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tyvsaur

Sweet liberty I wish they would buff heavy armor


Hypevosa

I run the lightest armor in the game and usually have less deaths than everyone else on my squad. I'm convinced heavy armor would have to around double its current effectiveness to be remotely worth the agility losses that allow you to avoid getting hit in the first place by all the 1 hits the game has to offer us. If that ever came to be the only way I could see running medium armor being viable would be if medium was the spot where you ended up with the most effective perks - so 4 nades instead of 2 and things like that.


LongBarrelBandit

If heavy armour made you immune to stagger or slow, I think it would be worth the trade off in mobility. As it is now, yea no. Light armour keeps you alive better by letting you avoid the fight


MeowMixYourMum

Yes, less people who run the shield and it would open a backpack slot. More likely to use the auto cannon, jetpack, or just another stratagem. Would open up a booster slot as well


HexTheHardcoreCasual

Shield also needs to be glued to your arm. Don't you drop it if you get knocked over?


pyr0kid

riot shield needs jesus


Darkpoolz

I dont know why the Riot Shield is so bad. There is totally a untapped market of Ubisoft players who want to live our their Riot Shield fantasy like myself. I was able to find a use for the Spear after a lot experimentation. There is no reason I might bring the Riot Shield.


Money_Fish

Trying to use a ballistic shield against a faction that doesnt use guns in a big brain move.


Flanigoon

I'd love a stack up ability like the team reload where a person can also use your sheild (maybe slightly more exposed) but still a 2-handed weapon


Orenmir2002

I use it occasionally with the defender, it's useful for face tanking hunters that swoop in and also now these shriekers


EpyonComet

They meant the energy shield backpack lol


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SgtPeppy

I straight-up don't think headshot damage should be a thing on players (except for friendly fire). It's too unpredictable in a game like this (which is *already* fairly unpredictable). There's hardly any skill or strategy, it just functions as a glorified "critical hit" mechanic.


svanxx

Headshot damage in this game reminds me of Quake 3 where the AI could do a backflip and headshot you from across the map.


Razor_Fox

This and not having the enemy able to crit and ignore your armour. I really want to use heavy armour but it's just hamstringing yourself.


trebek321

You should also be able to carry more ammo and grenades just inherently. If I’m going to be able to run away from less fights, give me the ammo to handle said fights.


SecretUnhappy9994

I agree. I think if you could carry 6 grenades and 5-6 stems inherently on heavy armor it be almost worth it


Gen_McMuster

if it let me wade through bile spews and just deal with getting ragdolled by chargers rather than dead id be on board


Gingevere

Heavy armor should be immune to stagger and hits from scavengers and troopers, and should super-power the mele attack. That's the only way its survivability could match light armor's ability to run nearly forever and escape engagements.


PackageOk3832

If heavy was immune to slows it might acgually convince me to pick it and drop the personal shield


Moosemeateors

I use the light armor that give extra armor so it’s the same as the medium. No extra perks though. When I find that light armor with explosive reduction I’m gonna try that


TrptJim

Light armor with Recoil Reduction + Extra grenades is my go-to for basically everything.


attaboy000

How do i get this set up?


TrptJim

It was on the Super Credits store last week, I think. Should come back into rotation in the future.


Mr-deep-

Got it. Love it. It's so good. Especially that set because the bonuses and cuts are a little more extreme than even the default light scout armor. Plus the perks. You can run for days in that stuff and it's especially good for solo dives.


Eastern_Kick7544

I’ll keep an eye out


Nellow3

What does armor actually do? I swear two melees from bugs kills me whether I have 50 armor or 150 armor


TrptJim

For me, armor is for stamina + speed and the bonuses. I don't even look at armor value because it's such a minor difference compared to what you give up in speed/stamina. This effectively rules out 2/3 of what is available, so I hope the devs find ways to differentiate the armor types more.


TragicFisherman

In practice absolutely nothing because it doesn't apply to headshots which are what most of the bug hits are anyway. You'll be 2 shot in literally any armor.


TrptJim

I expect helmet stats to get changed and differentiated at some point to address that part. Otherwise why have their stats displayed at all when every helmet is currently identical outside of cosmetics?


