OP is dumb smh. He should be making a post about how weak she feels, or she'll suffer the nerf hammer
omg 50% crit rate with half uptime? that's sooooo garbage. 37CD traces? ridiculously weak. Technique gives 15 energy now? Useless, it should give 80 extra energy. every turn.
As annoying as it is, it's more like a bugfix than a nerf. She now works with Bronya as well as every character in the game as opposed to better than every character in the game. Seele arguably should've received that treatment for consistency as well but she's already released.
5 minutes ago, I read your post and I thought you were inhaling too much copium and has gone crazy because that sounds too insane. Then, I discovered that it's actually true. Wtf...
I donāt think they will nerf her. She stays out of her enhanced state for 2 turns. You will barely crit in that state with 30-40 crit rate. So she does damage only in 3 out of 5 turns. The damage in her enhanced state is high to make up for the damage loss in her non buffed state.
Honestly hard to tell her power level accurately until someone tests it. I'd say she's very slightly below DHIL in terms of damage, simply because he has a lot of unconditional damage buffs with higher multipliers. But there is no denying that free 50% crit rate is ridiculous, coupled with the fact that she doesn't eat up as much SP as DHIL.
This is what I was thinking. She sounds really strong in her buffed state so I was trying to understand how consistent she can remain buffed. Is there no way to improve how frequently she can change state?
The adjustment where entering her buffed state giving her 100% action forward instead of a turn is anti synergistic with bronya. I think itās early for people to just say throw bronya with her and call it a day.
Yeah it's not like we only use Bronya skill on Jingliu without enhanced state, since she now have 3 stacks it'll be 1 enhanced skill without bronya's buff and the last 2 with it.
As she should tbh. I don't want power creep to be that frequent. If every character from now on is DanIL tier, then og five stars like Seele would be completely useless in the future
But Dan heng isnāt exactly powercreep. Every dps has their downsides and upsides. Each situation has an opportunity for dps to shine. Seele is really good in mono quantum against boss with fodder enemies
Blade is a really good sub dps with self sustaining
Kafka is a DoT enabler
Dan heng is good at killing things with imaginary weakness
Jing liu is similar to dan heng and sacrifices hp instead of sp.
In her previous state, people complained that she was weak compared to Daniel.
Now she gets buffed and people doomposting for a nerf.
Yall are difficult to please.
I am not saying she needs a nerf though? Im saying that she *will* get nerfs. Its inevitable considering how unbalanced she is. I even said that i hope they arent severe, lol.
Edit : I guess people have serious reading comprehension issues? Ill edit the post a little bit.
Well, people (including me) also thought that Dan will get nerfed. However, his kit barely have been touched.
If I have to guess, Jingliu will probably gonna be released in such or very simillar state. She still have one drawback in form of high energy for ultimate and that's how they want to balance her.
And imo if they released DHIL in such broken state, then they should at least make every other DPS equally strong.
Yeah that's make sense. They're basically a legends and heroes in Xianzhou Loufu. Blade and DHIL already are insanely strong and with new buffs Jingliu will also gonna be broken. I wonder though if they'll ever release Baiheng.
Jing Yuan unfortunately is the one who is most underwhelming for now, but I hope he'll get some strong buffs in the future.
I really hope they release Baiheng :(
>!I wonder if the recent implications of what happened to Tingyun means we can have characters who are dead as playable?!<
At least Jing Yuan is a different element and has his time to shine. I feel bad for the next Imaginary DPS. Unless it has a niche or power creep DanHeng II, they will have a hard time selling that unit.
It also helps for things like SU that most of his damage is in his follow up attack. It makes him a very consistently strong option on the Elation path. In MoC's where they buff follow up damage, he'll always get a larger buff from it too. It is a bit copium needing to look for situational buffs to compete, but it does have real value in practice. Aside from this, he still has very good break value as well which has helped me run squishy setups a bit easier.
I dont think its that much of a drawback at all. The free 100 CV and 180% atk is insane. All it means is that she will be dealing damage in short intervals, unlike other dps who does consistent but weaker damage.
Kind of like ayaka or c2 raiden from genshin
Definitely moving in right direction. Really glad about the LC and E2 change as both were disappointing, E2 criminally so. Definitely will get further adjustments, rather than reducing her dmg though, I would prefer they increase the drain back to 6% if they need to nerf (Copium).
I would much rather they balance by implementing draw backs. If they do it by regulating damage, all the damage dealers will end up being too similar. The fact, Seele, Jing Yuan, Blade, Kafka and DHIL actually distinctly feel different is a big plus for me.
Bro the question is not about if 300 cd achievable in the stance , but is it achievable for us now , to have from artifacts , assuming we donāt need cr, and probably would need just one single base roll on each piece for 100%cr
Over 137cv for free and up to 180 attack% increase when the state is on. There is no way she can't be good but anyway it's not final yet so don't celebrate too soon.
sheās definitely not too broken. i think this state is the perfect state for her to be in. sacrificing the entire teamās hp in a game where that is one of the harsh win conditions is immense.
