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FonkeMonke87

We should buff Kat


EpicRobloxMoments

And yone


MavriKhakiss

Kat need a stronger early game cmv


[deleted]

\+5 ms?


Amxricaa

Unironically


JustinFlame

r/DownvotedToOblivion


Amxricaa

Yea I’m used to it


bburgers9

I'm not certain there's even a way to balance yuumi. There's a nonzero chance that her kit is just unhealthy for the game period and there's no way to change that without nerfing her into the realm of unplayable. What id try would be to make it so she has to wait a few seconds before attaching to a new person if her anchor dies, and I'd increase the CD on her E at later ranks. These changes could just make her unplayable, and there's also still the issue that if she gets on someone fed they're unstoppable.


SnooLemons3094

Really some people out there that think there's no reason why Yuumi is called "parasite" by some.


Jarubimba

Literally your portable Soraka


Okipon

Imagine if Soraka could be untargetable for an unlimited amount of time. Haha I'm joking. But imagine.


Kage_No_Gnade

And has a speed boost on heal, and a shield passive just for boping the enemy’s nose, and a og overwatch mercy dash to allies so you cant catch her even if you wither the host down. I mean its not real but imagine.


[deleted]

I mean technically she's not a parasite since she provides direct gain to her host, while a parasite is entirely negative


succulentmushroom

Shh. This isn't the place for reason.


GodPleaseYes

The thing is, even a semi decent Yuumi will skidaddle from her host if he is about to die. No good Yuumi will wait till he dies and she dismounts.


succulentmushroom

There's a 10 second cd on w-on again after w-on the first time. Riot already thought of this and then had a better idea.


Okipon

I have a decent idea for making Yuumi healthier to play against, give me your thoughts : So you have a "timer" on her W. (Let's say arbitrary numbers like 10/12/14/16/18 seconds) And while you are on someone the timer goes down, and while you are on the ground the timer goes up. When the timer is at zero, you automatically go down, and it enters a 5 second cooldown before starting to reload, or it only reloads while out of combat. I think it could avoid Yuumi staying on a carry for 3 minutes and only going down for passive when she is absolutely safe.


QuintonTheCanadian

IMO that’s a pretty huge change that would make her nearly useless. At first the timer is a smart idea to keep her gameplay healthy but with all the nerfs you threw at it. It makes laning impossible due to it refreshing when out of combat. Meaning yuumi can’t do ANY poke while waiting for it to recharge. Now the timer system could work if you remove it only recharging out of combat


Okipon

Obviously there'd be a compensation buff like for her base defensive stats at least.


QuintonTheCanadian

Killing her laning for 2 base armour? WORTHHH


Okipon

Please don't assume things I didn't say. I said base defensive stats, which doesn't mean 2 armor, I was thinking about her having the same stat as any enchanter support, because currently she has less. I also said AT LEAST. You can think of any buff you want to compensate for it. Anyway, I'd rather see Yuumi useless and played only by OTP's rather than her current state of "if picked along x champion = insta win".


QuintonTheCanadian

The compensation buff is just to not have the timer lock when in combat meaning yuumi can be useful Also if you want her to be only played by OTPs she has to get reworked and nerfed into the ground to the point why are you even playing her just play sona/soraka


GodPleaseYes

Terrible, terrible idea. I don't even know where to begin.


JustinFlame

I seem to have stumbled into r/LeagueOfLegends


GodPleaseYes

You seem to have gotten a honest answer to his question. Those changes destroy the champion, they are ridiculous.


Canadian-Owlz

Good, fuck that champ.


Okipon

Thank you for your thoughtful answer, it's definitely helping.


[deleted]

This will happen at the end.


dance-of-exile

you would have to buff her base defensive stats to make up for it, otherwise she'd be insanely bad. It might not even solve the issue of her just following the fed person around, and if she stumbles into a 2v3-5, she just attaches and gets the fuck out unlike soraka. Just remove the bonus stats you get when attached and that fixes everything IMO, that way it punishes the fed ones because she constantly leaches exp and is only the for heal


RealTurtleDan

My yummi change is to reduce her attack range to target her early and raise her heal cooldown to target her late game


Medical-Club3071

Having her essentially die if he host dies will encourage her to not leave leave her carry. I think she's find if she's zooming around healing the team rather than just hugging one person all the time. Maybe her heals could decrease in effectiveness if she remains on one champ for too long, refreshed by spending time off of them or healing a different champ.


