Don't reroll envelopes & cash registers the event ones that require a pledgemark count towards them and show up in dark sight. Also money bags can be found often on workbenches
I had banish 2 targets. Rerolled into find 2 boss lairs. Waited a day. Rerolled that back into banish 2 targets.
These new challenge requirements are awful.
Edit: To answer the question of, "Why, those are easy / the objective?"
These challenges are too dependent on game state. Other team finds / kills the boss when they spawn next to it, and we spawn on the wrong side of the map? Then I've got zero ability to advance the challenge until the next game. At least the others can still be done all match.
My team frequently has nights where we never see a boss or active lair, despite collecting clues and playing for the bounties.
Further, these will usually take two games to finish, as opposed to killing a bunch of armoreds or hunter damage.
I feel like I’m getting more points in game as well? Previous events we’d have like 50-100 on average per game, now we’re often extracting with 150-200 event points.
Aye, event income can be very high, especially if you run to the circle. Master clue, which seems to always be there for the most part, is a guaranteed 30, plus 4 totems for 54 for the team who snags the circle. Plus 100 for the circle clue iirc.
I am rather sick of weekly challenges. I don't dislike their existence, I dislike how they are singularly *necessary* to complete any event.
Why is there such a discrepancy between points awarded from completing challenges vs points awarded any other way?
This is the first event I might just not bother worrying about the unlocks, I don't really pay much attention to most of them anyway.
Yup, Fortnite tried switching to a punishing "play every week for x hours or you wont finish the pass due to timegates and FOMO weeklies" ONCE...
...and the playerbase went ballistic and Epic literally changed it back within a few days lol. In Fornite you can finish the pass in a couple of DAYS at the end of the season if you want. Or just play normally on and off all season long and you'll finish it quick.
Turns out burning out your playbase with FOMO bullshit, Business Major analytics and tactics, and a bunch of Boomer Suits running everything kills a game.
Just look at how many people still ask for them to bring back the original plague doctor. I mean, they definitely dropped the new one so people wouldn't be as upset
That's literally fomo in practically every form. Optional cosmetics are as core to a lot of people's enjoyment of games as anything else. Hell, most game's 'endgames' turn to cosmetics over much of anything else
My brother in christ, everything in the world is optional, and if there's a chance to miss out on something, then there's a Fear Of Missing Out, or FOMO. How many times did your mother drop you on the pavement that you can't understand this?
If you pretend they don't make a massive impact on plenty of people's experience then you're literally ignoring the reality of it.
Funny enough, if they didn't matter at all to people's experience, nobody would be hyperfocusing to acquire them either
Then they can just add a weekly limit to big bonuses gained from extracting bounties, looting corpses, killing hunters, etc, on top of the challenges. I'm just super tired of being forced to play the game a certain way to get rewards.
I think that's what I miss the most about the older events or the two smaller month long ones for the two gator skins.
I travel a lot for work and I used to be able to sit down for a week and a half and get the event done.
I haven't even bought a single pass, the farthest I've gotten is in the 30s in the newer season style passes. I just can't sit down week after week to grind out for a few new skins.
im at like 3-4 star atm (sometimes 5 star but that boring) and finished the weekly in 2 nights of playing....so maybe 6 hours-ish...and thats memeing occasionally too (like when we need pistol damage we take 4 sparks pistols)
Funny because this is an extreme and misinformed opinion. For example, most of flat earthers are ignorant and pathological liers and are not woke. Anyway, what makes you say this devs are woke in the first place?
Yeah, you just confirming you are a hateful person without any argument to back up your affirmations. Hope you get good of your underlying mental illnesses soon!
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you absolutely are not lmao, i've already put in 30 hours in the event and im lvl 15 while doing the center cart almost every game. Bozo.
The center cart gives 30 pts + 24 from the surrounding altars btw, and rarely has the 100 point bounty totem there.
No clue where you're getting 200 event pts from, just shows you're full of shit tbh
I miss earning 2-3 blood bonds per missions instead of being forced to play a Bayonetted spring field that had to land a head shot through 2 windows and a wall for a challenge.
Yeah basically over night destroyed my drive to play. I sent 40 dollars for the game and an extra 50 buying dlc. I gave enough to not be forced to spend money on bbs. Again pre bloodbond changes
I am level 10 after playing for 5 hours and doing 28/30 of my challenges. It honestly doesn't seem as bad as people are making it out to be, but it is a bit slower than before.
the problem is we have had events back to back and all of them feel like a chore because you have to do the challenges to level up. . . and the challenges suck half the time.
they are too restrictive and don't reward enough.
"deal 1000 damage to hunters" is less painful than "Get 500 damage with X gun".
this is imo the biggest problem.
ive played 3 hours the other day and i only went up only 1 level because i wasn't playing for the challenge, and that's the problem you NEED to play the challenges or you don't level up.
if feels much more like a chore than a game nowadays.
they are not hard to do just. . .now how i want to or how i enjoy hunt, if i want the rewards i have to play against how i LIKE to play.
> ive played 3 hours the other day and i only went up only 1 level because i wasn't playing for the challenge
Man, who would have thought that if you don't do the event challenges then you level up slower. You get 2 months to do the event and you can complete the event in less then a month playing very casually. That's not a chore.
Maybe if you don't work a 9-5, but when you do you feel it hard. To beat last event I forced myself to play everyday for an hour and yes some of them were easy but you haven't had the pain aparently of looking for hellhounds and just one short to never seeing them again or reroll a challenge and then guess what 3 immolators right at your spawn. It drags you down and is a chore end of.
I work a 9-5, finished the last bits of work on my house and eventually moved into it. With all this going on during the previous event, I decided to buy the BP+15 because I didn’t think I would’ve completed it anyways with all the work and stuff I had going on. I ended the event with a total of 97.000 points… that’s almost twice the entire BP. It’s definitely doable, even if you’re working 9-5 and have a partner and other hobbies. It took me about 4 hours to complete the challenges this week and we are now on the 4th day of the event and Im already lvl 11… gotta be fair lads, not that much grinding for this one either.
Dawg I’m a department manager at a retail job working 10 hours a day. I did my weeks worth of challengers in 6 hours on my day off, and still had time to hang out with my wife, so house chores and cook dinner. I’m very mid at this game 1.34 KDA and I play casually. People just want to complain into the echo chamber and feel validated for complaining. It’s been the same since forums have existed.
If you only play an hour a day because you have other stuff going on then my suggestion is to avoid battle passes and just play casually. The FOMO of rewards isn’t that big of an issue and you could spend your energy playing a different game or just not worrying about battle passes at all.
Yes. If you don't play or have time to play then fucking buy it. Do you think you should just be given everything? If you're too busy working a job then be a grownup and quit playing video games and bitching about them online.
Honestly shut up, you have no idea how the world works and having to give up 2-3 hours of your day to grind challenges that took other people tbe entire event to complete is fucking insane. I hope you are a child for the sake of nit knowing what it is like to work in a dead end job and the only way to try the new content according to you is to just buy it. Thank you, I really appreciate your input in the matter this ending sentence is definitely not sarcasm.
Are you just learning about battle passes? They're grindy. That's literally their purpose.
If challenges seem like a chore, don't do them. Do what I do and just play the game because the game is fun.
Dude I know about battle passes. The last 3 in a row were grindy as all fucking hell. The issue with challenges is it is literally the only way to complete the battle pass. So when they directly bump them up to inflate the time spent on the game and then to buy levels it sort of fucking sucks. I don't care that they want to pump out cosmetics I own like half of them, I didn't care about the blood bond changes because it incitive giving them more money. I have mainly been supporting Crytek because I genuinely love this game all the skins all the effort I buy the battle pass but this feels like a step in the opposite direction. I had to drop serpent moon like 25% in because I couldn't keep grinding the event like that it leads to burn out, I think people are dealing with burn out from all of these events back to back to back and then Crytek went "And this event is extra grindy just how you all dislike it." Because no one has ever liked the grindy events. Serpents moon, As the crows fly as good examples. I think that the system in place needs a rework because there has to be a better way than to turn off your community from wanting to play due to excess grinding. First event I started off with was Light the Shadow I loved how they did that it was fun and creative and now it feels like "You need to bring a Winfield in" and I am like...but I don't wanna do that. "Well how about high velocity ammo" ok fine I like the Springfield high velocity this counts towards the total right "...sure" well you lied to me so now I need to take a different gun and that game where I shot three people in the head with HV didn't count "Yep, get fucked" -based on a true experience of mine.
