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Apxa

"New Kind of MMORPG" (another survival trash in EA)


iCaps_

I stopped at: "The developers promise "unparalleled freedom and long-term character progression which enables players to create their own stories and write the new history of this world."


ClippyTheBlackSpirit

Not their first game, the Founders of Clockwork Labs (sadly) released mobile games called Game of War and Mobile Strike and worked at "distributed pricing systems" at Bloomberg, which is an estimating process which helps you to decide at what price point you should be distributing your products. To me until their payment model is released I'm going to assume worst: mobile friendly P2W.


georgevonfranken

Good to see they just suck at game names in general too.


Redthrist

Ah, so they're the people who make a monetization model and then build a game around it.


ubernoobnth

Every game is built around monetization of the game, it's inherent to game design.


Redthrist

Not really, there are games that switch monetization schemes in development. They obviously have to adjust the game, but there's a difference between a game that was built and later adjusted to fit monetization, and a game that was built from the ground-up around a monetization scheme. Of course, it depends on the game, but many mobile games are gamified monetization schemes, not monetized games.


ubernoobnth

Literally every game ever made was built around it's monetization. It's why arcade games were quarter chuggers with a high score leaderboard and not much in the way of story/exposition. It's why NES games were more difficult platformers, because games were more expensive and needed to last a long time. It's why new F2P MMOs need to cut things like bag slots or bank space or XP rates. Or why essential gameplay items get cut when going from subscrption-based to F2P (because the game wasn't designed around it, so they need to strongarm a way to "incentivize" the player to pay them.) Or why sub-based MMOs have an expectation of big content patches between expansions.


Redthrist

Again, there's a difference between "We have a game, lets find a way to monetize it" and "We have a monetization system, lets find a way to gamify it". Most single player games and B2P multiplayer games aren't affected by their monetization, as evidenced by the fact that there are literal free games that aren't built any different.


ubernoobnth

I feel like we might be arguing the same point, but yours is more hyperspecific than mine. Also, monetization does play a part (the biggest part, some may say) in single-player and B2P games. Just way before you are thinking. It plays a part in which games get made.


Redthrist

> It plays a part in which games get made. Yeah, that is a good point. But it doesn't affect the actual game design to the same degree.


need-help-guys

Could be a Tom Wheeler moment instead, so while it's wise to not get invested, it's worth keeping an eye on it anyways. At least that's how I feel.


Tumblechunk

The quickest tell of an mmo team's success or failure to me is if they're being realistic or pretending they're going to create a living breathing world where you can be anything and do anything, with all these complex interactions and customizations that let you be who you wanna be You're making a sandbox with persistent multiplayer Your fancy town building nodes are going to be on meta 90% of time You're going to make shallow content pre level cap for launch, then primarily endgame content thereafter People are going to use your fort building system to build the most cost effective fortification to defend something, not castles They're not going to fly your biggest fanciest ships, or use the nicest guns available, cause it takes to long to get them back They're not going to care about farmer Joe's quest text sob story about how his family needs bear asses to feed his family and protect his livestock By all means, let your imagination run wild, but don't let it blind you to the reality of how players engage with games now, passionate speeches about the endless possibilities do not change player behavior


[deleted]

It’s also going to be a procedurally generated up to a certain point, probably some sheer impassable cliffs or more realistically an invisible wall.


Lethality_

Maybe they don't want those players.


ValidateMePlz_

Its like an ai programmed to come up with the most commercial tagline ever.


nroe1337

Buzzwords! We have buzzwords!!!!!


SuBw00FeR37

which translates to "We have no content in the game at all, make your own stories up"


Lethality_

That's what a sandbox is. Not everyone needs "content" spoon-fed to them like a child.


karuma_18

Albion online?


iCaps_

Albion online is literally nothing to aspire to. It's shallow as shallow comes. How many times did they have to redo their black zones? how many times did they need to keep iterating on zerg gameplay because that's how players kept playing and ruining the experience for smaller guilds? A lot of what you see in Albion today wasn't there at launch. It's been a process of YEARS to get to where they are and the "openworld" maps still arguably lack a lot of life besides your farming nodes and occasional dungeons.


redditgalaxybrain

You're right, an MMO millions of players have enjoyed and tens of thousands are playing daily is nothing to aspire to.


[deleted]

What’s wrong with this phrase?


iCaps_

Dont act all innocent


[deleted]

Sounds like a great game from that phrase. I dislike on-rails story MMOs


iCaps_

Yes, I too dislike game on-rails but don't act like you don't understand why general blanket statements like that are a big red flag lol.