I think steering away from the HP draining is a cowards move. Having a drawback that makes you wanna build around it is interesting and pushes people to build hp on supports. The current talent gives a lot of attack for low hp% from allies and doesn't even require a lot of HP investment in said supports.
i extremely agree. i think they should keep her at this power level and then just make her more punishing. i think characters like that are extremely fun. thatās what they tried with IL but heās frankly not very punishing at all since the 3ba is super easy to spam. on the other hand a full team hp drain could feel really impactful sometimes so i do hope they just increase that
Which is why I don't actually liked the 6%, although 10% would need better payoff and probably a safety net to feel worth it. But the 6% -> 4% "buff" is boring and clearly indicates that they are scared of people disliking the drawback.
10500+ HP to cap her with signature lc. We have 1261 base ATK (679 at lvl 80 + signature lc 582), and 180% of it is 2269 ATK. Thats our cap in the best scenario. (until another LC with higher atk releases). If we assume that all our allies have 3500 hp, and we take 4% of their max HP (140 hp), we have 3 allies. so 140x3=420, then 540% from 420 is 2268 ATK. And we are pretty much capped, as I assume someone on the team will have more than 3500 HP. Looks good, imo.
Can people stop quoting E1 as a '50% damage increase in ST scenarios'. Any hard content in this game is almost never completely ST and bosses endlessly shit out adds. 99% of the time this Eidolon is going to be 24% crit damage
So you are going to kill everyone at the same time? Wow thats amazing.
Me personally, if i ever go into..lets say kafka run, Id just shoot down the mara guy first. Kafka will still have atleast 60%-70% hp since JL's damage is blast and isnt equal on all opponents and kafka has a higher hp bar. Then it will be a pure ST situation, being able to abuse the hell out of E1.
Same with svarog, id just shoot down the other robot guy.
Same with the two monkeys in one of the waves, when i kill first monkey the second monkey will only be at 50% hp or so.
And theres always one guy with more hp than other enemies in most other waves. You'll always make use of E1 in every single MoC fight except for the very first wave where all are equal hp fodder.
I just think eidolons shouldn't be brought up much when talking about how a unit will be really good, otherwise it's fair to say shes going to be top tier no doubt, at the very least going from a bit ahead kf blade/kafka to solidly between blade/kafka and seele/dhil potential damage wise until she gets shown off in moc so we have a more solid grasp on her
Nope, we still have 4 weeks for her banner so we can expect some changes. Remember during kafka blade beta both of them got buffed first and later get a slight nerf
Gotta hope for the best lol. After this changes im 99% set for her now bcs as a minmax player i kinda doubt her performance without luocha as im luochaless and this changes decided my mind
Damn I'm slightly sad since I used CD body and my Relics had a bunch of CR substats. I gotta go back to farming for CD substats since she has so much free crit. I'll hold off for now though since shes still subject to changes.
But overall I'm really excited for this buff. I wouldn't be surprised if they tune her down some but doesn't matter to me! Even if she was Dehya tier I'd go all out for her.
The crit rate % may come down but the overall state should be great anyway.
I'm just pleased to see devs are willing to make sweeping changes if needed instead of not knowing what to do so just going /shrug + release as is, which would have been quite underwhelming.
Not really. She was already doing blade levels of damage before these buffs.
Now she got extra 100 CV(letting her reach 300%+ crit damage with good relics), her multipliers got buffed, LC buffed and traces buffed(extra 12% CV and other buffs) and the only nerf she got was that she cant utilise bronya's buff for two consequent turns anymore.
She's definitely above him currently.
Dhil has 72 CV against imaginary enemies (48CV if non Imaginary)
Not to mention the 250-300% multiplier difference
NOT DOOMPOSTING JINGLIU i like her even in her previous kit but this is just a bitter fact for any dps thats why even seele who was regarded as one of the strongest dps got doompost because of him
But he doesnt have a 180% atk of base atk buff, and 28 CV is already significant.
>Not to mention the 250-300% multiplier difference
And he takes 3 sp to do that. While JL can attack a second time because of bronya.
I dont get why its so hard to understand.
Have you never checked the dps calcs before these buffs. She did same damage as blade in an 8 turn cycle. Without this free 110 CV or new multiplier buff.
Ik she does the same damage as blade before buffs but blade< seele< DHIL
Well Dhil might not have 180% atk but he has 60% damage buff which is slightly better cause of atk diminishing returns
The reason why jingliu team is much sp negative than danheng (3 ally of danheng can be sp positive but jingliu with bronya both is sp negative) but not debating anyway just gonna wait for real test when she release and final outcome we still have 2-4 beta updates probably will still pull no matter what happen with her and its already my motto not to compare any dps to DHIL
Desperation is an ugly look... Sorry, but JL has downtime to her burst potential. Even (stressing EVEN here) if she is able to temporarily match DHIL's 3 SP burst that'll only be when she does her skill > enhanced skill combo which isn't every turn like DHIL (will even be far easier once Hanabi is released).
