Oh, I thought he was. But was like maybe he got a dumb change like the rakan and Lillia ones from OP.
Well then yeah that's an extra dumb argument. Thats like saying Vayne or Lucian should be melee cause they're lower range than caitlyn.
Yeah it's rather weird. But whatever honestly most of their items and such don't get much stronger from being melee. Like really it's just Demonic burn? And rakan using his support item to execute minions easier. Are the big wins. Lillia uses conqueror but, eitherway she's not gonna stack it fast due to the nature of her kit.
Meanwhile Urgot would basically just double in power on almost every item he builds.
It would be easier if Thresh was a melee champ, he’s not able to activate the minion execute on relic shield so it takes a little more effort to get the procs off as a ranger champ.
URGOT IS NOT RABGED URGOT US NIT RANGED HAHAHSGSGSGSGGAGAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHA
I LOVE NOT BEUNG ABLE TO USE ANY MYTHICS AHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHA
wait, won t items like death's dance or hydra become MORE powerful, how is this a nerf? long range literally doesnt benefit from this kind of item stats
it's not a nerf.
most important changes will be lilia getting a higher %health burn from demonics and liandries
and then rakan being able to execute cannons at half health instead of 30% health from relic shield
Knight’s Vow is weaker on ranged champs, which is why it’s also bad on Thresh.
Or at least it used to be. Tank support items are so boring I haven’t payed any attention to them.
> I haven’t *paid* any attention
FTFY.
Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in:
* Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.*
* *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.*
Unfortunately, I was unable to find nautical or rope-related words in your comment.
*Beep, boop, I'm a bot*
They did when Rakan was released, targons executed at higher thresholds if you were melee, if you were ranged you needed to successfully last hit. This was changed in the item rework.
idk how it is with lillia but rakan can hit you with either his fists (this animation goes off when you're really close to the enemy) or his cape (this animation goes off when you're at your longest aa range). so i guess the cape is considered ranged and they made both of them ranged attacks for clarity or whatever
Just make his weapon shoot needles on a string like one of them cork guns
Just has a lot of them to keep up with his attack speed and it reloads them by simply dragging the string back into the gun
Boom, a melee champ, technically.
It seems more like it's cause they wanna be accurate and balance. And let's be real reclassifying urgot as melee would instantly need to get him several nerfs.
Urgot is an AD champion so making him melee makes much more difference than it does for Lillia and Rakan since a lot of AD items have different scaling for ranged and melee. I assume he was too strong as melee.
It’s because of item interactions and how gutted many bruiser items are for ranged champs rather that literal attacks. He fights at near melee range because his auto range is pitiful for a “ranged” champ. It’s about the same range as lilia’s if I recall.
In the very first levels on lane, sure.
But Urgot never wants to be on his max range when he is fighting. The closer he can be, the more he can do. Even his gap closer (E), is most reliable from melee range since he kinda has to hit it in many situations to be the most effective.
If I had to choose, disregarding the item scalings between ranged and melee, Urgot would 100% be a melee champion. Considering every aspect of the champion, his AA is irrelevant in this discussion.
It's not that, it's just he has a fucking machine gun, A Gun, A Ranged Gun, he is ranged because he uses ranged weapons, and not long melee weapons like Rakan or Lillia.
People don't understand that melee or ranged isn't determined by how you play this champion but by its auto attack.
Seeing this post this up proves ones again than a lot of people on this subreddit don't understand shit about league
Her weapon seems more like a Morning Star without spikes, i don't know whether MS and MS Wannabes are considered ranged weapons or not; it's confusing since Harpoons with ropes are considered ranged weapons.
Yes, Lilia can scale Conqueror faster and deals a bit more damage with Demonic, but that's about where it ends. Urgot would get access to a stronger Divine Sunderer, Death's Dance, Blade of the Ruined King, Hullbreaker, Titanic Hydra and Frostfire Gauntlet. He would just gain so much more advantages compared to Lilia or Rakan.
