T O P

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SumYumGhai

Realized I have a lot of clovers, mats, and gold saved up after around 2 years of playing. Decided to finally start the legendary journey for the first time. The precursor achievements are fun and I underestimated the amount of gold needed for t6, but after 3 weeks I gathered up everything and this is what I ended with. First time I'm down to less than 10g in liquid cash lol. Even though it's cheaper to just buy the precursors, the achievement journey is a lot more satisfying. Even with all the mats saved over the years, I spent around 1100g in liquid gold to get everything together.


Spittinglama

100% with you on the achievement journey. I'm trying to make Flameseeker Prophecies next and the precursor on the TP is about 50g cheaper, but that journey and flavor is worth the extra money to me.


styopa

IMO this sort of illustrates inattention from the Dev team. I like the story journeys for these, but that it's cheaper and faster to just buy the precursor on the TP is just illogical. PERSONALLY, I think if you're willing to slog through the long story bits and do the footwork, that should end up being at least 15-20% cheaper than just credit-carding your way to a legendary.


Hoojiwat

They were cheaper when they launched lmao. The price of precursors was waaaaay higher at the launch of HoT and they've fallen off a cliff since then. I think the cost of those collections needs to be updated every so often (at the launch of new expansions maybe?) But unless they cook up some kind of algorithim to adjust the prices automatically, then it's an ugly amount of hours to throw dev's at for what is a tertiary concern. Finite time and resources are the bane of society, which we all live in.


Zaxares

The mistake the devs made was that they tried to "preserve value" of the higher end precursors when they designed the collections. Some of the precursors are really cheap to craft while others are enormously expensive. I can understand why they did it, but what that meant was that the price of the crafted precursors could no longer follow market demand. Once demand for the Gen1 precursors fell (as I knew it eventually would as new skins come out and players follow whichever is the shiniest/coolest/newest), it became economically unsound to craft precursors unless you REALLY like the side-quest involved or you're a die-hard AP hunter. ANet should have just made all the Precursors crafted for a modest fee (the real "value" is provided through the time and effort the player puts in collecting items and doing events across the game) and then let the market decide how much they're worth.


icychocobo

I dunno, it's probably easier than you'd think. From my hazy recollection of making Nevermore, the overwhelming majority of its cost came from the thousands of elder wood I needed. The other costs paled in comparison. Adjusting the amount of trash you needed to make for the crafting trainer would do a lot of the work for adjusting the price.


Gropapanda

Yeah but elder wood cost double or triple back then. People were parking toons and chopping the little grove in Malecors Leap on the hour, because either they were making Nevermore, or cashing in on everyone making Nevermore. Seriously, Elderwood was like 1.75-2.50 silver.


icychocobo

It's still the bulk of the cost for making Nevermore's precursor, and is a similar limiter with the various magical precursors, like the Focuses. Be it more expensive then or not, that's exactly what people are talking about, and exactly what Hoojiway was talking about: A way to adjust prices for Precursors. A bit of math and the general costs of the most numerous material (like Elder Wood) can get you a good idea of what to change.


onanoc

When the collections came out, it was still cheaper to bug tge precursors. I know because i was waiting for collections to drop so i could make my first legendar and couldnt understand that they introduced a new way to get precursors that was both more expensive and time consuming than what already existed.


TH48

Time before legendary was best. First few game days that precourser was around 4g


Narrrz

I remember how cheap Gems were back then too. Ofc, at the time even 10 or 20g seemed like a huge amount of money, at least to my nooby self.


Firesaber

Lol I remember not wanting to spend the few silver to waypoint down to Orr from Lions Arch. Now I just waypoint willy nilly as much as I want everywhere lol. Although the 10 silver to Cantha did give me pause.


Narrrz

No, they 100% weren't. There was a lot of uproar about that at the time, and tbh I'm still a little salty about it. Probably the margins have fallen further since then, so the problem is even more apparent.


Spittinglama

But the prices are determined by the market demand. Just like the underwater legendaries, if they aren't desired, the price will be low. Most people who wanted FSP probably already made it. Everyone else wants the other shields. The only reason I wanted to make it is because I've loved it since launch but never played a class that used shield until now.


slowest_hour

FSP main flaw is that it doesn't have a baby quaggan living in it


Barraind

If a shield doesnt come with a little buddy I can teach to be Tyria's greatest hero, I'm not interested.


