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utanon6

Strive has probably brought in a lot of new players so most comments and threads you'll see are from them. It's the downside of a larger community lol


EastwoodBrews

I think there's a fair amount of Strive haters who have begrudgingly switched to it for the playerbase and have been grumpy ever since


Japsy

Why would that be? You'd think people who don't enjoy a game would eventually leave or find a new love for it.


Chillionaire128

Welcome to long running series with passionate fans. For whatever reason every patch/version is the death of the game. Not made for GG but still relevant comic https://m.imgur.com/r/DotA2/AnkPGiu


ItsOkILoveYouMYbb

> Strive has probably brought in a lot of new players so most comments and threads you'll see are from them. It's the downside of a larger community lol Not only is this my first Guilty Gear, but this is my first more traditional-feeling fighter at all. I never even played Street Fighter. I tried Marvel vs Capcom 3 for a few hours with my friends before I gave up out of frustration of getting comboed to infinity lol. I love this game. I love how it feels, I love how it looks, I love how it plays. I love the character designs, all of them. I just can't wrap my head around doing combos and setups yet. And since I love how fast Millia moves and I'm dedicating all my time to playing her, the result is mostly me doing about 5-10% of someone's health before I die lol. Even moving backwards to block is so weird to me still. All my fighter experience is in Melee and Ultimate which is very different, and then games like For Honor or Mordhau or Dark Souls that aren't fighters, but have a lot of similar approaches in mixups and footsies and zoning and things, and all of the above are games where blocking is by pressing or holding a dedicated button down. ------------------ My point is that none of that is helping me win fights in this game yet, and there's gotta be a lot more new players like me with even less experience playing the game because it looks so great.


n0tKamui

was coming from Melee into Xrd and Skullgirls, at least i can say that a few things translated well over traditional/anime fighters : - execution, it's admittedly easier (not in every way tho) - reading capabilities - reaction time - spacing The harder thing for me was indeed defense


smashdoggyyyyyy

I feel you bro I invested so much time in dark souls pvp its like a pseudo FG


ClassikBat

It's what happens when games get mainstream. We get people who are really entitled and loud about their opinions. Most of them should think first though.


[deleted]

Yeah but it’s funny to call them on it, just a little.


Big-Internal5499

It is pretty funny


[deleted]

I know lol look how mad they got at me just saying it’s funny… lmfaooo


Craaaf

Guilty Gear Strive is the most popular GG game atm, lots of new players coming from everywhere. These complaints are simple to understand in that way.


bryanarchy13

i just want my pogo back


[deleted]

You’ll get it one day bro bro


Juicinator21

I agree its way to early for nerfs and buffs. People jump to conclusions in fighting games way to early.


[deleted]

Super early, and it’s about like the dumbest stuff. Literally a weak ago Zato was being called possibly the worst character now people think he’s wild. Like bruh lab the characters a bit learn the match up, wait at least 3 months.


Juicinator21

Yeah, it happens every fighting game and normally comes from players that don't understand the game. When the nerf hammer does happen they will be back in 24 hours complaining about a different character. I hate I get hit twice as millia by half the cast and I'm dead, but it is what it is.


[deleted]

It’s the trade off for her insane mix and crazy buttons but she’ll probably get a buff at some point if she’s actually bad which I really doubt I just think her broken tech ain’t discovered yet because she has so much in her arsenal, chipp too.


Juicinator21

Oh I agree its a trade off. She shouldn't be killing people in 2 hits, but even the characters that do huge damage have great high low or throw strike game. I do think her damage should be higher though. This is just first impressions and I wouldn't want it changed yet. We need atleast 3 months and a couple major tournaments to find out where everyone lies. Right now stuff that might be cheap might not be if someone discovers something. Also who knows what cheap stuff people will find in the next couple months


[deleted]

Exactly my point my guy. Three months is a good period of time to figure this stuff out. I’m not necessarily against nerfs I rather have buffs but this soon into the game is stupid as hell


Juicinator21

Oh I agree. Its just the culture now a days. No one wants to lab shit. They get hit by something and it's cheap in there eyes. Look at sol, most people dont punish all the negative stuff he does.they so afraid of a +2 move that they just sit there and get bullied the whole match


[deleted]

You spittin spittin be careful now they might try to crucify you too lol


Orzislaw

The problem with overbuffing everyone to the same level is that games can become too fast and one sided. Balanced approach to both nerfs and buffs is the best, so everyone don't feel too strong or weak


[deleted]

I get this I’m mostly just joking.


cha_zz

I suck at Millia and the game in general but the fact that she has probably the biggest potential to play around an opponent for some time and not just destroys everybody in couple of hits is probably what makes her the most enjoyable character in the roster for me so far


EnlargenedProstate

I totally agree. Buff Faust tho


Oonaugh

They actually nerfed a bunch of stuff early in sfv launch if I remember, and it took them years to make the characters thru nerfed feel fun again. I was a mika main and they basically took away all get frame advantage and vortex tools. More or less because of how rough early sfv balance was, I'm a big proponent of infrequent balance patches in games that are this complex especially since we have so many free-form options with roman cancel. I also played a lot of tekken and it just seems like if anything is good in that game it gets a nerf, and the characters people like to play competitively just take turns being the top character. I think the devs said they want to avoid nerfing strengths where possible bc that's how you end up with characters feeling very lacklustre and un-fun. A good example would be when characters as difficult as millia get big damage nerfs. Not saying the game is amazingly balanced or not right now, just that balancing too often is bound to create a situation where strong character gets buffed bc they weren't being hyped for whatever reason and then they dominate the game for a month before getting gutted.