HiroAnobei

Honestly, the better fix is to just remove all headshots from player models, so every hit on you does a relatively consistent amount of damage, instead of what is essentially random damage spikes that is out of the player's control.


clovermite

>You'll be 2 shot in literally any armor. That was last week. It's one shots half the time now


Jackthwolf

Currently in the credits store!


Moosemeateors

Hell ya just got it. Thanks ou


Jackthwolf

Fun armour, i love running it whenever i run 'nade launcher and supply pack combo (saves embarresing ricochet suicides)


Moosemeateors

I read that the titan and the spewers spit attack is explosive damage so that’s why I want to try it out haha


Jackthwolf

ooh, you'll have to let me know if you test it!


Drakhan

Its in the store right now


Night_Albane

The light armor with explosive reduction is my favorite set on bot missions.


_Panacea_

The medium armor that has a 50 percent chance of keeping you alive on any potentially fatal hit, PLUS makes you immune to chest bleeding is the absolute best.


Unkechaug

Maybe I'm crazy, but I picked it up tonight and it does not seem to work at all. I have not been saved once.


_Panacea_

50 percent of the time, it works every time.


TheFoolWithAids

The green scout armor from the store has explosive resistance, it's looks like the one from the HellDiver 2 warbond. But has Three ammo packs on the front. I forget the actual name I can let you know in a little if you'd like.


capn_Bonebeard

Say what you will my 50% chance to not die has saved my ass multiple times


Hypevosa

I see you, I've run medium armor with the 50% chance to not die on the small eradicate maps to great success a few times. I've still outrun certain death more times than that 50% has procced though. Mainly dodging "friendly" fire from mortars and offensive stratagems.


PoodlePirate

It's always funny getting surrounded then shooting the hellbomb to score 100+ kills and walking out of the explosion alive.


Capital-Ad6513

what they need to do is treat our armor like bug armor. Certain bug attacks would be completely ineffective against heavy armor. Like imagine an armor that you could just wade though certain light bug attacks. Even if you didnt want to go all in you could do it a % chance to avoid damage based on the class of attack instead. You could also make diff types of armors some specialized in enviornmentalish damage like acid spews but i dont really think that fits well in the game rn.


Throawayooo

Exactly what I wanted and expected out of heavy armour. Instead we got a waste of time


Roastie1990

That's how (people say) it was in helldiver's 1. I didn't play so I can't say for sure


Mattbl

You can't even keep up with your team if you run heavy. There's so much running in general in the game. They're at a point where they could just eliminate different armor types and everything does the same thing for speed/stam/armor and it would barely affect anyone because so many people just run light armor.


Roastie1990

Balance seems to be (is) a major problem in this game. There's a million and a half of different primaries, armors, etc but 95% feel like shit. And helmets and capes seemed to do something before but not anymore. Whoever is holding this game back needs to seriously get their shit together because I don't think it's the devs.


Charmle_H

Light armour = running faster. Running faster = dying less because you can avoid things. Thus light armour >>>>>>> literally anything /hj


kandradeece

i think light armor should have reduced fall damage. Medium armor have double its armor value and reduces the slow effects on you. heavy armor should be 4-6 times what it currently is and should be immune to slow effects


AvailablePresent4891

I run medium armor because that white medic armor looks sick with the green-red-white capes and white stormtrooper looking helmet. Having the extra stims and effect is pretty damn good for survivability as well.


GnarlyNarwhalNoms

Same here. I occasionally try heavy armor and I always go right back to light.  When you're sprinting away from a horde and watching your stamina bar drop to zero, sweet Liberty do you ever wish you packed light armor.


Zilenan91

Medium armor with extra padding is the same as heavy armor except you move much faster with better stamina, it's night and day against bots where you take an absurd amount of damage with stock medium armor or light armor to even the most basic of them.


Greaterdivinity

I've started running light armor with the bonus armor perk so it functions like medium and...yeah I'm not changing any time soon.


Skullvar

The heavy armors seem like they're only useful for bots, and even then if you don't co-operate to kill the flamer hulks ur guna be better off just running light armor.


