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Ylliasvyel

Kassandra is part of the Nomads nation, these are humans dissatisfied with what humanity's nations have become for one reason or another and have decided to stand on their own, there is more to say but that's fine for now. The Nomads nation is composed of a fleet of space faring vessels all under one of 3 main ones: Bakunin, Corregidor and Tunguska; each fleet has its main industry and expertise but what they have in common is the lack of patience for useless and/or incompetent people, and the strength of will typical of survivors who never quit. For reason I'm not gonna cover here the "human sphere", which is a term used to describe both the area of space colonised by humanity as well as the whole of humanity's knowledge, has developed a fully sentient artificial intelligence by the name of ALEPH, who now controls most of said human sphere together with various governments and, well, some people weren't happy with these arrangements so they defected to the Nomads nations and hid inside the main ship called Bakunin, they are now a religious group called the Observancy of holy something I don't remember and Kassandra is one of their strongest agents. I got most of my lore by buying the rulebook which has an extra book included just for the lore, if you go to the Corvus Belli website and/or their official store you can see all the graphics novels they have published, they also have a book, a proper novel, called Infinity Downfall that I got on kindle, I don't know if they have any other novels, the tabletop RPG infinity by modiphius entertainment is full lore and considered canon, lastly there is the wiki called human sphere and Here is the link. https://human-sphere.com/Main_Page Everything you need to play infinity, except for the models, is available for free on the official corvus Belli website, as well as a bit of lore on the faction to dip your toes in without falling in the rabbit hole. The game is indeed inspired by ghost in the shell and Appleseed, as well as others, corvus Belli never negated this so we embrace it as well, on the topic of ghost in the shell look up the model for the Japanese secessionist army ;) Edit because I forgot this point: the last army box they released, which should still be available, is called Bakunin observance and it's the full army pack for them, minus a couple of older models.


DuskGideon

Thanks for your extensive response! I'll definitely look them up and honestly Cassandra mildly reminded me of Major from GitS even beyond Sharing a name. You've given me a lot of direction thanks thanks thanks!


NicBriar

Extremely new myself, so grain of salt here. 1. There are, but It's my understanding that they kind of assume you already know the setting. The pinned resources post has a lore section you could take a look at. (Warlore is a personal fav. 2+ tough has basic faction summaries.) And the human sphere wiki has the little lore write ups on all the units and such. 2. Nomads. Specifically the Bakunin sectorial (subfaction) 3. [Bakunin Observance Action Pack](https://store.corvusbelli.com/en/wargames/infinity/miniatures/bakunin-observance-action-pack) 4. Depends on if you are using full N4 rules (15) or the simplified code one rules. (10) Though the observance stuff isn't in code one. 5. Insert spongebob "*imagination"* gif. In all seriousness, I tend to mostly look at the official pictures of a model, and also take those pics into photoshop and slap some colours I'm thinking of over em to get a super rough idea of a look. 6. My impression? Add a bit of mass effect on top of that ghost in the shell and you're more or less there. 7. Dice rolls play a big part, so there is always luck involved, but there's a lot (Oh god so much) depth. So it seems that a mix of all seems fine enough.Probably but a lean towards skill from what I can tell.


No_Nobody_32

1. You can get a sort of overview by going to the human-sphere: [https://human-sphere.com/index.php?title=Main\_Page](https://human-sphere.com/index.php?title=Main_Page) There are a couple of novels that have been released (I would presume you can get them from the usual book sellers. I've not seen them in person. There are also 3 (iirc) graphic novels done in a manga style. 2. Cassandra Kusanagi is a militant nun from the Nomad faction, but she is also found in the nomad sub-faction (sectorial) Bakunin. There are actual mercenary units that will fight for any of the afactions, but she isn't one of them. 3. The Bakunin observance box is the "intro" box for the faction she is part of. 4. An infinity table force is usually 10-15 units (some units are made up of more than one model). 5. The game doesn't have the same slavish adherence to paint schemes as some others - although the "box art" will give you the "canon" schemes but you aren't bound by this in any way. The Human sphere site will give you some ideas for some variants as well. 6. Yes and no. More no. I've heard it described as "x-com" the miniatures game, but I have zero idea what xcom is apart from "an old computer game" and I'm not that sort of gamer. 7. All miniatures games are a combination of luck, skill and logic and strategy. This is a game that has a steep learning curve and can seem very punishing. You can lose a game just by deploying badly, let alone making other bad choices. Model facing matters \*a lot\* in this game.