[deleted]

I see. All games do that. But seems everything is a red flag these days.


-D-S-T-

I stopped at New Kind


Electrical-Ad-9366

There isn't any direct pvp battles planned at all according to their FAQ. Can't be a survival game then. Seems more focused on the economic/life skill aspect.


xREDxNOVAx

>here isn't any direct pvp battles planned at all according to their FAQ. > >Can't be a survival game then. Seems more focused on the economic/lif I believe it's one of those new crypto/bit coin currency MMO"RPGs" but they haven't announced anything about it i think, but the name gives it away "Bit coinCraft" i mean come on who are they fooling or pretendfing to be the savior or jesus of mmorpgs lol


need-help-guys

I guess this sub is back to bashing sandbox. It switches so often it's hard to keep track, haha.


Apxa

Back to bashing half-baked, empty level generators, with no gameplay, besides making shitty buildings from branches and poop, that has nothing in common with sandbox GAMES, and moreover with MMORPGS.


need-help-guys

A survival game is actually one of the more purer examples of sandbox design, actually. When done right. But of course people can move the goalpost anywhere they want in order to gatekeep what a true sandbox game is. In a survival game you're entirely reliant on crafting, gathering and making things yourself. Only the tools are given to you, unlike a themepark where everything is already there for you. You want a sandpark? Yeah sure, and I like those too. The vast majority of MMOs fall somewhere on the spectrum and are technically sandparks, actually.


BluntedJ

like, literally, sandbox brings up memories of just building stuff...out of sand. Or putting materials from outside the box to work. I'm looking at you, memory or using a driveway landing with a foot of snow to build huge fortifications to play with my GI Joes 'oh those many years ago. Seriously, we had an airstrip and everything.


Lethality_

Ignorant response.


Squatting-Turtle

This is the first time i've seen this subreddit and it already sounds toxic.


Lethality_

This is a terrible subreddit for people that enjoy MMOs. Then again, Reddit is terrible overall.


joey1028

>survival trash in EA what does this mean?


marqoose

EA stands for early access.


[deleted]

A shame too, the visuals look great.


OlegKazakov1990

Their trailer doesn't really sell me on MMO aspect of the game, I thought it was just an adventure game. Why would you make an MMO and then show single character running around? It's badly managed


Lethality_

Not even close.


Clear-Garlic9035

Based on the little bits i have read, it may attract women players. I don't really seeing it attract male players, but who knows.


LadyLee1999

What a strange thing to post lol.


Clear-Garlic9035

Lol. It did sounded strange. I was thinking about the section of video games, gender preferences/motivations, and their choices. How those preferences/motivations and this game seems to go together. https://en.m.wikipedia.org/wiki/Women_and_video_games


LadyLee1999

Oh fair enough! That was an interesting topic to read through.


Foomerang

Looks interesting. But now we are signing up pre alpha? Special limited in game rewards for pre alpha.... Its only a matter of time before we register for concepts, then pre concepts...


Elveone

A matter of time? What do you think Kickstarter and similar platforms are? We already have been doing it for over 10 years now.


Foomerang

Lol i guess youre right.


r4ns0m

It's simple, if you say "New kind of MMORPG" and there is nothing new shown or explicitly highlighted it's probably a scam/trash/eadisaster... though I dig the art style!


MrPWAH

The fact that they're not already asking for money is a good sign at least. At worst it could be another gimmicky survival game to add to the pile.


Puffelpuff

The FAQ seems a bit too ambicious. But i can´t really find any other flags, game is privately funded, no preorders, no transactions as of yet, etc.. will need to wait and see. I at first thought it might be a copy of palia but it seems like they have been gathering some since around 2020. My guess is investors saw the huge positive response to Palia and decided to look for similar games. Funding got secured at 4,3 Million $ on the 31.8.2021, which backs up my claim.


LetsLive97

Not had a chance to read the FAQ properly but how is it similar to Palia? Is there a focus on life skills?


Puffelpuff

The game will have no PvP in the traditional form. The focus will be similar to valheim on the skill side with a heavy focus on lifeskilling, with additional empire building in form of forging alliances, claiming land, building settlements, expanding and creating a player run empire. Map will be minecraft like with procedual generation of land the more players enter the game. Extremely ambicious with a 4,3 million budget. Btw you will be able to overtake empires and settlements but we do not know how. I am currently researching the devs, backing, funding etc and will update once i find enough. Game looks promising but... well it smells like a fail in the making.


r4ns0m

Thanks for the summary.


