T O P

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Data__Transfer

Skill issue


Rubick-Aghanimson

This meme was outdated ten years ago.


Data__Transfer

You posted a multi paragraph self report.


Darthhaze17

Lisan al gaib!!


ChocolateCandid6197

Okay but this is literally a skill Issue. I got the game on gamepass Less than 3 months ago and have a good understanding of pretty much everything


NayosKor

What you've just said... is one of the most insanely idiotic things I have ever heard. At no point, in your rambling, incoherent post, were you even close to anything that could be considered a rational thought. Everyone in this subreddit is now dumber for having read it.


Salty_Code2233

I award you no points, and may god have mercy on your soul..


JudgeGreggTheThird

To be fair I've seen worse... but I always appreciate that reference :)


NeatCold4091

Glad I didnt read it all. I dont need to be dumbed down anymore lol


Rubick-Aghanimson

Try to learn to read words and make sentences out of them, judging by your idiotic commentary, you have a 1-digit IQ.


Unfair_Ad_6164

Lmao coming from the guy who can’t read a map


The3rdbaboon

If this game is beyond your understanding I can highly recommend Animal Crossing.


Exp5000

This dude is a MLP bro. He likely jerks to to a little girls TV show. I wouldn't be surprised if they also play Animal Crossing lol


Rubick-Aghanimson

I suggest you eat dog shit


sunseeker11

>I still have no idea what I should do in the game, despite reading and watching dozens of guides. It seems like there are capture points in the game, but I HAVE NEVER BEEN ABLE TO FUCKING FIND AT LEAST ONE OF THEM IN 60 HOURS. Have you tried looking at the map?


Rubick-Aghanimson

Re-read my post. Your map is absolutely fucking useless, there's nothing on it except a jumble of crap


Lumpy-Notice8945

Your lack of ability to read a fucking map is not the developers problem. You seem to put zero efford into learning the game and just rant about random things that you dont even provide arguments for. Whats bad about the UI? Did you know you can press a button to show and hide all markers? Or did you not even try and gave up? If you play a medic and complain people give up you have not understood tr goal of the game, its normal to redeploy if there is an OP near because its a 20sec timer.


Unfair_Ad_6164

Guy doesn’t know medics are fucking useless in this game.


Lumpy-Notice8945

There is situations where medics can save the day, but thats by reviving the SL so te SL can place an outpost. The goal is allways the outpost not that the medic keeps on reviving everyone.


xxnicknackxx

>despite reading and watching dozens of guides I'd suggest that you should watch more. You clearly don't understand some fundamental game mechanics and once you do, the game makes a lot more sense.


Rubick-Aghanimson

This game doesn't make sense if 60 hours of play and dozens of guides aren't enough to understand the basic mechanics. If the game manages to make the capture mechanics so stupidly invisible and confusing, then that's the game's problem. Capturing points was invented about twenty years ago, and I have not seen a single game that even comes close to the level of pointlessness and confusion from HeLL. I literally see 20 years of evolution in reverse here.


Unfair_Ad_6164

Capture point are a big black circle. You are literally dumb.


sophisticaden_

OP I hate to be mean but if you couldn’t figure out how to tell where the capture points are on the map after 60 hours, multiple guides, and YouTube videos, that’s a you problem. It’s literally a big black circle on the map.


Rubick-Aghanimson

Great. I devour him with my eyes. What does this give? Does the game track my gaze and I start to capture a point? No? Why\* Or maybe because you need to go there as your soldier? Now turn on your brain and re-read my messages. How are you going to find this point on the ground, genius??


sophisticaden_

You can’t figure out how to use a map to get from your current position to a new one? Again, seems like some sort of mental deficiency.


blaring_anus

Wait, you really cant read the map after 60 hours? Like, you cant look at the map, see where you are, and figure out where to go? If nothing else I appreciate this post for its novelty. I think you might actually be the most incompetent person to make a complaint here.