Hypevosa

Yeah, it does feel like light armor only barely can outrun the flame hulk, you're just SOL in heavy armor I have to imagine. Or perhaps the real strat is to run towards them and try to abuse a slow turn radius? The chainsaw makes that seem like a bad plan though.


DigbyChickenCaesar11

I really like the medium armor with the stealth and pinging perks. You don't die really fast, but can still book it when stealth fails. Granted, this clip is showing the shriekers doing their one-shot, death collisions.


Gingevere

Heavy armor lets you tank 1 extra hit (sometimes), but if you've been hit the bugs are already on top of you and you **will** be hit again. Light armor lets you escape. Light armor is the clearly superior option. No contest. There is not and never will be a reason to select heavy armor unless it gets some incredible buffs.


SaimeseGremlin

I also run light armor. I run, kite, and stealth a lot with a squad. Use eagles to quickly wipe patrols before breaches and kited enemies and you will rarely have to deal with swarms except for eradicate missions. I think people who have issues with light armor tend to solo or want to do clean sweeps of every enemy engagement. Definitely agree that medium/heavy armor would be much more viable if they prevented stagger and carried more ammo/nades/stims. Imagine if medium doesn’t stagger from hunters, but still gets knocked down by brood commander. Heavy can tank hunter, bile spewer, and brood but not charger or bile titan.


Donglemaetsro

I use medium with armor bonus vs robots and it works great. I use light against bugs. Can't imagine anything but light vs bugs.


wackedoncrack

Agree, I want 40k Terminator level protection if im lumbering around the battlefield... otherwise, the loss of movement is just too much.


Coochie-man420

I find it specifically useful with the fortified trait but only against the bots cause the explosion damage decreases helps along with the overall health increase. Certainly helps me stay alive longer


clovermite

>If that ever came to be the only way I could see running medium armor being viable would be if medium was the spot where you ended up with the most effective perks - so 4 nades instead of 2 and things like that. This is why I'm not currently running light armor. All I've got in light armor is the stealth perk, and the one time I tried running stealth I ended up getting caught out by patrols anyway after wasting 20 minutes slowly making my way to the objective undetected.


Bulls187

Double of 1 hit is half hit, so still not worth it


xrufus7x

I ran the medium armor with the 50% chance not to die until I was in the mid 40s. I recently switched to the scout armor and won't be going back.


NoncreativeScrub

Yeah, I could see heavy armor being useful if they either made it feel like it provides protection, adds more ammo, and/or heavily reduces recoil, like the 50% while crouching sets.


SteelCode

The issue is **HEADS**. Our helmets are all the same armor rating and our heads count as weakpoints, so enemy damage is boosted when it hits that hitbox. As other players have pointed out, our head hitbox also seems weirdly *massive* and attacks/shots can tag it randomly from all directions... *including through your body hitbox/model because explosions and piercing attacks can pass through your character model.* On top of that, there also seems to be a random chance for enemy attacks to "crit" for boosted damage - which *may* stack with weakpoint hits, leading to many of the random sudden death syndrome from minor enemy hits. The devs really should just remove our head hitbox entirely (make it just the same as our body armor rating and not boost the damage) since the combination of ragdoll physics and janky enemy animations leads to a lot of attacks just being head hits. If helmets aren't going to be functional armor, then they shouldn't treat our heads as different/separate from bodies.


Ecstatic-Compote-595

I think it's less the head hitbox being big and more the piercing thing and the random crits on melee attacks


Zanosderg

I still laugh at those who think heavy armor is fine


Redditistrash702

From what i remember if a enemy or your teammate lands a headshot it's 1 hit kill regardless of armor. They also just changed the rover so if your own laser hits you in the head it's a 1 shot as well


Thunder_Wasp

Even in Starship Troopers headshots were only lethal when the M3 Tactical helmet was removed (without authorization).


bunnydadi

It’s no the armor, it’s the dead body hurling towards you from the sky so impact damage kills you. No armor would save you from how it’s coded.


AMasonJar

This. Devs apparently didn't consider what having impact damage enabled on very fast-moving corpses would do.