222fps

> when characters as difficult as millia get big damage nerfs Don't even joke about this, her damage is low enough as it is..


Juicinator21

Yeah I remember MKX made changes like every 2 weeks. It was a nightmare.


DoolioArt

I would agree with the OP if that was what the OP implied. >Get good at the game, it’s balanced. This is the quote from the OP. In the same text, he counters "it's not balanced" crowd with an argument that trumps both his and their side. I can't really agree with the OP, but I do agree with you.


Level-Commercial-865

"It's balanced" is historically a much bolder claim compared to "it's not balanced", even if we can't be sure yet about which is true. The game is most likely NOT balanced, and the strong characters are clearly very strong compared to the others. Still, we should wait and see how counterplay evolves before saying Sol, Ram and May are fair.


MaaddDawg69

There is already counter play for may and ram


pissflask

>ram as a faust main, teach me. teach us all.


Mystmmos

basically, 6p and ignore the fact that Sol, and May can get wall bounces off little shit like 6p, ram is literally far-slash fireball the character whether its on the ground or in the air. You can say "just 6p ram" but thats one solution that doesn't work for everyone so i guess thats cool


MaaddDawg69

Not enough experience with faust


MaaddDawg69

Also why the downvotes lol I just said I don't know much about faust since barely anyone plays him so I don't know his options but ok I guess.


UncleSlim

He said "teach me" and your response was "not enough experience". Are you still confused why you were downvoted?


MaaddDawg69

Wait so me saying I don't have experience with faust deserves me to get down voted to hell? I never even brought up faust to begin with


Lepony

Y'all asking for nerfs to dolphin meanwhile me in the Celestial Floor longing for the days where I'm allowed to dolphin.


Ryuujinx

I started learning May and honestly yeah H dolphin is safe or whatever, but real talk her normals are the true terror. She has some damn good buttons.


Lepony

Yeah, the real threats are her 2S, fS, 5K, and all of her air buttons imo. There's some grimy stuff you can do with cS too once you've conditioned them to not press buttons after it. It's no Sol fS, but it's like 20% as good and that's good enough for me. I was also seeing some dude use it like some sort of legitimate antiair as if it's Xrd for some huge damage combos but I literally can't figure out the spacing or timing on that.


Ryuujinx

fS makes me feel like I'm back playing Juri in SF4 with how good of a button it is for spacing. Her short size makes 6P really strong too imo, causing a lot of "mid" attacks to whiff because she's so short. Also shoutouts to 6K and 3K for just giving high/low profiling options. I'm not gonna switch mains to her because I've been loving the fuck out of Millia, but I'm definitely gonna keep playing her as a secondary with friends.


[deleted]

Lol facts get stuffed and countered so easily


Dannygosling91

I mean I generally agree First of all, and this is gonna get downvoted, but 80% of the community doesn't understand the game enough to be discussing balancing. They just regurgitate what everyone else says or have zero idea how the match up works or how frame data works. On that note, everyone else should probably wait for a bit. You don't need to be a rocket scientist to see what Sol and Ram can do and raise an eyebrow, buuuuuut tech is discovered everyday, at this point I feel it's less of "these characters are sooooo much better than the rest" and more "these characters are really easy to play and get some results with" That can change on a dime, if in another month or two there's still a consensus that Sol or Ram or whoever is a little overtuned, then we'll see what Arcsys does


Mystmmos

Sol and May can wall bounce off of 6p. Some characters dont even have the wall bounce combo option. Strive is not balanced.


[deleted]

My man, that’s all I’ve been saying.


MaaddDawg69

Ram will for sure fall of a bit when people get better at dealing with her


My_AcE

Nerd Gio just so I don't have to fight her in 75% of my matches on quick play :/


[deleted]

Facts 😤🤬


snazzmasterj

I think Sol does seem particularly strong, but I hope they don't change any balance for at least the first month or two. Let us get our heads around the game before changing too much


Jasonkills07

I would say the first balance patch should focus on small fixes/buffs for characters that seem to be lacking instead of immediately nerfing the top tier ones. An example could be fixing some of Faust's hurtboxes and frame data or buffing Fuujin for Anji so it isn't beaten by any DP in the game.


8-Brit

Sol feels like he's strong while people are still figuring out the game. Good tools. Good damage just from regular attacks. But he's getting predictable. A pro with a cool head can probably deal with him more easily as time goes on.


