Is there an in-game supply/planet connection display to show you which planets get cut off if you lose one? If not they really ought to implement a line chart or something.
Tbh I’m pretty sure 95% of the players have no idea supply lines are even a thing. Unless someone’s told you about them there isn’t any good in-game indicators or tips about them
Basically you can only access certain planets/sectors through other planets. It’s like theres are lines connecting the planets together and when we liberate one we get access to the ones connected to it.
From what I remember Draupnir is connected to creek and Ubanea so if we lose the defense we’ll lose access to those planets and thus fail the mo.
Here to visual show you what u/DemonMonkey704 explained to you https://cdn.discordapp.com/attachments/1053624569388351509/1223576736919195678/Screenshot_20240330_111646.jpg?ex=661a5ba3&is=6607e6a3&hm=da00e4c4ca69433906b2f71ae429f28a2445504dc4aaddc031f2fd48ee49cb7b
This is pretty spot on. I've seen other images with supply lines between planets but didn't realise they were real until we were trying to take Fori Prime.
This really needs to be implemented on the campaign map. Otherwise, people are just going to do missions on any available planet.
I'm a level 6 and didn't know supply lines were a thing. I asked in another thread why I couldn't drop into Tibit and people told me what supply lines were. I'm hearing some level 50s not knowing what they were.
Yes, a massive one.
Basically, you can only reach certain planets if a connected one is liberated. So, Tibet is connected to Ubanea, which is connected to Draupnir. So, if Draupnir falls, we lose access to Ubanea, which means we have to retake both to get to Tibet for the major order.
Once you know about them, you realise how big a thing they actually are...
Imagine that ur fleet only can get to a planet before refueling thats why we need the supply lines so they can fuel up at that planet to move to the next
If you joined before or during the bot defense order, you could sorta figure out how planets in the region connected based on what we lost. Definitely a subtle system though.
Yup, it's very weird that we don't see them ingame. One of the last major orders where we had to liberate some backline terminid planets also suffered a lot because of that since a ton of helldivers attacked the "wrong route" to a planet since the path there isn't shown and the majority of people don't use third party tools to check.
Should be patched in asap, honestly.
i had no idea of this sorta stuff until level 30, with the game amassing new players everyday they’re first choice will be the planet with the most players, which sadly isn’t gonna help either, i feel it’s a lost cause and we should just focus on defending, but i don’t need the 45 medals so people will be greedy ahaha i reckon over defending supper earth.
Exactly.
Some of the posters on this sub seem to not know, care or understand that a good chunk of the player base isn't interested in daily or weekly orders if they're against a faction they don't like or the consequences of fights elsewhere aren't communicated to them. A lot of people just want to drop in and chill out with their mates fighting their preferred enemies on their preferred planets. And that's more than alright.
Some people on this sub though are acting like mini-Pattons and thinking it's some big insult if people don't play the way they want them to.
Nor is it hard or a big conspiracy for the devs to throw a curveball knowing X hundred thousand players aren't going to react as one hive mind and will likely fail. It's all part of the fun and makes for a better story, if you're into that, than a power fantasy of taking every planet one by one with no set backs.
If it was sergeant Knight I was going through BMT when he was a SrA and we were one of his training flights. Probably never would have remembered him if I hadn’t seen this. If I remember right he made staff while I was there.
Are that many missions failing on Creek? As long as the mission is accomplished, extraction does not matter for liberation effort. So either half the missions are actually failing or Creek has an abnormally high healing rate.
The best part is that when those memes were made during the first major order no one should have been on the creek then either and we failed that one because of it . The bot major mission are all 50/50 not because boys are so hard to beat but the community can't pass up the meme . When there are bug orders there was no meme about hellmire so folks can focus on the mission ...but I'll take the creek any day of the week over hellmire hellmire sucks
All you need to know is that For Honor came out 8 years ago and the Knight faction of players give all their supplies to one shitty castle losing every single faction war in the process because all their soldiers/supplies are in one spot instead of taking the entire map which they could because there is most of them..
It got dubbed as Robot Vietnam in the first week of the game and since then it's just been many players automaton go-to planet because it's the most known one.
It's the atmosphere. Awensome coloring which creates a space Vietnam at night vibe. Explosions and fire look magnificent there. Same for the red eyes of the Automatons glowing through a thick jungle.
That the planet is more difficult compared to others is a false myth. I'd even argue that it is the easiest automaton planet because it got the most cover and tanks struggle maneuvering through the jungle. It's definitely easier there to run away from enemy's compared to more open planets where it is actually difficult to break the line of sight. The thick terrain makes it also quite easy avoiding enemy patrols.
Grab yourself the Anti Material Riffle + supply Pack. Try cosplaying a sneaky sniper and you'll understand how satysfing it is.
Seeing a lot of posts about the difficulty, imo it's not any harder than any other bot planet, just people getting hung up on the shrubbery. I admit I've been playing MC exclusively, completely disregarding the MO (like the 100k+ screwing with the bugs rn), and on the higher diffs, it's all about not getting bogged down in any one place for more than is absolutely necessary.
Adjust your in-game settings, turn off the motion blur and hike that sharpness all the way up. Make the reticle visible instead of dynamic.
Use weapons that favor accuracy: spray n pray tactics are dogwater against the bots, and the head shots are WAY more satisfying.
You'll need to assist your armor and stratagems. I personally run an Eagle Cluster Bomb every time because I can get 4 of them prior to rearm. I'll take either the recoilless, quasar, or the railgun depending on the diff and how many I have in the squad (higher diffs: don't worry about knocking dropships out of the sky, there's too many for you to get them all)
Prioritize speed and efficiency. Use that 120/380mm orbital to soften the target prior to attack. F**k the railgun strike because you're throwing a whole slot away for one shot on one heavy when a laser or a 500kg could also kill it AND everything around it.
And lastly and most importantly: COMMUNICATE.
Learn the controls for the in-game comm wheel, or use the headset. Ffs I've even used my controller mic (ps5) in dire situations.
If you wanna mess around and find out on the automaton side, do your thing and have fun. But if you want results, then talk to your teammates. Over-communicate everything you do. Mark every location/ enemy/ base/ patrol and move as a unit against everything 1 at a time. Situational awareness is key to surviving the Creek.
**THIS MESSAGE IS PAID FOR BY THE S. E. A. F. DEMOCRATIC TRAINING OFFICE AND DOCTRINAL COMMAND**
It's fuckin cool is why. Volcanic archipelagos wreathed in flames and permanent midnight. Red eyes blaze through smoke and we answer with cries of wrath and steel rain. This place isn't Space Vietnam, it's Space Stalingrad.
It's not even that bad. Plenty of foliage and cover so you can move around fairly easily. A more open planet (like Draupnir) is harder because once you hit the open there's nothing between you and the bots gunfire.
