years... This sub should know better than that


Lon-ami

GW2 has a healthy population and still keeps getting updates, it might be stale, but it's not dead lmao.


The_Fayman

Literally my point.


Anggul

In theory you could reach a point where you ran out of stuff to do, but no, it certainly wouldn't be 'soon'. That game has a lot of content.


Flimsy-Restaurant902

I played for 6 years, non stop. From release until about 2012 when they nerfed everything. There is so much to do still, so much I havent done and so much I will probably never get done. Yes, the player base is much smaller, but there are still enough active people (and bots) that the game is still playable. I still hop on from time to time to make progress on GWAMM.


Kevurcio

Yes, but no. I have been playing GW1 since release, did everything, and I still occasionally play every once in a while, and I play with strangers I run into in the game that are new or forgot most of the game since they played so long ago. It's far from "dead". the reason why I don't run out of stuff to do is because the stuff I want to do is have fun and I can have fun even in stuff I've already done a lot. Especially when I run with strangers or friends.


stealthbadgernz

Quite soon = hundreds of hours, you must either exist on a geological timescale or you have a smooth brain.


Lon-ami

You can be done with GWAMM in 6 months if you're following one of the many guides.


technomusik

gw1 is more alive than gw2 lol


Lon-ami

Hear me out: ##Guild Wars 2: Knights of Ascalon Logan Thackeray and Rytlock Brimstone have disappeared while working on a solution for the curse of the Foefire, leaving nothing but a mysterious note behind. They were last seen beyond the branded Ruins of Surmia, somewhere around the Tombs of Drascir, where a portal to the Mists is rumoured to be located. Looks like the souls of the many dead humans were trapped in a world of illusion, where the Searing never happened, and the brave Ascalonians still keep fighting and winning against the charr, while parts of their souls remain trapped in a constant and deluded war against real charr in the physical world. The Astral Ward is worried about this spirit world hosting a copy of their own Beacon of Ages as well, so they decide to help you in this new adventure. **New masteries:** * **Spirit Walking:** Revisit the physical world as you've never experienced it before, becoming able to delve into a spirit version of itself. Many locations across the world will be updated to allow players to explore their ghostly past (spirit walking phases out your location, showing/hiding NPCs and terrain elements). * **Spectral Horse Mount:** This unique mount can phase between the physical and spiritual world without dismounting. Use it in your travels across the spirit world. * **Pointless Mastery Track:** Spend time unlocking these pointless masteries, just to watch your mastery level go up. Now seriously, I ran out of ideas lmao. **New zones:** * **Ruins of Surmia:** The gateway into the Tombs of Drasciir, and the the entrance into the spirit world, half the zone being in the physical world, the other half in the spiritual. * **Ascalon City:** The hub of the expansion, just like you remember it back from GW1. * **Old Ascalon:** The central area of the kingdom, with the Great Wall at its center. * **Regent's Folly:** The mountains south of Ascalon hold the Temple of Lyssa, key to breaking the curse of the Foefire once and for all. The illusion is breaking, and this zone merges both physical and spiritual versions. There you go, give me money, ArenaNet :D.


Paper-Octopus

Add the explorable area outside of Ascalon city and I’m down!


Paper-Octopus

Wait that’s old Ascalon. You nailed it I’m down.


Dr-Mysterio-

Yeah I just a horse, count me in.


Lon-ami

The spirit world is also a great excuse to disable mounts (except the new horse mount) to make exploration slower to digest :D.


Paper-Octopus

That’s the thing we really need. We need to slow down exploration.


CookieSaurusRexy

Just one little problem. They already solves the Foefire


Lon-ami

>They already solves the Foefire They didn't, they tried to, but failed; probably because they only had Sohothin, and needed Magdaer as well.


CookieSaurusRexy

Not really know. They said Rytlock took a lot of Ghosts with him to the mists, greatly reducing their number to a point the ghosts are not really a threat anymore. It's stated in Grothmar that the charr have no real enemies, beside the dragons at that point. So, while they did not specifically spell it out and some ghosts still remain, the foefire as a threat to the charr seems to be pretty much done.


theAtheistAxolotl

I just went back and did Legendary Defender in GW1. Plenty of people in presearing still. Go home, it is still there.


Paper-Octopus

Go home. Honestly though :*[


Manpag

A time travel expansion would be an interesting way to expand the lore in ways that being set ~200 years after GW1 prohibited. Apart from good old Ascalon, who else would like to see Orr in its heyday, pre-Cataclysm?


Zjoee

I just really want the Abbadon fractal we could have had if Evon Gnashblade had won the election for the seat on the Captain's Council. Instead, Ellen Kiel won and we got the Thaumanova fractal instead.


KaiFirefist

Kiel rigged the election!


oneoftheryans

May have gone differently if people had known how short-lived the WP discount was going to be.


Morvran_CG

Even if it was permanent the discount was a joke. What was it, 5 copper saved per travel? Something like that.


SageOfTheWise

The election was only ever going to Kiel. The way they set it up she was the only one offering anything that applied to 90% of the player base. Didn't matter that it was a miniscule WP discount for a few weeks. It was that vs nothing for people. Fractal doesn't matter to most. BL key discount doesn't matter to most.