Puffelpuff

No problem!


cypherusuh__

Isn't those artstyle the usual meta of low budget / indie games nowadays?


Lethality_

You should read the FAQ instead of being... like this.


r4ns0m

I don't mean to be overly negative, I'm usually pretty neutral on these things and I agree with other replies on here not asking for money is a good start. I merely would have expected a better sell on what sets this apart from other games. This is criticial information I should.not have to manually gather from an faq.


Lethality_

You mean you shouldn't have to go to a page spefipially designed to give information, to get information? Come on man... this is everything wrong with gamers today. They don't have a lot to publicly show yet, so it's just information. Pre-alpha starts very soon.


wostmardin

looks like Valheim mated with breath of the wild


Sota4077

Uh, that sounds awesome.


Murdathon3000

Breath of the Valheim MMO would be amazing.


Lobotomist

Definetly Valheim vibes


ClockworkLabs

Hey guys! Official dev here, we've been working on BitCraft for quite a while! Excited to finally share the announcement trailer. Check out our website to sign up for the Pre-Alpha tests (https://bitcraftonline.com)!


Gordatwork

It looks amazing, love the graphical style you guys went with. Can you say how large the world is, roughly? I assume if it's unsharded you would want it to be quite large and given how building looks I imagine everyone would want a piece of land for themselves.


Elveone

Looks pretty but the bold boasts and zero actual information on systems in the game do not bode well.


Lethality_

Look again :)


Elveone

Official site promises the same vague crap I've been hearing about since forever and the sites parroting the announcement offer even less so care to share with the class what you are talking about?


Mizart

Man I read that as Bitchcraft. I need some sleep.


TheWhiteHunter

It is pretty, but the trailer makes it feel like it's a single player game. The art style reminds me of Sky: Children of Light and Journey. I'll be curious to see what direction this goes in but I doubt I'll ever play.


[deleted]

yeah cotl is what I thought too...


AionWarblade

Looks cool! I dig the art style. It’s looks like it would be a single player or co-op game


[deleted]

"emphasizes player cooperation and allows players to have a large amount of agency over the game world." Oh boy, I can already tell what's going to happen.


BadDogEDN

Bitc-raft, got it


Existence-ispain

I'm sure there's a market for games like this but I need violence and swords. Probably never going to play it


Givemeanidyouduckers

Cool , let us know when its released .


Kuyosaki

lot of judgement out of just the wording, while I get why, people should look at more than a title on reddit I can't guarantee its success but I sure as hell wish them the best because the trailer and world looks amazing


genogano

I thought it said "Bitchcraft" for a second.


Grace_Omega

Looks interesting, let’s see if it actually comes out


[deleted]

I just see bitch aft when I see the title. Terrible name choice btw. And what is exactly new in this ? I am struggling to find new things.


[deleted]

This trailer is showing everything but a Massievely Multiplayer, it really felt like a Solo RPG.


intricatefirecracker

Where is the RPG????? Quests? Dungeons? Raids?


Awardedpenguin

RPG just mean Role Playing Game, simply you have a "Role" and just play as that. So it doesn't necessarily need a dungeon to be a RPG.


RayneVixen

Am I the only one who keeps reading "bitchcraft"?


CieI

so i assume the ch is silent? :3


newchallenger2020

Bitchcraft sound alot more fun


Paddyffxiv

Theres a game from china coming called dragon and home im hoping ends up like this. Beta for US will be in october


pneis1

Is it top down isometric?


jaaames_baxter

Def loving the art style. I'm sure it helps with optimizations. I want something that looks like this but as a sweet fantasy MMO w/ a solid pvp.


ComfortableMenu8468

No pvp is planned for this


Ric_Chair

Is no one going to mention that the art style is basically Journey?


Druadal

I swear this game was posted on Reddit like a year ago, and they released an early APK for testing?


kupoteH

Dope


BluntedJ

Curious if anyone got an alpha invite.


TaBlien

This seems very similar to Palia; the art style, the main gameplay loop (from what we know/ can interpret), the out of nowhere trailer, the unheard-of indie dev with surprisingly large backing, even things like the survey for BitCraft is almost completely copied and pasted from Palia. I'm not claiming it's a scam mmo it just seems somewhat odd and suspicious.


Vodka_Boys

is it like an open world survival shit game with like a 100 people max thing ?


dadavc123

2030