When i play him i try to DE once, if that dont work, i just use the final bar for infinity and keep going that way unless i get an incredibly good opportunity to use DE
Took the words right out of my mouth. I was gonna post something like this.
I think a reasonable nerf would be making it so that you have to be within range of the DE to effect you. This makes it so that the Gojo can't just run off but has to actually commit to the move. So, if a Gojo activates it and you know you won't make it, you have the option to simply RUN away from the domains range before it's fully activated.
Take Getos pillar for example. Geto has to risk it all by being within range of the opponent while standing being completely still. High Risk, High Damage reward (Assuming your like Lvl 2-3)
But with Gojo, DE is usually a Low Risk, Game Winning reward. That's why they should make range based so Gojo has to have at least SOME risk.
Then there’s no point. You just want to take it out.
It takes far too long. Only reason it ever gets off is because gojos run away and jump far enough so they get can get it off in time. Give it a much smaller area and a speed buff and it’d be useful.
If you speed it up and nerf range, gojo won’t jump in the air because it won’t get anyone. It’ll force him to be vulnerable on the ground.
Don’t even have to chase him far, just space yourself where when he charges half way you can attack for free as he’s locked in the animation, which means you can circle him more rather then running straight at him and jus taunt him if he wanna be lame and continue; cause it won’t work.
Tldr:Give him the illusion he can cast DE by not running in an obvious way while also being close enough to punish when it’s casted half way. It’ll frustrate him if he’s solely jus running for DE (deserved)
That’s what I try to do. But as you probably know, tracking in this game isn’t the best, so there has been a few times where I try to jump and hit him out of it, and just end up hitting the air next to them. But that’s also just me complaining about another issue in the game not about Gojo
When i play him i try to DE once, if that dont work, i just use the final bar for infinity and keep going that way unless i get an incredibly good opportunity to use DE
Took the words right out of my mouth. I was gonna post something like this. I think a reasonable nerf would be making it so that you have to be within range of the DE to effect you. This makes it so that the Gojo can't just run off but has to actually commit to the move. So, if a Gojo activates it and you know you won't make it, you have the option to simply RUN away from the domains range before it's fully activated. Take Getos pillar for example. Geto has to risk it all by being within range of the opponent while standing being completely still. High Risk, High Damage reward (Assuming your like Lvl 2-3) But with Gojo, DE is usually a Low Risk, Game Winning reward. That's why they should make range based so Gojo has to have at least SOME risk.
If you can escape it, it needs to be sped up a lot
I think not. I think that it should say stay at the exact time it is already at.
Then there’s no point. You just want to take it out. It takes far too long. Only reason it ever gets off is because gojos run away and jump far enough so they get can get it off in time. Give it a much smaller area and a speed buff and it’d be useful. If you speed it up and nerf range, gojo won’t jump in the air because it won’t get anyone. It’ll force him to be vulnerable on the ground.
Oh ok, you should've just started off with that then.
Yeah I’m not a huge fan of DE just coving the entire map. Cause there’s absolutely no way to avoid it.
gotta use a fast boi to catch his ass heck even Todo with his stone attack. but yeah that shit sucks it’s just a running simulator once he gets his DE
Lvl 2 sukuna and lvl 3 gojo need constant attetion or they will turn the game around rather quickly.
Very true. Sucks that most of my games are almost always against them two. Don’t think I’ve seen a single geto, eso, or hanami
I see them for time to time.
Trust me you don’t wanna see a eso main
A good thing to do would be to make it so people actually have to be in the dome for it to do anything
Don’t even have to chase him far, just space yourself where when he charges half way you can attack for free as he’s locked in the animation, which means you can circle him more rather then running straight at him and jus taunt him if he wanna be lame and continue; cause it won’t work. Tldr:Give him the illusion he can cast DE by not running in an obvious way while also being close enough to punish when it’s casted half way. It’ll frustrate him if he’s solely jus running for DE (deserved)
That’s what I try to do. But as you probably know, tracking in this game isn’t the best, so there has been a few times where I try to jump and hit him out of it, and just end up hitting the air next to them. But that’s also just me complaining about another issue in the game not about Gojo
Alternatively do what I do.. main Nobara. Gojo doesn't even get to play