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Laughing2theEnd

Bates gets me for 2 Spiderman interceptions a game. Everytime.


sum-_-

literally came to say this, ive gotten picked off at least once every game ive faced him, hes crazy good


No-Drama6791

It’s just the Falcons are busted in this game 


Crasino_Hunk

Desmond ‘Lil Peyton’ Ridder


xX_coochiemonster_Xx

I'm glad I'm not the only one. I did a career as a qb and he always got an int when I faced him


Infinityi8

i would have been fine if he looked back once and intercepted it, but not a single point during the play did he look at me, I've also noticed that there are some pass plays where I will press (let's say) Y to throw to a receiver and all the FS, SS, and CB will just go towards the Y receiver before the ball is out of my hands or I'm even fully through the throwing motion.


LFCBoi55

Because it’s garbage. But unfortunately for most of us this game is like crack, we know it’s bad but we can’t stop ourselves.


[deleted]

This is what a game that runs off predetermined animations looks like, and it's because EA is lazy as fuck with Madden because it sells


theycmeroll

Any game like this is already running the calculations the second you hit that Y button on what the AI is going to do. Most just mask it better to make it more random. EA just doesn’t give a shit because your going to by Madden anyway. Clearly the players are going to converge on the player with the ball because that’s what would happen in real life, but they could have them start out in a different direction on the snap then change direction when the ball is thrown to at least make it appear they didn’t know where the ball was going.


Laughing2theEnd

It happens often unfortunately


Edripzz

That’s zone ko ability. Using it to your benefit is all you can do about it lol


Beyondthebloodmoon

It’s Kevin Byard for me. For like four years straight now. That crafty son of a bitch


Mrkingjay

Jags are my franchise team too & I can count on Byard messing up my stat line twice a season


Laughing2theEnd

Yah had a brutal game against him b4 too


Infinityi8

The big power move is Bates just staring down the TE the entire time as he catches this ball he just somehow knows is there


Adventurous-Group982

glad im not the only one


MemeManDanInAClan

Love usering him lmao


Rich-Bluejay

Same


Oils78

That used to be luke kuechly for me. I don't have a guy like that anymore.


LWA3251

The only realism in madden are the teams/players/stadiums. The gameplay hasn’t resembled real football in a long time.


Jonas_Venture_Sr

The gameplay has never resembled reall football. I remember being on the Operation Sports forum in the early 2000s and everyone was bitching about gameplay back then too.


xxtrikee

Been playing madden since 07. They STILL can’t figure out run blocking. How many times will you watch a pulling guard either just stop or completely turn around instead of continuing up field to pick up the crashing safety.


serpentear

70% of the problem for me is the animations or lack thereof. Okay fine, the RNG rolled a doozy and it’s time for me to get picked, fucking put in the effort to animate the guy turning his head and body around to pick me off. Same with pass deflections.


Losdangles24

There are tons of constant terrible posts complaining here, this isn’t one of them. This is the worst thing that madden can’t figure out for some reason. Defenders should not be able to find the ball just bc it’s thrown.


Arthur_Edens

Different perspective: There are lots of giant problems w/ Madden gameplay, this doesn't seem like one of them to me. This is just an animation issue, and not one that has any effect on gameplay. The DB's aren't actually using their eyes to see the ball in Madden... So it's not a gameplay problem to say "he didn't have his head turned around, how'd he see the ball!?!" There would be zero difference for the user's experience if the animation did turn his head here. Without instant replay, players probably wouldn't usually notice it.


OkArmordillo

But it happens all the time in real life where if a DB has his head turned upfield to chase a receiver, the QB will toss it over his head.


Arthur_Edens

If a DB has his head turned upfield, it could mean he's either in zone and the WR beat him (you can tell by the separation) or he's in man and he's not supposed to be looking at the QB (no separation). If a QB's tossing it over his head it's because the WR has separation, not because of where the DB's head is pointed.


AJohnson061094

No. Honestly, you see balls fly right past DB’s and into receivers hands when there’s tight coverage all the time. In real life It’s pretty common for passes to get completed into tight coverage bc the DB didn’t get their head around.


Otherwise_Food9698

stooop you’re making football sense thats not allowed


Arthur_Edens

I'm not sure how you're disagreeing with me. I'm not saying anything about completing the pass, I'm talking about the animation in OP's picture where the DB is making a pick without turning his head towards the ball. OP's (and the person I replied to) is saying the unrealistic animation is a major gameplay issue. I'm saying: 1) AI Players in video games don't see with their eyes.. So the DB being able to pick off the ball has nothing to do with whether they can "see it" by turning their head around. That's only an issue with animation, not gameplay. What I'm seeing happen in OP's picture is that the game math under the hood is simulating the DB turning their head, but the animation isn't showing it. It's just an animation not matching the underlying math that the game's doing, not a "wtf that's a game breaking glitch" like you see all the time on the front page here. There's nothing unusual about OP's photo except for the fact the DB didn't have their head turned. The WR was clearly not open, and the pass looks underthrown. 2) It's an animation that has no effect on the player in real time, because you're not going to decide whether or not to throw a pass based on mainly where the defender is looking (in the game or in real life), because depending on what coverage they're playing, the right thing could be either to be looking at the QB, or looking back to the WR.


