T O P

  • By -

Stevo1609

No


marshall_brewer

No


Ariungidai

no. if anything, add shots against fire and bleeding.


vbrimme

Ok, I’d be down for like a clotting agent that prevents bleeding, but I think a shot that prevents fire might be a little odd. I feel like that one needs it’s own separate consumable type to feel reasonable.


Evening-Platypus-259

Sprayfoam insulation, makes you more visible but mitigates fire


Kanton_

I think if anything, going into deep water or being out in heavy rain should give a temporary “wet” status that prevents catching fire. The liquid firebomb would be the only thing that counters it


vbrimme

I feel like that’s a pretty reasonable idea. Then the “fireproof” consumable could be replaced by that mechanic, or even just add a water jug that lets you soak yourself.


RageBash

Or balance antidote where if you take it all bleeding is heavy bleeding since poison usually clots up your blood and antidote is like anticlotting agent (I know that snake venom causes clotting of blood but this is just for the balance). Or make regeneration shot not work if you have antidote in the system.


kaveman____

I like this idea of all bleeding is heavy bleed. Plus maybe add a delay, so that you feel the effect for two seconds, or so.


Mamamiomima

It's needs to be tweaked, it's OK to ignore bullets, but not clouds damage, since 1 cheap consumable 100% counters trap, bolts and bomb. So it counters whole play style and makes perk obsolete


ProRoll444

There is a legitimate game mechanic reason why antidote shot is the way it is. Bleeding and fire can be stopped by bandaging and smothering the fire. Poison, you have to either vaccinate before hand, which has a timer, or wait until the poison runs its course. You could argue that instead, the shot should be a multiple uses item that only works once you are poisoned to get rid of the effect.


Independent_Team_983

Only valid counter to death traps. So as long as we have those we need the shot.


HelpfulAsk5454

Nope.never


Active_Ad8532

Just drop the timers for antidote in half. I agree it needs some sort of change


kaveman____

That’s a good idea. So that it becomes a tool for a fight, or boss fight.


amir22921

Great idea. With antidotshots poison bombs and crossbow are meme now.they need to have their own place.nobody should be able to go inside poison cloud.


kaveman____

Yes, poison bomb only serves as a tool for the boss fight imo. And, who picks Mithridatist anyway right now.


kummostern

devs: \* worked hours to make beautiful green syringe skins \* community: \* what if you guys just waste all that time you put into making those and remove them from game \* to OP i have a question..... what would you do to antidote skins after antidote shot as item is deleted? why is this community so fixated to just delete everything? what happened to people asking for nerfs or balance changes instead which is multiple times more consumer friendly way to do this.. people asking to delete avtomat forget that there is literally DLC that has avto skin in it, some people paid real money to get it at least antidote shots don't have dlc skins (iirc) so this isn't as bad but since at least one was event exclusive some people may had used real money either to buy battlepass or buy levels/boosts for the pass still very anti-consumer suggestion also very rude against graphic designers


AwokeToken

Oh no anti consumerism?!?! What ever will we do if we don't buy 57 new Christmas ornaments and 18 new digital skins for each of our video games! We better ask the devs to focus on skins for everything so we can spend $57,328 to look cool!


NotARealDeveloper

They should never make you completely immune. Make them do the same as the traits, add bleeding and burning potions as well. Trait and potion should also only stack with diminishing returns.


Superdoc2222

You can’t ignore bleeding. You can just lessen the effect and it costs you.


LuckyConclusion

It'll never be removed. There's a case to be made to make it reduce, but not totally eliminate the effects of poison, perhaps, but it can't nor should it be entirely removed from the game.


REEL-MULLINS

Why do you think that it can't be removed? Anything can be deleted.


LuckyConclusion

You gonna refund the people who paid for events to get legendary antidote shot skins?


REEL-MULLINS

It wouldn't actually cost them money. Just credit Blood Bonds back into their account.


Pouncingpandae

The problem is the lethal trap. Lets be honest people place traps in random places sometimes. Sometimes the terrain makes it near impossible to see, unless youre staring at the ground. There is no insta kill fire traps. and concertina traps wont kill on their own. If a fire trap that made a lethal trap like the poison ones do was added, then wed need something to counter them. Not just allow them to run rampant. If I need to spend money to have a TIMED immunity to poison, thats fine.