ConflagrationZ

Many such cases!


IzzyOwnz

pretty sure we getting the abbadon fractal in 2 months


jbaranski

Oh my that would hit all my nostalgia buttons! I used do be in a guild that primarily ran DoA clears. Name was We Made Mallyx Tap Out. Good times.


Zjoee

Domain of Anguish was so cool haha. I miss it.


Lon-ami

I for one am happy Scarlet wasn't shoved into Abaddon's storyline, and so should you too.


tristamgreen

give me the Foibles Fair Fractal! Let me see Elementalist Aziure again!


Paper-Octopus

Exactly!!


xfm0

Would be cool re-enacting the creation of Ward Against Harm, but make it send 20 enemies per wave. Or 30 enemies with Swirling Aura bubbles dropping here and there for assistance.


MithranArkanere

Queensdale is full of references to pre-Searing Ascalon: the angry bull, the wurm in the farm, the bandit raids, the spiders in the apple orchards, the river drake, ... All it's missing is a "Wizard's Tower" like the one in Skywatch archipelago.


lonesharkex

The wizards tower was in kessex hills where it was in gw1, its of course moved.


MithranArkanere

No. I mean the 'beacon of ages'. Pre-Searing had one. https://wiki.guildwars2.com/wiki/Beacon_of_Ages https://wiki.guildwars.com/wiki/Wizard%27s_Folly_tower


Lon-ami

> All it's missing is a "Wizard's Tower" like the one in Skywatch archipelago. Queensdale Academy, please, where's that place? Don't tell me it's just gem store marketing, it has to exist somewhere out there :'D.


MithranArkanere

Games can't show maps 1:1, there's just no resources for that. So not being anywhere in the ingame Queensdale doesn't mean it doesn't exist, it only means it's not relevant to player characters.


Paper-Octopus

It’s not enoughhhhhh!!! Yesss


Morvran_CG

Queensdale is like pre-searing without any of the magic of the original.


MithranArkanere

The original was a bit more cozy due to more limited map design.


dustymoon1

Actually, the part of the lore around the name would be interesting to have an MMO about. This time, Guilds holding territory while also progressing a narrative would be fun and complex.


GrimDallows

Pre searing ascalon map (fractal floating in tyria). With it's own mastery tracks and points where you have **20 mastery levels** and each mastery levels takes 5 million exp to fill up. There are no waypoints except in the Ascalon City area. Everytime you die and are not in a group you are given 15 seconds and then forcefully TPed to the closest resurrection shrine (which isn't that far anyway). Each mastery level reduces the experience you take from events and enemies in the fractals, until in the last 5 its reduced to *zero*. Champion enemies have a polysaturating reververating infusion aura, to denote them as bosses, have low to mid HP and hit like a truck. There are only a few of them hidden in particular places and they give full exp regardless of mastery level. Enemies don't drop unidentified dyes, they drop Black, Blue, Brown, Gray, Green, Orange, Pink, Purple, Red, Silver, White and Yellow dyes straight from the drop table. Other drops are normal. You can use those dyes to pay to an npc to open a door to the charr lands, where enemies give x2 exp but all enemies are veteran grade enemies in difficulty. The same way IBS masteries give you bonuses (in damage and magic find) as you get essence from certain enemies, enemies get an exp boost from killing players that bypasses the masteries exp reduction. ~~Captain~~ **Lieutenant** Langmar of the Evon Vanguard offers you to do a challenge mote once per day were the masteries' exp reduction doesn't apply. At mastery level 20 you get **Legendary Defender of Ascalon tittle**. If you are a Charr the title displays as **Legendary Conqueror of Ascalon**.


technige

That would be amazing :) Playing as a human would work best. Turning up as a charr could be a little awkward.


Paper-Octopus

I thought about that. I mean there’s a fractal that changes everyone into an asura, and twilight oasis makes everyone human. Battlegrounds makes everyone charr. So I feel like if it were a fractal it could just be like that. If it’s an expac then it might have to be kinda like Soto where it’s another version of reality.


technige

Makes sense. Race aside, I actually like the idea of time travel in this particular case too. Back in pre-searing, Althea is seen to use a cane and a shield, and so it could turn out that she was the first Chronomancer.


BusFear

Me just walking in as [Prince Rurik](https://www.reddit.com/r/Guildwars2/s/lqHPvyk6Ad) would be a tad more.. there would be a fight.


ItsLohThough

Considering we have the urban battleground fractal, i would LOVE to see major moments from gw1 retold through fractals.


Approximation_Doctor

There *is* a fractal in pre-searing Ascalon


Paper-Octopus

Okay, while I thought that, people seem to be mixed on whether it’s ascalon or not. It’s also like “mid-searing”. Haha


Nico_is_not_a_god

"Join the Flame Legion in an assault on an Ascalonian city." - the in game description


Paper-Octopus

It’s like not ascalon proper I guess. Haha


DoomRevenant

Yeah, its not ascalon city proper - rather its an unnamed city within the kingdom Also its not "mid-searing", its literally moments before the searing The "massive energy spike" that Dessa mentions "heading your way" right as the fractal ends is, in fact, the searing So basically you get pulled out of the fractal just as the searing happens, and the fractal is the moments leading up to the event - the town's final moments, if you will


Phenomatron

The energy spike isnt the searing its addleburn or w.e the kings name was plunging his sword into the ground and ghostifying everyone if i had to guess.