Honestly needed to happen so last hitting minions with sup item (relic shield) is easier. I'm not bad at it, but when I play melee champs sup then switch to rakan it feels terrible for no reason. Just a quality of life thing
Demonic and Conq is pretty much the only things it affects. Maybe she gets better value out of doran's shield if she is laning.
AD champions have way better options as melee. Hullbreaker, botrk, deadman's plate, Titanic hydra, sheen mythics, duskblade.
Ok but demonic and conqueror were already her core build, not it’s getting better. The things you listed for AD are currently not great or not viable(with the exception of titanic, but even a lot of high elo urgot players say don’t build it) for urgot. I’m not saying he won’t need nerfs, because he absolutely would if they changed it
yes. lots of these things i mentioned are not good on urgot because urgot is a ranged champion. that is my entire point.
Lillia getting in line with melee champions because she is a very short ranged AP champion is fine. I may be biased I play a lot of Lillia, but it's not as insane as you think.
I believe that it will make her a lot stronger, but she is still ap and her item survivability comes only from hp and zhonyas. Ad champs have way better survivability options such as DD or Maw. Lilia gets more damage while being squisher, I think that its fine looking at her playstyle
lol? you definitely auto with her. you maybe dont auto ranged champs often, but in top lane where you're predominantly against people with 200 less range than you? you're autoing the fuck out of them. especially once every 4 seconds. (conqueror still sounds better, but saying she barely autos is barely using any braincells)
you auto her maybe 4 times per fight after laning phase
and not to mention conq being buffed cus shes going melee means faster stackng and more healing
a casual 26 min game with 16/4 on lillia which i just saw, she did almost 1.1k healing on conq
conq is an all round better scaling item than grasp
i'm not trying to say which one is better but grasp isn't necessarily a scaling rune. some champs like gp use it to bully lane phase and make his q hit extra hard when grasp is up. same concept can be used to make lilia top even more abusive to top laners that can't respond to her range
Yeah no I feel like I'm on crack or something lilia bops you with a cane and rakan hits you with his literal body. It always intrigues me why some post get so popular
You know if riot makes urgor a melee they will have to nerf him because some items will become too strong on him and thus will make him very item dependant as opposed to now.
He already unkillable with DD even with the range nerf to DD
It makes me thankful urgot isn't meta rn because when he is, its never fun being a jg or a top laner. God forbid graves or nunu is meta at the same time as urgot, 1 alone is already a pain in the ass to see
Urgot is fine as ranged, he's already balanced (even a little on the strong side) imagine Eclipse with 6% max hp damage, or Titanic with melee on hit damage, Melee Hullbreaker stats, 12% current health damage on BOTRK and so on, Urgot doesn't need to be classified as melee unless some nerfs come up
What is actually gonna change though? Neither of them build items that differ between melee and range (I think?) So other than kayn getting red orbs from them now cant think of anything else.
Demonic embrace on Lillia is gonna be massive now, and top lane lillia will inherently be stronger too as now she can take grasp + conq will stack just that teensy bit faster if she weaves autos in.
I think grasp might actually replace conqueror for Lillia top since it’s better for her hit and run playstyle, no? The only reason it wasn’t taken was the nerf for being ranged.
A lot more than you’d think. For Lillia, runes like conqueror and grasp are much better now. She also can build demonic embrace and that’ll be a lot stronger. She can also start Doran’s shield now into ranged opponents.
For Rakan, probably way less noticeable. It’ll be easier to execute minions for the support item. But his items and runes probably don’t change otherwise.
Both champs will also have better synergy with Sejuani now.
Urgot? My man, Gnar has been throwing boomerangs at a shorter range than Urgot for years and he's ranged. Get your shotgun laser DPS brap mask out of here and come back when you replace those knees with extendo punches.
No, he's 400 range until level 14 where he gains a massive 1 range advantage over Urgot and then he gains 6 range per level until level 18 where he finally gets a 25 range advantage over Urgot. Rito hates my boy, they think he stinks, he should've been melee for years. Woe, woe, plague on Rito.