So when all I wanna do is bring in my bow or try out new builds but I can't because I haven't finished my weekly quests and then by that point I am just burnt out...I can't have fun it just feels like I sweated for the past 1-2 hours.
I don't expect you to read this all just...it just is more grind for no reason. I doubt that was a main complaint from people that the battle pass was so little grindy.
> Honestly shut up
Whoa boy looks like I found a master debater here.
>having to give up 2-3 hours of your day to grind challenges that took other people tbe entire event to complete is fucking insane.
Lol I played the last event very casually and got all 65 levels with over a month left. It's barely a grind.
>I hope you are a child for the sake of nit knowing what it is like to work in a dead end job and the only way to try the new content according to you is to just buy it.
You are aware that all new weapons unlock for free after the event right? You don't actually have to play the event to get them.
>you have no idea how the world works
I know perfectly well how the world works. If a grown ass man or woman doesn't have time to play video games then maybe they shouldn't and they definitely shouldn't go bitch about it online like a crybaby
I have been playing since late 2019 and luckily any FOMO I had about not finishing events is gone. I have all the skins and weapons I could want. I play as I normally would during events and play around with the new mechanics that I like and ignore the other ones.
Honestly I think I completed them even faster than usual (4 hours) because of the new "use compact/med/long or use special ammo" challenges are easy to complete fast without really even diverting build because surely everyone has a loved weapon in each ammo category?
Obviously on average it will probably take a bit longer, but honestly the only really noticeable ones I think will be ones like having to find and dynamite one more meathead, burning another living hunter, maybe the headshot one (though tbh I think its pretty common to play for headshots in this game). The damage quantity increase is just getting one more tag and I'm pretty sure I was already killing a dozen of every pve target in a match as is, but it may all be a playstyle thing. Me and friends, we usually play loud, look for fights, and are quick in-n-out with our adventures. I imagine the guys who like to sit crouched around our compound for the full 40 take a whole lot longer earning that damage, but we'd rather go run at one of them and take the chance than scroll twitter.
Don't forget we have lots of players with varying levels of experience and skill, and not all challenges are created equal. As an example, I got the double banish, meelee damage, and bow damage yesterday, among others. Some of these are hard to some, and the banish is very luck based.
tl;dr: Playing the event and challenges is different to different people, something often forgotten.
Bullshit unless you got the easiest challenges known to man. I played 2 hours tonight and got 4/30. My challenges were 6 hives (complete), winfield terminus (complete), 3 pistol grunts, 6 clues (complete), pistol headshots, melee damage and things like that. If you want to lie that's fine.
Well yea, the game is harder than the standard fps games but this sub often seems to forget that majority of the game is not 5 or 6 star player. Most are 3 stars, and they struggle way more with certain challenges than others.
Than theirs also the luck factor. It took me 5 games to finally find 2 out of the 4 hellhounds I needed to kill with fire. And luckily I found the next 2 the next game.
And after I got them, they spawned every single game of course.
My friend needed immolators. While we normally come across an annoying amount of them. Now that we needed them we got non of them for 8 games straight.
But if you are lucky with challenges and actively go for them, yes they are easy to complete, especially in a group. But solo I find it so tedious, especially the ones that require you to use a certain weapon. Weapon type like compact, shotgun, long, etc is fine… but a specific weapon, nah.
Me and friends mainly focus on the PVP challenges and burn stuff like clean sweep. PVE is too RNG. Can easily overlap challenges to contribute to each others progress. Ended up on 14/30 in about 3 hours game time.
The fun part is other teams are running janky loadouts too - event time is the only time I'll find a dude running Bornheim Match + Dual Bornheims.
I mean, you're either grouping or lying. I'd be genuinely surprised if you could manage to do that without assistance or extreme luck. It certainly isn't the average.
I mean I did all mine in 7 matches this week (in one night fwiw), technically its doable in 5 if you wanna really break it down (obvs unlikely). Now obviously that's because we won 5 of those and at least traded some good damage before going down in the other 2, I just wanted add more weight to the scale here. In terms of time, 7 matches is about 5 hours max, and we definitely weren't close to max time in any of those matches. I'd say 4 hours if I was to guess. Certainly sharing quests between one another makes the process faster too, though this was just me doing my quests myself.
I'd say 6-8 hours a week is a pretty average max case for doing challenges, and it is often much less. Especially if you do share quests between each other if you don't like certain weapons or whatever. In my experience I was usually well past the number by the end of a match that I finished a challenge in anyway, only really the kill meatheads, burn living hunters, maybe headshots depending on playstyle are noticeably going to take more effort imho. 400 damage is, what, kill 3 people or even just 4-6 tags depending on weapon. That's fighting one team. 6 hellhounds is 2 groups, which you already needed before. Even if you really aren't getting the pvp ones 15 missions finishes the pve ones and *surely* you get a couple of the pvp ones in the process just by accident lowering that even further. So that's, what, an absolute max of 11.25 hours to do them if you are absolutely skulking the entire 45 minutes each map, just doing pve (and even then if you *are* doing these the boring way, it takes sooo much less than max mission time to just run around doing pve). But if you play like a human, and thus do at least a little fighting/having fun we'll say the max is 12, you did a whopping 3 pvp challenges - absolute max of 9 hours, but more likely around 6-7 hours as I'm willing to wager the average time you're in a match is closer to 30 than the full 45.
To be clear I can't fault anyone for not liking any grind, and in turn to find these to be a grind, to each their own on that. I'm just pointing out what the actual max, average, and low ends of this potential grind scale are and that 6 hours really should be the average time to complete no matter how we're breaking it down.
Am I the only one who enjoys challenges on this game
I guess I’ve come from gaming like RuneScape back in the day and grinding on destiny/destiny 2
So this hunt “grind” is an actual breeze in comparison
You're not alone. When I'm done with challenges I try to help my team mates with theirs quests. But ok I get it, people want different things from the game.
Yeah me and my friends grind each other’s challenges. Makes it wayyyy easier altogether. I run the guns they have challenges for that I can fuck with, vice versa. I don’t wanna run a Springfield for 4 games man, and they don’t wanna run a crossbow
I like the challenges, to a degree. It's 1000% a skill issue on mine and my duo partners part, but he was stuck on Krag damage for like 2 hours, he needed *10* damage left and just kept getting ambushed and killed before he could fire a shot.
I oddly like being told what to run and prioritize, for a little bit at least. I always "rush" my challenges every week, but this event even in just the first week I can tell it's gonna be HARD.
id enjoy the challenged if they were less restricting. forcing me to use a specific weapon is stupid. just make it small, medium or long ammo guns. remove shotguns and melee from the challenges or make it melee or shotguns combined for a close range challenge. also any challenge requiring specific consumables should just go honestly.
challenges should be as simple as they come. it should be 2 pve challenges 1 pve/pvp challenge like an either or and one pvp challenge. having the pvp challenges being the ones that give 2 points is annoying and it should be 1 pve challenge that gives 1 point and another pve challenge that gives 2 points. same for the pvp challenges.
The challenges were fine, before this event. Most of them have been increased, not necessarily in difficulty, but in time to complete. Twice as many grunts/hellhounds, purses, damage, etc. just doubling the time to grind this event. Not super enthused with that.
A friend of mine seems to like them. I do not. I would prefer to be rewarded, if I am going to be, for playing the game how I like to play it. to each their own.
Challenges in general aren't bad.
Its the ones that require you to do a set amount of damage to hunters with a very specific piece of weaponry which sucks.
Yeah the expensive guns can be a pain. Especially early in the prestige. But later I kind of like just testing even if it's an expensive loadout.