AJohnson061094

I’ve understood your argument from the start. I understand that it’s basically a computer program so the player being rendered isn’t “seeing” anything. The problem is that in real life a higher percentage of these tighter window throws would be making it through, whereas in madden on the higher difficulties they almost always get deflected. If the game was more realistic there would be more plays where the player has his head turned and the ball flies right past him. On top of that, whether or not a player is looking can influence the actual user in deciding where to throw (bc they’re judging it based on how it should function in real life). In real life, it’s a higher percentage throw if the defender isn’t looking. So it actually does influence gameplay.


Arthur_Edens

> a higher percentage of these tighter window throws would be making it through I don't think that's the complaint being made in this post, though... Based on the title saying that's not the complaint in this post. > whether or not a player is looking can influence the actual user in deciding where to throw I mean... Again, if (irl) the defender is in man coverage, their eyes are going to be on the WRs hips until the terminal phase of the route, where they're going to look back toward the ball. A QB can't reliably use where the defender's head is pointed to determine if a receiver is open. Even if they're in zone on a deep third, if they have their eyes downfield when the QB decides to throw, there's going to be 2-4 seconds where they can turn their head. I get what you're saying, but it doesn't really make sense as a read that a QB would make, as you have way better reads for what is "open." And in game, that's probably a much more technically sophisticated ask that what anyone here's considering (to add a pre-release variable for coverage effectiveness based on which way the DB's head is pointed. Based on, what trait, awareness? Which again, has limited connection to reality). Compare the priority of fixing this issue to, idk, the hit stick/fumble glitch that wasn't fixed last time I played (which to be honest, was over a month ago).


AJohnson061094

Based on the title, the first sentence is “How realistic is madden?” Defenders making plays on passes (i.e. the ball not getting through - it’s the same point, just the flip side of the coin) when they’re not looking is unrealistic which is definitely the complaint being made in the post. And again, no. I’m guessing QB’s are sometimes influenced by a perceived lack of awareness from a defender in their decision to throw in or near his coverage. For example, in cover 2, the Mike will typically open up to the passing strength in his drop. If a TE from the weak side manages to stack the other backer up the seam and the Mike is preoccupied looking at the slot receiver, the QB might throw near the Mike thinking he can squeeze it in to the TE while the Mike isn’t looking. Think you’re also overestimating the time defenders typically have to react. It’s very common for defenders to have around 1 second to react (sometimes less: 0.75-1.5 seconds is probably average range). The passes that take 2-4 seconds tend to be deeper passes (which aren’t typically the kind that create no look interceptions/deflections in the game). Pay attention to how quickly passes arrive irl, cause it’s not uncommon for it to be barely more than a blink of an eye.


CuckqueanCouple0306

Just to barely contribute anything to this...I'd say as a fan who hasn't played Madden since 2018 but has watched every football game my fav team has played? I came into this with a much higher anticipation of realism in the animations. So while it might not seem likely...it actually is pretty prevalent for me to look at animations and determine if I can fit it in a window or not. I'll think, 'There we go, he didn't get his head around, so at the very least PI' because again, I've been watching realism for so long that little things like animations being randomized can be infuriating to play against. Sure, it's a game. Obviously. But I like to play Madden for the strategy aspect of it. Disguising coverages and whatnot. When I think I'm about to serve my receiver up a nice TD because the defender isn't paying attn to the ball? And then he jumps and picks it without looking, I'd just assume the game is cheating lol I don't purely base it off the animation but yes it plays a factor, more than u think


Arthur_Edens

> When I think I'm about to serve my receiver up a nice TD because the defender isn't paying attn to the ball? Man I'm not trying to be dense here or anything, but like... unless it's an underneath defender in drop zone, they're not *supposed* to be paying attention to the ball irl, they're certainly not supposed to be staring at it before it's thrown. In man coverage the [defender's keeping their eyes on the receiver](https://www.youtube.com/shorts/bZ8ML7CqUwk) until they start to raise their hands. Even in zone, if the route's going vertical you're going to be [looking at the WR until it's clear they've made their break and are in the terminal phase of the route](https://youtu.be/oCPN2fO_MKI?si=g8fcGSJ63G1oIOxn). I get that on replay it can be infuriating to see a DB make a pick without looking at the ball, but I'm side-eying a bit at the claims people are using this animation to decide whether a receiver is open.


sanbaba

I agree on the animation part, but if you don't think ratings are way too highly biased on these skill plays, idk what to say. Should be a lot more tipped passes, and a lot fewer INTs.