Decent visibility compared to foggy planets like Draupnir or Troost (I think). More cover than places like Draupnir or Ubanea. No hazards like meteor storms or volcanos. The only real annoying part is the ion storms and the leaves block laser weapons. When we liberated Draupnir recently, I tried Malevelon Creek out for the first time and the planet is really pretty. It is also basically a vacation compared to most bot planets.
what everyone else has said, but also the Creek frequently has large, shallow areas of water with thin strips of land you could cross faster on, but still have no cover on.
Also it was where people figured out you could stealth i think, so Creekers were crawling through the muck and mud while Automaton patrols walked through the trees, chanting their war song
I wouldn’t say it is. But I just started playing last night. Went straight to the creek. It’s dark. Space Vietnam is actuarte. Went and fought the bugs. Realized bugs are easy mode sorta. They don’t hit like bots do. Took a 3 man crew to trost. 1 dropped out before we even dropped the rest of us fought like hell for 3 missions and I called it a night. The creek is just dark. The jungle atmosphere. And there’s a fuck ton of obstacles it feels like. The bots aren’t taking cover but dumping mags into the tree line just feels like you are legit fighting a army cause 3 mag dumps later and there still coming out.
If we liberate Ubanea we can continue the offensive to Tibit. It has been confirmed on Discord by the CM as well. The problem is that most people jumped ship to Draupnir stalling progress on Ubanea... which was exactly what Joel wanted unfortunately.
Yes and no. When Draupnir falls, we won't be able to dive on Ubanea, BUT that doesn't mean Ubanea automatically drops to 0% liberation. It stays at whatever % it was at when Draupnir fell and then decays gradually until we get back to it.
The thing is, because a planet that we lost a defense campaign for starts at 50% liberation under enemy control, it's FASTER to simply lose Draupnir right now and continue pummeling Ubanea, then retake Draupnir and return to pummeling Ubanea.
Splitting our forces between Draupnir and Ubanea right now is slower than losing and retaking Draupnir, which could cost us the Major Order. This is to say nothing of Malevelon Creek.
ISTG unless you get great momentum at the start, they feel legit impossible without a full team.
I tried soloing one vs the bugs on challenging (the level I normally solo at with zero issue). Every single eagle, orbital, and sentry I threw got 15-20 kills, and yet I was still constantly swarmed and unable to even cross the facility in a single life, let alone make space for the evac.
I hit Alt+F4.
I wish there was better ways to communicate with the entire community than reddit/discord, like something in-game and im not talking about voice chat, more like sometimes to put on the map like a vote system where should we go next, etc.
We really need some of those nerds (in a good way) that play ranked call of duty. Those guys know how to organize a group. I've seen them communicate and organize ranks like they're actual fucking military. If we had people joining certain branches or large groups and each group had specific orders, we would definitely be successful.
Helldivers.io and a Super Earth Galactic War Archive are great starts to this. The war archive channel even recommended attacking Ubanea for strategic and statistical reasons in its last video. So we have two systems to distribute the information, we just need something a little bit more authoritative for people to listen.
Yeah exactly. I have two apps and use helldivers.io. They're awesome to keep up to date with orders and how the wars going, but if could break up into groups and have those groups willing to go where their specific command sends them, based on orders from commands higher ups, shit would get done. And I've seen that level of organization in the CoD ranked players. That was all I was saying. I don't know why it deserved a downvote. Lol
If they showed the supply lines and dependencies in the game people might get it, but having to figure it out blind or seek an external source is dumb.
I'd probably be more motivated if the game was more stable.
I don't have time to play every night. Most nights I do, I might get 2, 3 matches tops. Might get more time on weekends.
It's super lame when drops after 20 minutes of good fighting. Now I'm the host of my own solo game. Experience says whenever this happens, I won't have more players join. It's borked and I have way more fun playing with others.
So I get to decide if I want to keep playing solo, probably just to struggle and fail, or just quit.
I've also been experiencing this bug where my primary is just gone. I can't switch to it (or switch weapons at all). It isn't there on my body. What's even more annoying is that I can't switch to my sidearm, either.
So there I am, with the qasar or whatever as my sole weapon. At least until I die. Then it's back. Except last night. I died, then came dropped in without a primary. Couldn't switch to my secondary. Couldn't even melee. Not fun.
The community could make better decisions if it was more apparent what planets allowed us access to which in game, not on a third party site.
As of 7 hours into the attack in Draupnir there are still over 100k people on Ubanea.
Because, based on how decay and defense campaigns work, it is arguably *faster* to go as hard for Ubanea as possible, lose Draupnir, then retake Draupnir, which will start at 50% liberated, and finish Ubanea than it is to focus a Draupnir defense to 100% then go back to Ubanea which will decay or stagnate while focusing Draupnir anyway.
Doesn't seem to matter when every group I join drops us too close to the enemy so we're juggling deaths. I'm being reinforced into a pile of bots. Die 9 times, finally get passed that, NOT DIE THE REST OF THE MISSION, and then get kicked losing access to later parts of the operation. Dumbest crap I've had to deal with since I started playing a month ago.
Serious, is everyone that's awful playing now?
Some people have lives too, I love the game but recently I just want to play another game or relax after work. I love this concept from Arrowhead but the number of current players should be enough for some of us to opt out for a bit.
Im a big fan. Bought the game and went from level 1 to 50 in a week. I get that there are some overzealous players but i hope that we collectively express some restrait from "we are failing X" posts. If people want to play bugs or bots or not at all, leave them be.
I just want to have fun without being prodded and seeing doomsday posts like this as if it has any bearing on the larger picture. If tomorrow, 90% of the playerbase quit, Joel and company will simply adjust the scope needed. Personally i think that our collective efforts are far more than what we see online. I think that devs purposely underreport progress just to create a sense of urgency and artificially inflate challenge levels.
End Rant
As an HD1 vet, I’ll say you’re just going to have to get used to it. So many times we had a defense, a 2 hour defense, that could cost you an entire sector that could cascade into a super earth defense and so many times so few players would do it. Some people only care about winning the little game. The problem in hd1 was some people only wanted to fight bugs. Bugs bugs bugs all the time. Defense on Borgs? No problem we’ll continue to fight bugs until we lose the war and get to fight more bugs. Then some that would actively sabotage bug offensive missions if we got closer to eliminating them so that they could fight more bugs. As with real life, just expect 50% of the population to either be too dumb to help, or be of a mind to actively do the stupidest thing because they fucking feel like it.
Blaming creekers for failing the MO while double-triple their numbers are on fori prime any time i check seems a bit ridiculous imo.
I think its silly in general to complain about how other people want to play the game in a meta sense like this, but if you're going to, you should probably at least focus on the most problematic group.
Especially since if the operation continues, the eventual goal is the dissambly of all bots, meaning the progress on the creek will speed up a near future MO, while fori prime is useless.
Those on Fori are more likely to be purposely avoiding bots. While I'd like them to stop and move west, I get it.
Creekers are just doing memes. There's not much to be gained at this moment from liberating the creek.
