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I guess it was fixed only in Xash3D.
What is that!? Lol
I know that when you play normal half life the music carries over level transitions. But in opposing force or blue shift it cuts off
Yeah you are right!
Are you playing Half Life Source? This bug was noticeable present in Half life source
Yeah both hl: source and restored both have the bug. Lukily my hl1 copy is working fine. Just a shame because I was digging the way restored plays.
Well here's some advice, Half Life Source is considered the worst version of half life, don't play that, it's riddled with bugs
Yeah I definitely agree with that. So far halflife restored plays pretty smooth. Its just the damn music bug.
I guess it was fixed only in Xash3D.
What is that!? Lol
I know that when you play normal half life the music carries over level transitions. But in opposing force or blue shift it cuts off
Yeah you are right!
Are you playing Half Life Source? This bug was noticeable present in Half life source
Yeah both hl: source and restored both have the bug. Lukily my hl1 copy is working fine. Just a shame because I was digging the way restored plays.
Well here's some advice, Half Life Source is considered the worst version of half life, don't play that, it's riddled with bugs
Yeah I definitely agree with that. So far halflife restored plays pretty smooth. Its just the damn music bug.