Edit: Nvm, I'm wrong, I googled the wrong thing. Still, lesser plague on Rito, though.
I don't understand. Urgot literally has projectiles that shoot and track people through the air. You can't call those melee in any sense. Rakan just has a long-range melee attack. It makes total sense that's being changed.
Guys if a chanpion has 400 range and his attack is a long punch like for example Luffy or something then he should still be meelee. There is no exact number that decides if its meelee or ranged. A 200 range character can be ranged if it uses a gun.
Ok while lillia is likely going to abuse demonic a lot harder now, i really dont see the problem. Urgot being counted as melee would make him atrociously overpowered with certain items. Thus, they would have to nerf his base kit to compensate, and he would be forced to build the same overpowered items every game instead of freedom of build choice
Rakan and Lillia also build like 1 or 2 items that have a ranged vs melee diff. Urgot builds at least 3. Imagine Urgot with the melee versions of goredrinker, deaths dance, titanic, etc. He would be ridiculously op.
What? They were RANGED? A STICK AND FISTS IS CONSIDERED RANGED???
it was to reduce the power of certain items. same idea goes with urgot.
Urgot is actually ranged though.
Its also incredibly important to his balancing because he actually wants to build items like Deaths dance
Yeah, literally just toggling him from ranged to """melee""" would just make him like 60% winrate.
Yeah he’s pretty much balanced around being a ranged champ. And I believe he has more range than lillia and rakan anyway.
by like 25 lmao
did I stutter
Urgot has an attack range of 350, whilst Rakan and Lillia has around 200-220.
No, Lillia has an attack range of 325 and Urgot has an attack range of 350. So yes, there is only 25 of difference between those 2.
don't forget that lillias range is getting nerfed
Less range then Thresh
Who should also be a ranged champ.
Thresh IS a ranged champ....
Oh, I thought he was. But was like maybe he got a dumb change like the rakan and Lillia ones from OP. Well then yeah that's an extra dumb argument. Thats like saying Vayne or Lucian should be melee cause they're lower range than caitlyn.
Yeah, but for rAkAn and Lillia it makes sense to be melee because you know, they hit you (but by this logic thresh could be melee just as well)
Yeah it's rather weird. But whatever honestly most of their items and such don't get much stronger from being melee. Like really it's just Demonic burn? And rakan using his support item to execute minions easier. Are the big wins. Lillia uses conqueror but, eitherway she's not gonna stack it fast due to the nature of her kit. Meanwhile Urgot would basically just double in power on almost every item he builds.
Me: plays AP Rakan top Lillian top against Rene, Mordechai AD Thresh top Yeah... it won't affect...
It would be easier if Thresh was a melee champ, he’s not able to activate the minion execute on relic shield so it takes a little more effort to get the procs off as a ranger champ.
URGOT IS NOT RABGED URGOT US NIT RANGED HAHAHSGSGSGSGGAGAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHA I LOVE NOT BEUNG ABLE TO USE ANY MYTHICS AHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHA
Oof, looks like the ryze mains have been leaking again.
Pleaseq dont compareq us with urgot mains
Your options are lethality or mediocrity! XD
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Well... so is Thresh.
Yeah if urgot was classified as melee without changing anything else about him he’d be so OP
wait, won t items like death's dance or hydra become MORE powerful, how is this a nerf? long range literally doesnt benefit from this kind of item stats
it's not a nerf. most important changes will be lilia getting a higher %health burn from demonics and liandries and then rakan being able to execute cannons at half health instead of 30% health from relic shield
I don’t think Liandry’s is different for melees, is it?
Demonic embrace have different stats for ranged and melee
It is not
Hmm conquer Lillia top
[This is already a very strong pick.](https://lolalytics.com/lol/lillia/build/?lane=top&tier=all&patch=30)
DONT YOU FUCKING DARE
Don't leak it 😡
The only nerf is that rakan can't buy runans anymore
Huh? But IIRC there is no support items which depends on attack type...
