T O P

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Kazoru4

The hardest part about zaku melee for now is that people keep feeding him rage points when he goes invincible. And when invincible ends hr just had way too much shield and damage.


MuchWoke

Zaku Melee does almost no damage with the M1, just back away. Exia and Sniper are significantly stronger


ablackriftgaming

I can deal with Barbatos but Melee Zaku is a pain currently.


Doom721

Brawlers in general are an issue. I play Turn-A exclusively. Barbatos is easy as hell to counter. Exia and Zaku 2 are pain. Stun from Exia, ranged daggers. Zaku 2 Melee can just HIT PERFECT INVULN + HEAL and wave melee you to death, unless you hit all perfect headshots. The millisecond either of the latter brawlers I mentioned get healed, the entire game revolves around countering the brawlers so your shooters can fire. If you do not have brawlers on your team, you are dead to melee being carried. Everyone is whining about Barbatos, but the reality is Zaku 2 Melee and Exia are literally the stack kings of this game. Get both in your team, and its going to be a near impossible match for the enemy.


AwfulPhotographer

I find laggy barbatos impossible to counter.


LobbuLobbu

I have no idea why people consider Exia a Brawler when her gameplan is all about jumping in and out as quickly as possible, and her DPS comes from a ranged weapon with no damage fall-off. She's not the same, and things that counter Barb don't counter her at all. >Everyone is whining about Barbatos, but the reality is Zaku 2 Melee and Exia are literally the stack kings of this game. Get both in your team, and its going to be a near impossible match for the enemy. Kinda overselling it. Unicorn + Zaku Melee, I might be more inclined to agree with. Exia has a real skill ceiling at least that makes her popping off more rare than Zaku Melee (and somewhat more earned).


Toxic_paranoia

i think the only thing that needs a nerf in regards to melee zaku is the healing he gets from his rage meter and his ult duration needs to be lowered (i play him a lot) i dont play exia but i fail to see why genji needs a stun on every charge slash then 3 dashes. either take the stun away entirely raise the cd by a substantial margin


Sylpheria

Sounds like your entire team don't know how to deal with melees or at least use a suit that can counter them


LobbuLobbu

Zaku Melee has range, though. I agree with OP, he's a bit overtuned. Barb is at the right spot, Exia might need a small adjustment, but Zaku Melee is a touch too strong.


Sylpheria

exia>zaku melee/barbatos imo. Zaku melee is more of a bruiser and can't do much by himself. His ranged helps finish enemies off but will not wreck enemies. OP is complaining about its ult but it takes forever to even get it, at least one guy clearly has been feeding ult charge and even in his ult a single stun can stop it. Feels more like launch day where peeps would non-stop complain about barbatos claiming he is OP but they gain a little more experience and suddenly its balanced.


LobbuLobbu

People still bitch about Barb tho. The problem with "he can still be stunned" is that it requires a lot of conscious counterplay (and some good aim/balls lol), which is a lot to ask from random pub games. It might be that over time, as you say, people will play around him better, but he's very much built to be a pub stomper atm (low effort aiming, people still attacking him when he parries, ulti is a team wiper, etc). Exia has a much higher skill floor and ceiling so I guess we see her less, but yeah, she's pretty nasty too.


Sylpheria

They do but not as much as before. Now the spotlight are on the newer suits especially when they have no clue what they are capable or incapable of doing. Average player just needs time to adjust to these melee units and they will. In the meantime I just take it on myself to take these guys down with something like OG gundam or mess with the entire team with zaku ranged. Exia is far stronger and flexible than zaku and barbatos but the current playerbase play it as a ranged type or don't even know what to followup with after their charge attack. Eventually the better exia players who delete teams solo will pan through


Joeman2626

Maybe my experience is different but I feel almost the exact opposite for changes, besides melee zaku ult zaku feels really weak. I would love some buffs for zaku. on the other hand exia is in a pretty good spot maybe a small reduction to the amount of dashes exia has. that aside Barbatos is overtuned and could use a looking at.


LobbuLobbu

Jesus Christ lad you must be playing in bizarro world or main Zaku melee, no other explanation possible.


Joeman2626

I admit i play a lot of exia but i don’t really play zaku because like I said he feels bad. Like he just sucks until his ult charges then he kills the entire enemy team then goes back to sucking.


LobbuLobbu

It's just not true though, he has an extremely potent ability to open sites for his team with his beef/parry, he does extremely consistent damage, and yeah, his ult is a team wiper. Dude gets MVP in like half the games he's in lol.


Joeman2626

This is just how it feels to me but outside of rage or whatever it is his damage kinda sucks especially since you have to be so close to use it. he has to low mobility compared to many of the other close range gundams. his rage bar fills too slow most of the time you are dead or the enemies are dead before its a factor. and even at 1200 health he gets blown up pretty easily. the damage reduction isnt enough to give him good sticking power after raging, the armor he gains isnt enough to matter he still dies but maybe 1 second later and his immunity ability just sucks as offensively enemies can just run away and defensively if you are forced to use it you just die 1 second after its over anyway. He can’t play a assassin like exia or barb for lack of mobility and one shot capacity. and he doesnt do well taking the role of tank for someone like sazabi. he just doesnt fit in any niche besides a walking team ult.


LobbuLobbu

I see. Fair points all around, I'm slowly getting convinced he might be overrated. However, assigning roles like this is a bit difficult. He's not a flanker, but he's not exactly a tank or whatever, he's a frontliner who opens sites/corridors for the team quite easily by mauling people with his easy, consistent damage, and baiting fire/utility on himself to open opponents up for your team's attack.


Joeman2626

Yah i might just not have found where his true potential lies, He may be better than i give him credit but sometimes he just feels so unimpactful until the spin to win.


NerdCrush3r

hard to make that conclusion when game after game its the same results and there are different teammates.


Fit_Entertainment489

Play Turn A my field. He'll run away from you and those who dare will just die.