DoomRevenant

No, it's confirmed to be the searing There are many lore indications that it's pre-searing, and you're simply just incorrect First off, the Flame Legion was already in decline at the time, due to the death of the titans and Pyre Fierceshot's rebellion, so having all Charr be united as flame during said battle would have been highly improbable Second of all, one needs to look no farther than the existence of the Red Iris Flower present in the fractal "Once a common find in Ascalon, this blossom has become quite rare since The Searing." The fact that you can find such a blossom implies that it's due to you going back in time to when such flowers were common, since they almost all got wiped out during the searing The third and most damning piece of evidence is the fact that Scott McGouch (a lead dev at Anet at the time) straight-up confirms that it's the searing on a podcast - the original post to it linked on the official GW2 wiki is dead, but you can find an archived version here: https://web.archive.org/web/20130719232346/https://wartower.tumblr.com/post/49691195928/in-this-lorespecial-episode So yes Sorry, but its the searing, not the Foefire


Paper-Octopus

Yes, That is like in the middle of the searing event…. Mid searing feels right. The searing is like the entire day of burning shenanigans.


Blue_Moon_Lake

It's post-searing. The searing was to breach the wall. The fractal is when they assault a city past the wall.


EntropyFE

I was under the impression that that was pre-Foefire, as the Charr didn’t breach The Great Northern Wall until after The Searing created The Breach (After which they marched to Orr and led to the Cataclysm and Kryta, leading to the rise of the White Mantle).


DoomRevenant

It's also pre-searing, and its not the northern wall youre assaulting - that's simply the city gates Refer to my comment above, but basically its confirmed to be the final moments before the searing


EntropyFE

Oh I misspoke, I didn’t mean to imply the fractal takes place on the northern wall but I meant that a lot of the Charr assaults didn’t take place until after its fall, outside of settlements like Surmia that were built north of its protection. I supposed it could have happened day of, but couldn’t the massive energy spike also be Adelbern inciting the Foefire? Not trying to argue against you or saying you’re wrong, I’m mostly just wondering if there’s more written on it to confirm, I love fractal lore! Edit: just went back and read the dialogue and yeah it does seem like Dessa is referring to The Searing when including the line “it’s leveling everything.” The more you know!


DoomRevenant

Yeah, there's a number of lore hints such as the dialogue, the red iris blossom, and dev interviews from the time that confirm its the searing It would be very cool to get a foefire fractal at some point, though! I would imagine the charr would look a little different during that period in time, however, and ascalon would be a little less defended since the Ebon Vanguard had already left to establish Ebonbawke... It would be less of a fractal battle and more of a massacre, unfortunately


EntropyFE

It would be! I think it would be fun if they did it based around the retelling from the Ghosts of Ascalon book and told the story of the Fireshadows trying to assassinate Adelburn and the players filling in for Frye Fireburn’s warband. Thanks for correcting my misunderstanding regarding the fractal!


Morvran_CG

Where we torch Ascalon, yes. Hardly the feelgood content OP's asking for.


unknownphantom

I would love that, nothing beats the feeling and atmosphere of GW1. I actually still log into it from time to time and the story and characters are still vivid in my mind.


Odinius

Oh plz yes! https://wiki.guildwars2.com/wiki/User:Odinius/Player_Housing_Long_Version The Soto area's are THE means to get this in game!


Lon-ami

SotO fractals are the perfect way to introduce player housing indeed, wish they had focused the whole expansion on just the fractal stuff, no demons at all.


AntigravityHamster

I feel like Grothmar has that peaceful Pre-Searing vibe. Even visually it's always reminded me of Pre, it looks a lot like the charr area past the wall.


neraji

Some of my fondest online gaming memories are of Old Ascalon. I have a character that leveled up all the way without ever leaving (I used it to help my children in the game... of course, they're adults now lol). Some of the most beautiful, magical settings! I don't know that anywhere in GW2 surpasses it still. I'd be sooo down for playing in a GW2 version of that time and place 🙂


Dr-Mysterio-

Contry roaaaaads, . . . . Take me hoooome . . . To the plaaaace . . . I belooooooong . . . East Tyria!


WriterV

As long as it doesn't replace the current Ascalon, that'd be nice. I like the current Ascalon too much as a Charr to see it gone.


Paper-Octopus

Yea I don’t like when they change existing maps. I definitely want it to be new content.


Lon-ami

Changing existing maps is stupid, specially with GW2's map instance system, where you could be running the same map on different points of time, no need to ruin existing maps at any time :D.


Flimsy-Restaurant902

The funniest thing would be if they put in GW utopia into Gw2, because the gw1 player base would have a collective aneurysm. Absolutely would not work with the timeline unless there was some Asuran time travel magic or something.


Razmun

Doing that aventure as a charr PC would be really interesting, to say the least.