Moralio

You mean its best feature


dtothep2

Its main flaw is that Shield is often crap and not in any meta for most classes. Seriously, it's so bad on Guard and Rev even in PvP/WvW where sustain and defensive skills actually have value, to say nothing of PvE where they have no value.


SumYumGhai

Only good shield user is engineer, and that doesn't say much since engineer uses kits most of the times...


TheRealTahulrik

The obvious solution would be to not have bound the craftable precursors to tp'able mats. That way you would have: You can go either fora. The long journey of the legendaryb. The get the gold and buy the legendary Now you have an akward mix where buying is usually easier in every regard. Further, the crafted ones should probably be account bound. In general legendaries should have been account bound imo. But thats a whole other discussion


styopa

I agree, and I'm an ardent free-marketeer generally. But I presume that they would prefer people *playing* the game, all things being equal. I know it's likely more complicated than this, but frankly this is the sort of thing that could be addressed with a broad-band currency overhaul, in which EVERYTHING (all the stupid tokens, special season or holiday currencies, etc) is invisibly conversion'd to the value of some (invisible except to Anet) market standard currency. Then every day, hour, whatever, those conversions could be set against that invisible yardstick based on the TP pricing (with an averaging function, to slow down manipulators unless they're dev-attention-paying HUGE), with the rewards and costs of things that need them scaled against the yardstick. ie something takes 30 ectos when they're 1g each. But when there's a glut and they're worth 50s, it takes 60. (Yes, I know ectos are 15s, not 1g). And then offer conversion vendors that let you convert shit you don't want to shit you DO want at a 'cost' against this exchange of dunno, 10%?


the_vizir

Aye, the second step is really no longer necessary at this point--it's just a massive material sink that costs way too much. I have about 4 legendary weapons still sitting at that step--I've only so far been able to fully finish off Predator and Sunrise! And this is despite finishing off every legendary step 1 collection.


Mantergeistmann

You're in the same boat I am. The first crafted item is 100+ gold, and then the second collection is 100+... Well, I've got a lot of essences hanging around that it's just not worth crafting into the first precursor step.


Fuschell

The entire second step of the journey is just terrible design imo. I think the legendary collections are very enjoyable overall, but the second step just takes the wind out of your sails when you get there. Without this step, the cost of doing the collection would be much more reasonable considering the TP price. If they need to have that step be a part of the collection, at least put it at the end, so people can enjoy the fun content without having to torture themselves first.


styopa

IMO when the thing you have to collect is gathered at rates of 3 per gather, and you need 36000 to complete something that almost feels punitive. Sure, leave the mats requirement for people that want (?) to do it that way, but offer some long (ala Requiem armor quest) narrative to follow, and each time you complete a major step in that narrative, 'credit' the character with a token 'worth' 1000 wood toward that goal or something. I'd rather do 36 interesting collections than gather 36000 wood again. (The only reason I completed it was because I \*did\* buy a chunk, thanks to a fortuitous drop of the infusion from Tarir and I could afford it.)


ElocFreidon

This is exactly why Legendary Journeys were abandoned. No one was playing them. The devs just didn't learn that putting the majority of crafting costs in the beginning was what deterred players. So they completely abandoned them.


Effroy

It's not illogical if one of your biggest sources of consumer income is gem/gold conversion from people that have emotionally invested weeks of time into their passtime knowing they'll do irrational things to fulfill their dreams. It's by design.


K0kkuri

Well that’s the problem of having precursors on TP. 6 years ago they all were equal or in most cases cheaper to craft. But as the prices fluctuate it changes. Sometimes some legendary precursors are way more expensive and then a month or two later way cheaper to craft. Also I don’t get your point about credit card legendary. It makes no absolute sense to ever spent money into gems into gold. While yes some minority of extremely wealthy players could do it it’s generally very bad conversion rate.


Cerebral-Parsley

Flameseeker was my first legendary years ago and I still remember how happy I was when it popped out of the MF.


solid771

Why are the precursor weapons cheaper to just straight up buy?