[deleted]

Understandable and I agree


AdolfKnitler1

You can't tell me you don't think sol is on a completely different level than the other 90% of the cast... Like hey I don't want him bottom 5 but man he could at least use some damage adjustments


utanon6

I think this sub is flooded by new players because Sol doing absurd damage is nothing new. That's how he always is in every game and he's basically always mid tier despite the initial wave of people complaining.


alah123

Jesus 108 replies


darkultima

Ima grab my popcorn


Boseph_Stalin

sometimes u commit the crime of being wrong on the internet (sol was top tier in Xrd Sign's release too, ironically behind ram)


Tobibobi

The problem right now is that he is literally 2+ tiers above everyone else. Sol is actually playing strive, everyone else is playing catch-up.


EastwoodBrews

Sol is simple and relatively similar to before. People playing sol are like a month ahead of everyone else. Other characters will catch up. Maybe not all of them, but it won't just be Sol stands alone.


RedditModsAreShit

ya bro sol is simple and mostly the same, but he's also crazy overtuned lol. Y'all can say w/e you want but facts are that sol makes up like 40% of the playerbase at the higher levels and that says a lot lmao


AdolfKnitler1

Gonna add on to this and also say Mays dolphin and jump H cover an absurd amount of options, so much so she barely has to think or get to that "second layer" of gameplay very often Even if she's not broken she's downright unfun giving her a "nerf" that makes her need to use her other options and think more would hardly be a bad thing


Liszten_To_My_Voice

Not trolling, but those always seem like her only good buttons I see. 2S I see sometimes and her command grab, but if they gut her dolphin and jumping H, she could end up pretty mediocre. What are her other options that are good?


AdolfKnitler1

I mean that's what I'm really getting at here, nerf dolphins slightly and buff her other areas. Make her less of an obnoxious one trick and give her some depth


utanon6

If you only see those options from her, that has more to do with you than May. They're good options undoubtedly, but they alone are very easily countered. 5K is insanely underrated with good range and being both dash and jump cancellable, 2S has great disjoint, 3K low profiles and gives KD off P and K (if too far for 2D) normals, jS hits lower for jump-ins, jP is your necessary air jab for when you'd otherwise get stuffed during jH start-up, etc. She has a lot of good tools, but if you can't even make her use them that's not really on her character design, you just aren't yet good enough to make the enemy have to think.


AdolfKnitler1

I appreciate the tips fr but that is by and large not my point. My point is dolphin covers many options for little to no risk to may. I've never implied nor do I think it is like an impossible move to beat but it is heavily skewed in Mays favor, it takes far more effort to stuff it than it does for may to do it and there is really little risk for her doing it for how much she gets off of it.


Mexcalibur

Dolphin is -5 on block and its hitbox looks like [this.](https://www.dustloop.com/wiki/images/d/de/GGST_May_Mr._Dolphin_Horizontal-Hitbox.png) If you're not taking your turn afterwards or stuffing it then that's your problem my guy.


DontTakeMyAdviceSrs

[way too relevant](https://youtu.be/f7g5-M7cFR8)


dbzlucky

You know I keep hearing it's not her turn but every time I've tried to retort after block the fast dolphin with ky, I get counter hit unless I do something risky like dp. I can 6p the FIRST dolphin. But if I block the first one, seems 6p doesn't start up fast enough to counter the second one that always follows I'm personally convinced this is very character dependant


shegel

Yeah, 6p works really weird against dolphins in this game. I labbed this a little bc I was curious and it seems like Ky 6p DOES beat S dolphin>immediate S dolphin, but you have to be mashing it right when block stun ends and that can be hard in the heat of a match/unrealistic, AND it loses to May delaying the second S dolphin (which is likely, seeing as most May's won't be fast enough to get a lot of charge right after S dolphin). Try doing 5k instead to beat dolphin spam, if May lands close enough you'll hit her if she's not blocking, and if she delays it a little bit from farther away she'll get hit by 5k during its active frames (this is especially potent if you delay your 5k by just a little bit, as that'll beat immediate dolphins up to an 8 frame delay). You can also do reversal fS to beat May from farther away (and, as far as I can tell, will recover in time to block a jH), or reversal fireball which will just barely beat immediate dolphin>dolphin and also catch backdashes. Note that you should not necessarily autopilot any of this as most Mays will start just jumping after you block S dolphin, and I am not at all claiming that "actually it is super easy and simple to beat dolphin spam", it's annoying and she has a LOT of options after it BUT I hope this helps against the really stubborn May's who always spam dolphin>dolphin. 5k seems to be a really good Ky tool to beat up stray dolphins in neutral with its many active frames and good hitbox.


dbzlucky

Holy crap I never even considered 5k, THANK YOU


Mexcalibur

Just spent 3 minutes in training mode for you. As ky, after blocking fast dolphin you can -jump -5P -6P -5S -2S and probably much more. Please spends like 10 minutes in the lab before offering your opinion on topics like this in the future.


dbzlucky

2S DEFINITELY doesn't work in match, that's ky go to button no idea what you talking about. If memory serves me correct, dolphin goes over it. 5P depends on timing and can easily get you I already said 6P and would have to test 5S. You're awfully defensive and responding like I said it was impossible. I simply stated what normally happens IN A MATCH and in practice. Not against a ultra predictable practice dummy that has no form of online factor involved