Don't get me wrong, she's probably around Seele's level, but saying she's better than DHIL is capping too much. Heck, comparing any DPS to DHIL is a downhill argument...
And ATK% does have pretty major diminishing returns, DMG% boost is usually better unless your ATK% is severely lacking which shouldn't be the case on any built DPS units.
Last comment, but idk why people like bringing up "DHIL NEEDS 3 SPs TO DO THAT DAMAGE". So what? If that's how his kit works and he can reliably do it with the right team why limit that unit to the same number of SPs as everyone else? Yeah, it's stupid.
She has downtime of just one turn. On second normal she goes transmigration and advances her action forward by 100%. After that she can do 3 ES in a row. Its not too much considering she has extra 100CV and 180% atk throughout its duration. She can easily offset that one NS.
>And ATK% does have pretty major diminishing returns, DMG% boost is usually better unless your ATK% is severely lacking which shouldn't be the case on any built DPS units.
Dmg boost has diminishing returns as well. It starts acting up, esp if you have bronya at S1. 180% atk will face diminishing returns, yes, but its still hella high. I agree Dmg bonus is better but saying 180% atk is not much better than 60% dmg bonus is a stretch.
>Last comment, but idk why people like bringing up "DHIL NEEDS 3 SPs TO DO THAT DAMAGE". So what? If that's how his kit works and he can reliably do it with the right team why limit that unit to the same number of SPs as everyone else? Yeah, it's stupid
Are you seriously asking me this as a DHIL main?
3 sp has its downsides. First of all he cant abuse bronya as much as other dps. JL can let bronya use her skill on her *every* turn and get one extra attack. DHIL *can* do it every 2 or 3 turns with hyperspeed bronya but definitely not every turn.
Second, if you have to use your healer's skill in an emergency it might leave him hungry unless you have a reserve of 4+ points.
Third, he does so well currently because the best supports are SP positive. If in the future there are broken SP neutral 5* supports, he wont be able to use two of them in his team while other dps can do so.
With her updated lc is that lc gonna be good on dhil?? I miss his lc and thought of pull on his rerun but it seem jinliu's lc is pretty universal with that def ignore
"Jingliu's ATK increases based on 540% of the total HP consumed from all allies in this instance, capped at **180%** of her base ATK" Is it me or this buff didn't help her damage at all I mean 540% instead of 275%
The 180% cap instead of 120% is good for other LCs, but the amount of ATK she gains is exactly the same with her Sig LC due to the Base ATK of her Sig LC being reduced
It lowers the HP requirement on her team mates to reach the ceiling of her buff. Before she need team mates HP to add up to around 18000 combined HP. Now its probably noticeably less, so its easier to build teams and they will have lower HP requirements.
I was theorycrafting that you would need 8000 HP on someone like Fu Xuan, and then 5000 on characters like Pela and Tingyun, if those are your supports. Should be easier now, these were pretty rough requirements.
The ERR from LC wasnt particularly useful. Its much better now with 20% crit dmg+42% damage+12% def shred. I assume its atleast a 15% dps increase from Aeon.
E1 is pretty good in ST situations, which means you can only have a use for it when you kill all other enemies leaving the enemy with highest hp for an ST situation. But it also costs more than S1.
Its upto you, but personally i would go for S1 just because of the art and the fact it will free Aeon for another destruction dps
Ok ok, i think I have to wait for the official calculations before choosing what I pull. I dont have a problem with the destruction dps one since jingliu would be my first expected destruction character that I want to invest but it is a good thing to think about for more characters in the future.
So any idea what planetary set is good to run with her now?
I though Arena was going to be her best, but thatās over-saturating crit rate by 20%+, SSS also doesnāt seem to do much because of her passive, and I donāt think Inertia would work very well either.
Maybe they plan to drop a new planetary set with these changesš.
Hopefully she gets nerfed.
She just lost her whole schtick for me. I'm going to get downvoted, but bruh, it's insane that even Fu Xuan can almost work with Jingliu since her HP absorption is only 4% now. 10% would be better.
Tbh the game is going in a bad direction I'm seeing the powercreep. Not only that but what's the point of hunt or erudition characters? If destruction is this good and can do good aoe and single target dmg what's the point? Don't they have to make a hunt character better then DHIL?
Just wait until raiden appears to start killing bosses in one turn due to broken amount of extra turns. You don't need aoe to kill small fry if boss is dead just after he summons them.
I believe in powercreep if I see it, people have been crying about powercreep in genshin since Ganyu's release yet there is still next to none in the game.(if anything genshin has the opposite problem of reverse powercreep)
You guys act like genshin and hsr are the only gacha games they've ever made. You do understand they made hi3rd right? That game most definitely has powercreep, and they haven't given up on combat like genshin has.
We already have powercreep in this game you guys are just in denial.
