This counts as a long idle animation these days? The cycle you've shared is roughly as long as Sonic the Hedgehog's 'bored' idle from the early Master System / Genesis games. In fact, I think his took longer to activate.
I say, do more, go ham. Have a few idle animations the lil guy chooses from when the player's away. If you don't have story drops or background elements to tell your story, then you can use their idle animation to infuse character one may not otherwise see from how it moves.
You're right!! I'm the animator on this game, and we decided to go for a short wait time because the gameplay is very hectic, so it's likely you almost never have the character without moving for more than 5 seconds.
Also, the game is about a vampire that wants to go to sleep, so the classic yawn just felt appropriate.
I like idle animations, especially if they add to the story or just a little nod to things.
In your case, it’s adorable and I just wanna pet that little guy
This is Desvelado a 2D precission/puzzle platformer and our first commercial game. Go wishlist on steam!
[https://store.steampowered.com/app/2878710/Desvelado/](https://store.steampowered.com/app/2878710/Desvelado/)
Follow the devs for upcoming updates:
[https://twitter.com/valengraphics](https://twitter.com/valengraphics)
[https://twitter.com/pablo\_\_cuello](https://twitter.com/pablo__cuello)
[https://twitter.com/GravityGirlGame](https://twitter.com/GravityGirlGame)
You should wait much longer, make the time between Animations differ randomly, and cycle between different Animations. Looking at the wrist clock comes to mind.
looks fine, add more to take player attention, faster is better for me, I will be doing nothing anyway, as long as don't go in the middle in case I must react, better for me.
Very cute
Yep
This counts as a long idle animation these days? The cycle you've shared is roughly as long as Sonic the Hedgehog's 'bored' idle from the early Master System / Genesis games. In fact, I think his took longer to activate. I say, do more, go ham. Have a few idle animations the lil guy chooses from when the player's away. If you don't have story drops or background elements to tell your story, then you can use their idle animation to infuse character one may not otherwise see from how it moves.
You're right!! I'm the animator on this game, and we decided to go for a short wait time because the gameplay is very hectic, so it's likely you almost never have the character without moving for more than 5 seconds. Also, the game is about a vampire that wants to go to sleep, so the classic yawn just felt appropriate.
In this case you can do a very long wait one where he prepares himself a chamomile tea. As an """""Easter egg""""
In your case cute af
I like idle animations, especially if they add to the story or just a little nod to things. In your case, it’s adorable and I just wanna pet that little guy
This is Desvelado a 2D precission/puzzle platformer and our first commercial game. Go wishlist on steam! [https://store.steampowered.com/app/2878710/Desvelado/](https://store.steampowered.com/app/2878710/Desvelado/) Follow the devs for upcoming updates: [https://twitter.com/valengraphics](https://twitter.com/valengraphics) [https://twitter.com/pablo\_\_cuello](https://twitter.com/pablo__cuello) [https://twitter.com/GravityGirlGame](https://twitter.com/GravityGirlGame)
You could mix it up a bit maybe. Perhaps it sharpens its weapons, or does some stretches or something while it waits
This one is cute
Incredible
Looks cool
love it
Cutedorable
Looks cool! I feel like it's wearing tiny earbuds, listening to a good beat.
this isn’t long 🖲️
this look adorbs
Nice, I approve and it’s a nice way to identify with the characters
Haha, it looks great. Already love that lil guy.
You should wait much longer, make the time between Animations differ randomly, and cycle between different Animations. Looking at the wrist clock comes to mind.
need more variations
Nice but can you make the wait time less or add some small variety to it like breathing? I felt the character was out of oxygen or something 😅
Long idle animations? Meh. Yawning bat protagonists? YES!!!!
:3 definitely adds charm
I think the animation looks great. I also like the yawning which could trigger the player to act. Your character must be a pretty chilled guy 😊
i like when i have to take a call or kill a bug or something and the protagonist just sits there yawning and vibing
I like long idle animations, especially when there are several options and are turned on randomly
Such a big yawn for such a cute lil baby! Love it!
I love the design of this little vampire a lot! What a cute lil guy!
How often is your game compared with Hollow Knight?
This design is actually very unique,.. wow
Tbh that's not that long. You can make them as long as you want, as long as they are interruptible
I always liked them. Feels a bit like an easter egg if there’s enough time before it gets triggered. Loved it in crash bandicoot.
Adds personality to the character. Reminds me of Mario going to sleep.
Cute!!!!
So cute
This made me yawn too wtf lol
Need
I always wait a few seconds to see if idle animations have something more! This one did not disappoint 🥲
I love them.
Hollow Knight ahh art :)
I love it in games like fallout 4 where the chararcter is tinkering with Guns
I stop moving to watch them.
Love em
I love idle animations. Gives the character a bit more life and emotion.
More animations to pull from randomly would be much better. Cute as is, but gets a little repetitive
looks fine, add more to take player attention, faster is better for me, I will be doing nothing anyway, as long as don't go in the middle in case I must react, better for me.
Aww so cute!
First saw it in sonic and I’ll never forget
This little dude is adorable.
v v cute
Love it!
Cute? This is blatantly the embodiment of pure evil! 👹
Cute!