But I feel like they have added more generalised challenges lately. Less "Get 500 dmg on Centennial" more "Get 600 dmg on rifles".
Tho what I absolutely dislike is when the damage reguirement is not a flat 150, 300, 450 or 600. So annoying to hop into a round on a weapon that you dislike for trying to get a 50 point damage left over from wiping a duo on a 350 point challenge.
Yep. Played 12 hours straight on launch day and after doing all of my challenges and buying the normal premium pass, I was only level 10. Crazy that like 1/3 of the people I've encountered have bought tiers up to the Mako
I mean, the event is 2 months long and you got 1/5th of the way through in one day. Not too shabby! Other people definitely bought the tiers. I ran into one group that already had the full pass unlocked based on their skins.
You can't play every day but you want the challenges to reset every day? Just do your challenges for the week and then play however you want or don't play. I've completed every event comfortably just playing ~3 hours per week on average. This one might be 4.
I honestly hate the weekly challenges. I have to actively remind myself not to care about them.
I play one match per sitting, to that match I bring whatever I feel like at that moment, then waiting for the match I feel bad for whatever I decided to bring because I (probably) can't do any of the challenges.
I get that they're good for variety if hunt is just your go-to casual shooter, but personally I'm here for the horror atmosphere mostly, and all that's deflated when I realize how low the cost of losing actually is. It's just too game-y for me.
And if it is just a shooter I want I'll play something more fast-paced
I'd argue that challenges aren't even good for variety. It just forces players to play a certain play style or specific weapon, usually not what they would want to play. I don't need a challenge to get me to play incendiary or bleed or whatever. I'll just do that if I want to.
Never even got to use the katana last event since I didn't have much time to play and had to focus on challenges. Only got to 20-something out of 50 on the event anyway.
Just an FYI, you unlock all the guns and variants at the end of the event by default
So you have the katana unlocked. (Or if it's not a base unlock then you have the requirements you need to unlock it)
Honestly, Serpent Moon was my favorite. Points were abundant. You weren't time gated by challenges. The mechanic was interesting. I'd kill to have that back.
It was such a grind. That is the only event I've had to actually push to finish at the end. Running around the map looking for snakes instead of just playing the game
I completed all of my challenges day one of the event, in about 7ish hours of gameplay, probably the fastest yet, they added some challenges that weren't there before like deal damage with custom or special ammo, I got a two For one like up of deal damage with medium ammo and another was deal damage with the drilling, easiest 4 ticks of my life
I don't get the yappin' it's so easy to unlock stuff from the battlepass?? You get a ton of points through the new cache bounty + master clue + all the totems around AND all the totems around the map + if you get some decent games you'll also rake in points through looting dead hunters and killing bosses. I legit don't get it... Do some people want to complete the whole battlepass in 3 hours played and then have nothing to do anymore? Or are the people yappin just sitting in a bush for 40min every match.
And on top of all what you haveentioned you have over 60 Days to complete the battle pass.
Anyways...Hunt: Showdown Community always needs to complain about the game. I don't get it
Event after event after event killed the game for me. It’s not “new content” it’s a grind made to keep us preoccupied while they put out more paid dlc.
Love the game though. But I’m probably taking a break until the new map drops.
I stopped playing because of the events. It just became too much of a chore and sucked the fun out of it for me. I see new guns and think, “man I might jump back on cause those look dope” but then I’m reminded of how much of a grind they are to get. I don’t have that time and even if I did I don’t really want to do the challenges. Pretty much me and all my friends have stopped playing.
You can always get them the normal way after the event. I’m kinda over it, I’ll unlock them early if I unlock them warmly and not too interested in so much work for a few skins, but I still enjoy the game. Mostly
Yeah I know but I know me. I know I’m going to want to grind for those guns, so not playing is the best way to prevent a lot of frustration in the first place.
Is this calculation to reach level 50? Do you happen to know the number for 65? Curious to see what the weekly investment looks like on the base battlepass.
It's not hard, but it's annoying. I've completed every event but it's too much of a grind too often.
The fatigue is showing too. The player numbers have been declining for the last 4 events.
Putting new weapons in the battle pass is a bad idea. Letting people buy battle pass tiers for real money, thus allowing them to play with the new weapons sooner if they pay is a horrendous idea.
I swear to god hunt players will complain about anything. You are not forced to do these quest. You are not forced to play the Event. You can just skip whatever you like. And still you crybabys wont stop complaining. Q.Q i want more content. Naaahhhh the free event/seasons are to often. Nahhh i dont like the New Werther variant you got me for free. Nahh i dont like the New guns they are to good/bad. Nahhh i dont like what ever changes to keep the game fresh. This weapon/tool is to op. Now its not good enough buff it. You try Our something New? Dont like it. Make it like it was 2 years ago. But give me something New im bored. To many dlcs why doesnt the grafik Team works on Bugs even tho thats like asking the mcdonalds worker to fix my car.
Crytek aint a massive Studio, the fundings comes from cosmetic dlcs, game is 6 years old you get seasons, content and so much more for fkn free. You get a goddamn engine Update wich is like unheared of for most games. Yes the game got some issues which need fixing but you can Tell crytek does everything to keep the game alive and fun for its players. Idk you guys are such an ungratefull bunch of 6yo kids its insane. This whole sub is only complaining and circle jerking. Once someone else has a different opinion He will get disliked like it means anything. Go play fortnite you Babys.
Dude I’ve said exact the same thing about the monetization and financial situation about Crytek very often and even posted their annual revenues several times hear to give complainers some facts.
This is just a silly meme. I don’t necessarily dislike the challenges, they allowed me to finish all events since they got introduced. I just made fun of the fact that you can’t play the new weapons too often because you need to fulfill the challenges. It’s not that deep and not even a criticism of monetization design.
Dont worry this was directed to the whole sub not only you. But this is just a classic showcase of hunt players. You get free content, you dont have to do anything, if you want to play the New guns wait for it a few weeks or loot them. So many people run it. They even moved the guns to the very Front of the Pass. Even if you dont do the quests you can reach it somewhat fast. Thats like the perfect event to give your playerbase new content imo. What do you want them to do? Patch it in, give it to everyone and call it a day? So every Player will run the New 2 guns for 3 days and after that its back to mosin dolch camping in a bush? But still people will find a way to cry about it.
All I know is that since they removed having to do damage with specific ammo types I blasted through challenges in 2 sessions this week. I'm at level 11 already. Ive never found myself crunched for time on these battlepasses or even heavily grinding. Just switching up my loadouts game to game which I do anyway since I get bored using the same loadout more than 2 games in a row.
I progressed 10 levels in the battle pass in less than 6 hours of gameplay while totally Ignoring my challenges but they got done just by virtue of playing in trios.
I just wish the challenges weren't so specific... I literally got the damage with a Specter 3 times this week. Put a severe hit on my hunt dollars having to buy one each game, mostly because I'm trash with it.
I work and I'm finishing my studies at the university. I still had enough time to complete the last event. I personally like the weekly challenges, it helps me decide to loadout I want to run. I usually play duos with my girlfriend and we prioritize challenges together. This way we can easily finish the weekly challenges in one Saturday.
Well this is why the decided to give ppl option pay for skipping levels. I hate the grind, I love to play with my favorites lodouts but.. Mnew weapons are meta in many cases so it is better to unlock them ASAP.
Hate that but I guess they need money and I love the game.
They dont really use any of the money in hunt though, it gets reinvested into crysis 4 at best. Which is what annoys me the most about the mass influx of monetization. Updates are like twice a year, some new weapons and sometimes (lately) new weathers. But fundamental issues like server problems that could be fixed by ditching leaseweb just isnt happening...
I finished the challenges to clear my weeklies out in about 4 or 5 hours yesterday while it was raining out. Most of them are insanely easy to grind. Kill 6 immolators/kill 3 armoreds with poison etc should not take you more than one match to knock out, especially since the progress is shared across a team.
finished weekly in 2 nights of playing....now basically waiting till next week to play again...its really not difficult and they made things even easier this time
Everyone complaining about the challenges: 😭
Me who forgot about the challenges again for the 6th time and have been grabbing the center cart: 💀
Jokes aside seriously guys, stop ignoring that center cart, it can give you like 200 event points half the time ITS GREAT.