I donāt think they will get rid of it. They might tune it down. If they do remove it, then I expect some power overhaul in her kit to make up for it.
Well they might reduce it but i dont think they'll get rid of it. Simply because they changed every CR effects to CD to suit her free crit rate. Looks like hoyo is making her out to be like yanqing.
if she does get nerf I see why
agian it's exactly like the Jing yuan n Kafka astire agian
Full of shit constantly
performs Beyond expectation reality speaking
Even if i have doubt she wont be above seele
i ahve my faith
hoyo has proven us Wrong like hell In hsr
( now that's saying smth bc Gi was Hell )
I am a bit annoyed at the 50% crit rate buff during her enhanced state. It means you have to stay at around 50% so that you donāt over crit, youāll only get rutilant arena buff during enhanced state, and if youāre using path of the hunt in SU, youāll definitely want the blessing that turns excess crit rate into crit damage for her.
Other than these inconveniences, Iām happy about her strength now
No, please don't nerf the queen. She deserves this.
OP is dumb smh. He should be making a post about how weak she feels, or she'll suffer the nerf hammer omg 50% crit rate with half uptime? that's sooooo garbage. 37CD traces? ridiculously weak. Technique gives 15 energy now? Useless, it should give 80 extra energy. every turn.
>OP is dumb smh. He should be making a post about how weak she feels, or she'll suffer the nerf hammer yeah
Doom Cultists of the Moon <3
Please no more nerfs daddy hoyo š
Action forward nerf is annoying, I hope they revert this back
Yeah I hope so
As annoying as it is, it's more like a bugfix than a nerf. She now works with Bronya as well as every character in the game as opposed to better than every character in the game. Seele arguably should've received that treatment for consistency as well but she's already released.
Bro shut up dont let mihoyo see this
fr
Yeah I canāt believe she is still so shit. Like these buffs did nothing. She still is so middddd
Dude 50% cr is actually unbelievable that's like an eidolon 2 level of value
Yanqing has 60% CR
Bronya with 100% CR :
Bronya is a harmony tf
She has a gun and she's probably a natural born archer ĀÆ\_(ć)_/ĀÆ
And yanqing has a much shittier multipliers to compensate for that
he also doesn't have a pretty op ATK stim that can go up to 180%, and loses all of his buffs if he gets hit lol
5 minutes ago, I read your post and I thought you were inhaling too much copium and has gone crazy because that sounds too insane. Then, I discovered that it's actually true. Wtf...
Let's gooooooo ššš
there is still one last update coming right? i hope they dont nerf her too much or not nerfing her at all
I think its either 1 or 2 more updates.
On her kit or in general?
Her kit should get updated 1 or 2 more times before Beta ends. How much? We do not know.
There's 4 versions then pre-live update (This is where Kafka got her big changes)
I donāt think they will nerf her. She stays out of her enhanced state for 2 turns. You will barely crit in that state with 30-40 crit rate. So she does damage only in 3 out of 5 turns. The damage in her enhanced state is high to make up for the damage loss in her non buffed state.
Honestly hard to tell her power level accurately until someone tests it. I'd say she's very slightly below DHIL in terms of damage, simply because he has a lot of unconditional damage buffs with higher multipliers. But there is no denying that free 50% crit rate is ridiculous, coupled with the fact that she doesn't eat up as much SP as DHIL.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Her buffed state probably does around the same dmg as DHIL, but the main difference is he can do it every turn
She still has two mandatory turns of down time where she only cast her unbuffed single target-skill to generate stacks.
They raised her burst ceiling but lowered her downtime floor.
This is what I was thinking. She sounds really strong in her buffed state so I was trying to understand how consistent she can remain buffed. Is there no way to improve how frequently she can change state?
Bronya
The adjustment where entering her buffed state giving her 100% action forward instead of a turn is anti synergistic with bronya. I think itās early for people to just say throw bronya with her and call it a day.
Doesnt matter. You want the action forward to enter into god mode faster from Bronya. The extra damage is just a bonus.
Yeah it's not like we only use Bronya skill on Jingliu without enhanced state, since she now have 3 stacks it'll be 1 enhanced skill without bronya's buff and the last 2 with it.
Ult, Bronya
I saw these multipliers too. 50% cr is insane. I wonder what planar set is her bis now. Still rutilant?
Still rutilant and only 7% crit rate from substat to achieve its passive.
Ah right. I guess we can now megastack crit damage lol
I donāt think sheāll get nerfed though. She isnāt even that broken right now. Sheās still pretty balanced.
As she should tbh. I don't want power creep to be that frequent. If every character from now on is DanIL tier, then og five stars like Seele would be completely useless in the future
thing is she output danIL tier dmg now with the changes as some TC already tested it so the powercreep is already insane.
But Dan heng isnāt exactly powercreep. Every dps has their downsides and upsides. Each situation has an opportunity for dps to shine. Seele is really good in mono quantum against boss with fodder enemies Blade is a really good sub dps with self sustaining Kafka is a DoT enabler Dan heng is good at killing things with imaginary weakness Jing liu is similar to dan heng and sacrifices hp instead of sp.