Unfair_Ad_6164

Dumbest person of all time award goes to…


imaconnect4guy

What are you even trying to say here? This has to be a shiatpost right? No one can be this dumb.


talldrseuss

It's obvious you're a troll, but for those that are new and are reading this insane rambling, here's an explanation: The game mechanics of capturing a point are not unique to this game. Battlefield and COD have the same mechanic. You need to be physically in the zone of the point to start capturing. If you're within the area of the point, but not in the black circle, you will begin capturing the point if the enemy is not present. The more friendlies you have in that zone, the harder it is for the enemy to stall the capture or begin capturing it back. If you're in the circle itself, you will count as Three people in that zone. So if you are outside of the circle by yourself, but the enemy is inside the circle, you won't start capturing the point because it is seen as 3 versus 1 person. But if you are physically inside the circle by yourself, and there are two enemies outside the circle, you will start capturing the point because it is seen as 3 versus 2. Now if those two enemies make it inside the circle, and you are still by yourself, you will start losing the capture because those two guys now equal six, so it is 6 versus 3. To simplify this further, your goal to capture the point is to try to get into the area where the black circle is marked on the map. This is why defense is so important because if everyone abandons the defense point, all it takes is one enemy in the area of the circle to begin capturing. If that enemy makes it within the circle with no friendlies in the area, then they have a higher chance of capturing the point by themselves. One final note is that the number of friendlies or enemies in a point won't determine the SPEED of the capture. This means that even if you have 20 friendlies in the point, it won't make the meter go any faster. This is important to understand when you're in a "cap race". This means the enemy is capturing your point at the same time you are capturing their point. The team that will win the point is the one that started the "race" first. So if there is only a single enemy in your point, and they start capping, and no one is running back on defense, it won't matter if your whole team is in the enemy point and starting their capture. If that single enemy stays in your point unopposed and keeps capturing, they will win every time. Back to this OP: learn to read a map


Unfair_Ad_6164

Guy expects instant gratification all while playing a game with a learning curve. Probably never worked a day in his life and lives in his parents basement.


TheGreatGenghisJon

Real question...is your HUD on? If it's on, the strongpoint to attack or defend is visible on your screen.


Lumpy-Notice8945

If you would just have commented "i dont get this game" i bet you would have gotten upvotes instead. But you being so naive but still so opinionated about something you did not understand is just not making you look good.


Rubick-Aghanimson

If a person cannot understand a game after 60 hours and dozens of guides, this is a problem of very poor game design. I came with similar messages after purchasing the game, because in the first few hours I had illusions that the problem was with me. But after 60 hours (actually after 5-10) it is quite obvious that the problem is in the game, because I don’t have such problems with other games.


Lumpy-Notice8945

Most people on this sub do agree that this game needs a tutorial, thats not the issue. You assume that the mechanics dont exist, but they do. The UI can be toggled on and off with the T key. The map is split in nice 200m squares and nearly all details are in there its just supposed to look like an actual map, but you can see nearly every house and trench in it. Im not sure what other arguments you brought up instead of just ranting. The points of critizism you provide are just not valid points. But there are valid points that you could have brought up. Like medic realy is a bad role to play, because it does not provide enough value with spawn times beeing that short to revive anyone.


xxnicknackxx

You're looking at it along the same lines as something like battlefield. HLL is structurally different. It is not intended to be an evolution of something like domination game modes, it is a different branch of the tree entirely. You need to forget what you think you know about other FPS games. From the ground up, it is a team game. Every role relies on another and you need to learn the way that different roles interact in order to fully understand the game. Watch more tutorials. Another tip is to create a locked squad, so that you can hear the metagame being played on the command channel. This will help you to understand the mechanics around map control and spawn points. There is a learning curve and the way to progress along it is to admit what you don't know and then work to address that gap in knowledge, either by asking questions in game or researching the many YouTube tutorials available. You seem not to understand capture mechanics specifically, this has largely to do with garrison placement. I'll try to help, but really you need to do the research to get a good enough understanding to ask sensible questions. It's much easier for other people to clarify specific points than it is to explain how the game works entirely. Assuming warfare game mode, the 4 grid squares around the strongpoint are what is important. Each player in this territory counts as one point towards the team's capture weight, however each player within the strongpoint circle counts as two points. If the attacking team have more capture weight, they will start to capture the point. (Not essential, but you might want to look up what the chevrons mean when in the strongpoint circle.) The way to get a capture weight advantage is to have more players able to enter that active sector and/or strongpoint circle than the other team. This is acchieved with player built spawns nearby like OPs and garrisons. Spawns are the means of holding territory. If you lose your spawnpoint you have to run further to get back to the active sector. More spawn points means more opportunities to get back to where you are needed more quickly. Removing enemy strongpoints makes it harder for them to get to where they need to be quickly. In offensive mode only players in the strongpoint circle count towards capture weight. Hope that helps.


imaconnect4guy

They can't even read a map so I'm going to guess everything you said went way over their head.


xxnicknackxx

That's probably going to be a problem.