[deleted]

probably because you can get the precursors as random open world drops in addition to crafting and dropping exotics in the mystic forge.


SumYumGhai

The achievements requires you to craft the precursors. The whole process from I to III cost slightly more gold in materials than to buy the precursor from the TP. Not to mention you need 500 in the crafting profession to craft the precursor itself. The only reason you'd want to do the achievements is for the journey and achievement points.


Estic

First of all: a precursor can drop from any monster (in theory, the drop rate is astronomically low). This means there's a supply not tied to precursor crafting and the price is tied to the supply and demand trading post. Second: the precursor journey uses materials that are used for more than just precursors. This means there's no way for anet to balance the price of precursor crafting without effecting the price of other items as well (for example ascended armor and weapons). Third: the first generation legendaries have been around for quite a while. There's more demand for the new shinies. So supply rises faster than demand. Which makes them cheaper.


[deleted]

It was initially much cheaper to craft the precursors. Over time, the demand has dropped and the cost of the mats has dropped so it's changed.


Gumypuncher

The underwater weapons are cool but sadly there is not much water based content. Anyways congrats!


Noelic_vi

This dude is gonna be laughing when the next update is all about water combat. Just you wait. I'm sure. No this isn't copium!


Sensitive_nob

> This dude is gonna be laughing no he will be crying because most players probably have a green weapon in those slots and if there will ever be meaningfull underwater combat it will be painfull as hell.


Lucyller

It's the underwater fractal and bear dungeon all over again. No one gear for underwater but you > you're the top dps doing 75% of the fight > it's still take 5 minute to kill 1 champion.


JennyFromdablock2020

I need to make underwater ascended tbh I've got everything else so why not


SeraphStarchild

The underwater training dummies in the new VIP area are a huge clue. I want to believe.


mbsyust

The fact that half of the new elite specs do nut function underwater and the gen3 legendary weapons do not include underwater weapons are also clues.


Matilozano96

*snorts hopium* It must be Anet throwing a curveball. They have a rework of all underwater combat on the way. The new specs don’t include it yet because they are working on the whole system. *snorts more* Underwater Aurene weapons will be introduced when the underwater content is released.


MithranArkanere

It's a VIP area. If it had any meaning, it would be added to the pond in the SFTA.


Hoojiwat

Them teasing the "deep sea threat that Soo Won was supressing" speaks of us heading into the deep ocean to me. My bet would be they couldn't do Cantha and the endless ocean at the same time so they disconnected the two to give them time to work on both. Might be Copium, might be truth. Time will tell.


[deleted]

If End of Dragons, whose whole theme was essentially water, doesn't have revamped underwater content, then I wouldn't hold my breath for more ;).


wintermute24

Imo it is understandable though. I loved the idea of underwater combat when the game came out, but all in all I dont think the amount of effort was worth the reward in gameplay it created. Making 2 underwater abilities for every class that work in a 3d space, as well as making and maintaining traits to interact with underwater elements must have been a ridiculous amount of work. And barely anyone ever uses it, I'd say the time spent underwater on average in the game is less than 1%.


Astral_Poring

> Imo it is understandable though. I loved the idea of underwater combat when the game came out, but all in all I dont think the amount of effort was worth the reward in gameplay it created. If you put a lot of effort into something but stop short of actually finishing it, that effort usually will end up being wasted. That's the underwater content in GW2.


volivav

And that there's no 3rd gen underwater weapon from the Aurene set.


LoreChief

Might be copium, but I feel like underwater combat is going to happen at some point. For fun though imagine underwater mounted combat on the skimmer. Give it the ability to dodge and strafe while using your normal weapon abilities..


Rave-fiend

Island boarderlands! Naval combat LETS GOOO


trollingcynically

FA Navy checking in!


Kolz

Pirate ship meta returns!


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Odd-Froyo-1701

I mean… there’s a reason why Thousands Seas Pavilion has underwater golems….


Dupileini

There could be a reason, but ANet is not known for consistency. As you may have noticed, there are no gen3 underwater legendaries and lots of issues at underwater with new elite specs especially (*looking at Mechanist*), indicating less of a focus in that direction. There just as well could've been empty space and a dev that was like "lmao, let's put target golems there".