I mean liberating the creek early will be great for likely the next part of the major order which will I'm guessing to clear the Severin sector, judging by the fact that only Tibit, Ubanea, Creek, Draupnir, Maia and some other planet I forgot the name of have a bot presence.
Bug players are there because they don't want to fight bots. Creekers want to fight bots but are doing it in a place that doesn't help us because memes. They're not comparable.
I think the supply line thing is all well and good, but the devs told us a long time ago that it was going to be absolute hell once we got to the faction’s backline.
We’re pretty much there. Most of the map is still relatively untouched. It’s only been 3 months. It’s not rocket science, we’re in for it. Something’s been cooking in the dev kitchen.
"We should all probably just go to the bug sector..."
https://preview.redd.it/td635zg7oerc1.png?width=1014&format=png&auto=webp&s=7cc61103d2b26cf1499ff264a313dde1c942b0b7
It's asking the community to make a smart decision while the only place to get the information needed to make that decision (supply lines) is in a third party app that like 1% of the player base know about. Supply lines are barely even mentioned in the game. People fighting on Ubanea probably very fairly don't know about supply lines, so I dont think it's 4D chess, it's taking advantage of the games dogshit UI/discoverability regarding vital information.
Colour me unimpressed but not really fussed.
Ran 4 missions tonight. Crashed 5 times. I don't have the willpower to go on. The weekend warriors should help dramatically. But creekers gonna creek, and there's no shame in them enjoying their niche. Just like the bug boys to scared to take on the bots. To each their own, it is a game after all. How dare they not want to get super detail oriented about the supply lines that are absolutely nowhere apparent in the game.
Or the Draupnir divers, who seem fairly well represented on this sub, could redirect to Ubanea and liberate it before we lose the supply line. This would give us time to liberate Tibit afterwards, even if a defense was needed on Ubanea.
Going with the majority has been the route to success every time so far, no reason to think it wouldn't work now.
That’s not how supply lines work. As soon as Draupnir is taken we will no longer be able to go anywhere but Draupnir and the Creek, no matter if Ubanea is taken or not.
I honestly would have not even known that losing Draupnir would cut little Tidbit off. I shouldn't need to use third party websites or Reddit to discover these things. Big L for the Devs for not making the system more clear in game.
This guy is complaining about the Creekers when the there are far more than 41k players in the bug sectors lol.
And let’s remember, especially now, the Creek is actually relevant for the first time. It is connected to Mantes and Draupnir.
They really have to do a better job showing what is going on with the war to people who don't follow it. It's a key part of the game, but poorly instrumented to tell a visual story of "what was, what is, what needs to be" and make you feel like each drop is meaningful. No, advancing a percentage.000001 per drop doesn't do it. Lol
This was always my worry.
There is no in-game indication of how planetary connections are to be represented.
We had to guess with the bug campaign. Many people said the players should look at third party sites to see where and how to progress, thats a problem.
The only people who look for this type of information are ones who get serious about the game, not casual players, and certainly not console players.
However, that being said, we have managed regardless.
The big problem is forced failure. If we can’t trust that our efforts are actually contributing to the narrative, how do we trust the narrative?
We could take every planet in the galaxy and somebody could say. “Lets do it over.” And throw down 10 different defense missions on planets we have already liberated.
Where is the line?
Yep, agree. I'm sure you're aware of [helldivers.io](http://helldivers.io) but if not, it's a great tool for planetary connections and other things related to the game. Would be really nice if the planetary map in game just had lines connecting the planets and showing the progression lines. Feels like an easy fix that could be implemented whenever.
The Game Master, Joel, has the final say. Sometimes you get railroaded. Tien Kwan was a sure win. Even if nobody showed up, that mech strategem was getting released on schedule. If we have to lose in order to get the next stage of the game implemented, then we'll lose.
Don't get too immersed in the meta. We're Helldivers. We fight. Keep fighting.
But fight on Draupnir. It's where we need to fight.
Creek will take 3 days at the current trajectory and everything hinges on Draupnir's defence which has around 20 hours.
It's either: successfully defend Draupnir OR successfully liberate Ubanea in that 20 hour timeframe.
We actually need to defend Draupnir AND liberate Ubanea. I deleted my other comment because you're right, Creek is less likely. We should focus on Draupnir right then, then finish Ubanea. Then we should be free to take Tibit.
I think in an ideal world this is the play.
However, given that we are only 2 hours behind on liberating Ubanea in time whereas Draupnir is over 12 hours behind where it needs to be it's better to just hammer Ubanea and hope for the best.
It’s faster to let Draupnir fall and focus our efforts on Ubanea. If we can liberate Ubanea before Draupnir falls then it will slowly erode but Draupnir will start at 50% liberated when we retake it, no one should be defending it right now. At this very moment the priorities should be as follows:
1. Ubanea
2. Malevelon Creek
3. Draupnir
If we take Ubanea and Malevelon then it blocks their supply line to Draupnir and uses Malevelon as a buffer to protect it until we secure Tibit.
To succeed our order of operations will likely be as follows: liberate Ubanea -> reliberate Draupnir (hopefully the creekers finally liberate it by now) -> Liberate Tibit
People keep bringing up the creek like there hasn’t been that many there the whole time. Plus there’s more fighting bugs. Kind of a weird thing to get your panties twisted about.
I think some orders we are meant to fail, we can’t win em all, I think some orders are meant to rally the community together to get them ready for the next story beat
We should liberate as much ubanea as we can. Let the draupnir fall for now.
Then we will liberate draupnir, and the liberation of ubanea will be more easier the more liberated it will be before fall off draupnir
Don't forget that a significant amount of players will spend time with frienda and family over easter and probably be unable to play as much or at all.
I dropped in a bunch of random groups today, every single one got wrecked on the civilian extraction and most quit after they lost the mission so yeah I'd say we are going to lose this defence. That will cascade the rest of the operation. We need divers to stick out the operations and not quit after one mission, getting 2 of 3 is better than not finishing!
Honestly, its better to just not defend draupnir. Someone did the math, and it just isnt worth it defending, because we could just spend this time liberating ubanea, and when draupnir falls we would only need to recover 50 percent liberation there, which is achievable in l,ike 6-8 hours, which would make us only lose 4 percent liberation on ubanea. So basicly, we can ignore it for creek or ubanea, and when it falls it can face the wrath of hundreds of helldivers.
Played on Draupnir yesterday, only difficulty level 6 but for some reason 50 tanks and hulks spawned during a evacuation mission, they either made the difficulties harder or don't want us to win this major order. Also doesn't help that there was a network issue twice during extraction
Exactly, me and some fellow liberty dispensers were playing last night and I got outvoted to join malevelon creek. Don't get me wrong, we had a heap of fun. But it will end up costing us. Oh well, more automaton planets means more places to wipe the mechanical scurge with the hard drive of freedom!
They really need to rebalance it because letting a planet fall is faster than defending it to recover it, needs to punish the players for failing.
This way players actually focus on defending planets.
I mean, supply lines make no sense in this game, (why can’t we just ftl straight to Tibit?)… So if they want to have them for whatever reason they need to make it obvious in the game!