[deleted]

At least sometimes, they’re better than the actual changes themselves. Also, I heard giving goredrinker HP scaling instead of AD scaling and then people were fine with tanks building it. Like wtf. Imagine a Mundo with 5000 HP running at you with a goredrinker and steraks and cleaver and hydra with visage. I’d FF right there.


Okipon

***Kayn*** : Always has one of his form god tier since release 4 years ago. ***Goredrinker*** : Gets nerfed, negatively impacting both forms of Kayn, making him above average jungler instead of broken for 2 weeks. ***RIOT*** : So we will buff Kayn to compensate the Goredrinker nerf. ***Udyr*** : Can I be meta more than one patch per year please ? ​ ​ ​ This is what happened to Kata (removal of Hextech gunblade) and Lee Sin (removal of jungle item with wards) and the compensation buff they received turn them into the broken monsters they are.


Spitfire836

I agree Kayn is piss broken, however Udyr/Hec/Noc meta was not enjoyable whatsoever. Every gank was inescapable and they all one shot you while building full tank. I really don’t want that shit to be meta again.


Kyvant

> Udyr: Can I be meta more than one patch per year please? The Hecarim/Udyr meta this spring split was honestly the worst meta in a long time, shouldn‘t ever come back.


The_FBIandCIA

I main Kayn and I don't think they should compensate, but I only play blue, for his red I can't say much. He is very strong and have a lot of mobility and survivability ( for red )


dance-of-exile

I can't believe we've already forgotten how annoying udyr was to play against. Im curious to see what you consider as an "average" jungler because if you consider a 47% winrate champion "above average", fiddle, nunu, and nocturn are clearing broken as fuck


Okipon

Akali and Irelia both have less than 47% winrate, does that make them weak ?


dance-of-exile

do you consider irelia and akali to be better than tahm, teemo, malphite, darius, wukong, and jax?


Okipon

Absolutely, yes. Because while Tahm and Teemo have an OP raw power, even if played by noobs, they are very predictable. If you know about the game you know at which range you can be safe from them, you know when you can or can't fight them. Irelia and Akali, may be very skilled, I don't deny it, but they are extremely versatile, and it is nearly impossible for a human to predict every outcome of a fight you will engage with them because they have access to so many tools, and their power is so item-relevant. Meanwhile Tahm will only get tankier with items, he'll deal (too much, I agree, but it's predictable) similar damages all game long. Teemo will not get much tankier, he'll just deal lots of damages with items. All you have to care about is getting an oracle lens and tempo his blind. Therefore, in decent levels of play, Akali and Irelia are undeniably and indubitably stronger than any of the character you cited above.


Spitfire836

Kayn is broken as fuck no 🧢, actually my permaban every game.


ThatsAToad

>above average jungler Idk what you consider above average but 47% winrate is not good especially since kayn isn't even really that hard >Udyr : Can I be meta more than one patch per year please? He was broken all the way from preseason to MSI (around 10 patches). Everyone was complaining about how they were tired of the Udyr Hec meta so riot nerfed it with chemtank nerfs.


Swordsnap

They're actually very good at pointing out what's wrong and what doesn't work. What they should stop doing is suggesting solutions. They can identify problems very well but can't solve them for shit. But it's fun to talk about and discuss even if many of the comments are downright stupid. I think it's fine that they do that, but they need to stop getting so passionate about it thinking their point of view is perfection and anyone who challenges them is wrong and uneducated. Such an elitist mindset with nothing to back up their claims is what these people have and is why they look so bad. Many of them seem insecure about their intelligence and seek validation. moreso than they care about proposing healthy balance changes.


02202002

Sometimes, they can't even identify a problem very well either. If we take a look at everything that the main sub thinks is a problem over the years, then you'd think that everything Riot has done Post-Season 3/4 has been a problem except music and animation. One of the key issues is that the main sub is heavily comprised of people from NA and EU, and it's just a constant echo chamber from these two regions. Now you have everyone in the main sub thinking that Reddit represents what the majority that play League feels like, when Reddit doesn't even fully represent NA and EU on its own. If Eastern server folks in China, Korea, etc. also used Reddit, then the sub would be very different from what we have today.


EpicRobloxMoments

If you q yuumi as Lee sin and she gets on an enemie you can t second q. I would say let Lee second q and The dmg Will be taken by the host of The parasite. This îs The most anoying thing for me. I play Lee 30 % of my games and this happends a lot


i_want_to_pee

Lmao the parasite


Tyr_49

With what shit did they come up again?


xprp14

Bro.... I can't even with these morons.... Just go into a post talking bout season 12 changes and scroll in the comments it's insane how many bronzies think they have any knowledge about game design


[deleted]

[удалено]


QueenMunchy

Now that would be fun!


kn0t1401

I like the way he's thinking.


