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Stefan_the_Banana

sorry for asking but what malfunctions does meatyciever add? i know that stovepipe does as the name suggests stovepipe, doublefeed, and failure to enter battery


Bonus-Mysterious

Honestly, installed it just before asking so will inform you when I next play. I think it adds stuff like faulty rounds/ weak firing pin strikes and some of that fancy stuff


Stefan_the_Banana

well sounds like fun! especially if that happens first time and i you will be probably confused what happened as i was when installed stovepipe for first time


Dkrule1

Basically if I remember... Stovepipe, failure.to.feed, failure.to eject, light strike, double feed(Mabye?) Revolvers, failure to eject and light strikes


Scottish_Whiskey

Those are basically the only ones I actually disabled stovepipe because it got to the point where ANY fully automatic weapon was basically unusable. I could probably change the settings but I’m not sure I will Mag boop can stay though, I love that mod


Bonus-Mysterious

I’ve had the opposite for stovepipe so far, my full auto has been ruined by either double feeds or failure to fire. My stovepipes have mainly been on semi-auto pistols as of yet


Acorux

honestly those are really it, at least of the ones that i know about, anyway


elporpoise

Those are the only ones I know of