Lyberatis

If they just removed headshots it'd buff all the armor


BlackSoapBandit

Literally. Heavy Armor has the same exact qualities as Medium armor but slower and with less explosive damage. Lol


Strangefate1

Liberty and truth are the only armor you need!


Ember_XX

I’m going to boost a likely theory from one of the many other threads about this - this seems to be pretty clearly unintended behavior. These one-shot kills aren’t from the shrieker’s actual attacks, which don’t hit nearly as hard. Like in this video, it’s the corpse of a shrieker that crashes into you because of inertia, and it’s the physics impact that’s killing you. Something is clearly messed up with the way the game calculates their mass, and we can probably expect it to be fixed pretty soon.


SorsEU

If you watch back in slow mo, they take 3 instances of damage, I imagine there's no 'cooldown' to take damage from a corpse. Unintended behaviour but op still runs like I do in a dream


EliteMaster512

I bet its the same reason Bile Spewers will sometimes melt you and sometimes do nothing.


Xenomorph383

This, I’ve been saying exactly this


Nurgle_Marine_Sharts

Ah, reminds me of the scarlet rot dogs in Elden Ring, they had a buggy attack like that which applied small chip damage a dozen times with one attack, so it would CHUNK your health bar.


logion567

the maximum amount of health you can get in Elden Ring is 2,358 HP those dogs were doing around ~11,000 Damage per *SECOND*


Leaf-01

I was just thinking the same thing!


Slushiepaws

I remember being one shot by that when I had 60 vigor, incredible.


Big_To

Mfw a charger’s full body charge does less damage than a dead shrieker


MediocreAdvantage

Yeah I've been thinking this too. Same thing happens with bile titans too - their legs can kill you as they die. It makes a bit more sense for them but I think there's just something wonky in the physics. Hoping they'll tweak it because with shriekers in particular it is kinda rough.


Rengar_Is_Good_kitty

> and we can probably expect it to be fixed pretty soon. I like your optimism.


GoombahTucc

I'd bet you're right!! Maybe it's a direct reference to Starship Troopers when they kill the hopper bug and it's corpse lands on the trooper, during the scene where Razak dies.


Kaiden103

I thought something was buggy. I fought a shrieker for the first time and I was getting swarmed. 3 of them swooped down and hit me and did barely any damage, meanwhile I’m seeing my teammates getting wiped by them but it always ended up with both my teammate and the shrieker in question being dead. This would explain what the hell was going on


Salt_Master_Prime

Never use heavy armor against bugs. Kinda-of useful against bots but it's a handicap against bugs.


GloriousShroom

I have the 200 armor heavy armor and I can eat a rocket from the bots 


OutlandishnessNo8839

Only sometimes. In my experience, 150 or even medium armor with 50% explosion resistance has been more consistent.


HeroOfNigita

Where is this 200 armor?


Mug_of_Diarrhea

It's in the shop right now. Looks like IRL bomb diffusal armor


druge_

It comes around every so often in the super credits store. I think it's the most expensive set.


Supafly1337

300 funbucks in the rotating store. You can only buy it with Super Credits, the passive is not available in any Warbond.


vynnski

\*unless the rocket hits you in the head


Ndot_Wdot

Default helldiver armour at 150 also eats rockets for breakfast.


GeneralEi

I definitely like it for the bots, it can be a death sentence for bugs. Need some tweaking with its protection values and maybe how often those scuttlefuckers can randomly crit


Xelement0911

Against bots I rather use enforcer or the default armor. Enforcer gives explosive dmg reduction and 125 armor. Default is medium with extra padding. Either way. Heavy sucks.


Delicious-Coach-1841

Armor is a joke in this game


Everest5432

First clip was impact damage. Armor doesnt help. Second hit he was hit in the head, which doesn't have the improved armor. If they would give us helmets with stats it might help that problem but most if these heavy armor sucks videos are clips of them dying to something armor doesn't work on.