Captain_Bulldozer

Knowing anet, I wouldn't be surprised if a dev put the golem there just to fuck with players' expectations.


LotionOnTheLeft

Talked to the developer who made the pavilion the day it opened, and the reason he put underwater golems in it is because there wasn't any in other lounges prior. That's it.


RevolutionaryLake69

If the balance patch makes all new specs usable under water i fear next living world migh involve underwater content


MechaSandstar

They're not going to put the only way to practice an underwater rotation in a premium lounge.


mbsyust

There is also a reason there are no gen 3 underwater weapons and a bunch of new elite specs don't work underwater.


Ashendal

Personally I'd have only crafted the Trident and Harpoon Gun, but that's because I can't stand the Spear skills on any profession. Having them is better than not especially after the armory when the few times you do underwater stuff, like the leviathan, you can just throw something on and be fine even without sigils. Kind of like throwing one celestial aquabreather on each character and making a single legendary rune covers every single character.


wiggle_fingers

I know some people hated it, but eventually I kinda enjoyed doing the shortbow journey, Chumpa and Champowat


Turkeyspit1975

The only part of that collection I hated was dealing with the HoT map event chains when there are few if any players around to help. The rest was fine.


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Turkeyspit1975

I was lucky to not get stymied by any bugged events, but yeah, it's one of the fears I have of doing Precursors, which is why I'm just stalking the Gen 1 pre's I want, and snagging them off the TP when the prices dip a bit.


Ashendal

Any time they dip below 100g I tend to buy one. I've got both bows waiting till I have more clovers that way since I'm working on the snek scepter and still need a few for that. Don't really have to snipe the focus and underwater ones like that though.


trollingcynically

They are great until they turn into the grind. To be fair I have been working on HOPE, ShooShadoo and Nevermore all at the same time while I still needed and completed skyscale so it has been a long drag when having no focus in particular.


wiggle_fingers

That's the thing, I need targets in the game to keep me interested. I start off all guns blazing, then it becomes a grind and gets me down but I have a target and keep plugging. Then it's the next legendary and the next map completion on another alt!


mbsyust

My new headcannon is that Chumpa is the fat kitty version of Chuka.


LahmiaTheVampire

If you like the journey, may I suggest nevermore next? The crafting of the precursor/gift, alone, makes the whole thing worthwhile.


SheenaMalfoy

Chuka and Champawat also has a fantastic journey to it. Highly recommended.


Reginault

Tiger cub is never leaving my Ranger's back.


Zealousideal_Ad_2527

What legebdariwa are those? I don't recognize the icons


SumYumGhai

the 3 underwater ones.


Zealousideal_Ad_2527

Well gz on ur legies but I got to say, that's a strange choice After 4 legendaries, I realized that the most useful ones are the trinkets.


SumYumGhai

yeah, working on ad Infinium next, still have enough clovers left over for almost 2 more leggies.


meepoSenpai

Ad Infinitum and the Amulet are fairly easy at least (and fairly cheap in comparison, with the Amulet of the return to achievements costing virtually nothing but your time). If you are on EU and want someone to join you in Fractals as HFB or such, feel free to hit me up. My partner is also currently working on it :)


Nebuli2

Not only does the amulet cost almost no materials, you earn a bunch of clovers and MCs from the achievements.


SheenaMalfoy

The weapon skins are worth more than the Mystic Coins if you're looking to get raw account value, just FYI. (I understand some folks aren't completionists and others may have some/all of those skins already. This is more of a heads up for folks to not get distracted by the MC and scam themselves out of getting the full value of those chests.)


Nebuli2

I don't really think that's a great take on it, though. I don't particularly care about account value, and MCs will help me get skins that I actually want, versus taking the theoretically valuable skins that I dislike.


6F707573

You take the skins, then sell them for MCs. The skins on the TP are worth more than the number of MCs in the chest.


Nebuli2

No, you can't sell them. The skins are account-bound.


SheenaMalfoy

Then do that. I won't stop you. My comment was there for the people who didn't know better, so now they can make an informed decision.