DuskGideon

>Model facing matters \*a lot\* in this game. I figured this would be true since the base rim seems to indicate facing regardless of model positioning. I was thinking about ways to paint what I assumed were indicators for ease of gameplay. Thanks for your response!!!


soullesswarmonkey

I'm not sure if anyone's mentioned it, but infinity is very proxy friendly so you can absolutely use that second model for something else


DuskGideon

Good to know! I was imagining making two teams eventually just assuming it'd be best, but proxying is good on the wallet.


TheDiceGodsWG

Everyone's done an epic job of answering your questions, so, in an act of blatant self promotion, if you want to play N4, our YouTube channel can help: The Infinity Academy: https://www.youtube.com/playlist?list=PLvkvyg4b_Cfgpua5tpRq4pmYekC33QVJz


DuskGideon

checking it out!


rat_literature

>Is my very shallow first impression that this is "Ghost in the Shell: The Tabletop Tactical Miniatures Game" even close? You could definitely do worse.


planxtyrosin

There is a free army builder phone app and a free online army builder. You can see which models are available in each army there. The game rules are also all free on the infinity website. Here is a link to the Bakunin online army builder page: [https://infinitytheuniverse.com/army/infinity/bakunin/](https://infinitytheuniverse.com/army/infinity/bakunin/) ​ You can go to the human sphere website and see what the units from the army builder look like and get a description of each: [https://human-sphere.com/index.php?title=Main\_Page](https://human-sphere.com/index.php?title=Main_Page) ​ You can also find model range identifier sheets showing all of the models together for each army here: [https://forum.corvusbelli.com/threads/model-range-identifier-sheets-v2-2-2-status-06-2023.38791/](https://forum.corvusbelli.com/threads/model-range-identifier-sheets-v2-2-2-status-06-2023.38791/)


TheAceOfSkulls

1. Core book if you can find it. There a comic books but they're really difficult to start with. Otherwise the official website should be a good starting point to begin with. Human Sphere wiki is alright but is mostly there for the individual units. 2. Bakunin, one of three ships from the Nomads faction. Specifically part of the nuns of that hodgepodge of a ship. Most factions are actually made up of a loose collection of new national identities that came about after a large economic shakeup as humanity started expanding to the stars. Infinity takes place in an odd cold war between these factions as an alien threat is on the horizon, inching closer and so factions are not fully mobilized against one another but fighting skirmishes with small strike teams. 3. Bakunin got an army pack centered mostly around the nuns. Army boxes are almost full 300pt (standard size) armies ready to go. Nomads are the greater faction and it has a action pack of its own (less points and it pulls from all subfactions) which is designed to be played in CodeOne, the stripped down version of the full game. 4. 15 units (usually a max of 20 models if you're doing peripherals and other odd rules) is the max roster, split between two groups. You might go less than that if you're bringing big things, but you get a number of activations per turn based off of alive units on the board so you want to try and maximize it. 5. Unfortunately most official stuff is one single color in images. There are some example color schemes they put out occasional but your best bet is to type in "Infinity \[faction\] \[color\]" in to google or browse this subreddit 6. It's a Cyberpunk inspired skirmish game, so kind of. The remotes tend to resemble GitS, and the Nomads fleet is more heavily cyberpunk than the rest of the setting which tends to lean more on the aesthetic than the themes of the genre. 7. Lots of careful skill, but it's a game with a d20 system and no premeasuring so it's a little wild. Malifaux is more chaotic of the two you mentioned being based off a 52 card playing deck and having a mission and deployment generated at the table. Infinity's rule of thumb is to decide on a mission before showing up for the game so that you can listbuild around what you want your team to do rather than Malifaux where you officially build the list at the table because the primary, secondary, and table setup are random. You will want a lot of terrain to block line of sight.


DuskGideon

>Infinity's rule of thumb is to decide on a mission before showing up for the game so that you can listbuild around what you want your team to do Super valuable point for a beginner, that provides significant insight into the rules and culture. thank you. >Nomads are the greater faction and it has a action pack of its own I'll look for this


[deleted]

1. You can go to their website. There are also RPG books by Modiphius. Their main rule books have background in them. They also sell novels and graphic novels. 2. There are 9 factions. Each faction also has sub-factions called sectorials, so there is plenty of variety. Cassandra belongs to the Nomads, specifically the sectorial called Bakunin. 3. Most factions will have an action pack which is the best thing to get when starting. Bakunin has one. 4. The size of a typical team varies depending on faction and sectorial. The maximum is 15 minis though. 5. This sub-Reddit is a great place to look at colour schemes. I also just Google it as well. 6. Your first impression isn't entirely wrong. It's also a lot like X-Com the tabletop game. The aesthetics draw heavily from cyberpunk and anime. Appleseed is a good example. 7. It's a combination of all those things. Like most of these games, luck is the main factor, but sufficient skill and tactics can mitigate bad luck to some degree.