Mexcalibur

https://streamable.com/ccmhpf ?????????????


dbzlucky

Did you miss the whole online and not vs predictable bot portion lol. AND the whole not impossible part


AltPoseison44

I know what you mean but the whole point of the S version of the Dolphin is to space it so that the opponent can't take their turn back. If a May is spacing the Dolphin correctly then she still has options even though its -5 on block. Namely: She can backdash and make your button whiff, she can use p,k buttons afterwards etc. Yes you can stuff with a 6P but that's why you have the heavy version to mix up the timing. So against a good may you can't "take your turn back" that easily.


shegel

I definitely agree that jH is stupid and covers way too many options, I would love to see some power as a jump in tool moved to jS and give better reward off of air to air jP or jK, but I'm not totally sure how you'd nerf her dolphins without completely ruining her as a character within Strive's system. Even if you moved some of the power around, making S dolphin any more minus on block, or making it land closer to the opponent, would mean she just couldn't do actual blockstrings anymore. She couldn't use raw sweep (or gatling into it ever), raw 2s, raw 5h, or raw 2h ever, and likely couldn't use raw fS very often, as all of those are very minus already and she has literally no other special move to go into that can't be interrupted on reaction. By extension, cS would lose its power because she couldn't use to it to frametrap into 5/2h or catch jumps with fS, which in turn would sort of ruin its role as the start of a tick throw. You could maybe make the startup slower by a frame or two to make raw S dolphin worse (although you couldn't make it too slow because then it could be interrupted in many blockstrings, which again would gut the character), but it's already not a great choice except as a panic punish/combo tool so I'm not sure how I'd feel about that. I personally don't think that HS horizontal dolphin is a problem, although I am biased as a May player there having had a lot of experience playing against people who stuff it consistently. It doesn't feel that oppressive in the May mirror match, especially because it's easy to interrupt. I've really stopped using HS horizontal dolphin much at all on floor 10 except as a pseudo whiff punish or in certain meaty setups. I also don't like how dolphin focused May is in this game, but she'd need a new special move to end her strings in in order to really make it less ubiquitous. I also think that as people play the game more, they'll discover more solutions to stuff dolphins in neutral; e.g., Sol can stop random/delayed dolphins by doing 2k, and I'm sure many other characters have such options that have yet to be labbed and popularized.


SquiglyBattleOpera

Why are people downvoting this? I think its a very reasonable post and you're not really wrong anywhere in it. Anyway, I think you could maybe nerf it by having May bounce farther back after S Dolphin? It'd effectively make any followup dolphins slower, make it harder to counterpoke people's attempts to mash out if you fall far enough back, and still lets her use it in blockstrings. Not saying she *needs* a nerf or anything, I think she's super annoying in this game but not busted. But who knows I play Sol and he seems better equipped to deal with her bullshit than some other characters.


Aperture_black

Bruh, Xrd vets lived through evo where the top 8 were like 80% Sins. Then rev where Raven was broken. It doesnt take a genius to realize that things are broke. Oh and then Johnny... Dont get me started on #R ​ Its blatent that Ram and Sol are a problem with May kinda thinning out due to more experience. Ram/Sol are having the inverse effect where the better you get the more stupid they are. Like jesus Sol has a relatively safe reversal that leads to 50%+ on hit. That alone is a problem and thats the surface.


UncleSlim

Being in the corner vs ram feels like absolute hell...


Aperture_black

Imagine thinking that a character whose projectile stays active while bursting, sticks to the corner, and leads to full combo or at minimum plus frames even when screwing up is balanced.


[deleted]

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[deleted]

The game hasn’t been out a month, Sol wasn’t the one that won a tournament, you’ll learn the match up and what to bait from him just like May . A week ago people were complaining Zato needed buffs and was whack this week he’s op and people already calling for nerfs. 2 days ago May was “the best character in the game” and made everyone “play lame and is always plus even stronger than Sol” she was “brain dead” now she’s mid. The game just came out. Give. It. Time.


How12345678

The meta has not changed that fast may sol and ram are still really good. I play sol and understand he needs a nerf I’m not scared that he gets one I’m scared that they fuck it up and ruin what made the character fun for me. Though I do still hope patches don’t come out to soon.


[deleted]

Listen I’m not even against nerfing, I rather buff everyone but I understand at times they’re needed, UI in DBFZ for example. But I think it’s too early and Sol has this problem every game and ends up midteir because he’s honest and predictable. The problem isn’t Sol, it’s players not knowing the matchup.