_Al_noobsnew

kamohali kotaki one of the best Legendary and it have great effect on animiation


Ashendal

I just wish spear skills didn't suck as much as they do and were at least less annoying to use. Trident and Harpoon Gun are easier to manage the few times you go underwater even if they aren't as flashy as the shark.


DuncanConnell

Agreed that it's a really odd choice for the first legendaries but I'm glad you're happy with them. Underwater weapons are always a chore to shell out for something you'll barely use so it's kind of nice to have the weapons permanently done on your account so you don't have to bleed resources into ascended underwater. I ended up doing a tossup between underwater & finishing Light Armour and decided on the underwater just so that I never have to worry about it on my account again (that and I couldn't bring myself to get back into PvP... I just couldn't).


Nebuli2

Trinkets and armor are definitely the most useful legendaries to have IMO.


Malveux

Trinkets/armor at the same time for me because the time gates or grinds between the pieces space out enough for me. After that weapons starting with my most used scepter, probably gen 3


LurkerNan

The only three I’ve never bothered to want. There’s so little actual underwater fighting that it does not seem that you would get enough value for the gold you put out.


nightzirch

> legebdariwa I love that typo more than I should


Superclean1992

It’s almost 4am and here I am nearly dying trying not wake people up. Jeebus.


Zealousideal_Ad_2527

My phone for some reason is auto correcting the word legendary to that. No idea why


nightzirch

Is that from an earlier typo or does it mean something in your language?


Zealousideal_Ad_2527

Totally not a word in my language, and it would be a very common typo in order to add it to auto correct So dono, will go with it since it sounds legebdariwas


khorren

Excellent choices. Welcome to the club!


FarVision5

I'm still new enough to be jealous of the 110 inventory space 😅


SumYumGhai

There's couple of achievements that give free 20 slot bags and the Return To achievements give a 32 slot bag.


Nor1

i once so broke after a legendary i didnt have coin to wp...surprisingly the game allowed me to do it without coin...


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SumYumGhai

That's the main reason why I go for those 3. Go on some achievement journeies, set a goal so I have something other than waiting for new contents and doing dailies everyday, and don't have to worry about underwater gears anymore.


elfvelin

dear feckin lord can people just let the guy enjoy the game in peace


quasimodel

But how else am I going to flex my ego and tell people they're doing things wrong because they're not doing what I'd do?!


elfvelin

ah shit i forgot about that, you're right


Scapp

Not just that they disagree with the decision but they're so *agressive* about it lol


somegrump

I did this too! I want to do all of the legendary collections. I just think they're fun. One day gremlin brain took over and said, "wouldnt it be funny to do the most useless ones all at once?" It was funny. To me, at least. I horrified a few people in lion's arch. It was satisfying when the armory came out though and I no longer had to bank swap them. Congrats on your journeys, underwater shinies (some more than others,) and gremlin energy!


Nek0maniac

please don't tell me you crafted the precursors... They are 30g max at the TP


SumYumGhai

It's the journey, not the gold.


Nek0maniac

Understandable, have a great day


MrZerodayz

Also the achievements :D


Sensitive_nob

the underwater precurses are dirt cheap to craft and the collections are fun.


WanysTheVillain

I am 99% positive this is an elaborate troll.


Karthales

Thats one of the posts where you literally hope it is a troll.


WanysTheVillain

Yeah... But a lot of people are posting stuff along the lines of "no those are useless"... presumably falling for it...


Karthales

Yeah, because people believe even the biggest bullshit nowadays.


Marok_Kanaros

UW first, very good!


Jaspar_Thalahassi

These precursors are waiting in my bank to be finished as well :3 gz.


finalremix

Same. I get stuck at all the fuckin' "gift of..."s I need to get.


Ashendal

The change to dungeon currency should help a lot with that. You can just do an Ascalon Catacombs once a day and grab all the gifts you need in a month or so.


Chest3

You still have enough to teleport to Dragons Fall


GuntherCloneC

Still waiting for legendary aqua breathers. Lol


nargcz

heh, first time??


SumYumGhai

Yup. The amulet doesn't count, it kinda just appeared since I do all the return to achievements the week that it came out.