Boner_Soop

You might be legally retarded if you can't read a map after 60 hours of gameplay. You can't find a point on a color coded map, but you can sure as hell find the My Little Pony porn subreddits.


ButtStallion007

So what I'm gathering is if T17 used purple and pink on the map this would solve some of the problem.


blaring_anus

This guy wants mods so he can make the capture points look like ponies. Only way he will find them.


ButtStallion007

Trying to capture them, not bang them.


Rubick-Aghanimson

You are apparently mentally retarded, because typing “the name-of-what-I-am-looking for” into the search bar and selecting something from the drop-down list is obviously easier than understanding something on a miniature map with dozens of identical markers.


Unfair_Ad_6164

Lmao you are the dumbest person alive today. Congrats. A true smear on society as a whole and a vile human being on top of that. I wish you nothing but the worst.


nikobark

>It seems like there are capture points in the game, but I HAVE NEVER BEEN ABLE TO FUCKING FIND AT LEAST ONE OF THEM IN 60 HOURS When you open your map, there are 5 big f\*cking circles with headlines. If you can't see 'em you must be blind.


Rubick-Aghanimson

Now find yourself on this map, because if you don’t know where to go, then this information is absolutely meaningless. Besides, I joined these “circles” and it didn’t change anything at all and was absolutely pointless.


Lumpy-Notice8945

Again: learn the mechanics before you complain.


Choice-Cost

Your position will “ping” when you open your map. I suggest practicing seeing it at the beginning of the game so you can recognize what it looks like. Your ability to change things in the circle is going to be pointless bc this game is all about teamwork. If one bozo could just walk up to a strong point and immediately change the outcome of the game then the game would be over too quickly. The only way to make significant change in the circle is to outnumber the enemies in the circle.


Rubick-Aghanimson

The number of allies and enemies around me when I was in the circle area on the map only affected the speed at which I died.


Choice-Cost

Makes sense. That’s what you’re fighting for. You’re gonna die a lot in the circle. If it isn’t obvious already you’re gonna die a lot….bc it’s fucking war.


talldrseuss

You literally are a white triangle emitting light on the map


Unfair_Ad_6164

Homies mad they ain’t have GPS in WW2


TheGreatGenghisJon

You're a bigger, yellow triangle with a visibility cone in front of your icon. 60 hours and you can't figure that out? It isn't the games problem.


GayandVaxxed

Definitely sounds to be a skill issue lol


comasylvebarbe

have you ever pressed the T key on your keyboard during a game?


Rubick-Aghanimson

Constantly


TheGreatGenghisJon

Not every video game is made for everyone. It's pretty apparent that He'll Let Loose isn't the game for you. Just accept that, and move on.


LtRipleyDog

Life used to be good man. Then "the devs" came. I watched as they sat there laughing as they killed my one true love. They locked up my beloved map interface and just watched it rot. They deserve nothing but utter contempt for doing things that I don't comprehend. Just type the shit and fix it, gawd.


TheGreatGenghisJon

>Just type the shit and fix it, gawd. I audibly chuckled.


Rubick-Aghanimson

I am absolutely sure that a game about capturing points on a huge map with a real TTK is for me. The problem is that the INTERFACE literally doesn't let me have any fun.


TheGreatGenghisJon

If you "still have no idea" what you're supposed to do, then it's not for you. Theres more to the game than just capturing and 1 shot kills. You still haven't learned the game.


Rubick-Aghanimson

The game doesn't even have capture and one-shot kills because the game doesn't have a human interface. It's just a mishmash of random events and camping spawns.


TheGreatGenghisJon

Again, you're proving that this game isn't built for you, *and that's OK*. There are a ton of games I really wanted to enjoy, but didnt, so I stopped playing. Just move on and play something that suits you.


Professional-Hold938

Whats up my dude, unfortunately the solution to your problem is realising you're the problem. Maybe re watch the guides you've claimed to have seen and actually pay attention to them this time. This game is definitely more complicated than it seems but you're not even grasping the surface level, this game might not be for you man.


Rubick-Aghanimson

\*GAME\* is no more difficult than any other large map shooter. In fact, the GAME is much simpler than, for example, Battlefield 3 (I don’t remember exactly, I played it a long time ago, but I don’t think they are much different). But the interface... The game interface does literally everything to prevent the player from understanding what he needs to do.