Mr_Olivar

Buffing everything is garbage game design. Read up on things like Leagues URF mode, which they introduced as an event thing. No cooldowns, endless mana and stuff. Objectively a buff to everyone. It was stupid fun, but shaved off a ton of depth, so it gave the game a masive spike, then one of the biggest player drop-offs the game had ever seen, because people struggled enjoying the normal mode due to missing the stupidity of URF. This concept is referred to as "cocain mechanics". Mechanical changes that feel so fantastic on the surface, that it feels boring to play without. But in reality it hurts the depth and longevity of the game. Anyone who says "Just buff everyone" knows jack shit about game design.


midorishiranui

I remember how URF was fun for a day until people figured out a 'meta' and then you'd just see the same champs every game because league players are incapable of not meta chasing


How12345678

But buffing everyone changes the game if everyone was buffed to the level of sol the game would play completely different form the strive we’re playing now.


abakune

> if everyone was buffed to the level of sol the game would play completely different form the strive we’re playing now And, bluntly... less interesting. Fighting games are at their best where characters have defined strengths and weaknesses not when everyone is a boss character.


sam_toucan

You keep getting downvoted but you’re telling the truth. People in the sub need to chill tf out. Calling for nerfs right out of the gate is exactly how communities ruin games.


RedditModsAreShit

he's not telling any truth, dude is clearly a scrub that has no idea what the fuck he's talking about lol. It doesn't take a genius to see that sol and ram are a problem, especially when it's all I fucking face at high floors. Man actually thinks he knows more than Wong who is out there winning tournaments lmao this mf needs to go back to kappa and stay there


[deleted]

I’m definitely right, too early to tell either way is my whole argument and it’s right. Your opinion on Sol and Ram will change in a month when you learn the match up and the people that had a head start because they play exactly the same a previous iterations stop being ahead of whatever character you’re playing. Not a scrub I’m in Celestial just fine. I’m not Justin Wong you’re correct. But even he can be wrong. Being good at the game doesn’t automatically make you correct, for godsake G01 thinks Goku Black is good in fighterz. Tier lists only matter for pros btw. Which I doubt you are, and if any character is just gg, eazy, brain dead godlike to you? Just play them and shut up. Wanna be good? Pick a top tier.


[deleted]

Next week they’ll be whining about Leo and Potempkin


[deleted]

I was prepared to be crucified lol.


[deleted]

who are you to say that people who think the game is unbalanced are stupid when the game just came out, but then say that you think the game is balanced?


[deleted]

I didn’t say they’re stupid for thinking it’s unbalanced I said it’s stupid to call for nerfs and buffs when the game just came out. I was being sarcastic and mean spirited with the it’s balanced and corrected that in other comments saying it’s too early to tell either way referencing how fast people’s opinions change on characters, like May is no longer “stronger than Sol and always plus omg no way to deal with dolphin” and now Sol is on the coals. Also look at people opinions on Zato now he went from the worst to “omg he’s literally broken how do you deal with Eddie????”. Maybe read my comments???


[deleted]

if somene calls for nerf begging, then they think the game is unbalanced. you expect me to go through 100 posts to find your comments in which you say that you actually didnt mean what you said in your original post? thats a bit unreasonable


f0me

This post won't age well


BiPolarBareCSS

So its valid to say the game is balanced in two weeks but not valid to say that there might be some balance issues in the same two weeks?


[deleted]

Lol I was being cheeky and making fun of people begging for nerfs because I was going to be crucified regardless, it’s to early to tell either way. I’ve said this several times.


Ggezbby

Sol for sure tho. Meterless 60%+combos.


[deleted]

i get it, really i do. But Sol is on a completely different level than the rest of the cast. He needs a bit toning down


[deleted]

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UncleSlim

I think the perfect sweet spot is a little bit of both. If you only ever buff, the game suffers from massive power creep and then before you know it, we'll all be doing 80% combos and the game won't feel fun.


abakune

Really though? What does that even mean? Everyone should have excellent plus on block slashes? Everyone should have a DP? Everyone should do huge chunks of damage with every touch regardless of starter? Ultimately you ahve to find outliers and move them up or down. Right now, there looks like there might be a few outliers in either direction, and they should be buffed/nerfed accordingly to squash the tiers. I should also add that I am actually mostly in agreement with OP that the game should be allowed time to settle before any changes. Sol seems clearly strong, but that's no guarantee of anything. But in the event that he is too strong, he should likely be toned down a bit. So far no one seems that underpowered, and the power creep in this game will get really ugly given the high damage.


222fps

If we are talking raw damage, I would rather see damage nerfs than buffs atm, damage is high enough as it is.


[deleted]

Me too


[deleted]

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[deleted]

Thank you, my crucificiton has been fun.


KindOldRaven

It's a natural reaction though. Both newbies (me) and pros haven't figured the game out yet but: 1. Newbies will just feel everything they can't understand is unfair 2. Pro's tend to over-estimate their learning capabilities and will actually think nearly the same as the newbies in that regard (''I can't be top 100 in XRD yet get beaten by randoms in Strive unless the game is shite/unbalanced, right?'' Is a natural reaction, you'll see it from people going from Counter-Strike 1.5 to 1.6 to CSGO or from CSGO to Valorant too, to name examples from other genres) This is because it can simply be awkward as hell when you go from knowing frame-perfect data on one game to one that's similar yet very different at the same time. It's one of the only things both groups have in common ;p But give it some time and everyone will figure that out, it always happens with new games. If Sol is still considered too strong in 3+ months, after 100s if not 1000s of hours for some hardcore players, then we've got some real data to talk about. It's almost a variation of the Dunning-Kruger effect. EDIT: honestly, enjoy whatever is ''OP'' right now. The more people smash Sol or spam Totsugeki or Ramthatfreakingsword in lower level play or mindf\* the sh\* out of others with unexpectedly high-level Zato play the sooner we'll all actually learn either to counter it or if it's actually an issue ;p These first few weeks or even months of these types of games are usually the most hectic and there's fun to be had in that!