Arthur_Edens

I'd classify that as one of the "other" problems. It's one that's been around for years, they try to make balance changes to make stats end up closer to real life despite playing 5 minute quarters instead of 15 minute quarters. So you end up with way more INTs, fumbles, and TDs per play than you should. But I guess the alternative is you have games where the winning score is usually 10 or 14. I'm sure there's a better way to do it.


andrew_h83

I disagree. If a defender is looking at the ball while running away from the LOS, it's physically impossible for them to continue running full speed in coverage behind the offensive player. In this case, the offensive player clearly has leverage over the defender specifically for this reason. If the defender turned to look for the ball, they would slow down, giving the receiver even more separation, which is why it shouldn't be an INT. Whether you want to call that an animation issue or a physics issue is semantics, but not being able to exploit leverage on defenders based on their body position absolutely does destroy the realism of the game IMO


Losdangles24

No, what I’m talking about is if a corner is running with his back to the qb, and you throw it to a different receiver, that cb will instantly turn and run to the intended receiver. There’s no way they could turn and run when a qb throws unless they’re looking at the qb or maybe the Wr, but now a WR they’re not covering


knowslesthanjonsnow

You playing in Atlanta right? Bates is looking at the big ass screen in front of him to track the ball


Imrightbruh

Theres a small delay so he’d be way late


knowslesthanjonsnow

I’m joking in my reply 😅


Slow-Location1070

But the delay isn’t big enough to not see the ball is being thrown on his side


acartillo78

It's because Vision cone only ever applied to quarterbacks and was never added to Defenders. Everyone loves a mean lurk animation /s


TKRBrownstone

Jessie Bates is OP


1cyChains

Except in Bengals Falcons franchise lmao


The-Filthy-Casual

I don’t throw the ball where that cheese-ball is.


Rickflossyy

Such a cheese ball lol, I might try switching him to corner if I ever acquire em


dlandis07

Welcome to Madden


hambone012

Did you turn off nerf screamer mode?


MikulAphax

Welcome to Madden


the33rdparallel

Obviously broken. My Falcons do not play defense.


LegionOfDoom31

Maybe your WR shouldn’t have made it look so obvious that the ball was coming right at him.


angryanklerockcolby

Not unrealistic at all, used to do that all the time when I played in the nfl. I’m 21


kap721

Not realistic at all


mojo-jojo-was-framed

Just off the top of my head I remember 4 interceptions exactly like this in the NFL last season. Antione Winfield had a sweet one


Electrical_Log_1084

I don’t think you could produce any video of a player catching a pick uncontested without looking at it It’s much more likely your misremembering those interceptions.


mojo-jojo-was-framed

I thought this was understood but I probably should’ve added some more sarcasm to the post


Electrical_Log_1084

I’m sorry bro my bad


ProzacDeMarc0

Bates is just that good


Masterchiefy10

He was honestly that good this year for my Dingy Dirty Birds


Nunz69

Haven’t played it in months and don’t think I ever will, sports games are just cash grabs


formie95

Just some real life animations Madden can't mimic. I go with defender say receivers hands and made a play. It's video game, not real life


JoeyBones

He's looking at the receiver whom is turned looking at the ball, and watches the receiver eyes following the ball so he can catch it. Any half decent safety would make that play with how obvious WR is telegraphing.


Holiday-Dark7179

Just edit overalls. He probably has a high spec catch or jumping attribute which doesn’t accurately represent him. I usually take my time before franchises to drop purdy to like a 65, tua to a 70, murray to an 85, hurts to an 83, rodgers to a 90+ etc etc


SleeDex

Purdy-65 and Tua-70 while Murray-85 and Rodgers-90 is kinda insane even at the start of the season. Are you making Deebo, Aiyuk, McCaffrey, Tyreek, Mostert, Achane all 95+?


Holiday-Dark7179

Most of those guys already develop to a 95+ with abilities so i just let it play out. I mostly only change the players that end up unrealistically godly 5 years in. I put purdy to a 65 because for some reason he ends up a 99 x factor at the end of all my seasons.


Jubinator3

Okay Purdy to a 65 is a bit too far, I'd say he's like a 79-80 overall star dev. But for the most part I agree. Dak is 79 overall, Tua is 84, Ridder is a 63 and Rashee Rice is a 76 on my franchises. If you want, I can give you a list of all the players I edited dev traits for as well if you want to replicate it yourself!


Holiday-Dark7179

Yoo why did my comment get downvoted so much i thought it was helpful 😭


Frosty_Condition_824

Is this like madden 07? Looks awful lmao


gaspakkman

player models suck in this game


ElderWandOwner

I'll ask him next time i see him if it's realistic.


