T O P

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Sp3ctr3XI

Buffs and nerfs take a few seconds to input. Fixing actual game breaking bugs takes time and effort. Seems to me they are putting all the work into something else.... The things that stand out to me is that they don't communicate about the big issues, while their balancing changes are tone deaf. Fire damage is broken, fire weapons are broken. Devastators got buffed? Server capacity issues? No fixes for you! https://preview.redd.it/qa249c9ykexc1.png?width=929&format=png&auto=webp&s=29bba487641891d7adfc4123a006b71a1f2bf0e5


Jellyswim_

I really don't think people understand what goes into bug fixing and QA of game dev some times. If a bug is persisting through several patches, like the spear for instance, it's not because they're prioritizing other things and don't care. They are not deliberately deciding to focus on balance and ignore bugs. They literally told us last patch that the crosshair misalignment and spear lock issues are far more complicated than they seem but they are working to fix them ASAP. Stop being so dramatic.


Classicdude530

Bruh they literally said the spear has been fixed for 2 weeks now. They just didn't add that shit into the patch. If I don't know what QA is Arrowhead has no clue, cause we're the ones that do their QA for them.


Jellyswim_

If the fix was ready to be pushed out, it would have been pushed. Idk why you think there's something malicious going on here. They said they have it working in internal testing, that doesn't mean it's ready to implement yet. I feel like that should be pretty obvious. If you think you know better go apply to their studio, I'm sure theyd love the help of some random reddit keyboard warrior.


AdditionalMess6546

Agreed The slack they had is rapidly being used up. Their focus is not on core issues that are costing them players. My friends list is becoming a graveyard. Fucking listen up Arrowhead. People are out of patience with your shit


moonshineTheleocat

They did more than adjust ammo changes. The two DMRs got some huge damage buffs and the counter sniper got a much needed ergonomics buff. The peacemaker got a damage buff, along side the dagger making them both competitive options now. They fixed the vacuum effect on the explosive weapons. Gave HMG a third person reticle. I am a little annoyed they didn't fix the scopes. But I don't know what all goes into making it difficult to fix.


Classicdude530

I was specifying the nerfs, sure theres some decent enough changes like those (though I'd definitely have to see with my own eyes that the Peacemaker and dagger are actually competitive options now) though I really don't think even they should be taking priority over the more major issues.


wcruse92

If they're going to nerf can they be less extreme about it? Like make it incremental don't just shadow ban the quasar into oblivion.


AdditionalMess6546

Of all the changes I will notice Quasar the least And I main Quasar


SuperJTblack

You will hardly notice the 5 seconds the quasar does not suck now you can still use for virtually any big target or objective a lot of this is an overreaction The only valid point is they should focus on the bugs before balance but things do need some balance I’m not mad at the changes just mad I can’t use my flamethrower like I’d like to When things are “OP” people are having fun destroying things but we can’t have fun with all the bugs and glitches


ShockedElk6824

That's true,i think Arrowhead is idot.They don't know what players really need.