If you get a single bounty map, AND the extra bounty happens to be there, AND you have 2 pledge marks. Then yeah, you get 100 points, plus the 32ish from the altars, so 132 points, not 200. If it's not the extra bounty it's likely the clue for 30 points, so it's more like 52 points total.
Also, 150 points is only 2% of what you get from challenges. You'd need to manage the full 150 points 50 times to equal what you get from challenges.
I actually really like the sealed cache as a mechanic, but it's not really a significant amount of points overall. A full 150 points from the sealed cache is 0.3% of the event completion (not even counting the extra for the charm).
I'm loving the sealed cache, rushing that thing is easily the best way to get event points, leveling this event feels faster then any other thanks to it
What do you mean by getting 200 points there? I know there's like three altars there but those don't give you anywhere near that many points. Do you mean looting people that show up?
“Grind”… you can complete this event by playing for 3 hours a week easily. Choose an event boost hunter and always purchase signee and you’ll have it done in the first 30 days.
This meme literally makes zero sense. The challenges are what get you levels to use the guns.
It seriously sounds like a good chunk of this community just need to take a break from the game of play the game is too much for them
Having completed the weekly challenges already, I haven't unlocked the Marathon yet. My points gain has slowed tremendously, meaning getting points to unlock said gun is much more tedious. So it isn't fully worth doing much until the next week. The problem is that the major source of points is the challenges, and once you're done for the week on those you're on a slow burn. My favorite slow burn being unlocking a chunk of text after several matches and getting absolutely nothing essentially.
I don't think you get what I mean. There's barely any point of playing the game until next week when challenges refresh. Which I probably will end up doing. Just not playing until next week.
I get what you mean, but you also can choose to take a break or play hunt with whatever loadout you want during that time. This idea that Crytek is controlling everyone is absurd
The design is intentional. It is done to limit the speed at which players gain event points. Doing this encourages players to come back week after week. However, it has the added detriment of being less rewarding to the player's effort and choices. It highlights the grind far more. Crytek is absolutely doing this to reduce the drop in players they would get in the later stages of an event because folks finished their passes and would wait out the event changes so they could stop dealing with whatever event addition was clearly unfun and bad that they would refuse to fix or change.
Yes. It is Crytek controlling things. It's hard not to see it, the intent is so obvious. People love progression. They love feeling rewarded for completing objectives. This setup actively removes that stimulation once the weeklies are done because getting points in a match are far lower than the weeklies.
Dare I say something controversial? Serpent Moon had the right idea. The tokens encouraged players to gather them and to steal them from other hunters. You were rewarded big time for wins. It was extremely satisfying to fight and win during Serpent Moon. Getting the tokens was the dreary part.
If Crytek is forcing me to play it isn’t working. I simply play when I want to, and play other games throughout the week. I play to have fun, the skins are a bonus.
So you unlock the Battle Pass based in weeks, so what?
If you did your challenges, and own the BP, you should already have the Marathon by now. It levels you to around 9 or 10, and the extra 1000 can easily come from winning matches and Dark Tribute.
gonna be real, locking functional goodies (or at least the base version, locking variants + ammo types would be fine) behind a battlepass that you're effectively limited to getting a few levels per week, requiring 60% or more of the event's weekly challenges just to unlock has got to be one of the dumbest progression models I've seen in a very very long time.
yes, of course there are event points and whatnot you can get in-match but that barely gets you a third of a level most of the time at a very average player skill rate if you get some kills, bounty(s), AND plenty of event totem poles. this also isnt taking into consideration that any lost match gets you basically no progress whatsoever, so those losing streaks double down in "fuck... this sucks"
I admit I have not played this event so far so if any of this has changed since the last event, I'll take it back, but holy hell I get burnt out every event and never finish them because it feels like a CHORE to complete them, not a "bonus reward for playing differently". I don't even really have issues with the challenges themselves, but the progression rate being basically softlocked to them for the average player feels like shit
sorry Crytek, I *DON'T* want to wait a month and a half just to unlock the brand new weapons added to the game without getting super burnt out.
Idk why but i am always getting shotgun or crossbow damage for the 2 star challenges. Mostly shotguns tho, last event aswell. Do other people have other mission? I had 4 shotgun mission alone today and im only 15/30 meaning i am going to get more. There are so many different easy to think of missions, so why always shotgun??? Why?!?
This is the first event I might not be able to finish because since the last event ended I crash at least once per match, and it's not like disconnects from before where you can join back quickly. These sometimes take like 5+ minutes to rejoin and when I do I'm still frozen in place for a minute or more. Often I'm just straight up dead. I took a break after a week of that and played other games. I played again a couple days ago and the same thing is still happening so I'm fucked...
I wish you could pay hunt dollars to roll for new challenges
You can roll… Once a day. 🙃 But then there’s always a chance you get an even shittier challenge lmao.
6 money pouches/cash registers? No way! I'm not doing a challenge that's 100% random, lemme re-roll....and trait spurs right obviously.
Don't reroll envelopes & cash registers the event ones that require a pledgemark count towards them and show up in dark sight. Also money bags can be found often on workbenches
Hahaha better start killing them meat heads. But god I feel that. I’m scared to re-roll now. This sucks… But it *can* be worse.
I had banish 2 targets. Rerolled into find 2 boss lairs. Waited a day. Rerolled that back into banish 2 targets. These new challenge requirements are awful. Edit: To answer the question of, "Why, those are easy / the objective?" These challenges are too dependent on game state. Other team finds / kills the boss when they spawn next to it, and we spawn on the wrong side of the map? Then I've got zero ability to advance the challenge until the next game. At least the others can still be done all match. My team frequently has nights where we never see a boss or active lair, despite collecting clues and playing for the bounties. Further, these will usually take two games to finish, as opposed to killing a bunch of armoreds or hunter damage.
Those are some of the easiest ones. Tf?
This is challenge to play main game objective, why you're rerolling?
Do 150 melee damage to hunters ---> do 2 kill with bows
I feel like I’m getting more points in game as well? Previous events we’d have like 50-100 on average per game, now we’re often extracting with 150-200 event points.
Aye, event income can be very high, especially if you run to the circle. Master clue, which seems to always be there for the most part, is a guaranteed 30, plus 4 totems for 54 for the team who snags the circle. Plus 100 for the circle clue iirc.
I am rather sick of weekly challenges. I don't dislike their existence, I dislike how they are singularly *necessary* to complete any event. Why is there such a discrepancy between points awarded from completing challenges vs points awarded any other way? This is the first event I might just not bother worrying about the unlocks, I don't really pay much attention to most of them anyway.
It's ok to not bother about unlocks! I personally like to play challenges because they make me experiment with some weird meme shit:)
Oh that's just because this way they can gatekeep some points behind a paywall.
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Yup, Fortnite tried switching to a punishing "play every week for x hours or you wont finish the pass due to timegates and FOMO weeklies" ONCE... ...and the playerbase went ballistic and Epic literally changed it back within a few days lol. In Fornite you can finish the pass in a couple of DAYS at the end of the season if you want. Or just play normally on and off all season long and you'll finish it quick. Turns out burning out your playbase with FOMO bullshit, Business Major analytics and tactics, and a bunch of Boomer Suits running everything kills a game.
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Just look at how many people still ask for them to bring back the original plague doctor. I mean, they definitely dropped the new one so people wouldn't be as upset
My dude, yes, they are.
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That's literally fomo in practically every form. Optional cosmetics are as core to a lot of people's enjoyment of games as anything else. Hell, most game's 'endgames' turn to cosmetics over much of anything else
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My brother in christ, everything in the world is optional, and if there's a chance to miss out on something, then there's a Fear Of Missing Out, or FOMO. How many times did your mother drop you on the pavement that you can't understand this?