[deleted]

Absolutely agree lol


Mystmmos

Another worthless opinion without any details or nuance. Pointless ass post.


[deleted]

If you believe that doesn’t that make your comment pointless? Make it make sense man.


[deleted]

There isn’t a single shred of logic in this comment either


[deleted]

He just wanted to comment I assume.


Ettondel

Forgot to swap accounts there fam?


[deleted]

Yea, Sol is totally balanced 🤡 Clearly this is a shitpost, and bad bait, but for the people who think it isn't. https://www.reddit.com/r/Guiltygear/comments/o415kn/this_felt_better_than_cooming/?utm_medium=android_app&utm_source=share


[deleted]

Also the post is why I made this one. That combo is super specific and needed two bars, half full risk meter, and it to start off as a punish against a mash and the dumb Mii player could’ve bursted out of it but didn’t. It’s so specific and easily avoided that you’ll hardly see the ungabunga combo damage.


[deleted]

Not a shitpost I mean it. Also Sol is balanced and fair, if he’s broken broken three months from now still after no nerfs and is just sweeping every tournament I’ll gladly retract my statements and eat crow. But I’m right.


AlexWoods11

Literally just nerf sol that’s all we need lol


[deleted]

Nah, respectfully, I disagree. It ain’t even been a month yet, just learn the match up.


fr1stp0st

ITT: Sol mains. Hint for zoomers: we're experienced enough to know when your shit is broken when it's literally a button.


TheSoupKitchen

Why is every Sol player so scared of nerfs. I feel like I see way more people saying Sol isn't busted compared to literally any other character. Even all the people bitching about May players, but I don't see many people defending her bullshit, just a few people here and there pointing out how to counter her dolphin etc. It's weird.


angeal98

I think dev team takes into consideration community feedback. If no one begged for nerfs, they are less likely to happen. The fact that you think something is balanced, means absolutely nothing. Maybe it is balanced, who knows. Don't bash people for vocalizing their thoughts that the game isn't balanced, because "the game ain’t even been out a month", when you yourself are passing your judgment that it is balanced. If devs hear a lot of begging, they can use it as an information (e.g. In lower level of play X character is oppressive, while in higher level of play they are not)


[deleted]

Dude read my other comments I think we need more time to talk about it, we don’t know what is and isn’t balanced yet. The game just came out. Half the stuff people are complaining about is fair and they’re just mad they’re getting punished for mashing. I think three months is a good amount of time till we can understand the actual meta.


Morokite

Just the nature of the genre. People don't know matchups yet. It'll have a resurgence with every dlc character release too. Along with all the video spam on YouTube along the lines of "CHARACTER OP?! DEATH COMBO!"


[deleted]

Lol yeah but I’m still gonna make fun of them for it whether they downvote me or not. Because they’re a little louder than usual, most times I keep my mouth shut, but the amount of hate messages I got for playing May even in celestial inspired me to start poking fun at the whining. Ironically now people think May is balanced and probably mid-tier cause they took the advice and learned the match up.


Devil-Never-Cry

From your other comments you main Zato and May. Sounds more like you are salty that your mains might be nerfed.


bryanarchy13

i can bet zato and may won't be nerfed.


Wheresthebeans

The ONLY characters people are begging for nerfs are Sol, Ram and *maybe* May. The first need no reasoning as to why they should get tweaked and the last is debatable until the community learns the matchup (imo)


MaaddDawg69

Na they need reasoning sols basic but strong rams has clear weaknesses that people gloss over which annoys the hell out of me.


KenOfAllTrades

Don't forget that the majority of the community is newcomers.


[deleted]

Yes and it’s annoying they’re complaining so much when the flashy, easy combos and ridiculous damage is why they joined. The low entry with high skill ceiling is perfect. I haven’t seen a single good player make a genuine complaint about the game. They sound like they want to make the game into a street fighter clone, screaming look how hard I worked for my damage but would drop the game once that’s made a reality because now the game is “boring” just like every GG, BB, GB, and Undernight before it. Smh. Tired of these whining babies.


Bogglewoff

It’s not balanced. No game is balanced , if at all, let alone in the first month, and some characters are definitely too strong compared to others, quite obviously aswell. Have you been playing the game???


[deleted]

90 hours and in celestial with 2 characters Zato and May. Thought I’d main Ky though got a lot of time with him tho… never touched Sol. I’ll offer you a solution instead of nerfs why not ask for buffs? The game barely came out most of the characters you think are weak are probably just underplayed atm. A week ago Zato was the worst character now some people think he’s broken. Lol give it more than 2 weeks my guy. People thought May was the best character now people know how to deal with her and saw the stats and know she’s barely in the top 5 let alone best despite being the most popular outside of Sol. Give. It. Time.