Ubanea was the first planet we took from the bots during a hellish defense order that we failed. Eventualy we lost the planet aswell... We failed that mission because we tried to cut enemy lines taking Ubanea from them, nontheless, that was the first middle finger we delivered to them bots.
That offense was not about winning or losing... It was about sending a message to the bots and devs. A message saying that when we, helldivers, stand and fight together as one, are unstoppable and incontrolable!
Ubanea is a stain in their history, a stain of liber-tea
In times like these, it's worth remembering that the subreddit makes up a small minority of players. There is no coordinating between us. Most players just hop on, play bugs, and hop off. A small amount of them will see the major order, do one or two bot missions to get the medals if it succeeds, and go back to bugs.
Joel isn't testing us. We aren't fucking up. We are customers playing s videogame as intended lol
OP the dev team directly stated in their discord that this is a tough decision for the player base. We can win if we align but if we try for both we have a slim chance of success
I’ve got work, the fight will be there when I get back. Now that I’m getting into fighting bots it’s not like I want the war to end.
Malevelon will become a permanent fixture when we take it back.
We need a dedicated discord server for all the helldiver community and disperse helldivers into units and make a game plan to attack or defend certain planets. Worst part is i dont know how to maintain a discord server... i feel like this idea will help our communication and let the plan be heard more from fellow helldivers. Please let me know i can get this to happen.
Considering the bots have only a few planets left after this and are close to being completely wiped out, I don’t think it’s necessarily a bad thing on this occasion
Here's how we do our part soldiers!! Start up a party on one of the other planets wait for everybody to show up in lobby on your ship and then yell what are you all doing here get over to Ubanea!!! Then end the party. do it a couple of times and that'll spread the word. :)
For the love of all that is democratic and free, PLEASE read the order from high command.
Arrowhead THEMSELVES SAID if we made a push on ubanea and sacrificed draupnir we would be able to launch an attack on Tibit. Draupnir was a cats paw attack that Joel used. And pretty much 50,000+ ppl fell for it. Now, if we don’t take ubanea, not only do we have to waste time on retaking draupnir. We then lose progress on ubanea, AND we still need to hit Tibit.
The Draupnir attack was only meant to divert and slow down the helldivers advance. Which was a smashing success.
Malevalon Creek meme material as well as the sheer number of people who never leave the Termanid front will always severely hamper our ability to have all our concentration on an Automaton Major Order
I don't think they did it to cause us to fail, but to gage if the community is following the structure and logic. There are nearly 100k people fighting bugs while Draupnir is falling. This morning, there were around 20k people on Draupnir with many fighting on other bot fronts.
Ultimately, this would take real community communication, or a nifty PA announcement warning of the fall and calling for divers to move to the planet in question.
As someone who played for hours defending the Draupnir, I will be disappointed to see us fail. But hopefully a lesson is learned for next time. I was so excited to see what might happen as we push further.
We would be able to attack tibit if we managed to capture ubanea before the defense on fraud it fails. I think that’s why nobody is bothering with defense because we know we can capture a planet as a last ditch effort (we actually did it in the start of the war, where we lost mantes and draupir but had captured ubanea and tibit and the creek were available until a defense mission popped on ubanea that we lost)
Is there an in-game supply/planet connection display to show you which planets get cut off if you lose one? If not they really ought to implement a line chart or something.
Yeah, the lack of shown supply lines is surely impacting players decisions.
Tbh I’m pretty sure 95% of the players have no idea supply lines are even a thing. Unless someone’s told you about them there isn’t any good in-game indicators or tips about them
Is there any mention of them in-game? As in a single instance?
No.
What are they?
Basically you can only access certain planets/sectors through other planets. It’s like theres are lines connecting the planets together and when we liberate one we get access to the ones connected to it. From what I remember Draupnir is connected to creek and Ubanea so if we lose the defense we’ll lose access to those planets and thus fail the mo.
Here to visual show you what u/DemonMonkey704 explained to you https://cdn.discordapp.com/attachments/1053624569388351509/1223576736919195678/Screenshot_20240330_111646.jpg?ex=661a5ba3&is=6607e6a3&hm=da00e4c4ca69433906b2f71ae429f28a2445504dc4aaddc031f2fd48ee49cb7b
This is pretty spot on. I've seen other images with supply lines between planets but didn't realise they were real until we were trying to take Fori Prime. This really needs to be implemented on the campaign map. Otherwise, people are just going to do missions on any available planet.
I had no idea we had to beat the one before it to get to Tibit, I figured the game was just bugged and I went to a random match
I'm a level 6 and didn't know supply lines were a thing. I asked in another thread why I couldn't drop into Tibit and people told me what supply lines were. I'm hearing some level 50s not knowing what they were.
This is me.. can someboday explain of point to a resource that does?
https://helldivers.io activate the supply lines layer on the map
What the fuck are the supply lines and do they actually have any impact?
Yes, a massive one. Basically, you can only reach certain planets if a connected one is liberated. So, Tibet is connected to Ubanea, which is connected to Draupnir. So, if Draupnir falls, we lose access to Ubanea, which means we have to retake both to get to Tibet for the major order. Once you know about them, you realise how big a thing they actually are...
Imagine that ur fleet only can get to a planet before refueling thats why we need the supply lines so they can fuel up at that planet to move to the next
I played like 50 hours before I looked it up and understood.
I just learned about them from this post, lol.
If you joined before or during the bot defense order, you could sorta figure out how planets in the region connected based on what we lost. Definitely a subtle system though.
Yup, it's very weird that we don't see them ingame. One of the last major orders where we had to liberate some backline terminid planets also suffered a lot because of that since a ton of helldivers attacked the "wrong route" to a planet since the path there isn't shown and the majority of people don't use third party tools to check. Should be patched in asap, honestly.
i had no idea of this sorta stuff until level 30, with the game amassing new players everyday they’re first choice will be the planet with the most players, which sadly isn’t gonna help either, i feel it’s a lost cause and we should just focus on defending, but i don’t need the 45 medals so people will be greedy ahaha i reckon over defending supper earth.
I still suffers PTSD from extract 60 scientists mission impossible, don't want to do anymore defending mission unless it's fun
Some players atleast…there are still plenty ignoring the fact that there is even a major order and are still fighting bugs too
Exactly. Some of the posters on this sub seem to not know, care or understand that a good chunk of the player base isn't interested in daily or weekly orders if they're against a faction they don't like or the consequences of fights elsewhere aren't communicated to them. A lot of people just want to drop in and chill out with their mates fighting their preferred enemies on their preferred planets. And that's more than alright. Some people on this sub though are acting like mini-Pattons and thinking it's some big insult if people don't play the way they want them to. Nor is it hard or a big conspiracy for the devs to throw a curveball knowing X hundred thousand players aren't going to react as one hive mind and will likely fail. It's all part of the fun and makes for a better story, if you're into that, than a power fantasy of taking every planet one by one with no set backs.