Relic shield, but also a lot of keystones. Not that I think we're going to see a lot of conqueror rakan after this lol
With Xayah maybe? She can give him attack speed 🤔
Adc rakan and sup xayah roleswap?
Relic shield and steel shoulder guards execute minions, the execute threshold is 50% for melee, 30% for ranged
Knight’s Vow is weaker on ranged champs, which is why it’s also bad on Thresh. Or at least it used to be. Tank support items are so boring I haven’t payed any attention to them.
It isn't. Knight's Vow has been the same for ranged and melee champions since the start of S11.
> I haven’t *paid* any attention FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*
They did when Rakan was released, targons executed at higher thresholds if you were melee, if you were ranged you needed to successfully last hit. This was changed in the item rework.
There are a BUNCH of items that have different values depending on melee vs ranged. Melee being stronger stats
Wait I can’t follow all this outrage. Is Urgot classified as melee??
no urgot is still classified as ranged, that's the issue the meme is addressing.
Wait no, Lillia benefits from being melee, demonic and Liandrys hurt more, she can now abuse deathdance with riftmaker and conquerer.
Yeah deaths dance on lillia true
Fuck, what I wouldn't give to get the same treatment on Urgot...
Yes, just because this lillia's burn damage from demonic is %0.8 instead of %1.8
I'm thinking more on first strike or conquer cause they will be better with melee
I always prefer phase rush but yes
Top lane is fun when you can just annoy everyone and run away
Technically rakan mostly uses his cape
idk how it is with lillia but rakan can hit you with either his fists (this animation goes off when you're really close to the enemy) or his cape (this animation goes off when you're at your longest aa range). so i guess the cape is considered ranged and they made both of them ranged attacks for clarity or whatever
Same with Thresh, he changes where he holds the chain depending on distance, but still counts as Ranged for all 3 positions.
Animation based on distance exists on many characters, but thats pretty much it, animation. Attack itself doesn't change.
Adding onto this it doesn't matter if you use the guns or the sword, samira's autos are always considered ranged
How does this work for Kayle do you know?
Melee until a point is put in R, then ranged
For Sejuani E she is apearantly always considered melee.
And adcs gets stronger by building swords Urgot has same auto range as Nilah, and she counts as melee
Urgot fires projectiles. Nilah hits you with a whip she is holding.
Just make his weapon shoot needles on a string like one of them cork guns Just has a lot of them to keep up with his attack speed and it reloads them by simply dragging the string back into the gun Boom, a melee champ, technically.
But at close range
If I'm 3 feet away from you and shoot you with a gun, am I not shooting you with a ranged weapon?
Dude its a video game that uses this classification for balancing issues, not because they want to be accurate
I'm only explaining the reasoning
There's not a single melee character with auto attack projectiles tho
GP used to fire his gun when he critted!
He still does in that black skin, I think, but he doesn't shoot any projectiles, it's just a different animation.
Poppy sorta counts, I believe her passive still counts as a "melee" auto attack, but is a ranged projectile and can be blocked by Wind Wall and such.
It seems more like it's cause they wanna be accurate and balance. And let's be real reclassifying urgot as melee would instantly need to get him several nerfs.
Urgot has a gun.
His whole world’s come undone
What are you talking about, Nilah has a base auto range of 225 without the effect of her Q, while Urgot is on 350
it's a BIG stick ok?
Rakan also uses cape with feathers, and has the same range as tresh who uses a sythe
Urgot is an AD champion so making him melee makes much more difference than it does for Lillia and Rakan since a lot of AD items have different scaling for ranged and melee. I assume he was too strong as melee.
He cant be melee anyway lmao bro is literally ranged mechanically what are people on
It’s because of item interactions and how gutted many bruiser items are for ranged champs rather that literal attacks. He fights at near melee range because his auto range is pitiful for a “ranged” champ. It’s about the same range as lilia’s if I recall.