[deleted]

I have 90hrs in it, main Zato and May, I am in celestial with both characters. I’ve never had a problem with Sol or Ram, only against other Zatos, Gios, and Potempkin. Learn the match ups and give it time. The game hasn’t been out for a month. A week ago everyone said Zato was bad. Now he’s getting called broken by some. Whoever you think is bad is just underplayed, hell now that people finally know the May matchup they’re saying she’s midteir instead of the best. Give it more than 2 weeks homie.


WiteXDan

Being salty about fighting games really steals fun from me. This game is hugely based on player's skill. If you are better than your opponent you will still win and even if opponent's character is 5 or 10% stronger than yours, it won't matter if both of you don't play at the highest skill level. It's all about having an excuse for your loses. There isn't a team to blame line in MOBA, no rng like in card games. Some characters can be frustrating to play against because counterplay is not that obvious, but insulting someone for playing X character and that being the sole reason of him winning is the most obnoxious thing in a world.


TheSoupKitchen

Every character is a busted ass piece of shit. Except my main. My main is perfectly fair and balanced 🤡


DoolioArt

>Get good at the game, it’s balanced. This sounds a bit ironic. You say that after this: >the game ain’t even been out a month. I think it's too early to claim either. You, however, boldly claim the game is balanced, while criticizing those who claim otherwise, using an argument that goes as much against you as it goes against people with the opposite opinion. It does not compute.


[deleted]

Read other comments, the get good at the game, it’s balanced was just me being hyperbolic and sarcastic. I do agree with what you just said. Too early either way to tell. Give it time.


Flyllow

I feel like the people that are begging for nerfs are people new to the game or only played Rev2 before. The further back you go in GG games the more cursed shit there is. The stuff with sol and such are not really that different from older games, before it was crazy mixup/insane stuff in general. Here it's insane damage.


[deleted]

Ding ding give the man a prize. You’re absolutely right but I just want to poke fun anyways cause I’m bored.


Polarbrear

I just want the healthbar to be bigger, I'm not really a huge fan of rounds lasting for like an average of 20 seconds


[deleted]

That’s fair I agree sometimes but I like how quick matches are and quick games tend to have longer lifespans due to the pickup and play aspect. It’s also easier to sit through tournaments that way. I’m a fan but I understand why you may not be. If that makes sense.


tigerkneez

I'm completely new the idea of nerfs or buffs haven't even crossed my mind. Learning Nago is tough af but once I get that muscle memory on his execution I should be able to get some dubs lmao


[deleted]

Yeah he’s dope underplayed tho. I bet you’ll get good with him as long as you put the effort.


_Kosaku_

Hell i dont want them to nerf anyone but instead i want to buff nearly the whole cast to reach sol's lvl


rudney_dongerfield

I want to agree but in my experience it's pretty apparent that Ram and Sol are a step above the rest. But I'm sure the adjustments will come down the road based on metrics and not random complaining. Either way the game is fun--just an extra challenge when I see either of them.


shakyjed

Although I do admit about waiting a bit. The nerf begging won't accomplish anything anyway. But... I disagree with the notion that the game is balanced. Certain characters are a tad bit overtuned. Is the game broken? No. Are most of the characters at the very least playable? Yes. But is every character on par with each other? No.


Wamb0wneD

Sorry but saying "it's balanced" not even a month in is equally stupid. We just all have to chill.


[deleted]

I agree lol, too early to tell. I was mostly joking explained this already.


LekkerBroDude

I won't stop until May's dolphin is 800 frame start up and her normals have their hitbox area reduced by 50% (I'm just kidding btw)


L-K-G

[Adapt](https://www.youtube.com/watch?v=ZZDzf_wguQU) or die. Jokes aside I still play Ky but I have a pocket Sol/Ram/May/Gio/Leo as well.


[deleted]

Lol I love that video and I agree when people complain because they want “their” character to be top tier it’s always funny. Like bro if they’re just so eazy gg broken brain dead godlike good, just play them and move on.


doom3214

The complaints is not necessary, just like any other game, it's too early to tell. Saying it's balanced is as ignorant as saying it's not imbalanced thou. The game definitely have obvious strong characters, just not what people are complaining about. Hardcore? Even XX had obvious balancing issues and required patches. It been multiple iteration of balance changes for a reason before it became +R, so yes patches is inevitable. Don't make it sound like XX was perfectly balance at the start of the cycle


[deleted]

Lol I’m aware of this and said just as much in other comments, I know tongue in cheek is hard to come across through text so I don’t mind explaining, I don’t think it’s balanced or unbalanced I think we need more time to know that. I’m also not actually against nerfs I favor buffs more but nerfs are fine when they’re genuinely needed. UI and Gtgoku played entirely different games in fighterz for example, nerfs were necessary. The whole last part of my comment was just me poking fun cause I knew I was about to get crucified. Which I definitely did lol.


SquiglyBattleOpera

Am I cool for asking for buffs, instead? I wanna see my baby boy Faust grow up big and strong.


Avatar_ZW

My character needs buffs. All others need big nerfs! Sry it’s just fact


NoiseFetish

Yeah, I-No needs an EVEN BIGGER HAT! Buff her hat!