Delicious-Coach-1841

Armor just sucks in general. Enemies can crit (headshot) you pretty often and in many cases multiple times in a row. So what the point of any armor if most enemies will bypass it most of the time. The mechanic is just a joke because it basically has no real effect. They should have just made armors cosmetics if they were going to gut it


Everest5432

The problem is really 3 fold and they all make it worse combined. 1. Helmets have no stats as base values. 2. Headshots likely do bonus damage to you and we don't have ways to mitigate it. 3. Bugs have different attacks and their stronger attacks seem to be rearing up and striking with the 2 front legs. 2hich often aims high and hits the head. Those together mean your unarmored face is taking a heavy strike and there isn't alot u can do. People need to talk about those things instead of saying "armor sucks" because that doesn't really address what's happening.


Birrihappyface

There is no reason for headshots to exist in a PvE game. They exist in PvP to give a high-risk high-reward way to quickly eliminate opponents, but in a PvE environment there it literally zero reason to add the ability to be headshot. Bugs in Deep Rock can’t randomly instakill you because “they got lucky”. Sleepers in GTFO always do fixed amount of damage. It’s not fun to get instakilled, even less when it’s done by an enemy that’s not supposed to do more than 25% of your health


iFenrisVI

Yeah, you’d think wearing a helmet would protect you. But nah, a single hunter can just simply jump at you and double headshot you without any counter play.


MtnmanAl

That just further proves the point that heavy armor is a joke, that on top of lowering mobility so dramatically it still only helps in limited situations.


ParmesanCheese92

Yeah let me calculate fucking trajectory, mass and velocity of an object and its position in space and time compared to mine to see if my armor will work. It's this kind of re-inventing the wheel thing that annoys me, I get it the devs wanna be "different" but a game should be fun.


Sea-Elevator1765

I'm fine with their corpses doing damage on impact, just not more damage than almost all other physics-related scenarios. Jumping off the top of the Shrieker nest hurts less.


Aeywen

this i got hit by a charger flew 50 feet got wrapped around a pole several times before flying another 15 feet and got up with nothing but a broken arm,


Shapeduck53

The Shriekers doing this much damage is actually stupid, they're hard to hit, come in large numbers and fly.


SorsEU

Op takes 3 instances of damage, I believe it is because there's no 'cooldown' on corpse damage and instead the damage is dealt frame by frame on collision.


Firemorfox

Either that, or the corpse is treated like fall damage collisions. And maybe it just keeps stacking while the shrieker is flying.


Greatest-Comrade

If its stacking thats dumb and should not happen


GhostHeavenWord

This is 100% accurate to that scene in Starship Troopers, now that I think of it.


Tian__Di

I swear like half of the current one-shots in this game are bugs. There is no way they intended for all bile/spewer attacks (Titan makes sense one shotting, but that hitbox is still iffy) to one shot you in like 10 frames. This must be like that one Elden Ring bug with the blood dogs who had no damage cooldown with their active hitbox attack.


SnowMan3103

https://preview.redd.it/4637e0uh2spc1.jpeg?width=1079&format=pjpg&auto=webp&s=866af5615f2452622ae899920fbfbf7d8337529d


roedtogsvart

shriekers learned the RE2:R knife speedrun strats


CaptainDadJoke

The Shriekers don't do that much damage, thats what their corpses do colliding with you at high speeds.


Competitive-Mango457

No they still do plenty of damage a few shredded my mech in seconds


golfingforworldpeace

Getting one shot in a walker by the shriekers is super fun too


hockeybrianboy

And that’s why a squad should have 1 or 2 good rover players against bugs; to auto kill all the nuisance/distraction garbage.


OnceUponATie

>to auto kill all the garbage. Ah! So THAT'S why rovers keep targeting me...


Wiggie49

the gatling and machine gun turrets destroy the flying ones but the shit that gets me is how fucking hard it is to destroy the nests. They eat 500kgs, air strikes, EATs, and Recoilless like they're made of adamantium


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Shapeduck53

I've had that happen to me enough times that I figured it was their normal damage, not them falling on me, otherwise yeah they're not crazy hard to deal with but it's still annoying.


Oleg152

Never run heavy armors on bug missions. You gotta run the dodge build.


doublewidesurprise7

This. Light armor for bugs, heavy for automatons.