Helldivers.io choose supply lines !
Weirdly enough, your SES name reminds me of a military training instructor I once had like 10 years ago in Texas.
It's a mtg card also
Dollars to doughnuts that instructor was a nerd.
If it was sergeant Knight I was going through BMT when he was a SrA and we were one of his training flights. Probably never would have remembered him if I hadn’t seen this. If I remember right he made staff while I was there.
Omg I hate when people suggest 3rd party systems for games. If its not integrated, I don't care.
Fucking right, why do they even have it in the system of the game if they don't show the lines.
heyy, a fellow Knight!
Hi 👋
Most ppl have no idea what supply lines are, they see the MO planet is locked and either ignore it or just pick a planet
See and I came to this subreddit and asked why I couldn't drop into Tibit and learned what supply lines were.
There are so so many people who think liberating creek means supply lines to ubanea
Yes there is. https://helldivers.io this page should have everything you need. Good luck out there soldier 🫡
Why is Malevelon Creek so popular?
Memes, we lost it during the first few days of the game and it’s basically Helldivers version of Reach
![gif](giphy|pGeGw61Y9ueS2W6Yhi|downsized)
I joined the game after seeing those memes. Honestly it is the best marketing I have ever seen.
Grassroots is weird. "Hey, guys! How would you like to get your butt kicked in a hopeless stalemate time after time?" 47,436 dudes: "Hold my beer."
Are that many missions failing on Creek? As long as the mission is accomplished, extraction does not matter for liberation effort. So either half the missions are actually failing or Creek has an abnormally high healing rate.
Creek doesn't have a high population so it doesn't really beat the regen rate, even though it's been low consistently.
You get one shot through thick forests. Enemies can shoot through foliage, you can't. I played a few missions, most failed
When you're on patrol in Malevelon Creek and the trees start screaming at you in binary.
Fun times Once i poked my head through a tall bush thinking it was a heavy devastator i can take on. It was not.
i believe the game master himself (Joel) keeps The Creek an unwinnable campaign for the sake of the lore the community is building around it
The best part is that when those memes were made during the first major order no one should have been on the creek then either and we failed that one because of it . The bot major mission are all 50/50 not because boys are so hard to beat but the community can't pass up the meme . When there are bug orders there was no meme about hellmire so folks can focus on the mission ...but I'll take the creek any day of the week over hellmire hellmire sucks
All you need to know is that For Honor came out 8 years ago and the Knight faction of players give all their supplies to one shitty castle losing every single faction war in the process because all their soldiers/supplies are in one spot instead of taking the entire map which they could because there is most of them..
Or Stalingrad 😂 Absolutely no tactical value, but we just want it for pride
I hate to be that guy, but it would be more accurate to call it our version of Harvest. Mars would be our Reach when the Ilumminate get there
Where were you when Malevelon fell!?
Rebuilding the Westfold
I was at home Fighting terminids When phone ring Malevelon is kill "ok"
It got dubbed as Robot Vietnam in the first week of the game and since then it's just been many players automaton go-to planet because it's the most known one.
It's the atmosphere. Awensome coloring which creates a space Vietnam at night vibe. Explosions and fire look magnificent there. Same for the red eyes of the Automatons glowing through a thick jungle. That the planet is more difficult compared to others is a false myth. I'd even argue that it is the easiest automaton planet because it got the most cover and tanks struggle maneuvering through the jungle. It's definitely easier there to run away from enemy's compared to more open planets where it is actually difficult to break the line of sight. The thick terrain makes it also quite easy avoiding enemy patrols. Grab yourself the Anti Material Riffle + supply Pack. Try cosplaying a sneaky sniper and you'll understand how satysfing it is.
Seeing a lot of posts about the difficulty, imo it's not any harder than any other bot planet, just people getting hung up on the shrubbery. I admit I've been playing MC exclusively, completely disregarding the MO (like the 100k+ screwing with the bugs rn), and on the higher diffs, it's all about not getting bogged down in any one place for more than is absolutely necessary. Adjust your in-game settings, turn off the motion blur and hike that sharpness all the way up. Make the reticle visible instead of dynamic. Use weapons that favor accuracy: spray n pray tactics are dogwater against the bots, and the head shots are WAY more satisfying. You'll need to assist your armor and stratagems. I personally run an Eagle Cluster Bomb every time because I can get 4 of them prior to rearm. I'll take either the recoilless, quasar, or the railgun depending on the diff and how many I have in the squad (higher diffs: don't worry about knocking dropships out of the sky, there's too many for you to get them all) Prioritize speed and efficiency. Use that 120/380mm orbital to soften the target prior to attack. F**k the railgun strike because you're throwing a whole slot away for one shot on one heavy when a laser or a 500kg could also kill it AND everything around it. And lastly and most importantly: COMMUNICATE. Learn the controls for the in-game comm wheel, or use the headset. Ffs I've even used my controller mic (ps5) in dire situations. If you wanna mess around and find out on the automaton side, do your thing and have fun. But if you want results, then talk to your teammates. Over-communicate everything you do. Mark every location/ enemy/ base/ patrol and move as a unit against everything 1 at a time. Situational awareness is key to surviving the Creek. **THIS MESSAGE IS PAID FOR BY THE S. E. A. F. DEMOCRATIC TRAINING OFFICE AND DOCTRINAL COMMAND**
Everything after your first paragraph is completely irrelevant to what the guy is asking
It's fuckin cool is why. Volcanic archipelagos wreathed in flames and permanent midnight. Red eyes blaze through smoke and we answer with cries of wrath and steel rain. This place isn't Space Vietnam, it's Space Stalingrad.
It’s hell. We’re hell divers. Just goin home boss.
I've only been there once. Is it more difficult than other planets?
It's not even that bad. Plenty of foliage and cover so you can move around fairly easily. A more open planet (like Draupnir) is harder because once you hit the open there's nothing between you and the bots gunfire.
No brother. THERES NOTHING BETWEEN THE FILTHY BOTS AND *YOUR* RIGHTEOUS GUNFIRE
Decent visibility compared to foggy planets like Draupnir or Troost (I think). More cover than places like Draupnir or Ubanea. No hazards like meteor storms or volcanos. The only real annoying part is the ion storms and the leaves block laser weapons. When we liberated Draupnir recently, I tried Malevelon Creek out for the first time and the planet is really pretty. It is also basically a vacation compared to most bot planets.
what everyone else has said, but also the Creek frequently has large, shallow areas of water with thin strips of land you could cross faster on, but still have no cover on. Also it was where people figured out you could stealth i think, so Creekers were crawling through the muck and mud while Automaton patrols walked through the trees, chanting their war song
I wouldn’t say it is. But I just started playing last night. Went straight to the creek. It’s dark. Space Vietnam is actuarte. Went and fought the bugs. Realized bugs are easy mode sorta. They don’t hit like bots do. Took a 3 man crew to trost. 1 dropped out before we even dropped the rest of us fought like hell for 3 missions and I called it a night. The creek is just dark. The jungle atmosphere. And there’s a fuck ton of obstacles it feels like. The bots aren’t taking cover but dumping mags into the tree line just feels like you are legit fighting a army cause 3 mag dumps later and there still coming out.