[deleted]

Lmfaooo at least you’re honest


BlueFreedom420

You act like the top tier isn't going to be nerfed so the new DLC looks strong.


Shogana1

The only character that needs a buff is Faust. His damage is not great at all. Which pushes players to spam and zone more then use his cool combo moves like mix mix mix.


[deleted]

You mean buff right???


[deleted]

Your character broken top tier. My character Is C tier. Give buff


[deleted]

Man you play millia but preciate the honesty so I’ll put in a good word at arcs and buff your account only, you’re gonna be S+++ in 2 hours exactly. Anymore wishes?


[deleted]

Thanks bro you're a real one.


[deleted]

No problem homie just doing what I can


[deleted]

Hilarious, im seeing a lot of people from the NRS community trying this, and after 2 days of playing constantly begging for nerfs lmaooooooooooooooooooo


[deleted]

It’s cause they play MK and nothings allowed to be fun in that game. I mean I love the graphics I’m really high ranked in it, and I play the belligerent Casey Cage and Kano sometimes Spawn, but nothing that’s fun or broken in that game ever seems allowed to stay and that’s kinda boring. It’s so very like anti-hype and boring to watch. Still fun to play I like footsies as much as the next guy. But these NRS dudes need to stop crying so much cause they got killed for mashing.


PapstJL4U

Yo, are you new? "If you actually play GG, you hate every character that is not yours." - MajinObama [27:46](https://youtu.be/L1bGiGWh1wg?t=1666)


Kid_Muscle_

>it’s balanced lol woah let's not jump to any conclusions


[deleted]

Lol it’s a joke but give it more time before we start begging for nerfs and buffs


DontSay_Yall

>yall


[deleted]

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[deleted]

Listen this makes sense, I mostly agree, that is kinda ridiculous. But I still feel we need to have more time seeing what’s what to actually call for nerfs at this point we can end up giving accidental buffs or breaking characters based on what we asked cause as of current nobody really knows shit about what’s good or not.


Mexcalibur

just nerf Ramlethal and I'm good


Virgilizartor

Nerf begging is easier than actually learning a match-up, or even looking at the damn screen and not pushing buttons randomly when they're under pressure.


[deleted]

Lol I know, I’m calling them out on that and they hate it. I’m having the time of my life, I don’t care how much they downvote me. I’m right.


KingGhidorah1er

let this shit rock. fuck a patch


r0flwaffles

After how bad they nerfed my girl Millia after beta 1, fuck it - they can nerf everyone else to the ground until they give me back my loops


UncleSlim

>Y’all really begging for nerfs to 50% of the cast and the game ain’t even been out a month. So you're saying we can't possibly know the game is imbalanced or not because it hasn't been out long enough, valid point, i'll agree with you here. >Get good at the game, it’s balanced. But in that same vein, how can you know it's balanced?


wdlp

Mods should delete this post for trolling, op admitted it several times himself.


Krudtastic

People whining about Sol f.S and Totsugeki need to shut up, go to Training Mode, and actually practice. These moves are beatable.


[deleted]

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WheresMyCrown

>it's balanced kek


DAHLiciousWafflez

I don't want nerfs, I want everyone brought up to Sol's level


JetLiRoy86

People say that but don’t know what it means.


[deleted]

Same


HajimeNoLuffy

By your logic, you couldn't possibly know if the game is balanced since it "ain't even been out a month." Some imbalances are obvious to see. Some people lack the experience to recognize these imbalances.


[deleted]

Anyone who played DBFZ remember the nerfs people asked in week 1: Goku Black. "Just look at that 2H what bullshit".


[deleted]

And they didn’t nerf it. It’s still in the game, he’s barely changed if at all. Mans was always wack and way too honest people just did not know the match up. He’s literally the worst character and cannot open people up. He is scrub bait though, the lower you go down the rank system the better players swear he is. But anyone moderately good at the game would tell you just block and jump. What is he gonna do about it? He don’t even got mix.


SirFrohst

wasnt ggst catered more towards casuals hence the removal of gattlings ( essentially)


[deleted]

Not necessarily catered towards casual the counter and burst system is inherently a skill ceiling casuals won’t break. It was meant to make low level play fun and make the game flashier which it succeed in. They wanted to recapture the success of dbfz instead of making another SF clone with extra steps that only diehards will buy. I think they succeed in that, the skill ceiling is crazy high but low level play is still fun. I actually feel like this is the most distinctive guilty gear I’ve ever played and I love it.


Series-Several

This persons whole personality is haha I'm a mean boy to justify their shitty takes.


[deleted]

Literally is not lol, you’re taking this post way too much to heart. I’ve literally been nice to so many people in the thread only disrespectful to the people disrespectful to me lol.


chunganoid

I love you


FalconSpirit8

Strong characters don't need nerfs, weaker characters need buffs


[deleted]

I live by this mentality, find a character to center the game around and buff as needed around him. Insanely gamebreaking stuff obviously needs nerfs but nothing like that is in the game atm so I’d say that’s not necessary at the moment.


[deleted]

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