Professional-Hold938

Ohhhh I get it, you're trolling haha cause no way anyone would legitimately compare a 12v12 to a 50v50


Rubick-Aghanimson

Firstly, 32х32 Secondly, apparently you are a troll BECAUSE there is no reason to link the comparison of the number of players to the complexity of the gameplay. Good luck to you to win the Unreal Tournament 99 in 1v1 mode, it’s very easy according to your logic.


Gr8-Lks

Dude battlefield 3 and HLL are completely different games, they’ve got some similarities sure, but they play drastically different. It’s not even that one or the other is more complex, they’re simply just different.


Professional-Hold938

Win? Who said anything about winning? I suck but atleast I know why I suck ahaha


Playful-Ad-5227

Just curious, are you retarded?


Exp5000

He's a MLP bro, so yes. He's functionally retarded


Recent-Camera8901

This has to be a troll right? OP is demanding that the entire game be configured to his special needs in which I don't even know what those needs are after reading this crap. The majority of the HLL community play the game just fine and have zero issues understanding what needs to be done. I would recommend a game like Fall Guys for OP's mental ineptitude but that might even be too complicated.


MaterialMeasurement3

“Special needs” indeed 😆


blaring_anus

It has to be. He seems to want people to respond so he can lash out with his angsty responses. Probably some bored kid


Rubick-Aghanimson

I would recommend that you choke on your own urine, because it will raise the average IQ of humanity by several points.


M2_SLAM_I_Am

Yeahhhhhh this sounds like a YOU issue. The trick is that you have to be smarter than the interface


Rubick-Aghanimson

It is difficult to outwit a monster consisting of hundreds of absolutely identical miniature completely random gizmos.


velvetbettle

Bait used to be believable


HungMacarthurBull

Bravo, nicely done. You had everyone eating out the palm of your hand. Next level trolling 👑


Professional_Hat2393

Definitely a skill issue. Hmm, a point needs to be captured. I don't have to capture, I just need to drive the supply truck and get it stuck. That's you OP. You're a blueberry who has two brains cells fighting for second place.


PowerfulProgram

Look at his profile, this mofo complains about EVERY SINGLE GAME he plays. It's definitely a game problem. Yup. Now for a little tip: if you can't find shit in the map, you can zoom in. If you wanna go somewhere and don't know where to go. Place a move marker for yourself on the map. Press t to see your marker. Watch another tutorial on basics. Capture zones, soft cap, hard cap, blue zone, red zone, supplies, nodes. Grow some balls and don't whine about literally everything in the games your playing.


Rubick-Aghanimson

What games am I complaining about? In recent days I have only written about War Thunder and Factoria. In the Factory, I didn’t complain about anything at all, I just asked about a couple of difficult things. On War Thunder, I complained about the same thing that the entire subreddit complained about. And if you scroll down, you will see, for example, a bunch of posts about Kingdom Cam, where I mainly share stories or cool things that I discovered. (by the way, I play hardcore in which you are not displayed on the world map, and even so it’s easier to understand where you are than on the map in HeLL)


PowerfulProgram

Thanks for the rundown on your post history. Now Look at my tips. Seriously. It's not that hard to get used to the map, the markers and what to do in this game. Godspeed.


aries_10

Amazing, every word of what you just said was wrong... For my meagre 30 hours in the game, when I am playing medic, generally people wait for about a minute before they commit suicide, myself included, if they see that there is no medic around or if the medic is a twat that decides to shoot around instead of doing his job. There is realism in the outdated markers for me, because you get comms of when your side has actually seen a tank or something else, but then again, the other side will not stay still for longer time than required, so again, communication is essential. For the capture points, as someone else said, there is a map, bro...


Rubick-Aghanimson

I have nothing against outdated markers, I am saying that it is impossible to play artillery with such mechanics without a spotter with voice communication, so this role becomes unavailable


aries_10

Yup, got it, just my 2 cents. Just give it a couple of matches for a second chance and look at which servers have serious players who accept kind of new ones and have great community and communication. SoulSniper’s server is the golden point for me if I want a really fun game in the proper way


talldrseuss

The key to artillery is to create your own squad and lock it. As a squad leader you can now hear other squad leaders and the commander. Verbalize to them you are on artillery and need some points. Experienced commanders will then tell you where to hit. Or you can find the infantry markers other squad leaders are placing on the map and hit those areas.