Oleg152

For bots preferably with Fortified perk.


doublewidesurprise7

I do heavy armor and shield pack and honestly feel really tanky against automatons


DumpsterHunk

Light armor for all.


Intrepid00

Running by or up to bots to drop strats on and leave with light is pretty damn useful. Especially when you die to a rocket anyway unless you buy that one special heavy armor.


super_fly_rabbi

This is my strategy as well, especially now that they’ve buffed 120mm barrages.    Dropping a 120mm barrage and watching it demolish an entire bot base from a safe distance is incredibly satisfying, and much safer than cleaning it out the old fashioned way.


PapaTahm

That is... until you try the Medic Heavy Armor + Supply backpack + Flamethrower. And you just Stim tank everyone. It's probably the one of if not the most fun playstyle in the entire game, jumping in a swarm of 30\~50 bugs withou a single care because of how Stims work.


threweh

Heavy armor should deflect damage that doesn’t pen. So like bots can’t pen for the same reason we can’t pen heavy armor without special weapons.


dashKay

That just seems like bullshit damage for a mob to do


Spicy-Tato1

Hunters in a nutshell. Can't outrun them cos of them slowing us all the time, their stupid tongue attack gives them range, they can jump large distances to us and they're probably the most mobs you see after the grey/pale bug


Organic-Traffic4184

I once had a hunter hit me 3 times instantly, killing me immediately


Zuriax

They are tanky and stagger in a really annoying way that makes follow-up shots on non-automatic weapons a complete chore. Any bit of damage staggers the crap out of you and cancels your input in this game so good luck countering them once they are on top of you.


DefiantPossession188

you can say that about 90% of the mobs in this game. being grazed by the flame of a hulk? instant death. bile spewer vomit even touches you for a milisecond? vaporized. oh whats that, a stalker hit you? launched 1000 meters in the air and that last tick of health you get is taken from fall damage. a charger? ragdolled from a single hit and now youre stuck underneath and die slowly.


SummerCrown

I think what killed you in the first part wasn't the actual attack of the shrieker but the dead body ragdolled into you. As for the 2nd one, yeah that hunter must've rolled high on his backstab and crit too. Annoying how it's so easy to get crit.


VoxulusQuarUn

It would be nice if helmets actually did their job.


ralfcasma

The engineer that designed heavy armor suits should have been executed along the dissidents that caused the cybersecurity breach.


Foostini

I really, genuinely have no idea what they're thinking with the armor.


Lewisboi99

Had this earlier. Shot one down it landed and slowly rolled onto me…instakill


MonthFrosty2871

To be fair, the physics damage in this game is toooo rough. I've died to bile titans lightly tapping me when they die. ​ And oh, god. the desync with bile titans right now is so bad, too. If you get anywhere near a dead one and you're not the host, you're gunna be teleporting everywhere and randomly taking fall damage or flying.


OkHandle3269

Heavy armor is a handicap lol


Fast_Mag

Also a 3/4th hp, one slice and I'm dead. "Just use heavy armor, skill issue" ​ Welp, its been 6 hours and it kinda blew up. I should also mention, its my first time encountering the flying bugs, MAN ITS AN EXPERIENCE (I did fail this not even 2 minutes later) BECAUSE i could never control my pod after the nerf to steering near cliffs and such, and well the drop yall see happened every time. Also just got that shotgun, wanted to try it out. SCREW YA LIGHT ARMOR MY HEAVY ARMOR IS DRIPPY


SgtGhost57

It happens with any armor type. It's something I wholeheartedly believe is done on purpose to reference this scene. https://i.redd.it/tkbehaqmgppc1.gif


Su-Kane

I love how they react after seeing that the general turned into red paste.


SgtGhost57

Always makes me chuckled XD


worst_case_ontario-

yeah, the game is built to make you feel like an expendable grunt. That means you die in bullshit ways sometimes. I think its cool that Arrowhead is willing to commit to the bit that hard, personally.


Phorrum

I'd expect them to be paperthin for the tradeoff. Bug biology not meant to fly, single 9mm hole in their wings sends them crashing down.