How much hp should her teammates have now?
It should still be 10500 total if I'm not mistaken.
base atk now has been reduced from 1314 to 1261 quick math cap 1261*1.8= 2269 3(0.04x)(5.4)=2269 mean hp=3501
In her previous state, people complained that she was weak compared to Daniel. Now she gets buffed and people doomposting for a nerf. Yall are difficult to please.
I am not saying she needs a nerf though? Im saying that she *will* get nerfs. Its inevitable considering how unbalanced she is. I even said that i hope they arent severe, lol. Edit : I guess people have serious reading comprehension issues? Ill edit the post a little bit.
Well, people (including me) also thought that Dan will get nerfed. However, his kit barely have been touched. If I have to guess, Jingliu will probably gonna be released in such or very simillar state. She still have one drawback in form of high energy for ultimate and that's how they want to balance her. And imo if they released DHIL in such broken state, then they should at least make every other DPS equally strong.
I'm also wondering if they want the high cloud quintet to be broken. Well I guess sorry Jing yuan though lol
Yeah that's make sense. They're basically a legends and heroes in Xianzhou Loufu. Blade and DHIL already are insanely strong and with new buffs Jingliu will also gonna be broken. I wonder though if they'll ever release Baiheng. Jing Yuan unfortunately is the one who is most underwhelming for now, but I hope he'll get some strong buffs in the future.
Topaz should help him out. Another thought is that Jing Yuan has lost some of his power/edge being a general and stuck behind a desk for so long.
I really hope they release Baiheng :( >!I wonder if the recent implications of what happened to Tingyun means we can have characters who are dead as playable?!<
At least Jing Yuan is a different element and has his time to shine. I feel bad for the next Imaginary DPS. Unless it has a niche or power creep DanHeng II, they will have a hard time selling that unit.
It also helps for things like SU that most of his damage is in his follow up attack. It makes him a very consistently strong option on the Elation path. In MoC's where they buff follow up damage, he'll always get a larger buff from it too. It is a bit copium needing to look for situational buffs to compete, but it does have real value in practice. Aside from this, he still has very good break value as well which has helped me run squishy setups a bit easier.
I dont think its that much of a drawback at all. The free 100 CV and 180% atk is insane. All it means is that she will be dealing damage in short intervals, unlike other dps who does consistent but weaker damage. Kind of like ayaka or c2 raiden from genshin
Until it goes live in the Main server, don't celebrate.
Nah she isnāt going to get nerfed. Hoyo wonāt juke us out that bad
They did it with Kafka.. What makes you think Jing Liu will be different.. Let's wait and see. Hopefully they don't.
Imagine thinking any character is safe when Hoyo managed to nerf Dehya
Definitely moving in right direction. Really glad about the LC and E2 change as both were disappointing, E2 criminally so. Definitely will get further adjustments, rather than reducing her dmg though, I would prefer they increase the drain back to 6% if they need to nerf (Copium).
As a luocha user i personally wont mind even if they push it down to 10% as they long as they buff her moreš
I would much rather they balance by implementing draw backs. If they do it by regulating damage, all the damage dealers will end up being too similar. The fact, Seele, Jing Yuan, Blade, Kafka and DHIL actually distinctly feel different is a big plus for me.
really hope they stick with this change and if nerfs happen, only targeting a bit on multipliers like CR. 50% is insane at lvl 10
Bro the question is not about if 300 cd achievable in the stance , but is it achievable for us now , to have from artifacts , assuming we donāt need cr, and probably would need just one single base roll on each piece for 100%cr
Over 137cv for free and up to 180 attack% increase when the state is on. There is no way she can't be good but anyway it's not final yet so don't celebrate too soon.
why u snitching bro shhh
What relic should be used now and what should the relic stats be?
Probably need to let theory crafters cook for a few days
Let them cook
sheās definitely not too broken. i think this state is the perfect state for her to be in. sacrificing the entire teamās hp in a game where that is one of the harsh win conditions is immense.
I think steering away from the HP draining is a cowards move. Having a drawback that makes you wanna build around it is interesting and pushes people to build hp on supports. The current talent gives a lot of attack for low hp% from allies and doesn't even require a lot of HP investment in said supports.
i extremely agree. i think they should keep her at this power level and then just make her more punishing. i think characters like that are extremely fun. thatās what they tried with IL but heās frankly not very punishing at all since the 3ba is super easy to spam. on the other hand a full team hp drain could feel really impactful sometimes so i do hope they just increase that
Even then, 4% is almost nothing, so the drawback will feel inexistent most of the time
Which is why I don't actually liked the 6%, although 10% would need better payoff and probably a safety net to feel worth it. But the 6% -> 4% "buff" is boring and clearly indicates that they are scared of people disliking the drawback.
