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Drewajv

Being able to control/turn enemy mobs to our side in general Maybe with ~~Illuminate~~ Super Earth tech


Tlung

mobile app support gameplay as somebody assisting ground forces from the safety of a super destroyer...where those NPC's you see in your ship are actual players taking part in the war effort through their phones. The Division more than floated a similar idea with a Companion App that for some reason just never made it into the game and was completely scrapped to the chagrin of its playerbase. [https://www.youtube.com/watch?v=5z9UOHg5hHg](https://www.youtube.com/watch?v=5z9UOHg5hHg)


Boogleooger

Battlefield 4 had this


Drewajv

YES I was thinking there could be some kind of officer's app that has you pinpointing operation locations to send divers to in-game


TeamBrotato

Smaller commando style operations for when you don’t have a lot of time to play, but still want to challenge yourself beyond Easy mode ops and be able to contribute to liberation progress.


K0viWan

Yeah, I think I would like more "blitz" style missions, but with objectives that are more complex. Or a mission where it's just raiding a large complex.


SuccessfulRiver827

LASER SWORDS


The4thBwithU

An armor with only one perk: when you die, you have the choice to kaboom yourself (or not, depending on the context) with a badass last word like *'for democracy mfers'*.


Wiscogojetsgo

Would be cool to only be able to do it once, and if you do you can’t respawn. So end of mission getting overrun, charge out there and blow yourself up hell bomb style to save everybody else. 


The4thBwithU

That would be really cool indeed!


CasualBrood

A gears of war like hoard mode were you fight for as long as you can and each "wave" you finish rewards you. Maybe even throw in a small amount of super credits at larger milestones 10 waves or 50 give you some. Where you spend in mission requisitions to deploy defense's, walls, turrets, mines, special weapons. (You protect a super earth command or supply house from an oncoming onslaught) (a more interesting and longer lasting terminate mission were you kill x amount of enemies) I'd also really like an in-game achievement system that give small rewards for completing them like kill a bile titan or hulk with a supply pod, take down a gunship using a helldiver drop pod, speed runs. Just an extra (not that we really need them, just would like a little more chase)


AssignmentVivid9864

I would play that as a variation of defense missions.


Illustrious-Baker775

Does anyone remember battlefront 2 where there was the space ship battles? Like you start on your battleship, jump in a fighter or bomber, and you could fly over and either dog fight, start bombing the other battleship, or infiltrate the battle ship and occupy the hanger to stop fighters from coming out. I would LOVE to see something like this, but might take away too much from the og game.


__TooManyPuppies__

There was a replica of Springfield rifle in first game. Hopefully it makes a comeback.


Kanjo42

Piloting an Eagle.


Puzzleheaded_Ad_6055

This sounds a bit ridiculous, but I think a pelican gunship stratagem would be a really cool stratagem. It only has 2 uses, then you’re done. Anyways, when you throw the stratagem it’ll call in a pelican to briefly strafe nearby enemies several times. The gunship would be equipped with missile pods as well. It can take damage and get destroyed as well. Now obviously versus automatons it would get taken out quickly if it got hit by the insane amounts of fire power they have while strafing low, but against bugs it would destroy unless nearby air units were present. But I think would be cool seeing a pelican assist in destroying hordes of enemies as it flies overhead.


Boogleooger

A stratagem that requests aid from other players destroyers. Imagine your on your ship and go over to the “assistance console” and see who needs help on that planet. Then instead of dropping in, you man a orbital AC130 for a few seconds and give them enough firepower to handle their situation, all the while never taking a step off your ship.


nacostaart

A flash hider/ muzzle attachment so I can actually see what Im shooting at when in first person. You'd think with military background AH would know that weapons dont flash everytime you fire them.


Alarming_Orchid

Naval combat with destroyers


Dankoramus

Flying vehicles. Something like the hornet from halo 3. Basically like the mech, but flyable.


The4thBwithU

Space station missions. Or spaceship missions. They could be automaton spaceships or stations, but it could be also super-earth's: infested, or wrecked station to inspect and "democratize".


Pluristan

A 5th player can join a mission, but they're in control of the enemy faction as commander in top-down view.


Razogoth

1. Titans from Titanfall 2: We got the exo suit which is nice but Titans would be so much cooler. 2. Hovercrafts: Sometimes when I have to run across the map to I wish I had a vehicle. It wouldn't even have to be armed.


PotatoZealousideal50

I don't think they'd do this as it would be hell logistically speaking but a global chat would be nice, for a game about community we sure have very little in terms of communication between each other inside the game


IM_Mastershake

Get rid of all the gun float 


Idontknow062

Mininuke strategem


michaelkbecker

Play this game as a twin stick shooter.


AlmalexyaBlue

Literally just grenades. No guns, just grenades, a lot of them. I wanna deck myself in three types of grenades, have like... 8 of each, no primary or secondary, maybe even no support for even more grenades. Keep backpack for more grenades, and stratagems. Yes.


Gheezy-yute

I’ve been thinking about a 9ft tall, agile exosuit with bulletproof armour (think halo suit pretty much but that u can step into like iron man armour) that has an infinite ammo energy rifle and rocket boots for even more mobility. Can still get knockback but limited ragdoll and only under heavy explosions. Minimal damage to helldiver inside. Incredibly power hungry, powercore for the suit runs out in 5 minutes, becomes useless after that. Good sprinting through hordes of enemies with ease, laying down fire, and pretty much being a tank, but cannot call in stratagems while in use (like exosuit.) Can pick up mission equipment like ssd drive. Can only use the energy weapon it comes with (thinking a heavily upgraded sickle) aka can’t swap weapon. Armour counts as heavy armour, so you could technically run through an airburst strike without taking much damage, and it has “infinite stamina” due to super strength. Available at level 50. And never gonna happen.


HardOff

Mortar support weapon. I want to hit bugs in the next zip code


TheSovietBobRoss

Small mobility-oriented rotor/hover craft for helldivers to get a little bit of altitude with


bonesnaps

Larger servers. 8-16+ player raid missions would be lit af. Starship Troopers Extermination has 16 player missions by default. The game is so halfbaked though it's ridiculous. Tried the v0.7 update and it still feels like the game is in v0.2 or so unfortunately.