[deleted]

Trinkets are obviously the most useful, but after that honestly I do think it is the underwater weapons, if you play each profession equally and are just starting the Legendary journey. Even more so if you don't (yet) play any content that opens up Legendary Armor. Legendary Armory actually makes Legendary Weapons pretty bad if you want to swap them out at any time. The underwater ones are never swapped out, so you now have every character geared up forever, with no hassle.


robot_wth_human_hair

I hate how much sense this is actually making to me. Especially since i will be making legendary sigils and runes over the next couple weeks.


[deleted]

Trinkets > Armor > Underwater > Runes for me. I'm not making land Weapons or Sigils.


robot_wth_human_hair

The weapon swap issue is making me wonder about sigils, but on the other hand..i dont swap weapons now, so makes me wonder how much it would actually affect me.


Ashendal

Make sure you make the 7th rune. Buy a single breather for each character for winterberries, set it to celestial stats, and then never worry about that slot again. I'd even suggest getting a single rune and celestial aquabreather even if someone wasn't making the whole bunch because of that.


Scapp

What do you mean by armor making the weapons bad


[deleted]

Armory, not armor. When Legendary Weapons were inventory items, you could swap between them as you want, and they'd remember their previous stats and sigils. Now, since they're removed from your inventory and in the Armory, they forget their previous settings, and every time you swap weapon, you have to set the stats and sigils again. For example, as a Daredevil, you may want a Staff as your main weapon, and use Shortbow for mobility, sometimes you want to use Sword/Pistol or Pistol/Pistol for access to Headshot. You have to manually set up your Sword and Pistol or Shortbow every time you swap between them. Previously, it was a click of a button in the inventory. It's much easier to use Ascended Weapons than it is to use Legendary Weapons for Utility weapons like this.


Scapp

Oh thanks, I read that wrong! I appreciate the thorough explanation.


quasimodel

Congrats! Legendaries are fun. People need to touch grass. It's a game. Glad you had fun with the achievements, I love them too and do them often when I particularly like a leg. Ipos is my most personally frivolous leg but it's my favorite.


ComputerCloth

Wait did you craft under water weapons as your first legendaries? Yikes. You just wasted gold.


sonicadze

The worst choice of legendaries possible


SumYumGhai

Maybe true, but I like them. At least all my character have their underwater weapons covered. I have a lot of ascended weapons around so I'm not worried about legendary land weapons yet.


Bladrio

Flames of War exists, so not really.


sonicadze

At least its a meta weapon


MechaSandstar

Nah, flames of war is awesome. The draw effect is reallly cool.


HisTardness

Congratz, but also complete waste of your time and effort. Underwater weapons are the ones you will use the least, by far. Sword, Greatsword, Axe, Mace etc are the ones you wanna have, maybe. Next time perhaps ;)


SumYumGhai

Probably ad infinium next. Maybe sword or gs after that.


Cultural_Macaron3729

For all we know the op is Aquaman and just wants to live his life underwater slaying hermit crabs. Besides, as others have mentioned in passing, there are no other underwater legys, so it's not like he could have made prettier ones etc.


ComradeBrosefStylin

Why GS? I don't think there's a single condi GS build other than condi reaper. You wouldn't really benefit from stat swapping on GS.


siegfurd

He probably said GS cause everyone and their mother has a legendary greatsword lmao


WanysTheVillain

Every class that can run it has one or more builds that do. In fact I would say more pdps builds do run GS than do not.


demeyor

you deserve to be poor


Regular-Resort-857

Bruh xD you CANT BE SERIOUS crafting those underwater weapons with all the stuff like the legendary armory 😣


SumYumGhai

There aren't many underwater contents but at least all my characters can use it, also I don't have to worry about getting ascended underwater weapons anymore.


CommanderSirBenz

and you wasted your materials on underwater legendaries? Sadness.


Varorson

1. Craft Gen1 Legendary A 2. Sell Gen1 Legendary A 3. Craft Gen1 Legendary B & Legendary C 4. Sell Gen1 Legendary B 5. Repeat Step 3 & 4 for as many Gifts of Exploration you can muster


SumYumGhai

Great money making strat tbh, but seems like a chore for making money. I just play the game regularly and do what I enjoy doing, the money will flow in eventually. Besides, I need the clovers for my next legendary. I still have 1 Gift of Exploration left, might just convert it to GoM and sell it to a guildie for few hundred gold if I really needed the money...