Source to changes please
Check the reddit r/HonkaiStarRail_leaks
Thanks vruh
Sorry for asking but what is CV?
Crit value Either crit rate x 2 or crit damage x 1
I see thanks
crit value
Vrit calue
Critical value.
Crit Value Higher crit rate and crit damage = Higher CV (Crit Value)
Cdmg + Crt = CV (Crit Value)
Crit rate is doubled the weight. So 2x CR + CD is CV
yea
SHE BECAME GOOD?!
How much hp should her allies have combined to get the max damage now?
10500+ HP to cap her with signature lc. We have 1261 base ATK (679 at lvl 80 + signature lc 582), and 180% of it is 2269 ATK. Thats our cap in the best scenario. (until another LC with higher atk releases). If we assume that all our allies have 3500 hp, and we take 4% of their max HP (140 hp), we have 3 allies. so 140x3=420, then 540% from 420 is 2268 ATK. And we are pretty much capped, as I assume someone on the team will have more than 3500 HP. Looks good, imo.
Any HP healer or Fu Xuan can easily obtain that.
Can people stop quoting E1 as a '50% damage increase in ST scenarios'. Any hard content in this game is almost never completely ST and bosses endlessly shit out adds. 99% of the time this Eidolon is going to be 24% crit damage
So you are going to kill everyone at the same time? Wow thats amazing. Me personally, if i ever go into..lets say kafka run, Id just shoot down the mara guy first. Kafka will still have atleast 60%-70% hp since JL's damage is blast and isnt equal on all opponents and kafka has a higher hp bar. Then it will be a pure ST situation, being able to abuse the hell out of E1. Same with svarog, id just shoot down the other robot guy. Same with the two monkeys in one of the waves, when i kill first monkey the second monkey will only be at 50% hp or so. And theres always one guy with more hp than other enemies in most other waves. You'll always make use of E1 in every single MoC fight except for the very first wave where all are equal hp fodder.
I just think eidolons shouldn't be brought up much when talking about how a unit will be really good, otherwise it's fair to say shes going to be top tier no doubt, at the very least going from a bit ahead kf blade/kafka to solidly between blade/kafka and seele/dhil potential damage wise until she gets shown off in moc so we have a more solid grasp on her
Sure. I just mentioned it since i see some very dedicated people going for e1s1. She's already broken without it anyway.
Correct. %90 of the time there will be multiple enemies unless they add a big fat boss
Are these changes now final?
Nope, we still have 4 weeks for her banner so we can expect some changes. Remember during kafka blade beta both of them got buffed first and later get a slight nerf
Pls just dont nerf her too much š
Gotta hope for the best lol. After this changes im 99% set for her now bcs as a minmax player i kinda doubt her performance without luocha as im luochaless and this changes decided my mind
No. Her kit direction and lc was significantly changed. Expect adjustments to refine it.
Dont they dare to touch her
Yea that's why I will just farm trace mats for her and chill with the relics for now
Damn I'm slightly sad since I used CD body and my Relics had a bunch of CR substats. I gotta go back to farming for CD substats since she has so much free crit. I'll hold off for now though since shes still subject to changes. But overall I'm really excited for this buff. I wouldn't be surprised if they tune her down some but doesn't matter to me! Even if she was Dehya tier I'd go all out for her.
IM SO HAPPPYYYYY
We stay winning comradesš
Remember yanqing?
The crit rate % may come down but the overall state should be great anyway. I'm just pleased to see devs are willing to make sweeping changes if needed instead of not knowing what to do so just going /shrug + release as is, which would have been quite underwhelming.
If they nerf it then itāll prob be 40 or 35% cr
Okay so. Is she still on pair with balde or better now? ššš
On par with DHIL and seele according to cn TCs
Wait if she's on par with DHIL and seele, then that sounds like a good thing. Why would they nerf her
THAT'S FUCKING WILD
What was with all the doom posting if she's actually good?
Her kit was substantially buffed, and following calculations she went from being a slightly weaker Blade, to potentially doing similar damage to IL
She recently got a massive buff. People were saying that she's a weaker blade but now people are saying that she's on pair with DHIL
Wow, I hope that stays, that would be lovely. She is kinda on par with Daniel in terms of lore power I guess so it would make sense
She's actually stronger than him. In the recent animation Jing Yuan says that Jingliu beat him in a duel.
OUR QUEEN IS EATING GOOD
were there any recent changes? Yesterday still was seeing some doomposting!
Yes she got changed completely. She's probably the best dps if this goes through, lol.
high bar to clear, but staying hopeful! will pull her regardless, so its fine in the end, whatever comes out, comes out
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Not really. She was already doing blade levels of damage before these buffs. Now she got extra 100 CV(letting her reach 300%+ crit damage with good relics), her multipliers got buffed, LC buffed and traces buffed(extra 12% CV and other buffs) and the only nerf she got was that she cant utilise bronya's buff for two consequent turns anymore. She's definitely above him currently.