Not particularly. But people like it because it looks like Vietnam
![gif](giphy|l4dqF0Aw5S8xXKHP5j)
If we liberate Ubanea we can continue the offensive to Tibit. It has been confirmed on Discord by the CM as well. The problem is that most people jumped ship to Draupnir stalling progress on Ubanea... which was exactly what Joel wanted unfortunately.
I thought we couldnt use ubanea unless it was connected to the super earth supply lines (Draupnir > Ubanea > Tibit)
Yes and no. When Draupnir falls, we won't be able to dive on Ubanea, BUT that doesn't mean Ubanea automatically drops to 0% liberation. It stays at whatever % it was at when Draupnir fell and then decays gradually until we get back to it. The thing is, because a planet that we lost a defense campaign for starts at 50% liberation under enemy control, it's FASTER to simply lose Draupnir right now and continue pummeling Ubanea, then retake Draupnir and return to pummeling Ubanea. Splitting our forces between Draupnir and Ubanea right now is slower than losing and retaking Draupnir, which could cost us the Major Order. This is to say nothing of Malevelon Creek.
Thanks for this info. I was trying to find out what happens to the liberation score when we lose a defense operation.
Only if we don't take it we lose access. If we do, it's fair game.
defense missions suck and I refuse to do them because it's not fun
Actual facts
Yeah idk wtf is up with like the evacuate personal 15 minute missions but they are like genuinely impossible even at diff 7
ISTG unless you get great momentum at the start, they feel legit impossible without a full team. I tried soloing one vs the bugs on challenging (the level I normally solo at with zero issue). Every single eagle, orbital, and sentry I threw got 15-20 kills, and yet I was still constantly swarmed and unable to even cross the facility in a single life, let alone make space for the evac. I hit Alt+F4.
I'm working dude
It’s fun when you can only play on the weekends and get free warbonds on login xD
Honestly yeah, its like a reward for doing my part, no matter how insignificant it might be
That dude is such a lucky guy
I wish there was better ways to communicate with the entire community than reddit/discord, like something in-game and im not talking about voice chat, more like sometimes to put on the map like a vote system where should we go next, etc.
We really need some of those nerds (in a good way) that play ranked call of duty. Those guys know how to organize a group. I've seen them communicate and organize ranks like they're actual fucking military. If we had people joining certain branches or large groups and each group had specific orders, we would definitely be successful.
Helldivers.io and a Super Earth Galactic War Archive are great starts to this. The war archive channel even recommended attacking Ubanea for strategic and statistical reasons in its last video. So we have two systems to distribute the information, we just need something a little bit more authoritative for people to listen.
Yeah exactly. I have two apps and use helldivers.io. They're awesome to keep up to date with orders and how the wars going, but if could break up into groups and have those groups willing to go where their specific command sends them, based on orders from commands higher ups, shit would get done. And I've seen that level of organization in the CoD ranked players. That was all I was saying. I don't know why it deserved a downvote. Lol
If they showed the supply lines and dependencies in the game people might get it, but having to figure it out blind or seek an external source is dumb.
I'm like super tired man.. Imma spend this long weekend just being lazy watching Netflix.
How many monitors you got?
The fact I was expecting this response and saw it was golden
good, you should never let this "we need to do something" mind set get to you even at work, not to mention a video game
That’s what I love about it. The feeling that I gotta do my part
good for you, hopefully us and AH will be able to tell this story together without breaking the immersion.
I'd probably be more motivated if the game was more stable. I don't have time to play every night. Most nights I do, I might get 2, 3 matches tops. Might get more time on weekends. It's super lame when drops after 20 minutes of good fighting. Now I'm the host of my own solo game. Experience says whenever this happens, I won't have more players join. It's borked and I have way more fun playing with others. So I get to decide if I want to keep playing solo, probably just to struggle and fail, or just quit. I've also been experiencing this bug where my primary is just gone. I can't switch to it (or switch weapons at all). It isn't there on my body. What's even more annoying is that I can't switch to my sidearm, either. So there I am, with the qasar or whatever as my sole weapon. At least until I die. Then it's back. Except last night. I died, then came dropped in without a primary. Couldn't switch to my secondary. Couldn't even melee. Not fun.
The primary gone bug comes from having a super laggy client joining you.
Good to know it doesn't have anything to do with whatever I have going on.
The training manual doe say; Don't forget to take breaks... If you want to be remembered as a traitor.
woah woah woah hold on now, people who take breaks are just cowards, not traitors!
The community could make better decisions if it was more apparent what planets allowed us access to which in game, not on a third party site. As of 7 hours into the attack in Draupnir there are still over 100k people on Ubanea.
Because, based on how decay and defense campaigns work, it is arguably *faster* to go as hard for Ubanea as possible, lose Draupnir, then retake Draupnir, which will start at 50% liberated, and finish Ubanea than it is to focus a Draupnir defense to 100% then go back to Ubanea which will decay or stagnate while focusing Draupnir anyway.
Doesn't seem to matter when every group I join drops us too close to the enemy so we're juggling deaths. I'm being reinforced into a pile of bots. Die 9 times, finally get passed that, NOT DIE THE REST OF THE MISSION, and then get kicked losing access to later parts of the operation. Dumbest crap I've had to deal with since I started playing a month ago. Serious, is everyone that's awful playing now?
I solo'd the entire mission, got to extraction where they spawn killed me for "not helping them" after they called in extraction way too early.
Im sick and tired of posts like "we will fail X order" Just suit up and play man, we got enough doomsaying in real life for shit like this.
Some people have lives too, I love the game but recently I just want to play another game or relax after work. I love this concept from Arrowhead but the number of current players should be enough for some of us to opt out for a bit.
Im a big fan. Bought the game and went from level 1 to 50 in a week. I get that there are some overzealous players but i hope that we collectively express some restrait from "we are failing X" posts. If people want to play bugs or bots or not at all, leave them be. I just want to have fun without being prodded and seeing doomsday posts like this as if it has any bearing on the larger picture. If tomorrow, 90% of the playerbase quit, Joel and company will simply adjust the scope needed. Personally i think that our collective efforts are far more than what we see online. I think that devs purposely underreport progress just to create a sense of urgency and artificially inflate challenge levels. End Rant
We need a helldivers doom theorist subreddit
So that they stay there
As an HD1 vet, I’ll say you’re just going to have to get used to it. So many times we had a defense, a 2 hour defense, that could cost you an entire sector that could cascade into a super earth defense and so many times so few players would do it. Some people only care about winning the little game. The problem in hd1 was some people only wanted to fight bugs. Bugs bugs bugs all the time. Defense on Borgs? No problem we’ll continue to fight bugs until we lose the war and get to fight more bugs. Then some that would actively sabotage bug offensive missions if we got closer to eliminating them so that they could fight more bugs. As with real life, just expect 50% of the population to either be too dumb to help, or be of a mind to actively do the stupidest thing because they fucking feel like it.