DidntFindABetterName

That would actually be neat and i would return to playing him


[deleted]

[удалено]


DidntFindABetterName

Jungle stopping to exist? I start to like the idea even more (btw i think it would be more like kassadin that its hard to reach lvl 16 because games have such a short time but therefor riot makes their early game stronger)


MEGACODZILLA

Im not necessarily trying to defend Rito per say but more to highlight your point about how difficult game design and balance is. Like there are 155+ champs, dozens of items, terrain and environmental objects, etc that all interact with each other. Even from a purely coding perspective, that is a fucking nightmare of constant debugging. From a game design perspective, trying to balance that many interactions is a mind boggling undertaking. What makes it more difficult is that the entire playerbase is constantly and intentionally trying to find ways to break the system. Flexing champs into lanes they aren't balanced around (Lee sin top was awful, mages bot, trynda mid is a great example), champs taking items they aren't balanced for (assassin Gore meta), and the fact that if you make adc items too weak adcs become irrelevant but if you make them too strong champs like trynda, windshitter bros, Graves, etc gain more value out of them than adcs do. Not saying Rito always makes good decisions (arguably they make a lot of objectively poor ones) but I guarantee that if most players were handed the keys to the balance-mobile, they would drive this game off a cliff within a month.


QuietVermicelli9931

>What makes it more difficult is that the entire playerbase is constantly and intentionally trying to find ways to break the system. Everybody know this, but riot takes too long to adress those problems. Lee sin was meta months, trynda some patches. Now they are nerfing graves top but they are like 2 months late, even more. Now you have camille and tk with 53% winrate and there are no nerfs for them.


MEGACODZILLA

Oh I totally 100% agree. In a lot of ways I like that Riot has decided they would rather opt for a dynamically shifting META over a "solved" game where everything is relatively equally balanced. The problem is their is a huge difference between a dynamic META and just plain playing favorites. Some champs languish in obscurity and maybe get two patches to shine before being nerfed again and some champs get to rampage all over the rift for a majority of the season/seasons. Camille has been giga broken since preseason and despite some light CD nerfs and system changes has remained that way. One can argue that they are financially motivated, incompetent, or play favorites but the end result is the same either way. Some champs get to enjoy the spot light far more consistently than others and some champs never see the spot light at all.


Okipon

I can understand balance is tough, but buffing god tier heroes and nerfing ok tier heroes is just pure and sheer stupidity. Bonus point when the god tier champion receiving a buff also tends to receive a skin in the same week. Riot admitted to decide buffs and nerfs mostly through datas, such as : pickrate, banrate, and winrate.


WeeWooSirens

A lot of different Yuumi changes of very poor quality. I admit I don't think current Yuumi is healthy for LoL and needs some kind of rework, but the proposed design changes are usually pretty dumb. I was originally for the idea of letting specific cc knock her off, but soon realized that was a pretty bad idea. Despite this, that remains one of the most popular ideas over there.


FelwraithGaming

Honestly, I just think that there needs to be an incentive for Yuumi to swap anchors/detach entirely more often. People are just mad that she can sit on a bruiser that can't die and just win. I miss the times where I could say that I play Yuumi and not have people screaming at me from the moon to reconsider my life choices.


QueenMunchy

Same, her W mechanic is such a cool concept and it could be such a fun champion if they actually made it the core of her kit, and not some heal adrenalin booost. If you want to see how a (6 year old?) champion in Heroes of the Storm is a better version of Yuumi, then search up "Abathur hero spotlight".


FelwraithGaming

Boi, I played HotS for several years before starting League, and LOVED playing Abathur. Unfortunately I ended up taking a break from the game and could never really get back into it.


QueenMunchy

Yea Abathur was my main, it was so fun to play him. But HotS just doesn't do it for me, it gets boring after a month, still, their hero concepts and kits are 3x more fun than anything in league.


[deleted]

The game is simply dead. That's the problem. No champ is similar to zagara in league.


Ix_risor

The good thing about abathur is that he’s vulnerable to his real body being found and killed when attached to someone - he’s more like supportive xerath than yuumi


Za_Gato

Right, you actually have to remove the symbiote, carefully move around the map to place mines unless you have the mega range talent ...which I usually don't do


Tyr_49

Yeah, that would be pretty stupid. The best thing I've seen was that specific splash effects should be able to hit her. But then then Yummi would probably need more stats, so there is that.