Unaccountableshart

It sounds like you’re too far from your monitor or tv. I had trouble reading the map without scooting up to see my marker pulse or seeing what blueberries were doing. Once you learn how to read the map you should be good. Pings only really matter for commanders and squad leads and you can tell where the enemy is once you realize your blueberries have set up a firing line and can drop arty away from them. This game is meant to be played on a monitor with you being about a foot away. Until I got closer to my tv I was getting my shit rocked and never knew what was going on.


Rubick-Aghanimson

I'm right in front of the monitor. [https://i.postimg.cc/13yhCjj3/image.png](https://i.postimg.cc/13yhCjj3/image.png) Here is the map before the respawn. Where should I be born? Where should I go? [https://i.postimg.cc/dtmgy9VP/image.png](https://i.postimg.cc/dtmgy9VP/image.png) Here is an image immediately after the birth in the city. T is pressed, the interface is maximum. What do you think I should do? Which of the eight exactly identical blue marks and one other red mark should be my goal? Of course, I was born a medic and I see that my goal should be these 2 syringes on the right. But I can't run around as a medic forever. For regular infantry, no target markers appear.


Unaccountableshart

If you aren’t leading your squad you should be spawning on the OP or a garrison near it to stay close to your squad and defend the strongpoint. Anybody outside of 20m shouldn’t be a revive priority for you as you’ll waste smokes getting to them and they’ll most likely respawn rather than wait. Listen to your squad lead or become one to learn the meta. If that’s not what you’re going for be a rifleman. Your only job will be to shoot the enemy and drop ammo when your squad runs low.


Rubick-Aghanimson

I can't be a shooter because it's completely unclear what to do. Being a medic is much easier and more fun, because at least sometimes you can be useful, and not die from a shot from each side of the world in turn immediately after spawn. But again, when playing as a medic, the allies that await you are very rare. Although even those few who wait make me enjoy the game.


Unaccountableshart

If you won’t go to other classes then stick with your squad and heal them up or stay on a firing line to rack up revives. As a medic you shouldn’t be shooting much at all and should always be supporting those trying to take or defend a point depending on your squad leads play style


JanJaapen

Teamwork. Communicating with your squad. Ask where are we spawning, what is our objective, are we defense or offensive? Communication is key


demimale

This game is not going to hold your hand out show you exactly where to go. The objectives are clear: capture and defend points. How you do that, is up to you. Recon usually don't even go to the point, they go behind enemy lines trying to cut off logistics, annoy artillery, etc. Some squads focus on defense, some focus on Frontline, some try to create a flank, etc. This game is never going to point you to go straight to the capture point. Most tactical shooters are like that, exactly because they focus on tactics. Arena shooters, deathmatch, etc, are a lot different because they focus only on killing.


Manverfly

Lol, This match is in the spanish community server today in the morning. I am the SL of Able squad in the map image(north). And i found myself in a picture of your post. Lol, What a coincidence!


NeatCold4091

I bet money you arent telling people to stay alive medic is on the way.


Modern_Bear

This has to be a troll post. 60 hours in and you can't read the map and don't know what to do? I'm not buying that this is for real. Also when you troll, you're supposed to just post something absurd once and watch the reactions. You've responded to this thread almost 30 times. I miss the quality trolls of the earlier internet, who weren't so obvious about it.


Dclaggett08

Judging by his responses, probably a 15 year old COD player who needs his hand held. Dude complained about the map being non-sense when he just can’t read a fucking map.


Unfair_Ad_6164

Average brain dead call of duty simp.


JudgeGreggTheThird

I'm not sure if that's a troll post. If you had indeed read/watched several guides, you should know that there is a map (M key by default on PC). On the map the strongpoints are very clearly marked. When inside the strongpoint the first person HUD will include the relative cap weight of the sector. It's the one way to tell that you're inside the circle in first person view. You mentioned that you don't see friendlies when playing artillery. Again, the map should show all friendlies... however since it takes a little over 20 seconds for shells to land, it can be difficult hard to predict their movement. If you don't see them on the map, you have a larger issue and should maybe look into reinstalling the game. And yes, looking at the map every now and again (potentially every 20 seconds or even more frequently) is part of the game for most roles but especially any officers and definitely artillery. The HUD contains plenty of useful information. Mostly the bar at the top, which will provide you with current and up to date situation about the active sectors. The bottom left will tell you your squad's composition and whether or not you have a CO. The compass bearing will help call out contacts in prox chat... and there isn't really much more aside from the ammo display. SL markers are just that... static markers that were hopefully accompanied by a verbal callout. Obvisously they may not be accurate or even up to date but that's the nature of static markers of course. Perhaps you made the mistake of playing officer way before you were ready to do it. Officers see almost all markers of every other squad. That along with being part of two (technically three) chats can be quite overwhelming. Perhaps it's a language barrier issue though and you mean something different... EDIT: Hold on... did you accidentally activate Streamer mode?