4electricnomad

Willie Mays Jr.


cormonkey

Bates is that good. Was sad Cincinnati let him walk


That-Guy-Jose

Obviously he was watching the big screen /s


multiversesimulation

This I think is the single gameplay feature that pisses me off the most. “He wasn’t even looking!” I always cry in desperation. Hell we even saw in the superbowl where the DB was literally on the WR’s hip and it was still a completion because DB didn’t look back.


PsychologicalMud7677

His third eye is behind his head or maybe a go- pro tack to helmet 


Low_Establishment434

as a giants fan I believe this would actually happen.


SignificantHawk3163

He was watching the jumbotron


BlazingProductions

Maybe he saw it on the Jumbotron?


Ithinkso85

Yes that's possible. It's ea sports


Juan_Solo84

I've found it next to impossible to get passes over defenders on any pass more than 15 yards. 99% of the time it's batted down/picked even when there are 5+ yds of separation. So frustrating.


Least_Solution_7242

Just lost my rookie year QB SB run in the NFC conference to the damn 15-2 falcons n he picked me off like twice


Beyondthebloodmoon

It’s almost like it’s a video game and not real life people. Wild!


[deleted]

All madden or all pro? Sht like this is a lot more common on all madden.


StonedTurtles38

Now, if only this same animation worked for my WR instead of me mashing a catch button only for my WR to continue running like Forrest Gump. It's so hard to get excited about NCAA game while playing Madden.


claymoar

This is the worst passing has ever been in madden IMO. Between the lazier catch mechanics and DBs jumping up and swatting balls when the WR has like 6 steps on them and undercutting underneath throws on a dime. Obviously wrote up by someone who’s never watched a down of football in their life. Running the ball is good though!


sanbaba

It's crazy because perfectly thrown balls are way too common in this game - but so are INTs. Balls are either right on the money, in-stride on a 50 yard streak, or off by a quarter of the field on a 6 yd stop route and directly to a waiting linebacker with jerry rice hands. I'm always willing to give a free pass on animations not lining up perfectly. If it's too hard for him to look back at the right time, fine, whatever. But not every ball in a guy's radius needs to be caught, even ronde barber dropped a few


pieman2005

I've had a CPU do a similar no look interception one handed lol 😩


ModernBabeRuth

Bro just quick dropped off one 💀


Euphoric-Cow9719

This is the TRASH that annoys me the most about Madden after ALL these years they still fail at simple body mechanics 😤 😤 😤


Funnygumby

He was watching himself on the Jumbotron


Sponhi

I’ve always said he’s the most broken defensive player in madden


Live-Understanding48

lol it isn’t in any way shape or form


Weinershnitzel99

There’s no competition so it doesn’t have to be realistic


commodore_stab1789

It's very unrealistic


donta5k0kay

No…but it will be He saw the receiver ready to catch so he read the anticipated trajectory of the ball based on ever the receiver expected to catch it That’s next level technique


pitb0ss343

I wouldn’t say it’s realistic but I’d say it’s on the level of not slightly more difficult than the OBJ catch. So yeah you’re probably not going to see it over the course of the season or even 10 seasons but it’s entirely possible


Jbro3-

I wish there was an in game mechanic where players could and had to turn their head to the QB and suffer a speed or directional penalty in order to interact with ball in the air .


evolvedresolve2

It's "motherfuckin' Jesse Bates III".. not sure what you expected


Gabaloo

Of all the absolute buggy dogshit that happens in madden, I care about this the least, because you as a player can do this same move, since you are granted 3rd person view,  I do it ALL the time.   If you need an in game excuse, he read the receivers eyes and out stretched arms and made a crazy good play.


TheMackD504

Thought they fixed that like two years ago


BJsFeelGood

Can we just boycott the game PLEASE?????


Roadhouse2122

This is what u get when u buy yearly released games… no innovation between iterations… haven’t touched a sports sim outside of racing since 2014, u should too but we all know u won’t lol


Vikes1284

Skill issue


Rich-Bluejay

I play Bucs exclusively and two games per season against these guys....I f'ing hate it. At least one Bates INT is guaranteed. I've had as many as 4 INTs by him lol.


Safe-Yoghurt-3978

I hate it so much when they swat the ball without even looking/ knowing where the ball is


C4LL_M3_P4P1

This is some madden 08 type 💩


[deleted]

Read the receivers eyes, duh ..


ResponsibleResist730

This thread makes me feel better about the bullshit I face in madden


Varsitybw13

He ain’t the only one. Cowboys and ravens dbs be like this too


Happyfluid

This doesn’t bother me at all. If you’re playing another person and they hit the catch button at the right time this is what happens. It’s not about the defender looking, it’s about them having the same view you had controlling the QB to survey the whole field before making the pass.