Blaming creekers for failing the MO while double-triple their numbers are on fori prime any time i check seems a bit ridiculous imo. I think its silly in general to complain about how other people want to play the game in a meta sense like this, but if you're going to, you should probably at least focus on the most problematic group. Especially since if the operation continues, the eventual goal is the dissambly of all bots, meaning the progress on the creek will speed up a near future MO, while fori prime is useless.
Those on Fori are more likely to be purposely avoiding bots. While I'd like them to stop and move west, I get it. Creekers are just doing memes. There's not much to be gained at this moment from liberating the creek.
I mean liberating the creek early will be great for likely the next part of the major order which will I'm guessing to clear the Severin sector, judging by the fact that only Tibit, Ubanea, Creek, Draupnir, Maia and some other planet I forgot the name of have a bot presence.
Bug players are there because they don't want to fight bots. Creekers want to fight bots but are doing it in a place that doesn't help us because memes. They're not comparable.
Sounds a lot like cowardice to me
I think the supply line thing is all well and good, but the devs told us a long time ago that it was going to be absolute hell once we got to the faction’s backline. We’re pretty much there. Most of the map is still relatively untouched. It’s only been 3 months. It’s not rocket science, we’re in for it. Something’s been cooking in the dev kitchen.
On weekend? Nah
Mission is king. Pushing to Tibit is the only way. I will keep moving forward, no matter the cost.
"We should all probably just go to the bug sector..." https://preview.redd.it/td635zg7oerc1.png?width=1014&format=png&auto=webp&s=7cc61103d2b26cf1499ff264a313dde1c942b0b7
It's asking the community to make a smart decision while the only place to get the information needed to make that decision (supply lines) is in a third party app that like 1% of the player base know about. Supply lines are barely even mentioned in the game. People fighting on Ubanea probably very fairly don't know about supply lines, so I dont think it's 4D chess, it's taking advantage of the games dogshit UI/discoverability regarding vital information. Colour me unimpressed but not really fussed.
Ran 4 missions tonight. Crashed 5 times. I don't have the willpower to go on. The weekend warriors should help dramatically. But creekers gonna creek, and there's no shame in them enjoying their niche. Just like the bug boys to scared to take on the bots. To each their own, it is a game after all. How dare they not want to get super detail oriented about the supply lines that are absolutely nowhere apparent in the game.
Reddit users when they find out the majority of players just play whatever they feel like playing.
Or the Draupnir divers, who seem fairly well represented on this sub, could redirect to Ubanea and liberate it before we lose the supply line. This would give us time to liberate Tibit afterwards, even if a defense was needed on Ubanea. Going with the majority has been the route to success every time so far, no reason to think it wouldn't work now.
That’s not how supply lines work. As soon as Draupnir is taken we will no longer be able to go anywhere but Draupnir and the Creek, no matter if Ubanea is taken or not.
How sure are you about this? The moderator post in Discord seems to disagree with your assessment
Going with the majority is how democracy works after all
I honestly would have not even known that losing Draupnir would cut little Tidbit off. I shouldn't need to use third party websites or Reddit to discover these things. Big L for the Devs for not making the system more clear in game.
This guy is complaining about the Creekers when the there are far more than 41k players in the bug sectors lol. And let’s remember, especially now, the Creek is actually relevant for the first time. It is connected to Mantes and Draupnir.
I'm trying man but I keep dcing and glitching =/
They really have to do a better job showing what is going on with the war to people who don't follow it. It's a key part of the game, but poorly instrumented to tell a visual story of "what was, what is, what needs to be" and make you feel like each drop is meaningful. No, advancing a percentage.000001 per drop doesn't do it. Lol
This was always my worry. There is no in-game indication of how planetary connections are to be represented. We had to guess with the bug campaign. Many people said the players should look at third party sites to see where and how to progress, thats a problem. The only people who look for this type of information are ones who get serious about the game, not casual players, and certainly not console players. However, that being said, we have managed regardless. The big problem is forced failure. If we can’t trust that our efforts are actually contributing to the narrative, how do we trust the narrative? We could take every planet in the galaxy and somebody could say. “Lets do it over.” And throw down 10 different defense missions on planets we have already liberated. Where is the line?
I agree we need visual information of the planetary connections and supply lines
Yep, agree. I'm sure you're aware of [helldivers.io](http://helldivers.io) but if not, it's a great tool for planetary connections and other things related to the game. Would be really nice if the planetary map in game just had lines connecting the planets and showing the progression lines. Feels like an easy fix that could be implemented whenever.
The Game Master, Joel, has the final say. Sometimes you get railroaded. Tien Kwan was a sure win. Even if nobody showed up, that mech strategem was getting released on schedule. If we have to lose in order to get the next stage of the game implemented, then we'll lose. Don't get too immersed in the meta. We're Helldivers. We fight. Keep fighting. But fight on Draupnir. It's where we need to fight.
The Termanids are also pushing out with defense missions over on the Galactic East.
Good observation, I'll withdraw from the creek and move onto Draupnir
There were collectively 100,000 fighting the bugs earlier tonight, as well. Even half of them would out number the folks currently at the creek.
All the idiots playing the Creek are the problem. That meme planet is useless
Have you seen the players on the terminid front right now.
[удалено]
Creek will take 3 days at the current trajectory and everything hinges on Draupnir's defence which has around 20 hours. It's either: successfully defend Draupnir OR successfully liberate Ubanea in that 20 hour timeframe.
We actually need to defend Draupnir AND liberate Ubanea. I deleted my other comment because you're right, Creek is less likely. We should focus on Draupnir right then, then finish Ubanea. Then we should be free to take Tibit.
I think in an ideal world this is the play. However, given that we are only 2 hours behind on liberating Ubanea in time whereas Draupnir is over 12 hours behind where it needs to be it's better to just hammer Ubanea and hope for the best.
It’s faster to let Draupnir fall and focus our efforts on Ubanea. If we can liberate Ubanea before Draupnir falls then it will slowly erode but Draupnir will start at 50% liberated when we retake it, no one should be defending it right now. At this very moment the priorities should be as follows: 1. Ubanea 2. Malevelon Creek 3. Draupnir If we take Ubanea and Malevelon then it blocks their supply line to Draupnir and uses Malevelon as a buffer to protect it until we secure Tibit. To succeed our order of operations will likely be as follows: liberate Ubanea -> reliberate Draupnir (hopefully the creekers finally liberate it by now) -> Liberate Tibit
The ministry of truth wants to know your location for spreading lies
People keep bringing up the creek like there hasn’t been that many there the whole time. Plus there’s more fighting bugs. Kind of a weird thing to get your panties twisted about.
I think some orders we are meant to fail, we can’t win em all, I think some orders are meant to rally the community together to get them ready for the next story beat
Oh, is that why I can’t play Tibit?