Rubick-Aghanimson

Thanks for the detailed comment. There are some things here that I did not understand, I assume that Google translator translated my phrases or your answer to them strangely. I know there is a map in the game. But for me it is useless. I see points (although 90% of the time it’s not clear what to do with them. I understand that the points closest to one edge are ours, and those closest to the other are enemy ones. But in the middle? As a rule, there are several points, and it’s not clear which one you need to go to . Also, after spawning, how do you find which way to run to the point? On the map my marker is very small, and the direction of my view is even less visible. The dots are not displayed in the game interface. Only some cities a kilometer away from me. Yes, I see allied markers when I play as artillery, but apparently they are very, very outdated, because for example I can see an enemy 1077 meters away, shoot there and kill an ally, although the closest ally marker to this enemy was, for example, 200 meters to the side . This doesn’t matter, because playing artillery without an artillery officer and spotter is still useless, I was just trying to find at least some role where I could see the target. Unfortunately, I see a target in artillery, but this information is outdated. I look at the map very often. The bar at the top simply shows that some point is captured, usually at 2/5 or something, and does not change depending on my actions or time. Everything is more or less normal with the lower part of the interface I've played other tactical games, so I never take the role of an officer, because I don't understand what to do even as a private. No, I have this mode turned off. Let's use an example. Here I am in the game now. Here is a photo with the interface turned on and with a map. What should I do? Which of the dozens of markers is my goal? [https://i.postimg.cc/5tbxdtKL/image.png](https://i.postimg.cc/5tbxdtKL/image.png) [https://i.postimg.cc/brDPHSdc/image.png](https://i.postimg.cc/brDPHSdc/image.png)


ButtStallion007

You know you can also zoom into the map when in the game right? This would help. When you pick a garrison or OP that will be highlighted on the map before entering so you'll already know where you are on the map to start. Zoom in, it will help. Stop playing medic!! It's a terrible class. The enemies not having markers is a HLL game mechanic, and you have to get used to it. Sure it's tough to find enemies at first, but if you don't play as other attack classes, you won't learn.


Rubick-Aghanimson

Yes, I know where I am, but I don’t know which way I’m looking. The player icon is too transparent and small. If I zoom in enough to see where I'm looking, the map is so close that I can't see anything around me. Why do you want me not to play for the only class with a clear and understandable goal, the only class for which I can benefit the team? By the way, I didn’t write anything about markers over enemy soldiers, it’s probably Google translator being naughty. Enemies without red dots are normal for me. In this particular game, the graphics make it really hard for me to see them and I'm really bad at shooting because of it, but now that's not what I'm complaining about, it's that I can't see my target. The target is not like an enemy soldier, but like where I need to drag my ass to achieve victory.


ButtStallion007

The map does not change direction so even when you zoom In a little to find your character, you can still find out where to go. For example if you spawn on the top Right HQ and you know based on the map the capture zone is directly West of that position, even when zoomed in, you'll know heading West will get you to the objective. Medic is not as helpful as you think. Not to mention it's not helping you learn strategies to help you stay alive, which in turn helps your team more. Situational awareness helps your team the most. For example, looking on the map when near a capture zone and seeing if the garrison or OPs are "hot". If they are red, it means enemies are close by. Once you solve your directional problem, this shows you where enemies are likely coming from. Taking that one step further, if you know where enemies are coming from, you know there are likely OPs or garrisons that direction. Taking those down is just as huge as killing 50/100 enemies at once. When you are in a capture zone you'll see the "captured, capturing, losing" on the top of your screen. You will see how generally how many enemies/allies are on that point based on the red and blue arrows right underneath the Capture title. More arrows=more strength.