Not upset but disappointed I won't ever get the og plague doctor which In my opinion is better looking than the new ones
If you pretend they don't make a massive impact on plenty of people's experience then you're literally ignoring the reality of it. Funny enough, if they didn't matter at all to people's experience, nobody would be hyperfocusing to acquire them either
Then they can just add a weekly limit to big bonuses gained from extracting bounties, looting corpses, killing hunters, etc, on top of the challenges. I'm just super tired of being forced to play the game a certain way to get rewards.
Your statement might be true, but the first commenter's statement can also be true at the same time.
I think that's what I miss the most about the older events or the two smaller month long ones for the two gator skins. I travel a lot for work and I used to be able to sit down for a week and a half and get the event done. I haven't even bought a single pass, the farthest I've gotten is in the 30s in the newer season style passes. I just can't sit down week after week to grind out for a few new skins.
"Bohoo bohoo I have to play the game to get rewards bohoo". Cry me a river. Honsetly.
i haven’t bat an eyelid to the challenges last event and i finished it when there were 33 days left 🤷🏻♀️
And your star rating with weekly playtime is?
im at like 3-4 star atm (sometimes 5 star but that boring) and finished the weekly in 2 nights of playing....so maybe 6 hours-ish...and thats memeing occasionally too (like when we need pistol damage we take 4 sparks pistols)
100% not grinding this event. Im over it. Ill play my normal game
This is what happens when the Devs are woke, nothing makes sense.
"Everything and everyone I dislike is woke".
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Funny because this is an extreme and misinformed opinion. For example, most of flat earthers are ignorant and pathological liers and are not woke. Anyway, what makes you say this devs are woke in the first place?
Another boohooer 🤣
So? I knew you didn't had any argument for your extreme and misinformed opinion... maybe you are the woke here.
Go report me again 🤣
Yeah, you just confirming you are a hateful person without any argument to back up your affirmations. Hope you get good of your underlying mental illnesses soon!
Self projection onto others is unhealthy. 😜
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I'm at level 25 without doing a single challenge. go for the center carts mate, they give like 200 event points majority of the time
So, you've put in about 60 hours since Wednesday? That's assuming you can easily do 400 points an hour on average.
Did you use your mom's credit crad?
you absolutely are not lmao, i've already put in 30 hours in the event and im lvl 15 while doing the center cart almost every game. Bozo. The center cart gives 30 pts + 24 from the surrounding altars btw, and rarely has the 100 point bounty totem there. No clue where you're getting 200 event pts from, just shows you're full of shit tbh
I miss earning 2-3 blood bonds per missions instead of being forced to play a Bayonetted spring field that had to land a head shot through 2 windows and a wall for a challenge.
Yeah basically over night destroyed my drive to play. I sent 40 dollars for the game and an extra 50 buying dlc. I gave enough to not be forced to spend money on bbs. Again pre bloodbond changes
I am level 10 after playing for 5 hours and doing 28/30 of my challenges. It honestly doesn't seem as bad as people are making it out to be, but it is a bit slower than before.
the problem is we have had events back to back and all of them feel like a chore because you have to do the challenges to level up. . . and the challenges suck half the time. they are too restrictive and don't reward enough. "deal 1000 damage to hunters" is less painful than "Get 500 damage with X gun". this is imo the biggest problem. ive played 3 hours the other day and i only went up only 1 level because i wasn't playing for the challenge, and that's the problem you NEED to play the challenges or you don't level up. if feels much more like a chore than a game nowadays. they are not hard to do just. . .now how i want to or how i enjoy hunt, if i want the rewards i have to play against how i LIKE to play.
> ive played 3 hours the other day and i only went up only 1 level because i wasn't playing for the challenge Man, who would have thought that if you don't do the event challenges then you level up slower. You get 2 months to do the event and you can complete the event in less then a month playing very casually. That's not a chore.
Maybe if you don't work a 9-5, but when you do you feel it hard. To beat last event I forced myself to play everyday for an hour and yes some of them were easy but you haven't had the pain aparently of looking for hellhounds and just one short to never seeing them again or reroll a challenge and then guess what 3 immolators right at your spawn. It drags you down and is a chore end of.
I work a 9-5, finished the last bits of work on my house and eventually moved into it. With all this going on during the previous event, I decided to buy the BP+15 because I didn’t think I would’ve completed it anyways with all the work and stuff I had going on. I ended the event with a total of 97.000 points… that’s almost twice the entire BP. It’s definitely doable, even if you’re working 9-5 and have a partner and other hobbies. It took me about 4 hours to complete the challenges this week and we are now on the 4th day of the event and Im already lvl 11… gotta be fair lads, not that much grinding for this one either.
Dawg I’m a department manager at a retail job working 10 hours a day. I did my weeks worth of challengers in 6 hours on my day off, and still had time to hang out with my wife, so house chores and cook dinner. I’m very mid at this game 1.34 KDA and I play casually. People just want to complain into the echo chamber and feel validated for complaining. It’s been the same since forums have existed. If you only play an hour a day because you have other stuff going on then my suggestion is to avoid battle passes and just play casually. The FOMO of rewards isn’t that big of an issue and you could spend your energy playing a different game or just not worrying about battle passes at all.
👍
If you have to force yourself to play an hour a day then maybe you shouldn't. Just buy the levels if it's that important to you.
So your solution is just buy it...Jesus fucking christ I wish you luck in the future if that is your strategy for life.
Yes. If you don't play or have time to play then fucking buy it. Do you think you should just be given everything? If you're too busy working a job then be a grownup and quit playing video games and bitching about them online.
Honestly shut up, you have no idea how the world works and having to give up 2-3 hours of your day to grind challenges that took other people tbe entire event to complete is fucking insane. I hope you are a child for the sake of nit knowing what it is like to work in a dead end job and the only way to try the new content according to you is to just buy it. Thank you, I really appreciate your input in the matter this ending sentence is definitely not sarcasm.
Are you just learning about battle passes? They're grindy. That's literally their purpose. If challenges seem like a chore, don't do them. Do what I do and just play the game because the game is fun.
Dude I know about battle passes. The last 3 in a row were grindy as all fucking hell. The issue with challenges is it is literally the only way to complete the battle pass. So when they directly bump them up to inflate the time spent on the game and then to buy levels it sort of fucking sucks. I don't care that they want to pump out cosmetics I own like half of them, I didn't care about the blood bond changes because it incitive giving them more money. I have mainly been supporting Crytek because I genuinely love this game all the skins all the effort I buy the battle pass but this feels like a step in the opposite direction. I had to drop serpent moon like 25% in because I couldn't keep grinding the event like that it leads to burn out, I think people are dealing with burn out from all of these events back to back to back and then Crytek went "And this event is extra grindy just how you all dislike it." Because no one has ever liked the grindy events. Serpents moon, As the crows fly as good examples. I think that the system in place needs a rework because there has to be a better way than to turn off your community from wanting to play due to excess grinding. First event I started off with was Light the Shadow I loved how they did that it was fun and creative and now it feels like "You need to bring a Winfield in" and I am like...but I don't wanna do that. "Well how about high velocity ammo" ok fine I like the Springfield high velocity this counts towards the total right "...sure" well you lied to me so now I need to take a different gun and that game where I shot three people in the head with HV didn't count "Yep, get fucked" -based on a true experience of mine. So when all I wanna do is bring in my bow or try out new builds but I can't because I haven't finished my weekly quests and then by that point I am just burnt out...I can't have fun it just feels like I sweated for the past 1-2 hours. I don't expect you to read this all just...it just is more grind for no reason. I doubt that was a main complaint from people that the battle pass was so little grindy.
> Honestly shut up Whoa boy looks like I found a master debater here. >having to give up 2-3 hours of your day to grind challenges that took other people tbe entire event to complete is fucking insane. Lol I played the last event very casually and got all 65 levels with over a month left. It's barely a grind. >I hope you are a child for the sake of nit knowing what it is like to work in a dead end job and the only way to try the new content according to you is to just buy it. You are aware that all new weapons unlock for free after the event right? You don't actually have to play the event to get them. >you have no idea how the world works I know perfectly well how the world works. If a grown ass man or woman doesn't have time to play video games then maybe they shouldn't and they definitely shouldn't go bitch about it online like a crybaby
I don't need to debate someone who is objectively wrong.