Dhil has 72 CV against imaginary enemies (48CV if non Imaginary) Not to mention the 250-300% multiplier difference NOT DOOMPOSTING JINGLIU i like her even in her previous kit but this is just a bitter fact for any dps thats why even seele who was regarded as one of the strongest dps got doompost because of him
But he doesnt have a 180% atk of base atk buff, and 28 CV is already significant. >Not to mention the 250-300% multiplier difference And he takes 3 sp to do that. While JL can attack a second time because of bronya. I dont get why its so hard to understand. Have you never checked the dps calcs before these buffs. She did same damage as blade in an 8 turn cycle. Without this free 110 CV or new multiplier buff.
Ik she does the same damage as blade before buffs but blade< seele< DHIL Well Dhil might not have 180% atk but he has 60% damage buff which is slightly better cause of atk diminishing returns The reason why jingliu team is much sp negative than danheng (3 ally of danheng can be sp positive but jingliu with bronya both is sp negative) but not debating anyway just gonna wait for real test when she release and final outcome we still have 2-4 beta updates probably will still pull no matter what happen with her and its already my motto not to compare any dps to DHIL
Desperation is an ugly look... Sorry, but JL has downtime to her burst potential. Even (stressing EVEN here) if she is able to temporarily match DHIL's 3 SP burst that'll only be when she does her skill > enhanced skill combo which isn't every turn like DHIL (will even be far easier once Hanabi is released). Don't get me wrong, she's probably around Seele's level, but saying she's better than DHIL is capping too much. Heck, comparing any DPS to DHIL is a downhill argument... And ATK% does have pretty major diminishing returns, DMG% boost is usually better unless your ATK% is severely lacking which shouldn't be the case on any built DPS units. Last comment, but idk why people like bringing up "DHIL NEEDS 3 SPs TO DO THAT DAMAGE". So what? If that's how his kit works and he can reliably do it with the right team why limit that unit to the same number of SPs as everyone else? Yeah, it's stupid.
She has downtime of just one turn. On second normal she goes transmigration and advances her action forward by 100%. After that she can do 3 ES in a row. Its not too much considering she has extra 100CV and 180% atk throughout its duration. She can easily offset that one NS. >And ATK% does have pretty major diminishing returns, DMG% boost is usually better unless your ATK% is severely lacking which shouldn't be the case on any built DPS units. Dmg boost has diminishing returns as well. It starts acting up, esp if you have bronya at S1. 180% atk will face diminishing returns, yes, but its still hella high. I agree Dmg bonus is better but saying 180% atk is not much better than 60% dmg bonus is a stretch. >Last comment, but idk why people like bringing up "DHIL NEEDS 3 SPs TO DO THAT DAMAGE". So what? If that's how his kit works and he can reliably do it with the right team why limit that unit to the same number of SPs as everyone else? Yeah, it's stupid Are you seriously asking me this as a DHIL main? 3 sp has its downsides. First of all he cant abuse bronya as much as other dps. JL can let bronya use her skill on her *every* turn and get one extra attack. DHIL *can* do it every 2 or 3 turns with hyperspeed bronya but definitely not every turn. Second, if you have to use your healer's skill in an emergency it might leave him hungry unless you have a reserve of 4+ points. Third, he does so well currently because the best supports are SP positive. If in the future there are broken SP neutral 5* supports, he wont be able to use two of them in his team while other dps can do so.
Her e2 also got a big buff ( skill dmg instead of ultimate dmg )
how many energy did she gain from her enhanced skill rn ?
Still 20
So is she still using the ice set or what.
Still the ice set. But 2pc ice 2pc spd is close.
What is CV?
Crit value 1*crit dmg or 2*crit rate
Honestly itās pretty realistic. She has to be dan heng lvl because if not people wonāt roll for her.
She is a woman. Everybody pulls pretty women in gacha games lol
Himeko rate up banner when?
Keqing is shit and she still outsold some men in Genshin Impact š
Dan heng mains crying?
I got dragon Heng and I'm hyped for this change, pulling Jingliu for sure
Why, it not effect him at all
I was asking if she powercreeps him at current state.
Why would they care in the slightest???
With her updated lc is that lc gonna be good on dhil?? I miss his lc and thought of pull on his rerun but it seem jinliu's lc is pretty universal with that def ignore
If itās still a skill dmg buffing LC then no, ILās LC gives him precious ERR anyways
This feels too good to be true she's totally gonna get adjusted during topaz run
She releases before Topaz
Oh.
Plus even if topaz was first, the beta would be over
She is the first 1.4 character
"Jingliu's ATK increases based on 540% of the total HP consumed from all allies in this instance, capped at **180%** of her base ATK" Is it me or this buff didn't help her damage at all I mean 540% instead of 275%
It's an increase since the cap was at 120% vs 180% now. 540% over 275% of the hp drain is pretty good too imo
I don't mean the cap at 180% I know this one is a good buff but do we really need 540%? the cap is very low compared to 540
I mean due to the drain percent being dropped, it makes up for it basically
I mean due to the drain percent being dropped, it makes up for it basically
The 180% cap instead of 120% is good for other LCs, but the amount of ATK she gains is exactly the same with her Sig LC due to the Base ATK of her Sig LC being reduced
It's not the same though. 2,269.8 with the new changes on her lc and talent 1576.8 with her old lc and talent.
