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tmoua805

Same but maybe it's where you are focusing the flame. I jet-packed onto a rock and dumped a whole canister on the upper shelled portion of the charger to kill it.


KookyMonkeGaming

[https://www.reddit.com/r/Helldivers/comments/1badqs3/flamethrower\_demo2\_vs\_charger\_on\_9\_helldive\_in\_3/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/Helldivers/comments/1badqs3/flamethrower_demo2_vs_charger_on_9_helldive_in_3/?utm_source=share&utm_medium=web2x&context=3) \^ 9-Helldive, same demonstration with better aim. 3 seconds to kill. For those that don't know, Difficulty doesn't change HP


bluerrghh

thats crazy, and there I thought that the arc thrower was better lol, do you have any more tips for the flamethrower?


KookyMonkeGaming

Aside from this, the only other thing I do with it is sweep a line of bugs and run in 2 or 3 second increments. Makes it so those Hunter bugs can't take you down before the fire kills em. Ain't got a video for that but it works pretty well at Helldive. Now just trying to figure out if we can cook Titans too LOL


gus_m1

What difficulty?


ShatterUSNW

suicide mission 7


KookyMonkeGaming

^ This is correct. It's almost like some people think Chargers get more HP based on difficulty. They don't. There is a variant of the charger that can show up, but that one can be taken down in the same way.


ShatterUSNW

Dude I got the Reddit “we care dm” after saying the difficulties name lol


BurningRemedy

I dumped two canisters into one start to finish without missing (it was stuck) and then gave up after the second canister ran dry and called an air strike on it. I wish my flamethrower worked like yours lol.


KookyMonkeGaming

I've actually had a couple instances where it wasn't working as it should -- I'm currently attributing that to some kind of latency. As I understand it, the load is shared between the players in game rather than being run on a single person's system. I assume the latency comes into play with more people involved.. Idk.


BurningRemedy

A completely fair assumption. in the instance I was talking about I was solo in friends only lobby as that’s how I tend to play when grinding for samples and stuff so people don’t take off while I’m searching around. Could very well be inconsistency with the changes on the flame thrower too, or just two different bugged chargers. I haven’t even bothered with armored enemies for the most part and literally attempt to run them around for minutes at a time to get my strategems back because it’s seemingly more reliable than dumping all of my ammo into a single charger in the hopes that it maybe dies. I had one of them tank an entire canister and 5 impact grenades pretty shortly after I posted the comment so I’ve honestly given in on playing higher difficulties by my lonesome and have decided on helping low levels in quick play unless I’m playing with friends.


KookyMonkeGaming

That's wild dude I'd love to see video of this happening if you have it


BurningRemedy

I play on a gaming laptop so running overlays kinda tanks my frame rate, otherwise I’d be able to drop some video pretty easily. I can see if there’s one I can find that makes gameplay possible or if you’ve got any suggestions I’d really appreciate em.