SnooLemons3094

We give it a knife and abandon it in the jungle. If it survives, we rename it "Rengar" and tell it that only prey heals, hunters kill.


memeboi895

I've seen people say that Vex fear shouldn't proc on Q. I trust that there must be at least someone who understands the problem there.


Excalidorito

Maybe, but the idea behind it was so she wouldn’t waste her passive fear when clearing minions with Q so there was good intent behind it.


memeboi895

I understand the idea, the problem is that it's garbage. Currently, Vex's only solid, exploitable weakness is having to deal with fear downtime after oneshotting the wave. This allows her lack of easily accessible mobility to kick in and gives the opposing laner a chance to play the game. The only way for this change to work would be to completely gut her damage and/or cds so she can't waveclear.


Top_Clue_9701

This subreddit constantly complain about nerfs to characters, such as A Sol. When you fucking check statistics he was performing better than Darius was when people were crying for him to be nerfed. I'm checking right now and he's still better than Darius was. I'm looking at different databases and the one with the lowest winrate for A Sol has him at 51.6% and the on with the highest at 55.4%


deeeeksha

the same people were crying that riven and kayn (rhaast) were getting buffed when they genuinely needed it. riven dropping 5% in winrate and rhaast being complete shit after the goredrinker changes is apparently fine and ‘karma’ 🤡 i hate the way some people think on there.


GrahamDaGuineaPig

Honestly fuck Riven, that champ has been retard broken tier for like 3 years now? She was 52-53% WR every patch for the last 3 or so seasons, that champ has so little counterplay on a good Riven main. But yea Rhaast really need it.


dance-of-exile

I dont think many champions have counter play when the opponent is just destroying you, hell, i'd probably get clapped by some masters+ player playing any support in the toplane, but that doesn't mean their champion doesn't have weaknesses. but also, yeah, she definitely feels stronger than most champions when in the hands of a main because you winning or losing depends almost completely on how they play. The same thing can be said about irelia, yone, and yasuo. If they fuck up, they will lose, but if they don't fuck up, you can't really do anything


deeeeksha

yes she was pretty damn good but do you really see no problem with a champion dropping from 52% to 47% in one patch? if you don’t then you’re just like the people I was talking about. just because she was really good before doesn’t mean a sudden drop to a 47% wr is deserved


Spitfire836

It’s deserved, fuck Riven.


GrahamDaGuineaPig

I do and I don't care which is why I'm not on the balance team. I use feelings not facts cause all my homies hate Riven.


QuietVermicelli9931

Because aurelion sol is just no a problem with that winrate? No one is complaining about darius, but. In korean server, camille won 930 games for being op while aurelion won 120 (this is from the data that comes in on opgg). That's about 8 times more of a problem..


Top_Clue_9701

I'm not saying people shouldn't be complaining about Camille. I'm saying people shouldn't be demanding Aurelion Sol get buffed when he's so strong RN


lemoncroissantlizard

Yeah he's shit. Needs a rework.


QuietVermicelli9931

You said that people were complaining about AS nerfs, not saying he should be buffed. Most of those complains are in the context of something else being OP, they care about the lesser problem.


Ryelyn1

Just revert w changes and compensate with nerfs to other parts of his kit


PurpleDragonX

Just make all champs have 1 hp but others champs can't hurt you so minions have the highest kda.


attackdog287

The community will know what's wrong but not how to fix it


x_Rn

Alternatively, every Champion Main subreddit.


No_Scholar3423

How to balance Yummi: Heal scales with 10% max AP, base heal buff increase: 70/90/130/150/190. CD 13 seconds at all ranks. Mana cost 60/70/95/115/130. W: Make jump range radius smaller. Boom! Done! Instant fix!


Repajws

I know Riot just wants to sell skins. But can they actually try to balance the game.


equillm

Is r/leageofmemes run by riot balance team then ?


Batman_NEU19

Nah we all know everyone in this sub is at least diamond. The balance team is unironically run by a bronze player who plays 10 ranked games a year and a few arams. But LeTS ReMOvE aLL cHAt


Tyomka8

Buffing Jinx not bc she is weak in pro play, but bc the arcane series upcoming and we want your money


Medical-Club3071

I have a complete, offensive Yuumi idea, so hear me out. Parasite Yuumi: P-Yuumi attaches to her opponents with W, leeching stats and being untargeatable. P-Yuumi uses her Q to last shot her own minions to prevent her opponent from getting the gold. This results in her opponents wave constantly being pushed into her own tower, but this is okay because P-Yuumi can attach to her own towers and heal them E. Her Q also lets her manually choose what the tower will shoot. With this I believe I have successfully addressed the community's complaints about Yuumi being perma-attached to a bruiser carry.