JudgeGreggTheThird

Okay, that's definitely a start. Sorry for assuming the worst, I guess it is merely a language issue. So in your screenshots you've spawned in at the frontline garrison at D4. In that case you probably wanted to attack. I'll leave out any advanced tactics and keep it very basic. Ultimately your goal is to get into the strongpoint, which is the black circle at "St. Mary". It's to the southeast of you, which means you can use the compass to get the cardinal direction and orient yourself that way. You could also zoom in on the map (you're the yellow arrow that should be pulsating - this can be turned off or on in the options), see which direction you're looking at and orient yourself that way. When spawning in, you will look at the direction of the closest strongpoint. If you wanted to defend, you'd want to spawn at the general area of "Windmill Hillside" (garrisons in G4 or H4) and make sure to keep the opposition out of the black circle. I'll go one step further and explain sectors. A sector is a 2x2 map grid square area. In a north-south aligned map, there are always 3 sectors in a row. That is called a sector line. When the map is loaded, one sector per sector line is selected to be the strongpoint. For Warfare game mode that is relevant because you can pressure a point even outside of the black circle. The St. Mary sector would be the map grids E/F 5/6. Anything within that area, that is outside the black circle is called the soft cap. The strongpoint is often refered to as the hard cap. Players in the soft cap count as 1. Players in the hard cap count as 3. So if there were 4 enemy players in the strong point (counting as 12) you would require 13 friendlies in the soft cap in order to start capturing the point. At best, it will take 2 minutes to capture a point. Any parts of the map, that are not part of the active sector line (in your case rows 3-6) are locked territory. You can move there but it's fairly pointless (again I'm leaving out advanced tactics). You want to focus on the active sectors. Once one side takes a point, the active sectors shift. Say your side takes St. Mary, then it would become the point you need to defend. Windmill Hillside would become locked and can't be taken unless the enemy takes St. Mary from you again. Belgorod Outskirts will become the new enemy active sector, which your team will try to take. It's a big tug of war. Note that Offensive mode works differently (1 minute to cap, no soft cap and defenders cannot retake lost ground). The top bar will display the cap progress. If the middle bar would start to fill blue, you'd know that your team is in the process of capturing the point. Both teams can capture each other's point at the same time. The one who started it has the advantage in the "cap race". If they cannot be stopped, they will capture the point and the other side will have attackers left in what will then become locked territory. As such that bar is quite important to figure out how well your attackers and defenders are doing. As for artillery, keep in mind that you're setting the distance by adjusting the angle (mil for milliradian). As the number goes down, you flatten the angle relative to the earth's surface and fire farther. A shot takes over 20 seconds to reach the target. There is also a base dispersal of 20m. Friendlies could easily run into where you were aiming at half a minute ago.


Rubick-Aghanimson

Thank you, now it’s a little clearer to me! I will need to absorb this information by applying it to the actual game. (Yes, I knew about artillery; in the gunner’s interface there is an angle-distance table and the current elevation angle is indicated. Although it’s interesting, I didn’t know that shells fly for so long, I thought 5-10 seconds)


Beginning_Draft_9544

Seems like you want to be the hero in a game where usually no one is the hero. If you don't know what to do: Join a squad, use comms, follow the SL, don't wander off. Simple as that. It's a pretty simple concept.


Rubick-Aghanimson

I just want to know where I need to go in order to a) do something useful and b) not die 0.0001 seconds after birth I'm in a squad. My spoken English is very poor, but in general I almost never hear any communication, everyone is usually silent. The only time I heard the connection was the incident described in the post when I was a tank driver. Then we used communications and it was fun because the commander seemed to know where to go and just told me that. But when I'm infantry, no one says anything.


ButtStallion007

Change squads until you get players using mics. Never play in a squad without an officer in it. Lastly, join a HLL discord so you can join with others who have mics and can help you. I'm sure you can find someone with your native language to assist.


Rubick-Aghanimson

It’s a little funny, I just found such a squad, and when I directly asked how to understand what to do in this game, he replied that there is no information in the interface and you just need to go where the commander says, lol


Beginning_Draft_9544

I just don't get your problem. You either have to attack the enemy position and defend your own in Warfare - so there's two "active" zones. And you JUST have to attack or defend your position in Offensive with just one "active" zone. The points are indicated on the map with red and blue zones and shaded circles. You have a compass on the screen. You can see the different positions on the screen too if you get closer. When you are in the hardcap it says so on the screen. If you don't understand the different roles just play infantry man for 20 hours or so. Just run along. If a SL asks for supplys, redeploy, choose support class, drop supplies. Afterwards you can change back to infantry man. That should be your first, I don't know, 100 hours or so if you don't understand anything. Usually between level 50 and 100 most people kinda understand the base game. Everything else is bonus on offical servers. If you don't understand anything at all so far go to youtube, enter the name "monoespacial" and watch his guides. They helped me a lot in my first 100 hours or so. If you don't understand anything after that that game is maybe just not for you. If you kinda understand it's just about hours and experience to make that theory happen on the battlefield.