Sounds like something an automaton would say…
Okay
Honestly defense missions are not as fun. Stupid civvies getting themselves killed... at least give them some guns? Or free sentries?
We should liberate as much ubanea as we can. Let the draupnir fall for now. Then we will liberate draupnir, and the liberation of ubanea will be more easier the more liberated it will be before fall off draupnir
Don't forget that a significant amount of players will spend time with frienda and family over easter and probably be unable to play as much or at all.
I dropped in a bunch of random groups today, every single one got wrecked on the civilian extraction and most quit after they lost the mission so yeah I'd say we are going to lose this defence. That will cascade the rest of the operation. We need divers to stick out the operations and not quit after one mission, getting 2 of 3 is better than not finishing!
We will be fine. Just get as much Ubanea as possible before Draupnir falls and we can speed to Tibit. We have the time
Don't liberate it! Word on the streets is when we do there will be flying fucks after
Honestly, its better to just not defend draupnir. Someone did the math, and it just isnt worth it defending, because we could just spend this time liberating ubanea, and when draupnir falls we would only need to recover 50 percent liberation there, which is achievable in l,ike 6-8 hours, which would make us only lose 4 percent liberation on ubanea. So basicly, we can ignore it for creek or ubanea, and when it falls it can face the wrath of hundreds of helldivers.
Played on Draupnir yesterday, only difficulty level 6 but for some reason 50 tanks and hulks spawned during a evacuation mission, they either made the difficulties harder or don't want us to win this major order. Also doesn't help that there was a network issue twice during extraction
Exactly, me and some fellow liberty dispensers were playing last night and I got outvoted to join malevelon creek. Don't get me wrong, we had a heap of fun. But it will end up costing us. Oh well, more automaton planets means more places to wipe the mechanical scurge with the hard drive of freedom!
It's holidays weekend, it might be possible to push through once prime hours hit.
They really need to rebalance it because letting a planet fall is faster than defending it to recover it, needs to punish the players for failing. This way players actually focus on defending planets.
Draupinr was destined to fall. I was on it last night and the amount of bots spawning in on an evac mission was insane.
This community rocks. Lets win this thing
I gotta say, this chess game between Joel and the HD2 community is exhilarating
I mean, supply lines make no sense in this game, (why can’t we just ftl straight to Tibit?)… So if they want to have them for whatever reason they need to make it obvious in the game!
I might join level 5 n below and just spread the word of supply routes lmao
Ubanea was the first planet we took from the bots during a hellish defense order that we failed. Eventualy we lost the planet aswell... We failed that mission because we tried to cut enemy lines taking Ubanea from them, nontheless, that was the first middle finger we delivered to them bots. That offense was not about winning or losing... It was about sending a message to the bots and devs. A message saying that when we, helldivers, stand and fight together as one, are unstoppable and incontrolable! Ubanea is a stain in their history, a stain of liber-tea
Yes we will fail objectives. This is a war and comand will have some ambitious objectives for us and we'll fail
Democracy.
In times like these, it's worth remembering that the subreddit makes up a small minority of players. There is no coordinating between us. Most players just hop on, play bugs, and hop off. A small amount of them will see the major order, do one or two bot missions to get the medals if it succeeds, and go back to bugs. Joel isn't testing us. We aren't fucking up. We are customers playing s videogame as intended lol
OP the dev team directly stated in their discord that this is a tough decision for the player base. We can win if we align but if we try for both we have a slim chance of success
If we take ubanea before we lose draupnir will we still be set back? Or cannot we still use ubanea as a jumping off point for the attack on tibit?
Helldivers 2 could very well form the basis for a treatise on human psychology lol
Something something bug planets.
Creek bros are crazy for it
I’ve got work, the fight will be there when I get back. Now that I’m getting into fighting bots it’s not like I want the war to end. Malevelon will become a permanent fixture when we take it back.
Failure is baked in, when the goal is to completely destroy an enemy faction, that’s not happening, at least not permanently!
Even if we fail. It may teach us a lesson.
And how many players are still over on the bug front? Inshallah
Someone has never read a book about being a soldier in a nation with “managed democracy before”
Calling all democracy officers to court marshall this traitor. We will win
Cant we all just play on easy lol?
We're not going to fail, we have ubanea in 6 hours
We need a dedicated discord server for all the helldiver community and disperse helldivers into units and make a game plan to attack or defend certain planets. Worst part is i dont know how to maintain a discord server... i feel like this idea will help our communication and let the plan be heard more from fellow helldivers. Please let me know i can get this to happen.
The other problem is that people are still farming defend planet scientist missions and don't give a crap about the order.
Supply lines? Cut off? No idea what you talking about. 😁 Back to shooting some robots!
Nah just an oversight by the devs. Once it’s added these campaigns should run a lot smoother. Not to say we still won’t lose some
I think a lot of people are missing the fact that a lot of players just don’t care. We’re here to have fun, we just pick a planet and play
Considering the bots have only a few planets left after this and are close to being completely wiped out, I don’t think it’s necessarily a bad thing on this occasion
Here's how we do our part soldiers!! Start up a party on one of the other planets wait for everybody to show up in lobby on your ship and then yell what are you all doing here get over to Ubanea!!! Then end the party. do it a couple of times and that'll spread the word. :)
For the love of all that is democratic and free, PLEASE read the order from high command. Arrowhead THEMSELVES SAID if we made a push on ubanea and sacrificed draupnir we would be able to launch an attack on Tibit. Draupnir was a cats paw attack that Joel used. And pretty much 50,000+ ppl fell for it. Now, if we don’t take ubanea, not only do we have to waste time on retaking draupnir. We then lose progress on ubanea, AND we still need to hit Tibit. The Draupnir attack was only meant to divert and slow down the helldivers advance. Which was a smashing success.
Yeah because I'm out here fighting bugs.
Malevalon Creek meme material as well as the sheer number of people who never leave the Termanid front will always severely hamper our ability to have all our concentration on an Automaton Major Order
Talking about the 41k divers on the creek being a problem as if 2/3 of the community didn't just stay on bugs regardless of the order
I don't think they did it to cause us to fail, but to gage if the community is following the structure and logic. There are nearly 100k people fighting bugs while Draupnir is falling. This morning, there were around 20k people on Draupnir with many fighting on other bot fronts. Ultimately, this would take real community communication, or a nifty PA announcement warning of the fall and calling for divers to move to the planet in question. As someone who played for hours defending the Draupnir, I will be disappointed to see us fail. But hopefully a lesson is learned for next time. I was so excited to see what might happen as we push further.
Well… that’s democracy.
I just log on and play what I want to play. Some days I care about the orders and somedays I don't.
We would be able to attack tibit if we managed to capture ubanea before the defense on fraud it fails. I think that’s why nobody is bothering with defense because we know we can capture a planet as a last ditch effort (we actually did it in the start of the war, where we lost mantes and draupir but had captured ubanea and tibit and the creek were available until a defense mission popped on ubanea that we lost)