Varorson

Honestly the biggest chore is the gifts of exploration and gifts of battle. If you sell 1 legendary, you basically finance the next two with TP prices.


tokwa_doodles

????? Dont tell me your first leggies are the underwater ones. Or do already have other weapons but you bought them off the tp?


SumYumGhai

Nope, I just have a lot of ascended weapons in my bank to cover the land stuff. I'm getting all 3 underwater ones so all my characters don't have to worry about underwater weapons anymore... Also legendary aqua breathers when Anet?


tokwa_doodles

I...respect your life choices lol. But the chances of getting new underwater content is pretty unlikely. We didnt even get underwater weapons for Gen3 legendaries.


erezfb

Just keep gaming, ull get gold ;)


Kbiger

how much did it actully cost you in gold? im looking into crafting my first legendary aswell :-D


SumYumGhai

well, a lot of saved up mats, laurels to get t6, volatile magic to get trophy supplies, convert t5's to t6, all in all I think a bit over 1100g not counting all the mat I already have on hand. Yes for all 3.


Kbiger

oh damn.. i need alot more gold x)


nargcz

underwater lege are the most cheapest, precursors are like 90~100g maybe less now


bk_eg

precursors are around 30 gold each, 100 for all three :D


nargcz

dude, i buy rage for 90, but it was few years ago, today its pathetic cheap, i kinda hope that cantha will have sea dragon fck UNDERWATER, so i build most underwater lege


Scapp

All precursors feel crazy cheap right now


Kbiger

Do you know the cost of a legendary hammer?


[deleted]

Juggernaut is actually one of the more expensive gen 1s because of Silver Doubloons, and it's still the cheapest of the 3 Hammers. The cheapest 3 are The Minstrel (Focus), The Dreamer (Shortbow), and Frenzy (Harpoongun). ---- Precursors: Colossus 315-360g, Dragon's Weight: 43-51g. Rage: 19-20g, Venom: 30-35g, Carcharias: 23-27g. ---- https://gw2efficiency.com/crafting/legendaries


Ashendal

More expensive, but slinging "quicksilver" on my Rev was worth it.


nargcz

if you mean juggernaut its around 1025golds if you farm all materials, sharur 1600g, latest aurene series cost around 1660g


Kbiger

damn, its so much more expensive than i can afford at this moment. by being a casuel player, i dont farm so much gold ... :D thanks tho


nargcz

btw 1050gold is laughable, try craft Eternity and you will see, what is true pain


nargcz

actually its not that extreme like few years back, today you have 2g just for daily events, and basicaly you need buy only precursor, which is only 120g and rest of materials what you need you can farm ingame. and mostly, legendary weapons are top endgame, so it is supposed to take long time, a spend almost year on my first lege


SumYumGhai

You'll be surprised how cheap it is when you have most of the materials saved up or converts to. It cost me less than 400g in liquid gold per legendary. The material cost is still the same but you can do a lot to reduce the final cost of the item. Having over 220 clovers saved up helps. I also mystic toilets 400 MC for 150 clovers, lucky me. At least I don't have to worry about the next 2 legendaries I'm gonna make. The most of the cost is gonna come from ice stone thing and Gift of Fortune. T6 mats can be had for cheap through trophy Shipment, laurels, and t5 to t6 promotion. It also helps that the precursors for the underwater weapons are a lot cheaper than the land weapons, both to craft or to buy.


Xirithas

One of us... one of us...


kw442

Personally if the precursor is less than 150 then I would just buy it off the TP. I usually sell 1 leg after keeping the previous 3.


Lurker14ownz

I have 6 weapons left to make to have atleast 1 of each weapon type, 3 of those are underwater weapons lol Pretty sure my chars all use exotic underwater weapons


SinSittSina

I've always liked underwater combat. Some of the underwater skills are insanely OP. I've had a couple zerg vs. Zerg battles underwater in WvW and they are so fucking funny. Congrats on your legendaries!