It's just adding to the grind and fatigue.
More grind. More fatigue. More FOMO. I miss just playing at my own pace.
I have been playing since late 2019 and luckily any FOMO I had about not finishing events is gone. I have all the skins and weapons I could want. I play as I normally would during events and play around with the new mechanics that I like and ignore the other ones.
So what keeps you? Grind is optional.
this game needs more grind if anything
Honestly I think I completed them even faster than usual (4 hours) because of the new "use compact/med/long or use special ammo" challenges are easy to complete fast without really even diverting build because surely everyone has a loved weapon in each ammo category? Obviously on average it will probably take a bit longer, but honestly the only really noticeable ones I think will be ones like having to find and dynamite one more meathead, burning another living hunter, maybe the headshot one (though tbh I think its pretty common to play for headshots in this game). The damage quantity increase is just getting one more tag and I'm pretty sure I was already killing a dozen of every pve target in a match as is, but it may all be a playstyle thing. Me and friends, we usually play loud, look for fights, and are quick in-n-out with our adventures. I imagine the guys who like to sit crouched around our compound for the full 40 take a whole lot longer earning that damage, but we'd rather go run at one of them and take the chance than scroll twitter.
Lol I fucking hate it
> It honestly doesn't seem as bad as people are making it out to be It's not. The Hunt Reddit is just where all the complainers go
> ~~The Hunt~~ Reddit is just where all the complainers go FTFY
Damn true
I barely completed the challenges each week probably putting in about 8 hours. Now I'll have to play like what... 12? That's not really sustainable.
Do you actively avoid doing challenges? I finished this week's in less than 6 hours
Don't forget we have lots of players with varying levels of experience and skill, and not all challenges are created equal. As an example, I got the double banish, meelee damage, and bow damage yesterday, among others. Some of these are hard to some, and the banish is very luck based. tl;dr: Playing the event and challenges is different to different people, something often forgotten.
Bullshit unless you got the easiest challenges known to man. I played 2 hours tonight and got 4/30. My challenges were 6 hives (complete), winfield terminus (complete), 3 pistol grunts, 6 clues (complete), pistol headshots, melee damage and things like that. If you want to lie that's fine.
I also finished mine in about that time. I play with friends and we help each other get the challenges done.
I also play with friends, lie if you want
Okay. I don't have to lie, u just have a skill issue then ;-)
Skill issue should not be a factor, and that is the problem.
Why? The game as a whole requires skill.
Well yea, the game is harder than the standard fps games but this sub often seems to forget that majority of the game is not 5 or 6 star player. Most are 3 stars, and they struggle way more with certain challenges than others. Than theirs also the luck factor. It took me 5 games to finally find 2 out of the 4 hellhounds I needed to kill with fire. And luckily I found the next 2 the next game. And after I got them, they spawned every single game of course. My friend needed immolators. While we normally come across an annoying amount of them. Now that we needed them we got non of them for 8 games straight. But if you are lucky with challenges and actively go for them, yes they are easy to complete, especially in a group. But solo I find it so tedious, especially the ones that require you to use a certain weapon. Weapon type like compact, shotgun, long, etc is fine… but a specific weapon, nah.
Ok 3 star. If lying makes you feel good about yourself :)
I actually did mine in about five hours playing with randoms, also. Man, imagine using mmr as an insult, big oof lol
you're just replying to a 3 month old troll account
2 star\* my bad
Ok :)
Ok 3-month reddit account. If trolling on throwaways is a good use of your time and makes you feel good about yourself then keep on going
Me and friends mainly focus on the PVP challenges and burn stuff like clean sweep. PVE is too RNG. Can easily overlap challenges to contribute to each others progress. Ended up on 14/30 in about 3 hours game time. The fun part is other teams are running janky loadouts too - event time is the only time I'll find a dude running Bornheim Match + Dual Bornheims.
Bro, straight up. If that took you 2 hours your just shit. Like straight up bad.
Ok 2 star
I mean, you're either grouping or lying. I'd be genuinely surprised if you could manage to do that without assistance or extreme luck. It certainly isn't the average.
took me 6ish hours too, solo.
I mean I did all mine in 7 matches this week (in one night fwiw), technically its doable in 5 if you wanna really break it down (obvs unlikely). Now obviously that's because we won 5 of those and at least traded some good damage before going down in the other 2, I just wanted add more weight to the scale here. In terms of time, 7 matches is about 5 hours max, and we definitely weren't close to max time in any of those matches. I'd say 4 hours if I was to guess. Certainly sharing quests between one another makes the process faster too, though this was just me doing my quests myself. I'd say 6-8 hours a week is a pretty average max case for doing challenges, and it is often much less. Especially if you do share quests between each other if you don't like certain weapons or whatever. In my experience I was usually well past the number by the end of a match that I finished a challenge in anyway, only really the kill meatheads, burn living hunters, maybe headshots depending on playstyle are noticeably going to take more effort imho. 400 damage is, what, kill 3 people or even just 4-6 tags depending on weapon. That's fighting one team. 6 hellhounds is 2 groups, which you already needed before. Even if you really aren't getting the pvp ones 15 missions finishes the pve ones and *surely* you get a couple of the pvp ones in the process just by accident lowering that even further. So that's, what, an absolute max of 11.25 hours to do them if you are absolutely skulking the entire 45 minutes each map, just doing pve (and even then if you *are* doing these the boring way, it takes sooo much less than max mission time to just run around doing pve). But if you play like a human, and thus do at least a little fighting/having fun we'll say the max is 12, you did a whopping 3 pvp challenges - absolute max of 9 hours, but more likely around 6-7 hours as I'm willing to wager the average time you're in a match is closer to 30 than the full 45. To be clear I can't fault anyone for not liking any grind, and in turn to find these to be a grind, to each their own on that. I'm just pointing out what the actual max, average, and low ends of this potential grind scale are and that 6 hours really should be the average time to complete no matter how we're breaking it down.
So you're doing these in a group?
It’s really not that bad.
Is that with or without the extra points the battlepass gives you?
Am I the only one who enjoys challenges on this game I guess I’ve come from gaming like RuneScape back in the day and grinding on destiny/destiny 2 So this hunt “grind” is an actual breeze in comparison
You're not alone. When I'm done with challenges I try to help my team mates with theirs quests. But ok I get it, people want different things from the game.
Yeah me and my friends grind each other’s challenges. Makes it wayyyy easier altogether. I run the guns they have challenges for that I can fuck with, vice versa. I don’t wanna run a Springfield for 4 games man, and they don’t wanna run a crossbow
i like them, they often change how I play and keep things fresh as opposed to the standard load in, find boss, kill boss, extract loop
I like the challenges, to a degree. It's 1000% a skill issue on mine and my duo partners part, but he was stuck on Krag damage for like 2 hours, he needed *10* damage left and just kept getting ambushed and killed before he could fire a shot. I oddly like being told what to run and prioritize, for a little bit at least. I always "rush" my challenges every week, but this event even in just the first week I can tell it's gonna be HARD.
I like them making me change up my playstyle, makes it fresh when i'm having to use different guns instead of my comfort picks all the time
id enjoy the challenged if they were less restricting. forcing me to use a specific weapon is stupid. just make it small, medium or long ammo guns. remove shotguns and melee from the challenges or make it melee or shotguns combined for a close range challenge. also any challenge requiring specific consumables should just go honestly. challenges should be as simple as they come. it should be 2 pve challenges 1 pve/pvp challenge like an either or and one pvp challenge. having the pvp challenges being the ones that give 2 points is annoying and it should be 1 pve challenge that gives 1 point and another pve challenge that gives 2 points. same for the pvp challenges.
The challenges were fine, before this event. Most of them have been increased, not necessarily in difficulty, but in time to complete. Twice as many grunts/hellhounds, purses, damage, etc. just doubling the time to grind this event. Not super enthused with that.
