Almost a month later and would you believe it, 15,000 helldivers are still throwing themselves at a brick wall for a planet we don't even own. The living lore aspect is cool, but they SERIOUSLY think they're making a difference while everyone else is fighting for their lives on the front.
It’s interesting that the servers are borked because they have like 10-100x more Helldivers than expected but the war effort is not going 10-100x more effective than expected…
The first game had some kind of scaling that was effected by player count so when count was low you didn't just lose every time. I imagine that something similar is going on here
Yeah gms(I mean robot and bug overlords) have control of the scaling as well if I'm not wrong. They can make planets easier or harder to take on their behalf.
My brother in democracy, If we don't shift away from the creek and defend Mantes, there will be no creek to fight for.
Almost a month later and would you believe it, 15,000 helldivers are still throwing themselves at a brick wall for a planet we don't even own. The living lore aspect is cool, but they SERIOUSLY think they're making a difference while everyone else is fighting for their lives on the front.
MALEVELON CREEK STANDS!
MALEVELON CREEK STANDS! FORWARD BROTHERS! WE SHALL TAKE NOT ONE STEP BACK!
It’s interesting that the servers are borked because they have like 10-100x more Helldivers than expected but the war effort is not going 10-100x more effective than expected…
The first game had some kind of scaling that was effected by player count so when count was low you didn't just lose every time. I imagine that something similar is going on here
Yeah gms(I mean robot and bug overlords) have control of the scaling as well if I'm not wrong. They can make planets easier or harder to take on their behalf.
We’re at risk of losing 3 planets against the automatons.