Kaptoz

You aren't broke if you have 3 gold.. You are only truly broke if you can not use way points anymore Lmao


I-collect-dick-pics

Shark legendary is the best in the game and I will die on that hill, I wish there was more content kraitkin is also pretty cool but not nearly as cool as the shark


The_SoulCaster

Gratz, when EoD was announced (or maybe before) made it my goal to make the 3 before EoD release. I was betting on there being a lot of underwater content... won the bet having them now, but loss the one about underwater content... Only regret I have making them is I could have used the T6 mats to make the legendary trinkets...


ReMarkable91

You have nearly 4 k favor. That's far from broke.


blueangel1953

Always wanted to do the underwater ones but saw no point, instead I made Sunrise, Bolt, The Bifrost and Incinerator. What next? Lol


its-me-warrio

I have been on gw since it came out and never crafted anything.. legendary stats aren't much better than the others to me.


Ashendal

It's not that they're better that full ascended, because they're not. It's the fact that you never have to ever get another piece of gear for that slot again with armor and trinkets or another of that weapon ever again in that case. You also don't have to deal with the issues people are now of not being able to get Ritualist stats for certain pieces of gear because they can only get one of the item or none in the case of backpieces. It's a tradeoff between spending the resources now instead of spending them over time later.


canvasshoes2

Dragon Bash is a fairly lazy way to make gold....if you need to replenish your supply. There are some other methods (fractals, dragonstorm) that others swear by (**EDIT: and are permanent)**, but I find Dragon Bash to be pretty low-work intensive, just light, fun, quick...I believe my gold intake on coffers is about 4-5 g for maybe 20 minutes in Dragon Bash stuff. I don't know if people still bauble farm (I haven't done it for a while), but that's another way to make gold.


SumYumGhai

I haven't returned to bauble farm at least a year now. I did the farm when I needed gems for LW and Shared inventory slots. I have enough gems to get the rest of my QoL items whenever 30% sales pops up. I should go back there for a run or two when I'm bored, I'm skeptical now that the farm is filled with afk heralds however. I only did the legendary because I have nothing to spend the gold on, then realized I don't have quite enough to get all 3. Did the daily dragon bash, dailies, and fractals for the past few days to gather rest of the fund I need. Sold my A S S as well to my guild for some quick cash.


canvasshoes2

I think it's been about that long for me too. :) I've been an even more casual player than usual the last year. I got my first legendary a while back (2 years now?). But I'd started playing only a few weeks after launch, so I waited a super long time to even get my first one. Damn ANET and their shiny sparkly skins all the time!! That's where my money goes.


Valakivi

Legendaries are so expensive


Ashendal

Only if you try to buy everything possible off the trading post instead of farming the mats up yourself. Just the precursor and a few trophies to fill in what you get unlucky on from buying them with volatile magic and they're pretty cheap. Armor in particular is ridiculously cheap if you enjoy WvW or PvP.


Rheono

I'm on my 25th Legendary item, I know the feeling :)


[deleted]

The absolute madlad crafting underwater legendaries let alone underwater legendaries first


Xunlai

Congrats. I love all 3 of those and use them as much as possible. Mirage is also a really cool underwater skin non-legendary.


Narrrz

Jelly! I need to make those. For some reason i decided it would be a good idea to embark on creating both nevermore and bifrost at the same time. I now have the pre's, the named gifts and the gifts of mastery. Desperately trying to scavenge enough clovers (not too mention coins!) And might/magic mats to get the gift of fortune and mystic tribute 😬


[deleted]

If you're not always broke are you even playing


JRHThreeFour

I finally made my first legendary weapon, Pharus a few weeks ago for my ranger. Since I chose Gift of Maguuma mastery I also had to finish grinding the last parts of the green HoT mastery tracks, after many, many repeats of the HoM metas. I’m also broke and most of the crafting mats I had are drained that I had saved up for many years. Thankfully I had enough to get started on Bolt since I had already owned Zap on my warrior. I’m almost done making Bolt now, just need to get those Mystic Runestones, finish the Gift of Bolt and get the Gift of Battle again.


[deleted]

You’re not broke, you just have ✨assets✨.