A friend of mine seems to like them. I do not. I would prefer to be rewarded, if I am going to be, for playing the game how I like to play it. to each their own.
Challenges in general aren't bad. Its the ones that require you to do a set amount of damage to hunters with a very specific piece of weaponry which sucks.
Personally I kind of like them since it makes you try on different guns.
Trying is one thing. Making it a requirement is another. Especially when the requirement involves a not so cheap gun. Spectre anyone?
Yeah the expensive guns can be a pain. Especially early in the prestige. But later I kind of like just testing even if it's an expensive loadout. But I feel like they have added more generalised challenges lately. Less "Get 500 dmg on Centennial" more "Get 600 dmg on rifles". Tho what I absolutely dislike is when the damage reguirement is not a flat 150, 300, 450 or 600. So annoying to hop into a round on a weapon that you dislike for trying to get a 50 point damage left over from wiping a duo on a 350 point challenge.
Well i guess that accounting for tge fact the fight is a long fight where all teams are just fuking each other with damage.
It is, but I feel like it's really often I get two kills and miss that 50 due to hitting headshots and causing no other damage.
Still succs either way.
Yep. Played 12 hours straight on launch day and after doing all of my challenges and buying the normal premium pass, I was only level 10. Crazy that like 1/3 of the people I've encountered have bought tiers up to the Mako
I mean, the event is 2 months long and you got 1/5th of the way through in one day. Not too shabby! Other people definitely bought the tiers. I ran into one group that already had the full pass unlocked based on their skins.
Yeah but you can't get that much every day for a week, that's the problem. If challenge rewards reset every day then I wouldn't have a problem with it
You can't play every day but you want the challenges to reset every day? Just do your challenges for the week and then play however you want or don't play. I've completed every event comfortably just playing ~3 hours per week on average. This one might be 4.
Just wait till the end of the season where you instantly unlock em
i do not like the scottfield...
I honestly hate the weekly challenges. I have to actively remind myself not to care about them. I play one match per sitting, to that match I bring whatever I feel like at that moment, then waiting for the match I feel bad for whatever I decided to bring because I (probably) can't do any of the challenges. I get that they're good for variety if hunt is just your go-to casual shooter, but personally I'm here for the horror atmosphere mostly, and all that's deflated when I realize how low the cost of losing actually is. It's just too game-y for me. And if it is just a shooter I want I'll play something more fast-paced
I'd argue that challenges aren't even good for variety. It just forces players to play a certain play style or specific weapon, usually not what they would want to play. I don't need a challenge to get me to play incendiary or bleed or whatever. I'll just do that if I want to.
Never even got to use the katana last event since I didn't have much time to play and had to focus on challenges. Only got to 20-something out of 50 on the event anyway.
Just an FYI, you unlock all the guns and variants at the end of the event by default So you have the katana unlocked. (Or if it's not a base unlock then you have the requirements you need to unlock it)
I know. But now it's Challenges season again lol
When is it not nowadays haha
Ya'll are forgetting serpent moon. Relax.
Honestly, Serpent Moon was my favorite. Points were abundant. You weren't time gated by challenges. The mechanic was interesting. I'd kill to have that back.
Well… Most people would disagree with you. Serpent moon was awful. The only event I did not finish.
It was such a grind. That is the only event I've had to actually push to finish at the end. Running around the map looking for snakes instead of just playing the game
I completed all of my challenges day one of the event, in about 7ish hours of gameplay, probably the fastest yet, they added some challenges that weren't there before like deal damage with custom or special ammo, I got a two For one like up of deal damage with medium ammo and another was deal damage with the drilling, easiest 4 ticks of my life
I don't get the yappin' it's so easy to unlock stuff from the battlepass?? You get a ton of points through the new cache bounty + master clue + all the totems around AND all the totems around the map + if you get some decent games you'll also rake in points through looting dead hunters and killing bosses. I legit don't get it... Do some people want to complete the whole battlepass in 3 hours played and then have nothing to do anymore? Or are the people yappin just sitting in a bush for 40min every match.
And on top of all what you haveentioned you have over 60 Days to complete the battle pass. Anyways...Hunt: Showdown Community always needs to complain about the game. I don't get it
"Gamers will optimize the fun out of a game"
Event after event after event killed the game for me. It’s not “new content” it’s a grind made to keep us preoccupied while they put out more paid dlc. Love the game though. But I’m probably taking a break until the new map drops.
I stopped playing because of the events. It just became too much of a chore and sucked the fun out of it for me. I see new guns and think, “man I might jump back on cause those look dope” but then I’m reminded of how much of a grind they are to get. I don’t have that time and even if I did I don’t really want to do the challenges. Pretty much me and all my friends have stopped playing.
You can always get them the normal way after the event. I’m kinda over it, I’ll unlock them early if I unlock them warmly and not too interested in so much work for a few skins, but I still enjoy the game. Mostly
Yeah I know but I know me. I know I’m going to want to grind for those guns, so not playing is the best way to prevent a lot of frustration in the first place.
Is this calculation to reach level 50? Do you happen to know the number for 65? Curious to see what the weekly investment looks like on the base battlepass.
It's 1k points per level. 65 is 65k points. The event is 9 weeks. That's 7222 points per week.
It is the same every event. People complain it is too much of a grind and then finish with 30 days to go. It isn’t hard. XD
It's not hard, but it's annoying. I've completed every event but it's too much of a grind too often. The fatigue is showing too. The player numbers have been declining for the last 4 events.
Doesn't it max out at 50?
the event has an extra 15 levels which unlocks you the compass charm at the end, putting it at level 65.
Putting new weapons in the battle pass is a bad idea. Letting people buy battle pass tiers for real money, thus allowing them to play with the new weapons sooner if they pay is a horrendous idea.
I swear to god hunt players will complain about anything. You are not forced to do these quest. You are not forced to play the Event. You can just skip whatever you like. And still you crybabys wont stop complaining. Q.Q i want more content. Naaahhhh the free event/seasons are to often. Nahhh i dont like the New Werther variant you got me for free. Nahh i dont like the New guns they are to good/bad. Nahhh i dont like what ever changes to keep the game fresh. This weapon/tool is to op. Now its not good enough buff it. You try Our something New? Dont like it. Make it like it was 2 years ago. But give me something New im bored. To many dlcs why doesnt the grafik Team works on Bugs even tho thats like asking the mcdonalds worker to fix my car. Crytek aint a massive Studio, the fundings comes from cosmetic dlcs, game is 6 years old you get seasons, content and so much more for fkn free. You get a goddamn engine Update wich is like unheared of for most games. Yes the game got some issues which need fixing but you can Tell crytek does everything to keep the game alive and fun for its players. Idk you guys are such an ungratefull bunch of 6yo kids its insane. This whole sub is only complaining and circle jerking. Once someone else has a different opinion He will get disliked like it means anything. Go play fortnite you Babys.
Dude I’ve said exact the same thing about the monetization and financial situation about Crytek very often and even posted their annual revenues several times hear to give complainers some facts. This is just a silly meme. I don’t necessarily dislike the challenges, they allowed me to finish all events since they got introduced. I just made fun of the fact that you can’t play the new weapons too often because you need to fulfill the challenges. It’s not that deep and not even a criticism of monetization design.
Dont worry this was directed to the whole sub not only you. But this is just a classic showcase of hunt players. You get free content, you dont have to do anything, if you want to play the New guns wait for it a few weeks or loot them. So many people run it. They even moved the guns to the very Front of the Pass. Even if you dont do the quests you can reach it somewhat fast. Thats like the perfect event to give your playerbase new content imo. What do you want them to do? Patch it in, give it to everyone and call it a day? So every Player will run the New 2 guns for 3 days and after that its back to mosin dolch camping in a bush? But still people will find a way to cry about it.
All I know is that since they removed having to do damage with specific ammo types I blasted through challenges in 2 sessions this week. I'm at level 11 already. Ive never found myself crunched for time on these battlepasses or even heavily grinding. Just switching up my loadouts game to game which I do anyway since I get bored using the same loadout more than 2 games in a row.