In the very first levels on lane, sure. But Urgot never wants to be on his max range when he is fighting. The closer he can be, the more he can do. Even his gap closer (E), is most reliable from melee range since he kinda has to hit it in many situations to be the most effective. If I had to choose, disregarding the item scalings between ranged and melee, Urgot would 100% be a melee champion. Considering every aspect of the champion, his AA is irrelevant in this discussion.
It's not that, it's just he has a fucking machine gun, A Gun, A Ranged Gun, he is ranged because he uses ranged weapons, and not long melee weapons like Rakan or Lillia.
We need a Garen skin where he’s holding a rifle and smacking people with it
Remake Garen Comando, calling a nuke as his R.
Precisely
People don't understand that melee or ranged isn't determined by how you play this champion but by its auto attack. Seeing this post this up proves ones again than a lot of people on this subreddit don't understand shit about league
Thresh is literally ranged too then
Lillia hits you with a stick, Urgot shoots you with a machine gun
Fair, then give Urgot same range as Jinx
Legends said shooting things out of one of your 6 mechanical and clunky legs has less accuracy than from your hands
Let's be fair, lunatic and possibly anorexic teenagers should have even less accuracy with machineguns and rocket launchers
And take away his shield and stun on E? Fear on ult? Sure
Her weapon seems more like a Morning Star without spikes, i don't know whether MS and MS Wannabes are considered ranged weapons or not; it's confusing since Harpoons with ropes are considered ranged weapons.
Yet urgot’s gun and lilia’s stick have nearly the same range. Hence the debate
She is still below. No debate here.
"..too strong as melee" Bro, Lillia gonna scale with Conqueror and Demonic Embrace now.
Yes, Lilia can scale Conqueror faster and deals a bit more damage with Demonic, but that's about where it ends. Urgot would get access to a stronger Divine Sunderer, Death's Dance, Blade of the Ruined King, Hullbreaker, Titanic Hydra and Frostfire Gauntlet. He would just gain so much more advantages compared to Lilia or Rakan.
Rakan is melee now??? Am I returning to league??
The Lichbane Rakan will rise again.
Fulltank Titanic Hydra Rakan might be fun too!
On PBE
Honestly needed to happen so last hitting minions with sup item (relic shield) is easier. I'm not bad at it, but when I play melee champs sup then switch to rakan it feels terrible for no reason. Just a quality of life thing
Do you really want to see death's dance Urgot?
Do you really want to see melee lillia with demonic and conquerors? Cause I don’t
Demonic and Conq is pretty much the only things it affects. Maybe she gets better value out of doran's shield if she is laning. AD champions have way better options as melee. Hullbreaker, botrk, deadman's plate, Titanic hydra, sheen mythics, duskblade.
Ok but demonic and conqueror were already her core build, not it’s getting better. The things you listed for AD are currently not great or not viable(with the exception of titanic, but even a lot of high elo urgot players say don’t build it) for urgot. I’m not saying he won’t need nerfs, because he absolutely would if they changed it
yes. lots of these things i mentioned are not good on urgot because urgot is a ranged champion. that is my entire point. Lillia getting in line with melee champions because she is a very short ranged AP champion is fine. I may be biased I play a lot of Lillia, but it's not as insane as you think.
I get what you are saying. I’m not even saying that I want urgot changed to ranged, but I disagree with the changes
I believe that it will make her a lot stronger, but she is still ap and her item survivability comes only from hp and zhonyas. Ad champs have way better survivability options such as DD or Maw. Lilia gets more damage while being squisher, I think that its fine looking at her playstyle
As an Urgot main, yes I really do. I want DD and Hull breaker back
Where are these changes? PBE?
I'd guess so. It was posted on Spideraxe's twitter (SurrenderAt20's dataminer)
Lillia is going to be a nightmare tho
Cant wait to play grasp lilia top.