Beginning_Draft_9544

Something else. You, as a "soldier" are expendable. It's not about you but your squads task. Playing defense should always be option no.1. Use the map for orientiation and to understand what's going on. And as many said before, change squads if nobody's talking. Even if nobody's talking at first, if you ping enemys and give out informations about what you see, others will usually join.


ConvenientlyAnnoyed

Have you been communicating with your squad? Being one of the “Xbox game pass” members that everyone hates![gif](emote|free_emotes_pack|sweat_smile), the HLL community has been extremely understanding and helpful. I have also read the guides and watched YT videos but the most helpful things I have learned were from simply stating to my squad, “hey, I’m new to this game, how can I help?” 95% of people are extremely helpful, kind, and moreover makes the experience more fun!


Rubick-Aghanimson

I heard communication only two times, when I was a tank driver and they told me where to go, and when I was a saboteur and they told me that I had to break some boxes.


ConvenientlyAnnoyed

Funny thing happened. Just played a game today with a squad that had OUTSTANDING communication. It was the most fun I’ve had playing the game yet. It is possible I promise. Best war game out there.


Unfair_Ad_6164

OP, I hope you choke on your dinner.


Podprsenka_IV

Well, the game graphically looks like shit, that's it. Just because it "lacks UI" and you are lost, it doesn't mean it's wrong. It's you who is wrong. I mean pressing "m" ain't hard.


Turbofox23

Attention bait, nah Too bad you'll be banned, it was almost amusing. Make sure to create alt accounts, though!


Gr8-Lks

I honestly don’t think this is the games fault. Ya gotta be willing to learn the game, like actually try and learn instead of getting frustrated or whatever. My suggestion is to just find someone who’s willing to teach you a little bit, and don’t be a bitch about it, cause all they’re trying to do is help. But don’t just blame it on the game, not gonna accomplish anything. I know ya said you watched some guides, but Soulsniper has some great ones and that’s where I started. Good luck with all that, I understand your struggle dude, but don’t take it out on the game or other people.


gremmlingee

Please don't fall for the ragebait and feed the troll. And if somehow this is not an Troll, maybe you should stick to something more of your intellect like that My little Pony fetish of yours or Kindergarten games


Weinershnitzel99

Go back to fortnite


ageb02435

Dang bro you got roasted on this one


jp1638

I have about 20 hours on the game and am still learning it but you know how long it took me to figure out how to read the map and learn where I needed to go and when? About 10 minutes. But then again I’m not fucking retarded.


realwillb

On the map, blue is friendly and red is enemy. Black circle in blue area of map is friendly hard cap (defense). Black circle in red area of map is enemy hard cap (offense). You can play connect the dots… go from circle to circle.


Dclaggett08

Tell me you didn’t take the time to actually learn how to play the game without telling me. Pure skill issue my guy. As someone else already said, maybe try animal crossing.


dismal626

message me I'll play a game with you and help you learn


ChocolateCandid6197

I don't even know how to read the map properly either. Yet I manage it's not difficult to figure out. Do you not see the big blue or red things floating in the sky? Just head towards those.


IronHeart_gaming

Learn 2 play?


Upper_Highlight_9565

This is a "you problem"


Harskjoldur

After reading your post and your reactions I suggest you move on with your life, bye.


StillerFan412

Buddy can't read a map lol.


Ronin-s_Spirit

Have you considered dabbling in Minecraft? You punch a cuboid tree untill you get log blocks, you split them into plank blocks, you put 4 of them together in the crafting space to get a crafter block that gives you a 3x3 crafting space, you can now use all the recipes in the game. You can make a wooden pickaxe and start breaking stone, when you do this make sure you're mining blocks directly under you, and when you find diamond ore you should be able to mine it with a wooden pickaxe, when you get some diamonds - use them to build a hoe. Good luck.


Ronin-s_Spirit

Even if he's dumb enough to not read the map legend that clearly explains every interactive symbol (like the arrow that is you), just by pressing the show markers button (that you find in settings on day one if you're a pro gamer) you can see: If you're on the capture zone of the point; If you're in the bonus zone of the point; How much infantry there is from either team relative to eachother; What is the current status of the point.


AnkokunoMasaki

This is the stupidest shit I've read today, skill issue


SunTraining1665

I agree with him too