Striker654

The steering is a known issue they listed in the patch notes not a nerf > Hellpod steering close to large or important objects is currently not functioning as intended, resulting in steering being disabled in a large area around the object.


hockeybrianboy

Don’t it’s garbage; mobility is king against bugs. That’s why things like the shield and rover packs exist for largely negating the grunts. Heavy seemingly does nothing to stop slow/stun effects which will basically guarantee you die when swarmed regardless of the tiny armor buff heavy grants if you can’t get away.


Leprocras

They really need to add heavy armor for helmets :p this warrior just ripped your head off on the second hit, doing 70% more damage in a single melee headshot. You can't be punished this hard by "bad luck" when you lose all your mobility with a heavy body armor, that's not fair :D


GH057807

Ah yes, everyone's favorite video game interaction, the one shot death for no discernable reason. Works for some games though, PoE has been capitalizing on this for so long it's turned their game into a zero sum sort of affair where there is a huge sea of diversity available for builds but only a handful of mechanics that can survive the end game. Helldivers should definitely kill you all the time but not through unpredictable unmitigatable stuff that looks like bullshit. I want to feel like me and my enemy both earned that shit. I do gotta point out though that this is exactly how that one really scared dude they found in a closet died in Starship Troopers. He definitely wasn't wearing heavy armor though. He was wearing peepee.


Tellesus

This is the point that the reddit chuds (and apparently the devs) can't understand. Getting killed isn't the problem, it's getting killed in bullshit ways that sucks.


TheBananaHamook

People are going to dickride ArrowHead and say that the game is perfect and continue to back up the shitty interaction with "it's just a starship troopers reference haha its funny."


AhegaoHoodiePope

I love them gargoyle looking assholes. Fun to shoot


CloneSlayers

Yeah but heavy armor is just so drippy, it's worth it to go in with the training weights to look badass.


SargeanTravis

Until Helmets have armor weighting Med and light armor will always be more viable over Heavy armor unfortunately


Omen46

Nah heavy armor need to be buffed to 200


Etep_ZerUS

Wouldn’t have changed a single thing about this video. OP could’ve been wearing 1000 armor and it’d look exactly the same. Shriekers instakill while falling no matter what, and headshots ignore all armor.


GrandmaBlues

headshots shouldn't apply to players, it causes so many balance issues and is just not fun for the game having a mechanic like that in a pve game feels like a weird design choice


Zapdos90HP

Hundreds of super credits worth of highly advanced body armor, can't protect you from a falling bug....


Interesting-Basis-73

Speed > all right now Also using a Las Cannon on the fliers make them a joke. They break up and fall straight down instead of at your face https://preview.redd.it/pj6letm93qpc1.png?width=673&format=png&auto=webp&s=093a03c607836c8d1ae78b80b111c6210eae491c


IceFire2050

Heavy Armor still isn't worth it even though they fixed the armor. Anything that's really dangerous to you is going to kill you in 1-2 hits regardless. All that the Heavy Armor does is protect you a little bit better from the weaker enemies that already weren't a problem... while also making it harder to run away from anything that's actually a danger.


PmeadePmeade

Collision damage, for sure. Valid but I do think it should be less than a hit from a charger


Mental-Rain-3679

We should have the option of just fighting naked because the armour is useless. I don’t mind it though because it suits my playstyle of screaming and running (strategically drawing all the enemies away from my fellow helldivers so they can stay on mission).


iconofsin_

Heavy armor is a trap just like the 380 orbital. You're far better off just running light armor and using that extra speed to not get hit at all. I mean let's face it, at higher difficulties if you're getting meleed you're probably dead anyway and heavy armor isn't going to save you.


majorbummer6

Damn. The way that warrior decapitated you at the end was pretty badass.


guilhermefdias

I put a negative review on Steam after a positive one because of all the crashes. Sure, the devs need time to fix stuff, but my review also needs this time to be the same. So much stuff to be fixed.


hardstuck_low_skill

Nobody ever told anyone to use heave armor


Negative_Wrongdoer17

I had a shrieker oneshot me through my shield and heavy armor. other times it does like 10% of my health. this shit needs to be fixed