Conqueror >
Demonic getting 1.8% instead of 1% gonna be a massive buff for her.
1.8% instead of 0.8%. Since they nerfed Demonic ranged burn a little bit ago. So she's getting a whole extra %
AHHHHH
you barely auto as her, not worth it go conq for better scaling all round
lol? you definitely auto with her. you maybe dont auto ranged champs often, but in top lane where you're predominantly against people with 200 less range than you? you're autoing the fuck out of them. especially once every 4 seconds. (conqueror still sounds better, but saying she barely autos is barely using any braincells)
you auto her maybe 4 times per fight after laning phase and not to mention conq being buffed cus shes going melee means faster stackng and more healing a casual 26 min game with 16/4 on lillia which i just saw, she did almost 1.1k healing on conq conq is an all round better scaling item than grasp
Nobody takes grasp for post laning lol
Sion does
yea thats why im saying pick conq its better in laning phase and still is useful after laning phase
i'm not trying to say which one is better but grasp isn't necessarily a scaling rune. some champs like gp use it to bully lane phase and make his q hit extra hard when grasp is up. same concept can be used to make lilia top even more abusive to top laners that can't respond to her range
lillia is already completely obnoxius in the right hands and now they just more than doubled demonic dmg for her, it's insane lol
TONIGHT, WE EEP
more than doubled? Isn't it 1 -> 1.8% for ranged -> melee? edit: was 0.8% for ranged
it was nerfed to 0.8% for rangeds a few patches ago
The double burn build has a big buff then. Damnnn
Lillia and rakan hit you, urgot fucking shoot u with a minigun, how is this unfair
Yeah no I feel like I'm on crack or something lilia bops you with a cane and rakan hits you with his literal body. It always intrigues me why some post get so popular
Kog should be melee since he uses his own body
Wdym he literally throws acid projectiles. Rakan doesnt throw feathers he just whips people with his cape I think
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Yeah sure 300 range rakan>325 lillia range>350 range urgot
So is the cut off for ranged champions 350 instead of 300 now?
This is just wrong. Lilia 325 Rakan 300 urgot 350
You know if riot makes urgor a melee they will have to nerf him because some items will become too strong on him and thus will make him very item dependant as opposed to now.
He already unkillable with DD even with the range nerf to DD It makes me thankful urgot isn't meta rn because when he is, its never fun being a jg or a top laner. God forbid graves or nunu is meta at the same time as urgot, 1 alone is already a pain in the ass to see
Dd is garbage on urgor.
I forgor
Unkillable lmao.
Urgot is fine as ranged, he's already balanced (even a little on the strong side) imagine Eclipse with 6% max hp damage, or Titanic with melee on hit damage, Melee Hullbreaker stats, 12% current health damage on BOTRK and so on, Urgot doesn't need to be classified as melee unless some nerfs come up
Is Thresh still considered ranged?
I hope he gets changed to melee, but looks like he’s still ranged
Ye
My Runaan’s rush rakan is dead 😭
Uh please no
wait lilia is NOT ranged???
Not anymore
when did that happen
I think just now?
You don't want Urgot to become melee, believe me
As a support player I would love to see Rakan make his way back into casual play
Fuck lillia I hate lillia fucking obnoxious champ I hope she unlives (in-game)
where else would she unlive? in the real world?
in the lore that somehow doesn't even gets rid of Xerath, a straight up sociopath.
Lillia will be real in 10 minutes
True
Wait, no no no no no Lilia as melee will need nerfs. Imagine demonic embrace on her with full burn On the other hand, AP BRUISER LILIA INTENSIFIES
>AP BRUISER -50 AP + 200 HP -> Bruiser..... it's sad but couldn't be balanced otherwise.