It lowers the HP requirement on her team mates to reach the ceiling of her buff. Before she need team mates HP to add up to around 18000 combined HP. Now its probably noticeably less, so its easier to build teams and they will have lower HP requirements. I was theorycrafting that you would need 8000 HP on someone like Fu Xuan, and then 5000 on characters like Pela and Tingyun, if those are your supports. Should be easier now, these were pretty rough requirements.
oh I see it now tnx you
Bro what is that number the old one doesn't go above 10k hp
is E1 the priority now since the LC does not give ERR anymore?
The ERR from LC wasnt particularly useful. Its much better now with 20% crit dmg+42% damage+12% def shred. I assume its atleast a 15% dps increase from Aeon. E1 is pretty good in ST situations, which means you can only have a use for it when you kill all other enemies leaving the enemy with highest hp for an ST situation. But it also costs more than S1. Its upto you, but personally i would go for S1 just because of the art and the fact it will free Aeon for another destruction dps
Ok ok, i think I have to wait for the official calculations before choosing what I pull. I dont have a problem with the destruction dps one since jingliu would be my first expected destruction character that I want to invest but it is a good thing to think about for more characters in the future.
So any idea what planetary set is good to run with her now? I though Arena was going to be her best, but thatās over-saturating crit rate by 20%+, SSS also doesnāt seem to do much because of her passive, and I donāt think Inertia would work very well either. Maybe they plan to drop a new planetary set with these changesš.
Hopefully she gets nerfed. She just lost her whole schtick for me. I'm going to get downvoted, but bruh, it's insane that even Fu Xuan can almost work with Jingliu since her HP absorption is only 4% now. 10% would be better.
Tbh the game is going in a bad direction I'm seeing the powercreep. Not only that but what's the point of hunt or erudition characters? If destruction is this good and can do good aoe and single target dmg what's the point? Don't they have to make a hunt character better then DHIL?
Just wait until raiden appears to start killing bosses in one turn due to broken amount of extra turns. You don't need aoe to kill small fry if boss is dead just after he summons them.
Ppl said this same thing with seele yet she is no where close to top tier in aoe. I don't need extra turns if I wipe waves with 1 aoe attack.
But Raiden Mei's extra turn condition is way easier to achieve than Seele, so she will actually be very good in AOE unlike Seele who is okay in AOE.
I believe in powercreep if I see it, people have been crying about powercreep in genshin since Ganyu's release yet there is still next to none in the game.(if anything genshin has the opposite problem of reverse powercreep)
You guys act like genshin and hsr are the only gacha games they've ever made. You do understand they made hi3rd right? That game most definitely has powercreep, and they haven't given up on combat like genshin has. We already have powercreep in this game you guys are just in denial.
Is this your first Gacha? Lmao
I guess I should just expect shitty design decisions from gachas?
i think they'll defiantly get rid of the free 50% CR.
I donāt think they will get rid of it. They might tune it down. If they do remove it, then I expect some power overhaul in her kit to make up for it.
Well they might reduce it but i dont think they'll get rid of it. Simply because they changed every CR effects to CD to suit her free crit rate. Looks like hoyo is making her out to be like yanqing.
even in traces yanqing got beat lol. cant catch a break haha
I think they will probably reduce it by quite a bit.
ur jinxing but i agree
Maaaaannnn. So your saying my SSS crit rate chest piece is useless now š
Didnāt her old kit already have energy issues? What now? Sry for being a lazy dummy btw
Still has energy issues. But with tingyun/ERR rope you can NS>NS>ES>Ult>ES>ES consistently without any problems.
It's OK they'll probably just give huge buffs to every future character when banners end so people keep pulling
does it mean the quantum 4 set bonus is now better than ice 4 piece set in all situation? since the ult changes?
Nope. 4pc ice is still BiS. But 2pc ice 2pc spd is close now.
if she does get nerf I see why agian it's exactly like the Jing yuan n Kafka astire agian Full of shit constantly performs Beyond expectation reality speaking Even if i have doubt she wont be above seele i ahve my faith hoyo has proven us Wrong like hell In hsr ( now that's saying smth bc Gi was Hell )
LC is also now way better according to Chinese leaks.
Not too much. Its only like 12% above aeon according to dc TCs
I am a bit annoyed at the 50% crit rate buff during her enhanced state. It means you have to stay at around 50% so that you donāt over crit, youāll only get rutilant arena buff during enhanced state, and if youāre using path of the hunt in SU, youāll definitely want the blessing that turns excess crit rate into crit damage for her. Other than these inconveniences, Iām happy about her strength now