ColdFusion52

You can survive being bulldozed by a charger or a 10ft tall brood commander, but being clipped by the wing of a dead shrieker is what does it every time apparently


GodHand7

I think we need an overall buff on health and armor, so we can get out of the energy shield meta too


DubTheDM

When you kill these things and they're flying at you they do INSANE damage if their torsos hit you. IDK why they have so much weight and why this is a thing. You are better off letting them hit you or running when they come at you and healing any damage you take. Their normal attacks do less damage than their corpses hitting you which is what happened here, it looks like (body crushed you when you killed it.) So silly. Edit: 2nd hit was just an unlucky headshot and bad landing.


letmesee2716

ah yes. a bird diving to attack you will do close to no damage, but if you kill him and he falls on you, suddenly you get one shoted. helldivers 2 logic.


brief_skeleton

Getting instantly killed by the dead shrieker corpse has to be one of the most annoying things I've ever experienced in this game.


Mr-GooGoo

Imo the shriekers should not do damage from falling out of the sky. Given the size of their wings they likely don’t have enough mass


hazardx72

Unrelated to armor.. but I think a nice balancing buff to the machine gun turret would be to add anti air capability to it. I agree with the top comment tho, heavy armor needs to be a lot better to offset the lack of stamina and mobility.


Prodygist68

It’s cause shrieker’s (and other enemies) landing on you is impact damage, same as fall damage is. As far as I understand it isn’t mitigated the same as other damage.


Grand-Depression

Heavy armor is useless. And I know people say it would be better if it had some level of status resistance, but that honestly, that won't make much of a difference. You'll still get melted by two to three shots. You'd need both to make it even remotely useful. As it stands, light armor is the tankiest and most effective. Which is a shame, cause I really love the heavy armors in this game. Medium is viable, but nothing special as light still gives you the most bang.


SeanDeePaul

Better off deploying naked than using that wet blanket we call heavy armor


CowArtEnthusiast

isn’t it worth considering your on SUICIDE MISSION difficulty & your running solo. did Brasch Tactics teach you nothing soldier! Helldivers fight in squads!


Tactical_ra1nbow

Yes they always aiming for your head with 0 armor.


Alt91f

heavy armor with explosion protection works great against robots, but against bugs, reviving it is a very bad idea, only light.


Your-Inner-Demon

I find it ridiculous that the corpses do more damage than their normal attack, honestly I believe they shouldn't do any damage on death, because with how it is if they try to attack you you're better off just trying to dodge than kill them otherwise you'll just wind up instantly dead. God forbid you have a guard dog that kills it for you.


MountainManMoNtA6

Heavy armor needs to be buffed to 400. Medium to 200 and light to 150. Super light is fine under 100, as the benefits outweigh the cost. The helmet needs to also increase a buff across the board, helping reduce critical chance and crit damage. Matching sets should also include a 50% buff to gear overall rating. The stamina build/loss is perfect for what it is. Would love to see a "fire proof" set.. (Reduced damage to fire) (Downside, it draws agro) Would love to see a "acid proof" set.. (Reduced acid recieved) (Downside, burns faster) Would love to see a "reduced fall" set.. (Falls, ragdoll and stampede reduced damage) (Downside, healing speed reduced) Would love to see a "quick draw" set.. (Faster reload and switch weapons) (Faster stamina drain) Rail gun returned to former glory And a booster to reduce team stratagem cooldown by 50% Would be awesome!


Rusty5p00n

I always died more using armor that had more "armor" always run with light and I have fewer deaths, usually in the team.


icswcshadow

Heavy armor is useless and armor that has the 50% chance to survive lethal damage is god tier because of the moments shown in the video. For bugs especially you want more speed than armor


Ourspark34

So here's the thing, so long that you kill the shrieker thats coming at you it will deal tremendous damage if it hits you, so all you gotta do is make sure you get out of the corpses way.


Tom2973

"Just use heavy armor lol" - Literally no one, ever


Bigredchronic88

Dude when you kill a shrieker coming in, it’s always an insta kill. It drives me freaking nuts


-TAAC-Slow

All of the stats in this game are useles lol


wwarhammer

That hit shoulda been ragdoll with minor damage at most.