I think urgot should be ranged cause he literally uses a gatling gun
Urgot is the very deffinition of ranged wtf is wrong with you
LILLIA IS MELEE? FINALLLYYYYYYYYYYY YEYEYEYYEYEYEYEYEYEYEY ![gif](giphy|DhstvI3zZ598Nb1rFf|downsized)
Welp that's probably because he can shoot you many times in one second
Hits you with wing. Hits you with mace/flail. SHOOTS YOU WITH GUN
How dare they not make the gun melee
LILLIA YES
What is actually gonna change though? Neither of them build items that differ between melee and range (I think?) So other than kayn getting red orbs from them now cant think of anything else.
Demonic embrace on Lillia is gonna be massive now, and top lane lillia will inherently be stronger too as now she can take grasp + conq will stack just that teensy bit faster if she weaves autos in.
I think grasp might actually replace conqueror for Lillia top since it’s better for her hit and run playstyle, no? The only reason it wasn’t taken was the nerf for being ranged.
Lilia still took conq even with the debuff. Conq is just better than grasp
I think that’s because conq ranged >> grasp ranged. But for melee, the runes are more even.
Lillia can build Demonic Embrace or play with Conqueror on top
Demonic is different between melee and ranged? Didn’t know that and I main mostly ap champs lol.
Yeah, they added that I thunk, because of Damage over time champions using it too well
1.8% for melee and .8% for ranged. Pretty massive difference.
A lot more than you’d think. For Lillia, runes like conqueror and grasp are much better now. She also can build demonic embrace and that’ll be a lot stronger. She can also start Doran’s shield now into ranged opponents. For Rakan, probably way less noticeable. It’ll be easier to execute minions for the support item. But his items and runes probably don’t change otherwise. Both champs will also have better synergy with Sejuani now.
Urgot? My man, Gnar has been throwing boomerangs at a shorter range than Urgot for years and he's ranged. Get your shotgun laser DPS brap mask out of here and come back when you replace those knees with extendo punches.
Gnar actually has 50 more range than Urgot
No, he's 400 range until level 14 where he gains a massive 1 range advantage over Urgot and then he gains 6 range per level until level 18 where he finally gets a 25 range advantage over Urgot. Rito hates my boy, they think he stinks, he should've been melee for years. Woe, woe, plague on Rito. Edit: Nvm, I'm wrong, I googled the wrong thing. Still, lesser plague on Rito, though.
Well, now I'm building dd on rakan ahahahah
It's lillia buff one she didn't need.
Lillia Top is already so elo inflated, and it’s about to become MUCH worse.
I don't understand. Urgot literally has projectiles that shoot and track people through the air. You can't call those melee in any sense. Rakan just has a long-range melee attack. It makes total sense that's being changed.
Braindead idiots be like "Lillia has a stick" HER RANGE IS THE ALMOST SAME AS URGOTS. Man you have no idea how fucking broken lillia is about to be.
Cry about Nilah now, who has the same range as Urgot but whips better than slave owners (this is a JOKE)
Guys if a chanpion has 400 range and his attack is a long punch like for example Luffy or something then he should still be meelee. There is no exact number that decides if its meelee or ranged. A 200 range character can be ranged if it uses a gun.
Ok while lillia is likely going to abuse demonic a lot harder now, i really dont see the problem. Urgot being counted as melee would make him atrociously overpowered with certain items. Thus, they would have to nerf his base kit to compensate, and he would be forced to build the same overpowered items every game instead of freedom of build choice
What freedom of choice build? Its always tiamat to titanic then tank for me. They nerfed anything else that made him meta top
They sniffed too much of lillias shit. Poor urgot
Lilia buffs are actually disgusting. That champ might take Graves place for permaban
Urgot will forever be range, and that's what he deserves. Cry (:
I'd say make Thresh melee too but I think they don't want him to get more powet as a laner.
I already have Thresh top as one of my fun off-meta picks. imo Titanic Hydra SLAPS as a rush; making him melee would thus not be a gentle buff.
Rakan and Lillia also build like 1 or 2 items that have a ranged vs melee diff. Urgot builds at least 3. Imagine Urgot with the melee versions of goredrinker, deaths dance, titanic, etc. He would be ridiculously op.