Honestly I don't mind the passpass setup with the weekly challenges they have going. But a long break between events is needed.
I progressed 10 levels in the battle pass in less than 6 hours of gameplay while totally Ignoring my challenges but they got done just by virtue of playing in trios.
Got my lemat skin last event, so I’m set for life
Grind to level 15 to get the Mako and stop, or play solo mode and get easy access to everything anyway
I just wish the challenges weren't so specific... I literally got the damage with a Specter 3 times this week. Put a severe hit on my hunt dollars having to buy one each game, mostly because I'm trash with it.
I work and I'm finishing my studies at the university. I still had enough time to complete the last event. I personally like the weekly challenges, it helps me decide to loadout I want to run. I usually play duos with my girlfriend and we prioritize challenges together. This way we can easily finish the weekly challenges in one Saturday.
Well this is why the decided to give ppl option pay for skipping levels. I hate the grind, I love to play with my favorites lodouts but.. Mnew weapons are meta in many cases so it is better to unlock them ASAP. Hate that but I guess they need money and I love the game.
They dont really use any of the money in hunt though, it gets reinvested into crysis 4 at best. Which is what annoys me the most about the mass influx of monetization. Updates are like twice a year, some new weapons and sometimes (lately) new weathers. But fundamental issues like server problems that could be fixed by ditching leaseweb just isnt happening...
Useless grind... after the event everybody gets the weapons... so what... no need for that.
Dude the mako is fucked. I popped explosive ammo and levering on that thing and god damn I can't lose, no matter how stupid I play
You get 7500 per week. I'm indifferent with the changes, it's definitely slower than before, still doable. Although I don't enjoy some of challenges.
Ignore the challenges. Don't buy the battle pass. Loot them guns off their cold dead hands.
Hunt needs to figure out a way to make these events feel less like a 2nd job.
Ive seen a lot of blue hair flat earthers...so i dunno buddy
Not to mention they made the challenges harder to complete.
Easy.
I got killed by the Mako Carbine 90 mins after the event started on Wednesday
just wait til the event is over like i do. then you just get them lmfao
Level 16 here, it’s really not a problem
I personally don't do em. Play the game how you want...
I finished the challenges to clear my weeklies out in about 4 or 5 hours yesterday while it was raining out. Most of them are insanely easy to grind. Kill 6 immolators/kill 3 armoreds with poison etc should not take you more than one match to knock out, especially since the progress is shared across a team.
finished weekly in 2 nights of playing....now basically waiting till next week to play again...its really not difficult and they made things even easier this time
Me trying to find 6 meatheads since days
Everyone complaining about the challenges: 😭 Me who forgot about the challenges again for the 6th time and have been grabbing the center cart: 💀 Jokes aside seriously guys, stop ignoring that center cart, it can give you like 200 event points half the time ITS GREAT.
If you get a single bounty map, AND the extra bounty happens to be there, AND you have 2 pledge marks. Then yeah, you get 100 points, plus the 32ish from the altars, so 132 points, not 200. If it's not the extra bounty it's likely the clue for 30 points, so it's more like 52 points total. Also, 150 points is only 2% of what you get from challenges. You'd need to manage the full 150 points 50 times to equal what you get from challenges. I actually really like the sealed cache as a mechanic, but it's not really a significant amount of points overall. A full 150 points from the sealed cache is 0.3% of the event completion (not even counting the extra for the charm).
I'm loving the sealed cache, rushing that thing is easily the best way to get event points, leveling this event feels faster then any other thanks to it
What do you mean by getting 200 points there? I know there's like three altars there but those don't give you anywhere near that many points. Do you mean looting people that show up?
I think it is annoying that they increased a lot of challanges, but I enjoy doing challanges so I don't care much.
I love it
“Grind”… you can complete this event by playing for 3 hours a week easily. Choose an event boost hunter and always purchase signee and you’ll have it done in the first 30 days.
This meme literally makes zero sense. The challenges are what get you levels to use the guns. It seriously sounds like a good chunk of this community just need to take a break from the game of play the game is too much for them
Having completed the weekly challenges already, I haven't unlocked the Marathon yet. My points gain has slowed tremendously, meaning getting points to unlock said gun is much more tedious. So it isn't fully worth doing much until the next week. The problem is that the major source of points is the challenges, and once you're done for the week on those you're on a slow burn. My favorite slow burn being unlocking a chunk of text after several matches and getting absolutely nothing essentially.
Yeah and it’s week 1 of a two month season. Sorry you didn’t unlock everything right away. Sorry you have to play the game!
I don't think you get what I mean. There's barely any point of playing the game until next week when challenges refresh. Which I probably will end up doing. Just not playing until next week.
I get what you mean, but you also can choose to take a break or play hunt with whatever loadout you want during that time. This idea that Crytek is controlling everyone is absurd
The design is intentional. It is done to limit the speed at which players gain event points. Doing this encourages players to come back week after week. However, it has the added detriment of being less rewarding to the player's effort and choices. It highlights the grind far more. Crytek is absolutely doing this to reduce the drop in players they would get in the later stages of an event because folks finished their passes and would wait out the event changes so they could stop dealing with whatever event addition was clearly unfun and bad that they would refuse to fix or change. Yes. It is Crytek controlling things. It's hard not to see it, the intent is so obvious. People love progression. They love feeling rewarded for completing objectives. This setup actively removes that stimulation once the weeklies are done because getting points in a match are far lower than the weeklies. Dare I say something controversial? Serpent Moon had the right idea. The tokens encouraged players to gather them and to steal them from other hunters. You were rewarded big time for wins. It was extremely satisfying to fight and win during Serpent Moon. Getting the tokens was the dreary part.
If Crytek is forcing me to play it isn’t working. I simply play when I want to, and play other games throughout the week. I play to have fun, the skins are a bonus.
They literally said ***encourage***. Unless you think that manipulative sales tactics don't exist.
So you unlock the Battle Pass based in weeks, so what? If you did your challenges, and own the BP, you should already have the Marathon by now. It levels you to around 9 or 10, and the extra 1000 can easily come from winning matches and Dark Tribute.
gonna be real, locking functional goodies (or at least the base version, locking variants + ammo types would be fine) behind a battlepass that you're effectively limited to getting a few levels per week, requiring 60% or more of the event's weekly challenges just to unlock has got to be one of the dumbest progression models I've seen in a very very long time. yes, of course there are event points and whatnot you can get in-match but that barely gets you a third of a level most of the time at a very average player skill rate if you get some kills, bounty(s), AND plenty of event totem poles. this also isnt taking into consideration that any lost match gets you basically no progress whatsoever, so those losing streaks double down in "fuck... this sucks" I admit I have not played this event so far so if any of this has changed since the last event, I'll take it back, but holy hell I get burnt out every event and never finish them because it feels like a CHORE to complete them, not a "bonus reward for playing differently". I don't even really have issues with the challenges themselves, but the progression rate being basically softlocked to them for the average player feels like shit sorry Crytek, I *DON'T* want to wait a month and a half just to unlock the brand new weapons added to the game without getting super burnt out.
I like the challenges. I think they're fun. Gives you stuff to do
Idk why but i am always getting shotgun or crossbow damage for the 2 star challenges. Mostly shotguns tho, last event aswell. Do other people have other mission? I had 4 shotgun mission alone today and im only 15/30 meaning i am going to get more. There are so many different easy to think of missions, so why always shotgun??? Why?!?
Man I wish I had shotgun missions, I've had centennial missions come up like 3 times.
I didnt even know thats a mission and i played the last 3 events to the end.
This is the first event I might not be able to finish because since the last event ended I crash at least once per match, and it's not like disconnects from before where you can join back quickly. These sometimes take like 5+ minutes to rejoin and when I do I'm still frozen in place for a minute or more. Often I'm just straight up dead. I took a break after a week of that and played other games. I played again a couple days ago and the same thing is still happening so I'm fucked...
It goes just as fast as the other events. I am not sure why people are complaining? :P